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/* * LocalizeVMT * MIT License * Copyright (c) 2020 polygonerror * * I'M NOT GOOD AT VARIABLE NAMES I'M SORRY */ #include <iostream> #include <string> #include <vector> #include <filesystem> #include "VTFLib\lib\VTFLib.h" #include "utility.hpp" namespace fs = std::filesystem; std::vector<std:...
// Copyright (c) 2009, Whispersoft s.r.l. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of con...
/*****************************************************************************/ /* */ /* File: VectLERP.cpp */ /* */ ...
// // This source file is part of appleseed. // Visit https://appleseedhq.net/ for additional information and resources. // // This software is released under the MIT license. // // Copyright (c) 2016-2019 <NAME>, The appleseedhq Organization // // Permission is hereby granted, free of charge, to any person obtaining ...
#include "sheap/Sheap.h" #include <algorithm> #include <benchmark/benchmark.h> #include <cstdlib> #include <iterator> #include <random> #include <utility> #include <vector> template <typename T1, typename T2> constexpr auto alloc_range(T1 &&a, T2 &&b) { return std::make_pair(a, b); } static const int MAX_THREADS =...
// Copyright (c) 2018-2021 bianchui https://github.com/bianchui // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, c...
/**************************************************************************/ /*! @file SimSound.cpp @author <NAME> @section LICENSE Software License Agreement (BSD License) Copyright (c) 2016, <NAME> All rights reserved. Redistribution and use in source and binary forms, with or w...
#include<bits/stdc++.h> #define PI 3.14159265359 using namespace std; template <class T> using Graph = vector<vector<T>>; /******** Utility ***************/ int bsize(int bits, int _max){ int c = 0; for(int ix=0; ix!=_max; ++ix) if((bits&(1<<ix)) !=0){ ++c; } return c; } long factrial(long n){...
// JPEG: static void init_source (jpeg_decompress_struct *cinfo) {} static boolean fill_input_buffer (j_decompress_ptr cinfo) { ERREXIT(cinfo, JERR_INPUT_EMPTY); return TRUE; } static void skip_input_data (jpeg_decompress_struct *cinfo, long num_bytes) { struct jpeg_source_mgr* src = (struct jpeg_source_mg...
/** @file CSource.cpp * * @brief Helper for loading and managing COLLADA source nodes * * Copyright 2012-2013, <NAME> * * Licensed under The MIT License * Redistributions of files must retain the above copyright notice. * * @author <NAME> (www.stewartghall.com) * @date 3/10/2013 * @copyright Copyright 20...
/* * Copyright (C) 2012-2015 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by...
#include <stddef.h> /* offsetof */ #include "sokol_app.h" #include "sokol_gfx.h" #include "sokol_glue.h" #include "sokol_time.h" #include "sokol_imgui.h" #include "gl_engine.h" #include "gl_context_sapp.h" #include "gl_logger.h" #include "gl_utils.h" #include "gl_material_diffuse.h" #include "imgui/imgui.h" #include ...
/*- * Copyright (c) 2021-2022 <NAME>. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of condition...
// The MIT License (MIT) // // Copyright (c) 2018 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files( the "Software" ), to // deal in the Software without restriction, including without limitation the // rights to use, copy, m...
#include <amara.h> #include <amaraRPG.h> using namespace Amara; using namespace std; class WalkTo: public Script { public: Amara::PlayerProp* gnik; int x = 0, y = 0; WalkTo(int tx, int ty) { x = tx; y = ty; } void prepare(Amara::Actor* actor) { ...
/* * Copyright (c) 2020-2021 Valve Corporation * Copyright (c) 2020-2021 LunarG, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0...
#include "stdafx.h" #include "FileDownloader.h" #include "SessionStatusListener.h" #include "LoginParams.h" #include "CommonSources.h" void printHelp(std::string &); bool checkObligatoryParams(LoginParams *); void printSampleParams(std::string &, LoginParams *); bool getReports(IO2GSession *session); int main(int arg...
/* MIT License Copyright (c) 2018 ShellAddicted <github.com/ShellAddicted> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, cop...
// // Copyright (C) Microsoft. All rights reserved. // Licensed under the terms described in the LICENSE file in the root of this project. // #include "stdafx.h" // This is the name of the distribution, it must only conform to the following // regular expression: ^[a-zA-Z0-9._-]+$ #define DISTRIBUTION_NA...
// // Created by <NAME> on 2019-07-30. // #include "FontRenderer.h" #include "messages.h" #define GLM_FORCE_SWIZZLE #include <glm/glm.hpp> #include <ft2build.h> #include <math.h> #include <stdlib.h> #include FT_FREETYPE_H #include "ogl/Plane.h" #include "ogl/Shader.h" #include "ogl/Texture.h" #include "ogl/ProgramSh...
/*----------------------------------------------------------------------------* | This file is part of WinDEU, the port of DEU to Windows. | | WinDEU was created by the DEU team: | | <NAME>, <NAME>, <NAME> and others... | | ...
#include "fileinfo.h" FileInfo::FileInfo(QObject *parent) : QObject(parent) { } /* * Get verbose information about a single file */ QVariant FileInfo::getFileInfo(const QString &fullPath) { QFileInfo fileInfo(fullPath); QVariantMap replyMap; QVariantMap detailEntries; QVariantMap fileDetails;...
/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmap.h" #include "SkCanvas.h" #include "SkColor.h" #include "SkDashPathEffect.h" #include "SkMatrix.h" #include "SkPaint.h" #include "SkPathEffect.h" #include "S...
// { dg-require-namedlocale "de_DE.ISO8859-15" } // 2001-11-19 <NAME> <<EMAIL>> // Copyright (C) 2001-2017 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public Licens...
/** * Word square in Gecode. * * From http://en.wikipedia.org/wiki/Word_square * """ * A word square is a special case of acrostic. It consists of a set of words, * all having the same number of letters as the total number of words (the * "order" of the square); when the words are written out in a square gr...
#include "encode.hpp" #include <iostream> #include <string> #include <bitset> #include <cstdlib> #include <map> using std::string; using std::bitset; using std::cout; using std::endl; using std::map; string base64_encode (string text){ // we need the length of the text // another int for index operations // an...
/* * Testing.cpp * * Created on: May 13, 2015 * Author: david */ #include "GlobalDeclaration.h" using namespace std; using namespace Eigen; void testDivision(); /*---------------------------------------------------------------------------------------------------- ...
/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
#include "GameData.h" #include "Logic.h" #include "Images.h" #include "Utils.h" // Include Arduboy2 for Sprites. #include <Arduboy2.h> // Include progmem reading funtions for map loading. #include <avr/pgmspace.h> void GameData::renderBoard() const { // Forward to the offset version. this->renderBo...
/* * Copyright 2006-2012 Haiku, Inc. All Rights Reserved. * Distributed under the terms of the MIT License. * * Authors: * <NAME> <<EMAIL>> * <NAME> <<EMAIL>> */ #include <driver_settings.h> #include <image.h> #include <kernel/image.h> #include <private/system/safemode_defs.h> #include <Directory.h> #inclu...
#include "../include/rgbcolor.h" RGBColor::RGBColor(unsigned char r, unsigned char g, unsigned char b) : red(r), green(g), blue(b) {} RGBColor::RGBColor(unsigned char col) : RGBColor(col, col, col) {} void RGBColor::setRed(unsigned char new_red) { red = new_red; } void RGBColor::setGreen(unsigned char n...
//===================================================================== // Copyright 2018 (c), Advanced Micro Devices, Inc. All rights reserved. //===================================================================== // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software ...
//======================================================================= // Copyright <NAME> 2013-2016. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //========================================================...
/* * Copyright 1993-2015 NVIDIA Corporation. All rights reserved. * * NVIDIA Corporation and its licensors retain all intellectual property and * proprietary rights in and to this software and related documentation. * Any use, reproduction, disclosure, or distribution of this software * and related documentation...
// include statements // // #include <iostream> // TODO: remove after testing // #include <unordered_map> // std::unordered_map // #include <vector> // std::vector // #include "Connection.hpp" // #include "ControlMessage.hpp" // #include "DataMessage.hpp" // #include "Keyboard.hpp" #include "Modem.hpp" ...
//%2005//////////////////////////////////////////////////////////////////////// // // Copyright (c) 2000, 2001, 2002 BMC Software; Hewlett-Packard Development // Company, L.P.; IBM Corp.; The Open Group; Tivoli Systems. // Copyright (c) 2003 BMC Software; Hewlett-Packard Development Company, L.P.; // IBM Corp.; EMC Cor...
/* * Copyright 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
/* PROBLEM STATEMENT: 11:Write C++/JAVA program to generate fractal patterns by using KOCH CURVES. */ #include<iostream> #include<graphics.h> #include<math.h> using namespace std; class DDA { float X1,Y1,X2,Y2,DX,DY,X,Y,X_INC,Y_INC;int X0,Y0,STEPS;int gd=DETECT,gm; public: DDA() { X0=0; Y0=0; ...
/* Name: <NAME> Date: Wednesday July 13, 2016 */ #include "encode.h" #define MAX_BITS_USED 16; const char Special_Character = 3; // EOT character const int Max_BWT_Length = 2048; const unsigned short Max_Dictionary_Size = 65535; void resetDictionary (map<str...
#include <stdexcept> #include "BAMfunctions.h" #include "htslib/htslib/kstring.h" string bam_cigarString (bam1_t *b) {//output CIGAR string // kstring_t strK; // kstring_t *str=&strK; const bam1_core_t *c = &b->core; string cigarString(""); if ( c->n_cigar > 0 ) { uint32_t *cigar = bam_get_cig...
#include "jdk_world.h" #include "jdk_string.h" int makebin_header( FILE *c_out, FILE *h_out, const char *prefix ) { jdk_str<128> upper_prefix(prefix); upper_prefix.upr(); fprintf( h_out, "#ifndef __%s_H\n#define __%s_H\n#include \"jdk_bindir.h\"\n\n", upper_prefix.c_str(), upper_prefix.c_str() ); fprintf( h...
#include <iostream> #include <string> #include <stdlib.h> /* srand, rand */ #include <time.h> /* time */ #include <vector> using namespace std; struct playerInfo { string playerName; unsigned short int playerAge{}; }p_playerInfo; int randomNumber(); int maxTries; int origMaxTries; vector<int> playerGues...
#include <glm/glm.hpp> #include <glm/gtc/type_ptr.hpp> #include <imgui.h> #include <Lambda/Lambda.h> #include <Lambda/core/Entrypoint.h> #include "ext/matrix_transform.hpp" #include "Lambda/platform/opengl/OpenGLShader.h" #include "Sandbox2D.h" using lambda::core::Application; using lambda::core::OrthographicCameraC...
/* * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in ...
#include "DataFormats/L1TrackTrigger/interface/TTDTC.h" #include "FWCore/Utilities/interface/Exception.h" #include <numeric> using namespace std; using namespace edm; TTDTC::TTDTC(int numRegions, int numOverlappingRegions, int numDTCsPerRegion) : numRegions_(numRegions), numOverlappingRegions_(numOverlappi...
#include <algorithm> #include <cctype> #include <fstream> #include <iostream> #include <sstream> #include <vector> #include "compilation_database.h" #include "config.h" #include "logger.h" #include "utils.h" std::optional<compilation_database> compilation_database::read_from(const fs::path &path) { // For some re...
#include "mqtt_service.h" #include <iterator> #include <sstream> #include <string.h> #include <vector> #include "esp_event.h" #include "esp_log.h" #include "events.h" #include "mqtt_client.h" static const char *TAG = "win-mqtt"; namespace { // Forwards C-style functional ESP events to the MqttService class. sta...
/* PWMReceiver.cpp - Library for asynchronous PWM signal processing on the most of the arduino pins. It is: * Quick - uses interrupts and event driven style of coding for the best performance and straightforward usage * Thread safe - the values accessed from within events are thread safe so you can use them wi...
// Copyright 2020 The Chromium OS Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "typecd/udev_monitor.h" #include <base/bind.h> #include <base/check.h> #include <base/logging.h> #include <brillo/udev/udev_enumerate.h> #inc...
/************************************************************************** *** *** Copyright (c) 2003 Regents of the University of Michigan, *** <NAME> and <NAME> *** *** Contact author(s): <EMAIL>, <EMAIL> *** Original Affiliation: EECS Department, *** The University of...
/////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2008, <NAME>. BlueQuartz Software // All rights reserved. // BSD License: http://www.opensource.org/licenses/bsd-license.html // // /////////////////////////////////////////////////////////////////////////////// #inc...
#include <vtkAssemblyPath.h> #include <vtkCell.h> #include <vtkCommand.h> #include <vtkCornerAnnotation.h> #include <vtkDataArray.h> #include <vtkImageActor.h> #include <vtkImageData.h> #include <vtkImageReader2.h> #include <vtkImageReader2Factory.h> #include <vtkImageViewer2.h> #include <vtkInteractorStyleImage.h> #in...
/* Copyright (C) 2003 MySQL AB This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT AN...
//---cat rawtcp.c--- // Run as root or SUID 0, just datagram no data/payload #include "packet_sending.h" void convert_int_to_ip(int ip_to_convert, std::string& new_ip) { int num_of_bytes = 4; for (int i = 0; i < num_of_bytes; i++) { new_ip += std::to_string((ip_to_convert >> i*8) & 0xFF); if (i != num_of_bytes ...
// Copyright (c) 2012-2014 <NAME>, <NAME>, <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, m...
/*------------------------------------------------------------------------ * (The MIT License) * * Copyright (c) 2008-2011 Rhomobile, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software ...
/** * Domain for binary problems */ #include "bp_domains.hpp" void BPDomains::init(int _nvars) { nvars = _nvars; nvars_set_zero = 0; nvars_set_one = 0; domains.resize(nvars + 2); for (int i = 0; i < nvars; ++i) { domains[i].domain = DOM_ZERO_ONE; domains[i].var = i; } int start = start_index(); int end...
#include "perf.h" #include "nanovg.h" #include <glad/glad.h> #include <math.h> #include <stdio.h> #include <string.h> #ifdef _MSC_VER #define snprintf _snprintf #elif !defined(__MINGW32__) #include <iconv.h> #endif // timer query support #ifndef GL_ARB_timer_query #define GL_TIME_ELAPSED 0x88BF // typedef void (APIEN...
#include <algorithm> #include <cmath> #include <iostream> #include "library.h" #include <map> #include <set> #include <sstream> #include <stack> #include <string> #include <utility> #include <vector> using namespace std; using namespace library; class Problem { public: struct machine { long registers[4] =...
//===--- AttributeList.cpp --------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
#include "EditState.h" #include <fstream> #include <sstream> #include "InputManager.h" #include "Game.h" #include "Blood.h" #include "Flesh.h" #include "EditableFloor.h" #include "MenuState.h" #include "Config.h" #include "Rectangle.h" #define WIDTH 1280 #define HEIGHT 720 #define N_BACKGROUND 2 using std::ifstrea...
#include <sys/stat.h> #include <ctype.h> #include <errno.h> #include <fcntl.h> #include <locale.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <wchar.h> #include <wctype.h> #include <io.h> #include <WinSock2.h> #include "getopt.hpp" uintmax_t tlinect, twordct, tcharct; int...
/***************************************************************************** * Face Recognition using Eigenfaces or Fisherfaces ****************************************************************************** * by <NAME>, 5th Dec 2012 * http://www.shervinemami.info/openCV.html *******************************...
/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
// @(#)root/reflex:$Id$ // Author: <NAME> 2004 #include "Reflex/Reflex.h" #include <iostream> #include <fstream> #ifdef _WIN32 # include <windows.h> #elif defined(__linux) || defined(__APPLE__) # include <dlfcn.h> #endif using namespace ROOT::Reflex; using namespace std; enum Visibility { Public, Protected, Pri...
#include "leb128.h" #include "CLI11.hpp" #include "json.hpp" #include "toml.hpp" #include "spdlog/spdlog.h" #include "spdlog/sinks/basic_file_sink.h" #include <iostream> #include <thread> #include <vector> #include <string> #include <future> #include <chrono> #include <random> #include <fstream> using namespace std; ...
// Distributed under the MIT License. // See LICENSE.txt for details. #pragma once #include <cstddef> #include <optional> #include <ostream> #include <pup.h> #include <utility> #include <vector> #include "DataStructures/Tensor/TypeAliases.hpp" #include "NumericalAlgorithms/Spectral/Mesh.hpp" #include "Parallel/PupSt...
#include "plate_recognizer.h" #include <regex> void plate_recognizer::throw_if_invalid(const cv::Mat& image) { if (!image.data) throw std::exception("Failed to load the plate image (Is the image corrupted?)"); } bool plate_recognizer::try_execute_ocr(cv::Mat& plate_image, std::string& result, int& confidence) { o...
#include <Rcpp.h> using namespace Rcpp; //' Discretization of a univariate density //' //' Discretizates a univariate density function using Simpson's rule. //' //' @param density The density function. //' @param parameters Parameters of the density function. //' @param ini_point Initial value for the discretization. ...
#include <string> #include <vector> #include <tdme/application/Application.h> #include <tdme/os/filesystem/FileNameFilter.h> #include <tdme/os/filesystem/FileSystem.h> #include <tdme/os/filesystem/FileSystemInterface.h> #include <tdme/utils/Console.h> #include <tdme/utils/Exception.h> #include <tdme/utils/StringTokeni...
#include <opencv/cv.h> #include <opencv/highgui.h> #include <opencv/cvaux.h> #include <opencv/cxcore.h> #include <opencv/ml.h> #include <stdlib.h> #include <stdio.h> using namespace cv; using namespace std; void cores(int &val_b,int &val_g,int &val_r,int cont){ if(cont==0){ val_r = 255; val_b = 0; ...
#include "EmersonUtil.h" #include "Util.h" #include "EmersonException.h" #include <antlr3.h> #include <iostream> #include <fstream> #include <string> #include "EmersonLexer.h" #include "EmersonParser.h" #include "EmersonTree.h" #include "EmersonInfo.h" using namespace std; void myRecoverFromMismatchedSet(struct AN...
/* * Copyright 2019 SiFive, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You should have received a copy of LICENSE.Apache2 along with * this software. If not, you may obtain a copy at * * https://www.apache.org/...
#include "RunnerThread.h" #include <cstdlib> #include <algorithm> #include <unistd.h> #include <iostream> #include "scheduler_common.h" #include "BiModalScheduler.h" #include "rstm.h" /* for stm::init - initializing stm threads */ #include "atomic_ops.h" using namespace std; using namespace stm::scheduler; RunnerTh...
#include <stdio.h> #include <stdlib.h> #include "mpi.h" #include <time.h> #include <math.h> #include <papi.h> #define BLOCK_LOW(i,n,p) ((i)*(n)/(p)) #define BLOCK_HIGH(i,n,p) (BLOCK_LOW((i)+1,n,p)-1) #define BLOCK_SIZE(i,n,p) (BLOCK_LOW((i)+1,n,p)-BLOCK_LOW(i,n,p)) #define BLOCK_OWNER(index,n,p) ((((p)*(index)+1)-1)/(...
#include <iostream> #include <SDL/SDL.h> #include <SDL/SDL_gfxPrimitives.h> #include <SDL/SDL_image.h> #include <SDL/SDL_mixer.h> #include <vector> #include "base.h" #include "game.h" #include "video.h" bool running = true; bool playSounds = true; Mix_Chunk *jetSound = nullptr; Mix_Chunk *gotIt = nullptr; Mix_Chun...
#pragma once #include "../modint.hpp" #include <algorithm> #include <array> #include <cassert> #include <tuple> #include <vector> // CUT begin // Integer convolution for arbitrary mod // with NTT (and Garner's algorithm) for ModInt / ModIntRuntime class. // We skip Garner's algorithm if `skip_garner` is true or mod i...
/// @file random_test.cxx /// Unit tests /// @author <NAME> /// @date 2021 /// @copyright MIT License #include "../../../main/cxx/core/random.h" #include "../unittest.h" using especia::Melg19937_64; using especia::Mt19937_32; using especia::Mt19937_64; using especia::Pcg_32; class Rng_Test : public Unit_Test { privat...
#include <cmath> #include <memory> #include "app/tide/records.h" #include "app/tide/mass_constants.h" #include "model/Peak.h" #include "SpectrumCollectionFactory.h" #include "SpectrumRecordWriter.h" #include "io/carp.h" #include "util/crux-utils.h" // For printing uint64_t values #define __STDC_FORMAT_MACROS #ifndef ...
#include "psmGeneralFunctions.h" #include <iostream> #include <iomanip> #include <fstream> #include <chrono> #include <vector> #include <cmath> #include <string> using namespace std; using namespace std::chrono; ofstream out; class VanDerPolEquation: public PSM{ public: void updateNthCoefficient(const vector<dou...
#include "Util.h" #include <sstream> #include <cstdlib> #include <iomanip> #include "External/MurmurHash2_64.h" #ifdef _WIN32 #include <windows.h> #define _NO_OLDNAMES #endif std::wstring stringToWstring(const std::string& s) { std::wstring temp(s.length(), L' '); std::copy(s.begin(), s.end(), temp.begin())...
#include <iostream> #include "..\includes\stdafx.h" #include "dllmain.h" #include "ConsoleWnd.h" uintptr_t* ptrSFDMovAddr; uintptr_t ptrcSofdec__startApp; uintptr_t ptrmwPlyCalcWorkCprmSfd; uintptr_t ptrcSofdec__finishMovie; static uint32_t* ptrMemPoolMovie; float newMovPosX; float newMovNegX; float newMovPosY; floa...
#include "framebuffer.hpp" FrameBuffer::FrameBuffer(const char *device) { fbfd = open(device, O_RDWR); if (fbfd == -1) { throw std::runtime_error("cannot open framebuffer device"); } if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo) == -1) { throw std::runtime_error("error reading fixed info...
#include <bits/stdc++.h> #define MAX_VALUE static_cast<int64_t>(1e18) class SegmentTree { private: struct Node { uint32_t left; uint32_t right; int64_t val; int64_t add_val; int64_t set_val; bool updated; Node() : left(0), right(0), val(MAX_VALUE), ...
/* The MIT License Copyright (c) 2008 <NAME> <<EMAIL>> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, pu...
/* errors.cpp * Managing output and redirection of errors and messages; supplies yyerror() * UnderC C++ interpreter * <NAME>, 2001 * This is GPL'd software, and the usual disclaimers apply. * See LICENCE */ #include "common.h" #include "errors.h" #include "input.h" #ifdef _WCON #include "ide.h" #endif...
#include <mpi.h> #include <cassert> #include <vector> #include <string> #include <random> #include <iostream> #include <fstream> #include <sstream> #include <boost/range/iterator_range.hpp> #include <boost/filesystem.hpp> #include <boost/filesystem/path.hpp> #include <boost/filesystem/operations.hpp> namespace fs = bo...
#include <SFML/Graphics.hpp> #include <iostream> #include <string> #include <vector> #include <stdio.h> #include "Constants.h" #include "Fluid.h" // Set application name const std::string APPLICATION_TITLE = "2D Fluid Simulation"; // Set display to show normal particles Display display = Display::Particles; // Crea...
#include <game.h> void update(float delta) { hero.update(delta); currentTime += delta; if (currentTime >= prevTime + 1.125f) { spawnEnemy(); prevTime = currentTime; } // Updating and cleaning enemies for(int i = 0; i < enemies.size(); i++) { Enemy *enemy = enemies[i]; ...
#include "mytrenderer.h" using namespace StructureSynth::Model::Rendering; using namespace SyntopiaCore::GLEngine; using namespace SyntopiaCore::Math; using namespace StructureSynth::Model; void MyTrenderer::drawBox(SyntopiaCore::Math::Vector3f base, SyntopiaCore::Math::Vector3f di...
#include <math.h> #include <ros/ros.h> #include <tf/transform_broadcaster.h> #include <tf/tf.h> #include "kimera_rviz_markers/kimera_rviz_markers.h" #include "kimera_rviz_markers/utils.h" namespace krm { namespace viz_msgs = visualization_msgs; using IM = viz_msgs::InteractiveMarker; using IMC = viz_msgs::Interacti...
#include <mweb/mweb_transact.h> #include <key_io.h> #include <mw/models/tx/PegOutCoin.h> #include <mw/wallet/TxBuilder.h> using namespace MWEB; TxType MWEB::GetTxType(const std::vector<CRecipient>& recipients, const std::vector<CInputCoin>& input_coins) { assert(!recipients.empty()); static auto is_ltc = []...
//////////////////////////////////////////////////////////////////////////////// /// @brief Library to build up VPack documents. /// /// DISCLAIMER /// /// Copyright 2015 ArangoDB GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compl...
#include "ParticleEmitter.h" #include <algorithm> #include <cmath> #include <random> #include <chrono> #include "Game.h" ParticleEmitter::ParticleEmitter(Shader shader, Texture2D texture, unsigned int amount, glm::vec2 square, glm::vec4 startColor, glm::vec4 endColor, unsigned int glBlendSrc, unsigned int glBlendDst) ...
// Project: K-Means Clustering // Date: 11 - 17 - 2016 // Class: CSCI 4350 - Intro to Artificial Intelligence // Assignment: Open Lab 4 - Unsupervised Learning // Filename: K-Means Driver Code (kmeans.cpp) // Author: <NAME> // Instructor: <NAME> // Institution: Middle Tennessee State University // Dep...
#include <iostream> #include <fstream> #include <memory> unsigned char *loadBMP(const char *filepath, unsigned int &width, unsigned int &height) { std::ifstream file(filepath, std::ios::in | std::ios::binary | std::ios::ate); if (!file.good()) { std::cout << "Couldn't load texture from " << filepath << std::endl; ...
#include <cstdio> #include <algorithm> const int BUFSIZE = 20*1024*1024; char _stdin[BUFSIZE], *p = _stdin; inline int readint() { char ch = *p++; for (; ch > '9' || ch < '0'; ch = *p++); int tmp = 0; for (; '0' <= ch && ch <= '9'; ch = *p++) tmp = tmp*10 + ch - '0'; return tmp; } inline char readchar() ...
#include "stdafx.h" // startup void CRenderTarget::phase_scene_prepare () { // KD: we need to clean up G-buffer every frame to avoid "ghosting" on sky u_setrt(rt_Position, rt_Normal, rt_Color, 0); CHK_DX(HW.pDevice->Clear(0L, NULL, D3DCLEAR_TARGET, 0x0, 1.0f, 0L)); // Clear depth & stencil u_setrt(Device.dwWidth...
//========= Copyright Valve Corporation, All rights reserved. ============// // // The copyright to the contents herein is the property of Valve, L.L.C. // The contents may be used and/or copied only with the written permission of // Valve, L.L.C., or in accordance with the terms and conditions stipulated in // the agr...
// Mathematics > Fundamentals > Mutual Recurrences // Compute terms in a mutual recurrence. // // https://www.hackerrank.com/challenges/mutual-recurrences/problem // https://www.hackerrank.com/contests/infinitum14/challenges/mutual-recurrences // challenge id: 15898 // #include <bits/stdc++.h> using namespace std; #p...