text
stringlengths
3.08k
12.5k
//===- ConvertGPULaunchFuncToVulkanLaunchFunc.cpp - MLIR conversion pass --===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
///////////////////////////////////////////////////////////////////////////// // Name: src/gtk/scrolwin.cpp // Purpose: wxScrolledWindow implementation // Author: <NAME> // Modified by: <NAME> // <NAME>: removed 90% of duplicated common code // Created: 01/02/97 // Copyright: (c) <NAM...
/* * SPDX-License-Identifier: Apache-2.0 * Copyright (C) 2019-2022 Xilinx, Inc. All rights reserved. */ // This file is delivered with core library (libxrt_core), see // core/pcie/windows/CMakeLists.txt. To prevent compilation of this // file from importing symbols from libxrt_core we define this source // file to...
#include<bits/stdc++.h> #include<unistd.h> using namespace std; #define FZ(n) memset((n),0,sizeof(n)) #define FMO(n) memset((n),-1,sizeof(n)) #define F first #define S second #define PB push_back #define ALL(x) begin(x),end(x) #define SZ(x) ((int)(x).size()) #define IOS ios_base::sync_with_stdio(0); cin.tie(0) #define ...
#include <iostream> #include <string.h> #include <stdlib.h> #include <qpdf/QPDF.hh> #include <qpdf/QPDFPageDocumentHelper.hh> #include <qpdf/QPDFPageObjectHelper.hh> #include <qpdf/QUtil.hh> #include <qpdf/Buffer.hh> #include <qpdf/QPDFWriter.hh> #include <qpdf/QIntC.hh> static char const* whoami = 0; void usage() { ...
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup(){ angle = 0; oneShot = false; pdfRendering = false; ofBackground(225,225,225); ofSetVerticalSync(true); font.loadFont("frabk.ttf", 24, true, false, true); dropZoneRects.assign(3, ofRectangle()); images...
#include <gtest/gtest.h> #include "sys.h" TEST(StringTest, isEmptyWorks) { String str; ASSERT_TRUE( str.isEmpty() ); } TEST(StringTest, setFromStopwatchWorks) { String str; str.setFromStopwatch(60 * 60 * 24); ASSERT_STREQ("1 day, 0 hour", str); str.setFromStopwatch(0); ASSERT_STREQ("-", str);...
#include "Blech.h" #define CheckOne(ID) \ if (nevent != 1) { \ printf("bad event count %d != 1\n", nevent); \ exit(1); \ } \ if (eventarray[0].id != ID) { \ printf("bad event %d != " #ID "\n", eventarray[0].id); \ exit(1); \ } struct { int id, nvalues; char name...
#include "../ntfmt.hpp" #include "../ntfmt_string.hpp" #include <stdio.h> #define BOOST_TEST_MODULE float_test #include "test_main.hpp" BOOST_AUTO_TEST_CASE(float_f_basic) { TEST_FORMAT( 0.0, "%f"); //TEST_FORMAT(-0.0, "%f"); // result is difference between msvcrt and newlib TEST_FORMAT( 0.5, "%f"); TE...
/* ****************************************************************** ** ** OpenSees - Open System for Earthquake Engineering Simulation ** ** Pacific Earthquake Engineering Research Center ** ** ** ** ...
#include <PacketQueue.h> #include <Types.h> #include <iostream> #include <Port.h> #include <Comms.h> #include <Message.h> #include <PacketHandler.h> PacketQueue::PacketQueue(){ } void PacketQueue::addPacket(packet_t p) { fflush(stdout); //try{ //cout<< Comms::serviceTable.getService(p.packetHe...
// // "$Id: Fl_Tree_Item_Array.cxx,v 1.1 2011/12/10 04:53:51 rbsheth Exp $" // #include <stdio.h> #include <stdlib.h> #include <string.h> #include <FL/Fl_Tree_Item_Array.H> #include <FL/Fl_Tree_Item.H> ////////////////////// // Fl_Tree_Item_Array.cxx ////////////////////// // // Fl_Tree -- This file is part of the F...
// RUN: %clang_cc1 %s -std=c++11 -triple=x86_64-linux -finline-functions -emit-llvm -disable-llvm-optzns -o - | FileCheck %s --check-prefix=CHECK --check-prefix=SUITABLE // RUN: %clang_cc1 %s -std=c++11 -triple=x86_64-linux -finline-hint-functions -emit-llvm -disable-llvm-optzns -o - | FileCheck %s --check-prefix=CHECK...
/* * Copyright 2021 Assured Information Security, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by a...
// Tencent is pleased to support the open source community by making Mars available. // Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved. // Licensed under the MIT License (the "License"); you may not use this file except in // compliance with the License. You may obtain a copy of the Licens...
/*********************************************************\ * Copyright (c) 2012-2021 The Unrimp Team * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including wit...
#include "../../include/flu.h" #include "../common/test_utils.h" /***************************************************** * * Test suite for Flu class * *****************************************************/ // Tests bool flu_generation(); bool flu_transitions(); bool flu_testing(); int main() { test_pass(flu_...
/* */ #include <stdio.h> #include <stdlib.h> #include <ImfInputFile.h> #include <ImfChannelList.h> #include <ImfFrameBuffer.h> #include <ImfRgbaFile.h> #include <half.h> #include <assert.h> using namespace Imf; using namespace Imath; static bool ReadEXR(const char *name, float *&rgba, int &xRes, int &yRes, bool &has...
/** * Copyright (c) 2021 OceanBase * OceanBase CE is licensed under Mulan PubL v2. * You can use this software according to the terms and conditions of the Mulan PubL v2. * You may obtain a copy of Mulan PubL v2 at: * http://license.coscl.org.cn/MulanPubL-2.0 * THIS SOFTWARE IS PROVIDED ON AN "AS IS" BAS...
/* * The sailboat demo. * * Part of the Cyclone physics system. * * Copyright (c) Icosagon 2003. All Rights Reserved. * * This software is distributed under licence. Use of this software * implies agreement with all terms and conditions of the accompanying * software licence. */ #include <cyclone...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <fstream> #include <iostream> #include <vector> #include "Rtree.h" #define DATASET_SIZE 1864620 // #define DATASET_SIZE 10000 #define DIMENTION 2 #define ELIPSON 1.5 #define MIN_POINTS 4 using namespace std; struct Rect { Rect() {} long double...
#include "demojson.h" #include "demofile/demotypes.h" #include <algorithm> bool DemoJsonReader::ReadDemoHeader(base::JsonReaderObject& reader, demoheader_t& header) { base::JsonReaderObject object = reader.ReadObject("demoheader"); object.ReadString("demofilestamp", header.demofilestamp, sizeof(header.demofil...
/* * Copyright 2021, Synopsys, Inc. * All rights reserved. * * This source code is licensed under the BSD-3-Clause license found in * the LICENSE file in the root directory of this source tree. * */ #include "face_detect_module.h" #include <algorithm> #include <cmath> #include "tests_aux.h" #include "model/util.h" #...
#include "Client.h" Client::Client() : m_listenThread(&Client::Listen, this), m_connected(false) {} Client::~Client() { m_socket.unbind(); } bool Client::Connect() { if (m_connected) return false; m_socket.bind(sf::Socket::AnyPort); std::cout << "Bound client to port: " << m_socket.getLocalPort() << std::endl; ...
// Copyright 2017 <NAME> <<EMAIL>> #include "thermal/models/pcsensor/temper1f.h" #include <string> #include <json.hpp> #include "thermal/log.h" #include "thermal/usb-sensor.h" // Device constants. #define CONFIG_ID 0x01 #define INTERFACE1 0x00 #define INTERFACE2 0x01 #define RESPONSE_LEN 8 #define TEMP_ENDPOINT 0x82...
// // Copyright (c) 2017-2018 Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rig...
#include <RDGeneral/test.h> #include "RDValue.h" #include "RDProps.h" #include "Invariant.h" #include "StreamOps.h" #include <limits> #include <vector> #include <list> #include <map> #include <string> #include <iostream> #include <fstream> #include <boost/math/special_functions/fpclassify.hpp> using namespace RDKit; ...
#pragma once #include "file.hpp" #include <array> #include <cstdint> #include <iostream> #include <random> static const std::string DeviceSignature = "PlotFS\nby: <NAME> <<EMAIL>> (@m3u8)\nDonate Chia to: xch1hsyyclxn2v59ysd4n8nk577sduw64sg90nr8z26c3h8emq7magdqqzq9n5\n"; class DeviceHandle : public FileHandle { pri...
#include "decoder_utils.h" #include <algorithm> #include <cmath> #include <limits> std::vector<std::pair<size_t, float>> get_pruned_log_probs( const std::vector<double> &prob_step, double cutoff_prob, size_t cutoff_top_n) { std::vector<std::pair<int, double>> prob_idx; for (size_t i = 0; i < prob_step...
#include "globals.h" #include "flags.h" #include "sector.h" #include "imagereader/imagereader.h" #include "image.h" #include "proto.h" #include "lib/config.pb.h" #include "imagereader/imagereaderimpl.h" #include "fmt/format.h" #include <algorithm> #include <iostream> #include <fstream> // reader based on this partial ...
#include <Game.h> #include <Constants.h> #include <Ball.h> #include <string> Game::Game() { //Initialize the variables. playing = false; gameOver = false; //Load the textures. bg.loadFromFile("Assets/Textures/bg.png"); playerTexture.loadFromFile("Assets/Textures/sprites.png"); //Load the ...
#include <library/binsaver/util_stream_io.h> #include <library/binsaver/mem_io.h> #include <library/binsaver/bin_saver.h> #include <library/unittest/registar.h> #include <util/stream/buffer.h> #include <util/generic/map.h> struct TBinarySerializable { ui32 Data = 0; }; struct TNonBinarySerializable { ui32 Da...
#include "HTTP_message.hpp" #include "utils.hpp" #include <iostream> HTTP_message::HTTP_message(std::string& raw_message, unsigned int dir) { message = raw_message; direction = dir; decompileMessage(); } /** * deconstruct the raw header in a map with key (option) -> value */ void HTTP_message::decompileHeader() ...
/** \file * * \author <NAME> -- INFN Bari */ #include "RecoLocalMuon/GEMRecHit/plugins/GEMRecHitProducer.h" #include "Geometry/GEMGeometry/interface/GEMEtaPartition.h" #include "DataFormats/MuonDetId/interface/GEMDetId.h" #include "DataFormats/GEMRecHit/interface/GEMRecHit.h" #include "RecoLocalMuon/GEMRecHit/int...
#include <ros_hats/nodes/HatNode/HatNodeProcess.h> using namespace eros; HatNodeProcess::HatNodeProcess() { } HatNodeProcess::~HatNodeProcess() { } Diagnostic::DiagnosticDefinition HatNodeProcess::finish_initialization() { Diagnostic::DiagnosticDefinition diag; return diag; } void HatNodeProcess::reset() { } Di...
#include "chunk_renderer.h" #include "../client_config.h" #include "../gl/gl_errors.h" #include <common/world/world_constants.h> #include <numeric> namespace { /** * @brief Find the index of a chunk in a chunk renderable list given its position * * @param position The position of the chunk to find ...
#include "ModBusSlave.h" ModBusSlave::ModBusSlave( volatile uint8_t *ubrrh, volatile uint8_t *ubrrl, volatile uint8_t *ucsra, volatile uint8_t *ucsrb, volatile uint8_t *ucsrc, volatile uint8_t *udr, bool crcBigEndian) : _ubrrh(ubrrh), _ubrrl(ubrrl), _ucsra(ucsra), _ucsrb(ucsrb), _ucsrc(ucsrc), _udr(ud...
/* Solving problems in 9x9 normal sudoku game rules; input like this: 0 0 8 0 0 0 2 0 0 0 3 0 8 0 2 0 6 0 7 0 0 0 9 0 0 0 5 0 5 0 0 0 0 0 1 0 0 0 4 0 0 0 6 0 0 0 2 0 0 0 0 0 7 0 4 0 0 0 8 0 0 0 6 0 7 0 1 0 3 0 9 0 0 0 1 0 0 0 8 0 0 output like this: 6 1 8 7 3 5 2 4 9 5 3 9 8 4 2 7 6 1 7 4 2 6 9 1 3 8 5 3 5 7 4 2 6 9 1 ...
//////////////////////////////////////////////////////////////////////////////// /// DISCLAIMER /// /// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany /// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except...
// Fill out your copyright notice in the Description page of Project Settings. #include "InkThread.h" #include "inkcpp.h" #include "InkRuntime.h" #include "TagList.h" #include "Choice.h" #include "ink/runner.h" // Unreal includes #include "Internationalization/Regex.h" UInkThread::UInkThread() : mbHasRun(false), mn...
/* Hork Engine Source Code MIT License Copyright (C) 2017-2022 <NAME>. This file is part of the Hork Engine Source Code. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, in...
#include "Fade.h" FadeMode currentFade = NONE; uint16_t fadeBrightness = 0; uint16_t sunsetMaximumBrightness = 0; Ticker fadeTicker; Ticker hasBeenStartedResetTicker; bool hasBeenStarted = false; bool hasSunsetTime = false; void initFade() { configTime(Config.timeZone * 3600, Config.summerTime * 3600, "pool.ntp.org...
/* -*- Mode: C++; -*- */ /* (c) 2012 <NAME> */ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General...
/* ****************************************************************** ** ** OpenSees - Open System for Earthquake Engineering Simulation ** ** Pacific Earthquake Engineering Research Center ** ** ** ** ...
#include "PCH-rpgcraft.h" #include "x-gpu-ifc.h" #include "v-float.h" #include "ajek-script.h" #include "Scene.h" #include "TileMapLayer.h" // Probably need some sort of classification system here. // Some terrains may change over time, such as grow moss after being crafted. // - Maybe better handled as a generic ...
#include "flow_forward_shift.h" #include "cuda_common.h" #include "cuda_arithmetic.h" #include "cuda_renderer.h" Flow_forward_shift::Flow_forward_shift(at::Tensor grid, int nChannels_image, int kernel_radius, ...
/* Software License Agreement (BSD License) * * Copyright (c) 2014, <NAME> (<EMAIL>) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice,...
#include <metahook.h> #include <capstone.h> #include "exportfuncs.h" #include "privatefuncs.h" cl_exportfuncs_t gExportfuncs; mh_interface_t *g_pInterface; metahook_api_t *g_pMetaHookAPI; mh_enginesave_t *g_pMetaSave; IFileSystem *g_pFileSystem; bool g_IsClientVGUI2 = false; bool g_IsSCClient = false; HMODULE g_hClie...
#include <iostream> #include "fechahistorica.h" #include <sstream> #include <string> #include <algorithm> #include <cassert> using namespace std; #define fec m_pair.first #define acs m_pair.second // Constructor por defecto FechaHistorica::FechaHistorica() {fec = 0;} // Constructor con parámetros FechaHistorica::Fec...
/* This file is part of VROOM. Copyright (c) 2015-2018, <NAME>. All rights reserved (see LICENSE). */ #include "output_json.h" rapidjson::Document to_json(const solution& sol, bool geometry) { rapidjson::Document json_output; json_output.SetObject(); rapidjson::Document::AllocatorType& allocator = json_outpu...
#include "tabGen.h" // Returns a random integer 0 >= x > 30 to be converted into a PentaScale Position int randPos() { return (int)(((double)(rand()) / RAND_MAX) * 35); } // Returns a random integer 0 >= x > 22 to be converted to a guitar fret int randFret() { return (int)(((double)(rand()) / RAND_MAX) * 22); } //...
//===-- ImportedFunctionsInliningStats.cpp ----------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
#include "SSLSocket.h" #include "EventDispatch.h" SSL_CTX *m_ssl_context; SSL_CTX* InitServerCTX(void) { const SSL_METHOD *method; SSL_CTX *ctx; SSL_library_init(); OpenSSL_add_all_algorithms(); /* load & register all cryptos, etc. */ SSL_load_error_strings(); /* load all error...
#include "Program.h" #include <assert.h> using namespace tdogl; Program::Program(const std::vector<Shader>& shaders) : _object(0) { if (shaders.size() <= 0) { throw std::runtime_error("No shaders provided to create program"); } /*/ // 10/26/2016 Program Objects[2.11.3] [2.14.3] uint CreateProgram(void);...
/* * Copyright (c) 2013 Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * ...
#include "ChunkMeshBuilder.h" #include "ChunkSection.h" #include "ChunkMesh.h" #include "../Block/BlockData.h" #include "../Block/BlockDatabase.h" #include <vector> #include <iostream> #include <cassert> namespace { const std::array<GLfloat, 12> frontFace { 0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, }; co...
// // threadcontrol.cpp // // Copyright (C) <NAME> // // This code remains the property of the copyright holder. // The code contained herein is licensed for use without limitation // #include <iostream> #include <chrono> #include <leap/threadcontrol.h> #include <leap/concurrentqueue.h> #include <leap/util.h> using n...
#include "Engine/Core/BlockDescriptor.hpp" #include "Engine/Core/TextureAtlas.hpp" #include "Engine/Core/World.hpp" #include "Engine/GUI/Button.hpp" #include "Engine/GUI/GUIRoot.hpp" #include "Engine/GUI/Window.hpp" #include "Engine/Core/JSONSerializer.hpp" #include <SFML/Graphics.hpp> #include <cassert> #include <...
// // main.cpp // K-dTree // // Created by <NAME> on 31/03/2021. // Copyright © 2021 <NAME>. All rights reserved. // #include <iostream> using namespace std; const int k = 2; // A structure to represent node of kd tree struct Node { int point[k]; // To store k dimensional point Node *left, *right; }; /...
#include "Tools/Exception/exception.hpp" #include "Module/Encoder/NO/Encoder_NO.hpp" #include "Module/Encoder/AZCW/Encoder_AZCW.hpp" #include "Module/Encoder/Coset/Encoder_coset.hpp" #include "Module/Encoder/User/Encoder_user.hpp" #include "Encoder.hpp" using namespace aff3ct; using namespace aff3ct::factory; const...
// ShaderFunctions.cpp #ifdef _WIN32 # define WINDOWS_LEAN_AND_MEAN # define NOMINMAX # include <windows.h> // malloc, free #endif #include <stdio.h> #include <string.h> #include <assert.h> #include <string> #include <iostream> #include <fstream> #include <sstream> #include <GL/glew.h> #if 1 ...
#include <PCU.h> #include <ROL_Algorithm.hpp> #include <ROL_Bounds.hpp> #include <ROL_LineSearchStep.hpp> #include <ROL_Objective.hpp> #include <ROL_ParameterList.hpp> #include <ROL_Stream.hpp> #include <Teuchos_YamlParameterListHelpers.hpp> #include "arrays.hpp" #include "adjoint_objective.hpp" #include "control.hpp" ...
#include <iostream> #include <chrono> #include <errno.h> #include <string.h> #include <unistd.h> #include <sys/types.h> #include <sys/socket.h> #include <sys/time.h> #include <netinet/in.h> #include <arpa/inet.h> using namespace std::chrono; using namespace std::chrono_literals; using fractions = duration<std::int64_...
/* * Copyright (C) 2017 <NAME> <EMAIL> * Source code licensed under the Apache License, Version 2.0 (the "License"); * You may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 or in file COPYING-APACHE-2.0.txt * * U...
//************************************************************************ // Copyright (C) 2020 Massachusetts Institute of Technology // SPDX License Identifier: MIT // // File Name: // Program: Common Evaluation Platform (CEP) // Description: // Notes: // //*********************************...
/* * Copyright (c) 2017-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "combatsim.h" #include "utils.h" namespace { double damageTypeModifier(int damageType, int unitSize) { if (damageType == 1) {...
// Distributed under the MIT License. // See LICENSE.txt for details. #pragma once #include <cstddef> #include <limits> #include <pup.h> #include "DataStructures/Tensor/TypeAliases.hpp" #include "Options/Options.hpp" #include "Parallel/CharmPupable.hpp" #include "PointwiseFunctions/Elasticity/ConstitutiveRelations/C...
#include <iostream> #include <iomanip> #include <algorithm> #include "outputLine.h" #include "ftpServer.h" #ifdef NXDK #include <lwip/opt.h> #include <lwip/arch.h> #include <lwip/errno.h> #include <lwip/debug.h> #include <lwip/dhcp.h> #include <lwip/init.h> #include <lwip/netif.h> #include <lwip/sys.h> #include <lwip/...
/* Copyright (c) 2018, <NAME>. (<EMAIL>) All rights reserved. This file is part of the Dynacoe project (https://github.com/jcorks/Dynacoe) Dynacoe was released under the MIT License, as detailed below. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated doc...
#include <GL/glut.h> #include <math.h> GLUnurbsObj *pNurb = NULL;// NURBS对象指针 GLint nNumPoints = 4; // 4 X 4 GLfloat ctrlPoints[4][4][3]= {{{ -6.0f, -6.0f, 0.0f}, // u = 0, v = 0 { -6.0f, -2.0f, 0.0f}, // v = 1 { -6.0f, 2.0f, 0.0f}, // v = 2 { -6.0f, 6.0f, 0.0f}}, //...
/* wiringPi.cpp - Mock implementation of the wiringPi header for integration testing. Revision 0 Features: - Notes: - 2018/06/04, <NAME> */ #include "wiringPi.h" #include <fstream> #include <memory> #include <iostream> WiringTimer::WiringTimer() { // Defaults. triggerCnt = 0; isrcb_0 =...
#include "ring.h" #include <assert.h> #include <cmath> #include <cstring> #include <fstream> #include <iostream> #include <sstream> #include <string> #include <map> Lattice::Lattice(std::string filename) { std::ifstream infile; infile.open(filename.c_str()); if(!infile) std::cout<<"Error: ...
/** \file main.cpp \author <EMAIL> \copyright Valiant's Universal Circuit Construction Optimized for Private Function Evaluation Copyright (C) 2016 Engineering Cryptographic Protocols Group, TU Darmstadt This program is free software: you can redistribute it and/or modify it under the terms of the GNU Af...
/** * Copyright (c) 2007-2012, <NAME> * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this * list of conditi...
/* -------------------------------------------------------------------------- * * File CBullet.cpp * Description Game Bullet * Author <NAME> * * -------------------------------------------------------------------------- * * Copyright (C) 2010-2012 XMSoft. All r...
#include <iostream> #include <vector> #include <fstream> #include <string> using namespace std; /*Hopefully, a working ROV simulator! *Use w,a,s,d to controll your ROV! *You are moving throughout a 10 x 10 grid and picking up items *Use z to pick up an item and x to drop it! */ class Rov //ROV class, used to cr...
// DynaMix // Copyright (c) 2013-2017 <NAME>, <NAME> // // Distributed under the MIT Software License // See accompanying file LICENSE.txt or copy at // https://opensource.org/licenses/MIT // #include <dynamix/dynamix.hpp> #include <iostream> using namespace std; //[tutorial_mutation_A /*` For this tutorial let's beg...
//////////////////////////////////////////////////////////////////////////////// // FreeSteel -- Computer Aided Manufacture Algorithms // Copyright (C) 2004 <NAME> and <NAME>. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as publis...
// Copyright (c) 1997-2001 Microsoft Corporation, All Rights Reserved // Win32_COMClassAutoEmulator.cpp // ///////////////////////////////////////////////// #include "precomp.h" #include "Win32_COMClassAutoEmulator.h" #include <cregcls.h> Win32_COMClassAutoEmulator MyWin32_COMClassAutoEmulator ( Win32_COM_CLAS...
// // witmotionController.cpp // Created by <NAME> on 21/12/20. // #include "witmotionController.h" witmotionController::witmotionController() { } witmotionController::~witmotionController() { } //----------------------------------------------------- setup. void witmotionController::setup() { getDeviceIDs(...
//===--- EpilogueARCAnalysis.cpp ------------------------------------------===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift.org/L...
//===--- Randstruct.cpp ---------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
// Copyright (c) 2019 <NAME> // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <hpx/hpx.hpp> #include <hpx/hpx_init.hpp> #include <hpx/lcos/future.hpp> #include <hp...
// SPDX-License-Identifier: BSD-3-Clause /* Copyright 2022, Intel Corporation */ #include <map> #include <numeric> #include <vector> #include <rapidcheck.h> #include "env_setter.hpp" #include "mpmc_queue.h" #include "thread_helpers.hpp" #include "unittest.hpp" namespace { auto make_mpmc_queue = make_instance_ctor(m...
#include "dote.h" #include "config_parser.h" #include "syslog_logger.h" #include "console_logger.h" #include "log.h" #include "pid_file.h" #include "ip_lookup.h" #ifdef __linux__ #include "vyatta.h" #include "vyatta_check.h" #endif #include <unistd.h> #include <signal.h> #include <sys/stat.h> #ifdef __linux__ #includ...
/* * EDDL Library - European Distributed Deep Learning Library. * Version: 1.0 * copyright (c) 2021, Universitat Politècnica de València (UPV), PRHLT Research Centre * Date: November 2021 * Author: PRHLT Research Centre, UPV, (<EMAIL>), (<EMAIL>) * All rights reserved */ #include <cstdio> #include <cstdlib> #include ...
#include "asm_translator.h" const char *fore_block = "%include 'handy/handy.inc'\n" "\n" "segment .text\n" "\tglobal _main\n" "\n" "_main:\n" "\tpush\tesi\n" ...
#include <signal.h> #include <stdarg.h> #include <stdio.h> #include <algorithm> #include <string> #include "firebase/app.h" #include "firebase/remote_config.h" #include "firebase/util.h" #include "config_helper.h" #include <direct.h> #include <windows.h> static bool quit = false; std::string unicode2Ascii(const s...
// MidPointPasswordFilterEncryptor.cpp : Defines the entry point for the console application. /** * * Licensed under the Microsoft Public License (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://opensource.org/licen...
//---------------------------------------------------------------------------- /** @file GoSafetyCommands.cpp See GoSafetyCommands.h */ //---------------------------------------------------------------------------- #include "SgSystem.h" #include "GoSafetyCommands.h" #include "GoBensonSolver.h" #include "GoBoard.h...
// // WOZ.cpp // Clock Signal // // Created by <NAME> on 23/04/2018. // Copyright 2018 <NAME>. All rights reserved. // #include "WOZ.hpp" #include "../../Track/PCMTrack.hpp" #include "../../Track/TrackSerialiser.hpp" #include <cstring> using namespace Storage::Disk; WOZ::WOZ(const std::string &file_name) : fi...
// // Simu5G // // Authors: <NAME>, <NAME>, <NAME> (University of Pisa) // // This file is part of a software released under the license included in file // "license.pdf". Please read LICENSE and README files before using it. // The above files and the present reference are part of the software itself,...
#include <bits/stdc++.h> #define all(x) (x).begin(), (x).end() #define gc getchar_unlocked() #define pc(x) putchar_unlocked(x) template<typename T> void scan(T &x){x = 0;bool _=0;T c=gc;_=c==45;c=_?gc:c;while(c<48||c>57)c=gc;for(;c<48||c>57;c=gc);for(;c>47&&c<58;c=gc)x=(x<<3)+(x<<1)+(c&15);x=_?-x:x;} template<type...
/* * Copyright (C) 2020-2021 German Aerospace Center (DLR-SC) * * Authors: <NAME> * * Contact: <NAME> <<EMAIL>> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/...
/* * Based on * Display.cpp - C64 graphics display, emulator window handling * Display_SDL.i - C64 graphics display, emulator window handling, * SDL specific stuff * * Frodo (C) 1994-1997,2002 <NAME> */ #include <SDL.h> #include <signal.h> #include <sys/time.h> // Display surface static...
#include "menu.h" #include "gui/element.h" #include "gui/list.h" #include "gui/layout.h" #include "game.h" #include "util/timer.h" #include "util/levels.h" #include "objects/asteroids.h" #include "objects/ship.h" #include "objects/particles.h" #define LOG_TAG "AR_menu" #include "util/logs.h" Menu::Menu() { layout...
// A module for keeping parents who have no driver in FBA #include "burnint.h" static unsigned char ParentReset = 0; static struct BurnInputInfo ParentInputList[] = { {"Reset" , BIT_DIGITAL , &ParentReset , "reset" }, }; STDINPUTINFO(Parent); static int ParentInit() { ...
// ***************************************************************************** // // Copyright (c) 2014, Southwest Research Institute® (SwRI®) // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met:...
/* * httpget.cc: File download via HTTP GET request * * Copyright (C) 2003-2017 by <NAME> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your...
#include "llvm/Pass.h" #include "llvm/Module.h" #include "llvm/Function.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Type.h" #include "llvm/Instructions.h" #include "llvm/Instruction.h" #include "llvm/Support/IRBuilder.h" #include <string> #include <iostream> #include <vector> #include "Sdds.h" #include "C...