Download examples/02.Digital/Debounce/Debounce.ino from Beifengdo/Arduino-Development: direct link, hf CLI and curl.
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2.81 kB
| /* | |
| Debounce | |
| Each time the input pin goes from LOW to HIGH (e.g. because of a push-button | |
| press), the output pin is toggled from LOW to HIGH or HIGH to LOW. There's a | |
| minimum delay between toggles to debounce the circuit (i.e. to ignore noise). | |
| The circuit: | |
| - LED attached from pin 13 to ground through 220 ohm resistor | |
| - pushbutton attached from pin 2 to +5V | |
| - 10 kilohm resistor attached from pin 2 to ground | |
| - Note: On most Arduino boards, there is already an LED on the board connected | |
| to pin 13, so you don't need any extra components for this example. | |
| created 21 Nov 2006 | |
| by David A. Mellis | |
| modified 30 Aug 2011 | |
| by Limor Fried | |
| modified 28 Dec 2012 | |
| by Mike Walters | |
| modified 30 Aug 2016 | |
| by Arturo Guadalupi | |
| This example code is in the public domain. | |
| https://www.arduino.cc/en/Tutorial/BuiltInExamples/Debounce | |
| */ | |
| // constants won't change. They're used here to set pin numbers: | |
| const int buttonPin = 2; // the number of the pushbutton pin | |
| const int ledPin = 13; // the number of the LED pin | |
| // Variables will change: | |
| int ledState = HIGH; // the current state of the output pin | |
| int buttonState; // the current reading from the input pin | |
| int lastButtonState = LOW; // the previous reading from the input pin | |
| // the following variables are unsigned longs because the time, measured in | |
| // milliseconds, will quickly become a bigger number than can be stored in an int. | |
| unsigned long lastDebounceTime = 0; // the last time the output pin was toggled | |
| unsigned long debounceDelay = 50; // the debounce time; increase if the output flickers | |
| void setup() { | |
| pinMode(buttonPin, INPUT); | |
| pinMode(ledPin, OUTPUT); | |
| // set initial LED state | |
| digitalWrite(ledPin, ledState); | |
| } | |
| void loop() { | |
| // read the state of the switch into a local variable: | |
| int reading = digitalRead(buttonPin); | |
| // check to see if you just pressed the button | |
| // (i.e. the input went from LOW to HIGH), and you've waited long enough | |
| // since the last press to ignore any noise: | |
| // If the switch changed, due to noise or pressing: | |
| if (reading != lastButtonState) { | |
| // reset the debouncing timer | |
| lastDebounceTime = millis(); | |
| } | |
| if ((millis() - lastDebounceTime) > debounceDelay) { | |
| // whatever the reading is at, it's been there for longer than the debounce | |
| // delay, so take it as the actual current state: | |
| // if the button state has changed: | |
| if (reading != buttonState) { | |
| buttonState = reading; | |
| // only toggle the LED if the new button state is HIGH | |
| if (buttonState == HIGH) { | |
| ledState = !ledState; | |
| } | |
| } | |
| } | |
| // set the LED: | |
| digitalWrite(ledPin, ledState); | |
| // save the reading. Next time through the loop, it'll be the lastButtonState: | |
| lastButtonState = reading; | |
| } | |