Download examples/09.USB/Mouse/ButtonMouseControl/ButtonMouseControl.ino from Beifengdo/Arduino-Development: direct link, hf CLI and curl.
- Browser
- Download file 2.26 kB
-
https://huggingface.co/datasets/Beifengdo/Arduino-Development/resolve/main/examples/09.USB/Mouse/ButtonMouseControl/ButtonMouseControl.ino
- Command line
-
hf download hf://datasets/Beifengdo/Arduino-Development/examples/09.USB/Mouse/ButtonMouseControl/ButtonMouseControl.ino
-
curl -L -o ButtonMouseControl.ino https://huggingface.co/datasets/Beifengdo/Arduino-Development/resolve/main/examples/09.USB/Mouse/ButtonMouseControl/ButtonMouseControl.ino
2.26 kB
| /* | |
| ButtonMouseControl | |
| For Leonardo and Due boards only. | |
| Controls the mouse from five pushbuttons on an Arduino Leonardo, Micro or Due. | |
| Hardware: | |
| - five pushbuttons attached to D2, D3, D4, D5, D6 | |
| The mouse movement is always relative. This sketch reads four pushbuttons, | |
| and uses them to set the movement of the mouse. | |
| WARNING: When you use the Mouse.move() command, the Arduino takes over your | |
| mouse! Make sure you have control before you use the mouse commands. | |
| created 15 Mar 2012 | |
| modified 27 Mar 2012 | |
| by Tom Igoe | |
| This example code is in the public domain. | |
| https://www.arduino.cc/en/Tutorial/BuiltInExamples/ButtonMouseControl | |
| */ | |
| // set pin numbers for the five buttons: | |
| const int upButton = 2; | |
| const int downButton = 3; | |
| const int leftButton = 4; | |
| const int rightButton = 5; | |
| const int mouseButton = 6; | |
| int range = 5; // output range of X or Y movement; affects movement speed | |
| int responseDelay = 10; // response delay of the mouse, in ms | |
| void setup() { | |
| // initialize the buttons' inputs: | |
| pinMode(upButton, INPUT); | |
| pinMode(downButton, INPUT); | |
| pinMode(leftButton, INPUT); | |
| pinMode(rightButton, INPUT); | |
| pinMode(mouseButton, INPUT); | |
| // initialize mouse control: | |
| Mouse.begin(); | |
| } | |
| void loop() { | |
| // read the buttons: | |
| int upState = digitalRead(upButton); | |
| int downState = digitalRead(downButton); | |
| int rightState = digitalRead(rightButton); | |
| int leftState = digitalRead(leftButton); | |
| int clickState = digitalRead(mouseButton); | |
| // calculate the movement distance based on the button states: | |
| int xDistance = (leftState - rightState) * range; | |
| int yDistance = (upState - downState) * range; | |
| // if X or Y is non-zero, move: | |
| if ((xDistance != 0) || (yDistance != 0)) { | |
| Mouse.move(xDistance, yDistance, 0); | |
| } | |
| // if the mouse button is pressed: | |
| if (clickState == HIGH) { | |
| // if the mouse is not pressed, press it: | |
| if (!Mouse.isPressed(MOUSE_LEFT)) { | |
| Mouse.press(MOUSE_LEFT); | |
| } | |
| } | |
| // else the mouse button is not pressed: | |
| else { | |
| // if the mouse is pressed, release it: | |
| if (Mouse.isPressed(MOUSE_LEFT)) { | |
| Mouse.release(MOUSE_LEFT); | |
| } | |
| } | |
| // a delay so the mouse doesn't move too fast: | |
| delay(responseDelay); | |
| } | |