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Connect Four teacher corpus (GF(256) project)
The training and holdout data for Christof Ckal's Connect Four model β a GF(2βΈ) integer network whose trunk does XOR, table lookups and integer adds instead of float multiply-accumulates.
Everything here is synthetic. The corpus was generated by a search teacher playing Connect Four against itself; it contains no personal data, no scraped text and no third-party content.
What is in it
| Path | Rows | What it is |
|---|---|---|
train/corpus_320k.txt |
320,000 | the training corpus: one game per line, board states in the v2 byte transcript |
train/perply_targets.npz |
320,000 | the per-ply target sidecar for the same rows |
holdout/corpus.txt |
4,000 | a board-disjoint holdout corpus |
holdout/perply_targets.npz |
4,000 | the per-ply target sidecar for the holdout rows |
SHA256SUMS |
β | checksums for all four files |
The corpus format
Each line of a corpus file is one game, encoded in the v2 byte transcript β a dense encoding with a fixed stride.
Each ply occupies exactly 10 bytes (PLY_LEN = 10):
| Byte | Meaning |
|---|---|
| 0β6 | one column byte per column AβG |
| 7 | the last move (0x41 + column, or NO_LAST) |
| 8 | whose turn it is |
| 9 | the move that was played |
A column byte encodes the column's height and which player owns each cell, not just the height:
bits = sum(1 << r for r in range(h) if cell(r, c) == P1)
byte = 0x80 | (1 << h) | bits
- bit 7 (
0x80) set marks the byte as a column byte - bit h set is the height marker β h is that bit's index
- bits 0..h-1: P1 owns row r iff bit r is set, P2 owns the rest
That makes the map a bijection onto column states, so decoding reconstructs both player masks exactly. (The v1 format stored column heights only, which cannot distinguish two different boards with the same heights β that was the measured 16 % win-in-1 error. v2 fixes it at zero extra bytes.)
So a line's length is 10 Γ (number of plies) + 1 for the newline:
row 0: 10 bytes (one ply)
row 1: 20 bytes (two plies)
row 2: 30 bytes (three plies)
The files are binary β open them in binary mode.
with open("train/corpus_320k.txt", "rb") as f:
for row in f:
game = row.rstrip(b"\r\n") # one game, 10 bytes per ply
Decode it with the project's own module:
from src.c4.transcript_v2 import decode_game
moves = decode_game(game)
The sidecar
perply_targets.npz holds four arrays, all aligned to the corpus rows:
| Array | Shape | dtype | Meaning |
|---|---|---|---|
target |
(320000, 19, 7) | float32 | per-ply, per-column target mass (7-way) |
ply_of |
(320000, 19) | int16 | which ply each target slot refers to |
teacher |
(320000, 19) | int8 | which solver produced the label (see below) |
n_plies |
(320000,) | int16 | number of slots filled in that row |
Slot order is newest-first. Slot 0 of a row refers to the last ply
of the game, slot 1 to the one before it, and so on; ply_of gives the
absolute ply index for each slot (-1 = no label). ply_of is what you
need β read the slot order from it, do not assume it.
# row 3 of a 4-ply game -> ply_of = [3, 2, 1, 0, -1, ...]
teacher is a solver flag, not a column index
| Value | Meaning | Slots (train) |
|---|---|---|
0 |
no label at this slot | 1,516,339 (25.0 %) |
1 |
bounded exact solver (max_empty=7) |
47,209 (1.0 %) |
2 |
negamax alpha-beta search teacher | 4,516,452 (99.0 % of labelled slots) |
So 99 % of the labels come from the alpha-beta search teacher, not from the exact solver.
Targets are mostly one-hot
The target is multi-label in principle: when the solver had several equally good moves, the mass is spread over them instead of being collapsed onto one column.
In practice that is rare, and it is concentrated in the exact-solver slots:
| Source | Labelled slots | Mean active columns | Slots with >1 column |
|---|---|---|---|
flag 1 (exact) |
47,209 | 2.56 | 30,947 (65.6 %) |
flag 2 (alpha-beta) |
4,516,452 | 1.00 | 0 (0.0 %) |
A row's target mass sums exactly to the number of labelled plies in
that row (target.sum(axis=(1,2)) == (ply_of >= 0).sum(axis=1), true
for all 320,000 rows).
The teacher β and what it is not
Two solvers labelled this corpus, recorded per slot in the teacher
array:
- 99.0 % of labelled slots β the negamax alpha-beta search teacher
(
src/c4/strong_solver.py). It returns a single move, so its targets are one-hot. - 1.0 % of labelled slots β the bounded exact solver
(
src/c4/exact_solver.py,max_empty=7). It returns the full set of equally-best moves, so its targets are multi-label. This is where every multi-label target in the dataset comes from.
The teacher is a search policy, not a proof of optimality. Connect
Four is a solved game, but this corpus does not contain the full
solution: the alpha-beta teacher has a depth and budget limit, and the
exact solver only applies in the endgame (max_empty=7). The model
imitates a bounded search.
So: no label in this dataset should be read as "the set of optimal moves", and nothing here supports a claim of perfect or provably optimal play.
The holdout is board-disjoint
holdout/corpus.txt contains boards the model has never seen β it is
disjoint from the training corpus at the board level, not just split at
the row level. That is what makes the holdout agreement number a
generalisation measure rather than a fit measure.
Verify before use
sha256sum -c SHA256SUMS
The training corpus passes the project's integrity gate with zero violations:
from src.c4.corpus_integrity import assert_corpus_consistent
r = assert_corpus_consistent("train/corpus_320k.txt")
assert r["clean"]
An earlier corpus had a corrupt trailing field in 126,537 of 320,000
rows (39.5 %). The file published here is the repaired one
(corpus_320k_fixed.txt); the unrepaired original is not published.
Use it
git clone https://huggingface.co/datasets/Chris4K/connect-four-gf256
cd connect-four-gf256
# clone the code repository next to it
git clone https://github.com/Ckal/connect-four-gf256.git
# train from this corpus
cd connect-four-gf256
python -m src.c4.train \
--load-corpus ../connect-four-gf256/train/corpus_320k.txt \
--perply-targets ../connect-four-gf256/train/perply_targets.npz \
--holdout-corpus ../connect-four-gf256/holdout/corpus.txt \
--holdout-targets ../connect-four-gf256/holdout/perply_targets.npz \
--transcript v2 --move-loss 7way --soft-w 1.0 \
--steps 100000 --batch 16 --ctx 192 --lr 0.0006 --seed 32 \
--corpus-source teacher --hard-start 0 --hard-ramp 1000 --hard-w 0.5
The project code, papers and tests are at https://github.com/Ckal/connect-four-gf256; the model checkpoint is at https://huggingface.co/Chris4K/connect-four-gf256.
License
MIT. See the LICENSE file in the code repository.
Christof Ckal Β· ZeroFLops
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