repo_name
string
dataset
string
owner
string
lang
string
func_name
string
code
string
docstring
string
url
string
sha
string
biomes-game
github_2023
ill-inc
typescript
UserRobot.pullCharge
pullCharge(power: number) { for (const { ref, battery } of this.batteries()) { power = battery.pullCharge(power); this.inventory.set(ref, battery.build()); } const baseChargeDecrease = Math.min(this.baseCharge(), power); this.setBaseCharge(this.baseCharge() - baseChargeDecrease); this.up...
/** * Take charge from batteries stored in the robot's inventory. Once depleted, * charge is taken from the robot's internal capacity. */
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/logic/utils/robot.ts#L301-L309
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
SubscriberTable.createAsync
createAsync(id: string, fn: SubscriberFn<Args>): Subscription { return this.create(id, makeDefer(fn)); }
// block notify.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/subscribers.ts#L34-L36
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
SubscriberTable.subscribeAsync
subscribeAsync(prefix: string, fn: SubscriberFn<Args>): Subscription { return this.subscribe(prefix, makeDefer(fn)); }
// block notify.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/subscribers.ts#L44-L46
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
Bakery.deleteBiscuits
async deleteBiscuits(meta: TrayMetadata, ...ids: BiomesId[]) { if (!ids.length) { return; } ok( this.idGenerator !== undefined, "No idGenerator configured: Bakery in readonly mode" ); await this.db.runTransaction(async (tx) => { const namesDocPromise = tx.get(this.namesDocRef...
// references but rather simply delete these definitions
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/bikkie/bakery.ts#L280-L311
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
Bakery.saveAsActive
async saveAsActive( { meta, forceCompaction, }: { meta: TrayMetadata; forceCompaction?: boolean }, ...definitions: BiscuitDefinition[] ) { ok( this.idGenerator !== undefined, "No idGenerator configured: Bakery in readonly mode" ); // Before doing any real work, check th...
// active tray and immediately be visible.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/bikkie/bakery.ts#L315-L366
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
InMemoryChatApi.sendMessage
async sendMessage(request: SendMessageRequest): Promise<SendMessageResponse> { const envelope = await wrapInEnvelope(request, this.players); const channelName = determineChannel(request); const delivery: Delivery = { channelName, mail: [envelope] }; const recipients = determineTargets(this.players, cha...
// Send a message to the chat system.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/memory.ts#L71-L87
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
InMemoryChatApi.unsendMessage
async unsendMessage(request: UnsendMessageRequest): Promise<void> { const envelope = await wrapInEnvelope(request, this.players); const channelName = determineChannel(request); const delivery: Delivery = { channelName, unsend: [envelope] }; const recipients = determineTargets(this.players, channelName,...
// Unsend a message from the chat system.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/memory.ts#L90-L99
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
InMemoryChatApi.deleteEntity
deleteEntity(_id: BiomesId): void { // TODO: Implement. }
// Will be performed in the background, you cannot wait for it.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/memory.ts#L103-L105
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
InMemoryChatApi.export
async export(id: BiomesId): Promise<Delivery[]> { return this.storage.get(id).asDeliveries(); }
// Export all chat messages relevant for a user.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/memory.ts#L108-L110
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
InMemoryChatApi.subscribe
async *subscribe( id: BiomesId, signal?: AbortSignal ): AsyncIterable<Delivery> { const [cb, stream] = callbackToStream<Delivery>(signal); this.subscriptions.add(id, cb); try { yield* await this.export(id); yield* stream; } finally { this.subscriptions.delete(id, cb); } ...
// Subscribe to all chat messages relevant for a user.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/memory.ts#L113-L125
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
PlayerSpatialObserver.copyPosition
async copyPosition(id: BiomesId): Promise<Vec3 | undefined> { const domain = this.spatial.get(id); if (!domain) { return undefined; } return isEntryDomainAabb(domain) ? centerAABB(domain) : [...domain]; }
// Not actually async, just to conform to PositionProvider.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/player_observer.ts#L95-L101
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RemoteChatApi.sendMessage
sendMessage(request: SendMessageRequest): Promise<SendMessageResponse> { return this.client.sendMessage(request); }
// Send a message to the chat system.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/remote.ts#L59-L61
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RemoteChatApi.unsendMessage
unsendMessage(request: UnsendMessageRequest): Promise<void> { return this.client.unsendMessage(request); }
// Unsend a message from the chat system.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/remote.ts#L64-L66
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RemoteChatApi.deleteEntity
deleteEntity(id: BiomesId): void { // TODO: Maybe make reliable? fireAndForget(this.client.deleteEntity({ id })); }
// Will be performed in the background, you cannot wait for it.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/remote.ts#L70-L73
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RemoteChatApi.export
export(id: BiomesId): Promise<Delivery[]> { return this.client.export(id); }
// Export all chat messages relevant for a user.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/remote.ts#L76-L78
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RemoteChatApi.subscribe
async *subscribe( id: BiomesId, signal?: AbortSignal ): AsyncIterable<Delivery> { while (!signal?.aborted) { yield* this.client.subscribe(id, signal); } }
// Subscribe to all chat messages relevant for a user.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/remote.ts#L81-L88
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RedisChatDistributor.getPendingMessagesCount
async getPendingMessagesCount(): Promise<number | undefined> { try { const pending = await pendingGroupMessages( this.redis, EXTENDED_DELIVERY_STREAM_KEY, this.group ); chatPendingMessages.set(pending); return pending; } catch (error) { log.warn("Could not u...
// Get the pending messages count, will also update the gauge.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/redis/distribution.ts#L175-L187
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RedisChatDistributor.aggregateDeliveries
private aggregateDeliveries( deliveries: Delivery[] ): [ inMessages: number, outMessages: number, workByTarget: DefaultMap<BiomesId, AnyPreparedDelivery[]> ] { let inMessages = 0; let outMessages = 0; const workByTarget = new DefaultMap<BiomesId, AnyPreparedDelivery[]>( () => [] ...
// Aggregate work by user.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/redis/distribution.ts#L267-L306
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RedisChatApi.unsendMessage
async unsendMessage(request: UnsendMessageRequest): Promise<void> { const recorder = new ClientRequestStatRecorder("/chat/unsendMessage"); try { const channelName = determineChannel(request); const targets = determineTargets(channelName, request); if (targets === "none") { return; ...
// Unsend a message from the chat system.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/redis/redis.ts#L135-L151
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RedisChatApi.deleteEntity
deleteEntity(_id: BiomesId): void { // TODO. }
// Will be performed in the background, you cannot wait for it.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/redis/redis.ts#L155-L157
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RedisChatApi.export
async export(id: BiomesId): Promise<Delivery[]> { const recorder = new ClientRequestStatRecorder("/chat/export"); try { const key = chatsKey(id); const raw = await this.redis.replica.hgetallBuffer(key); const deliveries = compactMap(values(raw), (packed) => deserializeSingleDelivery(pa...
// Export all chat messages relevant for a user.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/redis/redis.ts#L160-L176
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RedisChatApi.subscribe
async *subscribe( id: BiomesId, inputSignal?: AbortSignal ): AsyncIterable<Delivery> { const signal = this.controller.chain(inputSignal).signal; // The Redis client once subscribed is in 'subscribe' mode and cannot be used for // other purposes. const sub = this.redis.createSubscriptionConnect...
// Subscribe to all chat messages relevant for a user.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/chat/redis/redis.ts#L179-L212
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
AdvertisedValue.keepalive
private async keepalive(ttl: number) { try { await asyncBackoffOnAllErrors( async () => { const tx = this.redis.primary.multi(); tx.publish(this.redisKey, "change"); if (ttl > 0) { tx.hset(this.redisKey, { [this.nonce]: zrpcWebSerialize({ ...
// Indicate our presence
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/discovery/redis.ts#L38-L73
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RedisServiceDiscovery.constructor
constructor( private readonly redis: BiomesRedis, public readonly service: string ) { this.batcher = new PipelineBatcher( () => this.refreshKnownValues(), 1_000, this.controller.signal ); }
// Public for tests.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/discovery/redis.ts#L108-L117
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RedisElection.constructor
constructor( private readonly redis: BiomesRedis, public readonly campaign: ElectionCampaign ) {}
// Public for tests.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/election/redis.ts#L21-L24
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RedisElection.keepalive
private async keepalive(value: string, ttl: number): Promise<boolean> { if (!this.loadedLua) { await loadLuaScript( this.redis.primary, "election.keepalive", "election.keepalive.lua" ); this.loadedLua = true; } const result = await (this.redis.primary as any)["elec...
// Passing a TTL of zero will remove the leadership.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/election/redis.ts#L36-L60
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RedisElection.getElectedValue
async getElectedValue(): Promise<string> { const result = await this.redis.primary.hgetall(this.redisKey); const keys = Object.keys(result); if (keys.length === 0) { return ""; } return result[keys[0]]; }
// empty if no one is currently elected.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/election/redis.ts#L68-L75
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
typeCheck
function typeCheck() { AssertJSONable(defaultTweakableConfigValues); }
// eslint-disable-next-line @typescript-eslint/no-unused-vars
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/minigames/ruleset/tweaks.ts#L530-L532
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
BiomesRedis.createSubscriptionConnection
createSubscriptionConnection() { return duplicateRedis(this.replica); }
// cannot be used for other purposes.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/redis/connection.ts#L367-L369
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
Replica.localOnlyUpdate
localOnlyUpdate(changes: Change[]) { if (this.table.apply(changes)) { this.emit("tick", changes); } }
// Use with caution! Permits the local replica to get out of sync.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/replica/table.ts#L115-L119
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
expandWeights
function expandWeights( lastKnownMapping: ShardMapping, weights: Map<number, number>, totalShards: number ) { const expandedWeights = new Map<number, number>(); let totalWeight = 0; for (let shard = 0; shard < totalShards; ++shard) { const weight = weights.get(shard) ?? lastKnownMapping.weights?.get(sha...
// Determine the active set of weights by considering the current known,
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/shard_manager/balance.ts#L10-L36
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ShardAllocationBuilder.totalWeight
get totalWeight() { return [...this.weights.values()].reduce((a, b) => a + b, 0); }
// Total weight of all shards.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/shard_manager/balance.ts#L62-L64
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ShardAllocationBuilder.maybeAllocate
maybeAllocate(nonce: string, shard: number) { if (this.#shards.delete(shard)) { this.#allocation.get(nonce).add(shard); this.#weightByServer.set( nonce, this.#weightByServer.get(nonce)! + this.weights.get(shard)! ); } }
// Attempt to allocate a shard if free to a given server by nonce.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/shard_manager/balance.ts#L67-L75
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ShardAllocationBuilder.allocate
allocate(nonce: string, shard: number) { ok(this.#shards.has(shard), "Shard was already allocated"); this.maybeAllocate(nonce, shard); }
// Allocate a shard to a given server by nonce, fail if not possible.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/shard_manager/balance.ts#L78-L81
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ShardAllocationBuilder.move
move(source: string, target: string, shard: number) { ok(this.#allocation.get(source).delete(shard), "Shard was not allocated"); this.#weightByServer.set( source, this.#weightByServer.get(source)! - this.weights.get(shard)! ); this.#shards.add(shard); this.allocate(target, shard); }
// Move a shard from one server to the other.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/shard_manager/balance.ts#L84-L92
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ShardAllocationBuilder.allocatedShardsFor
allocatedShardsFor(nonce: string): ReadonlySet<number> { return this.#allocation.get(nonce); }
// a reference to this it will be updated.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/shard_manager/balance.ts#L96-L98
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ShardAllocationBuilder.allocatedWeightFor
allocatedWeightFor(nonce: string) { return this.#weightByServer.get(nonce); }
// Get the allocated weight to a given server.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/shard_manager/balance.ts#L101-L103
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
DistributedShardManager.balance
private async balance() { if (this.config.strategy !== "balanced") { this.warnNoWeightSupport(); } const hasLoggedShard = this.held.has(LOGGED_SM_SHARD); if (hasLoggedShard) { log.info("ShardId(0,0,0) holder rebalancing", { gaiaGap: true }); } else { log.info("Distributed rebalanci...
// a server disappears (as only its shards would be reallocated).
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/shard_manager/distributed.ts#L75-L107
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
BalancerDomain.keepalive
async keepalive(request: KeepaliveRequest) { let client = this.clients.get(request.nonce); if (!client) { if (request.ttlMs <= 0) { // It was shutdown of a client we didn't know about, ignore. return; } client = new BalancerClientState(); this.clients.set(request.nonce, c...
// Mark a given client as still alive.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/shard_manager/service.ts#L123-L148
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
BalancerDomain.gc
private gc() { for (const [nonce, client] of this.clients) { if (client.expired) { this.clients.delete(nonce); } } }
// Remove any expired clients.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/shard_manager/service.ts#L151-L157
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
BalancerDomain.balance
private async balance() { if (!this.mapping) { // Attempt to fetch an existing mapping. try { const encoded = await this.notifier.fetch(); this.mapping = deserializeShardMapping(encoded) ?? emptyMapping(); } catch (error) { log.warn("Failed to fetch shard mapping, starting ...
// Produce and maybe broadcast a new mapping.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/shard_manager/service.ts#L160-L190
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
Document.maybePopulate
maybePopulate(data: T) { if (this.fetched) { return; } this.data = data; this.fetched = true; }
// We gained the data from the backing store, so populate if we didn't have it.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/storage/copy_on_write.ts#L52-L58
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
Document.prepare
async prepare(): Promise<void> { if (this.fetched) { return; } this.data = (await this.backing!.get()).data(); this.fetched = true; }
// Fetch the document from the backing store if we haven't already.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/storage/copy_on_write.ts#L83-L89
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
createUnsafeCopyOnWriteStorage
function createUnsafeCopyOnWriteStorage( backing: BackingStore ): BiomesStorage.Store { return new Storage(backing); }
// Creates a copy on write wrapper over an existing store. Any reads are satisfied from the existing store,
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/storage/copy_on_write.ts#L538-L542
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
createFilterIndexKey
function createFilterIndexKey( field: string, opStr: BiomesStorage.WhereFilterOp ): string { switch (opStr) { case "<": return `${field}<`; case "<=": return `${field}<`; case "==": return `${field}=`; case "!=": return `${field}=`; case ">=": return `${field}>`; ...
// Create a filter function for a given document.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/storage/util.ts#L21-L43
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
filterMap
const filterMap = ( map: ReadonlyMap<BiomesId, unknown>, mutable: () => Map<BiomesId, unknown> ) => { for (const id of map.keys()) { if (!allIds.has(id)) { mutable().delete(id); } } };
// Remove unknown IDs from a given Map or set.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/triggers/engine.ts#L234-L243
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
TriggerEngine.process
async process( id: BiomesId, executors: RootExecutor[], events: ReadonlyArray<IdempotentFirehoseEvent> ) { let result: "success" | unknown; for (let i = 0; i < CONFIG.triggerTransactionMaxAttempts; ++i) { result = await this.attempt(id, executors, events); if (result === "success") { ...
// Tick all triggers for this entity.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/triggers/engine.ts#L343-L365
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
FilterContext.filter
filter(changes: LazyChange[]): LazyChange[] { return compactMap(changes, (change) => this.included.has(changedBiomesId(change)) ? change : undefined ); }
// Like process, but doesn't change inclusion of the current set.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/world/filter_context.ts#L118-L122
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RedisWorldSubscription.mark
private async mark(signal: AbortSignal): Promise<RedisStreamId | undefined> { while (!signal.aborted) { try { const result = await this.redis.primary.xrevrangeBuffer( ECS_STREAM, "+", "-", "COUNT", 1 ); if (result.length > 0) { ...
// delays.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/world/redis_subscription.ts#L104-L125
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
flush
const flush = async () => { let update: WorldUpdate | undefined; let batch = buffer.pop(); if (batch.length) { if (config?.externalFilterContext) { batch = config.externalFilterContext.filter(batch); } if (!update) { update = { changes: batch }; } el...
// Flush takes the pending changes and processes them through the filter
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/world/hfc/hfc.ts#L183-L201
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
HybridWorldApi.subscribe
async *subscribe( config?: SubscriptionConfig | undefined, inputSignal?: AbortSignal | undefined ): AsyncIterable<WorldUpdate> { const buffer = new LazyChangeBuffer(); const bufferChanged = new ConditionVariable(); const controller = new BackgroundTaskController().chain(inputSignal); // Record...
// Merged subscription from both.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/world/hfc/hybrid.ts#L39-L162
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
HybridWorldApi._apply
protected async _apply( changesToApply: ChangeToApply[] ): Promise<{ outcomes: ApplyStatus[]; changes: LazyChange[] }> { const result = await this.rc.apply(changesToApply); // After the main apply is done, make a best effort attempt to propagate any // deletes here to the HFC instance. This is not bl...
// This will be removed to be a boolean in https://github.com/ill-inc/biomes/pull/12063
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/world/hfc/hybrid.ts#L188-L222
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
FilterContext.processChange
private processChange( change: Readonly<Change> ): Readonly<Change> | undefined { if (change.kind === "delete") { this.filtered.delete(change.id); return change; } const [version, entity] = this.world.getWithVersion(change.entity.id)!; if (!entity) { return change; } if...
// Returns undefined if the change is to be filtered.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/world/shim/subscription.ts#L49-L77
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
defaultZrpcBackoffConfig
function defaultZrpcBackoffConfig(): BackoffConfig { return { baseMs: 25, maxMs: 500, timeoutMs: 10000, }; }
// More aggressive than the usual stuff as we're talking about inter-server.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/zrpc/retries.ts#L15-L21
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ActiveWebSocketClient.onOpen
onOpen() {}
// to close, no errors.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/zrpc/websocket/active_client.ts#L274-L274
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ActiveWebSocketClient.onMessage
onMessage(message: ArrayBuffer, _isBinary: boolean) { const onError = (error: unknown) => { log.error(`${this.id} unexpected error, terminating`, { error }); this.close(grpc.status.INTERNAL, "Internal error."); }; try { const validated = validateClientMessage( Buffer.from(message)...
// and will be neutered.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/zrpc/websocket/active_client.ts#L369-L392
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ActiveWebSocketClient.onDrain
onDrain() { this.spaceAvailable.signal(); }
// backpressure throttling.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/zrpc/websocket/active_client.ts#L397-L399
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ActiveWebSocketClient.onClose
onClose(code: number, message: string) { this.ws = undefined; this.close(code, message); }
// this WebSocket from within here, it is closed.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/zrpc/websocket/active_client.ts#L404-L407
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
WebSocketCall.write
async write(response: any) { if (!this.controller.aborted) { return this.conn.sendData([this.reqId, prepare(response)]); } }
// Write a response, can be called many times for streaming responses.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/zrpc/websocket/call.ts#L56-L60
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
WebSocketCall.status
async status(status: grpc.status, details?: string) { if (this.controller.aborted) { return; } this.controller.abort(); try { await this.conn.sendData([this.reqId, status, details ?? ""]); } catch (error) { if (grpc.isStatusObject(error) && error.code === grpc.status.CANCELLED) { ...
// Send a status code, this terminates the call.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/zrpc/websocket/call.ts#L63-L82
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
WebSocketCall.run
async run(path: string, handler?: WebSocketCallHandler) { try { if (handler === undefined || !isFunction(handler)) { throw new RpcError(grpc.status.UNIMPLEMENTED); } if (this.controller.aborted) { return; } this.inflight = handler(this); await this.inflight; ...
// appropriate counters.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/shared/zrpc/websocket/call.ts#L100-L119
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ComponentImpliesEntityCreationSideEffect.preApply
preApply(changes: Change[]) { for (const change of changes) { if (change.kind === "delete" || change.entity.iced) { // Handled by the `deletes_with` side effect added to the implied // entity. continue; } // Check if required component are being removed or updated. f...
// access the full entity before it's deleted.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/sidefx/effects/component_implies_entity_creation.ts#L62-L106
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
diffEntity
function diffEntity( a: ReadonlyEntity, b: Omit<ReadonlyEntity, "id"> ): AsDelta<ReadonlyEntity> | undefined { let delta: AsDelta<ReadonlyEntity> | undefined; for (const [componentNameStr, componentValue] of Object.entries(b)) { const componentName = componentNameStr as ComponentName; if (!isEqual(comp...
// Returns an entity delta where if any value of b differs from any value of a,
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/sidefx/effects/component_implies_entity_creation.ts#L244-L260
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
denormalizeAcl
function denormalizeAcl( table: SideFxTable, entity: EntityWithOnly<never, "created_by">, acl: ReadonlyAcl ) { const player = findPlayerCreatorParent(table, entity.id); const aclComponent = AclComponent.clone({ acl }); // Owner unconditionally has full access. // TODO: Use side-effect server to update de...
// Todo: remove this once it's automatic.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/sidefx/effects/project_protection.ts#L77-L95
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
createProjectedProtectionEntity
function createProjectedProtectionEntity( table: SideFxTable, projector: Projector ): Omit<ReadonlyEntity, "id"> | undefined { if (!projector.projects_protection.protection) { return; } const acl = projector.projects_protection.protection.acl; return { protection: Protection.create({ timestamp...
// Make it so protection projecting entities always have an associated child
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/sidefx/effects/project_protection.ts#L99-L114
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
shuffle
function shuffle<T>(array: T[]) { for (let i = array.length - 1; i >= 0; --i) { const randomIndex = Math.floor(Math.random() * (i + 1)); [array[i], array[randomIndex]] = [array[randomIndex], array[i]]; } }
// Shuffle an array into a random order in place.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/spawn/npc_spawn_context_builder.ts#L21-L26
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
shuffled
function shuffled<T>(array: T[]) { const copy = [...array]; shuffle(copy); return copy; }
// Returns a shuffled version of the input array.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/spawn/npc_spawn_context_builder.ts#L29-L33
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
TerrainUpdateQueue.next
next(): TerrainColumn | undefined { // Return newly added terrain first. if (this.newTerrainQueue.size > 0) { const next = this.newTerrainQueue.keys().next().value; this.newTerrainQueue.delete(next); return next; } if (this.terrain.size == 0) { return; } // Now return e...
// referenced first.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/spawn/npc_spawn_context_builder.ts#L62-L81
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
CandidateSpawnPointSampler.setCount
setCount(shardId: ShardId, count: number) { this._total += count - (this.countByShard.get(shardId) ?? 0); if (count === 0) { this.countByShard.delete(shardId); } else { this.countByShard.set(shardId, count); } }
// Adjusts the number of candidate spawn points in a particular shard.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/spawn/npc_spawn_context_builder.ts#L89-L96
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
Observer.maybePurgeVersionMap
private maybePurgeVersionMap() { if (this.versionMap.size <= CONFIG.syncVersionMapMaxSize) { return; } // Purge the version map down to half its size. // But ensure it can fit the current resident set. const targetPurgedSize = Math.max( CONFIG.syncVersionMapMaxSize / 2, this.resid...
// in place and also pushing the delete changes to this.TickChangeBuffer.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/sync/subscription/game_observer.ts#L573-L601
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
Observer.purgeUnknownEntities
private purgeUnknownEntities() { const purgeChanges: Delete[] = []; for (const [id, clientVersion] of this.versionMap) { if (id === this.requiredId) { continue; } if (!this.context.syncIndex.has(id)) { this.versionMap.delete(id); purgeChanges.push({ kind: "delete", tick...
// Remove anything that we don't know about.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/sync/subscription/game_observer.ts#L604-L617
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ExpirySet.peek
peek(): Expiry | undefined { this.cleanIfNeeded(); return this.triggers[0]; }
// Get the earliest trigger, or undefined if empty.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/trigger/expiry.ts#L85-L88
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ExpirySet.pop
pop(): Expiry { ok(this.triggers.length > 0); this.cleanIfNeeded(); return this.triggers.shift()!; }
// Pop and return the earliest trigger.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/trigger/expiry.ts#L91-L95
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ExpirySet.clear
clear() { this.triggers.length = 0; this.dirty = false; }
// Clear the set.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/trigger/expiry.ts#L98-L101
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ExpirySet.push
push(...expiries: Expiry[]) { this.triggers.push(...expiries); this.dirty = this.triggers.length > 1; }
// Push new items into the set.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/trigger/expiry.ts#L104-L107
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ExpirySet.remove
remove(triggers: Expiry[]) { if (triggers.length === 0) { return; } const asSet = new Set(triggers); remove(this.triggers, (trigger) => asSet.has(trigger)); }
// Remove a given array of triggers.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/trigger/expiry.ts#L110-L116
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ExpirySet.removeById
removeById(id: BiomesId) { remove(this.triggers, (trigger) => trigger.id === id); }
// Remove triggers with a given entity ID.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/trigger/expiry.ts#L119-L121
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ExpirySet.removeByType
removeByType(type: Expiry["type"]): Expiry[] { return remove(this.triggers, (trigger) => trigger.type === type); }
// Remove triggers with a type, return those removed.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/trigger/expiry.ts#L124-L126
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
ExpirySet.updateWhen
updateWhen(type: Expiry["type"], when: number): boolean { const trigger = this.triggers.find((trigger) => trigger.type === type); if (trigger) { trigger.when = when; this.dirty = true; return true; } return false; }
// Update the timestamp of an existing trigger, returning true if successful.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/trigger/expiry.ts#L129-L137
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
BigQueryConnection.getTable
getTable(config: TableConfig): TableConnection { if (!this.bigQuery) { throw Error("There was an error initializing the BigTable connection."); } const { datasetName, tableName } = config; const tableKey = `${datasetName}.${tableName}`; const existingTable = this.tables.get(tableKey); if...
// can re-request the same table each time without re-initializing it.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/web/bigquery.ts#L125-L142
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
BigQueryConnection.stop
async stop() { this.bigQuery = undefined; const tablePromises = [...this.tables.values()].map((table) => table.stop() ); this.tables.clear(); await Promise.all(tablePromises); }
// flushed.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/web/bigquery.ts#L146-L153
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
SourceMapCache.stop
stop() { this.lru.clear(); }
// Cleans up the cached SourceMapConsumer objects.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/web/source_maps.ts#L51-L53
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
fetchSourceMapForSourceUrl
async function fetchSourceMapForSourceUrl(sourceUrl: string): Promise<string> { const bucket = cloud_storage.getStorageBucketInstance("biomes-source-maps"); if (!bucket) { return ""; } const pathStart = sourceUrl.indexOf("_next/"); const sourcePath = pathStart == -1 ? `_next/static/chunks/${so...
// Based on the URL of the original source file, find a GCS bucket path for
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/web/source_maps.ts#L58-L72
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
logContextMiddleware
function logContextMiddleware< RT extends WebServerApiRequest = WebServerApiRequest, RS extends NextApiResponse = NextApiResponse >(handler: (req: RT, res: RS) => Promise<void>) { return async (req: RT, res: RS) => { let path = "[unknown]"; if (req.url) { const baseURL = "http://" + (req.headers.hos...
// Do not use, use biomesAPIHandler
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/web/util/api_middleware.ts#L24-L39
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
authOptionalAPIMiddleware
function authOptionalAPIMiddleware< RT extends WebServerApiRequest = WebServerApiRequest, RS extends NextApiResponse = NextApiResponse >( handler: (req: MaybeAuthedAPIRequest<RT>, res: RS) => Promise<void> ): (req: RT, res: RS) => Promise<void> { return async (req: RT, res: RS) => { const token = await veri...
// Do not use, use biomesAPIHandler
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/server/web/util/api_middleware.ts#L51-L73
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
RegistryBuilder.loadEarly
loadEarly<Key extends keyof Context>(key: Key): RegistryBuilder<Context> { this.keysToLoadFirst.push(key); return this; }
// dependencies as it will also pull them earlier.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/registry.ts#L176-L179
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
LazyBiscuit.getUnpreparedBiscuit
getUnpreparedBiscuit() { if (!this.deserialized) { this.deserialized = zrpcWebDeserialize(this.serialized, zBiscuit); } return this.deserialized; }
// the fallback for correct behaviour.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/bikkie/active.ts#L47-L52
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
BikkieRuntime.derived
derived<T>(purpose: string, fn: (runtime: BikkieRuntime) => T): () => T { let current: T | undefined; let currentEpoch = this.#epoch; return () => { if (current === undefined || currentEpoch !== this.#epoch) { const timer = new Timer(); current = fn(this); derivedComputeMs.inc(...
// Create a value computed only when the biscuits change.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/bikkie/active.ts#L89-L101
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
BiscuitTray.set
private set(...definitions: BiscuitDefinition[]) { definitions = definitions.map((d) => this.validateDefinition(d)); // Topologically sort the definitions for addition to ensure any parent // dependencies are added before their children. while (definitions.length > 0) { const startLength = definit...
// Set a given definition, only intended to be used in construction.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/bikkie/tray.ts#L263-L287
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
BiscuitTray.get
get(id: BiomesId): BiscuitDefinition | undefined { const parent = this.parent?.get(id); const local = this.definitions.get(id); if (!local && !parent) { return; } const output = <BiscuitDefinition>{ ...parent, ...local, attributes: {}, }; if (output.extendedFrom) { ...
// Optionally resolve parent definitions.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/bikkie/tray.ts#L439-L482
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
BiscuitTray.definitionExtendedFromOk
private definitionExtendedFromOk(definition: BiscuitDefinition): boolean { const visited = new Set<BiomesId>(); while (true) { if (visited.has(definition.id)) { return false; } visited.add(definition.id); if (definition.extendedFrom) { const parent = this.get(definition.e...
// Check the extendedFrom field doesn't form a chain.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/bikkie/tray.ts#L485-L502
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
BiscuitTray.prepare
prepare(): Map<BiomesId, PreparedBiscuitDefinition> { if (this.prepared !== undefined) { return this.prepared; } this.prepared = new Map<BiomesId, PreparedBiscuitDefinition>( this.parent?.prepare() ?? [] ); for (const id of this.definitions.keys()) { const definition = this.get(id)...
// biscuit.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/bikkie/tray.ts#L558-L584
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
conformsWith
function conformsWith( tray: BiscuitTray, id: BiomesId, schema: SchemaPathsOf<typeof bikkie> ): boolean { const definition = tray.get(id); if (!definition) { return false; } for (const attributeName of definedOrThrow(normalizeToSchema(bikkie, schema)) .attributes) { const attribute = attribs.b...
// Check if a definition within this tray conforms to the given schema.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/bikkie/test/tray.test.ts#L62-L88
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
LayeredTable.tick
get tick(): number { return this.delegate.tick; }
// and delegate tick.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/ecs/layered_table.ts#L189-L191
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
LayeredTable.eagerApplyOnLayer
eagerApplyOnLayer( layer: Layer | undefined, change: EagerProposedChange, options?: Partial<EagerApplyOptions> ): Layer { if (layer) { layer.update(change, options); return layer; } else { return this.eagerApply(change, options); } }
// a new one.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/ecs/layered_table.ts#L432-L443
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
computeLayerStackChange
function computeLayerStackChange( baseEntity: ReadonlyEntity | undefined, entityId: BiomesId, layers: LayerInternal[], incomingChange: Readonly<Change> | undefined, tick: number, replacements: { src: LayerInternal; dst: LayerInternal | undefined }[], additions: LayerInternal[] ): LayerStackChange { let ...
// This function handles all the logic for modifying a set of layers affecting
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/ecs/layered_table.ts#L544-L639
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
writeableMetaIndexTable
function writeableMetaIndexTable<T extends {}>( writeableTable: WriteableTable, metaIndexTable: T ): WriteableTable & T { Object.assign(metaIndexTable, { clear: () => writeableTable.clear(), load: (id: BiomesId, state: Readonly<EntityState<number>>) => writeableTable.load(id, state), apply: (cha...
// Convenience function to add WriteableTable methods to an object, e.g. to
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/ecs/table.ts#L520-L531
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
serializeBigInt
const serializeBigInt = (value: number | bigint): string => { return String(value); };
// ==================
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/ecs/gen/types.ts#L5276-L5278
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
BaseSpatialIndex.scanSphere
*scanSphere( { center, radius }: ReadonlySphere, options?: SpatialQueryOptions ) { if (!isFinite(radius)) { yield* this.scanAll(); } else if (this.inverse.size < this.totalScanThreshold(radius)) { const sphereSq = { center, radius: radius ** 2 }; for (const [id, [domain]] of this.inv...
// entities lie in the specified radius.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/ecs/spatial/base_spatial_index.ts#L72-L120
14252b95bf9e68495655af40c72750e8e3c44a42
biomes-game
github_2023
ill-inc
typescript
SpatialIndex.delete
delete(id: BiomesId) { super.delete(id); }
// Make it public for the index API.
https://github.com/ill-inc/biomes-game/blob/14252b95bf9e68495655af40c72750e8e3c44a42/src/shared/ecs/spatial/spatial_index.ts#L25-L27
14252b95bf9e68495655af40c72750e8e3c44a42