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license: cc-by-nc-4.0
pretty_name: HairCS
size_categories:
- 10K<n<100K
tags:
- hair
- strands
- 3d
- computer-graphics
- point-cloud
HairCS
HairCS is a strand-based hair dataset: 53,336 hair assets in 13 versions, each stored as a point cloud of 60,000 strands x 64 samples (xyz, float16), plus a rendered preview image of every asset, per-asset hairstyle labels, the head/scalp geometry the hair is grown on, and a small Python toolkit (viewer and strand-to-surface conversion).
All versions share the same head and the same coordinate frame (see meta/).
Versions
| Version | Assets | Description |
|---|---|---|
v0 |
1,076 | Base hair |
v1 |
1,076 | v0 + scale and fuzz modifier |
v2 |
818 | Curly profile 1 |
v3 |
844 | Curly profile 2 |
v4 |
650 | Curly + scale and fuzz modifier |
v5 |
1,539 | Blend: bob (00000-00065) and shoulder (00066-01538) |
v6 |
1,539 | v5 + curly profile 1 |
v7 |
6,086 | Blend: shoulder |
v8 |
6,086 | v7 + curly profile 1 |
v9 |
8,585 | Blend: short |
v10 |
8,585 | v9 + curly profile 1 |
v11 |
8,226 | Blend: long |
v12 |
8,226 | v11 + curly profile 1 |
Terminology:
- Blend – assets produced with the hair blending method described in the paper.
- Curly profile 1 – the helix operator from the paper, with its first parameter profile.
- Curly profile 2 – the helix operator with a second parameter profile.
- Scale and fuzz modifier – per-strand scaling plus a fuzz perturbation applied on top of the base hair.
Repository layout
data/vN/XXXXX.npz one asset per file, key "P": (60000, 64, 3) float16, samples ordered root -> tip
render/vN.zip one PNG preview per asset, named XXXX.png (4-digit index, same order as data/vN)
label/vN.csv hairstyle class per asset (columns: number,class)
meta/ head and scalp geometry shared by all versions (OBJ)
full_body_geo.obj
head_water_tight_boundary.obj
head_with_uv.obj
scalp_with_uv.obj
argument/ viewer + strand-to-surface tools (see argument/README.md)
Every data/vN/ folder holds exactly the number of assets listed in the table, numbered
00000 to N-1.
Loading an asset
import numpy as np
d = np.load("data/v0/00000.npz")
P = d["P"].astype(np.float32) # (60000, 64, 3): 60000 strands, 64 samples per strand, xyz
roots, tips = P[:, 0], P[:, -1] # samples are ordered root -> tip
The head meshes in meta/ are in the same coordinate frame as the strands, so an asset can be
placed on head_with_uv.obj or scalp_with_uv.obj without any transform.
Labels
label/vN.csv gives one hairstyle class per asset:
| Class | Meaning |
|---|---|
short |
short hair |
bob |
bob cut |
shoulder |
shoulder-length hair |
long |
long hair |
gather |
gathered / tied-back hair |
For v0-v6 the classes were assigned per asset. For v7-v12 every asset of a version
shares the class of the blend target of that version (v7/v8: shoulder, v9/v10: short,
v11/v12: long).
Downloading
The full dataset is about 963 GB. Fetch only what you need with --include:
pip install -U huggingface_hub
hf download HairCS2027/HairCS --repo-type dataset --local-dir HairCS \
--include "meta/*" "label/*" "argument/*" # small files, ~25 MB
hf download HairCS2027/HairCS --repo-type dataset --local-dir HairCS \
--include "data/v4/*" "render/v4.zip" # one version, ~11 GB
| Folder | Size |
|---|---|
data/ |
~932 GB (13 versions, 10 to 154 GB each) |
render/ |
~31 GB (13 zips, 0.3 to 7 GB each) |
meta/, label/, argument/ |
< 25 MB |
Tools
argument/ contains a strand viewer (run_viewer.py) and a tool that wraps an asset in a
watertight mesh (run_strand2surface.py, with a batch runner and optional GPU path).
Usage and the expected on-disk layout are described in argument/README.md.
License
CC BY-NC 4.0. Non-commercial use only.
Citation
The accompanying paper is under review. A citation entry will be added on publication.