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Add SimReady package: cooking_ldgl6924s

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  1. .gitattributes +1 -0
  2. cooking_ldgl6924s/.metadata/com.nvidia.simready.conformance.Package@1.0.0.json +35 -0
  3. cooking_ldgl6924s/.metadata/com.nvidia.simready.packaging.bom.json +241 -0
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+ },
361
+ {
362
+ "level": "error",
363
+ "channel": "omni.kit.app._impl",
364
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"
365
+ },
366
+ {
367
+ "level": "error",
368
+ "channel": "omni.kit.app._impl",
369
+ "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"
370
+ },
371
+ {
372
+ "level": "error",
373
+ "channel": "omni.kit.app._impl",
374
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
375
+ },
376
+ {
377
+ "level": "error",
378
+ "channel": "omni.kit.app._impl",
379
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
380
+ },
381
+ {
382
+ "level": "error",
383
+ "channel": "omni.kit.app._impl",
384
+ "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"
385
+ },
386
+ {
387
+ "level": "error",
388
+ "channel": "omni.kit.app._impl",
389
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^"
390
+ },
391
+ {
392
+ "level": "error",
393
+ "channel": "omni.kit.app._impl",
394
+ "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"
395
+ }
396
+ ]
397
+ },
398
+ {
399
+ "test_name": "pivot",
400
+ "engine": "isaac_sim",
401
+ "engine_version": "6.1.0.0",
402
+ "status": "pass",
403
+ "passed": true,
404
+ "duration": 5.056,
405
+ "message": "",
406
+ "metrics": {
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+ "value": 1.869,
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+ "unit": null
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+ "_timing_capture_frame_count": {
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+ "value": 20,
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+ "unit": null
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+ "_timing_capture_frame_avg_ms": {
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+ "value": 93.46,
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+ "unit": null
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+ "_timing_encode_video_total_s": {
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+ "value": 0.971,
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+ "unit": null
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+ "_timing_encode_video_count": {
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+ "value": 2,
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+ "_render_blank_retry_count": {
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+ "value": 0,
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+ "unit": null
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+ },
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+ "_render_blank_retry_unrecovered": {
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+ "value": 0,
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+ "unit": null
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+ },
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+ "pivot_score": {
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+ "value": 0.9,
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+ "unit": null
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+ },
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+ "pivot_pivot_height_pct": {
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+ "value": -0.0,
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+ "unit": null
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+ },
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+ "value": 1,
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+ "unit": null
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+ },
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+ "value": 1,
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+ "value": 1,
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+ "value": 0,
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+ "unit": null
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+ },
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+ "value": 1,
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+ "unit": null
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+ }
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+ },
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+ "kit_logs": [
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+ {
466
+ "level": "error",
467
+ "channel": "omni.kit.app._impl",
468
+ "message": "[py stderr]: Traceback (most recent call last):"
469
+ },
470
+ {
471
+ "level": "error",
472
+ "channel": "omni.kit.app._impl",
473
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"
474
+ },
475
+ {
476
+ "level": "error",
477
+ "channel": "omni.kit.app._impl",
478
+ "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"
479
+ },
480
+ {
481
+ "level": "error",
482
+ "channel": "omni.kit.app._impl",
483
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"
484
+ },
485
+ {
486
+ "level": "error",
487
+ "channel": "omni.kit.app._impl",
488
+ "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"
489
+ },
490
+ {
491
+ "level": "error",
492
+ "channel": "omni.kit.app._impl",
493
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
494
+ },
495
+ {
496
+ "level": "error",
497
+ "channel": "omni.kit.app._impl",
498
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"
499
+ },
500
+ {
501
+ "level": "error",
502
+ "channel": "omni.kit.app._impl",
503
+ "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"
504
+ },
505
+ {
506
+ "level": "error",
507
+ "channel": "omni.kit.app._impl",
508
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
509
+ },
510
+ {
511
+ "level": "error",
512
+ "channel": "omni.kit.app._impl",
513
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
514
+ },
515
+ {
516
+ "level": "error",
517
+ "channel": "omni.kit.app._impl",
518
+ "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"
519
+ },
520
+ {
521
+ "level": "error",
522
+ "channel": "omni.kit.app._impl",
523
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^"
524
+ },
525
+ {
526
+ "level": "error",
527
+ "channel": "omni.kit.app._impl",
528
+ "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"
529
+ }
530
+ ]
531
+ },
532
+ {
533
+ "test_name": "presence",
534
+ "engine": "isaac_sim",
535
+ "engine_version": "6.1.0.0",
536
+ "status": "pass",
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+ "passed": true,
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+ "duration": 0.873,
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+ "status": "pass",
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+ "passed": true,
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+ "duration": 14.034,
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+ "message": "Client omni.renderercapture.plugin has acquired [carb::filesystem::IFileSystem v1.3] 100 times. Consider accessing this interface with carb::getCachedInterface() (Performance warning)"
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+ "status": "pass",
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+ "passed": true,
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+ "duration": 16.466,
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+ "message": "",
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+ "level": "warning",
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+ "channel": "omni.fabric.plugin",
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+ "message": "Warning: attribute material:binding not found for path /World/Room/Slope/PhysMaterial"
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+ "message": "Unexpected reference count of 2 for UsdStage 'anon:0x78a61c00b5b0:World12.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."
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+ "channel": "carb",
947
+ "message": "Client omni.kit.viewport.legacy_gizmos has acquired [carb::settings::ISettings v1.1] 100 times. Consider accessing this interface with carb::getCachedInterface() (Performance warning)"
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+ "message": "Client omni.kit.viewport.legacy_gizmos has acquired [carb::dictionary::IDictionary v1.2] 100 times. Consider accessing this interface with carb::getCachedInterface() (Performance warning)"
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955
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956
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+ "message": "Unexpected reference count of 2 for UsdStage 'anon:0x78a8580087d0:World13.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."
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963
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964
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965
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966
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967
+ "duration": 2.242,
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1038
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1039
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1040
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1041
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1042
+ "channel": "omni.usd",
1043
+ "message": "Unexpected reference count of 2 for UsdStage 'anon:0x78a61c00af60:World9.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."
1044
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1045
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1046
+ "level": "warning",
1047
+ "channel": "omni.usd",
1048
+ "message": "Unexpected reference count of 2 for UsdStage 'anon:0x78a8580067f0:World10.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."
1049
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1050
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1051
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1052
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1053
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1055
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1056
+ "level": "error",
1057
+ "channel": "omni.kit.app._impl",
1058
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"
1059
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1060
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1061
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1062
+ "channel": "omni.kit.app._impl",
1063
+ "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"
1064
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1065
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1066
+ "level": "error",
1067
+ "channel": "omni.kit.app._impl",
1068
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"
1069
+ },
1070
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1071
+ "level": "error",
1072
+ "channel": "omni.kit.app._impl",
1073
+ "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"
1074
+ },
1075
+ {
1076
+ "level": "error",
1077
+ "channel": "omni.kit.app._impl",
1078
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
1079
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1080
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1081
+ "level": "error",
1082
+ "channel": "omni.kit.app._impl",
1083
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"
1084
+ },
1085
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1086
+ "level": "error",
1087
+ "channel": "omni.kit.app._impl",
1088
+ "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"
1089
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1090
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1091
+ "level": "error",
1092
+ "channel": "omni.kit.app._impl",
1093
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
1094
+ },
1095
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1096
+ "level": "error",
1097
+ "channel": "omni.kit.app._impl",
1098
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
1099
+ },
1100
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1101
+ "level": "error",
1102
+ "channel": "omni.kit.app._impl",
1103
+ "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"
1104
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1105
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1106
+ "level": "error",
1107
+ "channel": "omni.kit.app._impl",
1108
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^"
1109
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1110
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1111
+ "level": "error",
1112
+ "channel": "omni.kit.app._impl",
1113
+ "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"
1114
+ }
1115
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1116
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1117
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1118
+ "test_name": "display_color_response",
1119
+ "engine": "isaac_sim",
1120
+ "engine_version": "6.1.0.0",
1121
+ "status": "pass",
1122
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1123
+ "duration": 40.677,
1124
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1125
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1126
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1128
+ "unit": null
1129
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1130
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1131
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1170
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1174
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1187
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1188
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1189
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1190
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1192
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1193
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1194
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1195
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1198
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1199
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1202
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1203
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1206
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1207
+ "kit_logs": [
1208
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1209
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1210
+ "channel": "omni.fabric.plugin",
1211
+ "message": "Warning: attribute material:binding not found for path /World/AssetRoot/Asset/Body"
1212
+ },
1213
+ {
1214
+ "level": "warning",
1215
+ "channel": "rtx.neuraylib.plugin",
1216
+ "message": "[EntityResolver] FAILED .::OmniPBR_ClearCoat_Opacity <---> ::Z73file_3A::home::sanghee::Dataset::simready::release::cooking_ldgl6924s::simready_usd::materials::OmniPBR_ClearCoat_Opacity (NULL)"
1217
+ },
1218
+ {
1219
+ "level": "warning",
1220
+ "channel": "rtx.neuraylib.plugin",
1221
+ "message": "[MDLC:COMPILER] 1.0 MDLC comp warn : file:/tmp/carb.2tMb1T/5431931941228027695/materialx.mdl(98,11): C183 unused parameter 'transmission_dispersion_scale'"
1222
+ },
1223
+ {
1224
+ "level": "warning",
1225
+ "channel": "rtx.neuraylib.plugin",
1226
+ "message": "[MDLC:COMPILER] 1.0 MDLC comp warn : file:/tmp/carb.2tMb1T/5431931941228027695/materialx.mdl(99,11): C183 unused parameter 'transmission_dispersion_abbe_number'"
1227
+ },
1228
+ {
1229
+ "level": "warning",
1230
+ "channel": "omni.rtx",
1231
+ "message": "invalid semantic 1578 in material omniMaterial"
1232
+ },
1233
+ {
1234
+ "level": "warning",
1235
+ "channel": "rtx.neuraylib.plugin",
1236
+ "message": "[MDLC:COMPILER] 1.0 MDLC comp warn : file:/tmp/carb.2tMb1T/3600389386171833946/materialx.mdl(98,11): C183 unused parameter 'transmission_dispersion_scale'"
1237
+ },
1238
+ {
1239
+ "level": "warning",
1240
+ "channel": "rtx.neuraylib.plugin",
1241
+ "message": "[MDLC:COMPILER] 1.0 MDLC comp warn : file:/tmp/carb.2tMb1T/3600389386171833946/materialx.mdl(99,11): C183 unused parameter 'transmission_dispersion_abbe_number'"
1242
+ }
1243
+ ]
1244
+ },
1245
+ {
1246
+ "test_name": "semantic_labels_seg_labelled",
1247
+ "engine": "isaac_sim",
1248
+ "engine_version": "6.1.0.0",
1249
+ "status": "pass",
1250
+ "passed": true,
1251
+ "duration": 1.348,
1252
+ "message": "",
1253
+ "metrics": {
1254
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+ "_timing_capture_frame_avg_ms": {
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+ "value": 245.51,
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+ "unit": null
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1266
+ "_timing_encode_video_total_s": {
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1270
+ "_timing_encode_video_count": {
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+ "_render_blank_retry_count": {
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+ "value": 0,
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1278
+ "_render_blank_retry_unrecovered": {
1279
+ "value": 0,
1280
+ "unit": null
1281
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1282
+ "semantic_labels_on_coverage": {
1283
+ "value": 0.289321,
1284
+ "unit": null
1285
+ },
1286
+ "semantic_labels_labelled_passed": {
1287
+ "value": 1,
1288
+ "unit": null
1289
+ }
1290
+ },
1291
+ "kit_logs": [
1292
+ {
1293
+ "level": "error",
1294
+ "channel": "omni.kit.app._impl",
1295
+ "message": "[py stderr]: Traceback (most recent call last):"
1296
+ },
1297
+ {
1298
+ "level": "error",
1299
+ "channel": "omni.kit.app._impl",
1300
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"
1301
+ },
1302
+ {
1303
+ "level": "error",
1304
+ "channel": "omni.kit.app._impl",
1305
+ "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"
1306
+ },
1307
+ {
1308
+ "level": "error",
1309
+ "channel": "omni.kit.app._impl",
1310
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"
1311
+ },
1312
+ {
1313
+ "level": "error",
1314
+ "channel": "omni.kit.app._impl",
1315
+ "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"
1316
+ },
1317
+ {
1318
+ "level": "error",
1319
+ "channel": "omni.kit.app._impl",
1320
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
1321
+ },
1322
+ {
1323
+ "level": "error",
1324
+ "channel": "omni.kit.app._impl",
1325
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"
1326
+ },
1327
+ {
1328
+ "level": "error",
1329
+ "channel": "omni.kit.app._impl",
1330
+ "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"
1331
+ },
1332
+ {
1333
+ "level": "error",
1334
+ "channel": "omni.kit.app._impl",
1335
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
1336
+ },
1337
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1338
+ "level": "error",
1339
+ "channel": "omni.kit.app._impl",
1340
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
1341
+ },
1342
+ {
1343
+ "level": "error",
1344
+ "channel": "omni.kit.app._impl",
1345
+ "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"
1346
+ },
1347
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1348
+ "level": "error",
1349
+ "channel": "omni.kit.app._impl",
1350
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^"
1351
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1352
+ {
1353
+ "level": "error",
1354
+ "channel": "omni.kit.app._impl",
1355
+ "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"
1356
+ }
1357
+ ]
1358
+ },
1359
+ {
1360
+ "test_name": "semantic_labels_seg_stripped",
1361
+ "engine": "isaac_sim",
1362
+ "engine_version": "6.1.0.0",
1363
+ "status": "pass",
1364
+ "passed": true,
1365
+ "duration": 1.048,
1366
+ "message": "",
1367
+ "metrics": {
1368
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1369
+ "value": 4,
1370
+ "unit": null
1371
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1372
+ "semantic_labels_off_coverage": {
1373
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1374
+ "unit": null
1375
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1376
+ "semantic_labels_stripped_passed": {
1377
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1378
+ "unit": null
1379
+ }
1380
+ },
1381
+ "kit_logs": []
1382
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1383
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1384
+ "test_name": "culling_xz",
1385
+ "engine": "isaac_sim_newton",
1386
+ "engine_version": "6.1.0.0",
1387
+ "status": "pass",
1388
+ "passed": true,
1389
+ "duration": 4.447,
1390
+ "message": "",
1391
+ "metrics": {
1392
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1393
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1394
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1395
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1396
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1397
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1398
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1399
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1400
+ "_timing_capture_frame_avg_ms": {
1401
+ "value": 79.25,
1402
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1403
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1404
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1405
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1406
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1407
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1408
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1409
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1410
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1411
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1412
+ "_render_blank_retry_count": {
1413
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1414
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1415
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1416
+ "_render_blank_retry_unrecovered": {
1417
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1418
+ "unit": null
1419
+ },
1420
+ "culling_xz_max_diff": {
1421
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1422
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1423
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1424
+ "culling_xz_mean_diff": {
1425
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1426
+ "unit": null
1427
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1428
+ "culling_xz_worst_angle": {
1429
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1430
+ "unit": null
1431
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1432
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1433
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1434
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1435
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1436
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1437
+ "kit_logs": [
1438
+ {
1439
+ "level": "warning",
1440
+ "channel": "rtx.neuraylib.plugin",
1441
+ "message": "[EntityResolver] FAILED .::OmniPBR_ClearCoat_Opacity <---> ::Z73file_3A::home::sanghee::Dataset::simready::release::cooking_ldgl6924s::simready_usd::materials::OmniPBR_ClearCoat_Opacity (NULL)"
1442
+ }
1443
+ ]
1444
+ },
1445
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1446
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1447
+ "engine": "isaac_sim_newton",
1448
+ "engine_version": "6.1.0.0",
1449
+ "status": "pass",
1450
+ "passed": true,
1451
+ "duration": 6.834,
1452
+ "message": "",
1453
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1454
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1455
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1456
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1457
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1458
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1459
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1463
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1466
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1469
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1470
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1471
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1474
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1475
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1477
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1478
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1479
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1480
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1481
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1482
+ "light_response_variation_ratio": {
1483
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1485
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1524
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1525
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1526
+ "level": "error",
1527
+ "channel": "omni.kit.app._impl",
1528
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"
1529
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1530
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1531
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1532
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+ "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"
1534
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1535
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1536
+ "level": "error",
1537
+ "channel": "omni.kit.app._impl",
1538
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"
1539
+ },
1540
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1541
+ "level": "error",
1542
+ "channel": "omni.kit.app._impl",
1543
+ "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"
1544
+ },
1545
+ {
1546
+ "level": "error",
1547
+ "channel": "omni.kit.app._impl",
1548
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
1549
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1550
+ {
1551
+ "level": "error",
1552
+ "channel": "omni.kit.app._impl",
1553
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"
1554
+ },
1555
+ {
1556
+ "level": "error",
1557
+ "channel": "omni.kit.app._impl",
1558
+ "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"
1559
+ },
1560
+ {
1561
+ "level": "error",
1562
+ "channel": "omni.kit.app._impl",
1563
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
1564
+ },
1565
+ {
1566
+ "level": "error",
1567
+ "channel": "omni.kit.app._impl",
1568
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
1569
+ },
1570
+ {
1571
+ "level": "error",
1572
+ "channel": "omni.kit.app._impl",
1573
+ "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"
1574
+ },
1575
+ {
1576
+ "level": "error",
1577
+ "channel": "omni.kit.app._impl",
1578
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^"
1579
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1580
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1581
+ "level": "error",
1582
+ "channel": "omni.kit.app._impl",
1583
+ "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"
1584
+ }
1585
+ ]
1586
+ },
1587
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1588
+ "test_name": "normals_xz",
1589
+ "engine": "isaac_sim_newton",
1590
+ "engine_version": "6.1.0.0",
1591
+ "status": "pass",
1592
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1593
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1595
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1641
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1644
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1645
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1646
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1647
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1648
+ "level": "error",
1649
+ "channel": "omni.kit.app._impl",
1650
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"
1651
+ },
1652
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1653
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1654
+ "channel": "omni.kit.app._impl",
1655
+ "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"
1656
+ },
1657
+ {
1658
+ "level": "error",
1659
+ "channel": "omni.kit.app._impl",
1660
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"
1661
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1662
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1663
+ "level": "error",
1664
+ "channel": "omni.kit.app._impl",
1665
+ "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"
1666
+ },
1667
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1668
+ "level": "error",
1669
+ "channel": "omni.kit.app._impl",
1670
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
1671
+ },
1672
+ {
1673
+ "level": "error",
1674
+ "channel": "omni.kit.app._impl",
1675
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"
1676
+ },
1677
+ {
1678
+ "level": "error",
1679
+ "channel": "omni.kit.app._impl",
1680
+ "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"
1681
+ },
1682
+ {
1683
+ "level": "error",
1684
+ "channel": "omni.kit.app._impl",
1685
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
1686
+ },
1687
+ {
1688
+ "level": "error",
1689
+ "channel": "omni.kit.app._impl",
1690
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
1691
+ },
1692
+ {
1693
+ "level": "error",
1694
+ "channel": "omni.kit.app._impl",
1695
+ "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"
1696
+ },
1697
+ {
1698
+ "level": "error",
1699
+ "channel": "omni.kit.app._impl",
1700
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^"
1701
+ },
1702
+ {
1703
+ "level": "error",
1704
+ "channel": "omni.kit.app._impl",
1705
+ "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"
1706
+ }
1707
+ ]
1708
+ },
1709
+ {
1710
+ "test_name": "pivot",
1711
+ "engine": "isaac_sim_newton",
1712
+ "engine_version": "6.1.0.0",
1713
+ "status": "pass",
1714
+ "passed": true,
1715
+ "duration": 5.631,
1716
+ "message": "",
1717
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1726
+ "_timing_capture_frame_avg_ms": {
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1730
+ "_timing_encode_video_total_s": {
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1734
+ "_timing_encode_video_count": {
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+ "_render_blank_retry_unrecovered": {
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+ "unit": null
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+ },
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+ "pivot_score": {
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+ "value": 0.9,
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+ "unit": null
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+ },
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+ "pivot_pivot_height_pct": {
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+ "unit": null
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+ },
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+ "pivot_pivot_at_base": {
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+ "unit": null
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+ "pivot_pivot_centered_xy": {
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+ "value": 1,
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+ "pivot_ground_penetration": {
1763
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+ },
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+ "pivot_orbital_motion": {
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+ "value": 0,
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+ "unit": null
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+ },
1770
+ "pivot_passed": {
1771
+ "value": 1,
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+ "unit": null
1773
+ }
1774
+ },
1775
+ "kit_logs": [
1776
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1777
+ "level": "error",
1778
+ "channel": "omni.kit.app._impl",
1779
+ "message": "[py stderr]: Traceback (most recent call last):"
1780
+ },
1781
+ {
1782
+ "level": "error",
1783
+ "channel": "omni.kit.app._impl",
1784
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"
1785
+ },
1786
+ {
1787
+ "level": "error",
1788
+ "channel": "omni.kit.app._impl",
1789
+ "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"
1790
+ },
1791
+ {
1792
+ "level": "error",
1793
+ "channel": "omni.kit.app._impl",
1794
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"
1795
+ },
1796
+ {
1797
+ "level": "error",
1798
+ "channel": "omni.kit.app._impl",
1799
+ "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"
1800
+ },
1801
+ {
1802
+ "level": "error",
1803
+ "channel": "omni.kit.app._impl",
1804
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
1805
+ },
1806
+ {
1807
+ "level": "error",
1808
+ "channel": "omni.kit.app._impl",
1809
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"
1810
+ },
1811
+ {
1812
+ "level": "error",
1813
+ "channel": "omni.kit.app._impl",
1814
+ "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"
1815
+ },
1816
+ {
1817
+ "level": "error",
1818
+ "channel": "omni.kit.app._impl",
1819
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
1820
+ },
1821
+ {
1822
+ "level": "error",
1823
+ "channel": "omni.kit.app._impl",
1824
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
1825
+ },
1826
+ {
1827
+ "level": "error",
1828
+ "channel": "omni.kit.app._impl",
1829
+ "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"
1830
+ },
1831
+ {
1832
+ "level": "error",
1833
+ "channel": "omni.kit.app._impl",
1834
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^"
1835
+ },
1836
+ {
1837
+ "level": "error",
1838
+ "channel": "omni.kit.app._impl",
1839
+ "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"
1840
+ }
1841
+ ]
1842
+ },
1843
+ {
1844
+ "test_name": "presence",
1845
+ "engine": "isaac_sim_newton",
1846
+ "engine_version": "6.1.0.0",
1847
+ "status": "pass",
1848
+ "passed": true,
1849
+ "duration": 0.831,
1850
+ "message": "",
1851
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1852
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1856
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1864
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1868
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1871
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1872
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1876
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1880
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1881
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+ "unit": null
1883
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1884
+ "presence_passed": {
1885
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1886
+ "unit": null
1887
+ }
1888
+ },
1889
+ "kit_logs": [
1890
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1891
+ "level": "error",
1892
+ "channel": "omni.kit.app._impl",
1893
+ "message": "[py stderr]: Traceback (most recent call last):"
1894
+ },
1895
+ {
1896
+ "level": "error",
1897
+ "channel": "omni.kit.app._impl",
1898
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"
1899
+ },
1900
+ {
1901
+ "level": "error",
1902
+ "channel": "omni.kit.app._impl",
1903
+ "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"
1904
+ },
1905
+ {
1906
+ "level": "error",
1907
+ "channel": "omni.kit.app._impl",
1908
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"
1909
+ },
1910
+ {
1911
+ "level": "error",
1912
+ "channel": "omni.kit.app._impl",
1913
+ "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"
1914
+ },
1915
+ {
1916
+ "level": "error",
1917
+ "channel": "omni.kit.app._impl",
1918
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
1919
+ },
1920
+ {
1921
+ "level": "error",
1922
+ "channel": "omni.kit.app._impl",
1923
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"
1924
+ },
1925
+ {
1926
+ "level": "error",
1927
+ "channel": "omni.kit.app._impl",
1928
+ "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"
1929
+ },
1930
+ {
1931
+ "level": "error",
1932
+ "channel": "omni.kit.app._impl",
1933
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
1934
+ },
1935
+ {
1936
+ "level": "error",
1937
+ "channel": "omni.kit.app._impl",
1938
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
1939
+ },
1940
+ {
1941
+ "level": "error",
1942
+ "channel": "omni.kit.app._impl",
1943
+ "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"
1944
+ },
1945
+ {
1946
+ "level": "error",
1947
+ "channel": "omni.kit.app._impl",
1948
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^"
1949
+ },
1950
+ {
1951
+ "level": "error",
1952
+ "channel": "omni.kit.app._impl",
1953
+ "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"
1954
+ }
1955
+ ]
1956
+ },
1957
+ {
1958
+ "test_name": "mdl_renders",
1959
+ "engine": "isaac_sim_newton",
1960
+ "engine_version": "6.1.0.0",
1961
+ "status": "pass",
1962
+ "passed": true,
1963
+ "duration": 2.315,
1964
+ "message": "",
1965
+ "metrics": {
1966
+ "_timing_capture_frame_total_s": {
1967
+ "value": 0.622,
1968
+ "unit": null
1969
+ },
1970
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2128
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2140
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2145
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2146
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2147
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2148
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2149
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2150
+ "message": "Unexpected reference count of 2 for UsdStage 'anon:0x7889bc005a60:World7.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."
2151
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2152
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2153
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2158
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2159
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2160
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2161
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2162
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2163
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2164
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2165
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2166
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2167
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2168
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2169
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2170
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2171
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2172
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2173
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2175
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2176
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2177
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2178
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2179
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2180
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2181
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2182
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2183
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2184
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2185
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2186
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2187
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2188
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2189
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2190
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2191
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2192
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2193
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2194
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2195
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2196
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2197
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2198
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2199
+ "channel": "omni.kit.app._impl",
2200
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
2201
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2202
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2203
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2204
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2205
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2206
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2207
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2208
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2209
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2210
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2211
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2212
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2213
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2214
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2215
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2216
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2217
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2218
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2219
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2220
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2221
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2222
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2223
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2224
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2225
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2227
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2295
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2306
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2309
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2311
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2318
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2319
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2320
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2321
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2322
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2323
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2324
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2325
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2326
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2327
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2328
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2333
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2334
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2335
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2336
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2337
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2338
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2339
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2340
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2341
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2342
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2343
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2344
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2346
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2347
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2348
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2351
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2352
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2353
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2354
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2355
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2356
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2357
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2358
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2359
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2360
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2361
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2362
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2363
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2364
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2365
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2366
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2367
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2368
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2369
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2370
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2371
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2372
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2373
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2374
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2375
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2376
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2377
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2378
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2379
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2380
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2381
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2382
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2383
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
2384
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2385
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2386
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2387
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2388
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2389
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2390
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2391
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2392
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2393
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2394
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2395
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2396
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2397
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2398
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2399
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2400
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2401
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2402
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2403
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2404
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2405
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2406
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2444
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2445
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2447
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2448
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2450
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2451
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2452
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2453
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2454
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2455
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2456
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2457
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2459
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2460
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2461
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2462
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2463
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2464
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2465
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2466
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2467
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2468
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2469
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2470
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2471
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2472
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2473
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2474
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2475
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2476
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2477
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
2478
+ },
2479
+ {
2480
+ "level": "error",
2481
+ "channel": "omni.kit.app._impl",
2482
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"
2483
+ },
2484
+ {
2485
+ "level": "error",
2486
+ "channel": "omni.kit.app._impl",
2487
+ "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"
2488
+ },
2489
+ {
2490
+ "level": "error",
2491
+ "channel": "omni.kit.app._impl",
2492
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"
2493
+ },
2494
+ {
2495
+ "level": "error",
2496
+ "channel": "omni.kit.app._impl",
2497
+ "message": "[py stderr]: File \"<home>/Workspace/NV/IsaacLab/.venv/lib/python3.12/site-packages/isaacsim/extscache/omni.kit.widget.viewport-110.0.0+00c488ae/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"
2498
+ },
2499
+ {
2500
+ "level": "error",
2501
+ "channel": "omni.kit.app._impl",
2502
+ "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"
2503
+ },
2504
+ {
2505
+ "level": "error",
2506
+ "channel": "omni.kit.app._impl",
2507
+ "message": "[py stderr]: ^^^^^^^^^^^^^^^^"
2508
+ },
2509
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2510
+ "level": "error",
2511
+ "channel": "omni.kit.app._impl",
2512
+ "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"
2513
+ }
2514
+ ]
2515
+ },
2516
+ {
2517
+ "test_name": "semantic_labels_seg_stripped",
2518
+ "engine": "isaac_sim_newton",
2519
+ "engine_version": "6.1.0.0",
2520
+ "status": "pass",
2521
+ "passed": true,
2522
+ "duration": 1.119,
2523
+ "message": "",
2524
+ "metrics": {
2525
+ "semantic_labels_stripped_prims": {
2526
+ "value": 4,
2527
+ "unit": null
2528
+ },
2529
+ "semantic_labels_off_coverage": {
2530
+ "value": 0.001697,
2531
+ "unit": null
2532
+ },
2533
+ "semantic_labels_stripped_passed": {
2534
+ "value": 1,
2535
+ "unit": null
2536
+ }
2537
+ },
2538
+ "kit_logs": []
2539
+ }
2540
+ ]
2541
+ }
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1
+ {
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+ "simready_usd/cooking_ldgl6924s.usd": {
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+ "features_summary": {
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+ "version": "0.1.0"
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+ },
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+ "FET_000_NEWTON": {
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+ "blocking_failure": false,
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+ "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]",
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+ "optional requirements": "['com.nvidia.simready.RV.004']",
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+ "passed": false,
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+ "version": "0.1.0"
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+ },
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+ "blocking_failure": false,
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+ "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]",
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+ "optional requirements": "['com.nvidia.simready.RV.001']",
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+ },
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+ },
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+ "blocking_failure": false,
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+ "dependencies": "[]",
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+ },
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+ "blocking_failure": false,
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+ "dependencies": "[]",
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+ "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']",
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+ "passed": false,
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+ "version": "0.1.0"
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+ },
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+ "passed": false,
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+ },
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+ "blocking_failure": false,
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+ "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]",
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+ "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']",
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+ "passed": false,
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+ "version": "0.1.0"
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+ },
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+ "FET_004_NEWTON": {
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+ "blocking_failure": false,
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+ "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]",
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+ "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']",
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+ "passed": false,
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+ "version": "0.1.0"
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+ },
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+ "FET_004_PHYSX": {
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+ "blocking_failure": false,
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+ "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]",
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+ "passed": true,
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+ "version": "0.4.0"
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+ },
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+ "FET_004_STANDARD": {
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+ "blocking_failure": false,
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+ "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]",
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+ "passed": true,
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+ "version": "0.2.0"
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+ },
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+ "FET_005_STANDARD": {
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+ "blocking_failure": false,
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+ "optional requirements": "['com.nvidia.simready.GSP.001']",
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+ "passed": false,
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+ "version": "0.1.0"
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+ },
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+ "blocking_failure": false,
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+ "dependencies": "[]",
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+ "passed": true,
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+ "version": "0.2.0"
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+ },
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+ "FET_006_OPENPBR": {
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+ "blocking_failure": false,
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+ "dependencies": "[]",
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+ "optional requirements": "['com.nvidia.simready.VM.PBR.001']",
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+ "passed": false,
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+ "version": "0.1.0"
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+ },
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+ },
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+ "FET_007_STANDARD": {
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+ "blocking_failure": false,
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+ "dependencies": "[]",
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+ "passed": true,
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+ "version": "0.2.0"
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+ },
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+ "FET_010_STANDARD": {
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+ "blocking_failure": false,
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+ "dependencies": "[]",
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+ "passed": true,
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+ "version": "0.1.0"
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+ },
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+ "blocking_failure": false,
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+ },
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+ "FET_011_STANDARD": {
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+ "blocking_failure": false,
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+ "dependencies": "[]",
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+ "passed": true,
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+ "version": "0.2.0"
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+ },
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+ "dependencies": "[]",
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+ "passed": true,
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+ "version": "0.1.0"
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+ },
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+ },
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+ "passed": true,
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+ "version": "0.1.0"
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+ },
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+ "FET_100_ISAAC": {
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+ "blocking_failure": false,
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+ "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]",
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+ "optional requirements": "['com.nvidia.simready.ISA.001']",
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+ "passed": false,
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+ "version": "0.4.0"
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+ }
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+ },
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+ "profile_id": "Robotics-Prop",
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+ "profile_version": "4.0.0",
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+ "simready_validate_version": "2026.8.0",
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+ "tier_versions": {
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+ "tier_core": "2026.8.0"
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+ }
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+ }
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+ }
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1
+ /*
2
+ * SPDX-FileCopyrightText: Copyright (c) 2022-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
3
+ * SPDX-License-Identifier: BSD-3-Clause
4
+ */
5
+
6
+ mdl 1.7;
7
+
8
+ import ::df::*;
9
+ import ::state::*;
10
+ import ::math::*;
11
+ import ::base::*;
12
+ import ::state::*;
13
+ import ::tex::*;
14
+ import ::anno::*;
15
+
16
+ import ::debug::*;
17
+
18
+ import ::nvidia::core_definitions::file_texture;
19
+ import ::nvidia::core_definitions::normalmap_texture;
20
+
21
+ import OmniPBR_ClearCoat::*;
22
+
23
+
24
+ // OmniPBR //
25
+
26
+ export material OmniPBR(
27
+
28
+ // Albdeo //
29
+
30
+ color diffuse_color_constant = color(0.2) [[
31
+ anno::display_name("Albedo Color"),
32
+ anno::description("This is the albedo base color"),
33
+ anno::in_group("Albedo")
34
+ ]],
35
+ uniform texture_2d diffuse_texture = texture_2d() [[
36
+ anno::display_name("Albedo Map"),
37
+ anno::in_group("Albedo")
38
+ ]],
39
+ float albedo_desaturation = float(0.0) [[
40
+ anno::display_name("Albedo Map Desaturation"),
41
+ anno::description("Desaturates the albedo map"),
42
+ anno::in_group("Albedo"),
43
+ anno::soft_range(float(0.0), float(1.0))
44
+ ]],
45
+ float albedo_add = float(0.0) [[
46
+ anno::display_name("Albedo Add"),
47
+ anno::description("Adds a constant value to the diffuse color "),
48
+ anno::in_group("Albedo"),
49
+ anno::soft_range(float(-1.0), float(1.0))
50
+ ]],
51
+ float albedo_brightness = float(1.0) [[
52
+ anno::display_name("Albedo Brightness"),
53
+ anno::description("Multiplier for the diffuse color "),
54
+ anno::in_group("Albedo"),
55
+ anno::soft_range(float(0.0), float(1.0))
56
+ ]],
57
+ color diffuse_tint = color(1.0) [[
58
+ anno::display_name("Color Tint"),
59
+ anno::description("When enabled, this color value is multiplied over the final albedo color"),
60
+ anno::in_group("Albedo")
61
+ ]],
62
+
63
+
64
+ // Reflectivity //
65
+
66
+ float reflection_roughness_constant = float(0.5) [[
67
+ anno::display_name("Roughness Amount"),
68
+ anno::description("Higher roughness values lead to more blurry reflections"),
69
+ anno::in_group("Reflectivity"),
70
+ anno::hard_range(float(0.0), float(1.0))
71
+ ]],
72
+ float reflection_roughness_texture_influence = float(0.0) [[
73
+ anno::display_name("Roughness Map Influence"),
74
+ anno::description("Blends between the constant value and the lookup of the roughness texture"),
75
+ anno::in_group("Reflectivity"),
76
+ anno::hard_range(float(0.0), float(1.0))
77
+ ]],
78
+ uniform texture_2d reflectionroughness_texture = texture_2d() [[
79
+ anno::display_name("Roughness Map"),
80
+ anno::in_group("Reflectivity"),
81
+ anno::usage("roughness")
82
+ ]],
83
+ float metallic_constant = float(0.0) [[
84
+ anno::display_name("Metallic Amount"),
85
+ anno::description("Metallic Material"),
86
+ anno::in_group("Reflectivity"),
87
+ anno::hard_range(float(0.0), float(1.0))
88
+ ]],
89
+ float metallic_texture_influence = float(0.0) [[
90
+ anno::display_name("Metallic Map Influence"),
91
+ anno::description("Blends between the constant value and the lookup of the metallic texture"),
92
+ anno::in_group("Reflectivity"),
93
+ anno::hard_range(float(0.0), float(1.0))
94
+ ]],
95
+ uniform texture_2d metallic_texture = texture_2d() [[
96
+ anno::display_name("Metallic Map"),
97
+ anno::in_group("Reflectivity"),
98
+ anno::usage("metalness")
99
+ ]],
100
+ float specular_level = float(0.5) [[
101
+ anno::display_name("Specular"),
102
+ anno::description("The specular level (intensity) of the material"),
103
+ anno::in_group("Reflectivity"),
104
+ anno::soft_range(float(0.0), float(1.0))
105
+ ]],
106
+
107
+
108
+ // ORM //
109
+
110
+ uniform bool enable_ORM_texture = false [[
111
+ anno::display_name("Enable ORM Texture"),
112
+ anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"),
113
+ anno::in_group("Reflectivity")
114
+ ]],
115
+ uniform texture_2d ORM_texture = texture_2d() [[
116
+ anno::display_name("ORM Map"),
117
+ anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"),
118
+ anno::in_group("Reflectivity"),
119
+ anno::usage("roughness")
120
+ ]],
121
+
122
+
123
+ // AO Group //
124
+
125
+ float ao_to_diffuse = 0.0 [[
126
+ anno::display_name("AO to diffuse"),
127
+ anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"),
128
+ anno::in_group("AO"),
129
+ anno::hard_range(float(0.0), float(1.0))
130
+ ]],
131
+ uniform texture_2d ao_texture = texture_2d() [[
132
+ anno::display_name("Ambient Occlusion Map"),
133
+ anno::description("The ambient occlusion texture for the material"),
134
+ anno::in_group("AO"),
135
+ anno::usage("occlusion")
136
+ ]],
137
+
138
+
139
+ // Emission //
140
+
141
+ uniform bool enable_emission = false [[
142
+ anno::display_name("Enable Emission"),
143
+ anno::description("Enables the emission of light from the material"),
144
+ anno::in_group("Emissive")
145
+ ]],
146
+ color emissive_color = color(1.0,0.1,0.1) [[
147
+ anno::display_name("Emissive Color"),
148
+ anno::description("The emission color"),
149
+ anno::in_group("Emissive"),
150
+ anno::enable_if("enable_emission == true")
151
+ ]],
152
+ uniform texture_2d emissive_color_texture = texture_2d() [[
153
+ anno::display_name("Emissive Color map"),
154
+ anno::in_group("Emissive"),
155
+ anno::description("The emissive color texture"),
156
+ anno::enable_if("enable_emission == true")
157
+ ]],
158
+ uniform texture_2d emissive_mask_texture = texture_2d() [[
159
+ anno::display_name("Emissive Mask map"),
160
+ anno::description("The texture masking the emissive color"),
161
+ anno::in_group("Emissive"),
162
+ anno::enable_if("enable_emission == true"),
163
+ anno::usage("occlusion")
164
+ ]],
165
+ float emissive_intensity = float(40.0) [[
166
+ anno::display_name("Emissive Intensity"),
167
+ anno::description("Intensity of the emission"),
168
+ anno::in_group("Emissive"),
169
+ anno::enable_if("enable_emission == true")
170
+ ]],
171
+
172
+
173
+ // Cutout Opacity //
174
+
175
+ uniform bool enable_opacity = false [[
176
+ anno::display_name("Enable Opacity"),
177
+ anno::description("Enables the use of cutout opacity"),
178
+ anno::in_group("Opacity")
179
+ ]],
180
+ uniform texture_2d opacity_texture = texture_2d() [[
181
+ anno::display_name("Opacity Map"),
182
+ anno::in_group("Opacity"),
183
+ anno::usage("opacity")
184
+ ]],
185
+ float opacity_constant = float(1.0) [[
186
+ anno::display_name("Opacity Amount"),
187
+ anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"),
188
+ anno::in_group("Opacity"),
189
+ anno::hard_range(float(0.0), float(1.0))
190
+ ]],
191
+ uniform bool enable_opacity_texture = false [[
192
+ anno::display_name("Enable Opacity Texture"),
193
+ anno::description("Enables or disables the usage of the opacity texture map"),
194
+ anno::in_group("Opacity")
195
+ ]],
196
+ uniform base::mono_mode opacity_mode = base::mono_average [[
197
+ anno::display_name("Opacity Mono Source"),
198
+ anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"),
199
+ anno::in_group("Opacity")
200
+ ]],
201
+ uniform float opacity_threshold = float(0.0) [[
202
+ anno::hard_range(0.0, 1.0),
203
+ anno::display_name("Opacity Threshold"),
204
+ anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"),
205
+ anno::in_group("Opacity")
206
+ ]],
207
+
208
+
209
+ // Normal //
210
+
211
+ uniform float geometry_normal_roughness_strength = 1.f
212
+ [[
213
+ anno::hard_range(0.0, 1.0),
214
+ anno::display_name("Normal map to roughness weight"),
215
+ anno::description("Enables and weights roughness induced by normal maps"),
216
+ anno::in_group("Normal")
217
+ ]],
218
+ uniform float bump_factor = float(1.0) [[
219
+ anno::display_name("Normal Strength"),
220
+ anno::description("Strength of normal map"),
221
+ anno::in_group("Normal"),
222
+ anno::soft_range(float(0.0), float(1.0))
223
+ ]],
224
+ uniform texture_2d normalmap_texture = texture_2d() [[
225
+ anno::display_name("Normal Map"),
226
+ anno::in_group("Normal"),
227
+ anno::usage("normal")
228
+ ]],
229
+ uniform float detail_bump_factor = float(0.3) [[
230
+ anno::display_name("Detail Normal Strength"),
231
+ anno::in_group("Normal"),
232
+ anno::description("Strength of the detail normal"),
233
+ anno::soft_range(float(0.0), float(1.0))
234
+ ]],
235
+ uniform texture_2d detail_normalmap_texture = texture_2d() [[
236
+ anno::display_name("Detail Normal Map"),
237
+ anno::in_group("Normal"),
238
+ anno::usage("normal")
239
+ ]],
240
+ uniform bool flip_tangent_u = false [[
241
+ anno::display_name("Normal Map Flip U Tangent"),
242
+ anno::in_group("Normal")
243
+ ]],
244
+ uniform bool flip_tangent_v = true [[
245
+ anno::display_name("Normal Map Flip V Tangent"),
246
+ anno::in_group("Normal")
247
+ ]],
248
+
249
+
250
+ // UVW Projection Group //
251
+
252
+ uniform bool project_uvw = false [[
253
+ anno::display_name("Enable Project UVW Coordinates"),
254
+ anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"),
255
+ anno::in_group("UV")
256
+ ]],
257
+ uniform bool world_or_object = false [[
258
+ anno::display_name("Enable World Space"),
259
+ anno::description("When enabled, uses world space for projection, otherwise object space is used"),
260
+ anno::in_group("UV"),
261
+ anno::enable_if("project_uvw == true")
262
+ ]],
263
+ uniform int uv_space_index = 0 [[
264
+ anno::display_name("UV Space Index"),
265
+ anno::description("UV Space Index."),
266
+ anno::in_group("UV"),
267
+ anno::enable_if("project_uvw == true"),
268
+ anno::hard_range(int(0), int(3))
269
+ ]],
270
+
271
+
272
+ // UVW Adjustments Group //
273
+
274
+ uniform float2 texture_translate = float2(0.0) [[
275
+ anno::display_name("Texture Translate"),
276
+ anno::description("Controls position of texture."),
277
+ anno::in_group("UV"),
278
+ anno::enable_if("project_uvw == true")
279
+ ]],
280
+ uniform float texture_rotate = float(0.0) [[
281
+ anno::display_name("Texture Rotate"),
282
+ anno::description("Rotates angle of texture in degrees."),
283
+ anno::in_group("UV"),
284
+ anno::enable_if("project_uvw == true")
285
+ ]],
286
+ uniform float2 texture_scale = float2(1.0) [[
287
+ anno::display_name("Texture Tiling"),
288
+ anno::description("Controls the repetition of the texture."),
289
+ anno::in_group("UV"),
290
+ anno::enable_if("project_uvw == true")
291
+ ]],
292
+ uniform float2 detail_texture_translate = float2(0.0) [[
293
+ anno::display_name("Detail Texture Translate"),
294
+ anno::description("Controls the position of the detail texture."),
295
+ anno::in_group("UV"),
296
+ anno::enable_if("project_uvw == true")
297
+ ]],
298
+ uniform float detail_texture_rotate = float(0.0) [[
299
+ anno::display_name("Detail Texture Rotate"),
300
+ anno::description("Rotates angle of the detail texture in degrees."),
301
+ anno::in_group("UV"),
302
+ anno::enable_if("project_uvw == true")
303
+ ]],
304
+ uniform float2 detail_texture_scale = float2(1.0) [[
305
+ anno::display_name("Detail Texture Tiling"),
306
+ anno::description("Controls the repetition of the detail texture."),
307
+ anno::in_group("UV"),
308
+ anno::enable_if("project_uvw == true")
309
+ ]],
310
+
311
+
312
+ // Geometry //
313
+
314
+ uniform float round_edges_radius = float(0.0) [[
315
+ anno::display_name("Round Edge Radius"),
316
+ anno::description("Influence radius around the edges in meters"),
317
+ anno::in_group("Geometry"),
318
+ anno::soft_range(0.0, 1.0)
319
+ ]],
320
+ uniform float round_edges_roundness = float(1.0) [[
321
+ anno::display_name("Round Edge Roundness"),
322
+ anno::description("Determines how round the edge will look"),
323
+ anno::in_group("Geometry"),
324
+ anno::hard_range(0.0, 1.0)
325
+ ]],
326
+ uniform bool round_edges_across_materials = false [[
327
+ anno::display_name("Round Edge Across Materials"),
328
+ anno::description("Normal smoothing happens only between facets of equal material, \n"
329
+ "\t\tunless this parameter is set true, in which case the smoothing \n"
330
+ "\t\thappens between facets irrespective of their materials"),
331
+ anno::in_group("Geometry")
332
+ ]]
333
+ )
334
+ [[
335
+ anno::display_name("OmniPBR"),
336
+ anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."),
337
+ anno::in_group("Base"),
338
+ anno::version( 2, 1, 2),
339
+ anno::author("NVIDIA CORPORATION"),
340
+ anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic"))
341
+ ]] = let {
342
+
343
+ material base = OmniPBR_ClearCoat::OmniPBR_ClearCoat(
344
+ diffuse_color_constant: diffuse_color_constant,
345
+ diffuse_texture: diffuse_texture,
346
+ albedo_desaturation: albedo_desaturation,
347
+ albedo_add: albedo_add,
348
+ albedo_brightness: albedo_brightness,
349
+ diffuse_tint: diffuse_tint,
350
+ reflection_roughness_constant: reflection_roughness_constant,
351
+ reflection_roughness_texture_influence: reflection_roughness_texture_influence,
352
+ reflectionroughness_texture: reflectionroughness_texture,
353
+ metallic_constant: metallic_constant,
354
+ metallic_texture_influence: metallic_texture_influence,
355
+ metallic_texture: metallic_texture,
356
+ specular_level: specular_level,
357
+ enable_ORM_texture: enable_ORM_texture,
358
+ ORM_texture: ORM_texture,
359
+ ao_to_diffuse: ao_to_diffuse,
360
+ ao_texture: ao_texture,
361
+ enable_emission: enable_emission,
362
+ emissive_color: emissive_color,
363
+ emissive_color_texture: emissive_color_texture,
364
+ emissive_mask_texture: emissive_mask_texture,
365
+ emissive_intensity: emissive_intensity,
366
+ enable_opacity: enable_opacity,
367
+ opacity_texture: opacity_texture,
368
+ opacity_constant: opacity_constant,
369
+ enable_opacity_texture: enable_opacity_texture,
370
+ opacity_mode: opacity_mode,
371
+ opacity_threshold: opacity_threshold,
372
+ geometry_normal_roughness_strength: geometry_normal_roughness_strength,
373
+ bump_factor: bump_factor,
374
+ normalmap_texture: normalmap_texture,
375
+ detail_bump_factor: detail_bump_factor,
376
+ detail_normalmap_texture: detail_normalmap_texture,
377
+ flip_tangent_u: flip_tangent_u,
378
+ flip_tangent_v: flip_tangent_v,
379
+ project_uvw: project_uvw,
380
+ world_or_object: world_or_object,
381
+ uv_space_index: uv_space_index,
382
+ texture_translate: texture_translate,
383
+ texture_rotate: texture_rotate,
384
+ texture_scale: texture_scale,
385
+ detail_texture_translate: detail_texture_translate,
386
+ detail_texture_rotate: detail_texture_rotate,
387
+ detail_texture_scale: detail_texture_scale,
388
+ round_edges_radius: round_edges_radius,
389
+ round_edges_roundness: round_edges_roundness,
390
+ round_edges_across_materials: round_edges_across_materials
391
+ );
392
+
393
+ } in material(
394
+ surface: base.surface,
395
+ geometry: base.geometry
396
+ );
cooking_ldgl6924s/simready_usd/materials/OmniPBRBase.mdl ADDED
@@ -0,0 +1,470 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * SPDX-FileCopyrightText: Copyright (c) 2022-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
3
+ * SPDX-License-Identifier: BSD-3-Clause
4
+ */
5
+
6
+ mdl 1.7;
7
+
8
+ import ::df::*;
9
+ import ::state::*;
10
+ import ::math::*;
11
+ import ::base::*;
12
+ import ::tex::*;
13
+ import ::anno::*;
14
+ import ::anno::*;
15
+
16
+ export float3 HemiOctahedronToUnitVector( float2 Oct ) [[
17
+ anno::hidden()
18
+ ]]
19
+ {
20
+ Oct = float2( Oct.x + Oct.y, Oct.x - Oct.y ) * 0.5;
21
+ float3 N = float3( Oct.x, Oct.y, 1.0 - math::dot( float2(1.0), math::abs(Oct) ) );
22
+ return math::normalize(N);
23
+ }
24
+
25
+ export struct NormalData [[
26
+ anno::hidden()
27
+ ]]
28
+ {
29
+ float3 normal;
30
+ float2 roughness;
31
+ };
32
+
33
+ export NormalData tangent_space_normal_roughness_texture(
34
+ uniform texture_2d texture
35
+ [[
36
+ anno::description("The input texture"),
37
+ anno::usage("normal")
38
+ ]],
39
+ uniform float factor = 1.0f
40
+ [[ anno::description("Determines the degree of bumpiness") ]],
41
+ uniform bool flip_tangent_u = false
42
+ [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]],
43
+ uniform bool flip_tangent_v = false
44
+ [[ anno::description("Can be used to fix mismatches between the object's tangent space and the normal map's tangent space") ]],
45
+ base::texture_coordinate_info uvw = base::texture_coordinate_info()
46
+ [[ anno::description("Parameterization to be used for texture mapping. Defaults to texture channel 0.") ]],
47
+ uniform float2 crop_u = float2( 0.0, 1.0)
48
+ [[ anno::description("Restricts the texture access to sub-domain of the texture in the u direction") ]],
49
+ uniform float2 crop_v = float2( 0.0, 1.0)
50
+ [[ anno::description("Restricts the texture access to sub-domain of the texture in the v direction") ]],
51
+ uniform tex::wrap_mode wrap_u = tex::wrap_repeat
52
+ [[ anno::description("Wrapping mode in the u direction") ]],
53
+ uniform tex::wrap_mode wrap_v = tex::wrap_repeat
54
+ [[ anno::description("Wrapping mode in the v direction") ]],
55
+ uniform bool clip = false
56
+ [[
57
+ anno::description("deprecated, usewrap_mode=tex::wrap_clip. Defines wrap_clamp behavior. If true, lookup outside [0,1] results in no bump"),
58
+ anno::hidden()
59
+ ]],
60
+ uniform float scale = 1.
61
+ [[
62
+ anno::description("Scales the value red from the texture file. Can be used to adapt to different normal map formats"),
63
+ anno::unused()
64
+ ]],
65
+ uniform float offset = 0.
66
+ [[
67
+ anno::description("Offset applied to the value red from the texture file. Can be used to adapt to different normal map formats"),
68
+ anno::unused()
69
+ ]],
70
+ uniform float animation_start_time = 0.
71
+ [[ anno::description("When to start playing first frame of the animation ") ]],
72
+ uniform int2 animation_crop = int2(0, 0)
73
+ [[ anno::description("If the texture is an animation, the range of frames to be played can be specified.") ]],
74
+ uniform tex::wrap_mode animation_wrap = tex::wrap_repeat
75
+ [[ anno::description("Defines what to do outside of regular animation time") ]],
76
+ uniform float animation_fps = 30
77
+ [[ anno::description("Framerate to use for animation playback") ]]
78
+ )
79
+ [[
80
+ anno::description("Interprets the color values of a bitmap as a vector in tangent space"),
81
+ anno::hidden(),
82
+ anno::noinline()
83
+ ]]
84
+ {
85
+ NormalData normalData;
86
+ normalData.roughness = float2(0);
87
+ normalData.normal = state::normal();
88
+
89
+ float frame = 0.0;
90
+ if(animation_crop != int2(0,0)) //only if we have an animation
91
+ {
92
+ frame = (::state::animation_time()-animation_start_time) * animation_fps ; //start playing at first frame of the animation
93
+ switch ( animation_wrap) {
94
+ case tex::wrap_repeat:
95
+ frame=frame>0? math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.x:
96
+ math::fmod(frame,animation_crop.y-animation_crop.x)+animation_crop.y;
97
+ break;
98
+ case tex::wrap_mirrored_repeat:
99
+ float animation_crop_2y = 2.0*animation_crop.y;
100
+ frame=frame>0? math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop.x:
101
+ math::fmod(frame,(animation_crop.y-animation_crop.x)*2.0)+animation_crop_2y-animation_crop.x;
102
+ if(frame>animation_crop.y)
103
+ frame = animation_crop_2y-frame;
104
+ break;
105
+ case tex::wrap_clamp:
106
+ frame = math::clamp( frame+animation_crop.x, animation_crop.x, animation_crop.y);
107
+ break;
108
+ case tex::wrap_clip:
109
+ frame += animation_crop.x;
110
+ if(frame < animation_crop.x || frame > animation_crop.y) return normalData;
111
+ break;
112
+ }
113
+ }
114
+
115
+ if (tex::width(texture) == 0 || tex::height(texture) == 0 || // avoid division by zero in texremapu for invalid resource
116
+ factor == 0.0f)
117
+ return normalData;
118
+ {
119
+ if (clip) {
120
+ if (wrap_u == tex::wrap_clamp && (uvw.position.x < 0. || uvw.position.x > 1.)) {
121
+ return normalData;
122
+ }
123
+ if (wrap_v == tex::wrap_clamp && (uvw.position.y < 0. || uvw.position.y > 1.)) {
124
+ return normalData;
125
+ }
126
+ }
127
+ if (wrap_u == tex::wrap_clip && (uvw.position.x < 0. || uvw.position.x > 1.)) {
128
+ return normalData;
129
+ }
130
+ if (wrap_v == tex::wrap_clip && (uvw.position.y < 0. || uvw.position.y > 1.)) {
131
+ return normalData;
132
+ }
133
+ }
134
+ bool pixel_flip_u = flip_tangent_u;
135
+ bool pixel_flip_v = flip_tangent_v;
136
+ //if we mirror repeat a tangent space texture, tangent space needs to be flipped for every other tile
137
+ if (wrap_u == tex::wrap_mirrored_repeat) {
138
+ if( uvw.position.x > 0. && int(uvw.position.x) % 2 == 1)
139
+ pixel_flip_u = ! pixel_flip_u;
140
+ else if( uvw.position.x < 0. && int(uvw.position.x) % 2 == 0)
141
+ pixel_flip_u = ! pixel_flip_u;
142
+ }
143
+ if (wrap_v == tex::wrap_mirrored_repeat) {
144
+ if( uvw.position.y > 0. && int(uvw.position.y) % 2 == 1)
145
+ pixel_flip_v = ! pixel_flip_v;
146
+ else if( uvw.position.y < 0. && int(uvw.position.y) % 2 == 0)
147
+ pixel_flip_v = ! pixel_flip_v;
148
+ }
149
+
150
+ float3 transformed_tangent_u = uvw.tangent_u;
151
+ float3 transformed_tangent_v = uvw.tangent_v;
152
+
153
+ if (pixel_flip_u)
154
+ transformed_tangent_u=-transformed_tangent_u;
155
+ if (pixel_flip_v)
156
+ transformed_tangent_v=-transformed_tangent_v;
157
+
158
+ float3 tangent_space_normal;
159
+ float4 normal_raw = tex::lookup_float4(texture,float2(uvw.position.x,uvw.position.y), wrap_u, wrap_v, crop_u, crop_v, frame);
160
+ if(normal_raw.x > 1.5)
161
+ {
162
+ // octahedron packed by OV
163
+ normal_raw.x -= 2.0;
164
+ normal_raw.x -= 0.5;
165
+ normal_raw.y -= 0.5;
166
+ tangent_space_normal = HemiOctahedronToUnitVector(float2(normal_raw.x, normal_raw.y) * 2.0);
167
+ normalData.roughness = float2(normal_raw.z, normal_raw.w);
168
+ }
169
+ else
170
+ {
171
+ // regular
172
+ tangent_space_normal = (float3(normal_raw.x, normal_raw.y, normal_raw.z) - float3(0.5)) * 2.0;
173
+ normalData.roughness = float2(0);
174
+ }
175
+
176
+ normalData.normal = math::normalize(
177
+ transformed_tangent_u * tangent_space_normal.x * factor +
178
+ transformed_tangent_v * tangent_space_normal.y * factor +
179
+ state::normal() * tangent_space_normal.z);
180
+
181
+ return normalData;
182
+ }
183
+
184
+
185
+ export material OmniPBRBase(
186
+
187
+
188
+ // Albdeo //
189
+
190
+ color diffuse_reflection_color = color(0.2) [[
191
+ anno::display_name("Albedo Color"),
192
+ anno::description("This is the albedo base color"),
193
+ anno::in_group("Albedo")
194
+ ]],
195
+ color diffuse_tint = color(1.0) [[
196
+ anno::display_name("Albedo Tint"),
197
+ anno::description("When enabled, this color value is multiplied over the final albedo color"),
198
+ anno::in_group("Albedo")
199
+ ]],
200
+
201
+
202
+ // Reflecitivity //
203
+
204
+ float specular_reflection_roughness = float(0.0) [[
205
+ anno::display_name("Roughness"),
206
+ anno::description("Higher roughness values lead to more blurry reflections"),
207
+ anno::in_group("Reflectivity"),
208
+ anno::hard_range(0.0, 1.0)
209
+ ]],
210
+ float2 specular_reflection_aniso_roughness = float2(0.0, 0.0) [[
211
+ anno::display_name("Aniso roughness"),
212
+ anno::description("Higher roughness values lead to more blurry reflections"),
213
+ anno::in_group("Reflectivity"),
214
+ anno::hidden()
215
+ ]],
216
+ float metalness = float(0.0) [[
217
+ anno::display_name("Metalness"),
218
+ anno::description("Bias towards pure specular reflection"),
219
+ anno::in_group("Reflectivity"),
220
+ anno::hard_range(0.0, 1.0)
221
+ ]],
222
+ float specular_level = float(0.5) [[
223
+ anno::display_name("Specular"),
224
+ anno::description("The specular level (intensity) of the material"),
225
+ anno::in_group("Reflectivity"),
226
+ anno::soft_range(0.0, 1.0)
227
+ ]],
228
+
229
+
230
+ // Emission //
231
+
232
+ uniform bool enable_emission = false [[
233
+ anno::display_name("Enable Emission"),
234
+ anno::description("Enables the emission of light from the material"),
235
+ anno::in_group("Emissive")
236
+ ]],
237
+ color emission_color = color(1.0,0.1,0.1) [[
238
+ anno::display_name("Emissive Color"),
239
+ anno::description("The emission color"),
240
+ anno::in_group("Emissive"),
241
+ anno::enable_if("enable_emission == true")
242
+ ]],
243
+ float emission_intensity = float(40.0) [[
244
+ anno::display_name("Emissive Intensity"),
245
+ anno::description("Intensity of the emission"),
246
+ anno::in_group("Emissive"),
247
+ anno::soft_range(0.0, 1000.0),
248
+ anno::enable_if("enable_emission == true")
249
+ ]],
250
+
251
+
252
+ // Geometry Opacity //
253
+
254
+ uniform bool enable_opacity = false [[
255
+ anno::display_name("Enable Opacity"),
256
+ anno::description("Enables the use of cutout opacity"),
257
+ anno::in_group("Opacity")
258
+ ]],
259
+ float geometry_opacity = float(1.0) [[
260
+ anno::display_name("Opacity Amount"),
261
+ anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"),
262
+ anno::in_group("Opacity"),
263
+ anno::hard_range(0.0, 1.0)
264
+ ]],
265
+ uniform float geometry_opacity_threshold = 0.f
266
+ [[
267
+ anno::display_name("Opacity Threshold"),
268
+ anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"),
269
+ anno::in_group("Opacity"),
270
+ anno::hard_range(0.0, 1.0)
271
+ ]],
272
+
273
+
274
+ // Clearcoat //
275
+
276
+ uniform bool enable_coat = false [[
277
+ anno::display_name("Enable Clearcoat Layer"),
278
+ anno::description("Adds a coat layer on top of the material when enabled"),
279
+ anno::in_group("Clearcoat")
280
+ ]],
281
+ float coat_weight = float(1.0) [[
282
+ anno::display_name("Clearcoat Weight"),
283
+ anno::description("Sets the weight for coat layer"),
284
+ anno::in_group("Clearcoat"),
285
+ anno::hard_range(0.0, 1.0)
286
+ ]],
287
+ color coat_color = color(1.0) [[
288
+ anno::display_name("Clearcoat Tint"),
289
+ anno::description("Clearcoat is tinted and affects the underlying material"),
290
+ anno::in_group("Clearcoat")
291
+ ]],
292
+ float coat_transparency = float(1.0) [[
293
+ anno::display_name("Clearcoat Transparency"),
294
+ anno::description("Adjusts the transparency of the coat. Can be turned into a fully opaque coat covering the underlying layer"),
295
+ anno::in_group("Clearcoat"),
296
+ anno::hard_range(0.0, 1.0)
297
+ ]],
298
+ float coat_roughness = float(0.0) [[
299
+ anno::display_name("Clearcoat Roughness"),
300
+ anno::description("Higher roughness values lead to more blurry reflections"),
301
+ anno::in_group("Clearcoat"),
302
+ anno::hard_range(0.0, 1.0)
303
+ ]],
304
+ float2 coat_aniso_roughness = float2(0.0, 0.0) [[
305
+ anno::display_name("Clearcoat aniso roughness"),
306
+ anno::description("Higher roughness values lead to more blurry reflections"),
307
+ anno::in_group("Clearcoat"),
308
+ anno::hidden()
309
+ ]],
310
+ float coat_ior = float(1.56) [[
311
+ anno::display_name("Clearcoat IOR"),
312
+ anno::description("Sets the Index of refraction for the coat layer"),
313
+ anno::in_group("Clearcoat"),
314
+ anno::soft_range(0.0, 4.0)
315
+ ]],
316
+ float3 clearcoat_geometry_normal = state::normal() [[
317
+ anno::display_name("Clearcoat Normal"),
318
+ anno::in_group("Clearcoat"),
319
+ anno::usage("normal")
320
+ ]],
321
+
322
+
323
+ // Geometry //
324
+
325
+ uniform float round_edges_radius = float(0.0) [[
326
+ anno::display_name("Round Edge Radius"),
327
+ anno::description("Influence radius around the edges in meters"),
328
+ anno::in_group("Geometry"),
329
+ anno::soft_range(0.0, 1.0)
330
+ ]],
331
+ uniform float round_edges_roundness = float(1.0) [[
332
+ anno::display_name("Round Edge Roundness"),
333
+ anno::description("Determines how round the edge will look"),
334
+ anno::in_group("Geometry"),
335
+ anno::hard_range(0.0, 1.0)
336
+ ]],
337
+ uniform bool round_edges_across_materials = false [[
338
+ anno::display_name("Round Edge Across Materials"),
339
+ anno::description("Normal smoothing happens only between facets of equal material, \n"
340
+ "\t\tunless this parameter is set true, in which case the smoothing \n"
341
+ "\t\thappens between facets irrespective of their materials"),
342
+ anno::in_group("Geometry")
343
+ ]],
344
+ float3 geometry_normal = state::normal() [[
345
+ anno::display_name("Geometry Normal"),
346
+ anno::in_group("Geometry"),
347
+ anno::usage("normal")
348
+ ]]
349
+
350
+ )
351
+ [[
352
+ anno::display_name("OmniPBR Base"),
353
+ anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."),
354
+ anno::in_group("Omni Materials"),
355
+ anno::version( 2, 1, 1),
356
+ anno::author("NVIDIA CORPORATION"),
357
+ anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic"))
358
+ ]]
359
+ = let{
360
+
361
+ // Diffuse Bsdf //
362
+
363
+ color tinted_diffuse_color = diffuse_reflection_color * diffuse_tint;
364
+
365
+ color base_color = tinted_diffuse_color;
366
+
367
+ bsdf diffuse_bsdf = df::weighted_layer(
368
+ weight: 1.0,
369
+ layer: df::diffuse_reflection_bsdf(
370
+ tint: base_color,
371
+ roughness: float(0.0)
372
+ ),
373
+ base: bsdf(),
374
+ normal: geometry_normal
375
+ );
376
+
377
+ // Glossy Reflection Bsdf //
378
+
379
+ float roughness_u = math::clamp(specular_reflection_roughness * specular_reflection_roughness
380
+ + specular_reflection_aniso_roughness.x * specular_reflection_aniso_roughness.x, 0, 1);
381
+ float roughness_v = math::clamp(specular_reflection_roughness * specular_reflection_roughness
382
+ + specular_reflection_aniso_roughness.y * specular_reflection_aniso_roughness.y, 0, 1);
383
+ bsdf ggx_smith_bsdf = df::microfacet_ggx_smith_bsdf(
384
+ roughness_u: roughness_u,
385
+ roughness_v: roughness_v,
386
+ tint: color(1.0),
387
+ mode: df::scatter_reflect
388
+ );
389
+
390
+ bsdf custom_curve_layer_bsdf = df::custom_curve_layer(
391
+ normal_reflectivity: 0.08,
392
+ grazing_reflectivity: 1.0,
393
+ exponent: 5.0,
394
+ weight: specular_level,
395
+ layer: ggx_smith_bsdf,
396
+ base: diffuse_bsdf,
397
+ normal: geometry_normal
398
+ );
399
+
400
+ bsdf directional_factor_bsdf = df::tint(base_color, ggx_smith_bsdf);
401
+
402
+ bsdf omni_PBR_bsdf = df::weighted_layer(
403
+ weight: metalness,
404
+ layer: directional_factor_bsdf,
405
+ base: custom_curve_layer_bsdf,
406
+ normal: geometry_normal
407
+ );
408
+
409
+ // Clear Coat //
410
+
411
+ float coat_roughness_u = math::clamp(coat_roughness * coat_roughness
412
+ + coat_aniso_roughness.x * coat_aniso_roughness.x, 0, 1);
413
+ float coat_roughness_v = math::clamp(coat_roughness * coat_roughness
414
+ + coat_aniso_roughness.y * coat_aniso_roughness.y, 0, 1);
415
+ bsdf coat_bsdf = df::microfacet_ggx_smith_bsdf(
416
+ roughness_u: coat_roughness_u,
417
+ roughness_v: coat_roughness_v,
418
+ tint: color(1.0),
419
+ mode: df::scatter_reflect
420
+ );
421
+
422
+ bsdf opaque_coat = df::weighted_layer(
423
+ weight: coat_transparency,
424
+ layer: ::df::tint(
425
+ tint: coat_color,
426
+ base: omni_PBR_bsdf
427
+ ),
428
+ base: ::df::diffuse_reflection_bsdf(
429
+ tint: coat_color
430
+ )
431
+ );
432
+
433
+ bsdf omni_PBR_coated_bsdf = df::fresnel_layer(
434
+ ior: coat_ior,
435
+ weight: coat_weight,
436
+ layer: coat_bsdf,
437
+ base: opaque_coat,
438
+ normal: clearcoat_geometry_normal
439
+ );
440
+
441
+ bsdf final_bsdf = enable_coat ? omni_PBR_coated_bsdf : omni_PBR_bsdf;
442
+
443
+ color emission_value = enable_emission ? emission_color * color(emission_intensity) : color(0.0);
444
+
445
+ float opacity_value = geometry_opacity;
446
+ float cutout_opacity = enable_opacity ? ((geometry_opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= geometry_opacity_threshold) ? 1.0 : 0)) : 1.0;
447
+
448
+ material_emission emission = material_emission(
449
+ df::diffuse_edf(),
450
+ intensity: emission_value
451
+ );
452
+
453
+ material_surface surface = material_surface(
454
+ scattering: final_bsdf,
455
+ emission: emission
456
+ );
457
+
458
+ material_geometry geometry = material_geometry(
459
+ normal: state::rounded_corner_normal(
460
+ radius: round_edges_radius,
461
+ across_materials: round_edges_across_materials,
462
+ roundness: round_edges_roundness
463
+ ),
464
+ cutout_opacity: cutout_opacity
465
+ );
466
+
467
+ } in material(
468
+ surface: surface,
469
+ geometry: geometry
470
+ );
cooking_ldgl6924s/simready_usd/materials/OmniPBR_ClearCoat.mdl ADDED
@@ -0,0 +1,711 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * SPDX-FileCopyrightText: Copyright (c) 2022-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
3
+ * SPDX-License-Identifier: BSD-3-Clause
4
+ */
5
+
6
+ mdl 1.7;
7
+
8
+ import ::df::*;
9
+ import ::state::*;
10
+ import ::math::*;
11
+ import ::base::*;
12
+ import ::state::*;
13
+ import ::tex::*;
14
+ import ::anno::*;
15
+
16
+ import ::debug::*;
17
+
18
+ import ::nvidia::core_definitions::file_texture;
19
+ import ::nvidia::core_definitions::normalmap_texture;
20
+
21
+ import OmniPBRBase::*;
22
+
23
+ // Functions //
24
+
25
+
26
+ // Returns a matrix from R,T,S. inputs //
27
+
28
+ uniform float4x4 rotation_translation_scale(
29
+ uniform float3 rotation = float3(0.)
30
+ [[ anno::description("Rotation applied to every UVW coordinate") ]],
31
+ uniform float3 translation = float3(0.)
32
+ [[ anno::description("Offset applied to every UVW coordinate") ]],
33
+ uniform float3 scaling = float3(1.)
34
+ [[ anno::description("Scale applied to every UVW coordinate") ]]
35
+ )
36
+ [[
37
+ anno::description("Construct a transformation matrix from euler rotation, translation and scale"),
38
+ anno::hidden()
39
+ ]]
40
+ {
41
+ float4x4 scale =
42
+ float4x4(scaling.x , 0.0 , 0.0 , 0.0,
43
+ 0.0 , scaling.y , 0.0 , 0.0,
44
+ 0.0 , 0.0 , scaling.z , 0.0,
45
+ translation.x , translation.y , translation.z , 1.0);
46
+
47
+ float3 s = math::sin(rotation);
48
+ float3 c = math::cos(rotation);
49
+
50
+ float4x4 rotate =
51
+ float4x4( c.y*c.z , -c.x*s.z + s.x*s.y*c.z , s.x*s.z + c.x*s.y*c.z , 0.0,
52
+ c.y*s.z , c.x*c.z + s.x*s.y*s.z , -s.x*c.z + c.x*s.y*s.z , 0.0,
53
+ -s.y , s.x*c.y , c.x*c.y , 0.0,
54
+ 0.0 , 0.0 , 0 , 1.0);
55
+
56
+ return scale * rotate;
57
+ }
58
+
59
+ // Returns the normal n in tangent space, given n is in internal space. //
60
+
61
+ float3 transform_internal_to_tangent(float3 n)
62
+ {
63
+ /* flip_tangent_v */
64
+ return
65
+ n.x* float3(state::texture_tangent_u(0).x,-state::texture_tangent_v(0).x,state::normal().x)+
66
+ n.y* float3(state::texture_tangent_u(0).y,-state::texture_tangent_v(0).y,state::normal().y)+
67
+ n.z* float3(state::texture_tangent_u(0).z,-state::texture_tangent_v(0).z,state::normal().z);
68
+ }
69
+
70
+ // Returns the normal n in internal space, given n is in tangent space.
71
+ float3 transform_tangent_to_internal(float3 n)
72
+ {
73
+ return state::texture_tangent_u(0) * n.x -
74
+ state::texture_tangent_v(0) * n.y + /* flip_tangent_v */
75
+ state::normal() * n.z;
76
+ }
77
+
78
+ // Returns a normal by adding a detail normal to a global normal.
79
+ export float3 add_detail_normal(float3 nd = state::normal(), float3 n = state::normal())
80
+ {
81
+ // http://blog.selfshadow.com/publications/blending-in-detail/
82
+ float3 n_t = transform_internal_to_tangent(n);
83
+ float3 nd_t = transform_internal_to_tangent(nd);
84
+ n_t = n_t + float3(0.,0.,1.);
85
+ nd_t = nd_t * float3(-1.,-1.,1.);
86
+ n = n_t * math::dot(n_t, nd_t)/n_t.z - nd_t;
87
+ return math::normalize(transform_tangent_to_internal(n));
88
+ }
89
+
90
+ base::texture_return multiply_colors(
91
+ color color_1 = color(1.0, 1.0, 1.0),
92
+ color color_2 = color(.5, .5, .5),
93
+ float weight = 1.0
94
+ )
95
+ [[
96
+ anno::hidden()
97
+ ]]
98
+ {
99
+ return base::blend_color_layers(
100
+ layers: base::color_layer[](
101
+ base::color_layer(
102
+ layer_color: color_2,
103
+ weight: weight,
104
+ mode: base::color_layer_multiply
105
+ )),
106
+ base: color_1
107
+ );
108
+ }
109
+
110
+
111
+ // OmniPBR Clearcoat //
112
+
113
+ export material OmniPBR_ClearCoat(
114
+
115
+ // Albdeo //
116
+
117
+ color diffuse_color_constant = color(0.2) [[
118
+ anno::display_name("Albedo Color"),
119
+ anno::description("This is the albedo base color"),
120
+ anno::in_group("Albedo")
121
+ ]],
122
+ uniform texture_2d diffuse_texture = texture_2d() [[
123
+ anno::display_name("Albedo Map"),
124
+ anno::in_group("Albedo")
125
+ ]],
126
+ float albedo_desaturation = float(0.0) [[
127
+ anno::display_name("Albedo Map Desaturation"),
128
+ anno::description("Desaturates the albedo map"),
129
+ anno::in_group("Albedo"),
130
+ anno::soft_range(float(0.0), float(1.0))
131
+ ]],
132
+ float albedo_add = float(0.0) [[
133
+ anno::display_name("Albedo Add"),
134
+ anno::description("Adds a constant value to the diffuse color "),
135
+ anno::in_group("Albedo"),
136
+ anno::soft_range(float(-1.0), float(1.0))
137
+ ]],
138
+ float albedo_brightness = float(1.0) [[
139
+ anno::display_name("Albedo Brightness"),
140
+ anno::description("Multiplier for the diffuse color "),
141
+ anno::in_group("Albedo"),
142
+ anno::soft_range(float(0.0), float(1.0))
143
+ ]],
144
+ color diffuse_tint = color(1.0) [[
145
+ anno::display_name("Color Tint"),
146
+ anno::description("When enabled, this color value is multiplied over the final albedo color"),
147
+ anno::in_group("Albedo")
148
+ ]],
149
+
150
+
151
+ // Reflectivity //
152
+
153
+ float reflection_roughness_constant = float(0.5) [[
154
+ anno::display_name("Roughness Amount"),
155
+ anno::description("Higher roughness values lead to more blurry reflections"),
156
+ anno::in_group("Reflectivity"),
157
+ anno::hard_range(float(0.0), float(1.0))
158
+ ]],
159
+ float reflection_roughness_texture_influence = float(0.0) [[
160
+ anno::display_name("Roughness Map Influence"),
161
+ anno::description("Blends between the constant value and the lookup of the roughness texture"),
162
+ anno::in_group("Reflectivity"),
163
+ anno::hard_range(float(0.0), float(1.0))
164
+ ]],
165
+ uniform texture_2d reflectionroughness_texture = texture_2d() [[
166
+ anno::display_name("Roughness Map"),
167
+ anno::in_group("Reflectivity"),
168
+ anno::usage("roughness")
169
+ ]],
170
+ float metallic_constant = float(0.0) [[
171
+ anno::display_name("Metallic Amount"),
172
+ anno::description("Metallic Material"),
173
+ anno::in_group("Reflectivity"),
174
+ anno::hard_range(float(0.0), float(1.0))
175
+ ]],
176
+ float metallic_texture_influence = float(0.0) [[
177
+ anno::display_name("Metallic Map Influence"),
178
+ anno::description("Blends between the constant value and the lookup of the metallic texture"),
179
+ anno::in_group("Reflectivity"),
180
+ anno::hard_range(float(0.0), float(1.0))
181
+ ]],
182
+ uniform texture_2d metallic_texture = texture_2d() [[
183
+ anno::display_name("Metallic Map"),
184
+ anno::in_group("Reflectivity"),
185
+ anno::usage("metalness")
186
+ ]],
187
+ float specular_level = float(0.5) [[
188
+ anno::display_name("Specular"),
189
+ anno::description("The specular level (intensity) of the material"),
190
+ anno::in_group("Reflectivity"),
191
+ anno::soft_range(float(0.0), float(1.0))
192
+ ]],
193
+
194
+
195
+ // ORM //
196
+
197
+ uniform bool enable_ORM_texture = false [[
198
+ anno::display_name("Enable ORM Texture"),
199
+ anno::description("The ORM texture will be used to extract the Occlusion, Roughness and Metallic textures from R,G,B channels"),
200
+ anno::in_group("Reflectivity")
201
+ ]],
202
+ uniform texture_2d ORM_texture = texture_2d() [[
203
+ anno::display_name("ORM Map"),
204
+ anno::description("Texture that has Occlusion, Roughness and Metallic maps stored in their respective R, G and B channels"),
205
+ anno::in_group("Reflectivity"),
206
+ anno::usage("roughness")
207
+ ]],
208
+
209
+
210
+ // AO Group //
211
+
212
+ float ao_to_diffuse = 0.0 [[
213
+ anno::display_name("AO to diffuse"),
214
+ anno::description("Controls the amount of ambient occlusion multiplied against the diffuse color channel"),
215
+ anno::in_group("AO"),
216
+ anno::hard_range(float(0.0), float(1.0))
217
+ ]],
218
+ uniform texture_2d ao_texture = texture_2d() [[
219
+ anno::display_name("Ambient Occlusion Map"),
220
+ anno::description("The ambient occlusion texture for the material"),
221
+ anno::in_group("AO"),
222
+ anno::usage("occlusion")
223
+ ]],
224
+
225
+
226
+ // Emission //
227
+
228
+ uniform bool enable_emission = false [[
229
+ anno::display_name("Enable Emission"),
230
+ anno::description("Enables the emission of light from the material"),
231
+ anno::in_group("Emissive")
232
+ ]],
233
+ color emissive_color = color(1.0,0.1,0.1) [[
234
+ anno::display_name("Emissive Color"),
235
+ anno::description("The emission color"),
236
+ anno::in_group("Emissive"),
237
+ anno::enable_if("enable_emission == true")
238
+ ]],
239
+ uniform texture_2d emissive_color_texture = texture_2d() [[
240
+ anno::display_name("Emissive Color map"),
241
+ anno::in_group("Emissive"),
242
+ anno::description("The emissive color texture"),
243
+ anno::enable_if("enable_emission == true")
244
+ ]],
245
+ uniform texture_2d emissive_mask_texture = texture_2d() [[
246
+ anno::display_name("Emissive Mask map"),
247
+ anno::description("The texture masking the emissive color"),
248
+ anno::in_group("Emissive"),
249
+ anno::enable_if("enable_emission == true"),
250
+ anno::usage("occlusion")
251
+ ]],
252
+ float emissive_intensity = float(40.0) [[
253
+ anno::display_name("Emissive Intensity"),
254
+ anno::description("Intensity of the emission"),
255
+ anno::in_group("Emissive"),
256
+ anno::enable_if("enable_emission == true")
257
+ ]],
258
+
259
+
260
+ // Cutout Opacity //
261
+
262
+ uniform bool enable_opacity = false [[
263
+ anno::display_name("Enable Opacity"),
264
+ anno::description("Enables the use of cutout opacity"),
265
+ anno::in_group("Opacity")
266
+ ]],
267
+ uniform texture_2d opacity_texture = texture_2d() [[
268
+ anno::display_name("Opacity Map"),
269
+ anno::in_group("Opacity"),
270
+ anno::usage("opacity")
271
+ ]],
272
+ float opacity_constant = float(1.0) [[
273
+ anno::display_name("Opacity Amount"),
274
+ anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"),
275
+ anno::in_group("Opacity"),
276
+ anno::hard_range(float(0.0), float(1.0))
277
+ ]],
278
+ uniform bool enable_opacity_texture = false [[
279
+ anno::display_name("Enable Opacity Texture"),
280
+ anno::description("Enables or disables the usage of the opacity texture map"),
281
+ anno::in_group("Opacity")
282
+ ]],
283
+ uniform base::mono_mode opacity_mode = base::mono_average [[
284
+ anno::display_name("Opacity Mono Source"),
285
+ anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum"),
286
+ anno::in_group("Opacity")
287
+ ]],
288
+ uniform float opacity_threshold = float(0.0) [[
289
+ anno::display_name("Opacity Threshold"),
290
+ anno::description("If 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"),
291
+ anno::in_group("Opacity"),
292
+ anno::hard_range(float(0.0), float(1.0))
293
+ ]],
294
+
295
+
296
+ // Clearcoat //
297
+
298
+ uniform bool enable_clearcoat = false [[
299
+ anno::display_name("Enable Clearcoat Layer"),
300
+ anno::description("Adds a clearcoat layer on top of the material when enabled"),
301
+ anno::in_group("Clearcoat")
302
+ ]],
303
+ float clearcoat_weight = float(1.0) [[
304
+ anno::display_name("Clearcoat Weight"),
305
+ anno::description("Sets the weight for clearcoat layer"),
306
+ anno::in_group("Clearcoat"),
307
+ anno::hard_range(float(0.0), float(1.0))
308
+ ]],
309
+ color clearcoat_tint = color(1.0) [[
310
+ anno::display_name("Clearcoat Tint"),
311
+ anno::description("Clearcoat is tinted and affects the underlying material"),
312
+ anno::in_group("Clearcoat")
313
+ ]],
314
+ float clearcoat_transparency = float(1.0) [[
315
+ anno::display_name("Clearcoat Transparency"),
316
+ anno::description("Adjusts the transparency of the clearcoat. Can be turned into a fully opaque clearcoat covering the underlying layer"),
317
+ anno::in_group("Clearcoat"),
318
+ anno::hard_range(float(0.0), float(1.0))
319
+ ]],
320
+ float clearcoat_reflection_roughness = float(0.0) [[
321
+ anno::display_name("Clearcoat Roughness"),
322
+ anno::description("Higher roughness values lead to more blurry reflections"),
323
+ anno::in_group("Clearcoat"),
324
+ anno::hard_range(float(0.0), float(1.0))
325
+ ]],
326
+ float clearcoat_ior = float(1.56) [[
327
+ anno::display_name("Clearcoat IOR"),
328
+ anno::description("Sets the Index of refraction for the clearcoat layer"),
329
+ anno::in_group("Clearcoat"),
330
+ anno::soft_range(float(0.0), float(4.0))
331
+ ]],
332
+ uniform float clearcoat_bump_factor = float(1.0) [[
333
+ anno::display_name("Clearcoat Normal Map Strength"),
334
+ anno::description("Strength of normal map."),
335
+ anno::in_group("Clearcoat"),
336
+ anno::soft_range(float(0.0), float(1.0))
337
+ ]],
338
+ uniform texture_2d clearcoat_normalmap_texture = texture_2d() [[
339
+ anno::display_name("Clearcoat Normal Map"),
340
+ anno::description("Enables the usage of the normalmap texture"),
341
+ anno::in_group("Clearcoat"),
342
+ anno::usage("normal")
343
+ ]],
344
+ uniform float2 clearcoat_texture_translate = float2(0.0) [[
345
+ anno::display_name("Clearcoat Texture Translate"),
346
+ anno::description("Controls the position of the clearcoat texture"),
347
+ anno::ui_order(1),
348
+ anno::in_group("UV")
349
+ ]],
350
+ uniform float clearcoat_texture_rotate = float(0.0) [[
351
+ anno::display_name("Clearcoat Texture Rotate"),
352
+ anno::description("Rotates angle of the clearcoat texture in degrees"),
353
+ anno::ui_order(2),
354
+ anno::in_group("UV")
355
+ ]],
356
+ uniform float2 clearcoat_texture_scale = float2(1.0) [[
357
+ anno::display_name("Clearcoat Texture Tiling"),
358
+ anno::description("Controls the repetition of the clearcoat texture"),
359
+ anno::ui_order(3),
360
+ anno::in_group("UV")
361
+ ]],
362
+ float clearcoat_flatten = float(1.0) [[
363
+ anno::display_name("Clearcoat Flatten"),
364
+ anno::description("Flattens the clearcoat to even out the underlying bump maps"),
365
+ anno::in_group("Clearcoat"),
366
+ anno::hard_range(float(0.0), float(1.0))
367
+ ]],
368
+
369
+
370
+ // Normal //
371
+
372
+ uniform float geometry_normal_roughness_strength = 1.f
373
+ [[
374
+ anno::hard_range(0.0, 1.0),
375
+ anno::display_name("Normal map to roughness weight"),
376
+ anno::description("Enables and weights roughness induced by normal maps"),
377
+ anno::in_group("Normal")
378
+ ]],
379
+ uniform float bump_factor = float(1.0) [[
380
+ anno::display_name("Normal Strength"),
381
+ anno::description("Strength of normal map"),
382
+ anno::in_group("Normal"),
383
+ anno::soft_range(float(0.0), float(1.0))
384
+ ]],
385
+ uniform texture_2d normalmap_texture = texture_2d() [[
386
+ anno::display_name("Normal Map"),
387
+ anno::in_group("Normal"),
388
+ anno::usage("normal")
389
+ ]],
390
+ uniform float detail_bump_factor = float(0.3) [[
391
+ anno::display_name("Detail Normal Strength"),
392
+ anno::in_group("Normal"),
393
+ anno::description("Strength of the detail normal"),
394
+ anno::soft_range(float(0.0), float(1.0))
395
+ ]],
396
+ uniform texture_2d detail_normalmap_texture = texture_2d() [[
397
+ anno::display_name("Detail Normal Map"),
398
+ anno::in_group("Normal"),
399
+ anno::usage("normal")
400
+ ]],
401
+ uniform bool flip_tangent_u = false [[
402
+ anno::display_name("Normal Map Flip U Tangent"),
403
+ anno::in_group("Normal")
404
+ ]],
405
+ uniform bool flip_tangent_v = true [[
406
+ anno::display_name("Normal Map Flip V Tangent"),
407
+ anno::in_group("Normal")
408
+ ]],
409
+
410
+
411
+ // UVW Projection Group //
412
+
413
+ uniform bool project_uvw = false [[
414
+ anno::display_name("Enable Project UVW Coordinates"),
415
+ anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"),
416
+ anno::in_group("UV")
417
+ ]],
418
+ uniform bool world_or_object = false [[
419
+ anno::display_name("Enable World Space"),
420
+ anno::description("When enabled, uses world space for projection, otherwise object space is used"),
421
+ anno::in_group("UV"),
422
+ anno::enable_if("project_uvw == true")
423
+ ]],
424
+ uniform int uv_space_index = 0 [[
425
+ anno::display_name("UV Space Index"),
426
+ anno::description("UV Space Index"),
427
+ anno::in_group("UV"),
428
+ anno::enable_if("project_uvw == true"),
429
+ anno::hard_range(int(0), int(3))
430
+ ]],
431
+
432
+
433
+ // UVW Adjustments Group //
434
+
435
+ uniform float2 texture_translate = float2(0.0) [[
436
+ anno::display_name("Texture Translate"),
437
+ anno::description("Controls position of texture."),
438
+ anno::in_group("UV"),
439
+ anno::enable_if("project_uvw == true")
440
+ ]],
441
+ uniform float texture_rotate = float(0.0) [[
442
+ anno::display_name("Texture Rotate"),
443
+ anno::description("Rotates angle of texture in degrees."),
444
+ anno::in_group("UV"),
445
+ anno::enable_if("project_uvw == true")
446
+ ]],
447
+ uniform float2 texture_scale = float2(1.0) [[
448
+ anno::display_name("Texture Tiling"),
449
+ anno::description("Controls repetition of the texture."),
450
+ anno::in_group("UV"),
451
+ anno::enable_if("project_uvw == true")
452
+ ]],
453
+ uniform float2 detail_texture_translate = float2(0.0) [[
454
+ anno::display_name("Detail Texture Translate"),
455
+ anno::description("Controls the position of the detail texture."),
456
+ anno::in_group("UV"),
457
+ anno::enable_if("project_uvw == true")
458
+ ]],
459
+ uniform float detail_texture_rotate = float(0.0) [[
460
+ anno::display_name("Detail Texture Rotate"),
461
+ anno::description("Rotates angle of the detail texture in degrees."),
462
+ anno::in_group("UV"),
463
+ anno::enable_if("project_uvw == true")
464
+ ]],
465
+ uniform float2 detail_texture_scale = float2(1.0) [[
466
+ anno::display_name("Detail Texture Tiling"),
467
+ anno::description("Controls repetition of the detail texture."),
468
+ anno::in_group("UV"),
469
+ anno::enable_if("project_uvw == true")
470
+ ]],
471
+
472
+
473
+ // Geometry //
474
+
475
+ uniform float round_edges_radius = float(0.0) [[
476
+ anno::display_name("Round Edge Radius"),
477
+ anno::description("Influence radius around the edges in meters"),
478
+ anno::in_group("Geometry"),
479
+ anno::soft_range(0.0, 1.0)
480
+ ]],
481
+ uniform float round_edges_roundness = float(1.0) [[
482
+ anno::display_name("Round Edge Roundness"),
483
+ anno::description("Determines how round the edge will look"),
484
+ anno::in_group("Geometry"),
485
+ anno::hard_range(0.0, 1.0)
486
+ ]],
487
+ uniform bool round_edges_across_materials = false [[
488
+ anno::display_name("Round Edge Across Materials"),
489
+ anno::description("Normal smoothing happens only between facets of equal material, \n"
490
+ "\t\tunless this parameter is set true, in which case the smoothing \n"
491
+ "\t\thappens between facets irrespective of their materials"),
492
+ anno::in_group("Geometry")
493
+ ]]
494
+ )
495
+ [[
496
+ anno::display_name("OmniPBR ClearCoat "),
497
+ anno::description("OmniPBR Base with support for clear coat, opacity and ORM textures."),
498
+ anno::in_group("Base"),
499
+ anno::version( 2, 1, 1),
500
+ anno::author("NVIDIA CORPORATION"),
501
+ anno::key_words(string[]("omni", "PBR", "opacity", "clearcoat", "omniverse", "generic"))
502
+ ]] = let {
503
+
504
+ // UVW lookup and transformation //
505
+ base::texture_coordinate_system the_system = world_or_object ? base::texture_coordinate_world : base::texture_coordinate_object;
506
+
507
+ base::texture_coordinate_info uvw = project_uvw ? base::coordinate_projection(
508
+ coordinate_system: the_system,
509
+ texture_space: uv_space_index,
510
+ projection_type: base::projection_cubic
511
+ ) :
512
+ base::coordinate_source(
513
+ coordinate_system: base::texture_coordinate_uvw,
514
+ texture_space: uv_space_index
515
+ );
516
+
517
+ base::texture_coordinate_info transformed_uvw = base::transform_coordinate(
518
+ transform: rotation_translation_scale(
519
+ scaling: float3(texture_scale.x, texture_scale.y, 1.0),
520
+ rotation: float3(0.0, 0.0, texture_rotate/180.*math::PI ),
521
+ translation: float3(texture_translate.x, texture_translate.y, 0.0)
522
+ ),
523
+ coordinate: uvw
524
+ );
525
+
526
+ base::texture_coordinate_info detail_transformed_uvw = base::transform_coordinate(
527
+ transform: rotation_translation_scale(
528
+ scaling: float3(detail_texture_scale.x, detail_texture_scale.y, 1.0),
529
+ rotation: float3(0.0, 0.0, detail_texture_rotate/180.*math::PI ),
530
+ translation: float3(detail_texture_translate.x, detail_texture_translate.y, 0.0)
531
+ ),
532
+ coordinate: uvw
533
+ );
534
+
535
+ base::texture_coordinate_info clearcoat_transformed_uvw = base::transform_coordinate(
536
+ transform: rotation_translation_scale(
537
+ scaling: float3(clearcoat_texture_scale.x, clearcoat_texture_scale.y, 1.0),
538
+ rotation: float3(0.0, 0.0, clearcoat_texture_rotate/180.*math::PI ),
539
+ translation: float3(clearcoat_texture_translate.x, clearcoat_texture_translate.y, 0.f)
540
+ ),
541
+ coordinate: uvw
542
+ );
543
+
544
+ // Normal calculations //
545
+ OmniPBRBase::NormalData defaultData = OmniPBRBase::NormalData(state::normal(), float2(0));
546
+
547
+ OmniPBRBase::NormalData normal_data = tex::texture_isvalid(normalmap_texture) ?
548
+ OmniPBRBase::tangent_space_normal_roughness_texture(
549
+ texture: normalmap_texture,
550
+ factor: bump_factor,
551
+ uvw: transformed_uvw,
552
+ flip_tangent_u: flip_tangent_u,
553
+ flip_tangent_v: flip_tangent_v // true for dx, false for opengl
554
+ //flip_tangent_v: true
555
+
556
+ ) : defaultData;
557
+ float3 the_normal = normal_data.normal;
558
+
559
+ OmniPBRBase::NormalData detail_normal_data = tex::texture_isvalid(detail_normalmap_texture) ?
560
+ OmniPBRBase::tangent_space_normal_roughness_texture(
561
+ texture: detail_normalmap_texture,
562
+ factor: detail_bump_factor,
563
+ uvw: detail_transformed_uvw,
564
+ flip_tangent_u: flip_tangent_u,
565
+ flip_tangent_v: flip_tangent_v // true for dx, false for opengl
566
+ ) : defaultData;
567
+ float3 detail_normal = detail_normal_data.normal;
568
+
569
+ OmniPBRBase::NormalData clearcoat_normal_data = tex::texture_isvalid(clearcoat_normalmap_texture) ?
570
+ OmniPBRBase::tangent_space_normal_roughness_texture(
571
+ texture: clearcoat_normalmap_texture,
572
+ factor: clearcoat_bump_factor,
573
+ uvw: clearcoat_transformed_uvw,
574
+ flip_tangent_u: flip_tangent_u,
575
+ flip_tangent_v: flip_tangent_v // true for dx, false for opengl
576
+ ) : defaultData;
577
+ float3 clearcoat_normal = clearcoat_normal_data.normal;
578
+
579
+
580
+ float3 diffuse_gloss_normal = tex::texture_isvalid(detail_normalmap_texture) ? add_detail_normal(detail_normal, the_normal) : the_normal;
581
+ float3 flattened_clearcoat_normal = ::math::lerp(diffuse_gloss_normal, ::state::normal(), clearcoat_flatten);
582
+ float3 final_clearcoat_normal = tex::texture_isvalid(clearcoat_normalmap_texture) ? add_detail_normal(flattened_clearcoat_normal, clearcoat_normal)
583
+ : flattened_clearcoat_normal;
584
+
585
+
586
+ // ORM Handling //
587
+
588
+ float3 ORM_lookup = tex::lookup_float3(
589
+ tex: ORM_texture,
590
+ coord: float2(transformed_uvw.position.x, transformed_uvw.position.y)
591
+ );
592
+
593
+
594
+ float3 roughness_lookup = tex::lookup_float3(
595
+ tex: reflectionroughness_texture,
596
+ coord: float2(transformed_uvw.position.x, transformed_uvw.position.y)
597
+ );
598
+
599
+ float roughness_selection = enable_ORM_texture ? ORM_lookup.y : roughness_lookup.x;
600
+ float reflection_roughness_s = math::lerp(reflection_roughness_constant, roughness_selection, reflection_roughness_texture_influence);
601
+ float2 reflection_roughness = float2(math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.x * normal_data.roughness.x)),
602
+ math::sqrt(reflection_roughness_s*reflection_roughness_s + (geometry_normal_roughness_strength * normal_data.roughness.y * normal_data.roughness.y)));
603
+
604
+ float2 clearcoat_reflection_roughness2 = float2(math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.x * clearcoat_normal_data.roughness.x)),
605
+ math::sqrt(clearcoat_reflection_roughness*clearcoat_reflection_roughness + (geometry_normal_roughness_strength * clearcoat_normal_data.roughness.y * clearcoat_normal_data.roughness.y)));
606
+
607
+ // Diffuse Color Lookup and AO //
608
+
609
+ base::texture_return base_lookup = base::file_texture(
610
+ texture: diffuse_texture,
611
+ color_offset: color(albedo_add),
612
+ color_scale: color(albedo_brightness),
613
+ mono_source: base::mono_luminance,
614
+ uvw: transformed_uvw,
615
+ clip: false
616
+ );
617
+
618
+ base::texture_return ao_lookup = base::file_texture(
619
+ texture: ao_texture,
620
+ color_offset: color(0.0, 0.0, 0.0),
621
+ color_scale: color(1.0, 1.0, 1.0),
622
+ mono_source: base::mono_average,
623
+ uvw: transformed_uvw,
624
+ clip: false
625
+ );
626
+
627
+
628
+ color ao_color = enable_ORM_texture ? color(ORM_lookup.x) : ao_lookup.tint;
629
+ color desaturated_base = math::lerp(base_lookup.tint, color(base_lookup.mono), albedo_desaturation);
630
+ color diffuse = tex::texture_isvalid(diffuse_texture)? desaturated_base : diffuse_color_constant;
631
+ color tinted_diffuse = multiply_colors(diffuse, diffuse_tint, 1.0).tint;
632
+
633
+ color base_color = multiply_colors(
634
+ color_1: tinted_diffuse,
635
+ color_2: ao_color,
636
+ weight: ao_to_diffuse
637
+ ).tint;
638
+
639
+
640
+ // Metalness //
641
+
642
+ float3 metallic_lookup = tex::lookup_float3(
643
+ tex: metallic_texture,
644
+ coord: float2(transformed_uvw.position.x, transformed_uvw.position.y)
645
+ );
646
+
647
+ float metallic_selection = enable_ORM_texture ? ORM_lookup.z : metallic_lookup.x;
648
+ float metallic = math::lerp(metallic_constant, metallic_selection, metallic_texture_influence);
649
+
650
+
651
+ // Emission //
652
+
653
+ color emission_color_texture = tex::texture_isvalid(emissive_color_texture) ?
654
+ base::file_texture(
655
+ texture: emissive_color_texture,
656
+ color_offset: color(0.0, 0.0, 0.0),
657
+ color_scale: color(1.0, 1.0, 1.0),
658
+ mono_source: base::mono_average,
659
+ uvw: transformed_uvw,
660
+ clip: false
661
+ ).tint : emissive_color;
662
+
663
+ color emission_mask_texture = tex::texture_isvalid(emissive_mask_texture) ?
664
+ base::file_texture(
665
+ texture: emissive_mask_texture,
666
+ color_offset: color(0.0, 0.0, 0.0),
667
+ color_scale: color(1.0, 1.0, 1.0),
668
+ mono_source: base::mono_average,
669
+ uvw: transformed_uvw,
670
+ clip: false
671
+ ).tint : color(1.0);
672
+
673
+ color final_emission_color = enable_emission ? emission_color_texture * emission_mask_texture: color(0.0);
674
+
675
+ // Opacity //
676
+
677
+ float opacity_value = enable_opacity_texture ? base::file_texture(
678
+ texture: opacity_texture,
679
+ mono_source: opacity_mode,
680
+ uvw: transformed_uvw
681
+ ).mono : opacity_constant;
682
+
683
+ float cutout_opacity = enable_opacity ? ((opacity_threshold == 0.0) ? opacity_value : ((opacity_value >= opacity_threshold) ? 1.0 : 0)) : 1.0;
684
+
685
+ material base = OmniPBRBase::OmniPBRBase(
686
+ diffuse_reflection_color: base_color,
687
+ specular_reflection_aniso_roughness: reflection_roughness,
688
+ specular_level: specular_level,
689
+ metalness: metallic,
690
+ enable_emission: enable_emission,
691
+ emission_color: final_emission_color,
692
+ emission_intensity: emissive_intensity,
693
+ enable_coat: enable_clearcoat,
694
+ coat_weight: clearcoat_weight,
695
+ coat_color: clearcoat_tint,
696
+ coat_transparency: clearcoat_transparency,
697
+ coat_aniso_roughness: clearcoat_reflection_roughness2,
698
+ coat_ior: clearcoat_ior,
699
+ enable_opacity: enable_opacity,
700
+ geometry_opacity: cutout_opacity,
701
+ clearcoat_geometry_normal: final_clearcoat_normal,
702
+ round_edges_radius: round_edges_radius,
703
+ round_edges_roundness: round_edges_roundness,
704
+ round_edges_across_materials: round_edges_across_materials,
705
+ geometry_normal: diffuse_gloss_normal
706
+ );
707
+
708
+ } in material(
709
+ surface: base.surface,
710
+ geometry: base.geometry
711
+ );
cooking_ldgl6924s/simready_usd/materials/OmniPBR_Opacity.mdl ADDED
@@ -0,0 +1,404 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /*
2
+ * SPDX-FileCopyrightText: Copyright (c) 2020-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
3
+ * SPDX-License-Identifier: BSD-3-Clause
4
+ */
5
+
6
+ mdl 1.4;
7
+
8
+ import ::base::*;
9
+ import ::anno::*;
10
+
11
+ using OmniPBR_ClearCoat_Opacity import OmniPBR_ClearCoat_Opacity;
12
+
13
+
14
+
15
+ export material OmniPBR_Opacity(
16
+
17
+ color diffuse_color_constant = color(0.2f)
18
+ [[
19
+ anno::display_name("Base Color"),
20
+ anno::description("This is the base color"),
21
+ anno::in_group("Albedo")
22
+ ]],
23
+ uniform texture_2d diffuse_texture = texture_2d()
24
+ [[
25
+ anno::display_name("Albedo Map"),
26
+ anno::in_group("Albedo")
27
+ ]],
28
+ float albedo_desaturation = float(0.0)
29
+ [[
30
+ anno::display_name("Albedo Map Desaturation"),
31
+ anno::soft_range(float(0.0f), float(1.0f)),
32
+ anno::description("Desaturates the albedo map"),
33
+ anno::in_group("Albedo")
34
+ ]],
35
+ float albedo_add = float(0.0)
36
+ [[
37
+ anno::display_name("Albedo Add"),
38
+ anno::soft_range(float(-1.0f), float(1.0f)),
39
+ anno::description("Adds a constant value to the diffuse color "),
40
+ anno::in_group("Albedo")
41
+ ]],
42
+ float albedo_brightness = float(1.0)
43
+ [[
44
+ anno::display_name("Albedo Brightness"),
45
+ anno::soft_range(float(0.0f), float(1.0f)),
46
+ anno::description("Multiplier for the diffuse color "),
47
+ anno::in_group("Albedo")
48
+ ]],
49
+ color diffuse_tint = color(1.0f)
50
+ [[
51
+ anno::display_name("Color Tint"),
52
+ anno::description("When enabled, this color value is multiplied over the final albedo color"),
53
+ anno::in_group("Albedo")
54
+ ]],
55
+
56
+
57
+ // -------------------- REFLECTIVITY ----------------------
58
+
59
+
60
+
61
+ float reflection_roughness_constant = 0.5f
62
+ [[
63
+ anno::display_name("Roughness Amount"),
64
+ anno::hard_range(0.0,1.),
65
+ anno::description("Higher roughness values lead to more blurry reflections"),
66
+ anno::in_group("Reflectivity")
67
+ ]],
68
+ float reflection_roughness_texture_influence = 0.0f
69
+ [[
70
+ anno::display_name("Roughness Map Influence"),
71
+ anno::hard_range(0.0, 1.),
72
+ anno::description("Blends between the constant value and the lookup of the roughness texture"),
73
+ anno::in_group("Reflectivity")
74
+ ]],
75
+ uniform texture_2d reflectionroughness_texture = texture_2d()
76
+ [[
77
+ anno::display_name("Roughness Map"),
78
+ anno::in_group("Reflectivity")
79
+ ]],
80
+
81
+
82
+ float metallic_constant = 0.f
83
+ [[
84
+ anno::display_name("Metallic Amount"),
85
+ anno::hard_range(0.0,1.),
86
+ anno::description("Metallic Material"),
87
+ anno::in_group("Reflectivity")
88
+ ]],
89
+ float metallic_texture_influence = 0.0f
90
+ [[
91
+ anno::display_name("Metallic Map Influence"),
92
+ anno::hard_range(0.0, 1.),
93
+ anno::description("Blends between the constant value and the lookup of the metallic texture"),
94
+ anno::in_group("Reflectivity")
95
+ ]],
96
+ uniform texture_2d metallic_texture = texture_2d()
97
+ [[
98
+ anno::display_name("Metallic Map"),
99
+ anno::in_group("Reflectivity")
100
+ ]],
101
+ float specular_level = float(0.5)
102
+ [[
103
+ anno::display_name("Specular"),
104
+ anno::soft_range(float(0.0f), float(1.0f)),
105
+ anno::description("The specular level (intensity) of the material"),
106
+ anno::in_group("Reflectivity")
107
+ ]],
108
+ // -------------------- ORM ----------------------
109
+ uniform bool enable_ORM_texture = false
110
+ [[
111
+ anno::display_name("Enable ORM Texture"),
112
+ anno::description("When True the ORM texture will be used to extract the Occlusion, Roughness and Metallic Map"),
113
+ anno::in_group("Reflectivity")
114
+ ]],
115
+ uniform texture_2d ORM_texture = texture_2d()
116
+ [[
117
+ anno::display_name("ORM Map"),
118
+ anno::description("Texture that hae Occlusion, Roughness and Metallic map stored in the respective r, g and b channels"),
119
+ anno::in_group("Reflectivity")
120
+ ]],
121
+
122
+ // -------------------- AO Group ----------------------
123
+
124
+ float ao_to_diffuse = 0.0
125
+ [[
126
+ anno::display_name("AO to Diffuse"),
127
+ anno::description("Controls the amount of ambient occlusion multiplied into the diffuse color channel"),
128
+ anno::in_group("AO"),
129
+ anno::hard_range(0.0f, 1.0f)
130
+ ]],
131
+ uniform texture_2d ao_texture = texture_2d()
132
+ [[
133
+ anno::display_name("Ambient Occlusion Map"),
134
+ anno::description("The Ambient Occlusion texture for the material"),
135
+ anno::in_group("AO")
136
+ ]],
137
+
138
+
139
+ // -------------------- EMISSIVE ----------------------
140
+
141
+
142
+ uniform bool enable_emission = false
143
+ [[
144
+ anno::display_name("Enable Emission"),
145
+ anno::description("Enables the emission of light from the material"),
146
+ anno::in_group("Emissive")
147
+ ]],
148
+
149
+ color emissive_color = color(1.0, 0.1, 0.1)
150
+ [[
151
+ anno::enable_if("enable_emission == true"),
152
+ anno::display_name("Emissive Color"),
153
+ anno::description("The emission color"),
154
+ anno::in_group("Emissive")
155
+
156
+ ]],
157
+ uniform texture_2d emissive_color_texture = texture_2d()
158
+ [[
159
+ anno::enable_if("enable_emission == true"),
160
+ anno::display_name("Emissive Color map"),
161
+ anno::in_group("Emissive"),
162
+ anno::description("The emissive color texture")
163
+ ]],
164
+ uniform texture_2d emissive_mask_texture = texture_2d()
165
+ [[
166
+ anno::enable_if("enable_emission == true"),
167
+ anno::display_name("Emissive Mask map"),
168
+ anno::description("The texture masking the emissive color"),
169
+ anno::in_group("Emissive")
170
+ ]],
171
+ uniform float emissive_intensity = 40.f
172
+ [[
173
+ anno::enable_if("enable_emission == true"),
174
+ anno::display_name("Emissive Intensity"),
175
+ anno::description("Intensity of the emission"),
176
+ anno::in_group("Emissive")
177
+ ]],
178
+
179
+ // Cutout Opacity
180
+ uniform bool enable_opacity = true
181
+ [[
182
+ anno::display_name("Enable Opacity"),
183
+ anno::description("Enables the use of cutout opacity"),
184
+ anno::in_group("Opacity")
185
+ ]],
186
+ uniform bool enable_opacity_texture = false
187
+ [[
188
+ anno::display_name("Enable Opacity Texture"),
189
+ anno::description("Enables or disables the usage of the opacity texture map"),
190
+ anno::in_group("Opacity")
191
+ ]],
192
+ uniform float opacity_constant = 1.f
193
+ [[
194
+ anno::hard_range(0.0, 1.0),
195
+ anno::display_name("Opacity Amount"),
196
+ anno::description("Opacity value between 0 and 1, when Opacity Map is not valid"),
197
+ anno::in_group("Opacity")
198
+ ]],
199
+ uniform texture_2d opacity_texture = texture_2d()
200
+ [[
201
+ anno::display_name("Opacity Map"),
202
+ anno::in_group("Opacity")
203
+ ]],
204
+ uniform base::mono_mode opacity_mode = base::mono_average
205
+ [[
206
+ anno::display_name("Opacity Mono Source"),
207
+ anno::in_group("Opacity"),
208
+ anno::description("Determines how to lookup opacity from the supplied texture. mono_alpha, mono_average, mono_luminance, mono_maximum")
209
+ ]],
210
+ uniform float opacity_threshold = 0.f
211
+ [[
212
+ anno::hard_range(0.0, 1.0),
213
+ anno::display_name("Opacity Threshold"),
214
+ anno::description("If negative, disable cutout_opacity; if 0, use fractional opacity values 'as is'; if > 0, remap opacity values to 1 when >= threshold and to 0 otherwise"),
215
+ anno::in_group("Opacity")
216
+ ]],
217
+
218
+ // -------------------- Normal ----------------------
219
+
220
+
221
+
222
+ /*
223
+ uniform bool enable_normalmap_texture = false
224
+ [[
225
+ anno::display_name("Enable Normal Texture"),
226
+ anno::description("Enables the usage of the normalmap texture"),
227
+ anno::in_group("Features")
228
+ ]],
229
+ */
230
+ uniform float bump_factor = 1.f
231
+ [[
232
+ anno::display_name("Normal Map Strength"),
233
+ anno::description("Strength of normal map."),
234
+ anno::in_group("Normal"),
235
+ anno::soft_range(0.0f, 1.0f)
236
+ ]],
237
+
238
+ uniform texture_2d normalmap_texture = texture_2d()
239
+ [[
240
+ anno::display_name("Normal Map"),
241
+ anno::description("Enables the usage of the normalmap texture"),
242
+ anno::in_group("Normal")
243
+ ]],
244
+
245
+
246
+
247
+ /* uniform bool enable_detail_normalmap_texture = false
248
+ [[
249
+ anno::display_name("Enable Detail Normal Texture"),
250
+ anno::in_group("Features"),
251
+ anno::description("Enables the usage of the detail normalmap texture")
252
+ ]],
253
+ */
254
+ uniform float detail_bump_factor = .3f
255
+ [[
256
+ anno::display_name("Detail Normal Strength"),
257
+ anno::in_group("Normal"),
258
+ anno::soft_range(0.0f, 1.0f),
259
+ anno::description("Strength of the detail normal")
260
+ ]],
261
+ uniform texture_2d detail_normalmap_texture = texture_2d()
262
+ [[
263
+ anno::display_name("Detail Normal Map"),
264
+ anno::in_group("Normal")
265
+ ]],
266
+ // UV Projection Group
267
+ uniform bool project_uvw = false
268
+ [[
269
+ anno::display_name("Enable Project UVW Coordinates"),
270
+ anno::description("When enabled, UV coordinates will be generated by projecting them from a coordinate system"),
271
+ anno::in_group("UV")
272
+ ]],
273
+ uniform bool world_or_object = false
274
+ [[
275
+ anno::enable_if("project_uvw == true"),
276
+ anno::display_name("Enable World Space"),
277
+ anno::description("When set to 'true' uses world space for projection, when 'false' object space is used"),
278
+ anno::in_group("UV")
279
+ ]],
280
+
281
+ uniform int uv_space_index = 0
282
+ [[
283
+ anno::enable_if("project_uvw == true"),
284
+ anno::display_name("UV Space Index"),
285
+ anno::description("UV Space Index."),
286
+ anno::in_group("UV"),
287
+ anno::hard_range(0, 3)
288
+ ]],
289
+
290
+ // Adjustments Group
291
+ uniform float2 texture_translate = float2(0.0f)
292
+ [[
293
+ anno::enable_if("project_uvw == true"),
294
+ anno::display_name("Texture Translate"),
295
+ anno::description("Controls position of texture."),
296
+ anno::in_group("UV")
297
+ ]],
298
+ uniform float texture_rotate = 0.f
299
+ [[
300
+ anno::enable_if("project_uvw == true"),
301
+ anno::display_name("Texture Rotate"),
302
+ anno::description("Rotates angle of texture in degrees."),
303
+ anno::in_group("UV")
304
+ ]],
305
+ uniform float2 texture_scale = float2(1.0f)
306
+ [[
307
+ anno::enable_if("project_uvw == true"),
308
+ anno::display_name("Texture Scale"),
309
+ anno::description("Larger number increases size of texture."),
310
+ anno::in_group("UV")
311
+ ]],
312
+
313
+ uniform float2 detail_texture_translate = float2(0.0f)
314
+ [[
315
+ anno::enable_if("project_uvw == true"),
316
+ anno::display_name("Detail Texture Translate"),
317
+ anno::description("Controls the position of the detail texture."),
318
+ anno::in_group("UV")
319
+ ]],
320
+ uniform float detail_texture_rotate = 0.f
321
+ [[
322
+ anno::enable_if("project_uvw == true"),
323
+ anno::display_name("Detail Texture Rotate"),
324
+ anno::description("Rotates angle of the detail texture in degrees."),
325
+ anno::in_group("UV")
326
+ ]],
327
+ uniform float2 detail_texture_scale = float2(1.0f)
328
+ [[
329
+ anno::enable_if("project_uvw == true"),
330
+ anno::display_name("Detail Texture Scale"),
331
+ anno::description("Larger numbers increase the size of the detail texture"),
332
+ anno::in_group("UV")
333
+ ]]
334
+ )
335
+ [[
336
+ anno::display_name("OmniPBR Opacity"),
337
+ anno::description("OmniPBR supports opacity and ORM textures"),
338
+ anno::in_group("Base"),
339
+ anno::version( 2, 1, 0),
340
+ anno::author("NVIDIA CORPORATION"),
341
+ anno::key_words(string[]("omni", "PBR", "opacity", "omniverse", "generic"))
342
+ ]]
343
+ = OmniPBR_ClearCoat_Opacity(
344
+ diffuse_texture: diffuse_texture,
345
+ albedo_desaturation: albedo_desaturation,
346
+ albedo_add: albedo_add,
347
+ albedo_brightness: albedo_brightness,
348
+ diffuse_color_constant: diffuse_color_constant,
349
+ diffuse_tint: diffuse_tint,
350
+ //ao
351
+ ao_texture: ao_texture,
352
+ ao_to_diffuse: ao_to_diffuse,
353
+ //ORM
354
+ ORM_texture: ORM_texture,
355
+ enable_ORM_texture: enable_ORM_texture,
356
+ //reflectivity
357
+ reflection_roughness_constant: reflection_roughness_constant,
358
+ reflectionroughness_texture: reflectionroughness_texture,
359
+ reflection_roughness_texture_influence: reflection_roughness_texture_influence,
360
+ metallic_constant: metallic_constant,
361
+ metallic_texture: metallic_texture,
362
+ metallic_texture_influence: metallic_texture_influence,
363
+ specular_level: specular_level,
364
+ //opacity
365
+ enable_opacity: enable_opacity,
366
+ enable_opacity_texture: enable_opacity_texture,
367
+ opacity_texture: opacity_texture,
368
+ opacity_constant: opacity_constant,
369
+ opacity_mode: opacity_mode,
370
+ opacity_threshold: opacity_threshold,
371
+ //emissive
372
+ enable_emission: enable_emission,
373
+ emissive_color: emissive_color,
374
+ emissive_color_texture: emissive_color_texture,
375
+ emissive_mask_texture: emissive_mask_texture,
376
+ emissive_intensity: emissive_intensity,
377
+ //clearcoat
378
+ enable_clearcoat: false,
379
+ clearcoat_tint: color(1.0f),
380
+ clearcoat_transparency: 1.0f,
381
+ clearcoat_reflection_roughness: 0.0f,
382
+ clearcoat_weight: 1.0f,
383
+ clearcoat_flatten: 1.0f,
384
+ clearcoat_ior: 1.56f,
385
+ clearcoat_bump_factor: 1.f,
386
+ clearcoat_normalmap_texture: texture_2d(),
387
+ //normal
388
+ normalmap_texture: normalmap_texture,
389
+ bump_factor: bump_factor,
390
+ detail_normalmap_texture: detail_normalmap_texture,
391
+ detail_bump_factor: detail_bump_factor,
392
+ project_uvw: project_uvw,
393
+ world_or_object: world_or_object,
394
+ uv_space_index: uv_space_index,
395
+ texture_translate: texture_translate,
396
+ texture_rotate: texture_rotate,
397
+ texture_scale: texture_scale,
398
+ detail_texture_translate: detail_texture_translate,
399
+ detail_texture_rotate: detail_texture_rotate,
400
+ detail_texture_scale: detail_texture_scale,
401
+ clearcoat_texture_translate: float2(0.0f),
402
+ clearcoat_texture_rotate: 0.0f,
403
+ clearcoat_texture_scale: float2(1.0f)
404
+ );
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