StateWorldModel / README.md
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metadata
license: other
license_name: flux-2-dev-non-commercial-for-images
task_categories:
  - text-to-video
configs:
  - config_name: worldstate_bench
    data_files: data/cases.parquet
tags:
  - world-models
  - benchmark
  - interactive-video
  - game-generation
size_categories:
  - small

StateWorldModel — assets & benchmark dataset

Companion data for the code release of "State World Models: Execute the Rules, Generate the Pixels" (StatefulHarness + WorldState-Bench).

Paper: State World Models: Execute the Rules, Generate the Pixels (arXiv:2610.26811)

One repo, two independent subtrees — download only what you need:

Subtree Size What it is
assets/ ~94 MB First-frame images for the 20 games of StatefulHarness (agentic_game/): assets/adv/<character>/ (story games), assets/duel/ (combat), assets/openworld/ (6 scenes) — consumed by the game code, fetched via download_assets.py
data/cases/ ~63 MB WorldState-Bench: 50 counterfactual hidden-state twin pairs (B01–B50, 100 clips) — shared FLUX.2 first frame + executable rule program + pre-written judge questions per twin
data/cases.parquet 4 MB Flattened metadata table (one row per twin, 100 rows) with an embedded 640px first-frame preview per row (preview); the full-resolution frame is at image_path — the dataset-viewer table

Both subtrees mirror the layout of the code repository, so the in-repo downloaders place files where the code expects them:

# inside a checkout of the code repository
cd agentic_game    && python download_assets.py   # → agentic_game/assets/
cd worldstate_bench && python download_data.py    # → worldstate_bench/data/cases/

Mirrored on ModelScope: Louis0411/StateWorldModel (same layout; download with the modelscope SDK if that is more convenient).

Dataset structure (WorldState-Bench)

Each data/cases/B*/ folder is one counterfactual pair:

  • input.png — the shared first frame (FLUX.2, 1280×720, audited so that no visual cue reveals the hidden value; EXIF carries seed/steps/gate)
  • case_A.json / case_B.json — the two twin records: instruction, hidden state, executable rule (DSL), gold endings, and the pre-written fixed-choice judge questions. Expected outcomes are derived mechanically from the rule program (no human-written gold).
  • card_A.txt / card_B.txt — human/model-readable cards

Field-by-field schema, the generation pipeline, and the evaluation protocol: see README.md / USAGE.md in the worldstate_bench/ folder of the code repository.

License / terms

  • Code (the companion repository): Apache-2.0.
  • The first frames in data/cases/ (and the adv/openworld images in assets/) are generated with FLUX.2-dev; the FLUX.2 [dev] Non-Commercial License governs these derived images.
  • Baseline wrapper code in the repository that adapts HunyuanVideo-1.5 retains the Tencent Hunyuan community license header.

Citation

@article{stateworldmodels2026,
  title   = {State World Models: Execute the Rules, Generate the Pixels},
  author  = {Chan, Yan Ki and Zhang, Yanran and Zheng, Wenzhao and Wang, Xiaofeng and Zhu, Zheng and Chen, Lei and Zhou, Jie and Lu, Jiwen},
  journal = {arXiv preprint arXiv:2610.26811},
  year    = {2026},
  url     = {https://arxiv.org/abs/2610.26811}
}

Preprint entry; TODO: replace with the camera-ready entry on acceptance.