StateWorldModel / data /cases /B39 /case_A.json
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{
"id": "B39-A",
"counterpart": "B39-B",
"genre": "detective",
"interaction_family": "trigger_gesture",
"initial_scene": {
"description": "an investigation room in cool daylight, a wide evidence wall of plain corkboard with pinned notes, and a large steel evidence cabinet with both doors shut a single detective seen in third person from behind, standing in place facing the evidence wall",
"third_person_player": true,
"player_pose_and_item": "a single detective seen in third person from behind, standing in place facing the evidence wall",
"action_target": "the player's command gesture",
"other_key_objects": [
"evidence_wall",
"evidence_cabinet"
],
"shared_visual_state": [
"the evidence wall is plain corkboard with pinned notes",
"the large evidence cabinet doors are shut"
],
"camera": "locked third-person, fixed framing",
"style": "stylized 3D third-person adventure game environment, clean uncluttered composition, readable silhouettes, medium-wide fixed gameplay camera, soft cool-neutral ambient lighting, restrained materials, no HUD, no subtitles, no readable text",
"keyframe": "frames/B39.png"
},
"hidden_state": {
"variable": "investigation_mode",
"A": "WALL",
"B": "CABINET",
"visible_in_initial_frame": false
},
"rule": {
"text": "If the investigation_mode is WALL, blue glowing outlines appear on the evidence wall; if it is CABINET, the evidence cabinet doors open wide.",
"precondition": "investigation_mode == 'WALL'",
"effect": "wall.mark = true",
"else_effect": "cabinet.open = true",
"mapping": {
"WALL": "wall.mark = true",
"CABINET": "cabinet.open = true"
}
},
"shared_action": "The player stays in place and raises one arm in a clear command gesture.",
"instruction": "Preserve the first frame. investigation_mode = WALL, so the resolved rule is: blue glowing outlines appear on the evidence wall. Action: The player stays in place and raises one arm in a clear command gesture. Show the action, then exactly this consequence: blue glowing outlines appear on the evidence wall The counter-outcome must NOT happen at any point: the large evidence cabinet doors are wide open. Instead, the large evidence cabinet doors are shut throughout the clip. Hold the final state for about the last second. One continuous 3-second third-person clip, fixed camera, no HUD, no subtitles, no readable text.",
"initial_state": {
"wall": {
"mark": false
},
"cabinet": {
"open": false
},
"investigation_mode": "WALL"
},
"gold_end_state": {
"wall.mark": true,
"cabinet.open": false
},
"delta": {
"wall.mark": true
},
"visual_vocab": {
"wall.mark": {
"false": "the evidence wall is plain corkboard with pinned notes",
"true": "large blue glowing outlines mark items on the evidence wall"
},
"cabinet.open": {
"false": "the large evidence cabinet doors are shut",
"true": "the large evidence cabinet doors are wide open"
}
},
"gold_A": "blue glowing outlines appear on the evidence wall",
"gold_B": "the evidence cabinet doors open wide",
"terminal_visual_states": {
"occurs": {
"variable": "wall.mark",
"value": true,
"phrase": "large blue glowing outlines mark items on the evidence wall",
"judge_label": "blue outlines on the wall",
"in_final_frame": true
},
"not_occurs": {
"variable": "cabinet.open",
"value": true,
"phrase": "the large evidence cabinet doors are wide open",
"judge_label": "the cabinet is open",
"in_final_frame": false,
"instead_remains": "the large evidence cabinet doors are shut"
}
},
"prompt_ok": [
"WALL",
"CABINET"
],
"judge": {
"initial_questions": [
{
"question": "Is it true that the player stands facing the evidence wall?",
"statement": "the player stands facing the evidence wall",
"answers": [
"yes",
"no"
],
"expected": "yes"
},
{
"question": "Is it true that the wall is plain and the cabinet is shut?",
"statement": "the wall is plain and the cabinet is shut",
"answers": [
"yes",
"no"
],
"expected": "yes"
}
],
"action_question": {
"question": "Did the player raise one arm in a clear command gesture?",
"answers": [
"yes",
"no"
],
"expected": "yes"
},
"outcome_question": {
"question": "At the end, do blue outlines mark the wall, or is the cabinet open?",
"answers": [
"blue outlines on the wall",
"the cabinet is open",
"unclear"
],
"expected": "blue outlines on the wall",
"not_expected": "the cabinet is open"
}
},
"constraints": {
"identical_initial_frame": true,
"hidden_state_not_visually_leaked": true,
"same_action_across_twins": true,
"both_outcomes_change": true,
"one_action_per_chunk": true,
"duration_seconds": "2-5"
},
"input_image": "input.png"
}