Download chess-sim/code/sim/phase2_baseline.toml from Machanize/playful: direct link, hf CLI and curl.
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hf download hf://datasets/Machanize/playful/chess-sim/code/sim/phase2_baseline.toml
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3.35 kB
| # Baseline profile: the simplest scene, to get reliable closed-loop success before | |
| # adding variety back one change at a time. Merged over phase2_config.toml when | |
| # PHASE2_PROFILE=baseline is set (only the keys listed here change). | |
| # | |
| # Fixed: the nominal board (square to the robot, which plays black, flush against the | |
| # deck), reference piece set, tray on the right, table, lighting (the scene's window | |
| # and ceiling lamps), an overhead camera like the owner's (65 cm up, | |
| # straight down, 44 degree lens), no clutter. Black and white pieces, white arm. Outlined markers. | |
| # Ten fixed opening moves from the start position. Sharper video (CRF 18, full | |
| # chroma) so the markers survive encoding. | |
| [dataset] | |
| repo_id = "local/so101_chess_baseline" | |
| root = "data/so101_chess_baseline" | |
| cameras = ["overhead", "wrist"] # the two the policy uses | |
| episodes = 300 | |
| episodes_per_piece_set = 1000 # one piece set throughout | |
| video_crf = 18 | |
| video_pix_fmt = "yuv444p" | |
| [overlay] | |
| alpha = 0.6 | |
| outline_px = 2 # opaque edge around each square | |
| jitter_mm = 0.0 | |
| jitter_rot_deg = 0.0 | |
| jitter_scale = 0.0 | |
| wrist_frame_jitter_mm = 0.0 | |
| [piece_sets] | |
| fixed = true # reference set on the nominal board and tray | |
| [board] | |
| robot_plays_white_probability = 0.0 | |
| yaw_deg = [0.0, 0.0] | |
| offset_x = [0.0, 0.0] | |
| offset_y = [0.0, 0.0] | |
| [tray] | |
| left_probability = 0.0 | |
| azimuth_deg = [47.0, 47.0] # right of the board, 7 mm in from the scene file's tray | |
| radius_m = [0.236, 0.236] # (whose far drop corner is 3 mm past the tray reach) | |
| yaw_deg = [0.0, 0.0] | |
| [table] | |
| fixed_offset = [0.0, 0.0] | |
| [pieces] | |
| offcentre_mm = 0.0 | |
| knight_yaw_deg = 0.0 | |
| # From the start position: five for the robot's side (black, nearest the robot) and | |
| # five for the far side. Pawns and knights, near and far, left and right. | |
| fixed_moves = ["e7e5", "d7d5", "g8f6", "b8c6", "c7c5", "e2e4", "d2d4", "g1f3", "b1c3", "c2c4"] | |
| [physics] | |
| mass_scale = [1.0, 1.0] | |
| friction = [0.7, 0.7] | |
| board_friction = [0.6, 0.6] | |
| [appearance] | |
| fixed_look = true # nominal board, table, floor, walls, deck and tray colours | |
| piece_colours = "black_white" | |
| arm_colours = ["white"] | |
| two_tone_arm_probability = 0.0 | |
| [lighting] | |
| fixed = true | |
| [clutter] | |
| probability = { laptop = 0.0, phone = 0.0, mug = 0.0, notebook = 0.0, pen = 0.0 } | |
| cable_probability = [0.0, 0.0] | |
| [cameras] | |
| # Like the owner's webcam: straight down from 65 cm over the board, 44 degrees top to | |
| # bottom, the arm at the top edge of the image. From there the resting gripper hangs over | |
| # the eighth rank, as it does on the real desk, so that is allowed here. | |
| overhead_height_m = [0.65, 0.65] | |
| overhead_tilt_deg = [0.0, 0.0] | |
| overhead_azimuth_deg = [0.0, 0.0] | |
| overhead_roll_deg = [0.0, 0.0] | |
| overhead_fovy_deg = [44.0, 44.0] | |
| overhead_target_jitter_m = 0.0 | |
| overhead_arm_may_hide = true | |
| rover_pos_jitter = 0.0 | |
| rover_rot_jitter_deg = 0.0 | |
| rover_fovy_jitter_deg = 0.0 | |
| wrist_pos_jitter = 0.0 | |
| wrist_rot_jitter_deg = 0.0 | |
| wrist_fovy_jitter_deg = 0.0 | |
| [webcam] | |
| # A clean camera: fixed auto-exposure target, no colour, blur or noise effects, light JPEG. | |
| auto_exposure_target = [0.45, 0.45] | |
| white_balance = 0.0 | |
| exposure = [1.0, 1.0] | |
| gamma = [1.0, 1.0] | |
| saturation = [1.0, 1.0] | |
| contrast = [1.0, 1.0] | |
| blur_px = [0.0, 0.0] | |
| noise = [0.0, 0.0] | |
| jpeg_quality = [95, 95] | |
| vignette = [0.0, 0.0] | |