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using System; using System.Xml; using System.Collections; using System.Collections.Generic; namespace PostboxAPI { /// <summary> /// Response class of "CheckAppID" call. /// Returns the existens of the AppID in the variable "Status" /// Also returns CallStatus that is Success or Error. /// Errors...
using System; using GoogleMobileAds.Common; namespace GoogleMobileAds.Api { public class BannerView : IAdListener { private IGoogleMobileAdsBannerClient client; // These are the ad callback events that can be hooked into. public event Action AdLoaded = delegate {}; public event...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace Microsoft.Azure.Cosmos { using System; using System.Collections.Generic; using System.Text; /// <summar...
namespace Nutanix.Powershell.Models { using static Microsoft.Rest.ClientRuntime.Extensions; /// <summary> /// The status of a REST API call. Only used when there is a failure to /// report. /// </summary> public partial class TaskStatus { /// <summary> /// <c>AfterFromJson</...
using System.Net; using System.Net.Http; using System.Threading.Tasks; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace HttPlaceholder.Tests.Integration.Stubs { [TestClass] public class StubJsonConditionsIntegrationTests : StubIntegrationTestBase { [TestInitialize] public void...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framew...
using System; using System.IO; using System.Net.Http; using System.Runtime.Serialization.Json; using System.Text; using System.Threading.Tasks; using static UWP_Project_3.Data.OpenWeatherMapForecast; namespace UWP_Project_3.Model { public class OpenWeatherMapForecastService { public async static Task<...
namespace King.BTrak.Unit.Test.Models { using King.BTrak.Models; using NUnit.Framework; using System; using System.Collections.Generic; [TestFixture] public class TableDataTests { [Test] public void Constructor() { new TableData(); } [Te...
using StoreApp.Library.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StoreApp.Library { /// <summary> /// Repository for manipulation of Order data /// </summary> public interface IOrderRepository { /// ...
@model ErrorDto @{ ViewData["Title"] = "Error"; } <h1 class="text-danger">Bir hata meydana geldi.</h1> @foreach (var item in Model.Errors) { <p>@item</p> }
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Threading.Tasks; using Newtonsoft.Json; namespace TailSpin.SpaceGame.LeaderboardFunction { public class LocalDocumentDBRepository<T> : IDocumentDBRepository<T> where T : Model { ...
using System; namespace NextGen.Application.Common.Exceptions { public class NotFoundException : Exception { public NotFoundException() : base() { } public NotFoundException(string message) : base(message) { } public NotFoundExc...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _03.EvenOrOdd { class Program { static void Main(string[] args) { int number = int.Parse(Console.ReadLine()); if (number % 2==0) { ...
using System.Security.Principal; using Picturepark.SDK.V1.Contract; namespace Picturepark.PressPortal.Demo.ViewModel { public class Account { public UserProfile Profile { get; set; } public string AccessToken { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using Elsa.Services.Models; namespace Elsa.ActivityResults { public class OutcomeResult : ActivityExecutionResult { public OutcomeResult(IEnumerable<string> outcomes, object? input = null, string? parentId = default) { ...
using Microsoft.AspNetCore.Mvc.ModelBinding; using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; namespace Szlem.AspNetCore.Common.Infrastructure.ModelBinders { public abstract class CustomModelBinderBase<T> : IModelBinder { public Task BindModelAsync(Model...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
#region netDxf library, Copyright (C) 2009-2019 Daniel Carvajal (haplokuon@gmail.com) // netDxf library // Copyright (C) 2009-2019 Daniel Carvajal (haplokuon@gmail.com) // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Pu...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace CS_ASP_027 { public partial class Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { Random random...
using System; namespace InControl { // @cond nodoc [AutoDiscover] public class ExecutionerXProfile : UnityInputDeviceProfile { public ExecutionerXProfile() { Name = "Executioner X Controller"; Meta = "Executioner X Controller"; SupportedPlatforms = new[] { "Windows", "OS X" }; Joystic...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; namespace Microsoft.Extensions.Configuration { public static class ConfigurationExtensions { /// <summary> /// Try to deserialize a configuration section into a predefined settings c...
namespace OgrenciOtomasyonu { partial class frmKayitlariListele { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary>...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using Microsoft.Cod...
//------------------------------------------------------------ // Game Framework // Copyright © 2013-2021 Jiang Yin. All rights reserved. // Homepage: https://gameframework.cn/ // Feedback: mailto:ellan@gameframework.cn //------------------------------------------------------------ using System; namespace GameFramewo...
using System; using System.IO; using System.Threading.Tasks; using HaloSharp.Exception; using HaloSharp.Extension; using HaloSharp.Model.HaloWars2.Stats.Lifetime; using HaloSharp.Query.HaloWars2.Stats.Lifetime; using HaloSharp.Test.Config; using HaloSharp.Test.Utility; using Moq; using Newtonsoft.Json; using Newtonsoft...
using System; using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using Minesweeper.Client.Logic; using Minesweeper.Client.Logic.Interfaces; using Minesweeper.Common.DTO; using Minesweeper.Common.Enums; using Minesweeper.Common.Requests;...
// ***************************************************************************** // BSD 3-Clause License (https://github.com/ComponentFactory/Krypton/blob/master/LICENSE) // © Component Factory Pty Ltd, 2006 - 2016, All rights reserved. // The software and associated documentation supplied hereunder are the // prop...
using System.IO; namespace SwissAcademic.Addons.C6ToC5ExportAddon { public static class ImportC6XmlinC5Macro { public static void Main() { ProjectShell activeProjectShell = Program.ActiveProjectShell; if (activeProjectShell == null) return; //no open project shell ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using mko.FileSys; using System.IO; namespace FileSysASMX.Client.Decos { public class DirDeco : mko.FileSys.IDir, IDisplayName { mko.FileSys.IDir _dir; public DirDeco(mko.FileS...
using System.Collections.Generic; using HotChocolate; using HotChocolate.Types; using HotChocolate.Types.Relay; using StarWars.Repositories; namespace StarWars.Characters { [ExtendObjectType(Name = "Query")] public class CharacterQueries { /// <summary> /// Retrieve a hero by a particular S...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
/* This file is part of the iText (R) project. Copyright (c) 1998-2019 iText Group NV Authors: iText Software. This program is free software; you can redistribute it and/or modify it under the terms of the GNU Affero General Public License version 3 as published by the Free Software Foundation with the addition of the...
namespace Intersect.Network.Packets.Client { public class NewCharacterPacket : CerasPacket { } }
using FluentValidation; namespace Ordering.Application.Features.Orders.Commands.UpdateOrder { public class UpdateOrderCommandValidator : AbstractValidator<UpdateOrderCommand> { public UpdateOrderCommandValidator() { RuleFor(p => p.UserName) .NotEmpty().WithMessage("...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace GeoTetra.GTLogicGraph { [Serializable] public class LogicNode { [SerializeField] private string _displayName; [SerializeField] private string _nodeGuid; ...
using Replicate.Messages; using Replicate.MetaData; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Replicate.RPC { [ReplicateType] public struct RPCMethodInfo { public MethodKey Key; public TypeId Request; ...
using GradeBook.Models; namespace GradeBook.DAL.Repositories.Abstractions { public interface ISpecialitiesRepository : IRepository<Specialty> { } }
/*using UnityEngine; public class GameColliders : MonoBehaviour { [SerializeField] Transform parentObject; [SerializeField] GameObject userPixelPrefab; [SerializeField] GameObject bottomLinePrefab; GameObject[,] colliderObjects; int cols = 0; int rows = 0; [Range (0.1f, 1)...
//****************************************************************************************************** // PrecisionTimer.cs - Gbtc // // Copyright © 2010, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See // t...
// <auto-generated /> using System; using Issue12MySQL.DataLayer; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; namespace Issue12MySQL.Migrations { [DbContext(typ...
using System; using System.Collections.Generic; using System.Data.Entity.Validation; using System.Linq; using System.Linq.Expressions; using System.Security.Claims; using System.Threading.Tasks; using JetBrains.Annotations; using JoinRpg.Data.Interfaces; using JoinRpg.Data.Write.Interfaces; using JoinRpg.DataModel; usi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Newtonsoft.Json; namespace BetfairNG.Data { public class ExchangePrices { [JsonProperty(PropertyName = "availableToBack")] public List<PriceSize> AvailableToBack { get; set; } [JsonProperty(Prop...
using System; using System.Collections.Generic; using System.Text; namespace Umbraco.Cms.Integrations.Commerce.CommerceTools.Models.Responses { internal class Product { public Guid Id { get; set; } public string Key { get; set; } public MasterData MasterData { get; set; } } }
using DotNetCore.AspNetCore; using DotNetCore.Objects; using DotNetCoreArchitecture.Application; using DotNetCoreArchitecture.Model; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using System.Collections.Generic; using System.Threading.Tasks; using System; using Northwind.Core.Infra.Context;...
using ResRoom.Presentation.Client.Models; using ResRoom.Presentation.Client.ServiceModels; using ResRoom.Presentation.Client.ViewDefinitions; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ResRoom.Presentation.Client.Presenters { publi...
/* ILights116.cs UnifiedPOS Lights Extension Interface for POS for.NET 1.14.1 version 1.16.0.0 January 19th, 2022 Copyright (C) 2022 Kunio Fukuchi This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of...
using System; using System.Net; using System.Net.Http; using Microsoft.Azure.WebJobs; using Microsoft.Azure.WebJobs.Extensions.Http; using Microsoft.Azure.WebJobs.Host; namespace ExtremeServerless.Functions { public static class GetSignalRConfiguration { private static AzureSignalR signalR = new AzureS...
#nullable disable using System.ComponentModel; using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using VocaDb.Model.Domain.Globalization; using VocaDb.Model.Domain.Songs; namespace VocaDb.Model.DataContracts.Songs { [DataContract(Namespace = Schemas.VocaDb)] public class L...
//------------------------------------------------------------ // Game Framework // Copyright © 2013-2019 Jiang Yin. All rights reserved. // Homepage: http://gameframework.cn/ // Feedback: mailto:jiangyin@gameframework.cn //------------------------------------------------------------ using System; using System.IO; n...
/* Licensed under the MIT/X11 license. * Copyright (c) 2016-2018 jointly owned by eBestow Technocracy India Pvt. Ltd. & M&M Info-Tech UK Ltd. * This notice may not be removed from any source distribution. * See license.txt for detailed licensing details. */ // Author: Mukesh Adhvaryu. #if (GWS || Window) using System....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using Charlotte.Tools; namespace Charlotte.Utils { public static class CommonUtils { public static string DecodeURL(string url) { byte[] bUrl = Encoding.ASCII.GetBytes(url); using (MemoryStream dest = n...
using System.Threading.Tasks; using Dapper.Build.Commands.Base; namespace Dapper.Build.Handlers.Base { public interface IHandler<T> where T : ICommand { Task<ICommandResult> Handle(T command); } }
namespace SDML.NET.Core.Attributes { public class SdmlVersionAttribute : SdmlBaseAttribute { public override string ObjectName { get; } = "Version"; public SdmlVersionAttribute(string value) : base(value) { } } }
#region copyright /* * Copyright (c) 2018 Sveriges Radio AB, Stockholm, Sweden * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, th...
using System; namespace Union { public readonly struct Yes { } public readonly struct No { } public readonly struct Maybe { } public readonly struct Unknown { } public readonly struct True { } public readonly struct False { } public readonly struct All { } public readonly struct Some...
class Program { static void Main(string[] args) { Dikdortgen dikdortgen = new Dikdortgen(); Console.WriteLine($"Class Alan Hesabı: {dikdortgen.AlanHesapla()}"); Dikdortgen_Struct dikdortgen_Struct; dikdortgen_Struct.kisaKenar = 3; dikdortgen_Struct.uzunKenar = 4; ...
using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Hosting; using System.Threading; using System.Threading.Tasks; namespace AspNetCore.Mvc.Extensions.StartupTasks { public static class StartupTasksWebHostExtensions { public static Task RunStartupTasksAsync(this IWebHost host, CancellationT...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace Dawn_Of_VR { class Blackjack : MonoBehaviour { private bool blnGame = true; private Dealer objDealer; public void main() { ...
namespace SIDCSupplyChain.Application.DTOs.Settings { public class JWTSettings { public string Key { get; set; } public string Issuer { get; set; } public string Audience { get; set; } public double DurationInMinutes { get; set; } } }
// ==++== // // // Copyright (c) 2006 Microsoft Corporation. All rights reserved. // // The use and distribution terms for this software are contained in the file // named license.txt, which can be found in the root of this distribution. // By using this software in any fashion, you are agreeing to b...
using System; using System.Net; namespace FlickrNet { internal class FlickrResultArgs<T> : EventArgs where T : IFlickrParsable { internal FlickrResultArgs(FlickrResult<T> result) { Error = result.Error; HasError = result.HasError; Result = result.Result; ...
//------------------------------------------------------------------------------ // <autogenerated> // This code was generated by a CodeSmith Template. // // DO NOT MODIFY contents of this file. Changes to this // file will be lost if the code is regenerated. // </autogenerated> //-------------------------...
// Copyright © Pixel Crushers. All rights reserved. using UnityEngine; using UnityEngine.Events; namespace PixelCrushers { /// <summary> /// Invokes an event when the component is disabled or destroyed. /// If you don't want to invoke the event when the component is disabled /// and destroyed by a s...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Threading.Tasks; using Newtonsoft.Json; namespace CloudStack.Net { public class CreateVolumeOnFilerCmdResponse { public override string ToString() => JsonConvert.SerializeObject(this, Formatting.Indented)...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Chapter3.Model { /// <summary> /// A class to format JSON, so we can show it in a nicely formatted way /// </summary> public class JsonFormatter { private const string INDENT_STRING = " "; ...
namespace Plus.HabboHotel.Rooms.Chat.Commands { using System.Collections.Generic; using System.Linq; using System.Text; using Administrator; using Communication.Packets.Outgoing.Notifications; using Events; using GameClients; using Items.Wired; using Moderator; using Moderator.F...
using Xunit; using DotNetCoreKoans.Engine; namespace DotNetCoreKoans.Koans { public class AboutInheritance : Koan { public class Dog { public string Name { get; set; } public Dog(string name) { Name = name; } // For a...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using System; using Client.UI; namespace Client { /// <summary> /// 单机游戏中出牌的数据 /// </summary> public class CardOrderHandler { private CardOrderHandler () { } #region 外圈卡牌随机 public int GetChanceCardId() { if (null == _chanceCardOrder) { var list2 = CardManager.Instance.outerCha...
namespace Elsa.Activities.Telnyx.Webhooks.Models { public abstract class TelnyxRecord { public string RecordType { get; set; } = default!; } }
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. namespace System.Security { // The attribute is not portable, but is needed to improve perf of interop calls on desktop. internal class SuppressUnman...
/****************************************************************************** Copyright (C) 2019 Eugene Krivoruchko Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to de...
@{ ViewData["Title"] = "奕智博"; } <h1>面試測驗</h1> <hr> <div class="content" id="target"></div> <script id="ractiveTemplate" type="text/reactive"> <div class="form-horizontal"> <label class="col-sm-2 control-label">面試者姓名 :</label> <div class="col-sm-3"> <input type="text" class="form-co...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("02....
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using System.Collections.Generic; using UnityEngine; namespace viva { public class ItemSpaceRegister : MonoBehaviour { protected class ItemEntry { public readonly Item item = null; public int entries = 1; public ItemEntry(Item _item) { ...
using System; using System.Linq; using System.IO; using System.Text; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using PureCloudPlatform.Client.V2.Client; namespace PureClo...
using System; namespace ExcelDownloadWidget.Areas.HelpPage { /// <summary> /// This represents an invalid sample on the help page. There's a display template named InvalidSample associated with this class. /// </summary> public class InvalidSample { public InvalidSample(string errorMessage)...
using BrawlLib.SSBB.ResourceNodes; using System; using System.ComponentModel; using System.Windows.Forms; namespace BrawlCrate.NodeWrappers { [NodeWrapper(ResourceType.ClassicStageTbl)] public class ClassicStageTblWrapper : GenericWrapper { private static readonly ContextMenuStrip _menu; ...
[TaskCategoryAttribute] // RVA: 0x150160 Offset: 0x150261 VA: 0x150160 [TaskDescriptionAttribute] // RVA: 0x150160 Offset: 0x150261 VA: 0x150160 public class GetPosition : Action // TypeDefIndex: 11134 { // Fields [TooltipAttribute] // RVA: 0x18A3C0 Offset: 0x18A4C1 VA: 0x18A3C0 public SharedGameObject targetGameObj...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("1....
#if !NETSTANDARD13 /* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or ...
namespace AngleSharp.Css.Dom { using AngleSharp.Dom; using System; sealed class ClassSelector : ISelector { private readonly String _cls; public ClassSelector(String cls) { _cls = cls; } public Priority Specificity { get { retur...
namespace FutureFlag { /// <summary> /// Use this to define your own simple flag implementation /// </summary> /// <example> ///<![CDATA[ /// var simpleFutureFlag = new SimpleFutureFlag { IsEnabled = true }; /// myElement.IsVisible = simpleFutureFlag.IsEnabled; /// ]]> /// </ex...
using System.Collections; using UnityEngine; /// <summary> /// The test script to emulate GC spikes when an unefficient yield instruction is used /// </summary> public class WorkerGenerator : MonoBehaviour { [SerializeField] GameObject OriginalWorker; [SerializeField] bool GenerateWorkers = false; ...
//=============================================================================== // Microsoft patterns & practices // Smart Client Software Factory 2010 //=============================================================================== // Copyright (c) Microsoft Corporation. All rights reserved. // THIS CODE AND INFOR...
#if UNITY_EDITOR namespace O3DWB { public enum BoxFace { Front = 0, Back, Top, Bottom, Left, Right } } #endif
using Editor_Mono.Cecil.Cil; using Editor_Mono.Cecil.Metadata; using Editor_Mono.Cecil.PE; using Editor_Mono.Collections.Generic; using System; using System.Collections.Generic; using System.IO; using System.Text; namespace Editor_Mono.Cecil { internal sealed class MetadataReader : ByteBuffer { internal readonly Im...
//////////////////////////////////////////////////////////////////////////////// //NUnit tests for "EF Core Provider for LCPI OLE DB" // IBProvider and Contributors. 02.05.2021. using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.S...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using MathNet.Numerics.LinearAlgebra; namespace MathNet.Numerics.Optimization { public class WeakWolfeLineSearch { public double C1 { get; set; } public double C2 { get; set; } public double ParameterToler...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Text; namespace ModelSpartanX { public partial class CreditCardModel { [JsonProperty("exp_month")] public long? ExpMonth { get; set; } [JsonProperty("exp_year")] public long? ExpYear { get; set...
using NBi.Extensibility.Resolving; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading; namespace NBi.Core.Decoration.Process.Commands { class WaitCommand : IDecorationCommand { private readonly IScalarResolver<int> mil...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; namespace JohnsonControls.Metasys.ComServices { /// <summary> /// COM MetasysObject is a specialized structure that holds information about a Metasys object...
using System.Linq; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using SimplCommerce.Infrastructure.Data; using SimplCommerce.Module.Catalog.Models; using SimplCommerce.Module.Catalog.ViewModels; namespace SimplCommerce.Module.Catalog.Controllers { [Authorize(Roles = "admin, vendor")] ...
@ViewData["value-from-view"] @ViewData["value-from-component"]
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; using System; namespace Microsoft.MixedReality.Toolkit { /// <summary> /// A PropertyAttribute for showing a collapsable Help section. ...
// Copyright (c) 2002-2018 "Neo Technology," // Network Engine for Objects in Lund AB [http://neotechnology.com] // // This file is part of Neo4j. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Security.Cryptography; namespace LowesCN { public class SHA { public static string GenerateSHA512String(string inputString) { SHA512 sha512 = SHA512Manag...
namespace HarmonyLibTests.Assets { public class TestMethodInvokerObject { public int Value; public void Method1(int a) { Value += a; } } public struct TestMethodInvokerStruct { public int Value; } public static class MethodInvokerClass { public static void Method1(int a, ref int b, out int c, o...