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namespace BlazorBootstrap.Components { public enum HeadingDisplay { Display1 = 1, Display2 = 2, Display3 = 3, Display4 = 4 } }
using _03BarracksFactory.Contracts; using System; using System.Collections.Generic; using System.Text; namespace P03_BarraksWars.Core.Command { public abstract class Command : IExecutable { protected string[] Data { get; private set; } protected IRepository Repository { get; private set; } ...
global using System; global using System.Collections; global using System.Collections.Generic; global using System.Linq; global using System.Text; global using static AdventOfCode.Solutions.Utils.CalculationUtils; global using static AdventOfCode.Solutions.Utils.CollectionUtils; global using static AdventOfCode.Soluti...
namespace _08.MostFrequentNumber { using System; using System.Linq; public class MostFrequentNumber { public static void Main(string[] args) { var numbers = Console.ReadLine() .Split(' ') .Select(int.Parse) .ToArray(); ...
// <copyright file="ItemSerializerTests.cs" company="MUnique"> // Licensed under the MIT License. See LICENSE file in the project root for full license information. // </copyright> namespace MUnique.OpenMU.Tests { using System; using System.Linq; using Microsoft.Extensions.Logging.Abstractions; using ...
using System; using System.Collections.Generic; using System.Configuration; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MyLibrary { /// <summary> /// 日志 /// </summary> public class OperationLog { private static OperationLog OperLog = null;...
using System; using System.ComponentModel; namespace TerrariaApi.Server { public class DropBossBagEventArgs : HandledEventArgs { public Vector2 Position { get; set; } public int Width { get; set; } public int Height { get; set; } public int Stack { get; set; } publi...
using Xamarin.Forms; // https://github.com/xamarinhq/app-evolve namespace SmartHotel.Clients.Core.Controls { public class ParallaxControl : ScrollView { public ParallaxControl() { Scrolled += (sender, e) => Parallax(); } public static readonly BindableProperty Para...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using EasyAbp.EShop.Products.Options.ProductGroups; using EasyAbp.EShop.Products.ProductCategories; using Microsoft.Extensions.DependencyInjection; using Volo.Abp.Domain.Services; namespace EasyAbp.EShop.Products.Products...
using Grasews.Domain.Entities; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.ModelConfiguration; namespace Grasews.Infra.Data.EF.SqlServer.Mappings { public class WsdlInputEFMapping : EntityTypeConfiguration<WsdlInput> { public WsdlInputEFMapping() { ...
using Microsoft.Xna.Framework; using Terraria; using Terraria.DataStructures; using Terraria.GameContent.Achievements; using Terraria.ID; using Terrexpansion.Common.Systems.Players; namespace Terrexpansion.Content.Items.Consumables.Upgrades { public class StarFruit : BaseItem { public override bool Au...
namespace PathfinderRPG.Entities.Classes { public class Ranger : ClassBase { /// <summary> /// Sets the display name of the character class /// </summary> protected override void SetDisplayName() { DisplayName = "Ranger"; } /// <summary> ...
namespace UpgradeYourself.Common { using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; public class GlobalConstants { public const string DbName = "UpgradeYourself"; } }
using System; namespace Product { public class EventService : IEventService { public event Action MouseInput; public event Action KeyboardInput; public void RaiseMouseInput() { MouseInput?.Invoke(); } public void RaiseKeyboardInput() { KeyboardInpu...
/* The following license supersedes all notices in the source code. Copyright (c) 2021 Kurt Dekker/PLBM Games All rights reserved. http://www.twitter.com/kurtdekker Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: ...
namespace NtFreX.Audio.AdapterInfrastructure { public interface IAudioPlatform { IAudioDeviceFactory AudioDeviceFactory { get; } } }
namespace ForumNet.Web.ViewModels.Home { public class HomeAboutAdminViewModel { public string Id { get; set; } public string UserName { get; set; } public string Email { get; set; } public string ProfilePicture { get; set; } } }
using Umbraco.Core; using Umbraco.Core.Composing; using Umbraco.Web.PublishedCache.NuCache.DataSource; namespace Umbraco.Web.PublishedCache.NuCache { public class NuCacheComposer : ComponentComposer<NuCacheComponent>, ICoreComposer { public override void Compose(Composition composition) { ...
// <auto-generated /> using System; using ABPCoreLearning.EntityFrameworkCore; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversi...
using System.Collections; using System.Collections.Generic; namespace SDD.Events { /// <summary> /// Event Manager manages publishing raised events to subscribing/listening classes. /// /// @example subscribe /// EventManager.Instance.AddListener<SomethingHappenedEvent>(OnSomethingHappened); /// ///...
namespace Ding.Offices.Excels.Mappings.Abstractions { /// <summary> /// Excel 映射 /// </summary> public interface IExcelMap { /// <summary> /// 是否自动索引。如果<see cref="IColumnMap.Index"/>未设置,并且<see cref="AutoIndex"/>设置为true,则将尝试通过其标题查找列索引 /// </summary> bool AutoIndex { g...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.IO; namespace Microsoft.Extensions.Configuration.Ini {...
using System.IO; using ServiceStack.Text; using static System.Environment; namespace Repo1.ExeUploader.WPF.Configuration { class CfgReader { const SpecialFolder SPECIAL_DIR = SpecialFolder.LocalApplicationData; const string CFG_PATH = @"Repo1\Uploader\config.json"; internal ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Text; namespace Microsoft.ML.OnnxRuntime { /// <summary> /// Enum conresponding to native onnxruntime error codes. Must be in sync with the native API ...
using System; using System.Collections.Generic; using System.Net.Http; using System.Text.Json; using System.Text.Json.Serialization; using System.Threading.Tasks; namespace FilesCom.Models { public class FileCommentReaction { private Dictionary<string, object> attributes; private Dictionary<str...
using System; using System.Net.Http; using System.Threading.Tasks; using TailwindTraders.Mobile.Features.Settings; namespace TailwindTraders.Mobile.Helpers { public static class FakeNetwork { private static readonly Random random = new Random(); private const int OneOutOfNetworkErrors = 10; ...
/* * Camunda Platform REST API * * OpenApi Spec for Camunda Platform REST API. * * The version of the OpenAPI document: 7.16.0 * Generated by: https://github.com/openapitools/openapi-generator.git */ using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using ...
using System.Collections.ObjectModel; using System.Collections.Specialized; using System.Linq; using Xamarin.Forms; namespace XLabs.Forms { //From the Xamarin forums //http://forums.xamarin.com/discussion/comment/68739#Comment_68739 /// <summary> /// Class OnPlatformList. /// </summary> /// <typeparam name="T...
#region License // Copyright (c) Jeremy Skinner (http://www.jeremyskinner.co.uk) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unl...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class SwipeDetector : MonoBehaviour { private Vector2 fingerDown; private Vector2 fingerUp; public bool detectSwipeOnlyAfterRelease = false; public float SWIPE_THRESHOLD = 20f; // Update is called once per frame void Update(...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //----------------------------------------...
using System; using System.Globalization; using System.Net; using NuGet.Resources; namespace NuGet { /// <summary> /// This class should be used when ever you are using a link that is actually /// redirecting to the destination link that you want to use as the data source. /// A good example of that i...
namespace VSCC.Roll20 { using Newtonsoft.Json; using Newtonsoft.Json.Converters; public class CommandPacket { [JsonConverter(typeof(StringEnumConverter))] [JsonProperty(PropertyName = "type")] public PacketType Type { get; } = PacketType.Command; [JsonConverter(typeof(...
using AutoMapper; namespace Acme.DddDemo { public class DddDemoApplicationAutoMapperProfile : Profile { public DddDemoApplicationAutoMapperProfile() { /* You can configure your AutoMapper mapping configuration here. * Alternatively, you can split your mapping configura...
using Microsoft.EntityFrameworkCore.Migrations; namespace TestIT.Data.Migrations { public partial class Comments : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.DeleteData( table: "AspNetRoles", keyColum...
/*! Reliak Timer Copyright (C) 2013 (see AUTHORS file) Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to...
// <auto-generated> // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // </auto-generated> namespace Gov.Lclb.Cllb.Interfaces { using Microsoft.Rest; using Models; using System.Collections; using System.Co...
using System; using OpenTK; using OpenTK.Input; using amulware.Graphics; namespace PacMan { class GameScreen : Screen { Level level; public GameScreen(ScreenManager sM, string map, AI[] ais, MultiPlayerInfo mpInfo = null) : base(sM) { this.level = new Level(sM,...
using System; namespace Xamarin.Forms { public class InputView : View, IPlaceholderElement, ITextElement { public static readonly BindableProperty TextProperty = BindableProperty.Create(nameof(Text), typeof(string), typeof(InputView), defaultBindingMode: BindingMode.TwoWay, propertyChanged: (bindable, oldValue,...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) Aurora Studio. All rights reserved. // // Licensed under the MIT License. See LICENSE in the project root for license information. using Com.Aurora.Calculator.Core; using Com.Aurora.Shared.Extensions; using System; using Windows.Foundation; using Windows.UI.Popups; using Windows.UI.StartScreen; using...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("XuL...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using PnP.Core.Model.Security; using PnP.Core.Model.SharePoint; using PnP.Core.Model.Teams; using PnP.Core.Services.Core.CSOM; using PnP.Core.Services.Core.CSOM.Requests; using PnP.Core.Services.Core.CSOM.Utils; using System; using System.Collecti...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using Paketti.Extensions; namespace Paketti.Contexts { /// <summary> /// The contextual information for a ...
using DIO_Projeto_Catalogo.Interfaces; using DIO_Projeto_Catalogo.Menus; namespace DIO_Projeto_Catalogo.MangaHQetc { public class QuadrinhosRepositorio : IRepositorio<Quadrinho> { private List<Quadrinho> listaHQ = new List<Quadrinho>(); public void Atualiza(int id, Quadrinho item) ...
using System; using System.Collections.Generic; using BeFaster.App.Solutions.CHK; using BeFaster.App.Solutions.CHL; using BeFaster.App.Solutions.FIZ; using BeFaster.App.Solutions.HLO; using BeFaster.App.Solutions.SUM; using BeFaster.App.Solutions.ARRS; using BeFaster.App.Solutions.IRNG; using BeFaster.Runner; using Be...
using System.Collections.Generic; using Vintagestory.API.Common.Entities; namespace VsQuest { public class EntityBehaviorHasQuests : EntityBehavior { public EntityBehaviorHasQuests(Entity entity) : base(entity) { } public List<Quest> questList { get; set; } public void...
using System; namespace Renci.SshNetCore { /// <summary> /// Supports port forwarding functionality. /// </summary> public interface IForwardedPort { /// <summary> /// The <see cref="Closing"/> event occurs as the forwarded port is being stopped. /// </summary> even...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Threading.Tasks; using Azure.Core.TestFramework; using Azure.Security.KeyVault.Tests; using Castle.DynamicProxy; using NUnit...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using OCPI.DTO.v2_1_1.Shared; using System.ComponentModel.DataAnnotations; namespace OCPI.DTO.v2_1_1.Locations { public class EnvironmentalImpact { /// <summary> /// The category of this value. /// </summary> [Required] public EnvironmentalImpactCategory source { get; s...
namespace TranslationChecker { partial class FormMain { /// <summary> /// Variable nécessaire au concepteur. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Nettoyage des ressources utilisées. /// </summary> /// <param name="disposing">t...
using SharedModels; using System.Collections.Generic; using System.Text; using System.Web; using VodacommessagingXml2sms.Interfaces; namespace VodacommessagingXml2sms.Services { public class GenerateQueryString : IGenerateQueryString { public List<SmsModel> SmsModel { get; set; } public long W...
namespace MdlpApiClient.DataContracts { using System.Runtime.Serialization; /// <summary> /// 7.11.1. Фильтрация по реестру мест таможенного контроля /// </summary> [DataContract] public class CustomsPointsFilter { /// <summary> /// Уникальный идентификатор места нахождения...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.NetworkInformation; using System.Text; using System.Threading.Tasks; namespace Reactor.Utilities { public static class NetworkInterfaces { public static Dictionary<IPAddress, string> GetIPv4NetworkInt...
//--------------------------------------------------------------------- // <copyright file="JsonLightEntryWriterTests.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. // </copyright> //-------------------------------...
@model OrchardCore.Users.Workflows.ViewModels.ValidateUserTaskViewModel <fieldset class="mb-3 form-check" asp-validation-class-for="SetUserName"> <input type="checkbox" asp-for="SetUserName" class="form-check-input" /> <span asp-validation-for="SetUserName"></span> <label asp-for="SetUserName" class="form-...
using System; class Solution { public static void Main(String[] args) { Console.WriteLine("Hello World!"); } }
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/objidlbase.h in the Windows SDK for Windows 10.0.20348.0 // Original source is Copyright © Microsoft. All rights reserved. namespace TerraFX.Interop.Windo...
// Copyright © Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.LoveHate.Wrappers { /// <summary> /// This wrapper keeps references intact if you switch between the compiled /// assembly and source code versions of the original class. /// </summary> [AddComponentMe...
public sealed class BitArrayFormatter : IMessagePackFormatter<BitArray>, IMessagePackFormatter // TypeDefIndex: 5432 { // Fields public static readonly IMessagePackFormatter<BitArray> Instance; // 0x0 // Methods // RVA: 0x16535B0 Offset: 0x16536B1 VA: 0x16535B0 private void .ctor() { } // RVA: 0x16535C0 Offset...
using System; using System.Xml; using System.Collections; using System.Collections.Specialized; using System.Diagnostics; using System.Globalization; using System.Threading; namespace System.Transactions.Diagnostics { internal enum EnlistmentType { Volatile = 0, Durable = 1, PromotableS...
namespace Gecko.WebIDL { using System; public class DOMTransactionEvent : WebIDLBase { public DOMTransactionEvent(nsIDOMWindow globalWindow, nsISupports thisObject) : base(globalWindow, thisObject) { } public object Transactions ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text; using Microsoft.CodeAnalysis.PooledObjects; using Roslyn.Utilities; namespace Microsoft.CodeAna...
using System; using System.Collections.Generic; using System.Linq; using OpenCvSharp.Internal.Util; namespace OpenCvSharp.Internal.Vectors { /// <summary> /// </summary> public class VectorOfVectorKeyPoint : DisposableCvObject, IStdVector<KeyPoint[]> { /// <summary> /// Constructor ...
// The MIT License (MIT) // // Copyright (c) 2015-2016 Rasmus Mikkelsen // Copyright (c) 2015-2016 eBay Software Foundation // https://github.com/rasmus/EventFlow // // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software")...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
using System; using Server.MessagePack; using Server.Connection; using cGeoIp; using System.Drawing; using System.Windows.Forms; using System.Threading.Tasks; namespace Server.Handle_Packet { public class HandleListView { public void AddToListview(Clients client, MsgPack unpack_msgpack) { ...
using System.Web.Http; namespace TvTube.Search { public static class WebApiConfig { public static void Register(HttpConfiguration config) { config.MapHttpAttributeRoutes(); config.Routes.MapHttpRoute("TvTubeSearchApi.Ping", "api/tvtube/ping", new { Controller = "Tv...
using System; using System.Text.Json; using Sentry.Extensibility; namespace Sentry.Unity.Json { internal static class SafeSerializer { /// <summary> /// Attempts to serialize /// </summary> /// <param name="value"></param> /// <param name="logger"></param> /// <r...
using BlueBaseMicroservice_Sample.Model; using ElaBluetooth; using ElaCommon; using ElaSoftwareCommon.Error; using System; using System.Collections.Generic; using System.Text; using System.Threading; using static ElaBluetooth.ElaBluetoothPublicService; /** * \namespace BlueBaseMicroservice_Sample.Controller * \brie...
namespace App2.Models; public class ErrorViewModel { public string? RequestId { get; set; } public bool ShowRequestId => !string.IsNullOrEmpty(RequestId); }
// Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. using AttackSurfaceAnalyzer.Objects; using AttackSurfaceAnalyzer.Utils; using Serilog; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Runtime.InteropServices; using ...
namespace Framework.Interfaces { /// <summary> /// View接口 /// </summary> public interface IView { /// <summary> /// 消息处理 /// </summary> /// <param name="message"></param> void OnMessage(INotification message); } }
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using CarRental.Repository; using CarRental.Services; using Microsoft.Data.Sqlite; using Microsoft.EntityFrameworkCore; using System; using System.Threading.Tasks; using Xunit; namespace CarRental.UnitTests { public class BookingServiceTests { [Fact] public async Task ShouldAddBookingUnderNorm...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System.Collections.Generic; namespace CloudWatchLogPump.Configuration { public class RootConfiguration { public List<SubscriptionConfiguration> Subscriptions { get; set; } public string ProgressDbPath { get; set; } public string LogFolderPath { get; set; } public...
namespace Gu.Reactive.Internals { using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; internal static class ItemsTracker { internal static ItemsTracker<TCollection, TItem, TProperty> Create<TCollection, TItem, TProperty>( TCollect...
// Copyright (c) Richard Dingwall, Arjen Post. See LICENSE in the project root for license information. using System; using System.Collections.Generic; using System.Data; using System.Globalization; using System.IO; using ProtoBuf.Data.Internal; #if NET45 || NETSTANDARD20 using System.Runtime.CompilerServices; #e...
/*Copyright (c) 2015 Fortelinea / /See the file license.txt for copying permission */ namespace Motorola.Snapi.Constants.AttributeNumbers { internal enum Interleaved2Of5Attribute : ushort { Interleaved2Of5 = 6, I2Of5CheckDigitVerification = 49, TransmitI2Of5CheckDigit = 44, C...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
namespace WindowsFormsDemo { partial class ExtendedResultForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param ...
using System.Globalization; namespace Genbox.SimpleS3.Core.Internals.Extensions; internal static class HexExtensions { private static readonly uint[] Lookup32 = CreateLookup32(); private static uint[] CreateLookup32() { uint[] result = new uint[256]; for (int i = 0; i < 256; i++) ...
// This file is part of Silk.NET. // // You may modify and distribute Silk.NET under the terms // of the MIT license. See the LICENSE file for details. using System; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; using System.Text; using Silk.NET.Core; using Silk.NET.Core.Native; using ...
using Microsoft.VisualStudio.TestTools.UnitTesting; using Sigil.NonGeneric; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SigilTests { public partial class Unbox { [TestMethod] public void JustUnboxNonGeneric() ...
using System; using ETModel; using MongoDB.Bson.Serialization.Attributes; #if !SERVER using UnityEngine; #endif namespace ETHotfix { [BsonIgnoreExtraElements] public abstract class Component : Object, IDisposable { [BsonIgnore] public long InstanceId { get; private set; } #if !SERVER /// <summary> ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // ANTLR Version: 3.3.1.7705 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---------...
using System; using UnityEngine; using UnityEditor; using System.Linq; using System.IO; namespace Balancy.Editor { [ExecuteInEditMode] public class Balancy_Editor : EditorWindow { const string BalancyDefine = "BALANCY"; public delegate void SynchAddressablesDelegate(string gameId, string ...
//////////////////////////////////////////////////////////////////////////////// //NUnit tests for "EF Core Provider for LCPI OLE DB" // IBProvider and Contributors. 08.05.2021. using System; using System.Data; using System.ComponentModel.DataAnnotations; using System.ComponentMode...
using System; using UnityEngine; namespace FIMSpace.FTools { public partial class FimpIK_Limb : FIK_ProcessorBase { public Transform Root { get; protected set; } public IKBone StartIKBone { get { return IKBones[0]; } } public IKBone MiddleIKBone { get { return IKBones[1]; } } p...
using System.Xml.Serialization; namespace Alipay.AopSdk.Core.Response { /// <summary> /// AlipayMarketingExchangevoucherUseResponse. /// </summary> public class AlipayMarketingExchangevoucherUseResponse : AopResponse { /// <summary> /// 被核销的券ID /// </summary> [XmlEle...
using UnityEngine; public class ProceduralMapGenerator : MonoBehaviour { /** * <summary> * Seed * </summary> */ [SerializeField] public float seed = 0; /** * <summary> * Size * </summary> */ [SerializeField] private Vector2 size = new Vector2(0, 0);...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
using System; using QuickGraph; using PHPAnalysis.Data.CFG; using System.Threading; using System.Threading.Tasks; using QuickGraph.Algorithms; using System.Linq; using PHPAnalysis.Utils; using System.Collections; using System.Collections.Generic; using PHPAnalysis.Data; using PHPAnalysis.Utils.XmlHelpers; using PHPAna...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
/* * Farseer Physics Engine: * Copyright (c) 2012 Ian Qvist * * Original source Box2D: * Copyright (c) 2006-2011 Erin Catto http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of t...
using System; using UnityEngine; using InternalRealtimeCSG; using UnityEngine.Rendering; namespace RealtimeCSG { [System.Flags] [System.Serializable] public enum ModelSettingsFlags { ShadowCastingModeFlags = 1|2|4, DoNotReceiveShadows = 8, DoNotRender = 16, NoCollider = 32, IsTrigger = 64, I...