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5.21 kB
| license: other | |
| license_name: opensportsball-bench-terms | |
| pretty_name: OpenSportsBall benchmark data | |
| tags: | |
| - video | |
| - sports | |
| - soccer | |
| - object-detection | |
| - camera-calibration | |
| size_categories: | |
| - 1K<n<10K | |
| extra_gated_heading: Request access to the OpenSportsBall benchmark data | |
| extra_gated_description: >- | |
| This dataset contains video of real, identifiable adult players in soccer | |
| games. A maintainer reviews each request by hand, usually within a few days. | |
| extra_gated_prompt: >- | |
| By requesting access you agree to these terms. Use the data only to develop | |
| or evaluate sports video processing, such as ball, player and pitch detection, | |
| camera calibration and tracking. Don't redistribute it or any frames from it, | |
| and don't publish frames in which a person can be recognised. Don't try to | |
| identify the people in it, and don't use it for face recognition, biometrics | |
| or surveillance. Keep your copy access-controlled and delete it when you | |
| stop contributing or when the maintainers ask. Access can be revoked at any | |
| time. | |
| extra_gated_fields: | |
| Full name: text | |
| Affiliation or GitHub username: text | |
| What will you use the data for: text | |
| I agree to use this data only as described above and not to redistribute it: checkbox | |
| extra_gated_button_content: Request access | |
| # OpenSportsBall benchmark data | |
| The data behind the benchmarks of | |
| [OpenSportsBall](https://github.com/OpenSportsBall/opensportsball-processing), | |
| an open-source system that films amateur field sports with two phones and | |
| renders a broadcast-style video. It holds the recorded video and the labels | |
| the processing pipeline is scored against, so contributors can rerun every | |
| benchmark and compare their changes against the same numbers. | |
| Access is gated: the footage shows real adult players who can be | |
| identified, so it is shared only with contributors who accept the terms | |
| above. | |
| ## Contents | |
| The repository mirrors the `footage/` directory of | |
| `opensportsball-processing`, so a download lands where the tools already look. | |
| | Path | What | | |
| |---|---| | |
| | `bench/rec3/`, `bench/rec4cal/` | The bench store for two night games: the phones' video segments the benches read (unchanged, sha256-checked against each manifest), plus sync, pitch maps, team colours, background models, play-box sets, ball label sets and detector caches | | |
| | `bench/fixtures/pitch/` | Pitch-mapping regression fixtures and the marked-field benchmark | | |
| | `models/` | The standard ball detector and judge, with a README of what each was trained on | | |
| | `rec5-game/`, `rec6/`, `rec7/` | Pitch maps (`pitch/`) and ball label sets (`labels*/`, with their frames) from three more games: an orange ball, the first daylight game, and a night game with a yellow ball, with the cameras the pitch maps were made with (`phase0/cameras.json`). rec5-game and rec7 also have team sides (`teams/`), and rec7 a play-box set (`playeval/`). Their full videos are not included | | |
| | `rec8/` | A fourth game outside the bench (night, 2026-11-11): its pitch map, cameras and team sides, and three play-box sets (`playeval/seg0-600`, `seg0-3000`, `seg0-3600`) of 10 plays the follow cam missed. From 54:37 on only Main has footage, so those panoramas show its half of the pitch. Its full video is not included | | |
| A pitch map (`pitch/`) holds the fitted pitch (`pitch.json`), the median | |
| background panorama it was fitted on (`background.png`, 0.03 deg per pixel) | |
| and the hand-tapped keypoints twice: `taps.json` in that panorama's degrees, | |
| and `taps_src.json` as pixels in each phone's 4K frame, which don't depend on | |
| the stitch. rec7's pitch map (since 2026-11-09) comes from a joint fit of | |
| both phones' lenses and the pitch, with no warp terms; rec5-game's and | |
| rec6's are the older stitch plus warped pitch fit. | |
| A ball label set holds `items.json` (the moments and frames picked for | |
| labelling), `labels.json` (the ball positions, or none where it isn't | |
| visible), `images/` (the labelled frames) and `pano/` (the stitched | |
| frames). A set with `heldout.json` is kept for testing: don't train on it. | |
| A play-box set (`playeval/<set>/`) holds the must-see moments of one clip | |
| that a follow cam should keep in view: `clip.json` (the clip), | |
| `boxes.json` (the reviewed box at each moment) and `items.json`, with the | |
| panoramas they were drawn on (`pano/`, `pano.json`). | |
| Team sides (`teams/<clip>/sides.json`) say which kit components are each | |
| team and which are a keeper or referee. Where automatic side detection | |
| failed they were set by hand (`sides.auto.json` is what it guessed). | |
| ## Getting it | |
| After your request is approved, from a checkout of | |
| `opensportsball-processing`: | |
| hf auth login # a read token is enough | |
| uv run processing/spikes/sharedata.py fetch # everything (~37 GB) | |
| uv run processing/spikes/sharedata.py fetch --annotations-only # pitch maps and labels only (~1 GB) | |
| uv run processing/spikes/benchstore.py # check the bench video | |
| `docs/TESTING-PROCESSING.md` in that repository describes each benchmark and | |
| how to run it. | |
| ## Licence | |
| The data is not under an open licence. It is shared only under the terms | |
| you accept when requesting access. The code that uses it is AGPL-3.0. | |