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  1. .gitattributes +33 -0
  2. snapshots/jotego_jtcores_pr1169/.github/FUNDING.yml +3 -0
  3. snapshots/jotego_jtcores_pr1169/cores/.gitignore +6 -0
  4. snapshots/jotego_jtcores_pr1169/cores/commnd/README.md +188 -0
  5. snapshots/jotego_jtcores_pr1169/cores/commnd/sym-lib-table +37 -0
  6. snapshots/jotego_jtcores_pr1169/cores/cps15/README.md +397 -0
  7. snapshots/jotego_jtcores_pr1169/cores/gng/README.md +44 -0
  8. snapshots/jotego_jtcores_pr1169/cores/mikie/README.md +143 -0
  9. snapshots/jotego_jtcores_pr1169/cores/outrun/README.md +192 -0
  10. snapshots/jotego_jtcores_pr1169/cores/pinpon/README.md +143 -0
  11. snapshots/jotego_jtcores_pr1169/cores/twin16/README.md +44 -0
  12. snapshots/jotego_jtcores_pr1169/doc/audio.md +14 -0
  13. snapshots/jotego_jtcores_pr1169/doc/precps.txt +24 -0
  14. snapshots/jotego_jtcores_pr1169/doc/rgb.ods +0 -0
  15. snapshots/jotego_jtcores_pr1242/cores/1942/doc/gameplay_original_pcb.mp3 +3 -0
  16. snapshots/jotego_jtcores_pr1242/cores/1942/doc/higemaru-pcb1.png +3 -0
  17. snapshots/jotego_jtcores_pr1242/cores/1942/doc/higemaru-pcb2.png +3 -0
  18. snapshots/jotego_jtcores_pr1242/cores/1942/doc/higemaru-pcb3.png +3 -0
  19. snapshots/jotego_jtcores_pr1242/cores/1942/doc/objbuf.png +3 -0
  20. snapshots/jotego_jtcores_pr1242/cores/1942/doc/objsim.png +3 -0
  21. snapshots/jotego_jtcores_pr1242/cores/1942/doc/s-l1600.jpg +3 -0
  22. snapshots/jotego_jtcores_pr1242/cores/1942/doc/s-l1601.jpg +3 -0
  23. snapshots/jotego_jtcores_pr1242/cores/ajax/ver/ajax/scenes/1/dump.bin +3 -0
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  31. snapshots/jotego_jtcores_pr1242/cores/ajax/ver/ajax/scenes/flip/dump.bin +3 -0
  32. snapshots/jotego_jtcores_pr1242/cores/ajax/ver/ajax/scenes/flip0/dump.bin +3 -0
  33. snapshots/jotego_jtcores_pr1242/cores/aliens/doc/051937_schematics.pdf +3 -0
  34. snapshots/jotego_jtcores_pr1242/cores/aliens/doc/051960_schematics.pdf +3 -0
  35. snapshots/jotego_jtcores_pr1242/cores/aliens/doc/052591/k052591_schematics.pdf +3 -0
  36. snapshots/jotego_jtcores_pr1242/cores/aliens/doc/k051962_schematics.pdf +3 -0
  37. snapshots/jotego_jtcores_pr1242/cores/aliens/doc/k052109_schematics.pdf +3 -0
  38. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/flstory/scenes/3/dump.bin +3 -0
  39. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/flstory/scenes/5/dump.bin +3 -0
  40. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/flstory/scenes/6/dump.bin +3 -0
  41. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/flstory/scenes/dragon/dump.bin +3 -0
  42. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/flstory/scenes/title/dump.bin +3 -0
  43. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/nycaptor/scenes/overwall/dump.bin +3 -0
  44. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/onna34ro/scenes/behind-tree/dump.bin +3 -0
  45. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/onna34ro/scenes/coin/dump.bin +3 -0
  46. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/onna34ro/scenes/score/dump.bin +3 -0
  47. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/onna34ro/scenes/tree/dump.bin +3 -0
  48. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/rumba/scenes/logo1/dump.bin +3 -0
  49. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/rumba/scenes/logo2/dump.bin +3 -0
  50. snapshots/jotego_jtcores_pr1242/cores/flstory/ver/rumba/scenes/score/dump.bin +3 -0
.gitattributes CHANGED
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  snapshots/jotego_jtcores_pr1242/cores/s16b/doc/315-5195_schematics.pdf filter=lfs diff=lfs merge=lfs -text
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  snapshots/jotego_jtcores_pr1242/cores/flstory/doc/msm5232.ods filter=lfs diff=lfs merge=lfs -text
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+ snapshots/jotego_jtcores_pr1242/cores/aliens/doc/k052109_schematics.pdf filter=lfs diff=lfs merge=lfs -text
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+ snapshots/jotego_jtcores_pr1242/cores/aliens/doc/051937_schematics.pdf filter=lfs diff=lfs merge=lfs -text
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+ snapshots/jotego_jtcores_pr1242/cores/aliens/doc/k051962_schematics.pdf filter=lfs diff=lfs merge=lfs -text
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+ snapshots/jotego_jtcores_pr1242/cores/aliens/doc/052591/k052591_schematics.pdf filter=lfs diff=lfs merge=lfs -text
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+ snapshots/jotego_jtcores_pr1242/cores/riders/ver/glfgreat/z-tiles filter=lfs diff=lfs merge=lfs -text
snapshots/jotego_jtcores_pr1169/.github/FUNDING.yml ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ github: jotego
2
+ patreon: jotego
3
+ custom: ["https://www.paypal.me/topapate"]
snapshots/jotego_jtcores_pr1169/cores/.gitignore ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ *.qsf
2
+ *.qpf
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+ *.f
4
+ ref-*
5
+ long
6
+ trace.ses
snapshots/jotego_jtcores_pr1169/cores/commnd/README.md ADDED
@@ -0,0 +1,188 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ JTCommando FPGA clone of Commando arcade faithful to original hardware
2
+ ======================================================================
3
+
4
+ Please, read the main README file too.
5
+
6
+ You have just got an expensive $200 PCB according to eBay. You have in your hands
7
+ a faithful conversion of the circuits on the Commando PCB to FPGA. If you come from
8
+ the emulation world here are some of the things different from emulators:
9
+
10
+ -Real CPU/GPU bus sharing with delays
11
+ -Sprites handled with DMA exactly as in the original hardware
12
+ -Palettes determined by the original PROMs
13
+ -Graphics priority handled according to the original PROM
14
+ -No lag between image and input. Data is being sent to the screen in real time.
15
+ -No lag between sound and image. All hardware runs in parallel with no time multiplexing.
16
+ -Sound sampling rate: 41.663 kHz (i.e. exactly the original, 125/3 kHz)
17
+
18
+ These technical aspects mean that the game play will be different from an emulator
19
+ in a number of ways and that some hardware tricks that were not emulated will work
20
+ here as in the original hardware.
21
+
22
+ The ROM Master
23
+ ==============
24
+ The ROM Master, aka Bruno Silva, has provided us with a .bat file to generate the necessary ROM file using MAME ROM files. Please follow the instructions of the .bat file to generate the ROM. The game works will all known ROMs.
25
+
26
+ RELEASE HISTORY
27
+ ===============
28
+ 21st Nov 2019
29
+ - Fixes bug in SDRAM controller
30
+ 13rd Nov 2019
31
+ * Fixed occasional sprite glitching
32
+ * Updated to latest JT12 sound module. Fixes bug in JT49 envelope duration
33
+ * Set JT49 compression to level 1 (29.1dB)
34
+ 7th Oct 2019
35
+ * Main Z80 is overclocked to avoid graphic glitches. Needs further debugging
36
+ * Updated to latest JT49 sound module. Fixes many bugs in SFX.
37
+ * Added 128MB RAM module support (MiSTer only)
38
+
39
+ 20th Jul 2019 BETA RELEASE
40
+ * Some graphical issues, likely to be due to a problem in the bus arbitrion implementation. These will be fixed in the final -and public- release.
41
+
42
+ TEST MODE
43
+ =========
44
+ To enter test mode press several times the shot button while the initial legal message is being displayed.
45
+
46
+ CREDITS
47
+ =======
48
+
49
+ Brought to you by Jose Tejada, aka jotego. Meet me in twitter @topapate
50
+ Checkout my patreon page here: http://patreon.com/jotego
51
+
52
+ Special thanks to all July '19 patrons.
53
+
54
+ Tier +3 Patrons Thanks!!
55
+ ========================
56
+ 40wattrange
57
+ Alan Steremberg
58
+ albconde
59
+ Alexander Kholodov
60
+ Allen Tipper
61
+ Andrew Moore
62
+ Andylithia
63
+ Andyways
64
+ Anthony Bolek
65
+ AtariSTFan
66
+ Blue1597
67
+ Brett McAlpine
68
+ Brian Sallee
69
+ Bruno Silva
70
+ Buster D
71
+ Carl Hagström
72
+ Carlos Del Alamo
73
+ Christian Auby
74
+ Christian Bailey
75
+ Christopher Caswell
76
+ Christopher rumford
77
+ Dacide
78
+ Daniel Bauza
79
+ Daniel Hochman
80
+ Daniel Renner
81
+ DarkStar7
82
+ Darren Newman
83
+ Dave Ross
84
+ David Colmenero
85
+ Don Gafford
86
+ Duane Hembrick
87
+ Dustin Hubbard
88
+ Ed Balan
89
+ Eoin Gibney
90
+ Fabio
91
+ Fay Dek
92
+ Filip Kindt
93
+ Francisco Javier Fuentes Moreno
94
+ Frank Wolf
95
+ Fred Fryolator
96
+ Fredrik Berglind
97
+ Frédéric Mahé
98
+ FULLSET
99
+ Funkycochise
100
+ furrtek
101
+ Geert Oost
102
+ Gonzalo López
103
+ Gregory Hogan
104
+ Henry R
105
+ James DeRose
106
+ James Sawford
107
+ Javier Martínez
108
+ JD
109
+ Jeff Gerstmann
110
+ Jeremy Glass
111
+ Jesus Garcia
112
+ Jo Tomiyori
113
+ Joe Kalwitz
114
+ Johannes Reß
115
+ John Klimek
116
+ John Silva
117
+ John Stringer
118
+ Joshua Witt
119
+ Juan Diego Sánchez Noguera
120
+ Jérôme Moreau
121
+ Keith Kelly
122
+ Ken ottosson
123
+ Kevin Bidwell
124
+ Kyle Troutman
125
+ Leslie Law
126
+ loloC2C
127
+ Manuel
128
+ Manuel Antoni
129
+ Manuel Astudillo
130
+ Manuel Fernández
131
+ Manuelfx
132
+ Marco Tavian
133
+ Mario Salvini
134
+ Mary Marshall
135
+ Matt Charlesworth
136
+ Matt Elder
137
+ Matthew Langtry
138
+ Matthew Young
139
+ Michael Stegen
140
+ Michael Troelsen
141
+ Michael's Workshop
142
+ Miguel Angel Rodriguez Jodar
143
+ Mike Holzinger
144
+ Mordecai The Walrus
145
+ Mr.B
146
+ Neil Maguire
147
+ Nicolas Hamel
148
+ Obiwantje
149
+ Oliver Jaksch
150
+ Oliver Wndmth
151
+ Oscar Jacobsson
152
+ Oscar Laguna Garcia
153
+ Owlnonymous
154
+ Phillip McMahon
155
+ Popov
156
+ Porkchop Express
157
+ PsyFX
158
+ QcRetro
159
+ remowilliams
160
+ RetroShop.pt
161
+ Rikard Bengtsson
162
+ Rob Young
163
+ robert fisher
164
+ Roman Buser
165
+ Ryan Fig
166
+ Rysha
167
+ Salvador Perugorria Lorente
168
+ Scralings
169
+ Sembiance
170
+ SJohansson
171
+ SmokeMonster
172
+ StalkS
173
+ Stefan Nordkvist
174
+ Stephen Marshall
175
+ Steven Wilson
176
+ Suvodip Mitra
177
+ Sweetlilmre
178
+ Thomas Tahsin-Bey
179
+ Tony Peters
180
+ type78
181
+ UKShark
182
+ Ultrarobotninja
183
+ Violeta Martin Fernandez
184
+ Visa-Valtteri Pimiä
185
+ vladimir
186
+ Vorvek
187
+ Víctor Gomariz Ladrón de Guevara
188
+ William Clemens
snapshots/jotego_jtcores_pr1169/cores/commnd/sym-lib-table ADDED
@@ -0,0 +1,37 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ (sym_lib_table
2
+ (version 7)
3
+ (lib (name "arcade")(type "KiCad")(uri "${MODULES}/jtkicad/lib/arcade.kicad_sym")(options "0")(descr "arcade"))
4
+ (lib (name "yamaha")(type "KiCad")(uri "${MODULES}/jtkicad/lib/yamaha.kicad_sym")(options "0")(descr "yamaha"))
5
+ (lib (name "toshiba")(type "KiCad")(uri "${MODULES}/jtkicad/lib/toshiba.kicad_sym")(options "0")(descr "toshiba"))
6
+ (lib (name "toaplan")(type "KiCad")(uri "${MODULES}/jtkicad/lib/toaplan.kicad_sym")(options "0")(descr "toaplan"))
7
+ (lib (name "tms_texas")(type "KiCad")(uri "${MODULES}/jtkicad/lib/tms_texas.kicad_sym")(options "0")(descr "tms_texas"))
8
+ (lib (name "singapore")(type "KiCad")(uri "${MODULES}/jtkicad/lib/singapore.kicad_sym")(options "0")(descr "singapore"))
9
+ (lib (name "Singnetics")(type "KiCad")(uri "${MODULES}/jtkicad/lib/Signetics.kicad_sym")(options "0")(descr "Singnetics"))
10
+ (lib (name "Sharp")(type "KiCad")(uri "${MODULES}/jtkicad/lib/Sharp.kicad_sym")(options "0")(descr "Sharp"))
11
+ (lib (name "sega")(type "KiCad")(uri "${MODULES}/jtkicad/lib/sega.kicad_sym")(options "0")(descr "sega"))
12
+ (lib (name "seta")(type "KiCad")(uri "${MODULES}/jtkicad/lib/seta.kicad_sym")(options "0")(descr "seta"))
13
+ (lib (name "oki")(type "KiCad")(uri "${MODULES}/jtkicad/lib/oki.kicad_sym")(options "0")(descr "oki"))
14
+ (lib (name "NKD")(type "KiCad")(uri "${MODULES}/jtkicad/lib/NKD.kicad_sym")(options "0")(descr "NKD"))
15
+ (lib (name "Nec")(type "KiCad")(uri "${MODULES}/jtkicad/lib/Nec.kicad_sym")(options "0")(descr "Nec"))
16
+ (lib (name "Mod_KC_Symbols")(type "KiCad")(uri "${MODULES}/jtkicad/lib/Mod_KC_Symbols.kicad_sym")(options "0")(descr "Mod_KC_Symbols"))
17
+ (lib (name "mitsubishi")(type "KiCad")(uri "${MODULES}/jtkicad/lib/mitsubishi.kicad_sym")(options "0")(descr "mitsubishi"))
18
+ (lib (name "konami")(type "KiCad")(uri "${MODULES}/jtkicad/lib/konami.kicad_sym")(options "0")(descr "konami"))
19
+ (lib (name "jt74")(type "KiCad")(uri "${MODULES}/jtkicad/lib/jt74.kicad_sym")(options "0")(descr "jt74"))
20
+ (lib (name "Intel")(type "KiCad")(uri "${MODULES}/jtkicad/lib/Intel.kicad_sym")(options "0")(descr "Intel"))
21
+ (lib (name "hitachi")(type "KiCad")(uri "${MODULES}/jtkicad/lib/hitachi.kicad_sym")(options "0")(descr "hitachi"))
22
+ (lib (name "fujitsu")(type "KiCad")(uri "${MODULES}/jtkicad/lib/fujitsu.kicad_sym")(options "0")(descr "fujitsu"))
23
+ (lib (name "data_east")(type "KiCad")(uri "${MODULES}/jtkicad/lib/data_east.kicad_sym")(options "0")(descr "data_east"))
24
+ (lib (name "arduino")(type "KiCad")(uri "${MODULES}/jtkicad/lib/arduino.kicad_sym")(options "0")(descr "arduino"))
25
+ (lib (name "74extra")(type "KiCad")(uri "${MODULES}/jtkicad/lib/74extra.kicad_sym")(options "0")(descr "74extra"))
26
+ (lib (name "capcom")(type "KiCad")(uri "${MODULES}/jtkicad/lib/capcom.kicad_sym")(options "0")(descr "capcom"))
27
+ (lib (name "texas_instruments")(type "KiCad")(uri "${MODULES}/jtkicad/lib/texas_instruments.kicad_sym")(options "0")(descr "texas_instruments"))
28
+ (lib (name "namco")(type "KiCad")(uri "${MODULES}/jtkicad/lib/namco.kicad_sym")(options "0")(descr "namco"))
29
+ (lib (name "taito")(type "KiCad")(uri "${MODULES}/jtkicad/lib/taito.kicad_sym")(options "0")(descr "taito"))
30
+ (lib (name "ga_konami")(type "KiCad")(uri "${MODULES}/jtkicad/lib/ga_konami.kicad_sym")(options "0")(descr "Konami IC's - inside view"))
31
+ (lib (name "ga_fujitsu_av")(type "KiCad")(uri "${MODULES}/jtkicad/lib/ga_fujitsu_av.kicad_sym")(options "0")(descr "Fujitsu gate array cell library"))
32
+ (lib (name "ga_oki_msm70v0000")(type "KiCad")(uri "${MODULES}/jtkicad/lib/ga_oki_msm70v0000.kicad_sym")(options "0")(descr "OKI gate array cell library"))
33
+ (lib (name "jt_ram")(type "KiCad")(uri "${MODULES}/jtkicad/lib/jt_ram.kicad_sym")(options "0")(descr "RAM IC's"))
34
+ (lib (name "jt_rom")(type "KiCad")(uri "${MODULES}/jtkicad/lib/jt_rom.kicad_sym")(options "0")(descr "ROM IC's"))
35
+ (lib (name "jt_cpu")(type "KiCad")(uri "${MODULES}/jtkicad/lib/jt_cpu.kicad_sym")(options "0")(descr "CPU's"))
36
+ (lib (name "technos")(type "KiCad")(uri "${MODULES}/jtkicad/lib/technos.kicad_sym")(options "")(descr ""))
37
+ )
snapshots/jotego_jtcores_pr1169/cores/cps15/README.md ADDED
@@ -0,0 +1,397 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # JTCPS - FPGA Arcade Hardware
2
+
3
+ You can show your appreciation through
4
+ * Patreon: https://patreon.com/jotego
5
+ * Paypal: https://paypal.me/topapate
6
+
7
+ Capcom System 1/1.5/2 compatible verilog core for FPGA by Jose Tejada (jotego).
8
+
9
+ # Original Documentation
10
+
11
+ [The internet archive](www.archive.org) holds some schematics related to this work.
12
+
13
+ * [Forgotten Worlds manual](https://archive.org/details/arcademanual_forgotten-worlds/page/n15/mode/2up)
14
+
15
+ # Memory Requirements
16
+
17
+ All CPS1 and CPS1.5 operate correctly on a 32MB SDRAM system. Some CPS2 games may require a 64MB module. Those games are listed as having a GFX ROM of 16MB or more below. Please check the CPS2 ROM size section.
18
+
19
+ # Control
20
+
21
+ MiSTer allows for gamepad redifinition. However, the keyboard can be used with more or less the same layout as MAME for MiST(er) platforms. Some important keys:
22
+
23
+ -F12 OSD menu
24
+ -P Pause. Press 1P during pause to toggle the credits on and off
25
+ -5,6 1P coin, 2P coin
26
+ -1,2 1P, 2P
27
+
28
+ For MiST, the first 6 gamepad buttons are used for game buttons, the next 2 buttons are used for credit and start buttons. If there is still one button left in the gamepad, it will be used for pause.
29
+
30
+ There is an option to slow down the game (available only for CPS2). If you enable the 1P_hold_for_slow setting on the OSD, then while the 1P button is held the game will run at half the speed. Release the 1P button to go back to normal speed or disable the option in the OSD. Note that if the option is enabled the 2P, 3P and 4P buttons will also activate the slow down effect.
31
+
32
+ # Setup
33
+
34
+ ## MiSTer
35
+
36
+ Copy the RBF file to `_Arcade/cores` and the MRA files to `_Arcade`. Copy zipped MAME romsets to `_Arcade/mame`. Enjoy.
37
+
38
+ It is also possible to keep the MAME romsets in `_Arcade/mame` but have the MRA files in `_CPS` and the RBF files in `_CPS/cores`
39
+
40
+ The _rotate screen_ OSD option is ignored for horizontal games.
41
+
42
+ ## MiST
43
+
44
+ You need to generate the .rom file using this (tool)[https://github.com/sebdel/mra-tools-c/tree/master/release]. Basically call it like this:
45
+
46
+ `mra ghouls.mra -z rompath -A`
47
+
48
+ And that will produce the .rom file and a .arc file. The .arc file can be used to start the core and directly load the game rom file. Note that the RBF name must be JTCPS1.RBF for it to work. The three files must be in the root folder.
49
+
50
+ *Important*: make sure to have the latest firmware and latest version of the mra tool.
51
+
52
+ Copy the RBF, .arc and .rom files to MiST and enjoy!
53
+
54
+ Note that there is no screen rotation in MiST. Vertical games require you to turn your screen around. You can however flip the image through the OSD.
55
+
56
+ Pang! 3 and all CPS 1.5/2 games did not use DIP switches to configure the game, but a small non-volatile RAM. You have to enter the test menu to configure it (via OSD). After you have configured the settings, save the contents using the OSD option *Save NVRAM*. A file will be created at the root of your SD card called game.RAM, where game will match the name of the .ROM file used with the game.
57
+
58
+ # Issues
59
+
60
+ Please report issues (here)[https://github.com/jotego/jtbin/issues].
61
+
62
+ ## QSound Hiss
63
+
64
+ The DSP16A clock enable must be an exact multiple of 30MHz. Otherwise the sampling period will not be constant, generating jitter. The effect of jitter is very obvious in the DAC used on MiST because when all sound goes silent an ugly transient occurs. That effect was not noticeable in MiSTer, which uses a different DAC.
65
+
66
+ Even with the right clock enable, there is still hiss occasionally in MiST(er). Using the FPGA logic analyzer I could check that the period was indeed constant but hiss was present.
67
+
68
+ # CPS-1 Audio
69
+
70
+ The OKI PCM input clock is 1MHz, depending on the SS input setting, this gives two sampling frequencies:
71
+
72
+ SS | Fs (Hz) | 4xFs | a | 1-a
73
+ ---|---------|-------|---------|--------
74
+ 0 | 6097.5 | 24390 | 0.8200 | 0.1800
75
+ 1 | 7575.7 | 30303 | 0.8524 | 0.1476
76
+
77
+ The original board has a first-order low pass filter at 770 Hz, this can be implemented with a first order IIR filter:
78
+
79
+ y[k] = a * y[k-1] + (1-a) * x[k]
80
+
81
+ where a = exp(-wc/T )
82
+ wc = 2*pi*770 = 4838 rad/s
83
+ T = 1/4Fs
84
+
85
+ # QSound
86
+
87
+ QSound requires its own firmware rom to work. In MAME this is called qsound.zip. QSound sampling frequency is 3746 ticks of the input clock, when the clock enable applied is 2/3. For a 90MHz input clock, this will result in the correct internal 30MHz and in a sampling frequency of 90MHz/3747=24,019.2Hz
88
+
89
+ The original board had a digitally controlled amplifier. The volume set on this amplifier could be read back by the CPU and DSP. In order to control the value read by these devices, press and hold the coin button for 1P while pressing up or down (for more or less volume). Note that this does not have an actual effect on the sound output.
90
+
91
+ # PAL Dumps
92
+ PAL dumps cam be obtained from MAME rom sets directly. Use the tool jedutil in order to extract the equations from them. The device is usually a gal16v8. For instance:
93
+
94
+ ```
95
+ jedutil -view wl24b.1a gal16v8
96
+ ```
97
+
98
+ In order to see the equations for Willow's PAL.
99
+
100
+ # Compilation
101
+ The core is compiled using jtcore from **JTFRAME**. Follow the instructions in the README file of (JTFRAME)[https://github.com/jotego/jtcores/tree/master/modules/jtframe] and then:
102
+
103
+ ```
104
+ source setprj.sh
105
+ jtcore cps1 -mister
106
+ ```
107
+
108
+ This will produce the mister file.
109
+
110
+ ## Static Time Analysis (STA)
111
+
112
+ MiST and SiDi compilations produce STA clean files with the default seed. However the MiSTer RBF file with everything enabled doesn't always come STA clean. If you disable HDMI or sound during compilation the RBF file will normally be STA clean. Public binary distribution in [jtbin](https://github.com/jotego/jtbin) are either STA clean or violations are below 99ps.
113
+
114
+ # MRA Format
115
+
116
+ Offset | Length | Use
117
+ ----------|--------|-------------
118
+ 0 / 0o | 2 | Sound CPU ROM*
119
+ 2 / 2o | 2 | PCM data*
120
+ 4 / 4o | 2 | GFX ROM*
121
+ 6 / 6o | 2 | QSound firmware*
122
+ 10h / 20o | 18 | CPS-B configuration
123
+ 22h / 42o | 1 | Game ID
124
+ 23h / 43o | 2 | Bank offset
125
+ 25h / 45o | 2 | Bank mask
126
+ 27h / 47o | 1 | CPS-A board type (Pang! 3, etc.)
127
+ 30h / 60o | 11 | Kabuki keys (CPS 1.5 only)
128
+ 28h / 50o | 1 | CPS2 board type
129
+ 2ch / 54o | 20 | CPS2 keys
130
+
131
+ * All offset values are expressed in kilobytes and stored with MSB byte second
132
+
133
+ The offset for each graphic bank is comprised of two bytes. Each offset data is packed in 4 bits, with the MSB used for bank 3:
134
+
135
+ { Offset_bank3, ..bank2, bank1, bank0 } = { byte 24h, byte 23h }
136
+
137
+ The 4-bit offset makes the MSB of the 20-bit GFX ROM address.
138
+
139
+ CPS-A board type format:
140
+
141
+ Bits | Use
142
+ -------|----------------------------
143
+ 0 | CPU speed. 0=10MHz, 1=12MHz
144
+ 3:1 | Enables additional inputs on CPS-B chip side
145
+ 4 | High for charger games
146
+ 5 | 0 = Disables Kabuki decryption
147
+
148
+ CPS2 board type format:
149
+
150
+ Bits | Use
151
+ -------|-------
152
+ 1:0 | Controller type
153
+
154
+ # SDRAM Usage
155
+
156
+ ## CPS 1/CPS 1.5
157
+
158
+
159
+ SDRAM bank | Usage
160
+ -----------|-------
161
+ 0 | RAM/VRAM/M68000 ROM
162
+ 1 | Sound CPU/PCM samples
163
+ 2 | GFX
164
+ 3 | GFX
165
+
166
+ ## CPS 1.5 ROM Size
167
+
168
+ The SDRAM layout is the same as for CPS 1. Although samples are much larger than in CPS 1 titles, they still fit in one SDRAM bank sharing space with the Z80 ROM.
169
+
170
+ Game | CPU | Z80 | GFX | Q-Sound |
171
+ ----------------------|---------|-------------|---------|---------|
172
+ Warriors of Fate | 1 MB | 128 kB | 4 MB | 2 MB |
173
+ Cadillacs & Dinosaurs | 1.5 MB | 128 kB | 4 MB | 2 MB |
174
+ The Punisher | 1.5 MB | 128 kB | 4 MB | 2 MB |
175
+ S.N. Slam Masters | 2.0 MB | 128 kB | 6 MB | 4 MB |
176
+ Muscle Bomber Duo | 2.0 MB | 128 kB | 6 MB | 4 MB |
177
+
178
+
179
+ ## CPS 2 ROM Size
180
+
181
+ It looks like the 16kB memory add-on is not used for regular games. Maybe it is used for
182
+ network connectivity only.
183
+
184
+ Game | CPU | Z80 | GFX | Q-Sound |Obj base| Addon | Popularity
185
+ ----------------------|---------|-------------|---------|---------|--------|-------|------------
186
+ 19XX | 2.5 MB | 128 kB | 10 MB | 4 MB | 7080 | No | 191
187
+ 1944 | 1.5 MB | 128 kB | 20 MB | 8 MB | 7080 | No | 161
188
+ Alien vs Predator | 2.0 MB | 128 kB | 16 MB | 4 MB | 7000 | No | 637
189
+ Armored Warriors | 4.0 MB | 256 kB | 20 MB | 4 MB | 7000 | No | 278
190
+ Battle Circuit | 3.5 MB | 256 kB | 16 MB | 4 MB | 7080 | No | 87
191
+ Capcom Sports Club | 2.5 MB | 128 kB | 8 MB | 4 MB | 7080 | No | 20
192
+ Cyberbots | 4.0 MB | 256 kB | 32 MB | 4 MB | 7080 | No | 141
193
+ Darkstalkers | 4.0 MB | 256 kB | 20 MB | 4 MB | 7080 | | 146
194
+ Dimahoo | 2.0 MB | 256 kB | 16 MB | 8 MB | 7080 | No | 32
195
+ DnD Shadow o. Mystara | 4.0 MB | 256 kB | 24 MB | 4 MB | 7080 | No | 336
196
+ DnD Tower of Doom | 2.5 MB | 128 kB | 12 MB | 4 MB | 7080 | No | 108
197
+ Eco Fighters | 2.0 MB | 128 kB | 12 MB | 4 MB | 7000 | | 64
198
+ Giga Wing | 1.5 MB | 128 kB | 16 MB | 8 MB | 7080 | | 66
199
+ Hyper SF II | 4.0 MB | 256 kB | 32 MB | 8 MB | 7080 | | 171
200
+ Janpai | 1.0 MB | 128 kB | 16 MB | 4 MB | 7000 | | 15
201
+ Jyangokushi | 0.5 MB | 128 kB | 16 MB | 4 MB | | | 1
202
+ Mars Matrix | 1.5 MB | 128 kB | 32 MB | 8 MB | | No | 57
203
+ Marvel Super Heroes | 4.0 MB | 256 kB | 32 MB | 4 MB | | | 165
204
+ Marvel vs SF | 4.0 MB | 256 kB | 32 MB | 8 MB | | | 336
205
+ Marvel vs CAPCOM | 4.0 MB | 256 kB | 32 MB | 8 MB | | | 377
206
+ Megaman 2 | 1.5 MB | 256 kB | 8 MB | 4 MB | | | 225
207
+ Darkstalker's revenge | 4.0 MB | 256 kB | 32 MB | 4 MB | | | 54
208
+ Progear | 1.0 MB | 128 kB | 16 MB | 8 MB | 7080 | No | 72
209
+ Puzz Loop 2 | 2.0 MB | 128 kB | 16 MB | 4 MB | 7000 | | 16
210
+ Quiz Nanairo Dreams | 2.0 MB | 128 kB | 8 MB | 4 MB | | | 8
211
+ Ring of Destruction | 3.0 MB | 256 kB | 18 MB | 4 MB | | | 293
212
+ Slam Masters 2 | 3.0 MB | 256 kB | 18 MB | 4 MB | | | 291
213
+ SF alpha 1 | 2.0 MB | 256 kB | 8 MB | 4 MB | 7000 | | 190
214
+ SF alpha 2 | 3.0 MB | 256 kB | 20 MB | 4 MB | 7000 | | 218
215
+ SF alpha 3 | 4.0 MB | 256 kB | 32 MB | 8 MB | 7000 | | 456
216
+ SF zero 2 alpha | 3.0 MB | 256 kB | 20 MB | 4 MB | 7000 | | 293
217
+ Super Gem Fighter | 2.5 MB | 256 kB | 20 MB | 8 MB | | | 252
218
+ Super Puzzle Fighter 2| 1.0 MB | 256 kB | 4 MB | 4 MB | 7000 | | 210
219
+ SF2 New Challengers | 2.5 MB | 128 kB | 12 MB | 4 MB | 7080 | No | 135
220
+ SF2 Turbo | 3.5 MB | 256 kB | 16 MB | 4 MB | 7080 | |1200
221
+ Vampire Savior 1 | 4.0 MB | 256 kB | 32 MB | 8 MB | | | 30
222
+ Vampire Savior 2 | 4.0 MB | 256 kB | 32 MB | 8 MB | | | 26
223
+ X-Men Children of A. | 4.0 MB | 256 kB | 32 MB | 4 MB | 7080 | No | 179
224
+ X-Men vs SF | 3.5 MB | 256 kB | 32 MB | 4 MB | 7080 | No | 337
225
+
226
+ # Simulation
227
+
228
+ ## Game
229
+ 1. Generate a rom file using the MRA tool
230
+ 2. Update the symbolic link rom.bin in ver/game to point to it
231
+ 3. If all goes well, `go.sh` should update the sdram.hex file
232
+ But if sdram.hex is a symbolic link to something else it might
233
+ fail. You can delete sdram.hex first so it gets recreated
234
+
235
+ `go.sh` will fill up sdram.hex with zeros in order to avoid x's in
236
+ simulation.
237
+
238
+ 4. Apply patches if appropiate. The script `apply_patches.sh` can generate
239
+ some alternative hex files which skip some of the test code of the game
240
+ so it boots up more quickly
241
+
242
+ 5. While simulation is running, it is possible to update the output video
243
+ files by running `raw2jpg.sh`
244
+
245
+ Some Verilog macros:
246
+
247
+ 1. FORCE_GRAY ignore palette and use a 4-bit gray scale for everything
248
+ 2. REPORT_DELAY will print the average CPU delay at the end of each frame
249
+ in system ticks (number of 48MHz clocks)
250
+ 3. JTCPS_TURBO forces turbo mode, speeding up -slightly- the game speed, especially on boot-up
251
+
252
+ ## Video
253
+
254
+ Video only simulations can be done using mame dumps. Use the tool *cfg2mame* in the *ver/video* folder
255
+ to create two *.mame* files that can invoked from mame to dump the simulation data. Run the game in debug
256
+ mode but source from MAME the register file that *cfg2mame* creates. Then at the point of interest souce *vram.mame*. That creates the file vram.bin. Copy that file to a directory with the mame name of the game. Add a numerical index (see the other folders for examples). Create a hex file following the examples in
257
+ the other files too. Now you run go.sh like this:
258
+
259
+ ```
260
+ go.sh -g game -s number -frame 2
261
+ ```
262
+
263
+ This will run the simulation for the folder *game* and looking for files with the *number* index. If you
264
+ need to look at the sprites too, you need to run more than one frame as the object DMA needs a frame to
265
+ fill in the data.
266
+
267
+ # Support
268
+
269
+ You can show your appreciation through
270
+ * Patreon: https://patreon.com/jotego
271
+ * Paypal: https://paypal.me/topapate
272
+
273
+ # Licensing
274
+
275
+ Contact the author for special licensing needs. Otherwise follow the GPLv3 license attached.
276
+
277
+ # Patron Acknowledgement
278
+
279
+ The following patrons supported the development of CPS1.5
280
+ ```
281
+ 3style Chris Harvey Joeri van Dooren Oliver Wndmth
282
+ 80's spaceman cohge Johan Smolinski Oriez
283
+ Adam Davis Coldheat007 John Casey Oscar Laguna Garcia
284
+ Alan Shurvinton Dakken Jonathan Loor Oskar Sigvardsson
285
+ Alfredo Henriquez Dan Jonathan Tuttle Patrick Roman Fabri
286
+ Alonso J. Núñez Daniel Bauza Jorge Slowfret Paweł Mandes
287
+ Anders Rensberg Daniel Estreito Josiah Wilson Per Sweden
288
+ Andrea Chiavazza dannahan JPS (RetroFPGA) Phillip McMahon
289
+ Andreas Micklei Darren Wootton Juan E. Gayon PsyFX
290
+ Andrew Ajello Dasutin Justin D'Arcangelo Purple Tinker
291
+ Andrew Boudreau David Ashby Kitsuake Rachael Netz
292
+ Andrew Francomb David Fleetwood KnC RandomRetro
293
+ Andrew Moore David Jones Kyle Good RetroDriven
294
+ Andy Palmer David Mills Lee Osborne Richard Eng
295
+ Andyways derFunkenstein Leslie Law Richard Murillo
296
+ angel_killah DJ Lethal Lionel LENOBLE Richard Simpson
297
+ Angelo Kanaris Don Gafford Louis Martinez Robert Bergman
298
+ Anthony Monaco DrMnike Luc JOLY Robert Forbes
299
+ Anton Gale Ed Balan Magnus Kvevlander Robert MacLean
300
+ Antonio Villena Edward Rana Manuel Astudillo Robert Mullings
301
+ Aquijacks Eric J Faulkes Marcus Hogue Roman Buser
302
+ Arcade Express Filip Kindt Martin Di Palma rsn8887
303
+ Arjan de Lang Francis B Matt Evans Ryan Fig
304
+ asdfgasfhsn Frank Hoedemakers Matt ODonnell Sassbasket Silvercloud
305
+ Bear S Frédéric Mahé Matthew Humphrey Sebastien Goutal
306
+ Ben Toman Gary Greenan Matthew Woodford Skeeter
307
+ Bender Gavin Matthew Young Sofia Rose
308
+ Bliz 452 Greg Max Schütz Spank Minister
309
+ Bob Gallardo Gregory Val Michael Deshaies Spencer Bradley
310
+ Brent Fraser Gus Douboulidis Michael Yount Stephen Goldberg
311
+ Brett T Davis Handheld Obsession Mick Stone Steven Wilson
312
+ brian burney Hard Rich Mike Jegenjan Steven Yedwab
313
+ Brian Sallee Henrik Nordström Mike Parks Thomas Irwin
314
+ Carrboroman HFSPlay MiSTerFPGA.co.uk Toby Boreham
315
+ Charles hyp36rmax mottzilla . Travis Brown
316
+ Chi Wai Tran Jacob Hoffman Nailbomb Trifle
317
+ Chris Jardine Jeff Roberts natalie Ulf Skutnabba
318
+ Chris smith Jeremy Hasse Neil St Clair Ultrarobotninja
319
+ Chris W Miller Jeremy Kelaher Nico Stamp Victor Bly
320
+ Christian Jesse Clark nonamebear Victor Fontanez
321
+ Christian Bailey Jim Knowler nullobject Víctor Gomariz Ladrón de Guevara
322
+ Christopher Gelatt Jo Tomiyori Oliver Jaksch Xzarian
323
+ yoaarond
324
+ ```
325
+ The following patrons supported the development of CPS2
326
+ ```
327
+ 80's spaceman Adam Small Adam Zorzin
328
+ Adam is Adan Jacquez Adrian Labastida Adrian Nabarro
329
+ Alan Shurvinton Alexander Lash Alexander Upton Alfonso Clemente
330
+ Alonso J. Alvaro Paniagua Andrea Chiavazza Andreas Micklei
331
+ Andrew Boudreau Andrew Schmidt Angelo Kanaris Anthony Monaco
332
+ Anton Gale Antwon Aquijacks (Flashjacks Aqy
333
+ Arend Pronk Arthur Blough Arthur Fung BRCDEvg
334
+ Banane Bear S Ben Toman Bitmap Bureau
335
+ Bitmaps Retro Bliz 452 Brandon Peach Brandon Smith
336
+ Brandon Thomas Brent Fraser Brian Peek Brian Plummer
337
+ Bruno Freitas Bruno M C Cameron Tinker
338
+ Carrboroman Cesar Sandoval Charles Chris Chung
339
+ Chris Mzhickteno Chris Tuckwell Chris W Chris smith
340
+ Christian Bailey Clinton Cronin Cobra Clips Coldheat007
341
+ Colin Colehour Colt83 DARK WEB Dan Doyle
342
+ Daniel Daniel Casadevall Daniel Fowler Daniel Page
343
+ Daniel Zetterman Darren Wootton Dasutin David Drury
344
+ David Filskov David Fleetwood David Jones Denis Brækhus
345
+ Diana Carolina Dimitris Zongas DrMnike Dre137
346
+ Eric J Eric Schlappi Eric Walklet Five Year
347
+ Flavio Real Florian Raoult Focux Gluthecat
348
+ GohanX Gonzalo Lopez Goolio Greg
349
+ Gregory Val HFSPlay Handheld Obsession Henry
350
+ Ibrahim ItsBobDudes JOSE LUIS JR
351
+ Jack Sammons Jacob Hoffman Jacob Lawter James B
352
+ James Dingo James Kilgore Javier Rodas Jeff Roberts
353
+ Jeremy Hasse Jerry Suggs Jesse Clark Jesus Rodriguez
354
+ Jim Knowler Jockel Johan Smolinski John Figueroa
355
+ John Fletcher John Hood John Silva John Wilson
356
+ Jonah Phillips Jonathan Brochu Jonathan Loor Jonathan Tuttle
357
+ Jootec from Jorge Jork Sonkinfield Joseph Milazzo
358
+ Josh Emery Josh Mayer Josiah Wilson Justin D'Arcangelo
359
+ Kai Cherry Keith Gordon Kem Yos Ken Scott
360
+ Kendrick Hughes Kevin Gudgeirsson KnC KrzysFR
361
+ L.Rapter LFT Laurent Cooper Lee Grocott
362
+ Lee Osborne Luc JOLY Mack H Magnus Kvevlander
363
+ Manuel Astudillo Marco Emparan Mark Baffa Mark Davidson
364
+ Mark R MarthSR Martin Ansin Matheus
365
+ Matsu Matt Elder Matt Evans Matt Lichtenberg
366
+ Matt McCarthy Matt ODonnell Matthew Humphrey Matthew Woodford
367
+ MechaGG Megan Alnico MiSTerFPGA.co.uk Michael Berger
368
+ Michael C Michael Deshaies Michael Rea Mick Stone
369
+ Mike Jegenjan Mike Olson Mike Parks Mottzilla
370
+ NINE Nailbomb Narugawa Neil St
371
+ NerdyNester Nick Delia Nick G Nico Stamp
372
+ Nicolas Hurtado NonstopXiaowei OopsAllBerrys Oriez
373
+ Oskar Sigvardsson Parker Blackman Patrick Roman Paul Cunningham
374
+ Paul M Paulo M. Paweł Mandes PeFClic
375
+ Per Ole Philip Lai Philip Lawson Piafoman
376
+ Pierre-Emmanuel Martin Pontus Nyholm Rachael Netz Rachel Schaeffer
377
+ RandomRetro Raph_friend Raphael Melgar RayGun
378
+ Richard Eng Richard Murillo Richard Simpson Rick Ochoa
379
+ Ronald Dean Roro Ryan Ryan Fig
380
+ Ryan O'Malley Sam Hall Samuel Warner Schnookums
381
+ Sofia Rose Spank Minister SteelRush Stefan Krueger
382
+ Stephen R Steve Ikeguchi Steve Skrzyniarz Steven Hansen
383
+ Steven Yedwab Stuart Morton SuperBabyHix Taehyun Kim
384
+ Tales Dilli TealShark Terse The Collector
385
+ The Video Thomas Attanasio Thomas Capetanakis Thomas Irwin
386
+ Tobias Dossin Travis Brown Trifle Turboman UK
387
+ Ty B VickiViperZabel Victor Bly Victor Fontanez
388
+ Will Abbott William Clemens Yunus Soğukkanlı Zach Marquette
389
+ Zoltan Kovacs albertprime alejandro carlos angel_killah
390
+ arcadebros blackwine brian burney bruno_tapez
391
+ cbab chauviere benjamin dannahan datajerk
392
+ deathwombat derFunkenstein gunmakuma joshewah777
393
+ kccheng kernelchagi liphy natalie
394
+ nonamebear retrod00d rsn8887 scapeghost
395
+ slayer213 taal.M tonitellezb troy coberly
396
+ yoaarond 종규 박
397
+ ```
snapshots/jotego_jtcores_pr1169/cores/gng/README.md ADDED
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1
+ Release history
2
+ ===============
3
+
4
+ 18th Apr 2022
5
+ * Makes color flash bug possible, like the original board
6
+
7
+ 21st Nov 2019
8
+ * Fixes bug in SDRAM controller
9
+ 13th Nov 2019
10
+ * Fixed occasional sprite glitching
11
+ * Updated to latest JT12 sound module. Fixes bug in JT49 envelope duration
12
+ * Set JT49 compression to level 1 (29.1dB)
13
+ 7th Oct 2019
14
+ * Moved back to old scan doubler. Please use MiSTer custom filters if
15
+ the scroll is not smooth for you.
16
+ * Updated to latest JT49 sound module. Fixes many bugs in SFX.
17
+ * Added 128MB RAM module support (MiSTer only)
18
+
19
+ 13th Sept 2019
20
+ * Fixed ogre sound
21
+ * Fixed sprite alignment
22
+ * Fixed bug that erased the first pixel of the sprite line buffer
23
+ * Added more DIP options through OSD menu
24
+ * Better scan doubler in MiSTer, although it requires a reset sometimes
25
+ * MiSTer core name changed to JTGNG, as was in MiST before
26
+ * MiST ROM file changed to follow the same format as MiSTer's
27
+ * Reduced SDRAM speed (48MHz) for greater robustness
28
+
29
+ --- history of older releases is not shown here
30
+
31
+
32
+ Project Structure
33
+ =================
34
+
35
+ This work has two separate parts:
36
+
37
+ 1. A verilog model of the original hardware, replicated from original schematics. This is found in the hdl folder. Some test benches are available in the "ver" (for verification) folder. Data sheets of parts used in the original design are located in the "doc" folder. This is interesting to understand how it worked. It can be used to repair broken boards too.
38
+
39
+ 2. A modern clone written in Verilog. It has been made with the MiST board in mind but the game itself (jtgng_game module) is highly portable. All components used aim to be cycle exact -some even sub-cycle exact- so the recreation is the most similar thing to having the original PCB you can get.
40
+
41
+ Notes
42
+ =====
43
+
44
+ Install LWTOOLS (http://lwtools.projects.l-w.ca/) to assemble m6809 source code for test cases.
snapshots/jotego_jtcores_pr1169/cores/mikie/README.md ADDED
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1
+ *This repository has been consolidated in [JTGNG](https://github.com/jtgng)*
2
+ # JTKICKER/JTYIEAR FPGA core compatible with Kicker/Yie Ar Kung-fu hardware
3
+
4
+ You have in your hands a faithful reproduction of Kicker's hardware. We have analysed the PCB and extracted full schematics from it. We burnt EPROMs with specific code designed to test the custom chips functionality. The discoveries found during this process have been reported to the MAME team. So we can improve the experience in emulators where possible too.
5
+
6
+ You can show your appreciation through
7
+ * [Patreon](https://patreon.com/jotego)
8
+ * [Paypal](https://paypal.me/topapate)
9
+
10
+ # Known Issues
11
+
12
+ It hasn't been possible to assess whether the INTSHOW custom chip outputs the current scan line or the current vertical scroll position, as these values are the same for over a third of the line. And it is at that time when when the INTSHOW value is easy to read, as it is when the NMI interrupt comes in. In practice, it doesn't seem to matter.
13
+
14
+ The relays used in the sound signal path in some games may be for altering the filter response or for shutting off a channel. The purpose is not clear and I still have to measure the effect on the board.
15
+
16
+ # System Comparison
17
+
18
+ Games based on 082, 083 and 503 graphic chips. All have a pixel clock of 6.144MHz derived from a 18.432MHz oscillator.
19
+
20
+ Game | Date | ID | Palette PROM | 085 | CPU1 | CPU2 | PSG | VLM5030 | Sch | eBay price | YT views |
21
+ ----------------|------------|-----|---------------|-----|------|----------|-------|----------|-----------------------------|---------------|-------------------|
22
+ Mega Zone | 1983 | No | Only output | No | 6809 | Z80+8039 | x1 | No | Yes, only 083 |25€ |10.614(2016) |
23
+ Yie Ar Kungfu |19/Nov/1984 |GX407| Only output | No | 6809 | | 74689 | Yes | Yes, only 082,083 |15€ cart |3.6 M (2013) NES |
24
+ Shaolin's Road |22/Mar/1985 |GX477| All elements | Yes | 6809 | | 74689 | No | Yes |97.13€ |27.664(2018) |
25
+ Track'n Field |10/Oct/1983 | No | All elements | No | | | | Yes | Partial-Blurred |7 a 60€ cart |2.7 M (2015) NES |
26
+ Hyper Sports |31/May/1984 | No | All elements | Yes | | | | Yes | Same as Road Fighter |80€ |41.562(2012) |
27
+ Road Fighter |22/Nov/1984 |GX461| All elements | | 6809 | Z80 | 74689 | Yes | Yes |15 a 70€ cart |4 M (2010) NES |
28
+ Super Basketball| 1984 |GX405| All elements | Yes | 6809 | Z80 | 74689 | Yes | Yes,with labels |159€ |23.494 (2014) |
29
+ Mikie |15/Nov/1984 | No | All elements | Yes | 6809 | Z80 |2x74689| No | Yes,with labels, small |11€ cart |50.381 (2010) |
30
+ Pandora's Palace| 1984 | No | Only output | Yes | | | | No | Yes,with labels | € |14.167 (2010) |
31
+ Ping Pong | |GX555| | | | | | | Extracted by JOTEGO |60€ |8.530 (2012) NES |
32
+ Roc'n Rope | 1984 | No | Only output | No | | | 8910 | No | Yes, only 082,083 |350€PCB 50€cart|43.873 (2011) |
33
+ Circus Charlie | 1984 | | | No | 6809 | Z80 | 74689 | No | Yes, 082, 602 |350€PCB 50€cart| 107k |
34
+
35
+ Road Fighter uses the same board as Hyper Sports, but a ROM jumper in the video board is different, changing the ROM mapping. Road Fighter does not have the VLM5030 section soldered.
36
+
37
+ # Test Mode
38
+
39
+ * Super Basketball test mode is enabled by holding 1P and 2P while the game boots
40
+ * The upper 3 bits for DIP switches in Road Fighter/Hyper Sports are undocumented. Bit 16 sets the flip mode in Road Fighter and a different ROM mapping in Hyper Sports
41
+
42
+ # Acknowledgement
43
+
44
+ This development has been possible thanks to the board donated by Brian Schinzel and the following patrons:
45
+
46
+ ```
47
+ 8bits4ever Adam Leslie Adam Small Adam Zorzin
48
+ Adrian Labastida Alan Shurvinton Alda Alesio Alden
49
+ Alex Mandic Alexander Lash Alexander Upton Alfonso Clemente
50
+ Alvaro Paniagua Andrea Bogazzi Andrea Chiavazza Andreas Micklei
51
+ Andrew Boudreau Andrew Hannan Andrew P Gibson Andrew Schmidt
52
+ Angel Aguinaga Angelfred Angelo Kanaris Anselmo Moreno
53
+ Anthony Monaco Antoine Mariette Anton Gale Antwon
54
+ Aquijacks (Flashjacks Arend Pronk Arthur Blough Arthur Fung
55
+ Aurich Lawson BRCDEvg Banane Bear S
56
+ Ben Ben Sanborn Ben Toman Bitmap Bureau
57
+ Bitmaps Retro Bliz 452 Blue Abs Boris Pruessmann
58
+ Brandon Lennie Brandon Peach Brandon Smith Brandon Thomas
59
+ Brent Fraser Brian Peek Brian Plummer Bruno M
60
+ Bryan Adams Bryan Evans C Cameron Berkenpas
61
+ Cameron Tinker Carrboroman Cesar Sandoval Charles
62
+ Chris Chris Chung Chris D Chris Hoff
63
+ Chris Maguire Chris Mzhickteno Chris Tuckwell Chris W Miller
64
+ Chris smith Christian Bailey Clinton Cronin Cobra Clips
65
+ Colin Colehour Colin Edwards Colt83 Cory Stargel
66
+ DARK WEB DANGer Dan Doyle Daniel Daniel .
67
+ Daniel Casadevall Daniel Dongil Daniel Fowler Daniel Page
68
+ Daniel Tibi Daniel Zetterman Darren Newman Darren Wootton
69
+ Daryll David Dasutin Dave Douglas Dave Test
70
+ David Drury David Filskov David Fleetwood David Jones
71
+ Denis Brækhus Denny Letourneau Diana Carolina Didgeridoo
72
+ Didier Touron Dimitris Zongas Dr Catjail Dr. Octagon
73
+ DrMnike Dre137 Edward Mallett Eren Kotan
74
+ Eric Eric Gutt Eric J Faulkes Eric Walklet
75
+ Fabio Michelin Federico Five Year Guy Florian Raoult
76
+ Frank Schwab Fred Rojas Geddon GeorgeSpinner
77
+ Gluthecat GohanX Goolio Grant McNaught
78
+ Greg Greg Sargent Gregory Val HFSPlay
79
+ Handheld Obsession Henry Henry R Hentai Joe
80
+ Hugo Pinto ItsBobDudes JOSE LUIS JR
81
+ Jack Sammons Jacob Hoffman Jacob Lawter James Dingo
82
+ James Durden James Kilgore James Wilson Jason Baker
83
+ Jeff Roberts Jeremy Hasse Jerry Suggs Jesse Clark
84
+ Jim Knowler JimLahey Jimmy Dozier Jimmy Richards
85
+ Jockel Joel Albino Johan Smolinski John Figueroa
86
+ John Fletcher John Hood John Silva John T. Keen
87
+ John Wilson Johnny harvick Jonah Phillips Jonathan
88
+ Jonathan Brochu Jonathan Loor Jonathan Tuttle JonathanValls
89
+ Joost Peters Jootec from Jorge Jork Sonkinfield
90
+ Jose L Jose Lopez Josep Barbie Joseph Kulinski
91
+ Joseph Milazzo Joseph Mogavero Josh Emery Josh Mayer
92
+ Josh Yates-Walker Josiah Wilson Julian Baptiste Justin D'Arcangelo
93
+ Kai Cherry Kai Luotojoki Keith Gordon Kem Yos
94
+ Ken Scott Kevin Dayton Kevin Gudgeirsson KnC
95
+ Kricys KrzysFR Kyle Pedersen L.Rapter
96
+ Lakeside Laurent Cooper Lee Grocott Lee Osborne
97
+ Luis F Giron M Reznor MaDDoG Mack H
98
+ Madox Magnus Kvevlander Manuel Astudillo Marco Emparan
99
+ Mark Baffa Mark DeRidder MarthSR Martin Ansin
100
+ Matt Elder Matt Evans Matt Hargett Matt Heinrich
101
+ Matt Lichtenberg Matt McCarthy Matt Postema Matthew Pollard
102
+ Matthew Woodford MechaGG MiSTer Retro Michael Anderson
103
+ Michael Bariszlovits Michael Berger Michael C Michael Eggers
104
+ Michael Ferguson Michael Rea Michael_DKT Mike Holzinger
105
+ Mike Jegenjan Mike Olson Mike Parks Mottzilla
106
+ My War Nailbomb Narugawa Neil St Clair
107
+ NerdyNester Nic Kaiman Nick Delia Nick Gudauskas
108
+ Nico Stamp Nicolas Hurtado Niko NonstopXiaowei
109
+ Norman Wehrle Obvious Fakename OopsAllBerrys Or even
110
+ Oriez Oskar Sigvardsson PANICKED SCREECHING. Pascal Courtois
111
+ Patrick Roman Paul Paul Cunningham Paul Hoggett
112
+ Paulo M. Paweł Mandes PeFClic Pedro Santiago
113
+ Per Ole Philip Lai Philip Lawson Piafoman
114
+ Pierre-Emmanuel Martin Pontus Nyholm Rachael Netz Rachel Schaeffer
115
+ Ramon Gamaliel RandomRetro Raphael Melgar Raul3D
116
+ RayGun RetroRGB Rex Kung Rex Willer
117
+ Richard Eng Richard Murillo Richard Simpson Rick Ochoa
118
+ Riyad Twair Robert Daniel Robert Hayes Romain Dijoux
119
+ Ronald Dean Ronan Amicel Ruben Ryan
120
+ Ryan O'Malley SIDKidd64 Sam Hall Samuel Warner
121
+ Sang Hee Sascha Zupanek Schnookums Ser Erris
122
+ Shannon King Simon Osborne Spank Minister SteelRush
123
+ Stefan Krueger Stephen R Price Steve Ikeguchi Steve Lin
124
+ Steve Skrzyniarz Steve Tack Steven Hansen Steven Yedwab
125
+ Stuart Morton Sunder Raj SuperBabyHix Synbios
126
+ Syrotuck Taehyun Kim Taiki Hosoda Tales Dilli
127
+ Terse The Collector The Video TheLevelOfDetail .
128
+ Thomas Attanasio Thomas Irwin Thorias Timothy Bearup
129
+ Tobias Dossin Tom Milner Topher Campbell Travis Brown
130
+ Trifle Turboman UK Ty B VickiViperZabel
131
+ Victor Bly Victor Fontanez Will Abbott William Clemens
132
+ William Tryon Yunus Soğukkanlı Zach Marquette Zoltan Kovacs
133
+ albertprime alejandro carlos angel_killah arcadebros
134
+ benedict lindley blackwine brian burney cbab
135
+ chauviere benjamin circletheory datajerk deathr0w
136
+ deathwombat derFunkenstein gunmakuma jbrlll
137
+ jim br joshewah777 kamel rasennadja kccheng
138
+ kernelchagi keropi liphy meng po
139
+ metal natalie nonamebear pacoarcade
140
+ patrick pejic qzxcvbn retroPREZ retrod00d
141
+ rsn8887 slayer213 taal.M tonitellezb
142
+ troy coberly turbochop3300 type78 yoaarond
143
+ ```
snapshots/jotego_jtcores_pr1169/cores/outrun/README.md ADDED
@@ -0,0 +1,192 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # JTOUTRUN
2
+
3
+ You can show your appreciation through
4
+ * Patreon: https://patreon.com/jotego
5
+ * Paypal: https://paypal.me/topapate
6
+ * Github: https://github.com/sponsors/jotego
7
+
8
+ This project aims to be compatible with SEGA Super Hang-On, Out Run and derivatives.
9
+
10
+ # Licensing
11
+
12
+ Contact the author for special licensing needs. Otherwise follow the GPLv3 license attached.
13
+
14
+ # Patron Acknowledgement
15
+
16
+ Apart from the directors and supported shown in the core credits screen,
17
+ the following patrons also supported the development of JTOUTRUN:
18
+
19
+ ```
20
+ 0x157fae8 3style 8bits4ever A Hernandez
21
+ A Murder Aaron Ray Adam Foster Adam Leslie
22
+ Adam Small Adam Zorzin Adrian Labastida Alan McGrath
23
+ Alan Shurvinton Alberta Dave Alda Alesio Alden
24
+ Alec Peden Alex Baldwin Alex Mandic Alexander Facchini
25
+ Alexander Lash Alexander Upton Alfonso Clemente Alfredo Henriquez
26
+ AllDarnDavey Allen Tipper Allen Tulowitzki Allister Fiend
27
+ Alvaro Paniagua Andrea Chiavazza Andreas Micklei Andrew Boudreau
28
+ Andrew Hannan Andrew Kaczrowski Andrew Schmidt Angel Aguinaga
29
+ Angelfred Angelo Kanaris AnotherJoe Anselmo Moreno
30
+ Anthony Cheng Anthony Monaco Antoine Mariette Anton Gale
31
+ Antwon Aquijacks (Flashjacks Arend Pronk Arjan de Lang
32
+ Arkadiusz Armin Hierstetter Arnulf Eide Arthur Blough
33
+ Arthur Fung Aunaste Aurich Lawson AzathothCultist
34
+ BRCDEvg Banane Barley Cheezers Bear S
35
+ Ben Ben Cullen Ben Mininberg Ben Tiefert
36
+ Ben Toman BigRedPimp Bit2018 Bitmap Bureau
37
+ Bitmaps Retro Bliz 452 Boris Pruessmann Brad Higginbotham
38
+ Brandon Lennie Brandon Peach Brandon Smith Brandon Thomas
39
+ Brandon Yoder Brandoon Brent Fraser Brian Birkinbine
40
+ Brian Peek Brian Plummer Brian Shiver Brianna Cluck
41
+ Bruce Fontaine Bruno Freitas Bruno Meyere Bruno Silva
42
+ Bryan Evans But what Byshop303 Cameron Berkenpas
43
+ Cameron Tinker Carlos Bailleres Carlos Gruberman Casey Hamann
44
+ Cedric Vioget Cesar Sandoval Chad Page Charles
45
+ Charles Paek Chris Chris Angelini Chris Babishoff
46
+ Chris Brentano Chris Chung Chris Coughlan Chris D
47
+ Chris Davis Chris Hauk Chris Hoff Chris King
48
+ Chris Maguire Chris Mzhickteno Chris Petroni Chris S
49
+ Chris Scully Chris Sewell Chris Tuckwell Chris W Miller
50
+ Chris Waltham Chris keesler Chris smith Christophe GARDES
51
+ Chuong Dang Clayton Anderson Clinton Cronin Clinton McCarty
52
+ Cobra Clips Coldheat007 Colin Colehour Collidingforces
53
+ Cory Sizemore Cosmic Savant Craig McLaughlin Crystal Cauley
54
+ Dakken Damien D Dan Kelley Dane Biegert
55
+ Daniel Daniel . Daniel Dongil Daniel Flowers
56
+ Daniel Fowler Daniel Ibanez Daniel Page Daniel Zee
57
+ Daniel Zetterman Daniele Pellegrini Danny Garfield Darren Attwood
58
+ Darren Wootton Daryll David Dasutin Dave Bennett
59
+ Dave Douglas Dave Nice David David Drury
60
+ David Fleetwood David Frost David Osborne David Stone
61
+ DeanoC Denis Brækhus Dennis Ranker Denny Letourneau
62
+ Devon Meunier Diana2Carolina Didgeridoo Didier Malenfant
63
+ Didier Touron Dimitris Zongas Douglas Alves Dr Catjail
64
+ Dr. Octagon DrMnike Dre137 Drew Roberts
65
+ Dubesinhower Dward Venegas Ed Edgar Fuentes
66
+ EdgarsDouble Edward Mallett Emile Denichaud Enthropy
67
+ Epixjava Eren Kotan Eric Eric Gutt
68
+ Eric J Faulkes Eric Schlappi Eric Schneider Eric Sorensen
69
+ Erik F34R FROELIGER Fabio Michelin
70
+ Fabrice Odero Fabricio Fahim Rahman Federico
71
+ Fernando Irons Five Year Guy Florian Raoult Focux
72
+ Francis B Franco Catrin Frank Brevoort Frank Hoedemakers
73
+ Frank Schwab Fred Rojas GA Gareth Young
74
+ Gavin C Geddon GeorgeSpinner GigaBoots
75
+ Girth305 Glenn Percival Gluthecat GohanX
76
+ Gord Allott Gordon Coughlin Grant McNaught Greg
77
+ Greg Sargent Gregory Val Grummkol Grzegorz {NineX}
78
+ Guillermo Tunon GuitarJedi Gutxi Haitz Guy Taylor
79
+ Gwaland HFSPlay HamsoloPlays Handheld Obsession
80
+ Hans Baier Harmonica Heinz Stampfli Henry
81
+ Henry R Hermes Yan Hilton Price Hugo Pinto
82
+ Hunter Ibrahim Igor Brodecki IndieKebab
83
+ ItalianGrandma ItsBobDudes JAMES D BOOTH JOSE LUIS
84
+ JSwan Jack Sammons Jacob Hoffman Jacob Lawter
85
+ Jakob Schmid James Boone James Dingo James Ervin
86
+ James Miller James Nivin James Trautner James Wilson
87
+ Janne Heikkarainen Jason Baker Jason Dee Jason Jacobs
88
+ Javier Heredia Jayson Larose Jeff Roberts Jeremie Barnes
89
+ Jeremy Hopkins Jeremy Kelaher Jerry Langwell Jerry Suggs
90
+ Jerry Yuan Jesse Clark Jesse Rankin Jesus Garcia
91
+ Jesus Rodriguez Jim Hendricks Jim Knowler JimLahey
92
+ Jimmy Dozier Jimmy Ecker Jimmy Kim Jimmy Richards
93
+ Jindo Fox Job van Jockel Joe Dinges
94
+ Joe Giuliano Joel Albino Johan Smolinski John Dawson
95
+ John Figueroa John Fletcher John Hood John K
96
+ John T. Keen John Torn John Wilson John Woods
97
+ Johnny harvick Jon Prusik Jonah Phillips Jonathan
98
+ Jonathan Brochu Jonathan Loor Jonathan Tuttle JonathanValls
99
+ Joost Peters Jorge Jorge Crisostomo Jork Sonkinfield
100
+ Jose Gabriel Jose L Jose Perez Josep Barbie
101
+ Joseph Campo Joseph Johnston Joseph Kulinski Joseph Milazzo
102
+ Joseph Mogavero Josh Hogan Josh Yates-Walker Juan Barriga
103
+ Juan Pablo Julian Baptiste Julien Perrot Justin D'Arcangelo
104
+ Justin Rudebaugh Kai Cherry Kai Luotojoki Kaiosten
105
+ Kaya Bear Keith Duncan Keith Gordon Kellerkind
106
+ Ken B Ken Scott Kendrick Hughes Kevin Dayton
107
+ Kevin Gudgeirsson Kevin Miller Kike Alcor Kimberley Fisher
108
+ KnC Konrad Kricys Kristian.
109
+ KrzysFR Kyle Pedersen Kyo Kim L.Rapter
110
+ LFT Lakeside Lance Bohy Lars Vonhof-Hunold
111
+ Lee Grocott Lee Osborne LoBai Zen Luc JOLY
112
+ Lucian Lucius Bono Luis F Giron M Reznor
113
+ MaDDoG Mack H Madox Magnus Aspling
114
+ Magnus Kvevlander Mane Function Manksalot Manuel Astudillo
115
+ Marc Nuernberger Marcello Medini Marco Marco Cuevas
116
+ Marco Emparan Mark Baffa Mark Floyd Mark Jeffers
117
+ Mark R Mark Saunders Markonnen MarthSR
118
+ Matheus Matt Bouverie Matt Elder Matt Evans
119
+ Matt Hargett Matt Heinrich Matt McCarthy Matt Postema
120
+ Matt Simonds Matt Vulcano Matthew Compston Matthew Heyman
121
+ Matthew J Matthew Woodford Matthieu Marchione Max
122
+ Max Power MechaGG Megan Alnico Mehdi Daouas
123
+ MiSTer Retro Michael Anderson Michael Bariszlovits Michael Berger
124
+ Michael Eggers Michael Maple Michael Petri Michael Rea
125
+ Michael_DKT Mick Stone Mickaël Renou Mike Holzinger
126
+ Mike Jegenjan Mike Olson Mottzilla Murray Sneddon
127
+ Mysterious Benefactor NINE Nadir Shabazz Nailbomb
128
+ Narugawa Nathan Souris Neil St Clair NerdyNester
129
+ Nic B. Nic Kaiman Nicholas Bold Nick Daniels
130
+ Nick Delia Nick Gudauskas Nico Stamp Nicolas Hurtado
131
+ Niko NonstopXiaowei Norman Wehrle Noyman29
132
+ Obvious Fakename Odilio FRAGATA Oliver Heilmann Omar Najera
133
+ Omega16bit OopsAllBerrys Oriez Oskar Maria
134
+ Oskar Sigvardsson OtakuAnthony Oyvind Christiansen Pablo Avila-Estevez
135
+ Parker Blackman Pascal Courtois Patrick McCarron Patrick Roman
136
+ Paul Cunningham Paul Hoggett Paul Jr Paulo M.
137
+ Paulo Nascimento Paweł Mandes PeFClic Pedro Santiago
138
+ Per Ole Peter Mehes Philip Lai Philip Lawson
139
+ Piafoman Pierre-Emmanuel Martin Pontus Nyholm Potato
140
+ Prime1984 ProfessorAnon Pumpy Crumpy R Omar Leal
141
+ Rachel Schaeffer Ralph Barbagallo Ramon Gamaliel Ramon jimenez
142
+ RandomRetro Raph_friend Raphael Melgar Raul3D
143
+ Rautz RayGun ReTr0~g!GGles Reborn 187
144
+ RetroRGB Retro_Brewz Rex Kung Rex Willer
145
+ Richard Eng Richard Murillo Richard Simpson Richard Smith
146
+ Rick Ochoa Riyad Twair Rob Mossefin Robert Hayes
147
+ Robin Hertzberg Romain Dijoux Romier Silvera Ronald Dean
148
+ Ronan Amicel Ronin Yojimbo Roro RoryDropkick
149
+ Ruben Rufo Sanchez Rune P Russ Crandall
150
+ Ryan Ryan Clark Ryan Fig Ryan Kasper
151
+ Ryan Wilson Ryne Weiss SIDKidd64 Saiyan
152
+ Sam Hall Samuel Pizarro Samuel Warner Sang Hee
153
+ Sascha Zupanek Sayit BELET Schnookums Scott Bender
154
+ Sean Lake Sean Quinn Ser Erris Seth Wickline
155
+ Shad Uttam Shannon King Shen mue Sherwood Hachtman
156
+ Shon Garraway Sigmund68k Simon Osborne Skeletex
157
+ Sonthaya Sonthaya Sonthayaya Siha Spank Minister Stadium ARTs
158
+ SteelRush Stefan Krueger Stephen Stephen Pagenstecher
159
+ Stephen R Price Steve Ikeguchi Steve Lin Steve Skrzyniarz
160
+ Steve Tack Steven A Steven Hansen Stoneman
161
+ Stuart Morton Sunder Raj SuperBabyHix Sweaty McNasty
162
+ Synbios TM421 TMoney Taehyun Kim
163
+ Tales Dilli Terse TgrMstr The Collector
164
+ The Video TheLevelOfDetail . Thomas Attanasio Thomas Irwin
165
+ Thomas Popper Thomas Ruf Thorias Tim Inman
166
+ Timothy Bearup Timothy Latunde Tobias Dossin Tom Milner
167
+ Tony Shong Topher Campbell Travis Brown Travis Kennington
168
+ Trifle Troy Trucker 69 Two Bards
169
+ Ty B Tyson Hanes VERHILLE Arnaud VickiViperZabel
170
+ Victor Bly Victor Emmanuel Victor Fontanez Vincent Lietart
171
+ WackyDelly Wesley Lyons Weston Boldt Will Abbott
172
+ William Clemens William Roussin William Tryon XC-3730C
173
+ Xaxius Yonghan Yoshi9288 Yunus Soğukkanlı
174
+ Z QL Zach Marquette Zane Zoltan Kovacs
175
+ aguijon alejandro carlos alexcom amdrgn
176
+ angel_killah arcadebros benedict lindley blackwine
177
+ brian burney cbab chauviere benjamin circletheory
178
+ dARKrEIGn dECKARD dannahan datajerk
179
+ deathwombat derFunkenstein dzponce11 eclipse
180
+ eltee fbmg ill_deez iunno
181
+ jbrlll jim br jonathan capparelli jose luis
182
+ jp juan jesus kadybat kccheng
183
+ kernelchagi kerobaros keropi liphy
184
+ mattcurrie mattyhochs meijin3 metal
185
+ moalthan myusernamewastaken natalie ogge_leander
186
+ ohmy ojwales olivier bernhard patrick pejic
187
+ patrick woodburn raoulvp retroboi rsn8887
188
+ slayer213 sourdille spaceduck starman_jr
189
+ thomas winfrey tim rogers tonitellezb troy coberly
190
+ turbochop3300 twilitezoner type78 vampsthevampyre
191
+ yoaarond Δlain 종규 박
192
+ ```
snapshots/jotego_jtcores_pr1169/cores/pinpon/README.md ADDED
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1
+ *This repository has been consolidated in [JTGNG](https://github.com/jtgng)*
2
+ # JTKICKER/JTYIEAR FPGA core compatible with Kicker/Yie Ar Kung-fu hardware
3
+
4
+ You have in your hands a faithful reproduction of Kicker's hardware. We have analysed the PCB and extracted full schematics from it. We burnt EPROMs with specific code designed to test the custom chips functionality. The discoveries found during this process have been reported to the MAME team. So we can improve the experience in emulators where possible too.
5
+
6
+ You can show your appreciation through
7
+ * [Patreon](https://patreon.com/jotego)
8
+ * [Paypal](https://paypal.me/topapate)
9
+
10
+ # Known Issues
11
+
12
+ It hasn't been possible to assess whether the INTSHOW custom chip outputs the current scan line or the current vertical scroll position, as these values are the same for over a third of the line. And it is at that time when when the INTSHOW value is easy to read, as it is when the NMI interrupt comes in. In practice, it doesn't seem to matter.
13
+
14
+ The relays used in the sound signal path in some games may be for altering the filter response or for shutting off a channel. The purpose is not clear and I still have to measure the effect on the board.
15
+
16
+ # System Comparison
17
+
18
+ Games based on 082, 083 and 503 graphic chips. All have a pixel clock of 6.144MHz derived from a 18.432MHz oscillator.
19
+
20
+ Game | Date | ID | Palette PROM | 085 | CPU1 | CPU2 | PSG | VLM5030 | Sch | eBay price | YT views |
21
+ ----------------|------------|-----|---------------|-----|------|----------|-------|----------|-----------------------------|---------------|-------------------|
22
+ Mega Zone | 1983 | No | Only output | No | 6809 | Z80+8039 | x1 | No | Yes, only 083 |25€ |10.614(2016) |
23
+ Yie Ar Kungfu |19/Nov/1984 |GX407| Only output | No | 6809 | | 74689 | Yes | Yes, only 082,083 |15€ cart |3.6 M (2013) NES |
24
+ Shaolin's Road |22/Mar/1985 |GX477| All elements | Yes | 6809 | | 74689 | No | Yes |97.13€ |27.664(2018) |
25
+ Track'n Field |10/Oct/1983 | No | All elements | No | | | | Yes | Partial-Blurred |7 a 60€ cart |2.7 M (2015) NES |
26
+ Hyper Sports |31/May/1984 | No | All elements | Yes | | | | Yes | Same as Road Fighter |80€ |41.562(2012) |
27
+ Road Fighter |22/Nov/1984 |GX461| All elements | | 6809 | Z80 | 74689 | Yes | Yes |15 a 70€ cart |4 M (2010) NES |
28
+ Super Basketball| 1984 |GX405| All elements | Yes | 6809 | Z80 | 74689 | Yes | Yes,with labels |159€ |23.494 (2014) |
29
+ Mikie |15/Nov/1984 | No | All elements | Yes | 6809 | Z80 |2x74689| No | Yes,with labels, small |11€ cart |50.381 (2010) |
30
+ Pandora's Palace| 1984 | No | Only output | Yes | | | | No | Yes,with labels | € |14.167 (2010) |
31
+ Ping Pong | |GX555| | | | | | | Extracted by JOTEGO |60€ |8.530 (2012) NES |
32
+ Roc'n Rope | 1984 | No | Only output | No | | | 8910 | No | Yes, only 082,083 |350€PCB 50€cart|43.873 (2011) |
33
+ Circus Charlie | 1984 | | | No | 6809 | Z80 | 74689 | No | Yes, 082, 602 |350€PCB 50€cart| 107k |
34
+
35
+ Road Fighter uses the same board as Hyper Sports, but a ROM jumper in the video board is different, changing the ROM mapping. Road Fighter does not have the VLM5030 section soldered.
36
+
37
+ # Test Mode
38
+
39
+ * Super Basketball test mode is enabled by holding 1P and 2P while the game boots
40
+ * The upper 3 bits for DIP switches in Road Fighter/Hyper Sports are undocumented. Bit 16 sets the flip mode in Road Fighter and a different ROM mapping in Hyper Sports
41
+
42
+ # Acknowledgement
43
+
44
+ This development has been possible thanks to the board donated by Brian Schinzel and the following patrons:
45
+
46
+ ```
47
+ 8bits4ever Adam Leslie Adam Small Adam Zorzin
48
+ Adrian Labastida Alan Shurvinton Alda Alesio Alden
49
+ Alex Mandic Alexander Lash Alexander Upton Alfonso Clemente
50
+ Alvaro Paniagua Andrea Bogazzi Andrea Chiavazza Andreas Micklei
51
+ Andrew Boudreau Andrew Hannan Andrew P Gibson Andrew Schmidt
52
+ Angel Aguinaga Angelfred Angelo Kanaris Anselmo Moreno
53
+ Anthony Monaco Antoine Mariette Anton Gale Antwon
54
+ Aquijacks (Flashjacks Arend Pronk Arthur Blough Arthur Fung
55
+ Aurich Lawson BRCDEvg Banane Bear S
56
+ Ben Ben Sanborn Ben Toman Bitmap Bureau
57
+ Bitmaps Retro Bliz 452 Blue Abs Boris Pruessmann
58
+ Brandon Lennie Brandon Peach Brandon Smith Brandon Thomas
59
+ Brent Fraser Brian Peek Brian Plummer Bruno M
60
+ Bryan Adams Bryan Evans C Cameron Berkenpas
61
+ Cameron Tinker Carrboroman Cesar Sandoval Charles
62
+ Chris Chris Chung Chris D Chris Hoff
63
+ Chris Maguire Chris Mzhickteno Chris Tuckwell Chris W Miller
64
+ Chris smith Christian Bailey Clinton Cronin Cobra Clips
65
+ Colin Colehour Colin Edwards Colt83 Cory Stargel
66
+ DARK WEB DANGer Dan Doyle Daniel Daniel .
67
+ Daniel Casadevall Daniel Dongil Daniel Fowler Daniel Page
68
+ Daniel Tibi Daniel Zetterman Darren Newman Darren Wootton
69
+ Daryll David Dasutin Dave Douglas Dave Test
70
+ David Drury David Filskov David Fleetwood David Jones
71
+ Denis Brækhus Denny Letourneau Diana Carolina Didgeridoo
72
+ Didier Touron Dimitris Zongas Dr Catjail Dr. Octagon
73
+ DrMnike Dre137 Edward Mallett Eren Kotan
74
+ Eric Eric Gutt Eric J Faulkes Eric Walklet
75
+ Fabio Michelin Federico Five Year Guy Florian Raoult
76
+ Frank Schwab Fred Rojas Geddon GeorgeSpinner
77
+ Gluthecat GohanX Goolio Grant McNaught
78
+ Greg Greg Sargent Gregory Val HFSPlay
79
+ Handheld Obsession Henry Henry R Hentai Joe
80
+ Hugo Pinto ItsBobDudes JOSE LUIS JR
81
+ Jack Sammons Jacob Hoffman Jacob Lawter James Dingo
82
+ James Durden James Kilgore James Wilson Jason Baker
83
+ Jeff Roberts Jeremy Hasse Jerry Suggs Jesse Clark
84
+ Jim Knowler JimLahey Jimmy Dozier Jimmy Richards
85
+ Jockel Joel Albino Johan Smolinski John Figueroa
86
+ John Fletcher John Hood John Silva John T. Keen
87
+ John Wilson Johnny harvick Jonah Phillips Jonathan
88
+ Jonathan Brochu Jonathan Loor Jonathan Tuttle JonathanValls
89
+ Joost Peters Jootec from Jorge Jork Sonkinfield
90
+ Jose L Jose Lopez Josep Barbie Joseph Kulinski
91
+ Joseph Milazzo Joseph Mogavero Josh Emery Josh Mayer
92
+ Josh Yates-Walker Josiah Wilson Julian Baptiste Justin D'Arcangelo
93
+ Kai Cherry Kai Luotojoki Keith Gordon Kem Yos
94
+ Ken Scott Kevin Dayton Kevin Gudgeirsson KnC
95
+ Kricys KrzysFR Kyle Pedersen L.Rapter
96
+ Lakeside Laurent Cooper Lee Grocott Lee Osborne
97
+ Luis F Giron M Reznor MaDDoG Mack H
98
+ Madox Magnus Kvevlander Manuel Astudillo Marco Emparan
99
+ Mark Baffa Mark DeRidder MarthSR Martin Ansin
100
+ Matt Elder Matt Evans Matt Hargett Matt Heinrich
101
+ Matt Lichtenberg Matt McCarthy Matt Postema Matthew Pollard
102
+ Matthew Woodford MechaGG MiSTer Retro Michael Anderson
103
+ Michael Bariszlovits Michael Berger Michael C Michael Eggers
104
+ Michael Ferguson Michael Rea Michael_DKT Mike Holzinger
105
+ Mike Jegenjan Mike Olson Mike Parks Mottzilla
106
+ My War Nailbomb Narugawa Neil St Clair
107
+ NerdyNester Nic Kaiman Nick Delia Nick Gudauskas
108
+ Nico Stamp Nicolas Hurtado Niko NonstopXiaowei
109
+ Norman Wehrle Obvious Fakename OopsAllBerrys Or even
110
+ Oriez Oskar Sigvardsson PANICKED SCREECHING. Pascal Courtois
111
+ Patrick Roman Paul Paul Cunningham Paul Hoggett
112
+ Paulo M. Paweł Mandes PeFClic Pedro Santiago
113
+ Per Ole Philip Lai Philip Lawson Piafoman
114
+ Pierre-Emmanuel Martin Pontus Nyholm Rachael Netz Rachel Schaeffer
115
+ Ramon Gamaliel RandomRetro Raphael Melgar Raul3D
116
+ RayGun RetroRGB Rex Kung Rex Willer
117
+ Richard Eng Richard Murillo Richard Simpson Rick Ochoa
118
+ Riyad Twair Robert Daniel Robert Hayes Romain Dijoux
119
+ Ronald Dean Ronan Amicel Ruben Ryan
120
+ Ryan O'Malley SIDKidd64 Sam Hall Samuel Warner
121
+ Sang Hee Sascha Zupanek Schnookums Ser Erris
122
+ Shannon King Simon Osborne Spank Minister SteelRush
123
+ Stefan Krueger Stephen R Price Steve Ikeguchi Steve Lin
124
+ Steve Skrzyniarz Steve Tack Steven Hansen Steven Yedwab
125
+ Stuart Morton Sunder Raj SuperBabyHix Synbios
126
+ Syrotuck Taehyun Kim Taiki Hosoda Tales Dilli
127
+ Terse The Collector The Video TheLevelOfDetail .
128
+ Thomas Attanasio Thomas Irwin Thorias Timothy Bearup
129
+ Tobias Dossin Tom Milner Topher Campbell Travis Brown
130
+ Trifle Turboman UK Ty B VickiViperZabel
131
+ Victor Bly Victor Fontanez Will Abbott William Clemens
132
+ William Tryon Yunus Soğukkanlı Zach Marquette Zoltan Kovacs
133
+ albertprime alejandro carlos angel_killah arcadebros
134
+ benedict lindley blackwine brian burney cbab
135
+ chauviere benjamin circletheory datajerk deathr0w
136
+ deathwombat derFunkenstein gunmakuma jbrlll
137
+ jim br joshewah777 kamel rasennadja kccheng
138
+ kernelchagi keropi liphy meng po
139
+ metal natalie nonamebear pacoarcade
140
+ patrick pejic qzxcvbn retroPREZ retrod00d
141
+ rsn8887 slayer213 taal.M tonitellezb
142
+ troy coberly turbochop3300 type78 yoaarond
143
+ ```
snapshots/jotego_jtcores_pr1169/cores/twin16/README.md ADDED
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1
+ # JTTWIN16 FPGA core Compatible with Konami's Twin16 hardware
2
+
3
+ By Jose Tejada (@topapate)
4
+
5
+ You can show your appreciation through
6
+ * [Patreon](https://patreon.com/jotego)
7
+ * [Paypal](https://paypal.me/topapate)
8
+ * [Github](https://github.com/sponsors/jotego)
9
+
10
+ Project source code hosted at http://www.github.com/jotego/jtcores
11
+ License: GPL3, you are obligued to publish your code if you use mine
12
+
13
+
14
+ Yes, you always wanted to have an arcade board at home. First you couldn't get it because your parents somehow did not understand you. Then you grow up and your wife doesn't understand you either. Don't worry, JT cores are here to the rescue.
15
+
16
+ I hope you will have as much fun with this project as I had while working on it!
17
+
18
+ # Hardware Information
19
+
20
+ This core is based on the official schematics for this system and the incredible reverse engineering work done by Skutis on them. It is also based on our own lab measurements of a working board.
21
+
22
+ # Graphic Chips
23
+
24
+ This system seems to implement many of the ideas seen in the TMNT/Aliens sprite chipset. However, instead of using two pairs of chips, one for sprites and one for tilemaps, this early implementation uses many more custom and discrete chips.
25
+
26
+ All the information on these chips is known thanks to Skutis work.
27
+
28
+ - Tilemap chip 0077'79 holds the scroll register values, regardless of the lower bits connecting directly to 0077'81 through external registers
29
+ - 0077'79 has a memory mapper feature so AB[12:11] will be used to drive the external RAM depending upon configuration
30
+ - Objects use two frame buffers, contrary to the line buffers seen in TMNT/Aliens
31
+ - Object chip 0077'83 parses object data during DMA, by checking only the priority byte
32
+ - Object data takes 8kB for 512 sprites x 16 bytes. Then gets parsed down to 2kB
33
+
34
+ Comparing this chipset with TMNT/Aliens:
35
+
36
+ - There is no hardware zoom for sprites
37
+ - There is no row/column scroll for tile maps
38
+ - There is no H/V flip for the fixed layer
39
+
40
+ Graphic bitmaps are stored both in ROM and RAM chips. The subsidiary CPU is in charge of filling the tile RAMs.
41
+
42
+ # Credits
43
+
44
+ Special thanks to Skutis for all his open source research and for lending us the board.
snapshots/jotego_jtcores_pr1169/doc/audio.md ADDED
@@ -0,0 +1,14 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # Output Specifications for Audio chips
2
+
3
+ Chip | Output (Vpp) | Rout (kOhm) | Remarks
4
+ -------------|--------------|--------------|-------------
5
+ VLM5030 | | 55 | preliminary measurements for Rout
6
+ AY-3-8910 | | |
7
+ YM3012 | | |
8
+ YM3014 | 0.5 | 81.25 | Runit=32.5kOhm one chip measured
9
+ sn76489 | | |
10
+ MSM5205 | | |
11
+ oki6295 | | |
12
+ YM2203 (PSG) | | |
13
+
14
+ For YM3014, the output impedance depends on the exponent setting and can vary between 2 and 3.15 times Runit
snapshots/jotego_jtcores_pr1169/doc/precps.txt ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ 1942, Z80, AY, 1984
2
+ Higemaru, Z80, AY, 1984
3
+ Vulgus, Z80, AY, 1984
4
+ Son Son, 6809, AY, 1984
5
+ Exed Exes, Z80, AY, 1985
6
+ GnG, 6809, FM, 1985
7
+ Commando, Z80, FM, 1985
8
+ Gun Smoke, Z80, FM, 1985
9
+ Side Arms, Z80, FM, 1986
10
+ Speed Rumbler, 6809, FM, 1986
11
+ Black Tiger, Z80, FM, 1987
12
+ 1943, Z80, FM, 1987
13
+ Avengers, Z80, FM+MSM5205, 1987
14
+ Legendary Wings,Z80, FM+MSM5205, 1986
15
+ Trojan, Z80, FM+MSM5205, 1986
16
+ Section Z, Z80, FM+MSM5205, 1985
17
+ Bionic Commando,68000, FM, 1987
18
+ F-1 Dream, 68000, FM, 1988
19
+ Last Duel, 68000, FM, 1988
20
+ LED Storm, 68000, FM+MSM6295, 1989
21
+ Street Fighter, 68000, YM2151+6205,1987
22
+ Tiger Road, 68000, FM, 1987
23
+
24
+
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