Datasets:
Download android/dozingcat-vector-pinball/tests/android_interaction_eval.json from Qwen/RecreationBench: direct link, hf CLI and curl.
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- Download file 9.27 kB
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https://huggingface.co/datasets/Qwen/RecreationBench/resolve/main/android/dozingcat-vector-pinball/tests/android_interaction_eval.json
- Command line
-
hf download hf://datasets/Qwen/RecreationBench/android/dozingcat-vector-pinball/tests/android_interaction_eval.json
-
curl -L -o android_interaction_eval.json https://huggingface.co/datasets/Qwen/RecreationBench/resolve/main/android/dozingcat-vector-pinball/tests/android_interaction_eval.json
9.27 kB
| { | |
| "module": "interaction", | |
| "total": 25, | |
| "passed": 25, | |
| "failed": 0, | |
| "pass_rate": 1.0, | |
| "rule": { | |
| "total": 17, | |
| "passed": 17, | |
| "failed": 0, | |
| "pass_rate": 1.0 | |
| }, | |
| "vlm": { | |
| "total": 8, | |
| "passed": 8, | |
| "failed": 0, | |
| "pass_rate": 1.0 | |
| }, | |
| "vlm_ratio": 0.4706, | |
| "audit": { | |
| "kit_api_version": 1, | |
| "existence": 0, | |
| "liveness": 0, | |
| "interactive": 25, | |
| "depth_ge1": 22, | |
| "depth_ge2": 13, | |
| "value": 9, | |
| "vlm_fine": 6 | |
| }, | |
| "results": [ | |
| { | |
| "test": "interaction_fresh_no_scores", | |
| "passed": true, | |
| "message": "", | |
| "depth": 1, | |
| "jump_kind": "value", | |
| "tier": 3, | |
| "expect": "'No scores for this table', no numeric rows" | |
| }, | |
| { | |
| "test": "interaction_highscore_created", | |
| "passed": true, | |
| "message": "", | |
| "depth": 2, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "noHighScores absent->gone + a numeric row + 'Last Score:' present" | |
| }, | |
| { | |
| "test": "interaction_highscore_persists_kill", | |
| "passed": true, | |
| "message": "", | |
| "depth": 2, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "numeric high-score row + 'Last Score:' after force-stop+relaunch" | |
| }, | |
| { | |
| "test": "interaction_multi_record_highscores", | |
| "passed": true, | |
| "message": "", | |
| "depth": 2, | |
| "jump_kind": "value", | |
| "tier": 3, | |
| "expect": ">=2 numeric rows sorted descending (observed ['20,800', '5,200', '1,800'])" | |
| }, | |
| { | |
| "test": "interaction_multi_record_sorted_vlm", | |
| "passed": true, | |
| "message": "VLM: Q='In the 'High scores' dialog, are at least two separate numeric score values listed (one per line), not just a single score?' A=YES expect=YES", | |
| "depth": 2, | |
| "jump_kind": "value", | |
| "tier": 3, | |
| "expect": "VLM YES: In the 'High scores' dialog, are at least two separate numeric score values listed (one per line), not just a single score?", | |
| "tag": "content" | |
| }, | |
| { | |
| "test": "interaction_last_score_updates", | |
| "passed": true, | |
| "message": "", | |
| "depth": 2, | |
| "jump_kind": "value", | |
| "tier": 3, | |
| "expect": "'Last Score:' + a formatted number (observed 'Last Score: 5,500')" | |
| }, | |
| { | |
| "test": "interaction_unlimited_no_highscore", | |
| "passed": true, | |
| "message": "", | |
| "depth": 2, | |
| "jump_kind": "value", | |
| "tier": 3, | |
| "expect": "noHighScoresTextView present + no numeric rows after unlimited game" | |
| }, | |
| { | |
| "test": "interaction_linewidth_roundtrip", | |
| "passed": true, | |
| "message": "", | |
| "depth": 2, | |
| "jump_kind": "value", | |
| "tier": 3, | |
| "expect": "Line width EditText == '5' on reopen" | |
| }, | |
| { | |
| "test": "interaction_linewidth_persists_kill", | |
| "passed": true, | |
| "message": "", | |
| "depth": 2, | |
| "jump_kind": "value", | |
| "tier": 3, | |
| "expect": "Line width EditText == '7' after force-stop+relaunch" | |
| }, | |
| { | |
| "test": "interaction_table_persists_menu", | |
| "passed": true, | |
| "message": "", | |
| "depth": 0, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "buttonPanel + startGameButton after relaunch" | |
| }, | |
| { | |
| "test": "interaction_table2_persists_kill_vlm", | |
| "passed": true, | |
| "message": "VLM: Q='Behind the menu panel, does the pinball field show a cluster of blue circular bumpers with one red bumper among them near the upper area (table 2 layout), rather than a mostly-empty field with small circles along the left edge?' A=YES expect=YES", | |
| "depth": 0, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "VLM YES: Behind the menu panel, does the pinball field show a cluster of blue circular bumpers with one red bumper among them near the upper area (table 2 layout), rather than a mostly-empty field with small circles along the left edge?", | |
| "tag": "color" | |
| }, | |
| { | |
| "test": "interaction_table_cycle_back_vlm", | |
| "passed": true, | |
| "message": "VLM: Q='Behind the menu panel, is the pinball field the mostly-empty table-1 layout with small cyan and red circular rollovers along the left edge and a white circle near the top-left, rather than a field full of large blue bumpers?' A=YES expect=YES", | |
| "depth": 0, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "VLM YES: Behind the menu panel, is the pinball field the mostly-empty table-1 layout with small cyan and red circular rollovers along the left edge and a white circle near the top-left, rather than a field full of large blue bumpers?", | |
| "tag": "color" | |
| }, | |
| { | |
| "test": "interaction_selected_table_in_play", | |
| "passed": true, | |
| "message": "", | |
| "depth": 1, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "pauseIcon present + buttonPanel gone" | |
| }, | |
| { | |
| "test": "interaction_selected_table_in_play_vlm", | |
| "passed": true, | |
| "message": "VLM: Q='This pinball game screen shows a field with a cluster of large blue bumpers and one red bumper in the upper half (table 2). Is that blue bumper cluster present?' A=YES expect=YES", | |
| "depth": 1, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "VLM YES: This pinball game screen shows a field with a cluster of large blue bumpers and one red bumper in the upper half (table 2). Is that blue bumper cluster present?", | |
| "tag": "color" | |
| }, | |
| { | |
| "test": "interaction_score_zero_then_nonzero_vlm", | |
| "passed": true, | |
| "message": "VLM: Q='Is the score number shown at the very top-centre of this pinball screen greater than zero (i.e. NOT '0')?' A=YES expect=YES", | |
| "depth": 1, | |
| "jump_kind": "value", | |
| "tier": 3, | |
| "expect": "VLM YES: Is the score number shown at the very top-centre of this pinball screen greater than zero (i.e. NOT '0')?", | |
| "tag": "content" | |
| }, | |
| { | |
| "test": "interaction_ball_launched_vlm", | |
| "passed": true, | |
| "message": "VLM: Q='On this pinball playfield, is there a small solid bright circular ball somewhere inside the table outline (the ball is in play), distinct from the ring-shaped rollover targets?' A=YES expect=YES", | |
| "depth": 1, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "VLM YES: On this pinball playfield, is there a small solid bright circular ball somewhere inside the table outline (the ball is in play), distinct from the ring-shaped rollover targets?", | |
| "tag": "shape" | |
| }, | |
| { | |
| "test": "interaction_two_games_sequence", | |
| "passed": true, | |
| "message": "", | |
| "depth": 2, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "fresh menu between games + >=1 numeric high-score row after 2nd game" | |
| }, | |
| { | |
| "test": "interaction_pause_via_icon", | |
| "passed": true, | |
| "message": "", | |
| "depth": 2, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "resumeGameButton present + pauseIcon gone" | |
| }, | |
| { | |
| "test": "interaction_pause_via_scoreview", | |
| "passed": true, | |
| "message": "", | |
| "depth": 2, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "resumeGameButton present after scoreView tap" | |
| }, | |
| { | |
| "test": "interaction_resume_returns_gameplay", | |
| "passed": true, | |
| "message": "", | |
| "depth": 2, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "pauseIcon present + buttonPanel gone after RESUME" | |
| }, | |
| { | |
| "test": "interaction_endgame_returns_menu", | |
| "passed": true, | |
| "message": "", | |
| "depth": 2, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "startGameButton + selectTableRow present, resumeGameButton gone" | |
| }, | |
| { | |
| "test": "interaction_back_pauses_game", | |
| "passed": true, | |
| "message": "", | |
| "depth": 1, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "resumeGameButton present + app foreground" | |
| }, | |
| { | |
| "test": "interaction_start_enters_gameplay", | |
| "passed": true, | |
| "message": "", | |
| "depth": 1, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "pauseIcon appeared + startGameButton/buttonPanel gone" | |
| }, | |
| { | |
| "test": "interaction_start_score_zero_vlm", | |
| "passed": true, | |
| "message": "VLM: Q='At the very top-centre of this pinball screen (in the status bar strip), is a single digit '0' displayed as the current score?' A=YES expect=YES", | |
| "depth": 1, | |
| "jump_kind": "transition", | |
| "tier": 2, | |
| "expect": "VLM YES: At the very top-centre of this pinball screen (in the status bar strip), is a single digit '0' displayed as the current score?", | |
| "tag": "position" | |
| }, | |
| { | |
| "test": "interaction_highscore_banner_vlm", | |
| "passed": true, | |
| "message": "VLM: Q='In the thin status strip across the very top of the screen (above the 'High scores' dialog), is there yellow-coloured text reading 'High Score:' followed by a number?' A=YES expect=YES", | |
| "depth": 1, | |
| "jump_kind": "value", | |
| "tier": 3, | |
| "expect": "VLM YES: In the thin status strip across the very top of the screen (above the 'High scores' dialog), is there yellow-coloured text reading 'High Score:' followed by a number?", | |
| "tag": "color" | |
| } | |
| ] | |
| } |