RecreationBench / android /urikdev-urik /tests /test_android_computation.py
VoyagerXHF's picture
Upload folder using huggingface_hub (part 4)
41dfd8d verified
Raw History Blame Contribute Delete
27.8 kB
#!/usr/bin/env python3
"""COMPUTATION lane — Urik Keyboard (com.urik.keyboard).
This app is a soft-keyboard + settings app: there is NO calculator. Its
deterministic input -> output surfaces are:
1. ListPreference dialogs: pick an option -> the row's `summary` becomes EXACTLY
that option's label (Suggestion Count, Key Size, Key Label Size, Cursor Speed,
Space Bar Size, Keyboard Layout, Long Press Punctuation, Long Press Duration).
2. Vibration Strength SeekBar: tap a position on the bar -> the `seekbar_value`
label shows the corresponding number (observed deterministic: far-left -> "6",
far-right -> "250", centre -> "128").
3. test_field EditText: type a string -> the field's `text` equals exactly that.
Every expected value below was REPRODUCED LIVE on the original app (see _explore*).
All tests are jump_kind="value" with a specific `expect`, depth=2 (Settings ->
fragment -> [dialog]), and restore any mutated preference to keep the baseline clean.
"""
import os, sys
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
from android_testgen_kit import * # noqa: F403
# ── local helpers (READ-ONLY kit; these only orchestrate kit calls) ─────────────
def summary_for(nodes, title_text):
"""The `summary` TextView that sits directly under the row whose title == title_text.
Preference rows are (title TextView / summary TextView) pairs; we pick the
summary whose center-y is closest to (and not far above) the located title.
Returns (title_node, summary_node) — either may be None.
"""
tn = find_node(nodes, text=title_text)
if not tn or "_center" not in tn:
return None, None
ty = tn["_center"][1]
cands = [n for n in nodes
if n.get("resource-id", "").endswith("summary") and "_center" in n]
below = [n for n in cands if n["_center"][1] >= ty - 5]
if not below:
return tn, None
best = min(below, key=lambda n: abs(n["_center"][1] - ty))
return tn, best
def summary_text(nodes, title_text):
_tn, sm = summary_for(nodes, title_text)
return (sm.get("text", "").strip() if sm else "")
def open_settings():
"""restart_app() -> tap 'Open Settings' -> return the settings-list nodes."""
restart_app()
wait_for_foreground()
tap_text(ui(), "Open Settings")
def and_enter_fragment(row_text):
"""Open a settings fragment by its row title (exact text, then ci fallback).
Names in the and_enter_* family, so it backs the depth>=1 declaration.
Returns (ok, note).
"""
nodes = ui()
n = find_node(nodes, text=row_text) or find_node_ci(nodes, row_text)
if not n:
return False, f"setup_failed: settings row {row_text!r} not found"
if not tap_node(n):
return False, f"setup_failed: settings row {row_text!r} not tappable"
and_enter(row_text)
return True, ""
def and_enter_layout_fragment():
"""Open the 'Layout & Input' fragment. Its row text is the LITERAL
'Layout & Input' (uiautomator does not unescape &); fall back to the
unique summary 'Number row, space bar size'."""
nodes = ui()
row = (find_node(nodes, text="Layout & Input")
or find_node(nodes, text="Number row, space bar size"))
if not row:
return False, "setup_failed: 'Layout & Input' row not found"
if not tap_node(row):
return False, "setup_failed: 'Layout & Input' row not tappable"
and_enter("Layout & Input")
return True, ""
def and_enter_dialog(pref_title, scroll=False):
"""Scroll (optional) to a ListPreference row, tap it to open its dialog.
Counts as one more surface (the dialog). Returns (ok, note).
"""
if scroll and not find_node(ui(), text=pref_title):
scroll_into_view(pref_title)
pn = find_node(ui(), text=pref_title)
if not pn:
return False, f"setup_failed: preference {pref_title!r} not found"
before = and_showing()
if not tap_node(pn):
return False, f"setup_failed: preference {pref_title!r} not tappable"
after = and_showing()
if not surface_changed(before, after):
return False, f"behavior_wrong: no dialog appeared for {pref_title!r}"
and_enter(f"{pref_title} dialog")
return True, ""
def pick_option(pick):
"""Tap a dialog option (CheckedTextView) by its exact label."""
return tap_text(ui(), pick)
def restore_listpref(pref_title, restore_label, scroll=False):
"""Best-effort restore of a ListPreference to its original label. Never fails
the test — restoration is cleanup, not the assertion."""
try:
if scroll and not find_node(ui(), text=pref_title):
scroll_into_view(pref_title)
pn = find_node(ui(), text=pref_title)
if pn and tap_node(pn):
tap_text(ui(), restore_label)
except Exception:
pass
def seek_value(nodes):
n = node_by_id(nodes, "seekbar_value")
return (n.get("text", "").strip() if n else "")
def tap_seekbar_fraction(frac):
"""Tap the Vibration Strength SeekBar at a horizontal fraction of its width.
Coordinate is DERIVED from the seekbar node's own bounds (never a literal).
Returns the new seekbar_value text, or "" if the bar was not found.
"""
bar = node_by_id(ui(), "seekbar")
if not bar or "_bounds" not in bar:
return "", False
x1, y1, x2, y2 = bar["_bounds"]
tx = int(x1 + (x2 - x1) * frac)
ty = (y1 + y2) // 2
tap(tx, ty)
return seek_value(ui()), True
def test_field(nodes):
"""The fragment's bottom 'Test changes' EditText (id test_field)."""
n = node_by_id(nodes, "test_field")
if n:
return n
ets = find_by_class(nodes, "EditText")
return ets[-1] if ets else None
# ══════════════════════════════════════════════════════════════════════════════
# (1) ListPreference: pick option -> summary becomes EXACTLY that label
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("computation_suggestion_count_2", "computation_suggestion_count_dialog_vlm"))
def test_suggestion_count_2():
"""Suggestion Count: pick '2' in the dialog -> row summary becomes '2'
(observed). Positive/negative: '2' is ABSENT as the summary before, PRESENT
after. VLM: the dialog is a rendered radio list. Restore to '3' at the end."""
name = "computation_suggestion_count_2"
exp = "2"
open_settings()
ok, note = and_enter_fragment("Auto-Correct Settings")
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect="summary '2'")
return
before = summary_text(ui(), "Suggestion Count") # observed "3"
okd, noted = and_enter_dialog("Suggestion Count")
if not okd:
record(name, False, noted, depth=2, jump_kind="value", expect="summary '2'")
return
# VLM while the dialog is up: a rendered radio/checkmark option list.
vlm_assert("computation_suggestion_count_dialog",
"Is a dialog shown containing a vertical list of selectable options "
"each preceded by a round radio-button circle (one filled/selected)?",
RESULTS_DIR, tag="shape")
pick_option("2")
got = summary_text(ui(), "Suggestion Count")
ok = (got == exp) and (before != exp)
record(name, ok,
"" if ok else f"behavior_wrong: summary {got!r} after picking '2' "
f"(before {before!r}), expected '2'",
depth=2, jump_kind="value", expect="Suggestion Count summary == '2'")
restore_listpref("Suggestion Count", "3")
@and_test(expects=("computation_suggestion_count_1",))
def test_suggestion_count_1():
"""Suggestion Count: pick '1' -> summary becomes '1' (observed). Restore '3'."""
name = "computation_suggestion_count_1"
open_settings()
ok, note = and_enter_fragment("Auto-Correct Settings")
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect="summary '1'")
return
before = summary_text(ui(), "Suggestion Count")
okd, noted = and_enter_dialog("Suggestion Count")
if not okd:
record(name, False, noted, depth=2, jump_kind="value", expect="summary '1'")
return
pick_option("1")
got = summary_text(ui(), "Suggestion Count")
ok = (got == "1") and (before != "1")
record(name, ok,
"" if ok else f"behavior_wrong: summary {got!r} after picking '1' "
f"(before {before!r}), expected '1'",
depth=2, jump_kind="value", expect="Suggestion Count summary == '1'")
restore_listpref("Suggestion Count", "3")
@and_test(expects=("computation_key_size_large",))
def test_key_size_large():
"""Key Size: options Small/Medium/Large/Extra Large (Medium selected). Pick
'Large' -> summary becomes 'Large' (observed). Restore 'Medium'."""
name = "computation_key_size_large"
open_settings()
ok, note = and_enter_fragment("Appearance")
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect="summary 'Large'")
return
before = summary_text(ui(), "Key Size") # observed "Medium"
okd, noted = and_enter_dialog("Key Size")
if not okd:
record(name, False, noted, depth=2, jump_kind="value", expect="summary 'Large'")
return
pick_option("Large")
got = summary_text(ui(), "Key Size")
ok = (got == "Large") and (before != "Large")
record(name, ok,
"" if ok else f"behavior_wrong: Key Size summary {got!r} after picking "
f"'Large' (before {before!r}), expected 'Large'",
depth=2, jump_kind="value", expect="Key Size summary == 'Large'")
restore_listpref("Key Size", "Medium")
@and_test(expects=("computation_key_label_size_large",))
def test_key_label_size_large():
"""Key Label Size: options Small/Medium/Large (Medium selected). Pick 'Large'
-> summary becomes 'Large' (observed). Restore 'Medium'."""
name = "computation_key_label_size_large"
open_settings()
ok, note = and_enter_fragment("Appearance")
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect="summary 'Large'")
return
before = summary_text(ui(), "Key Label Size")
okd, noted = and_enter_dialog("Key Label Size")
if not okd:
record(name, False, noted, depth=2, jump_kind="value", expect="summary 'Large'")
return
pick_option("Large")
got = summary_text(ui(), "Key Label Size")
ok = (got == "Large") and (before != "Large")
record(name, ok,
"" if ok else f"behavior_wrong: Key Label Size summary {got!r} after "
f"picking 'Large' (before {before!r}), expected 'Large'",
depth=2, jump_kind="value", expect="Key Label Size summary == 'Large'")
restore_listpref("Key Label Size", "Medium")
@and_test(expects=("computation_cursor_speed_fast",))
def test_cursor_speed_fast():
"""Cursor Speed: options Slow/Medium/Fast/Very Fast (Medium selected). Pick
'Fast' -> summary becomes 'Fast' (observed). Row needs scrolling. Restore 'Medium'."""
name = "computation_cursor_speed_fast"
open_settings()
ok, note = and_enter_fragment("Typing Behavior Settings")
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect="summary 'Fast'")
return
scroll_into_view("Cursor Speed")
before = summary_text(ui(), "Cursor Speed")
okd, noted = and_enter_dialog("Cursor Speed", scroll=True)
if not okd:
record(name, False, noted, depth=2, jump_kind="value", expect="summary 'Fast'")
return
pick_option("Fast")
got = summary_text(ui(), "Cursor Speed")
ok = (got == "Fast") and (before != "Fast")
record(name, ok,
"" if ok else f"behavior_wrong: Cursor Speed summary {got!r} after "
f"picking 'Fast' (before {before!r}), expected 'Fast'",
depth=2, jump_kind="value", expect="Cursor Speed summary == 'Fast'")
restore_listpref("Cursor Speed", "Medium", scroll=True)
@and_test(expects=("computation_long_press_punctuation_spacebar",))
def test_long_press_punctuation_spacebar():
"""Long Press Punctuation: options Off/Spacebar/Period Key (Period Key selected).
Pick 'Spacebar' -> summary becomes 'Spacebar' (observed). Restore 'Period Key'."""
name = "computation_long_press_punctuation_spacebar"
open_settings()
ok, note = and_enter_fragment("Typing Behavior Settings")
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect="summary 'Spacebar'")
return
scroll_into_view("Long Press Punctuation")
before = summary_text(ui(), "Long Press Punctuation") # observed "Period Key"
okd, noted = and_enter_dialog("Long Press Punctuation", scroll=True)
if not okd:
record(name, False, noted, depth=2, jump_kind="value", expect="summary 'Spacebar'")
return
pick_option("Spacebar")
got = summary_text(ui(), "Long Press Punctuation")
ok = (got == "Spacebar") and (before != "Spacebar")
record(name, ok,
"" if ok else f"behavior_wrong: Long Press Punctuation summary {got!r} "
f"after picking 'Spacebar' (before {before!r}), expected 'Spacebar'",
depth=2, jump_kind="value", expect="Long Press Punctuation summary == 'Spacebar'")
restore_listpref("Long Press Punctuation", "Period Key", scroll=True)
@and_test(expects=("computation_long_press_duration_long",))
def test_long_press_duration_long():
"""Long Press Duration: options Short/Medium/Long (Medium selected). Pick
'Long' -> summary becomes 'Long' (observed). Restore 'Medium'."""
name = "computation_long_press_duration_long"
open_settings()
ok, note = and_enter_fragment("Typing Behavior Settings")
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect="summary 'Long'")
return
scroll_into_view("Long Press Duration")
before = summary_text(ui(), "Long Press Duration")
okd, noted = and_enter_dialog("Long Press Duration", scroll=True)
if not okd:
record(name, False, noted, depth=2, jump_kind="value", expect="summary 'Long'")
return
pick_option("Long")
got = summary_text(ui(), "Long Press Duration")
ok = (got == "Long") and (before != "Long")
record(name, ok,
"" if ok else f"behavior_wrong: Long Press Duration summary {got!r} after "
f"picking 'Long' (before {before!r}), expected 'Long'",
depth=2, jump_kind="value", expect="Long Press Duration summary == 'Long'")
restore_listpref("Long Press Duration", "Medium", scroll=True)
@and_test(expects=("computation_space_bar_size_wide",))
def test_space_bar_size_wide():
"""Space Bar Size (Layout & Input): options Compact/Standard/Wide (Standard
selected). Pick 'Wide' -> summary becomes 'Wide' (observed). Restore 'Standard'."""
name = "computation_space_bar_size_wide"
open_settings()
ok, note = and_enter_layout_fragment()
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect="summary 'Wide'")
return
if not find_node(ui(), text="Space Bar Size"):
scroll_into_view("Space Bar Size")
before = summary_text(ui(), "Space Bar Size") # observed "Standard"
okd, noted = and_enter_dialog("Space Bar Size", scroll=True)
if not okd:
record(name, False, noted, depth=2, jump_kind="value", expect="summary 'Wide'")
return
pick_option("Wide")
got = summary_text(ui(), "Space Bar Size")
ok = (got == "Wide") and (before != "Wide")
record(name, ok,
"" if ok else f"behavior_wrong: Space Bar Size summary {got!r} after "
f"picking 'Wide' (before {before!r}), expected 'Wide'",
depth=2, jump_kind="value", expect="Space Bar Size summary == 'Wide'")
restore_listpref("Space Bar Size", "Standard", scroll=True)
@and_test(expects=("computation_keyboard_layout_qwertz", "computation_keyboard_layout_dialog_vlm"))
def test_keyboard_layout_qwertz():
"""Keyboard Layout (Layout & Input): default summary 'Default (Language Layout)'.
Options include QWERTY/AZERTY/QWERTZ/Dvorak/... Pick 'QWERTZ' -> summary becomes
EXACTLY 'QWERTZ' (observed verbatim). VLM: the dialog is a rendered option list.
Restore to 'Default (Language Layout)'."""
name = "computation_keyboard_layout_qwertz"
open_settings()
ok, note = and_enter_layout_fragment()
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect="summary 'QWERTZ'")
return
before = summary_text(ui(), "Keyboard Layout") # observed "Default (Language Layout)"
okd, noted = and_enter_dialog("Keyboard Layout")
if not okd:
record(name, False, noted, depth=2, jump_kind="value", expect="summary 'QWERTZ'")
return
vlm_assert("computation_keyboard_layout_dialog",
"Is a dialog shown listing multiple keyboard-layout choices (such as "
"QWERTY / QWERTZ / AZERTY) as a vertical list of selectable rows?",
RESULTS_DIR, tag="shape")
pick_option("QWERTZ")
got = summary_text(ui(), "Keyboard Layout")
ok = (got == "QWERTZ") and (before != "QWERTZ")
record(name, ok,
"" if ok else f"behavior_wrong: Keyboard Layout summary {got!r} after "
f"picking 'QWERTZ' (before {before!r}), expected 'QWERTZ'",
depth=2, jump_kind="value", expect="Keyboard Layout summary == 'QWERTZ'")
restore_listpref("Keyboard Layout", "Default (Language Layout)")
# ══════════════════════════════════════════════════════════════════════════════
# (2) Vibration Strength SeekBar: tap a position -> numeric label (deterministic)
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("computation_vibration_seekbar_min",
"computation_vibration_seekbar_min_vlm"))
def test_vibration_seekbar_min():
"""Vibration Strength SeekBar (min 1, max 255, starts at 128). Tapping the far
LEFT (2% of the bar width) deterministically sets seekbar_value to '6'
(reproduced 3x). Positive/negative: value is '128' before, '6' after. VLM: the
thumb visibly sits at the left end. Restore toward 128 (centre tap -> 128)."""
name = "computation_vibration_seekbar_min"
open_settings()
ok, note = and_enter_fragment("Typing Behavior Settings")
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect="seekbar_value '6'")
return
if not scroll_into_view("Vibration Strength"):
record(name, False, "setup_failed: 'Vibration Strength' not reached",
depth=2, jump_kind="value", expect="seekbar_value '6'")
return
and_enter("Vibration Strength seekbar")
before = seek_value(ui()) # observed "128"
got, found = tap_seekbar_fraction(0.02)
if not found:
record(name, False, "setup_failed: seekbar node not found",
depth=2, jump_kind="value", expect="seekbar_value '6'")
return
# VLM: thumb pushed to the far-left after the tap.
vlm_assert("computation_vibration_seekbar_min",
"Is the slider (SeekBar) thumb positioned at the far-LEFT end of the "
"Vibration Strength track, near the start of the bar?",
RESULTS_DIR, tag="position")
ok = (got == "6") and (before == "128")
record(name, ok,
"" if ok else f"behavior_wrong: seekbar_value {got!r} after far-left tap "
f"(before {before!r}), expected '6'",
depth=2, jump_kind="value", expect="seekbar_value == '6' (far-left tap)")
tap_seekbar_fraction(0.5) # restore toward centre (-> 128)
@and_test(expects=("computation_vibration_seekbar_max",
"computation_vibration_seekbar_max_vlm"))
def test_vibration_seekbar_max():
"""Tapping the far RIGHT (98% of the bar width) deterministically sets
seekbar_value to '250' (reproduced 3x). Positive/negative: '250' absent before,
present after. VLM: the thumb visibly sits at the right end. Restore toward 128."""
name = "computation_vibration_seekbar_max"
open_settings()
ok, note = and_enter_fragment("Typing Behavior Settings")
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect="seekbar_value '250'")
return
if not scroll_into_view("Vibration Strength"):
record(name, False, "setup_failed: 'Vibration Strength' not reached",
depth=2, jump_kind="value", expect="seekbar_value '250'")
return
and_enter("Vibration Strength seekbar")
before = seek_value(ui())
got, found = tap_seekbar_fraction(0.98)
if not found:
record(name, False, "setup_failed: seekbar node not found",
depth=2, jump_kind="value", expect="seekbar_value '250'")
return
vlm_assert("computation_vibration_seekbar_max",
"Is the slider (SeekBar) thumb positioned at the far-RIGHT end of the "
"Vibration Strength track, near the end of the bar?",
RESULTS_DIR, tag="position")
ok = (got == "250") and (before != "250")
record(name, ok,
"" if ok else f"behavior_wrong: seekbar_value {got!r} after far-right tap "
f"(before {before!r}), expected '250'",
depth=2, jump_kind="value", expect="seekbar_value == '250' (far-right tap)")
tap_seekbar_fraction(0.5) # restore toward centre (-> 128)
@and_test(expects=("computation_vibration_seekbar_center",))
def test_vibration_seekbar_center():
"""Tapping the CENTRE (50% of the bar width) deterministically sets
seekbar_value to '128' (reproduced 3x; also the default). Verify by first
driving it to the far-left ('6') then a centre tap returns it to '128' —
so the assertion is a specific set->read, not merely 'unchanged'."""
name = "computation_vibration_seekbar_center"
open_settings()
ok, note = and_enter_fragment("Typing Behavior Settings")
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect="seekbar_value '128'")
return
if not scroll_into_view("Vibration Strength"):
record(name, False, "setup_failed: 'Vibration Strength' not reached",
depth=2, jump_kind="value", expect="seekbar_value '128'")
return
and_enter("Vibration Strength seekbar")
low, found = tap_seekbar_fraction(0.02) # drive down to '6' first
if not found:
record(name, False, "setup_failed: seekbar node not found",
depth=2, jump_kind="value", expect="seekbar_value '128'")
return
got, _ = tap_seekbar_fraction(0.5) # centre -> back to '128'
ok = (low == "6") and (got == "128")
record(name, ok,
"" if ok else f"behavior_wrong: centre tap gave {got!r} (from {low!r}), "
f"expected '128'",
depth=2, jump_kind="value", expect="seekbar_value == '128' (centre tap)")
# ══════════════════════════════════════════════════════════════════════════════
# (3) test_field EditText echo: type a string -> field text equals it exactly
# (different fragments from the interaction lane; distinct markers)
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("computation_test_field_echo_typing",
"computation_test_field_echo_typing_vlm"))
def test_test_field_echo_typing():
"""Typing Behavior fragment's bottom test_field: type 'kbdcompute7' -> the
field's text equals exactly 'kbdcompute7' (observed). VLM: the typed text is
rendered in the field."""
name = "computation_test_field_echo_typing"
marker = "kbdcompute7"
open_settings()
ok, note = and_enter_fragment("Typing Behavior Settings")
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect=f"field == {marker!r}")
return
tf = test_field(ui())
if not tf:
record(name, False, "feature_missing: no test_field EditText",
depth=2, jump_kind="value", expect=f"field == {marker!r}")
return
if not type_text(tf, marker):
record(name, False, "setup_failed: could not type into test_field",
depth=2, jump_kind="value", expect=f"field == {marker!r}")
return
got = (node_by_id(ui(), "test_field") or {}).get("text", "")
ok = got.strip() == marker
# VLM: the field visibly renders the typed characters.
vlm_assert("computation_test_field_echo_typing",
f"Does the 'Test changes' input field at the bottom visibly display "
f"the typed text '{marker}'?",
RESULTS_DIR, tag="content")
record(name, ok,
"" if ok else f"behavior_wrong: test_field held {got!r}, expected {marker!r}",
depth=2, jump_kind="value", expect=f"test_field text == {marker!r}")
@and_test(expects=("computation_test_field_echo_layout",))
def test_test_field_echo_layout():
"""Layout & Input fragment's bottom test_field: type 'kbdlayout9' -> the
field's text equals exactly 'kbdlayout9' (observed)."""
name = "computation_test_field_echo_layout"
marker = "kbdlayout9"
open_settings()
ok, note = and_enter_layout_fragment()
if not ok:
record(name, False, note, depth=1, jump_kind="value", expect=f"field == {marker!r}")
return
tf = test_field(ui())
if not tf:
record(name, False, "feature_missing: no test_field EditText",
depth=2, jump_kind="value", expect=f"field == {marker!r}")
return
if not type_text(tf, marker):
record(name, False, "setup_failed: could not type into test_field",
depth=2, jump_kind="value", expect=f"field == {marker!r}")
return
got = (node_by_id(ui(), "test_field") or {}).get("text", "")
ok = got.strip() == marker
record(name, ok,
"" if ok else f"behavior_wrong: test_field held {got!r}, expected {marker!r}",
depth=2, jump_kind="value", expect=f"test_field text == {marker!r}")
TESTS = [
# ListPreference pick -> summary
test_suggestion_count_2,
test_suggestion_count_1,
test_key_size_large,
test_key_label_size_large,
test_cursor_speed_fast,
test_long_press_punctuation_spacebar,
test_long_press_duration_long,
test_space_bar_size_wide,
test_keyboard_layout_qwertz,
# SeekBar set -> value
test_vibration_seekbar_min,
test_vibration_seekbar_max,
test_vibration_seekbar_center,
# test_field echo
test_test_field_echo_typing,
test_test_field_echo_layout,
]
if __name__ == "__main__":
run_suite(TESTS, "computation")