Download generator.py from RegalFire/GameAgent-Recovery-100K: direct link, hf CLI and curl.
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https://huggingface.co/datasets/RegalFire/GameAgent-Recovery-100K/resolve/main/generator.py
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hf download hf://datasets/RegalFire/GameAgent-Recovery-100K/generator.py
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curl -L -o generator.py https://huggingface.co/datasets/RegalFire/GameAgent-Recovery-100K/resolve/main/generator.py
7.02 kB
| from __future__ import annotations | |
| import argparse | |
| import hashlib | |
| import json | |
| import random | |
| from pathlib import Path | |
| FAMILIES = [ | |
| "wrong_target", | |
| "navigation_loop", | |
| "missing_prerequisite", | |
| "premature_interaction", | |
| "resource_exhaustion", | |
| "low_health_attack", | |
| "locked_door", | |
| "missing_tool", | |
| "failed_extraction", | |
| "wrong_sequence", | |
| ] | |
| def canon(x): | |
| return json.dumps(x, sort_keys=True, separators=(",", ":"), ensure_ascii=False) | |
| def sha(x): | |
| return hashlib.sha256(canon(x).encode()).hexdigest() | |
| def split_for(i): | |
| b = i % 10 | |
| return "train" if b < 8 else "validation" if b == 8 else "test" | |
| def build(family, r): | |
| if family == "wrong_target": | |
| state = {"target":"objective_A","selected":"objective_B","distance":r.randint(1,5)} | |
| failure = "interact_wrong_target" | |
| failed = dict(state) | |
| failed["progress"] = False | |
| recovery = "select_objective_A" | |
| recovered = dict(state) | |
| recovered["selected"] = "objective_A" | |
| return state,failure,failed,recovery,recovered | |
| if family == "navigation_loop": | |
| state = {"x":2,"y":2,"visited_same_cell":r.randint(3,8),"goal_x":5,"goal_y":2} | |
| failure = "move_west" | |
| failed = dict(state) | |
| failed["x"] = 1 | |
| recovery = "move_east" | |
| recovered = dict(state) | |
| recovered["x"] = 3 | |
| recovered["visited_same_cell"] = 0 | |
| return state,failure,failed,recovery,recovered | |
| if family == "missing_prerequisite": | |
| state = {"has_key":False,"door_locked":True,"key_visible":True} | |
| failure = "open_door" | |
| failed = dict(state) | |
| recovery = "pickup_key" | |
| recovered = dict(state) | |
| recovered["has_key"] = True | |
| recovered["key_visible"] = False | |
| return state,failure,failed,recovery,recovered | |
| if family == "premature_interaction": | |
| state = {"distance_to_terminal":r.randint(2,5),"terminal_ready":True} | |
| failure = "interact" | |
| failed = dict(state) | |
| recovery = "move_closer" | |
| recovered = dict(state) | |
| recovered["distance_to_terminal"] -= 1 | |
| return state,failure,failed,recovery,recovered | |
| if family == "resource_exhaustion": | |
| state = {"ammo":0,"enemy_present":True,"reserve_ammo":r.randint(1,5)} | |
| failure = "attack" | |
| failed = dict(state) | |
| recovery = "reload" | |
| recovered = dict(state) | |
| recovered["ammo"] = recovered["reserve_ammo"] | |
| recovered["reserve_ammo"] = 0 | |
| return state,failure,failed,recovery,recovered | |
| if family == "low_health_attack": | |
| hp = r.randint(5,30) | |
| state = {"hp":hp,"medkits":1,"enemy_present":True} | |
| failure = "attack" | |
| failed = dict(state) | |
| failed["hp"] = max(0,hp-15) | |
| recovery = "heal" | |
| recovered = dict(state) | |
| recovered["hp"] = min(100,hp+35) | |
| recovered["medkits"] = 0 | |
| return state,failure,failed,recovery,recovered | |
| if family == "locked_door": | |
| state = {"door_locked":True,"has_key":True} | |
| failure = "move_through_door" | |
| failed = dict(state) | |
| recovery = "unlock_door" | |
| recovered = dict(state) | |
| recovered["door_locked"] = False | |
| return state,failure,failed,recovery,recovered | |
| if family == "missing_tool": | |
| state = {"has_tool":False,"machine_damaged":True,"tool_visible":True} | |
| failure = "repair" | |
| failed = dict(state) | |
| recovery = "pickup_tool" | |
| recovered = dict(state) | |
| recovered["has_tool"] = True | |
| recovered["tool_visible"] = False | |
| return state,failure,failed,recovery,recovered | |
| if family == "failed_extraction": | |
| required = r.randint(3,6) | |
| collected = required-1 | |
| state = {"required":required,"collected":collected,"at_extraction":True} | |
| failure = "extract" | |
| failed = dict(state) | |
| recovery = "collect_remaining_item" | |
| recovered = dict(state) | |
| recovered["collected"] = required | |
| return state,failure,failed,recovery,recovered | |
| if family == "wrong_sequence": | |
| stage = r.randint(0,2) | |
| state = { | |
| "stage":stage, | |
| "token":stage>=1, | |
| "terminal":stage>=2, | |
| "vault":False | |
| } | |
| failed = dict(state) | |
| if stage == 0: | |
| failure = "open_vault" | |
| recovery = "pickup_token" | |
| recovered = dict(state) | |
| recovered["token"] = True | |
| recovered["stage"] = 1 | |
| elif stage == 1: | |
| failure = "open_vault" | |
| recovery = "unlock_terminal" | |
| recovered = dict(state) | |
| recovered["terminal"] = True | |
| recovered["stage"] = 2 | |
| else: | |
| # At stage 2 opening the vault is correct. | |
| # Use premature extraction as the actual failure. | |
| failure = "extract" | |
| recovery = "open_vault" | |
| recovered = dict(state) | |
| recovered["vault"] = True | |
| recovered["stage"] = 3 | |
| return state,failure,failed,recovery,recovered | |
| raise ValueError(family) | |
| def make_record(i, seed): | |
| family = FAMILIES[i % len(FAMILIES)] | |
| local_seed = seed + i*12007 | |
| r = random.Random(local_seed) | |
| state, failure_action, failed_state, recovery_action, recovered_state = build(family,r) | |
| body = { | |
| "seed":local_seed, | |
| "family":family, | |
| "split":split_for(i), | |
| "state_before_failure":state, | |
| "failed_action":failure_action, | |
| "state_after_failure":failed_state, | |
| "failure_detected":True, | |
| "recovery_action":recovery_action, | |
| "state_after_recovery":recovered_state, | |
| "labels":{ | |
| "failed_action_correct":False, | |
| "recovery_action_correct":True | |
| }, | |
| "provenance":{ | |
| "synthetic":True, | |
| "copied_records":0, | |
| "copyrighted_gameplay":False, | |
| "contains_pii":False, | |
| "llm_generated_ground_truth":False, | |
| "oracle":"deterministic recovery state machine" | |
| } | |
| } | |
| rid=sha(body)[:32] | |
| w=dict(body) | |
| w["id"]=rid | |
| return { | |
| "id":rid, | |
| **body, | |
| "fingerprint_sha256":sha(w) | |
| } | |
| def main(): | |
| ap=argparse.ArgumentParser() | |
| ap.add_argument("--output",type=Path,required=True) | |
| ap.add_argument("--records",type=int,default=100000) | |
| ap.add_argument("--seed",type=int,default=20260930) | |
| a=ap.parse_args() | |
| a.output.parent.mkdir(parents=True,exist_ok=True) | |
| h=hashlib.sha256() | |
| with a.output.open("w",encoding="utf-8",newline="\n") as f: | |
| for i in range(a.records): | |
| row=make_record(i,a.seed) | |
| line=json.dumps(row,ensure_ascii=False,sort_keys=True)+"\n" | |
| f.write(line) | |
| h.update(line.encode()) | |
| print(json.dumps({ | |
| "status":"GENERATED", | |
| "records":a.records, | |
| "families":len(FAMILIES), | |
| "sha256":h.hexdigest() | |
| })) | |
| if __name__=="__main__": | |
| main() | |