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| # fast_dwpose | |
| The goal of Easy DWPose is to provide a generic, reliable, and easy-to-use interface for making skeletons for ControlNet. | |
| SF do some improve for [easy-dwpose](https://github.com/reallyigor/easy_dwpose), named it fast-dwpose. | |
| ## Installation | |
| ### PIP | |
| ```bash | |
| pip install easy-dwpose | |
| ``` | |
| ## Quickstart | |
| ### In you own .py scrip or in Jupyter | |
| ```python | |
| import torch | |
| from PIL import Image | |
| import numpy as np | |
| import json | |
| from easy_dwpose import DWposeDetector | |
| #####---------Setup init | |
| # You can use a different GPU, e.g. "cuda:1" | |
| device = "cuda:0" if torch.cuda.is_available() else "cpu" | |
| detector = DWposeDetector(device=device) | |
| input_image = Image.open("assets/pose.png").convert("RGB") | |
| #####---------Get both the skeleton image | |
| # SF: skeleton should be a kind of img | |
| skeleton = detector(input_image, output_type="pil", include_hands=True, include_face=True) | |
| # Save the skeleton image | |
| skeleton.save("skeleton.png") | |
| #####---------Get pose data | |
| # SF: pose_data should be numpy/tensor | |
| # # This returns the dictionary | |
| pose_data = detector(input_image, draw_pose=False) | |
| # Save the skeleton pose information: | |
| # Option 1: Save as NPY file | |
| np.save('pose_data.npy', pose_data) | |
| # Option 2: Save as NPZ file | |
| np.savez('pose_data.npz', **pose_data) | |
| # Option 3: Save as JSON file | |
| # Convert numpy arrays to lists for JSON serialization | |
| pose_data_json = {k: v.tolist() if isinstance(v, np.ndarray) else v for k, v in pose_data.items()} | |
| with open('pose_data.json', 'w') as f: | |
| json.dump(pose_data_json, f) | |
| ``` | |
| <table align="center"> | |
| <tr> | |
| <th align="center">Input</th> | |
| <th align="center">Output</th> | |
| </tr> | |
| <tr> | |
| <td align="center"> | |
| <br /> | |
| <img src="./assets/pose.png"/> | |
| </td> | |
| <td align="center"> | |
| <br/> | |
| <img src="./assets/skeleton.png"/> | |
| </td> | |
| </tr> | |
| </table> | |
| ### On a video | |
| ```bash | |
| python scripts/inference_on_video.py --input assets/dance.mp4 --output_path result.mp4 | |
| ``` | |
| <table align="center"> | |
| <tr> | |
| <th align="center">Input</th> | |
| <th align="center">Output</th> | |
| </tr> | |
| <tr> | |
| <td align="center"> | |
| <br /> | |
| <img src="./assets/dance.gif"/> | |
| </td> | |
| <td align="center"> | |
| <br/> | |
| <img src="./assets/skeleton.gif"/> | |
| </td> | |
| </tr> | |
| </table> | |
| ### On a folder of images | |
| ```bash | |
| python scripts/inference_on_folder.py --input assets/ --output_path results/ | |
| ``` | |
| ### Easy-DWPose Custom skeleton drawing | |
| By default, we use standart skeleton drawing function but several projects change it (e.g. [MusePose](https://github.com/TMElyralab/MusePose)). Modify it or write your own from scratch! | |
| ```python | |
| from PIL import Image | |
| from easy_dwpose import DWposeDetector | |
| from easy_dwpose.draw.musepose import draw_pose as draw_pose_musepose | |
| detector = DWposeDetector(device="cpu") | |
| input_image = Image.open("assets/pose.png").convert("RGB") | |
| skeleton = detector(input_image, output_type="pil", draw_pose=draw_pose_musepose, draw_face=False) | |
| skeleton.save("skeleton.png") | |
| ``` | |
| ### SF Custom skeleton drawing | |
| I prefer ControlNext style, I have developed a visualization method and placed it in `./easy_dwpose/draw/controlnext.py`. It does not integrate with easy dwpose and the calling method is slightly different: | |
| ```python | |
| import torch | |
| from PIL import Image | |
| import numpy as np | |
| import json | |
| from easy_dwpose import DWposeDetector | |
| from easy_dwpose.draw.controlnext import draw_pose, process_pose_data | |
| #####---------Setup init | |
| # You can use a different GPU, e.g. "cuda:1" | |
| device = "cuda:0" if torch.cuda.is_available() else "cpu" | |
| detector = DWposeDetector(device=device) | |
| input_image = Image.open("assets/pose.png").convert("RGB") | |
| #####---------Custom ControlNext drawing style | |
| # Get pose data for custom drawing | |
| pose_data = detector(input_image, draw_pose=False) | |
| # Get image dimensions | |
| width, height = input_image.size | |
| # Process the pose data for custom drawing | |
| processed_pred = process_pose_data(pose_data, height, width) | |
| # Draw pose using custom ControlNext style | |
| vis_img = draw_pose( | |
| pose=processed_pred, | |
| H=height, | |
| W=width, | |
| include_body=True, | |
| include_hand=True, | |
| include_face=True | |
| ) | |
| # Convert to PIL Image and save (vis_img is in CHW format) | |
| custom_skeleton = Image.fromarray(vis_img.transpose(1, 2, 0)) | |
| custom_skeleton.save("skeleton_controlnext.png") | |
| ``` | |
| ## Acknowledgement | |
| We thank the original authors of the [DWPose](https://github.com/IDEA-Research/DWPose) for their incredible models! | |
| Thanks for open-sourcing! | |