StableSigner / pipeline02_gloss2pose.py
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#!/usr/bin/env python3
"""
Sign Language Gloss Q&A System - Individual NPZ Version
User inputs gloss, system generates corresponding pose video from individual NPZ files
"""
import torch
from PIL import Image
import numpy as np
import json
import os
import sys
import argparse
from pathlib import Path
import cv2
from tqdm import tqdm
import re
from datetime import datetime
import shutil
import subprocess
from typing import Optional
_DWposeDetector = None
_DWPOSE_IMPORT_ERROR = None
def _ensure_dwpose_imported():
"""Lazy import DWposeDetector to avoid hard dependency unless needed."""
global _DWposeDetector, _DWPOSE_IMPORT_ERROR # noqa: PLW0603
if _DWposeDetector is not None or _DWPOSE_IMPORT_ERROR is not None:
return
try:
from easy_dwpose import DWposeDetector # type: ignore
_DWposeDetector = DWposeDetector
except Exception as exc: # pylint: disable=broad-except
_DWPOSE_IMPORT_ERROR = exc
from easy_dwpose.draw.controlnext import draw_pose as draw_pose_controlnext, process_pose_data
from easy_dwpose.draw.openpose import draw_pose as draw_pose_openpose
from utils.npz_interpolation import interpolate_pose_npz, ease_in_out_cubic
import copy
# Fixed configuration (resolve relative to this file so plugins/symlinks work)
BASE_DIR = Path(__file__).resolve().parent
POSE_DICT_ROOT = BASE_DIR / "pose_dict"
JSON_FILE = os.environ.get(
"STABLE_SIGNER_GLOSS_JSON",
str(POSE_DICT_ROOT / "WLASL_train.json"),
) # JSON mapping file
NPZ_DIR = os.environ.get(
"STABLE_SIGNER_NPZ_DIR",
str(POSE_DICT_ROOT / "WLASL_train"),
) # Directory containing NPZ files
OUTPUT_DIR = os.environ.get(
"STABLE_SIGNER_OUTPUT_DIR",
str(BASE_DIR / "generated_pose_video"),
) # Output video directory
_FFMPEG_BINARY = None
def _known_ffmpeg_search_roots() -> list[Path]:
roots = []
env_hint = os.environ.get("STABLE_SIGNER_FFMPEG")
if env_hint:
roots.append(Path(env_hint).parent if Path(env_hint).is_file() else Path(env_hint))
env_dir_hint = os.environ.get("STABLE_SIGNER_FFMPEG_DIR")
if env_dir_hint:
roots.append(Path(env_dir_hint))
roots.extend(
[
BASE_DIR / "tools",
Path.home() / "miniforge3",
Path.home() / "miniconda3",
Path.home() / "anaconda3",
Path("/research/cbim/vast/sf895/miniforge3"),
]
)
# Remove duplicates while preserving order
seen = set()
unique_roots = []
for root in roots:
if not root:
continue
try:
key = str(root.resolve())
except Exception:
key = str(root)
if key in seen:
continue
seen.add(key)
unique_roots.append(root)
return unique_roots
def _probe_ffmpeg_in_known_locations() -> Optional[str]:
patterns = [
"lib/python*/site-packages/imageio_ffmpeg/binaries/ffmpeg*",
"envs/*/lib/python*/site-packages/imageio_ffmpeg/binaries/ffmpeg*",
"site-packages/imageio_ffmpeg/binaries/ffmpeg*",
"imageio_ffmpeg/binaries/ffmpeg*",
"ffmpeg*",
]
for root in _known_ffmpeg_search_roots():
if not root or not root.exists():
continue
for pattern in patterns:
for candidate in root.glob(pattern):
if candidate.is_file() and os.access(candidate, os.X_OK):
return str(candidate)
return None
def _get_ffmpeg_binary() -> str:
"""Locate an FFmpeg executable that actually works inside this environment."""
global _FFMPEG_BINARY # noqa: PLW0603
if _FFMPEG_BINARY:
return _FFMPEG_BINARY
try:
from imageio_ffmpeg import get_ffmpeg_exe # type: ignore
ffmpeg_path = get_ffmpeg_exe()
if ffmpeg_path and Path(ffmpeg_path).exists():
_FFMPEG_BINARY = ffmpeg_path
return ffmpeg_path
except Exception:
pass
probed = _probe_ffmpeg_in_known_locations()
if probed:
_FFMPEG_BINARY = probed
return probed
fallback = shutil.which("ffmpeg")
if fallback:
_FFMPEG_BINARY = fallback
return fallback
# Last resort: just return string "ffmpeg" and let subprocess raise a clearer error.
_FFMPEG_BINARY = "ffmpeg"
return _FFMPEG_BINARY
class SignLanguageQA:
def __init__(self, max_candidates=10):
self.gloss_data = None
self.load_json_mapping()
self.detector = None # Lazy load DWpose detector when needed
self.max_candidates = max_candidates
def load_json_mapping(self):
"""Load JSON mapping file"""
try:
json_path = Path(JSON_FILE)
if not json_path.exists():
print(f"❌ JSON file does not exist: {JSON_FILE}")
sys.exit(1)
print(f"📚 Loading JSON mapping: {JSON_FILE}")
with open(json_path, 'r', encoding='utf-8') as f:
self.gloss_data = json.load(f)
print(f"✅ JSON loaded successfully!")
print(f" 📊 Total glosses: {len(self.gloss_data)}")
# Create gloss to video_ids mapping
self.gloss_to_videos = {}
for item in self.gloss_data:
gloss = item['gloss'].upper()
if gloss not in self.gloss_to_videos:
self.gloss_to_videos[gloss] = []
for instance in item['instances']:
self.gloss_to_videos[gloss].append(instance['video_id'])
except Exception as e:
print(f"❌ JSON loading failed: {e}")
sys.exit(1)
def find_gloss_videos(self, gloss):
"""Find video_ids for a given gloss"""
gloss_upper = gloss.upper()
# Direct match
if gloss_upper in self.gloss_to_videos:
return self.gloss_to_videos[gloss_upper]
# Fuzzy match
matched_videos = []
for g, videos in self.gloss_to_videos.items():
if gloss_upper in g or g in gloss_upper:
matched_videos.extend(videos)
return list(set(matched_videos)) # Remove duplicates
def load_video_npz(self, video_id):
"""Load NPZ file for a specific video"""
npz_path = Path(NPZ_DIR) / f"{video_id}.npz"
if not npz_path.exists():
print(f" ⚠️ NPZ file not found in Pose Dict: {npz_path}")
return None
try:
npz_file = np.load(npz_path, allow_pickle=True)
npz_dict = {key: npz_file[key] for key in npz_file.files}
npz_file.close()
return npz_dict
except Exception as e:
print(f" ⚠️ Failed to load NPZ: {e}")
return None
def check_frame_quality(self, frame_data):
"""Check if a frame has valid pose data based on confidence scores"""
if not frame_data:
return False
# Check hand scores (most critical for sign language)
if 'hands_scores' in frame_data:
hands_scores = frame_data['hands_scores']
if hands_scores is not None and len(hands_scores) > 0:
# Check if more than 80% of hand points have negative confidence
valid_scores = hands_scores[hands_scores >= 0]
if len(valid_scores) < len(hands_scores) * 0.2:
return False
# Check body scores
if 'body_scores' in frame_data:
body_scores = frame_data['body_scores']
if body_scores is not None and len(body_scores) > 0:
valid_scores = body_scores[body_scores >= 0]
if len(valid_scores) < len(body_scores) * 0.2:
return False
return True
def check_video_quality(self, npz_data, check_frames=5, extended_check_frames=30):
"""Check video quality by examining start and end frames"""
total_frames = self.get_total_frames(npz_data)
if total_frames == 0:
return False, "No frames found"
# Check first and last N frames
problematic_start = 0
problematic_end = 0
# Check start frames
for i in range(1, min(check_frames + 1, total_frames + 1)):
frame_data = self.get_frame_data(npz_data, i)
if not self.check_frame_quality(frame_data):
problematic_start += 1
# Check end frames
for i in range(max(1, total_frames - check_frames + 1), total_frames + 1):
frame_data = self.get_frame_data(npz_data, i)
if not self.check_frame_quality(frame_data):
problematic_end += 1
# If more than 3 frames are problematic, do extended check
if problematic_start >= 3 or problematic_end >= 3:
print(f" ⚠️ Initial check found {problematic_start} bad start frames, {problematic_end} bad end frames")
# Extended check
problematic_start_extended = 0
problematic_end_extended = 0
for i in range(1, min(extended_check_frames + 1, total_frames + 1)):
frame_data = self.get_frame_data(npz_data, i)
if not self.check_frame_quality(frame_data):
problematic_start_extended += 1
for i in range(max(1, total_frames - extended_check_frames + 1), total_frames + 1):
frame_data = self.get_frame_data(npz_data, i)
if not self.check_frame_quality(frame_data):
problematic_end_extended += 1
# If too many bad frames, reject video
if problematic_start_extended > extended_check_frames * 0.5 or \
problematic_end_extended > extended_check_frames * 0.5:
return False, f"Too many bad frames: {problematic_start_extended} start, {problematic_end_extended} end"
return True, f"Quality check passed (bad frames: {problematic_start} start, {problematic_end} end)"
def get_valid_frame_range(self, npz_data, margin=5):
"""Get the range of valid frames, excluding bad frames at start/end"""
total_frames = self.get_total_frames(npz_data)
if total_frames == 0:
return 1, 0
# Find first valid frame
start_frame = 1
for i in range(1, min(margin + 1, total_frames + 1)):
frame_data = self.get_frame_data(npz_data, i)
if self.check_frame_quality(frame_data):
start_frame = i
break
else:
start_frame = i + 1
# Find last valid frame
end_frame = total_frames
for i in range(total_frames, max(0, total_frames - margin), -1):
frame_data = self.get_frame_data(npz_data, i)
if self.check_frame_quality(frame_data):
end_frame = i
break
else:
end_frame = i - 1
return start_frame, end_frame
def get_frame_data(self, npz_data, frame_num):
"""Extract frame data from NPZ"""
frame_key = f"frame_{frame_num:08d}"
frame_data = {}
# Extract all components for this frame
for suffix in ['bodies', 'body_scores', 'hands', 'hands_scores', 'faces', 'faces_scores']:
key = f"{frame_key}_{suffix}"
if key in npz_data:
frame_data[suffix] = npz_data[key]
return frame_data if frame_data else None
def get_total_frames(self, npz_data):
"""Get total number of frames in NPZ file"""
frame_keys = [k for k in npz_data.keys() if k.startswith('frame_') and k.endswith('_bodies')]
return len(frame_keys)
def create_pose_frame(self, frame_data, width=480, height=480, scale_x=1.0, scale_y=1.0,
hide_torso_lines=False, y_offset=0, draw_style='controlnext',
conf_threshold=0.6):
"""Create single frame pose image with progressive scaling and optional y offset
Args:
draw_style: 'controlnext' or 'openpose'
"""
try:
# Apply progressive scaling if needed
if scale_x != 1.0 or scale_y != 1.0:
frame_data = self.apply_progressive_scaling(frame_data, scale_x, scale_y)
# Apply y offset if provided
if y_offset != 0:
frame_data = self.apply_y_offset(frame_data, y_offset)
if draw_style == 'openpose':
filtered_frame = self.filter_pose_for_openpose(frame_data, conf_threshold=conf_threshold, update_subset=True)
# Use OpenPose style (simpler, no processing needed)
vis_img = draw_pose_openpose(
pose=filtered_frame,
height=height,
width=width,
include_face=True,
include_hands=True,
conf_threshold=conf_threshold
)
return vis_img
else:
filtered_frame = self.filter_pose_for_openpose(frame_data, conf_threshold=conf_threshold, update_subset=False)
# Use ControlNeXt style (default, with advanced features)
processed_pred = process_pose_data(filtered_frame, height, width)
vis_img = draw_pose_controlnext(
pose=processed_pred,
H=height,
W=width,
include_body=True,
include_hand=True,
include_face=True,
hide_torso_lines=hide_torso_lines
)
return vis_img.transpose(1, 2, 0)
except Exception as e:
import traceback
print(f"⚠️ Failed to create pose frame: {e}")
print("Traceback:")
traceback.print_exc()
return None
def apply_progressive_scaling(self, frame_data, scale_x, scale_y):
"""Apply progressive scaling - minimal at top, maximal at bottom"""
scaled_data = copy.deepcopy(frame_data)
# Process bodies
if 'bodies' in scaled_data and scaled_data['bodies'] is not None:
bodies = scaled_data['bodies'].copy()
# Debug: check shape
# print(f"Bodies shape: {bodies.shape}")
# Find the top point (minimum Y) to use as anchor
y_values = bodies[:, 1]
valid_mask = y_values > 0
valid_y = y_values[valid_mask]
if len(valid_y) > 0:
min_y = np.min(valid_y)
max_y = np.max(valid_y)
y_range = max_y - min_y if max_y > min_y else 1.0
# Apply progressive scaling
for i in range(len(bodies)):
if bodies[i, 1] > 0: # Valid point
# Calculate progress from top to bottom (0 to 1)
progress = (bodies[i, 1] - min_y) / y_range
# Progressive Y scaling: 1.0 at top, scale_y at bottom
y_scale = 1.0 + (scale_y - 1.0) * progress
# Progressive X scaling: adjust to maintain proportions
x_scale = 1.0 + (scale_x - 1.0) * progress
# Apply scaling relative to the top anchor point
# Y: scale from the top point
bodies[i, 1] = min_y + (bodies[i, 1] - min_y) * y_scale
# X: scale from center of the pose
center_x = 0.5 # Assume normalized coordinates
bodies[i, 0] = center_x + (bodies[i, 0] - center_x) * x_scale
scaled_data['bodies'] = bodies
# Apply same scaling to hands
if 'hands' in scaled_data and scaled_data['hands'] is not None:
hands = scaled_data['hands'].copy()
# Debug: check hands shape
# print(f"Hands shape: {hands.shape}")
# Find reference points for hands
if 'bodies' in frame_data and frame_data['bodies'] is not None and len(frame_data['bodies']) > 0:
# Use the same min_y from bodies
y_values = frame_data['bodies'][:, 1]
valid_mask = y_values > 0
valid_y = y_values[valid_mask]
if len(valid_y) > 0:
min_y = np.min(valid_y)
max_y = np.max(valid_y)
y_range = max_y - min_y if max_y > min_y else 1.0
# Hands might be shape (2, 21, 2) or similar - iterate over hands
if len(hands.shape) == 3:
# Multiple hands
for h in range(hands.shape[0]):
for i in range(hands.shape[1]):
y_val = float(hands[h, i, 1])
if y_val > 0: # Valid point
progress = (y_val - min_y) / y_range
progress = np.clip(progress, 0, 1)
y_scale = 1.0 + (scale_y - 1.0) * progress
x_scale = 1.0 + (scale_x - 1.0) * progress
x_val = float(hands[h, i, 0])
hands[h, i, 1] = min_y + (y_val - min_y) * y_scale
center_x = 0.5
hands[h, i, 0] = center_x + (x_val - center_x) * x_scale
else:
# Single array of points
for i in range(len(hands)):
y_val = float(hands[i, 1])
if y_val > 0: # Valid point
progress = (y_val - min_y) / y_range
progress = np.clip(progress, 0, 1)
y_scale = 1.0 + (scale_y - 1.0) * progress
x_scale = 1.0 + (scale_x - 1.0) * progress
x_val = float(hands[i, 0])
hands[i, 1] = min_y + (y_val - min_y) * y_scale
center_x = 0.5
hands[i, 0] = center_x + (x_val - center_x) * x_scale
scaled_data['hands'] = hands
# Apply same scaling to faces
if 'faces' in scaled_data and scaled_data['faces'] is not None:
faces = scaled_data['faces'].copy()
# Debug: check faces shape
# print(f"Faces shape: {faces.shape}")
# Faces are usually at the top, so apply minimal scaling
if 'bodies' in frame_data and frame_data['bodies'] is not None and len(frame_data['bodies']) > 0:
y_values = frame_data['bodies'][:, 1]
valid_mask = y_values > 0
valid_y = y_values[valid_mask]
if len(valid_y) > 0:
min_y = np.min(valid_y)
max_y = np.max(valid_y)
y_range = max_y - min_y if max_y > min_y else 1.0
# Faces might be shape (1, 68, 2) or similar - iterate properly
if len(faces.shape) == 3:
# Multiple faces
for f in range(faces.shape[0]):
for i in range(faces.shape[1]):
y_val = float(faces[f, i, 1])
if y_val > 0: # Valid point
progress = (y_val - min_y) / y_range
progress = np.clip(progress, 0, 1)
y_scale = 1.0 + (scale_y - 1.0) * progress
x_scale = 1.0 + (scale_x - 1.0) * progress
x_val = float(faces[f, i, 0])
faces[f, i, 1] = min_y + (y_val - min_y) * y_scale
center_x = 0.5
faces[f, i, 0] = center_x + (x_val - center_x) * x_scale
else:
# Single array of points
for i in range(len(faces)):
y_val = float(faces[i, 1])
if y_val > 0: # Valid point
progress = (y_val - min_y) / y_range
progress = np.clip(progress, 0, 1)
y_scale = 1.0 + (scale_y - 1.0) * progress
x_scale = 1.0 + (scale_x - 1.0) * progress
x_val = float(faces[i, 0])
faces[i, 1] = min_y + (y_val - min_y) * y_scale
center_x = 0.5
faces[i, 0] = center_x + (x_val - center_x) * x_scale
scaled_data['faces'] = faces
return scaled_data
def apply_y_offset(self, frame_data, y_offset):
"""Apply vertical offset to all pose points"""
offset_data = copy.deepcopy(frame_data)
# Apply offset to bodies
if 'bodies' in offset_data and offset_data['bodies'] is not None:
offset_data['bodies'][:, 1] += y_offset
# Apply offset to hands
if 'hands' in offset_data and offset_data['hands'] is not None:
if len(offset_data['hands'].shape) == 3:
offset_data['hands'][:, :, 1] += y_offset
else:
offset_data['hands'][:, 1] += y_offset
# Apply offset to faces
if 'faces' in offset_data and offset_data['faces'] is not None:
if len(offset_data['faces'].shape) == 3:
offset_data['faces'][:, :, 1] += y_offset
else:
offset_data['faces'][:, 1] += y_offset
return offset_data
def filter_pose_for_openpose(self, frame_data, conf_threshold=0.6, update_subset=True):
"""Filter low-confidence joints before rendering to avoid ghost limbs
Args:
conf_threshold: minimum confidence needed to keep a joint
update_subset: when True, rewrite body_scores as OpenPose subset (-1 removes joints)
"""
filtered = copy.deepcopy(frame_data)
# Bodies
bodies = filtered.get('bodies', None)
body_scores = filtered.get('body_scores', None)
if bodies is not None:
bodies = bodies.copy()
min_valid = 1e-6
coord_mask = (bodies[:, 0] > min_valid) & (bodies[:, 1] > min_valid)
conf_mask = None
if body_scores is not None:
scores = np.array(body_scores, copy=False)
if scores.ndim == 2:
score_vec = scores.reshape(-1)
else:
score_vec = scores
score_vec = score_vec.astype(float)
conf_mask = score_vec < conf_threshold
if conf_mask.shape[0] < bodies.shape[0]:
conf_mask = np.pad(conf_mask, (0, bodies.shape[0] - conf_mask.shape[0]), constant_values=False)
elif conf_mask.shape[0] > bodies.shape[0]:
conf_mask = conf_mask[:bodies.shape[0]]
if conf_mask is None:
valid_mask = coord_mask
else:
valid_mask = coord_mask & (~conf_mask)
bodies[~valid_mask, :] = 0
filtered['bodies'] = bodies
if update_subset:
if body_scores is not None:
subset = np.array(body_scores, copy=True)
if subset.ndim == 1:
subset = subset.reshape(1, -1)
else:
subset = np.arange(bodies.shape[0], dtype=float).reshape(1, -1)
if subset.shape[1] < bodies.shape[0]:
subset = np.pad(subset, ((0, 0), (0, bodies.shape[0] - subset.shape[1])), constant_values=-1)
elif subset.shape[1] > bodies.shape[0]:
subset = subset[:, :bodies.shape[0]]
subset[:, ~valid_mask] = -1
filtered['body_scores'] = subset
# Hands
hands = filtered.get('hands', None)
hand_scores = filtered.get('hands_scores', None)
if hands is not None and hand_scores is not None:
scores = np.array(hand_scores)
hands = hands.copy()
if hands.ndim == 3 and scores.ndim == 3:
for h in range(hands.shape[0]):
mask = (scores[h] < conf_threshold) | (scores[h] <= 0)
hands[h][mask, :] = 0
elif hands.ndim == 3 and scores.ndim == 2:
for h in range(hands.shape[0]):
mask = (scores[h] < conf_threshold) | (scores[h] <= 0)
hands[h][mask, :] = 0
elif hands.ndim == 2 and scores.ndim == 2:
mask = (scores < conf_threshold) | (scores <= 0)
hands[mask, :] = 0
elif hands.ndim == 2 and scores.ndim == 1:
mask = (scores < conf_threshold) | (scores <= 0)
hands[mask, :] = 0
filtered['hands'] = hands
# Faces
faces = filtered.get('faces', None)
face_scores = filtered.get('faces_scores', None)
if faces is not None and face_scores is not None:
scores = np.array(face_scores)
faces = faces.copy()
if faces.ndim == 3 and scores.ndim == 3:
for f in range(faces.shape[0]):
mask = (scores[f] < conf_threshold) | (scores[f] <= 0)
faces[f][mask, :] = 0
elif faces.ndim == 2 and scores.ndim == 2:
mask = (scores < conf_threshold) | (scores <= 0)
faces[mask, :] = 0
elif faces.ndim == 2 and scores.ndim == 1:
mask = (scores < conf_threshold) | (scores <= 0)
faces[mask, :] = 0
filtered['faces'] = faces
return filtered
def _is_valid_point(self, point):
return point is not None and len(point) >= 2 and point[0] > 0 and point[1] > 0
def _face_points_and_mask(self, faces):
if faces is None:
return None, None, None
if faces.ndim == 3:
if faces.shape[0] == 0:
return None, None, None
points = faces[0]
owner = 0
else:
points = faces
owner = None
if points is None or len(points) == 0:
return None, None, None
mask = (points[:, 0] > 0) & (points[:, 1] > 0)
if np.count_nonzero(mask) < 4:
return None, None, None
return points, mask, owner
def _face_scale(self, points, mask):
valid = points[mask, :2]
if len(valid) < 4:
return None
min_xy = np.min(valid, axis=0)
max_xy = np.max(valid, axis=0)
scale = np.linalg.norm(max_xy - min_xy)
return scale if scale > 1e-6 else None
def _translate_nearest_hand_to_wrist_delta(self, frame_data, original_wrists, wrist_deltas):
hands = frame_data.get('hands', None)
if hands is None:
return
def choose_delta(root):
candidates = []
for wrist_name, wrist in original_wrists.items():
if self._is_valid_point(wrist):
candidates.append((np.linalg.norm(root[:2] - wrist[:2]), wrist_deltas[wrist_name]))
if not candidates:
return None
return min(candidates, key=lambda item: item[0])[1]
if hands.ndim == 3:
for hand_idx in range(hands.shape[0]):
root = hands[hand_idx, 0]
if not self._is_valid_point(root):
continue
delta = choose_delta(root)
if delta is not None:
valid = (hands[hand_idx, :, 0] > 0) & (hands[hand_idx, :, 1] > 0)
hands[hand_idx, valid, :2] += delta
elif hands.ndim == 2 and len(hands) > 0:
root = hands[0]
if self._is_valid_point(root):
delta = choose_delta(root)
if delta is not None:
valid = (hands[:, 0] > 0) & (hands[:, 1] > 0)
hands[valid, :2] += delta
hands[..., 0] = np.clip(hands[..., 0], 0.0, 1.0)
hands[..., 1] = np.clip(hands[..., 1], 0.0, 1.0)
frame_data['hands'] = hands
def build_signer_template(self, npz_data, start_frame=1, end_frame=None):
"""Build a fixed signer template from a clip.
The template stores median body keypoints, first-signer bone lengths, and
face center/scale. It is intentionally conservative: torso/head/shoulders
remain stable, while arms can later inherit directions from each word.
"""
total_frames = self.get_total_frames(npz_data)
if total_frames == 0:
return None
if end_frame is None:
end_frame = total_frames
start_frame = max(1, start_frame)
end_frame = min(total_frames, end_frame)
body_samples = []
face_centers = []
face_scales = []
for frame_num in range(start_frame, end_frame + 1):
frame_data = self.get_frame_data(npz_data, frame_num)
if not frame_data:
continue
bodies = frame_data.get('bodies', None)
if bodies is not None and len(bodies) >= 18:
body_samples.append(bodies[:, :2].copy())
faces = frame_data.get('faces', None)
if faces is not None:
points, mask, _owner = self._face_points_and_mask(faces)
if points is not None:
face_centers.append(np.mean(points[mask, :2], axis=0))
scale = self._face_scale(points, mask)
if scale is not None:
face_scales.append(scale)
if not body_samples:
return None
stack = np.stack(body_samples, axis=0)
valid = (stack[..., 0] > 0) & (stack[..., 1] > 0)
template_body = np.zeros((18, 2), dtype=np.float32)
for j in range(18):
m = valid[:, j]
if np.any(m):
template_body[j] = np.median(stack[m, j, :2], axis=0)
body_bones = [
(1, 0), (1, 2), (2, 3), (3, 4),
(1, 5), (5, 6), (6, 7),
(1, 8), (8, 9), (9, 10),
(1, 11), (11, 12), (12, 13),
(0, 14), (0, 15), (14, 16), (15, 17),
]
lengths = {}
for parent, child in body_bones:
if self._is_valid_point(template_body[parent]) and self._is_valid_point(template_body[child]):
length = float(np.linalg.norm(template_body[child] - template_body[parent]))
if 0.002 < length < 0.8:
lengths[(parent, child)] = length
template = {
'body': template_body,
'lengths': lengths,
'face_center': np.median(face_centers, axis=0).astype(np.float32) if face_centers else None,
'face_scale': float(np.median(face_scales)) if face_scales else None,
}
print(" 🧍 First-signer template built")
print(f" Body template joints: {np.count_nonzero((template_body[:, 0] > 0) & (template_body[:, 1] > 0))}/18")
if template['face_center'] is not None:
print(f" Face center: ({template['face_center'][0]:.3f}, {template['face_center'][1]:.3f})")
return template
def _retarget_arm_to_template(self, bodies, template_body, lengths, shoulder_idx, elbow_idx, wrist_idx):
out = template_body.copy()
shoulder = template_body[shoulder_idx]
if not self._is_valid_point(shoulder):
return out
def direction(a, b, fallback):
if self._is_valid_point(a) and self._is_valid_point(b):
v = b[:2] - a[:2]
n = np.linalg.norm(v)
if n > 1e-6:
return v / n
if self._is_valid_point(fallback[0]) and self._is_valid_point(fallback[1]):
v = fallback[1] - fallback[0]
n = np.linalg.norm(v)
if n > 1e-6:
return v / n
return np.array([0.0, 1.0], dtype=np.float32)
upper_dir = direction(bodies[shoulder_idx], bodies[elbow_idx], (template_body[shoulder_idx], template_body[elbow_idx]))
lower_dir = direction(bodies[elbow_idx], bodies[wrist_idx], (template_body[elbow_idx], template_body[wrist_idx]))
upper_len = lengths.get((shoulder_idx, elbow_idx), np.linalg.norm(template_body[elbow_idx] - template_body[shoulder_idx]))
lower_len = lengths.get((elbow_idx, wrist_idx), np.linalg.norm(template_body[wrist_idx] - template_body[elbow_idx]))
out[elbow_idx] = shoulder + upper_dir * upper_len
out[wrist_idx] = out[elbow_idx] + lower_dir * lower_len
return out
def retarget_pose_data_to_first_signer(self, npz_data, template, start_frame=1, end_frame=None, face_mode='retarget'):
"""Retarget a clip to the first signer's skeleton while preserving arm/hand motion.
Torso/head/shoulders/hips use the first signer template. Elbow/wrist use
the current clip's arm directions with first-signer bone lengths. Hands
are translated by wrist deltas. Face local shape may come from the clip,
but its center/scale is aligned to the first signer.
"""
if template is None or template.get('body') is None:
return npz_data
total_frames = self.get_total_frames(npz_data)
if total_frames == 0:
return npz_data
if end_frame is None:
end_frame = total_frames
start_frame = max(1, start_frame)
end_frame = min(total_frames, end_frame)
template_body = template['body']
lengths = template.get('lengths', {})
face_center = template.get('face_center')
face_scale = template.get('face_scale')
print(" 🧍 Retargeting clip to first signer template")
for frame_num in range(start_frame, end_frame + 1):
frame_key = f"frame_{frame_num:08d}"
bodies_key = f"{frame_key}_bodies"
if bodies_key not in npz_data or npz_data[bodies_key] is None:
continue
bodies = npz_data[bodies_key].copy()
if len(bodies) < 18:
continue
original_wrists = {
'right': bodies[4, :2].copy() if len(bodies) > 4 else None,
'left': bodies[7, :2].copy() if len(bodies) > 7 else None,
}
new_body_xy = template_body.copy()
right_arm = self._retarget_arm_to_template(bodies, template_body, lengths, 2, 3, 4)
left_arm = self._retarget_arm_to_template(bodies, template_body, lengths, 5, 6, 7)
new_body_xy[[3, 4]] = right_arm[[3, 4]]
new_body_xy[[6, 7]] = left_arm[[6, 7]]
new_bodies = bodies.copy()
valid_template = (new_body_xy[:, 0] > 0) & (new_body_xy[:, 1] > 0)
new_bodies[valid_template, :2] = new_body_xy[valid_template]
new_bodies[:, 0] = np.clip(new_bodies[:, 0], 0.0, 1.0)
new_bodies[:, 1] = np.clip(new_bodies[:, 1], 0.0, 1.0)
npz_data[bodies_key] = new_bodies
wrist_deltas = {
'right': new_bodies[4, :2] - original_wrists['right'] if original_wrists['right'] is not None and len(new_bodies) > 4 else np.zeros(2),
'left': new_bodies[7, :2] - original_wrists['left'] if original_wrists['left'] is not None and len(new_bodies) > 7 else np.zeros(2),
}
frame_data = self.get_frame_data(npz_data, frame_num)
if frame_data:
self._translate_nearest_hand_to_wrist_delta(frame_data, original_wrists, wrist_deltas)
hands_key = f"{frame_key}_hands"
if hands_key in npz_data and 'hands' in frame_data:
npz_data[hands_key] = frame_data['hands']
faces_key = f"{frame_key}_faces"
if face_mode != 'none' and face_center is not None and faces_key in npz_data and npz_data[faces_key] is not None:
faces = npz_data[faces_key].copy()
points, mask, owner = self._face_points_and_mask(faces)
if points is not None:
current_center = np.mean(points[mask, :2], axis=0)
scaled_points = points.copy()
if face_scale is not None:
current_scale = self._face_scale(points, mask)
if current_scale is not None and current_scale > 1e-6:
scaled_points[mask, :2] = current_center + (points[mask, :2] - current_center) * (face_scale / current_scale)
shifted_center = np.mean(scaled_points[mask, :2], axis=0)
scaled_points[mask, :2] += face_center - shifted_center
if owner is None:
faces = scaled_points
else:
faces[owner] = scaled_points
faces[..., 0] = np.clip(faces[..., 0], 0.0, 1.0)
faces[..., 1] = np.clip(faces[..., 1], 0.0, 1.0)
npz_data[faces_key] = faces
return npz_data
def stabilize_pose_data(self, npz_data, start_frame=1, end_frame=None, body_smoothing_alpha=0.75):
"""Stabilize a pose clip with fixed body bone lengths and fixed face scale."""
total_frames = self.get_total_frames(npz_data)
if total_frames == 0:
return npz_data
if end_frame is None:
end_frame = total_frames
start_frame = max(1, start_frame)
end_frame = min(total_frames, end_frame)
if start_frame > end_frame:
return npz_data
body_bones = [
(1, 0),
(1, 2), (2, 3), (3, 4),
(1, 5), (5, 6), (6, 7),
(1, 8), (8, 9), (9, 10),
(1, 11), (11, 12), (12, 13),
(0, 14), (0, 15), (14, 16), (15, 17),
]
bone_lengths = {bone: [] for bone in body_bones}
face_scales = []
for frame_num in range(start_frame, end_frame + 1):
frame_data = self.get_frame_data(npz_data, frame_num)
if not frame_data or 'bodies' not in frame_data:
continue
bodies = frame_data['bodies']
if bodies is not None:
for parent, child in body_bones:
if parent < len(bodies) and child < len(bodies):
if self._is_valid_point(bodies[parent]) and self._is_valid_point(bodies[child]):
length = np.linalg.norm(bodies[child, :2] - bodies[parent, :2])
if 0.002 < length < 0.8:
bone_lengths[(parent, child)].append(length)
faces = frame_data.get('faces', None)
if faces is not None:
points, mask, _owner = self._face_points_and_mask(faces)
if points is not None:
scale = self._face_scale(points, mask)
if scale is not None and 0.002 < scale < 0.8:
face_scales.append(scale)
median_lengths = {
bone: float(np.median(lengths))
for bone, lengths in bone_lengths.items()
if lengths
}
median_face_scale = float(np.median(face_scales)) if face_scales else None
if not median_lengths and median_face_scale is None:
print(" ⚠️ Skeleton stabilization skipped: insufficient valid body/face data")
return npz_data
print(" 🦴 Skeleton stabilization enabled")
if median_lengths:
print(f" Fixed body bones: {len(median_lengths)}")
if median_face_scale is not None:
print(f" Fixed face scale: {median_face_scale:.3f}")
for frame_num in range(start_frame, end_frame + 1):
frame_key = f"frame_{frame_num:08d}"
bodies_key = f"{frame_key}_bodies"
if bodies_key in npz_data and npz_data[bodies_key] is not None:
bodies = npz_data[bodies_key].copy()
original_wrists = {
'right': bodies[4, :2].copy() if len(bodies) > 4 else None,
'left': bodies[7, :2].copy() if len(bodies) > 7 else None,
}
for parent, child in body_bones:
target_len = median_lengths.get((parent, child))
if target_len is None or parent >= len(bodies) or child >= len(bodies):
continue
if not self._is_valid_point(bodies[parent]) or not self._is_valid_point(bodies[child]):
continue
direction = bodies[child, :2] - bodies[parent, :2]
current_len = np.linalg.norm(direction)
if current_len <= 1e-6:
continue
bodies[child, :2] = bodies[parent, :2] + direction / current_len * target_len
bodies[:, 0] = np.clip(bodies[:, 0], 0.0, 1.0)
bodies[:, 1] = np.clip(bodies[:, 1], 0.0, 1.0)
npz_data[bodies_key] = bodies
wrist_deltas = {
'right': bodies[4, :2] - original_wrists['right'] if original_wrists['right'] is not None and len(bodies) > 4 else np.zeros(2),
'left': bodies[7, :2] - original_wrists['left'] if original_wrists['left'] is not None and len(bodies) > 7 else np.zeros(2),
}
frame_data = self.get_frame_data(npz_data, frame_num)
if frame_data:
self._translate_nearest_hand_to_wrist_delta(frame_data, original_wrists, wrist_deltas)
hands_key = f"{frame_key}_hands"
if hands_key in npz_data and 'hands' in frame_data:
npz_data[hands_key] = frame_data['hands']
faces_key = f"{frame_key}_faces"
if median_face_scale is not None and faces_key in npz_data and npz_data[faces_key] is not None:
faces = npz_data[faces_key].copy()
points, mask, owner = self._face_points_and_mask(faces)
if points is not None:
current_scale = self._face_scale(points, mask)
if current_scale is not None and current_scale > 1e-6:
center = np.mean(points[mask, :2], axis=0)
scaled_points = points.copy()
scaled_points[mask, :2] = center + (points[mask, :2] - center) * (median_face_scale / current_scale)
if owner is None:
faces = scaled_points
else:
faces[owner] = scaled_points
faces[..., 0] = np.clip(faces[..., 0], 0.0, 1.0)
faces[..., 1] = np.clip(faces[..., 1], 0.0, 1.0)
npz_data[faces_key] = faces
previous_bodies = None
for frame_num in range(start_frame, end_frame + 1):
frame_key = f"frame_{frame_num:08d}"
bodies_key = f"{frame_key}_bodies"
if bodies_key not in npz_data or npz_data[bodies_key] is None:
continue
bodies = npz_data[bodies_key].copy()
if previous_bodies is not None and previous_bodies.shape == bodies.shape:
original_wrists = {
'right': bodies[4, :2].copy() if len(bodies) > 4 else None,
'left': bodies[7, :2].copy() if len(bodies) > 7 else None,
}
valid = (
(bodies[:, 0] > 0) & (bodies[:, 1] > 0) &
(previous_bodies[:, 0] > 0) & (previous_bodies[:, 1] > 0)
)
bodies[valid, :2] = (
body_smoothing_alpha * bodies[valid, :2] +
(1.0 - body_smoothing_alpha) * previous_bodies[valid, :2]
)
bodies[:, 0] = np.clip(bodies[:, 0], 0.0, 1.0)
bodies[:, 1] = np.clip(bodies[:, 1], 0.0, 1.0)
npz_data[bodies_key] = bodies
wrist_deltas = {
'right': bodies[4, :2] - original_wrists['right'] if original_wrists['right'] is not None and len(bodies) > 4 else np.zeros(2),
'left': bodies[7, :2] - original_wrists['left'] if original_wrists['left'] is not None and len(bodies) > 7 else np.zeros(2),
}
frame_data = self.get_frame_data(npz_data, frame_num)
if frame_data:
self._translate_nearest_hand_to_wrist_delta(frame_data, original_wrists, wrist_deltas)
hands_key = f"{frame_key}_hands"
if hands_key in npz_data and 'hands' in frame_data:
npz_data[hands_key] = frame_data['hands']
previous_bodies = bodies.copy()
return npz_data
def normalize_pose_data(self, npz_data, reference_point='neck', scale_by='shoulders',
target_shoulder_width=0.35, target_shoulder_y=0.45):
"""
Normalize pose data to a standard coordinate system
This ensures different videos are in the same coordinate space
Args:
npz_data: NPZ data containing pose information
reference_point: 'neck' or 'hips' - point to center on (default: 'neck')
scale_by: 'shoulders' or 'height' - measure for scaling (default: 'shoulders')
target_shoulder_width: Desired horizontal distance between shoulders after normalization
target_shoulder_y: Desired Y coordinate for the shoulder line
Returns:
Normalized NPZ data (modifies in-place)
"""
total_frames = self.get_total_frames(npz_data)
if total_frames == 0:
return npz_data
# Collect reference points, scale factors, and shoulder heights across all frames
reference_positions = []
scale_factors = []
shoulder_y_positions = []
for frame_num in range(1, total_frames + 1):
frame_data = self.get_frame_data(npz_data, frame_num)
if not frame_data or 'bodies' not in frame_data:
continue
bodies = frame_data['bodies']
if bodies is None or len(bodies) == 0:
continue
# Calculate reference point
if reference_point == 'neck':
# Neck is typically index 1 in body keypoints
if len(bodies) > 1 and bodies[1, 0] > 0 and bodies[1, 1] > 0:
ref_pos = bodies[1, :2].copy()
else:
continue
elif reference_point == 'hips':
# Hip center: average of left hip (11) and right hip (12)
if len(bodies) > 12:
left_hip = bodies[11, :2]
right_hip = bodies[12, :2]
if left_hip[0] > 0 and right_hip[0] > 0:
ref_pos = (left_hip + right_hip) / 2
else:
continue
else:
continue
else:
continue
reference_positions.append(ref_pos)
# Calculate scale factor
if scale_by == 'shoulders':
# Shoulder width: distance between left shoulder (5) and right shoulder (2)
if len(bodies) > 5:
left_shoulder = bodies[5, :2]
right_shoulder = bodies[2, :2]
if left_shoulder[0] > 0 and right_shoulder[0] > 0:
shoulder_width = np.linalg.norm(left_shoulder - right_shoulder)
if shoulder_width > 0.01: # Avoid division by very small numbers
scale_factors.append(shoulder_width)
shoulder_mid_y = (left_shoulder[1] + right_shoulder[1]) / 2
shoulder_y_positions.append(shoulder_mid_y)
elif scale_by == 'height':
# Approximate height: distance from neck to hip center
if len(bodies) > 12:
neck = bodies[1, :2]
left_hip = bodies[11, :2]
right_hip = bodies[12, :2]
if neck[1] > 0 and left_hip[0] > 0 and right_hip[0] > 0:
hip_center = (left_hip + right_hip) / 2
height = np.linalg.norm(neck - hip_center)
if height > 0.01:
scale_factors.append(height)
if not reference_positions or not scale_factors:
print(" ⚠️ Normalization skipped: insufficient valid frames")
return npz_data
# Use median reference position and scale factor for robustness
median_ref_pos = np.median(reference_positions, axis=0)
median_scale = np.median(scale_factors)
median_shoulder_y = np.median(shoulder_y_positions) if shoulder_y_positions else median_ref_pos[1]
print(f" 📏 Normalization: ref={reference_point}, scale={scale_by}")
print(f" Reference position: ({median_ref_pos[0]:.3f}, {median_ref_pos[1]:.3f})")
print(f" Median shoulder y: {median_shoulder_y:.3f}")
print(f" Median shoulder width: {median_scale:.3f} → target {target_shoulder_width:.3f}")
# Determine uniform scaling factor so shoulders match the desired width
width_scale = target_shoulder_width / median_scale if median_scale > 0 else 1.0
# Neck-centered offset already moves the neck to 0.5; compute extra offset so shoulders sit at desired y
shoulder_delta_from_neck = median_shoulder_y - median_ref_pos[1]
normalized_shoulder_y = 0.5 + shoulder_delta_from_neck * width_scale
vertical_offset = target_shoulder_y - normalized_shoulder_y
# Apply normalization to all frames
for frame_num in range(1, total_frames + 1):
frame_key = f"frame_{frame_num:08d}"
# Normalize bodies
bodies_key = f"{frame_key}_bodies"
if bodies_key in npz_data:
bodies = npz_data[bodies_key].copy()
if bodies is not None and len(bodies) > 0:
# Center on reference point
for i in range(len(bodies)):
if bodies[i, 0] > 0 and bodies[i, 1] > 0:
bodies[i, :2] = (bodies[i, :2] - median_ref_pos) * width_scale + 0.5
bodies[i, 1] += vertical_offset
# Clamp to drawing range
bodies[:, 0] = np.clip(bodies[:, 0], 0.0, 1.0)
bodies[:, 1] = np.clip(bodies[:, 1], 0.0, 1.0)
npz_data[bodies_key] = bodies
# Normalize hands
hands_key = f"{frame_key}_hands"
if hands_key in npz_data:
hands = npz_data[hands_key].copy()
if hands is not None:
if len(hands.shape) == 3:
# Multiple hands
for h in range(hands.shape[0]):
for i in range(hands.shape[1]):
if hands[h, i, 0] > 0 and hands[h, i, 1] > 0:
hands[h, i, :2] = (hands[h, i, :2] - median_ref_pos) * width_scale + 0.5
hands[h, i, 1] += vertical_offset
else:
# Single array
for i in range(len(hands)):
if hands[i, 0] > 0 and hands[i, 1] > 0:
hands[i, :2] = (hands[i, :2] - median_ref_pos) * width_scale + 0.5
hands[i, 1] += vertical_offset
hands[..., 0] = np.clip(hands[..., 0], 0.0, 1.0)
hands[..., 1] = np.clip(hands[..., 1], 0.0, 1.0)
npz_data[hands_key] = hands
# Normalize faces
faces_key = f"{frame_key}_faces"
if faces_key in npz_data:
faces = npz_data[faces_key].copy()
if faces is not None:
if len(faces.shape) == 3:
# Multiple faces
for f in range(faces.shape[0]):
for i in range(faces.shape[1]):
if faces[f, i, 0] > 0 and faces[f, i, 1] > 0:
faces[f, i, :2] = (faces[f, i, :2] - median_ref_pos) * width_scale + 0.5
faces[f, i, 1] += vertical_offset
else:
# Single array
for i in range(len(faces)):
if faces[i, 0] > 0 and faces[i, 1] > 0:
faces[i, :2] = (faces[i, :2] - median_ref_pos) * width_scale + 0.5
faces[i, 1] += vertical_offset
faces[..., 0] = np.clip(faces[..., 0], 0.0, 1.0)
faces[..., 1] = np.clip(faces[..., 1], 0.0, 1.0)
npz_data[faces_key] = faces
return npz_data
def get_reference_head_top(self, ref_image_path, width, height):
"""Get the top of head position from reference image"""
try:
# Lazy load detector
_ensure_dwpose_imported()
if _DWposeDetector is None:
if _DWPOSE_IMPORT_ERROR:
print(f"⚠️ DWposeDetector unavailable: {_DWPOSE_IMPORT_ERROR}")
else:
print("⚠️ DWposeDetector module not available")
return None
if self.detector is None:
device = "cuda:0" if torch.cuda.is_available() else "cpu"
self.detector = _DWposeDetector(device=device)
# Load and detect pose in reference image
ref_image = Image.open(ref_image_path).convert("RGB")
# Resize reference image to match target dimensions
ref_image = ref_image.resize((width, height), Image.LANCZOS)
# Detect pose
pose_data = self.detector(ref_image, draw_pose=False)
# Find head top from face points
if 'faces' in pose_data and pose_data['faces'] is not None and len(pose_data['faces']) > 0:
faces = pose_data['faces']
if len(faces.shape) == 3:
# Multiple faces, use first one
face_points = faces[0]
else:
face_points = faces
# Get all valid Y coordinates
y_coords = face_points[:, 1]
valid_y = y_coords[y_coords > 0]
if len(valid_y) > 0:
# Head top is the minimum Y coordinate (top of the image)
head_top_y = np.min(valid_y)
return head_top_y
# If no face found, try to use body points
if 'bodies' in pose_data and pose_data['bodies'] is not None:
bodies = pose_data['bodies']
# Look for head-related points (eyes, ears, nose)
# Indices 0=nose, 14=right eye, 15=left eye, 16=right ear, 17=left ear
head_indices = [0, 14, 15, 16, 17]
head_y_coords = []
for idx in head_indices:
if idx < len(bodies) and bodies[idx, 1] > 0:
head_y_coords.append(bodies[idx, 1])
if head_y_coords:
return min(head_y_coords)
return None
except Exception as e:
print(f"⚠️ Failed to get reference head position: {e}")
return None
def calculate_neck_centrality_score(self, npz_data):
"""Calculate how centered the neck position is in the video
Returns a score from 0 to 1, where 1 means perfectly centered
Lower score means the person is more off-center
"""
neck_x_positions = []
# Sample frames throughout the video
total_frames = self.get_total_frames(npz_data)
sample_frames = [0, total_frames // 4, total_frames // 2, 3 * total_frames // 4, total_frames - 1]
for frame_num in sample_frames:
if frame_num >= total_frames:
continue
frame_data = self.get_frame_data(npz_data, frame_num)
if frame_data and 'bodies' in frame_data:
bodies = frame_data['bodies']
# Neck is typically index 1 in body keypoints
if len(bodies) > 1 and bodies[1, 0] > 0:
neck_x_positions.append(bodies[1, 0])
if not neck_x_positions:
return 0.0 # No valid neck positions found
# Calculate average neck X position
avg_neck_x = np.mean(neck_x_positions)
# Calculate distance from center (0.5)
# Score is higher when closer to center
distance_from_center = abs(avg_neck_x - 0.5)
centrality_score = 1.0 - (distance_from_center * 2) # Scale to 0-1
return max(0.0, centrality_score) # Ensure non-negative
def get_pose_head_top(self, frame_data):
"""Get the top of head position from pose frame data"""
# Try faces first
if 'faces' in frame_data and frame_data['faces'] is not None:
faces = frame_data['faces']
if len(faces.shape) == 3:
# Multiple faces, use first one
face_points = faces[0]
else:
face_points = faces
# Get all valid Y coordinates
y_coords = face_points[:, 1]
valid_y = y_coords[y_coords > 0]
if len(valid_y) > 0:
return np.min(valid_y)
# Fall back to body points
if 'bodies' in frame_data and frame_data['bodies'] is not None:
bodies = frame_data['bodies']
# Look for head-related points
head_indices = [0, 14, 15, 16, 17] # nose, eyes, ears
head_y_coords = []
for idx in head_indices:
if idx < len(bodies) and bodies[idx, 1] > 0:
head_y_coords.append(bodies[idx, 1])
if head_y_coords:
return min(head_y_coords)
return None
def generate_video_from_glosses(self, gloss_list, output_path, fps=25, width=480, height=480,
smoothing_frames=5, smoothing_method='none', npz_interpolation_frames=0,
scale_x=1.0, scale_y=1.0, hide_torso_lines=False, ref_image_path=None,
draw_style='controlnext', normalize_pose=True, draw_conf_threshold=0.6,
stabilize_skeleton=False, npz_interpolation_method='body-anchor',
retarget_to_first_signer=True, retarget_face_mode='retarget',
frame_callback=None):
"""Generate video from gloss list with optional progressive scaling and head alignment
Args:
draw_style: 'controlnext' (default) or 'openpose' - drawing style for pose visualization
normalize_pose: Whether to normalize pose data to standard coordinate system (default: True)
"""
# Create output directory
output_path.parent.mkdir(parents=True, exist_ok=True)
# Get reference head position if provided
ref_head_top = None
y_offset = 0
if ref_image_path:
ref_head_top = self.get_reference_head_top(ref_image_path, width, height)
if ref_head_top is not None:
print(f"📏 Reference head top position: {ref_head_top:.2f}")
# Collect all frames from all glosses
all_pose_frames = []
all_npz_data = [] # Store NPZ data for interpolation
video_info = []
first_signer_template = None
streamed_frame_count = 0
incremental_stream = frame_callback is not None and smoothing_method == 'none'
def emit_stream_frame(frame, total_frames=None):
nonlocal streamed_frame_count
if frame_callback is None or frame is None:
return
try:
frame_callback(streamed_frame_count, frame, total_frames or 0)
streamed_frame_count += 1
except Exception as cb_err:
print(f"⚠️ Frame callback failed at {streamed_frame_count}: {cb_err}")
def build_interpolated_visual_frames(prev_info, curr_info):
if npz_interpolation_frames <= 0:
return []
npz1 = prev_info['npz_data']
npz2 = curr_info['npz_data']
end_frame1 = prev_info.get('end_frame', self.get_total_frames(npz1))
start_frame2 = curr_info.get('start_frame', 1)
interpolated_npz_frames = interpolate_pose_npz(
npz1, npz2,
num_frames=npz_interpolation_frames,
method=npz_interpolation_method,
frame1_num=end_frame1,
frame2_num=start_frame2
)
interpolated_frames = []
for interp_data in interpolated_npz_frames:
frame_keys = [k for k in interp_data.keys() if k.endswith('_bodies')]
if not frame_keys:
continue
frame_key = frame_keys[0]
frame_num = int(frame_key.split('_')[1])
frame_data = {}
for suffix in ['bodies', 'body_scores', 'hands', 'hands_scores', 'faces', 'faces_scores']:
key = f"frame_{frame_num:08d}_{suffix}"
if key in interp_data:
frame_data[suffix] = interp_data[key]
if not frame_data:
continue
pose_frame = self.create_pose_frame(
frame_data, width, height, scale_x, scale_y,
hide_torso_lines, y_offset, draw_style,
conf_threshold=draw_conf_threshold
)
if pose_frame is not None:
interpolated_frames.append(pose_frame)
return interpolated_frames
for gloss in gloss_list:
matched_videos = self.find_gloss_videos(gloss)
total_matches = len(matched_videos)
if not matched_videos:
print(f"❌ '{gloss}' -> No matching Pose unit found")
continue
if self.max_candidates and total_matches > self.max_candidates:
print(f" ℹ️ Limiting candidates to first {self.max_candidates} (out of {total_matches}) for efficiency")
matched_videos = matched_videos[:self.max_candidates]
print(f"🎯 '{gloss}' -> Found {total_matches} Unit in Pose Dict")
print(f" 🔍 Evaluating {len(matched_videos)} candidate(s)")
# Evaluate all videos and select the best one based on quality and centering
candidate_videos = []
for idx, video_id in enumerate(matched_videos):
npz_data = self.load_video_npz(video_id)
if npz_data is not None:
total_frames = self.get_total_frames(npz_data)
# Check video quality
is_good_quality, quality_msg = self.check_video_quality(npz_data)
if not is_good_quality:
continue
# Get valid frame range
start_frame, end_frame = self.get_valid_frame_range(npz_data)
if start_frame > end_frame:
continue
# Calculate neck centrality score
centrality_score = self.calculate_neck_centrality_score(npz_data)
candidate_videos.append({
'video_id': video_id,
'npz_data': npz_data,
'total_frames': total_frames,
'start_frame': start_frame,
'end_frame': end_frame,
'quality_msg': quality_msg,
'centrality_score': centrality_score
})
if not candidate_videos:
print(f" ❌ No good quality poses dict found for '{gloss}'")
continue
# Select video with best centrality score
best_video = max(candidate_videos, key=lambda x: x['centrality_score'])
video_id = best_video['video_id']
npz_data = best_video['npz_data']
total_frames = best_video['total_frames']
start_frame = best_video['start_frame']
end_frame = best_video['end_frame']
quality_msg = best_video['quality_msg']
centrality_score = best_video['centrality_score']
print(f" 📹 {video_id}: {total_frames} frames")
print(f" ✅ {quality_msg}")
print(f" 🎯 Centrality score: {centrality_score:.2f} (selected from {len(candidate_videos)} candidates)")
print(f" 📊 Using frames {start_frame} to {end_frame} (out of {total_frames})")
# Apply normalization if enabled
if normalize_pose:
npz_data = self.normalize_pose_data(npz_data, reference_point='neck', scale_by='shoulders')
if stabilize_skeleton:
npz_data = self.stabilize_pose_data(npz_data, start_frame=start_frame, end_frame=end_frame)
if retarget_to_first_signer:
if first_signer_template is None:
first_signer_template = self.build_signer_template(npz_data, start_frame=start_frame, end_frame=end_frame)
npz_data = self.retarget_pose_data_to_first_signer(
npz_data, first_signer_template, start_frame=start_frame, end_frame=end_frame,
face_mode=retarget_face_mode
)
# Store NPZ data for potential interpolation
all_npz_data.append(npz_data)
# Extract frames within valid range
gloss_frames = []
for frame_num in range(start_frame, end_frame + 1):
frame_data = self.get_frame_data(npz_data, frame_num)
if frame_data and self.check_frame_quality(frame_data):
# Calculate y offset for first frame if reference provided
if ref_head_top is not None and y_offset == 0 and frame_num == start_frame:
# Get head top from current pose
current_head_top = self.get_pose_head_top(frame_data)
if current_head_top is not None:
y_offset = ref_head_top - current_head_top
print(f"📐 Calculated Y offset: {y_offset:.2f}")
pose_frame = self.create_pose_frame(
frame_data, width, height, scale_x, scale_y,
hide_torso_lines, y_offset, draw_style,
conf_threshold=draw_conf_threshold
)
if pose_frame is not None:
gloss_frames.append(pose_frame)
if gloss_frames:
all_pose_frames.append(gloss_frames)
video_info.append({
'gloss': gloss,
'video_id': video_id,
'frame_count': len(gloss_frames),
'npz_data': npz_data,
'start_frame': start_frame,
'end_frame': end_frame
})
print(f" ✅ Generated {len(gloss_frames)} pose frames")
if incremental_stream:
if len(video_info) > 1 and npz_interpolation_frames > 0:
prev_info = video_info[-2]
interp_frames = build_interpolated_visual_frames(prev_info, video_info[-1])
for pose_frame in interp_frames:
emit_stream_frame(pose_frame)
for pose_frame in gloss_frames:
emit_stream_frame(pose_frame)
if not all_pose_frames:
print("❌ No frames generated")
return False
# Apply NPZ interpolation if requested
if npz_interpolation_frames > 0 and len(all_pose_frames) > 1:
print(f"🔄 Applying NPZ interpolation with {npz_interpolation_frames} frames ({npz_interpolation_method})...")
interpolated_pose_frames = []
for i in range(len(all_pose_frames)):
interpolated_pose_frames.extend(all_pose_frames[i])
if i < len(all_pose_frames) - 1:
interp_frames = build_interpolated_visual_frames(video_info[i], video_info[i + 1])
interpolated_pose_frames.extend(interp_frames)
print(f" ✅ Added {len(interp_frames)} interpolated frames between '{video_info[i]['gloss']}' and '{video_info[i+1]['gloss']}'")
all_pose_frames = [interpolated_pose_frames] # Treat as single sequence
# Apply smoothing if needed
if smoothing_method != 'none' and len(all_pose_frames) > 1:
final_frames = self.apply_smoothing(all_pose_frames, smoothing_frames, smoothing_method)
else:
# Concatenate all frames
final_frames = []
for group in all_pose_frames:
final_frames.extend(group)
# For smoothed outputs, stream after final assembly because playback order changes.
if frame_callback is not None and not incremental_stream:
print("📡 Streaming preview frames...")
total_preview_frames = len(final_frames)
for stream_idx, stream_frame in enumerate(final_frames):
try:
frame_callback(stream_idx, stream_frame, total_preview_frames)
streamed_frame_count += 1
except Exception as cb_err:
print(f"⚠️ Frame callback failed at {stream_idx}: {cb_err}")
break
# Write video using FFmpeg directly for better compatibility
print("💾 Writing video file...")
# Try to use FFmpeg pipe for direct H.264 encoding
use_ffmpeg_pipe = True
try:
import subprocess
import threading
ffmpeg_path = _get_ffmpeg_binary()
print(f" ▶ Using FFmpeg binary: {ffmpeg_path}")
# Create FFmpeg command for pipe input
ffmpeg_cmd = [
ffmpeg_path,
'-y', # Overwrite output file
'-f', 'rawvideo',
'-vcodec', 'rawvideo',
'-s', f'{width}x{height}',
'-pix_fmt', 'rgb24',
'-r', str(fps),
'-i', '-', # Read from pipe
'-c:v', 'libx264',
'-crf', '23',
'-pix_fmt', 'yuv420p',
'-movflags', '+faststart',
str(output_path)
]
# Start FFmpeg process with proper stderr handling
process = subprocess.Popen(
ffmpeg_cmd,
stdin=subprocess.PIPE,
stdout=subprocess.PIPE,
stderr=subprocess.PIPE,
bufsize=10**8 # Large buffer to prevent blocking
)
# Collect stderr in background to prevent pipe blocking
stderr_data = []
def read_stderr():
for line in process.stderr:
stderr_data.append(line)
stderr_thread = threading.Thread(target=read_stderr)
stderr_thread.daemon = True
stderr_thread.start()
# Write frames to FFmpeg
for pose_frame in tqdm(final_frames, desc="Writing frames"):
try:
# FFmpeg expects RGB format
process.stdin.write(pose_frame.tobytes())
except BrokenPipeError:
# FFmpeg died, check why
process.wait()
stderr_output = b''.join(stderr_data).decode('utf-8', errors='replace')
print(f"⚠️ FFmpeg died during write. Error output:")
print(stderr_output[-500:] if len(stderr_output) > 500 else stderr_output)
raise
# Close pipe and wait for FFmpeg to finish
process.stdin.close()
process.wait(timeout=30)
if process.returncode == 0:
print(f"✅ Video generated successfully with H.264 codec!")
else:
stderr_output = b''.join(stderr_data).decode('utf-8', errors='replace')
print(f"⚠️ FFmpeg failed with return code {process.returncode}")
print(f" Last 500 chars of error: {stderr_output[-500:] if len(stderr_output) > 500 else stderr_output}")
use_ffmpeg_pipe = False
except Exception as e:
print(f"⚠️ FFmpeg pipe method failed: {e}")
use_ffmpeg_pipe = False
# Fallback to OpenCV if FFmpeg pipe fails
if not use_ffmpeg_pipe:
print("⚠️ Falling back to OpenCV writer...")
tmp_output_path = output_path.with_name(f"{output_path.stem}_mp4v_tmp{output_path.suffix}")
fourcc = cv2.VideoWriter_fourcc(*'mp4v')
video_writer = cv2.VideoWriter(str(tmp_output_path), fourcc, fps, (width, height))
if not video_writer.isOpened():
print("❌ Unable to create video file")
return False
for pose_frame in tqdm(final_frames, desc="Writing frames"):
pose_frame_bgr = cv2.cvtColor(pose_frame, cv2.COLOR_RGB2BGR)
video_writer.write(pose_frame_bgr)
video_writer.release()
print("✅ Video generated successfully (raw MP4V). Re-encoding to H.264 for browser compatibility...")
try:
ffmpeg_bin = _get_ffmpeg_binary()
print(f" ▶ Using FFmpeg binary: {ffmpeg_bin}")
reencode_cmd = [
ffmpeg_bin,
'-y',
'-i', str(tmp_output_path),
'-c:v', 'libx264',
'-pix_fmt', 'yuv420p',
'-movflags', '+faststart',
str(output_path)
]
result = subprocess.run(
reencode_cmd,
stdout=subprocess.PIPE,
stderr=subprocess.PIPE,
check=True
)
tmp_output_path.unlink(missing_ok=True)
print("✅ Re-encoded video with libx264 successfully!")
if result.stderr:
stderr_tail = result.stderr.decode('utf-8', errors='ignore')[-300:]
if stderr_tail.strip():
print(stderr_tail)
except Exception as re_err:
print(f"⚠️ H.264 re-encode failed: {re_err}")
print(" Keeping MP4V file; some browsers may not play it.")
if tmp_output_path.exists():
shutil.move(str(tmp_output_path), str(output_path))
print(f" 📁 File: {output_path}")
print(f" 📊 {len(final_frames)} frames, {fps}fps, {width}x{height}")
if output_path.exists():
print(f" 💾 Size: {output_path.stat().st_size / 1024 / 1024:.2f} MB")
# Show video details
print(f"\n📈 Video details:")
for info in video_info:
print(f" {info['gloss']}: {info['video_id']} ({info['frame_count']} frames)")
return True
def apply_smoothing(self, frame_groups, smoothing_frames, method):
"""Apply smoothing between gloss groups"""
print(f"🌊 Applying {method} smoothing ({smoothing_frames} frames)...")
if method == 'fade':
return self.apply_fade_smoothing(frame_groups, smoothing_frames)
elif method == 'blend':
return self.apply_blend_smoothing(frame_groups, smoothing_frames)
elif method == 'pause':
return self.apply_pause_smoothing(frame_groups, smoothing_frames)
else:
final_frames = []
for group in frame_groups:
final_frames.extend(group)
return final_frames
def apply_fade_smoothing(self, frame_groups, fade_frames):
"""Apply fade in/out smoothing"""
smoothed_frames = []
for i, group in enumerate(frame_groups):
if i == 0:
# First group: fade in
for f in range(fade_frames):
alpha = f / fade_frames
black_frame = np.zeros_like(group[0])
faded_frame = (black_frame * (1 - alpha) + group[0] * alpha).astype(np.uint8)
smoothed_frames.append(faded_frame)
smoothed_frames.extend(group)
if i < len(frame_groups) - 1:
# Transition between groups
next_group = frame_groups[i + 1]
current_last = group[-1]
next_first = next_group[0]
for f in range(fade_frames):
alpha = f / fade_frames
blended_frame = (current_last * (1 - alpha) + next_first * alpha).astype(np.uint8)
smoothed_frames.append(blended_frame)
return smoothed_frames
def apply_blend_smoothing(self, frame_groups, blend_frames):
"""Apply blend smoothing"""
smoothed_frames = []
for i, group in enumerate(frame_groups):
smoothed_frames.extend(group)
if i < len(frame_groups) - 1:
next_group = frame_groups[i + 1]
current_last = group[-1]
next_first = next_group[0]
for f in range(1, blend_frames + 1):
alpha = f / (blend_frames + 1)
blended_frame = (current_last * (1 - alpha) + next_first * alpha).astype(np.uint8)
smoothed_frames.append(blended_frame)
return smoothed_frames
def apply_pause_smoothing(self, frame_groups, pause_frames):
"""Apply pause smoothing"""
smoothed_frames = []
for i, group in enumerate(frame_groups):
smoothed_frames.extend(group)
if i < len(frame_groups) - 1:
last_frame = group[-1]
for _ in range(pause_frames):
smoothed_frames.append(last_frame.copy())
return smoothed_frames
def show_available_glosses(self, limit=20):
"""Show available glosses"""
glosses = list(self.gloss_to_videos.keys())
print(f"\n📋 Available Glosses ({len(glosses)}):")
for i, gloss in enumerate(glosses[:limit]):
videos = self.gloss_to_videos[gloss]
print(f" {gloss} -> {len(videos)} videos")
if len(glosses) > limit:
print(f" ... and {len(glosses) - limit} more")
def run_interactive(self):
"""Run interactive Q&A system"""
print("\n" + "=" * 60)
print("🤖 Sign Language Gloss Q&A System (Individual NPZ)")
print("=" * 60)
print("💬 Enter gloss to convert, separate multiple words with spaces")
print("📋 Enter 'list' to view available glosses")
print("🔧 Enter 'help' to view help")
print("👋 Enter 'quit' to exit system")
print("=" * 60)
while True:
try:
user_input = input("\n🤖 Please enter gloss: ").strip()
if not user_input:
continue
elif user_input.lower() == 'quit':
print("👋 Thank you for using!")
break
elif user_input.lower() == 'list':
self.show_available_glosses()
continue
elif user_input.lower() == 'help':
self.show_help()
continue
# Parse input glosses
gloss_list = user_input.upper().split()
print(f"\n🎯 Query: {' + '.join(gloss_list)}")
# Generate timestamp for filename
timestamp = datetime.now().strftime("%Y%m%d_%H%M%S")
gloss_str = "_".join(gloss_list)
# Ask for smoothing options if multiple glosses
smoothing_method = 'none'
smoothing_frames = 0
npz_interpolation_frames = 0
if len(gloss_list) > 1:
print(f"\n🌊 Multiple glosses detected, choose smoothing method:")
print(f" 1. none - No smoothing (direct concatenation)")
print(f" 2. fade - Fade in/out transition")
print(f" 3. blend - Frame blending transition")
print(f" 4. pause - Add pause interval")
print(f" 5. npz - NPZ interpolation (smoothest transition)")
smooth_choice = input(f"Choose smoothing method [1-5, default 1]: ").strip()
if smooth_choice == '2':
smoothing_method = 'fade'
smoothing_frames = int(input("Fade frames [default 5]: ").strip() or "5")
elif smooth_choice == '3':
smoothing_method = 'blend'
smoothing_frames = int(input("Blend frames [default 3]: ").strip() or "3")
elif smooth_choice == '4':
smoothing_method = 'pause'
smoothing_frames = int(input("Pause frames [default 10]: ").strip() or "10")
elif smooth_choice == '5':
npz_interpolation_frames = int(input("NPZ interpolation frames [default 10]: ").strip() or "10")
print(f"📊 Using body-anchor NPZ interpolation for smooth transitions")
# Generate output filename
suffix = f"_{smoothing_method}" if smoothing_method != 'none' else ""
if npz_interpolation_frames > 0:
suffix = f"_npz{npz_interpolation_frames}"
draw_style = 'controlnext'
print(f"🎨 Using {draw_style} drawing style")
style_suffix = f"_{draw_style}_style"
output_file = Path(OUTPUT_DIR) / f"{gloss_str}_{timestamp}{suffix}{style_suffix}.mp4"
# Generate video
success = self.generate_video_from_glosses(
gloss_list, output_file,
smoothing_frames=smoothing_frames,
smoothing_method=smoothing_method,
npz_interpolation_frames=npz_interpolation_frames,
hide_torso_lines=False,
draw_style=draw_style
)
except KeyboardInterrupt:
print("\n\n👋 System exited")
break
except Exception as e:
print(f"❌ Error occurred: {e}")
def show_help(self):
"""Show help information"""
print("\n" + "=" * 50)
print("📖 Help Information")
print("=" * 50)
print("🔹 Enter single gloss: HELLO")
print("🔹 Enter multiple glosses: HELLO WORLD GOODBYE")
print("🔹 View available content: list")
print("🔹 System will match sign language videos from NPZ files")
print(f"🔹 Generated videos are saved in {OUTPUT_DIR}/ directory")
print("🔹 Smoothing options:")
print(" - fade: Fade in/out transition")
print(" - blend: Frame blending transition")
print(" - pause: Add pause interval")
print(" - npz: NPZ-level interpolation (smoothest, uses Catmull-Rom splines)")
print("=" * 50)
def main():
parser = argparse.ArgumentParser(description='Sign Language Gloss Q&A System - Individual NPZ')
parser.add_argument('--gloss', '-g',
help='Directly input gloss to generate video, separated by spaces')
parser.add_argument('--fps', type=int, default=25,
help='Video frame rate (default: 25)')
parser.add_argument('--width', type=int, default=480,
help='Video width (default: 480)')
parser.add_argument('--height', type=int, default=480,
help='Video height (default: 480)')
parser.add_argument('--smoothing', choices=['none', 'fade', 'blend', 'pause'],
default='none', help='Smoothing method (default: none)')
parser.add_argument('--smoothing-frames', type=int, default=5,
help='Smoothing frames (default: 5)')
parser.add_argument('--npz-interpolation', type=int, default=0,
help='Number of NPZ interpolation frames between glosses (default: 0)')
parser.add_argument('--npz-interpolation-method',
choices=['body-anchor', 'catmull-rom', 'linear', 'cubic'],
default='body-anchor',
help='NPZ transition method. body-anchor keeps hand/face local shapes and only retargets them to interpolated wrists/neck. (default: body-anchor)')
parser.add_argument('--scale-x', type=float, default=1.4,
help='Progressive X-axis scaling factor (default: 1.4)')
parser.add_argument('--scale-y', type=float, default=1.5,
help='Progressive Y-axis scaling factor (default: 1.5)')
parser.add_argument('--hide-torso-lines', type=str, choices=['true', 'false'], default='false',
help='Hide torso lines from neck to hips (set to black). Choices: true/false (default: false)')
parser.add_argument('--ref-image-path', type=str, default=None,
help='Reference image path for head alignment')
parser.add_argument('--draw-style', type=str, choices=['controlnext', 'openpose'], default='controlnext',
help='Drawing style for pose visualization. controlnext: advanced features with confidence-based coloring. openpose: simpler classic style. (default: controlnext)')
parser.add_argument('--draw-threshold', type=float, default=0.6,
help='Confidence threshold for drawing joints (default: 0.6)')
parser.add_argument('--normalize-pose', type=str, choices=['true', 'false'], default='true',
help='Normalize pose data to standard coordinate system. This ensures different videos are in the same coordinate space, reducing inconsistency from different video sources. (default: true)')
parser.add_argument('--max-candidates', type=int, default=10,
help='Maximum number of NPZ candidates evaluated per gloss (default: 10, set 0 for unlimited)')
parser.add_argument('--stabilize-skeleton', type=str, choices=['true', 'false'], default='false',
help='Stabilize body bone lengths and face scale before rendering (default: false)')
parser.add_argument('--retarget-to-first-signer', type=str, choices=['true', 'false'], default='true',
help='Retarget every gloss clip to the first selected signer skeleton. Only arms/hands change across words. (default: true)')
parser.add_argument('--retarget-face-mode', choices=['retarget', 'none'], default='retarget',
help='Face handling when retargeting: retarget keeps local face shape but aligns center/scale to first signer; none leaves face unchanged. (default: retarget)')
args = parser.parse_args()
# Initialize QA system
qa_system = SignLanguageQA(max_candidates=max(0, args.max_candidates))
# If gloss parameter provided, process directly
if args.gloss:
gloss_list = args.gloss.upper().split()
print(f"🎯 Processing gloss: {' + '.join(gloss_list)}")
timestamp = datetime.now().strftime("%Y%m%d_%H%M%S")
gloss_str = "_".join(gloss_list)
suffix = f"_{args.smoothing}" if args.smoothing != 'none' else ""
# Include video IDs in filename
video_ids = []
for gloss in gloss_list:
videos = qa_system.find_gloss_videos(gloss)
if videos:
video_ids.append(videos[0]) # Take first video
video_id_str = "_".join(video_ids) if video_ids else "novideo"
style_suffix = f"_{args.draw_style}_style"
output_file = Path(OUTPUT_DIR) / f"{gloss_str}_{video_id_str}_{timestamp}{suffix}{style_suffix}.mp4"
if args.smoothing != 'none':
print(f"🌊 Using {args.smoothing} smoothing ({args.smoothing_frames} frames)")
if args.scale_x != 1.0 or args.scale_y != 1.0:
print(f"📏 Using progressive scaling: X={args.scale_x}, Y={args.scale_y}")
if args.draw_style != 'controlnext':
print(f"🎨 Using {args.draw_style} drawing style")
if args.normalize_pose == 'true':
print(f"📏 Pose normalization enabled")
else:
print(f"⚠️ Pose normalization disabled")
if args.stabilize_skeleton == 'true':
print(f"🦴 Skeleton stabilization enabled")
if args.npz_interpolation > 0:
print(f"🔄 NPZ interpolation method: {args.npz_interpolation_method}")
if args.retarget_to_first_signer == 'true':
print(f"🧍 Retargeting all glosses to first signer skeleton (face={args.retarget_face_mode})")
success = qa_system.generate_video_from_glosses(
gloss_list, output_file, args.fps, args.width, args.height,
args.smoothing_frames, args.smoothing, args.npz_interpolation,
args.scale_x, args.scale_y, args.hide_torso_lines == 'true',
args.ref_image_path, args.draw_style, args.normalize_pose == 'true',
args.draw_threshold, args.stabilize_skeleton == 'true',
args.npz_interpolation_method,
args.retarget_to_first_signer == 'true', args.retarget_face_mode
)
if not success:
print("❌ Video generation failed")
else:
# Start interactive system
qa_system.run_interactive()
if __name__ == "__main__":
main()