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| pretty_name: FlowBench | |
| license: other # TODO: set the release licence; source frames keep their original licences (see "Licences") | |
| task_categories: | |
| - visual-question-answering | |
| - image-text-to-text | |
| language: | |
| - en | |
| tags: | |
| - spatial-reasoning | |
| - counterfactual-reasoning | |
| - physical-reasoning | |
| - embodied-ai | |
| - robotics | |
| - set-of-marks | |
| - multiple-choice | |
| - ai2thor | |
| size_categories: | |
| - 100K<n<1M | |
| configs: | |
| - config_name: sim_colour_som | |
| default: true | |
| data_files: | |
| - split: train | |
| path: sim/parquet/colour_som/train-*.parquet | |
| - split: test | |
| path: sim/parquet/colour_som/test-*.parquet | |
| - config_name: sim_red_som | |
| data_files: | |
| - split: train | |
| path: sim/parquet/red_som/train-*.parquet | |
| - split: test | |
| path: sim/parquet/red_som/test-*.parquet | |
| - config_name: sim_natural | |
| data_files: | |
| - split: train | |
| path: sim/parquet/natural/train-*.parquet | |
| - split: test | |
| path: sim/parquet/natural/test-*.parquet | |
| - config_name: real_colour_som | |
| data_files: | |
| - split: train | |
| path: real/parquet/colour_som/train-*.parquet | |
| - split: test | |
| path: real/parquet/colour_som/test-*.parquet | |
| - config_name: real_red_som | |
| data_files: | |
| - split: train | |
| path: real/parquet/red_som/train-*.parquet | |
| - split: test | |
| path: real/parquet/red_som/test-*.parquet | |
| # FlowBench | |
| **FlowBench** is a benchmark and training set for **counterfactual spatial reasoning** in vision-language models. | |
| Each question shows a scene, says how one object will move (for example "0.60 m to the right" or "about 8 cm up"), | |
| and asks about the scene **after** the move: which object will it be closest to, will it end up left of a landmark, | |
| will it hide another object, will it hit a wall. To answer, a model has to imagine how the scene changes, not | |
| just read the image. | |
| Every question comes with the recorded **after** image, so the same question can also be asked as a plain | |
| perception question on the outcome. Answers are computed from geometry: simulator state for FlowBench-Sim and | |
| measured 3D geometry for FlowBench-Real. No model chooses the answers. | |
| | subset | scenes | split | questions | image pairs | image styles | | |
| |---|---|---|---|---|---| | |
| | **FlowBench-Sim** | AI2-THOR indoor houses | `train` (ProcTHOR-10k) | 419,612 | 117,604 scene samples | `natural`, `colour_som`, `red_som` | | |
| | | | `test` (iTHOR floor plans) | 714 | 226 scene samples | | | |
| | **FlowBench-Real** | real robot-manipulation episodes | `train` | 8,575 | 5,367 | `colour_som`, `red_som` | | |
| | | (Bridge V2, DROID, Language-Table, RT-1, Berkeley UR5) | `test` | 1,083 | 1,083 | | | |
| In both subsets, train and test come from disjoint scenes: different houses in Sim, different image pairs in Real. | |
| ## Contents | |
| - [Task](#task) | |
| - [Configurations and loading](#configurations-and-loading) | |
| - [Question categories](#question-categories) | |
| - [Image styles](#image-styles) | |
| - [FlowBench-Sim](#flowbench-sim) | |
| - [FlowBench-Real](#flowbench-real) | |
| - [Evaluation notes](#evaluation-notes) | |
| - [Limitations](#limitations) | |
| - [Licences](#licences) | |
| - [Citation](#citation) | |
| ## Task | |
| Each row has a **before** image `image_before`, an **after** image `image_after`, and two versions of the question: | |
| | field | shown with | what the model does | example (Sim, `colour_som`) | | |
| |---|---|---|---| | |
| | `motion_command` + `question` | `image_before` | **counterfactual**: predict what happens after the stated move | `move the kettle (marked orange) 0.60m right` + "After the move, which three objects are closest to the kettle (marked orange)?" | | |
| | `static_question` | `image_after` | **static**: read the outcome off the after image | "Which three objects are closest to the kettle (marked orange)?" | | |
| Both versions share the options `choice_A` … `choice_F` and the answer `answer`. The gap between static and | |
| counterfactual accuracy shows how much a model loses when it has to imagine the outcome instead of seeing it. | |
| A FlowBench-Real example (`colour_som`, RT-1): | |
| > *For scale, the object marked yellow is about 6 cm across at its widest point. If the robot arm moves the object | |
| > marked blue so that, from the camera's perspective, its center ends up about 14 cm to the left, and about 19 cm | |
| > down from where it was before (directions as seen from the camera), which of these will the object marked blue end | |
| > up closest to, by straight-line distance?* | |
| > A. The object marked yellow. B. The object marked red. C. The object marked cyan. | |
| ## Configurations and loading | |
| | config | subset | image style | train | test | parquet size | | |
| |---|---|---|---|---|---| | |
| | `sim_colour_som` (default) | Sim | coloured marks | 419,612 | 714 | ~62 GB | | |
| | `sim_red_som` | Sim | red labelled badges | 419,612 | 714 | ~61 GB | | |
| | `sim_natural` | Sim | clean renders | 419,612 | 714 | ~46 GB | | |
| | `real_colour_som` | Real | coloured marks | 8,575 | 1,083 | ~1.2 GB | | |
| | `real_red_som` | Real | red numbered badges | 8,575 | 1,083 | ~1.0 GB | | |
| Within a subset, all styles share question ids (`id`). In Sim they also share the option order and answer | |
| letter, except for some `natural` rows (see `choices_match_som`). In Real they share the options and answer letter. | |
| ```python | |
| from datasets import load_dataset | |
| # test sets are small | |
| sim_test = load_dataset("StanfordNeuroAILab/FlowBench", "sim_colour_som", split="test") | |
| real_test = load_dataset("StanfordNeuroAILab/FlowBench", "real_colour_som", split="test") | |
| row = sim_test[0] | |
| row["image_before"], row["image_after"] # PIL images | |
| row["motion_command"], row["question"], row["answer"] | |
| # Sim train is large; stream it | |
| sim_train = load_dataset("StanfordNeuroAILab/FlowBench", "sim_colour_som", split="train", streaming=True) | |
| ``` | |
| Options are stored in separate columns, and unused letters are `null`. A simple way to build a prompt for Sim: | |
| ```python | |
| letters = [l for l in "ABCDEF" if row[f"choice_{l}"] is not None] | |
| options = "\n".join(f"{l}. {row[f'choice_{l}']}" for l in letters) | |
| counterfactual_prompt = f"{row['motion_command']}\n{row['question']}\n{options}" # with image_before | |
| static_prompt = f"{row['static_question']}\n{options}" # with image_after | |
| ``` | |
| FlowBench-Real rows also include the exact text used in our evaluations: `prompt` for the counterfactual | |
| question and `static_prompt` for the static one. | |
| ## Question categories | |
| | category | question (about the scene after the move) | Sim train | Sim test | Real train | Real test | | |
| |---|---|---|---|---|---| | |
| | `closer_to` | Which of several objects will the moved object be closest to? | 59,474 | 94 | 209 | 189 | | |
| | `closest_three` | Which three of five or six objects will be closest to it? (3-letter answer) | 66,679 | 112 | 81 | 135 | | |
| | `count_near` | How many of the listed objects will be within a given distance of it? | 65,908 | 110 | 317 | 131 | | |
| | `left_right_landmark` (Sim) / `left_right` (Real) | Will it be left or right of a landmark, as seen from the camera? | 67,554 | 116 | 448 | 193 | | |
| | `near_object` | Will it be within a given distance of another object? | 67,636 | 117 | 6,831 | 193 | | |
| | `occlusion` | Will a landmark be fully visible, or partly or fully hidden by it? | 13,576 | 40 | 20 | 96 | | |
| | `feasibility` | Starting from the after state, can it make a further stated move without colliding? | 45,869 | 106 | – | – | | |
| | `contact_wall` | Will it be touching a wall? | 32,916 | 19 | – | – | | |
| | `depth_order` | Will it be closer to the camera than a landmark? (Bridge V2 and DROID only) | – | – | 669 | 146 | | |
| | **total** | | **419,612** | **714** | **8,575** | **1,083** | | |
| `mcq_type` gives the format: `mcq2` (yes/no), `mcq3`, `mcq4`, `mcq5_select3` or `mcq6_select3`. For `count_near`, | |
| the options are counts. | |
| ## Image styles | |
| To refer to specific objects, most styles draw marks on the image (Set-of-Marks, SoM): | |
| | style | image | how the text refers to objects | | |
| |---|---|---| | |
| | `natural` (Sim only) | clean render | names and positions: "the 2nd kettle from the left" | | |
| | `colour_som` | solid coloured dots with a white rim and no text. Colours are sampled for each question; in Real, a dot never has the colour of the object under it | Sim: "the kettle (marked blue)"; Real: "the object marked orange" | | |
| | `red_som` | red badges with a label | Sim: mover `1`, landmark or occludee `2`, option objects `A`–`F` ("the kettle (1)", "(A) the plate"). Real: numbers on every marked object ("the object marked 3") | | |
| In the after image, marks are drawn where the objects ended up. In FlowBench-Real, the 103 test and 681 train | |
| **named-object** questions (Bridge V2 and DROID, `named_objects = true`) have no marks. They refer to objects by | |
| name ("the leftmost soup can") and appear in both Real styles with clean frames. | |
| --- | |
| ## FlowBench-Sim | |
| ### Source and generation | |
| Scenes come from AI2-THOR. **Train** uses ProcTHOR-10k houses and **test** uses the hand-built iTHOR floor plans, | |
| so no test house appears in training. In each *scene sample* (`sample_id`), one object (`mover_object_id`) is moved | |
| by a stated distance and direction in the camera frame ("left", "right", "forward along the camera axis", ...). | |
| The simulator renders the scene before and after the move. Each category has its own view (`view_id` = | |
| `view_<category>`, camera plus move) and one question per view. The answer is computed from simulator metadata: | |
| bounding-box distances, screen positions, occlusion cover, collision-checked probes and wall clearances. | |
| Filters on the released rows: | |
| - ground truth is complete; | |
| - the mover is not a structural object (windows, doors, cabinets, drawers, sinks, faucets, countertops); | |
| - every referenced mark is drawn; | |
| - for `occlusion`, the occludee covers at least 150 px, and any cover by the mover counts as occluded; | |
| - static questions never mention the move; | |
| - answer letters are balanced within each category. Yes/no questions are balanced within each polarity, so a | |
| letter never stands for "yes". | |
| ### How the three styles relate | |
| - **`colour_som`** is the reference version of every question. | |
| - **`red_som`** asks the same questions with the same choice permutation. Mapping each red mark id to its colour | |
| gives the `colour_som` row exactly, which was checked for every row. In 66,601 train and 205 test rows the | |
| permutation moves lettered option objects, so the red badges were redrawn with the new letters | |
| (`som_relabelled`). | |
| - **`natural`** comes from the unmarked export of the same scene samples, with the same text fixes. When it asks | |
| about the same objects as the SoM rows, its options follow the SoM order (309,142 of 419,612 train rows and 510 | |
| of 714 test rows; `choices_match_som = true`). The other rows, which are most `closer_to` rows and all | |
| `count_near` rows, use different distractors or object lists. They are separate questions with their own | |
| balanced letters. | |
| ### Reasoning annotations (`cot_gt`, `cot_1`, `cot_0`) | |
| Sim rows include up to three chains of thought, each ending with the answer. They can be used for supervised | |
| reasoning training. | |
| | field | written by | inputs | | |
| |---|---|---| | |
| | `cot_gt` | deterministic rules for each category | simulator metadata before and after the move (distances, screen positions, cover rates, collision checks, wall clearances) | | |
| | `cot_1` | Qwen3-VL-32B-Instruct (most categories); Qwen3.5-9B (`feasibility`, `contact_wall`) | question, before **and** after images, `cot_gt` | | |
| | `cot_0` | Qwen3.5-9B (thinking off) | question, motion command and the **before** image only, with `cot_1` as a private hint | | |
| - **`cot_gt`** is written separately for each style, in that row's wording and options. It states the rule that | |
| produced the category's ground truth, the recorded numbers and the conclusion, and the conclusion matches the | |
| row's answer. It is present on 417,748 / 419,612 train rows and 711 / 714 test rows. It is `null` on 1,811 | |
| train and 3 test `closest_three` rows whose stored answer disagrees with their own after image; those answers | |
| are probably wrong. It is also `null` on 53 `natural` rows that list two options with the same text. | |
| - **`cot_1` / `cot_0`** are train-only. They were written for the natural question and appear on 278,662 `natural` | |
| rows and on 248,777 rows each in `colour_som` and `red_som`, wherever the SoM question asks about the same | |
| objects. Each `cot_0` passed automatic checks: its final answer equals `cot_1`'s; it does not mention an after or | |
| second image or any hint; it never states a direction that contradicts the motion; its word overlap with | |
| `cot_1` is at most 0.8; and it is 25–260 words long. Because they are VLM-written, these texts can get scene | |
| details wrong when those details do not affect the answer. | |
| ### Sim row fields | |
| | field | description | | |
| |---|---| | |
| | `id` | `<sample_id>__<question_id>`, identical across the three styles | | |
| | `sample_id`, `scene`, `view_id`, `question_id` | scene sample, AI2-THOR scene, view (camera and move), question | | |
| | `category`, `mcq_type`, `n_choices` | question category, format, number of options | | |
| | `image_before`, `image_after` | before and after images (800×600) | | |
| | `motion_command` | the move, e.g. "move the bowl (marked blue) 0.50m left" | | |
| | `question`, `static_question` | counterfactual and static question text | | |
| | `choice_A` … `choice_F`, `answer` | options (`null` if unused) and the correct letter(s) | | |
| | `source_version` | generator version of the scene sample (`procthor_v9` / `procthor_v10` / `ithor_v9` / `ithor_v10`) | | |
| | `mover_object_id` | AI2-THOR id of the moved object | | |
| | `internal_split` | train only: the split used in our experiments (`train0` 137,684 · `train1` 137,599 · `train2` 137,612 · `val` 1,916 · `test` 4,801). It is a held-out part of the ProcTHOR train data, separate from the iTHOR `test` split | | |
| | `occludee_px`, `occlusion_cover`, `occlusion_relabelled` | `occlusion` only: occludee pixels in the before image, fraction covered by the mover, whether the row was relabelled from "visible" | | |
| | `som_colors` | `colour_som` only: JSON string mapping mark id → colour (`1` mover, `2` landmark or occludee, `A`–`F` option objects) | | |
| | `som_labels`, `som_relabelled` | `red_som` only: JSON string mapping mark id → label drawn on the badge; whether badges were redrawn with the release letters | | |
| | `choices_match_som` | `natural` only: whether the options are the same objects in the same order as the SoM rows (if so, the answer letter matches too) | | |
| | `cot_gt`, `cot_1`, `cot_0` | reasoning annotations (see above); `null` where not available | | |
| **Image encoding.** Sim test images are the original PNGs. Sim train images are JPEG at quality 95, which keeps | |
| the train parquet small. | |
| --- | |
| ## FlowBench-Real | |
| ### Source and generation | |
| Questions come from real robot-manipulation episodes in **Bridge V2, DROID, Language-Table, RT-1 and Berkeley | |
| UR5**. The before image is the first frame of an episode. The after image is the last frame, or for DROID a frame | |
| after the last gripper release. The question states the moved object's **measured** displacement in centimetres, | |
| and the after frame is the recorded outcome. | |
| | split | questions | Language-Table | RT-1 | DROID | Bridge V2 | Berkeley UR5 | | |
| |---|---|---|---|---|---|---| | |
| | `train` | 8,575 (5,367 image pairs) | 3,039 | 2,144 | 1,905 | 1,449 | 38 | | |
| | `test` | 1,083 (1,083 image pairs, one question each) | 478 | 91 | 245 | 267 | 2 | | |
| Train and test share no image pair. | |
| **How the answers are computed.** | |
| 1. SAM 3 segments both frames, Depth Anything 3 estimates depth for both frames in one call, and AllTracker tracks | |
| every pixel through the episode. | |
| 2. Objects are matched across frames by their tracks. The moved object must move at least 3 cm and landmarks | |
| less than 2 cm, and the tracked motion must agree with the measured displacement. | |
| 3. 3D positions are `X = z / g · K⁻¹ [u, v, 1]ᵀ`, where `g` is a divisor set for each dataset (Bridge V2 1.95, DROID | |
| 1.15, RT-1 0.61, Berkeley UR5 0.84). For Language-Table, positions come from a table-plane homography fitted to | |
| the robot's recorded end-effector positions. | |
| 4. Distances are between object surfaces (centre distance minus estimated radii), and every comparison must clear | |
| a margin of 3 cm (6 cm for DROID). | |
| 5. Rule-based filters remove ambiguous items. Most of these filters were added after a round of human review found | |
| a failure case. | |
| A VLM only names objects and checks marks; it never selects an answer. In the test set, yes/no answers are | |
| 45–55% "yes" within each category. `no_change` marks the 291 test questions whose answer the move does not change; | |
| in all other test questions the answer differs between the before and after frames. 96 test questions were | |
| checked by a human reviewer against the after frame and confirmed correct (`human_verified`). | |
| The motion text gives the displacement of the object's centre in the image's left/right and up/down directions, in | |
| whole centimetres. Components under 2 cm and the depth component are left out. Each question also includes a | |
| scale reference measured the same way ("For scale, X is about N cm across at its widest point"). | |
| ### Real row fields | |
| | field | description | | |
| |---|---| | |
| | `id`, `sample_id` | question id `<source subset>__<number>` (unique across splits and identical across the two styles); image-pair id | | |
| | `source`, `source_subset` | robot dataset; generation pool | | |
| | `category`, `mcq_type`, `n_choices` | question category, format, number of options | | |
| | `image_before`, `image_after` | before and after frames (640×480; DROID 912×512), original JPEG bytes | | |
| | `scale_reference` | scale sentence (`null` on 76 train rows) | | |
| | `motion_command` | the move, e.g. "… its center ends up about 14 cm to the left, and about 19 cm down …" | | |
| | `question`, `static_question` | counterfactual and static question text | | |
| | `choice_A` … `choice_F`, `answer` | options (`null` if unused) and the correct letter(s) | | |
| | `prompt`, `static_prompt` | full text used in our evaluations (scale sentence, move, question, lettered options) | | |
| | `named_objects` | whether this is a named-object question (no marks) | | |
| | `no_change` | whether the move leaves the answer unchanged | | |
| | `secondary_movers` | JSON list of other objects the robot moved in the same episode, which the move text describes | | |
| | `provenance` | JSON with the measured quantities behind the answer (distances before and after in metres, threshold, margin, depth gap, occlusion rule, ...) | | |
| | `som_colors` | `colour_som` only: JSON string mapping mark number → dot colour (`null` in `red_som` and on named-object rows) | | |
| | `human_verified` | test only: `true` for the 96 questions a human checked and confirmed; `null` otherwise | | |
| --- | |
| ## Evaluation notes | |
| - Answers are option letters `A`–`F`. For `closest_three` the answer is three letters in alphabetical order (e.g. | |
| `ABD`). | |
| - Report the **counterfactual** setting (before image with `motion_command` and `question`) and the **static** | |
| setting (after image with `static_question`) separately. Their difference measures how much the model loses | |
| when it must imagine the outcome. | |
| - In FlowBench-Sim, `contact_wall` and `near_object` are usually left out of headline averages. | |
| - Sim `train` includes `internal_split`. For held-out evaluation, use the `test` split (iTHOR scenes for Sim, | |
| disjoint image pairs for Real). | |
| ## Limitations | |
| - **Templated language.** The questions are templated by design to isolate spatial reasoning. They do not cover | |
| the variety of free-form instructions. | |
| - **Sim ground truth** uses simulator geometry: bounding-box distances, AI2-THOR collision checks and wall | |
| clearances, and moves are stated in the camera frame. | |
| - **Real ground truth** uses monocular depth, segmentation and tracking, so absolute centimetres are approximate. | |
| On Bridge V2 the size check is confounded by toy food. Relative geometry is reliable, and comparisons must | |
| clear a margin. | |
| - **Coverage.** Real `depth_order` exists only for Bridge V2 and DROID. Language-Table and RT-1 have no | |
| named-object questions. Real train is dominated by `near_object`. | |
| - **Dense ground truth not included.** The parquet files contain the images and question annotations. The dense | |
| ground truth used to build the questions (optical flow, depth, instance segmentation, moved-object masks, | |
| per-sample metadata) is not in the parquet files. | |
| ## Licences | |
| <!-- TODO: state the licence of the FlowBench annotations here. --> | |
| - FlowBench-Sim images are rendered with [AI2-THOR](https://ai2thor.allenai.org/) using ProcTHOR-10k and iTHOR | |
| scenes. | |
| - FlowBench-Real frames come from Bridge V2, DROID, Language-Table, RT-1 and Berkeley UR5 and **keep their original licences**. Check the source dataset's terms before redistributing frames. | |
| ## Citation | |
| ```bibtex | |
| @misc{flowbench, | |
| title = {FlowBench}, | |
| author = {TODO}, | |
| year = {2026}, | |
| note = {TODO: add paper reference} | |
| } | |
| ``` | |