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Dataset card: Hub tags, load_dataset configs, retrieval keywords

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  ---
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- license: other
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- license_name: mixed-apache-2.0-and-cc0
 
 
 
 
 
 
 
 
 
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  tags:
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  - robotics
 
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  - embodiment
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- - appearance
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- - morph
 
 
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  - pbr
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- pretty_name: Robot-Customization-Assets
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  ---
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- # Robot-Customization-Assets
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- Library of **robot appearance** (color swatches + albedo maps) and **morphology specs** (shared joint-origin scale ratios and left/right arm compositions).
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- This is not episode / video data and not vendor URDF or mesh.
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- - **Customization** covers skins, link-length ratios, grippers, and cross-embodiment arm pairing.
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- - Morphology is orthogonal to appearance: the same skeleton can change paint and link origins independently.
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- ## Layout
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- | Path | Contents |
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- |---|---|
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- | `appearance_assets/` | Swatches and albedo textures |
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- | `morph_specs/` | Joint-origin morph table and composition pairs |
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- No vendor meshes. Files are regular files, not symlinks. Procedural maps are ordinary PNGs.
 
 
 
 
 
 
 
 
 
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- ## Swatch, texture, PBR
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- **Swatch** — one RGB color for a whole part, plus scalar `roughness` and `metallic`. No spatial pattern.
 
 
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- **Texture / map** — an image tiled on the surface (brushed metal, rust, fabric). Almost all maps here are **albedo / base color**.
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- **PBR** is the shading model, not a third folder. Collection currently binds swatch RGB + roughness + metallic, and optional `set_base_color_texture`. Scene textures stay frozen.
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- | Channel | Role | In this library |
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- |---|---|---|
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- | base color / albedo | Inherent color | Swatch RGB, or a map |
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- | roughness | Specular spread | Scalar on the swatch; no roughness maps yet |
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- | metallic | Conductor vs dielectric | Scalar on the swatch; no metalness maps yet |
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- | normal / AO | Bump and occlusion | Not wired |
 
 
 
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- ## Contents
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- | Path | License | Notes |
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- |---|---|---|
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- | `appearance_assets/catalog.json` | Apache-2.0 | Swatches, textures, colorways |
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- | `appearance_assets/colors/swatches.json` | Apache-2.0 | 114 swatches |
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- | `appearance_assets/textures/procedural/*.png` | Apache-2.0 | Procedural albedo |
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- | `appearance_assets/textures/cc0_ambientcg/*.png` | CC0-1.0 | ambientCG Color |
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- | `appearance_assets/textures/cc0_polyhaven/*.png` | CC0-1.0 | Poly Haven Diffuse 1k |
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- | `morph_specs/morphs.json` | Apache-2.0 | Shared joint-origin ratios |
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- | `morph_specs/compositions.json` | Apache-2.0 | Ordered left/right arm pairs |
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- Maps come from procedural generation and the official ambientCG / Poly Haven CC0 APIs. Do not add collected videos or OEM robot meshes to this repo.
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- ## Upload
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- ```bash
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- hf upload Suchenl/Robot-Customization-Assets \
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- /m2v_intern/chenyuzhuo03/DATASETS/Robot-Customization-Assets \
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- --repo-type dataset
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- ```
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- Use the `hf` CLI from huggingface_hub 1.x (not `huggingface-cli`). Keep the repo id `Robot-Customization-Assets`.
 
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+ pretty_name: Robot Customization Assets
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+ language:
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+ - en
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+ license:
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+ - apache-2.0
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+ - cc0-1.0
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+ task_categories:
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+ - robotics
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+ - reinforcement-learning
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+ size_categories:
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+ - n<1K
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  tags:
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  - robotics
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+ - embodied-ai
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  - embodiment
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+ - robot-appearance
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+ - robot-morphology
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+ - domain-randomization
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+ - visual-randomization
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  - pbr
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+ - albedo
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+ - base-color
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+ - sapien
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+ - robotwin
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+ - urdf
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+ - franka
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+ - ur5
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+ - aloha
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+ - arx
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+ - piper
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+ - image
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+ - 3d
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+ - tabular
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+ - simulation
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+ - sim-to-real
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+ configs:
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+ - config_name: swatches
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+ data_files: index/swatches.jsonl
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+ - config_name: textures
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+ data_files: index/textures.jsonl
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+ - config_name: morphs
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+ data_files: index/morphs.jsonl
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+ - config_name: compositions
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+ data_files: index/compositions.jsonl
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  ---
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+ # Robot Customization Assets
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+ Search terms: **robot appearance dataset**, **robot PBR albedo**, **arm color swatches**, **joint-origin morph**, **cross-embodiment composition**, **domain randomization textures**, **SAPIEN robot skins**, **RoboTwin morphology specs**.
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+ This Hugging Face dataset is a **robot customization asset library**, not demonstration videos. It ships:
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+ 1. **Appearance** — 114 industrial color swatches (RGB + roughness + metallic) and 287 albedo / base-color maps (procedural + ambientCG CC0 + Poly Haven CC0).
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+ 2. **Morphology specs** — 382 shared joint-origin `xyz` scale ratios (same kinematics, not a new robot) and 12 left/right arm composition pairs among ARX X5, Franka, UR5, and Piper.
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+ Intended use: visual / kinematic randomization for **embodied AI**, **robotics simulation** (SAPIEN / RoboTwin), **sim-to-real**, and **VLA / imitation** data generation on Franka, UR5, Aloha, ARX, and Piper.
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+ It does **not** include episode HDF5, RGB videos, OEM CAD, or MuJoCo Menagerie meshes.
 
 
 
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+ ## Load the catalogs
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+
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+ ```python
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+ from datasets import load_dataset
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+
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+ swatches = load_dataset("Suchenl/Robot-Customization-Assets", "swatches")
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+ textures = load_dataset("Suchenl/Robot-Customization-Assets", "textures")
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+ morphs = load_dataset("Suchenl/Robot-Customization-Assets", "morphs")
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+ compositions = load_dataset("Suchenl/Robot-Customization-Assets", "compositions")
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+ ```
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+ Download files:
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+ ```bash
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+ hf download Suchenl/Robot-Customization-Assets --repo-type dataset
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+ ```
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+ PNG maps live under `appearance_assets/textures/`. Spec tables also live as JSON under `appearance_assets/catalog.json` and `morph_specs/`.
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+ ## Layout
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+ | Path | What it is |
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+ |---|---|
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+ | `appearance_assets/colors/swatches.json` | 114 swatches |
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+ | `appearance_assets/textures/procedural/` | Procedural albedo (Apache-2.0) |
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+ | `appearance_assets/textures/cc0_ambientcg/` | ambientCG Color (CC0-1.0) |
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+ | `appearance_assets/textures/cc0_polyhaven/` | Poly Haven Diffuse 1k (CC0) |
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+ | `morph_specs/morphs.json` | Joint-origin morph ratios |
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+ | `morph_specs/compositions.json` | Ordered left/right arm pairs |
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+ | `index/*.jsonl` | Hub-loadable catalogs |
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+ ## Appearance vs morph vs PBR
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+ - **Swatch**: one RGB for a whole link, plus scalar roughness and metallic.
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+ - **Texture**: spatial albedo / base-color map (brushed metal, rust, fabric).
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+ - **PBR**: shading model, not a third folder. Collection currently binds swatch RGB + roughness + metallic and optional base-color texture. No normal / roughness / metalness maps yet.
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+ - **Morph**: scale joint-origin `xyz` (and same-type finger length/width). Not a new URDF family. mplib/FCL rejects anisotropic mesh scale, so meshes are not rescaled.
 
 
 
 
 
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+ ## Related names
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+ Robot-Customization-Assets, robot appearance library, robot skin dataset, robot colorway, albedo pack, morphology specification, embodiment composition, visual domain randomization.
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+ ## License
 
 
 
 
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+ Apache-2.0 for catalogs, procedural maps, and morph tables. CC0-1.0 for ambientCG and Poly Haven maps. Vendor robot meshes are not redistributed.