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"""Generate perfectly-labeled synthetic poker table screenshots for perception evals.

Outputs:
  dataset/images/test_XXX.png   (1600x900)
  dataset/labels/test_XXX.json  (ground truth: cards, stacks, pot, bboxes)

Everything is deterministic given --seed. Labels use "A♠"-style card strings
and pixel-space bounding boxes. No redistribution concerns: all pixels are ours.
"""
import argparse
import json
import math
import os
import random
from pathlib import Path

from PIL import Image, ImageDraw, ImageFont

W, H = 1600, 900
RANKS = ["A", "K", "Q", "J", "10", "9", "8", "7", "6", "5", "4", "3", "2"]
SUITS = ["♠", "♥", "♦", "♣"]
RED_SUITS = {"♥", "♦"}
POSITIONS = {2: ["BTN", "SB", ],  # completed later: BB
             3: ["BTN", "SB", "BB"],
             4: ["BTN", "SB", "BB", "UTG"],
             5: ["BTN", "SB", "BB", "MP", "UTG"],
             6: ["BTN", "SB", "BB", "MP", "MP2", "UTG"]}


def _font(size, bold=True):
    for name in ("DejaVuSans-Bold.ttf" if bold else "DejaVuSans.ttf",
                 "LiberationSans-Bold.ttf" if bold else "LiberationSans-Regular.ttf"):
        for d in ("/usr/share/fonts/truetype/dejavu", "/usr/share/fonts/truetype/liberation"):
            p = os.path.join(d, name)
            if os.path.exists(p):
                return ImageFont.truetype(p, size)
    try:
        return ImageFont.load_default(size=size)
    except TypeError:
        return ImageFont.load_default()


FONT_CARD = _font(34)
FONT_SUIT = _font(58)
FONT_UI = _font(22)
FONT_UI_BIG = _font(30)


def _rand_deck(rng):
    deck = [(r, s) for r in RANKS for s in SUITS]
    rng.shuffle(deck)
    return deck


def _card_str(card):
    r, s = card
    return r + s


def render_card(canvas, x, y, card, w=84, h=118, cid=None, labels=None):
    """Draw one face-up card at (x, y) top-left. Records pixel bbox."""
    r, s = card
    draw = ImageDraw.Draw(canvas)
    draw.rounded_rectangle([x, y, x + w, y + h], radius=8, fill=(248, 248, 245),
                           outline=(40, 40, 40), width=2)
    color = (200, 30, 30) if s in RED_SUITS else (20, 20, 20)
    draw.text((x + 6, y + 4), r, font=FONT_CARD, fill=color)
    draw.text((x + 6, y + 34), s, font=FONT_CARD, fill=color)
    draw.text((x + w - 40, y + h - 66), s, font=FONT_SUIT, fill=color)
    if labels is not None:
        labels["card_bboxes"].append({"card": _card_str(card), "bbox": [x, y, x + w, y + h],
                                      "where": cid})


def generate_one(idx, rng, race=0):
    n_players = rng.choice([2, 3, 4, 5, 6])
    deck = _rand_deck(rng)
    stage = rng.choice(["preflop", "flop", "turn", "river"])
    n_board = {"preflop": 0, "flop": 3, "turn": 4, "river": 5}[stage]
    pos_order = POSITIONS[n_players][:] if n_players > 2 else ["BTN", "SB/BB"]
    pos_order = (pos_order + ["BB"])[:n_players]
    pos_order = ["UTG"] + pos_order[:-1] if n_players >= 4 else pos_order
    pot = rng.choice([40, 80, 120, 240, 500, 1250, 3400])

    labels = {
        "image": f"test_{idx:03d}.png", "width": W, "height": H,
        "stage": stage, "pot": pot, "seats": [],
        "community": [], "card_bboxes": [],
    }

    canvas = Image.new("RGB", (W, H), (18, 92, 46))
    draw = ImageDraw.Draw(canvas)
    # felt shading rings for a bit of texture
    cx, cy = W // 2, H // 2 + 30
    draw.ellipse([cx - 560, cy - 300, cx + 560, cy + 300], fill=(24, 104, 52))
    draw.ellipse([cx - 460, cy - 240, cx + 460, cy + 240], fill=(30, 116, 60))

    # board cards (center upper area); unrevealed slots left blank
    board = [deck.pop() for _ in range(n_board)]
    bw, bh = 92, 130
    total_w = 5 * (bw + 12)
    bx0 = cx - total_w // 2
    for i, card in enumerate(board):
        bx = bx0 + i * (bw + 12)
        render_card(canvas, bx, 250, card, bw, bh, cid=f"board_{i}", labels=labels)
        labels["community"].append({"card": _card_str(card), "bbox": [bx, 250, bx + bw, 250 + bh]})

    # hero cards, center bottom, slightly larger
    hero = [deck.pop(), deck.pop()]
    for i, card in enumerate(hero):
        hx = cx - bw - 10 + i * (bw + 20)
        render_card(canvas, hx, 640, card, bw + 10, bh + 14, cid="hero",
                    labels=labels)
        labels["hero"] = [_card_str(hero[0]), _card_str(hero[1])]

    # pot text
    pot_y = 430
    draw = ImageDraw.Draw(canvas)
    draw.text((cx - 70, pot_y), f"POT: {pot}", font=FONT_UI_BIG, fill=(245, 235, 200))
    labels["pot_bbox"] = [cx - 90, pot_y - 6, cx + 120, pot_y + 40]

    # seats around the ellipse, alternating left/right/top/bottom
    seat_angles = [(90 + 360 * i / n_players) for i in range(n_players)]
    names = ["Alice", "Bob", "Clara", "Dan", "Eve", "Flo"]
    for i, ang in enumerate(seat_angles):
        sx = cx + int(500 * math.cos(math.radians(ang))) - 90
        sy = cy + int(265 * math.sin(math.radians(ang))) - 40
        sy = min(max(sy, 40), H - 130)
        sx = min(max(sx, 20), W - 220)
        stack = rng.choice([500, 900, 1800, 4200, 12000])
        seat_label = pos_order[i % len(pos_order)]
        seat_cards = [deck.pop(), deck.pop()]
        slot = {"seat": i, "name": names[i], "stack": stack, "position": seat_label,
                "hole": [_card_str(seat_cards[0]), _card_str(seat_cards[1])],
                "card_bboxes": []}
        # two cards per seat
        for j, card in enumerate(seat_cards):
            jx = sx + j * 92
            if sy > cy:  # bottom seats: cards above the name plate
                card_y = sy - 10
            else:
                card_y = sy + 34
            render_card(canvas, jx, card_y, seat_cards[j] if False else card,
                        cid=f"seat{i}", labels={"card_bboxes": labels["card_bboxes"]})
            labels["card_bboxes"][-1]["where"] = f"seat{i}"
            slot["card_bboxes"].append(labels["card_bboxes"][-1])
        # name plate with stack
        draw = ImageDraw.Draw(canvas)
        plate_y = sy if sy > cy else sy
        draw.rounded_rectangle([sx - 6, plate_y, sx + 200, plate_y + 30], radius=6,
                               fill=(40, 40, 60), outline=(10, 10, 10), width=1)
        draw.text((sx + 2, plate_y + 3), f"{names[i]}  [{seat_label}]", font=FONT_UI,
                  fill=(235, 235, 235))
        draw.text((sx + 118, plate_y + 3), f"STACK {stack}", font=FONT_UI,
                  fill=(255, 215, 120))
        slot["bbox"] = [sx - 6, plate_y, sx + 200, plate_y + 30]
        # optional bet circle
        if rng.random() < 0.5:
            bet = rng.choice([20, 40, 60, 120, 300, 720])
            draw.ellipse([sx - 70, plate_y + 34, sx + 40, plate_y + 74],
                         fill=(220, 180, 40), outline=(120, 90, 10), width=2)
            draw.text((sx - 62, plate_y + 44), f"{bet}", font=FONT_UI, fill=(40, 30, 5))
            slot["bet"] = bet
        labels["seats"].append(slot)

    # dealer button
    bi = rng.randrange(n_players)
    ang = seat_angles[bi]
    dx = cx + int(430 * math.cos(math.radians(ang)))
    dy = cy + int(225 * math.sin(math.radians(ang)))
    draw.ellipse([dx - 16, dy - 16, dx + 16, dy + 16], fill=(235, 235, 235),
                 outline=(60, 60, 60), width=2)
    draw.text((dx - 7, dy - 12), "D", font=FONT_UI, fill=(20, 20, 20))
    labels["dealer_seat"] = bi

    # mild noise so OCR isn't trivially easy
    for _ in range(900):
        npx = (rng.randrange(0, W), rng.randrange(0, H))
        g = rng.randrange(140, 220)
        draw.point(npx, fill=(g, g, g))
    return canvas, labels


def main():
    ap = argparse.ArgumentParser()
    ap.add_argument("--out", default="dataset")
    ap.add_argument("--n", type=int, default=60)
    ap.add_argument("--seed", type=int, default=17)
    args = ap.parse_args()
    rng = random.Random(args.seed)
    img_dir = Path(args.out) / "images"
    lbl_dir = Path(args.out) / "labels"
    img_dir.mkdir(parents=True, exist_ok=True)
    lbl_dir.mkdir(parents=True, exist_ok=True)
    deck_check = []
    for i in range(args.n):
        img, labels = generate_one(i, rng)
        img.save(img_dir / labels["image"], quality=92)
        (lbl_dir / (labels["image"].replace(".png", ".json"))).write_text(
            json.dumps(labels, indent=1))
        ncards = len(labels["card_bboxes"])
        deck_check.append(ncards)
        if i < 3:
            print(f"test_{i:03d}: {ncards} cards, {len(labels['seats'])} seats, "
                  f"stage={labels['stage']}, pot={labels['pot']}")
    print(f"done: {args.n} images; cards/image avg={sum(deck_check)/len(deck_check):.1f}")


if __name__ == "__main__":
    main()