text stringlengths 3 1.18M |
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package pl.polidea.asl.demo;
import pl.polidea.asl.*;
import android.app.Activity;
import android.content.ComponentName;
import android.content.Context;
import android.content.Intent;
import android.content.ServiceConnection;
import android.content.res.Resources.NotFoundException;
import android.os.*;
import android.v... |
package ANALISIS;
import VISTA.Frm_AnalizadorLexico;
import java.util.Hashtable;
import java.util.StringTokenizer;
/*
* @author ESTUDIANTES DE SISTEMAS DE LA UNIVERSIDAD SAN LUIS GONZAGA DE ICA
*/
public class AnalizadorLexico {
public String resultado = ""; // SE MOSTRARÁ EN EL AREA DE TEXTO DEL RESULTADO DE... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
/*
* Frm_AnalizadorLexico.java
*
* Created on 25-may-2013, 22:51:44
*/
package VISTA;
import ANALISIS.AnalizadorLexico;
import CONTROLADOR.JControlador;
import java.awt.Image;
import java.awt.Toolkit;
/**
*
* @a... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package CONTROLADOR;
import VISTA.Frm_AnalizadorLexico;
/**
*
* @author CiberPulpo
*/
public class PROYECTO_COMPILADOR {
/**
* @param args the command line arguments
*/
public static void main(Str... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package CONTROLADOR;
import ANALISIS.AnalizadorLexico;
import VISTA.Frm_AnalizadorLexico;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.File;
import java.... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Oso extends Animal
{
/**
* clase Oso, de la clase padre animal, efectua el movimiento del oso y hace las
* comparaciones de las vidas al momento de tocarlo un disparo se hace el llamado del
* m... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.*;
public class Ovni extends Actor
{
/**
* clase la cual es la maquina todo el proceso que esta aqui es automatico
*/
protected static final int distancia=4;
private MiMundo mundo;
... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Play extends Boton
{
/**
* esta clase pone el boton jugar en el mundo
*/
public void addedToWorld(World world)
{
this.world=(MiMundo)world;
}
/**
* este metodo ch... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Borrego extends Animal
{
/**
* clase Borrego, de la clase padre animal, efectua el movimiento del borrego y hace las
* comparaciones de las vidas al momento de tocarlo un disparo se hace el llamado del
... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Animal extends Actor
{
/**
* Esta es la clase padre de los tipos de animales aqui, vemos claro un ejemplo de sobrecarga
* de metodos, estos dos metodos se usan en los tres tipos de animales.
*/... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Cerdo extends Animal
{
/**
* clase Cerdo, de la clase padre animal, efectua el movimiento del cerdo y hace las
* comparaciones de las vidas al momento de tocarlo un disparo se hace el llamado del
*... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Farol extends Actor
{
/**
* esta clase solo es para pintar el granero en el mundo
*/
private MiMundo mundo;
public void act()
{
}
public void addedToWorld(W... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Sheep extends Actor
{
/**
* esta clase solo es para pintar cuantos borregos faltan para pasar el siguiente escenario
*/
public void act()
{
// Add your action code here.
} ... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Menu extends Boton
{
/**
* esta clase pone el boton menu(regreso) en el mundo
*/
public void addedToWorld(World world)
{
this.world=(MiMundo)world;
}
/**
* este ... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Pig extends Actor
{
/**
* esta clase solo es para pintar cuantos cerdos faltan para pasar el siguiente escenario
*/
public void act()
{
// Add your action code here.
}
... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Boton extends Actor
{
/**
* clase padre de boton el cual se usa en el menu
*/
protected MiMundo world;
} |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Help extends Boton
{
/**
* esta clase pone el boton ayuda en el mundo
*/
public void addedToWorld(World world)
{
this.world=(MiMundo)world;
}
/**
* este metodo ch... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Casa extends Actor
{
/**
* esta clase solo es para pintar la casa en el mundo
*/
private MiMundo mundo;
public void act()
{
}
public void addedToWorld(World wo... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Disparo extends Actor
{
/**
* en esta clase solo esta el movimiento del disparo el cual siempre es en el eje de las Y
* de arriba hacia abajo
*/
/*public Disparo(int x,int y)
{... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Wombat extends Actor
{
/**
* esta clase solo es para pintar cuantos osos faltan para pasar el siguiente escenario
*/
public void act()
{
// Add your action code here.
}
... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* se crea esta clase para poder usarla como imagen en el mundo, toda la comparacion
* de las vidas se hace en el mundo
*/
public class Vidas extends Actor
{
public void act()
{
// Add yo... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Credits extends Boton
{
/**
* esta clase pone el boton creditos en el mundo
*/
public void addedToWorld(World world)
{
this.world=(MiMundo)world;
}
/**
* este me... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.List;
/**
* Write a description of class MiMundo here.
* La clase escenario donde se efectuara todo el juego.
*
* @author (Jose Santos Fraga Cordova)
* @version (1.0v)
*/
public class MiMundo extends ... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.*;
public class Usuario extends Actor
{
/**
* clase usuario, efectua el movimiento del jugador y al momento de tocar los disparos de los ovnis los bloquea para que
* no puedan pasar y dañe a sus anim... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
package edu.uci.ics.crawler4j.url;
import java.io.BufferedReader;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.HashSet;
import java.util.Set;
public class TLDList {
private final String tldNamesFileName = "tld-names.txt";
private Set<String> tldSet = new HashSet<>();
private s... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* This class is adopted from Htmlunit with the following copyright:
*
* Copyright (c) 2002-2012 Gargoyle Software Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://ww... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"; you may ... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
package edu.uci.ics.crawler4j.parser;
public class ExtractedUrlAnchorPair {
private String href;
private String anchor;
public String getHref() {
return href;
}
public void setHref(String href) {
this.href = href;
}
public String getAnchor() {
return anchor;
}
public void setAnchor(String anchor) {... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Esta clase es abstracta se llama personaje tiene dos subclases que utilizan un mismo metodo con diferente contenido aqui se usa el polimorfismo
*
* @author Araujo Lara Zahaira Lorena
* @version 2012
*
* Esta clase con... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* No actua
*
* @author Araujo Lara Zahaira Lorena
* @version 2012
*/
public class triciclo extends trampa
{
public void act()
{
// Add your action code here.
}
}
|
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.*;
/**
* Esta clase es parte de otro enemigo del jugador y contiene los movimientos de este objeto
*
* @author Araujo Lara Zahaira Lorena
* @version 2012
*/
public class popis extends Actor
{
public void... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.*;
/**
* Esta clase contiene los metodos de moverse,tiraTrampa etc. de otro enemigo externo al jugador y al enemigo
*
* @author Araujo Lara Zahaira Lorena
* @version 20012
*/
public class kiko extends Person... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Esta clase contiene los movimientos de ñoño
*
* @author Araujo Lara Zahaira Lorena
* @version 25/11/12
*
*/
public class nono extends Personaje
{
/**
* Act -
* muevete.- Este metodo se usa para des... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* No actua
*
* @author Araujo Lara Zahaira Lorena
* @version 2012
*/
public class globo extends trampa
{
public void act()
{
}
}
|
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.*;
/**
* Write a description of class donRamon here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class donRamon extends Actor
{
private boolean band=false;
private boole... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.*;
/**
* No actua
*
* @author Araujo Lara Zahaira Lorena
* @version 2012
*/
public class Tiempo extends Actor
{
Date cont; //hace referencia a un objeto de tipo Date para almacenar el tiempo inicial... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.ArrayList ;
/**
* Menu del juego
*
* @author Araujo Lara Zahaira Lorena
* @author Maria Guadalupe
* @version Programación Orientada a Objetos 2012
*/
public class Mundo extends World
{
private boolean... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Este clase contiene un metodo al cual se le pasa una cadena que puede contener diferentes mensajes
*
* @author Araujo Lara Zahaira Lorena
* @version 25/11/12
*/
public class Letrero extends Actor
{
private String ... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Inicializa y agrega a el mundo estos botones con sus respectivas imagenes
*
* @author Araujo Lara Zahaira Lorena
* @version 2012
*/
public class Menu extends Actor
{
int opc;
... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
*No actua
*
* @author Araujo Lara Zahaira Lorena
* @version 2012
*/
public class trampa extends Actor
{
}
|
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.*;
/**
* Esta clase es parte de otro enemigo del jugador y contiene los movimientos de este objeto
*
* @author Araujo Lara Zahaira Lorena
* @version 2012
*/
public class chilindrina extends Actor
{
/... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* No actua
*
* @author Araujo Lara Zahaira Lorena
* @version 2012
*/
public class pelota extends trampa
{
public void act()
{
// Add your action code here.
}
}
|
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.ArrayList;
/**
* Esta clase contiene los movimientos del jugador
*
* @author Araujo Lara Zahaira Lorena
* @version 2012
*/
public class chavo extends Personaje
{
private GreenfootImage[] imagen= new Gree... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* crea un objeto para indicar la salida y el cambio de nivel
*
* @author Oliverio Celestino Ochoa
* @version 1.0
*/
public class Salida extends Actor
{
/**
* Act - do whatever the Salida wants to do. This met... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase para el vheiculo de robot
*
* @author Oliverio Celestino Ochoa
* @version 1.0
*/
public class Robot extends Jugador
{
private Jugador band;
private int cont;
private int i;
GreenfootImage[] r... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase que crea todos los objetos y sus posiciones para el mundo 4
*
* @author Oliverio Celestino Ochoa
* @version 1.0
*/
public class Nivel4 extends SWorld
{
private int cajax;
private int cajay;
/**
... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase que crea todos los objetos y sus posiciones para el mundo 3
*
* @author Oliverio Celestino Ochoa
* @version 1.0
*/
public class Nivel3 extends SWorld
{
private int cajax;
private int cajay;
/**
... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase que crea todos los objetos y sus posiciones para el mundo 5
*
* @author Oliverio Celestino Ochoa
* @version 1.0
*/
public class Nivel5 extends SWorld
{
private int cajax;
private int cajay;
/**
... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Crea el objeto de las monedas y checa si el objeto jugador se intersecta con los objetos moneda
* regresa un valor que se suma en la clase puntos.
*
* @author Oliverio Celestino Ochoa
* @version 1.0
*/
public class M... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.awt.Color;
/**
* De esta clase se derivan las que crean los botones del menu checa si se presiona los
* botones del menu del juego.
*
* @author Oliverio Celestino Ochoa
* @version 1.0
*/
public class Menu exten... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Superclase para los objetos de obstculos de esta se derivan las clases para los diferentes
* objetos de osbtaculos.
* En esta clase se encuentra el metodo que determina si el jugador choca con un obstaculos
* y manda un men... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* crea el objeto con la imagen para cuando el jugador pierde
*
* @author oliverio celestino ochoa
* @version 1.0
*/
public class GameOver extends Actor
{
/**
* Act - do whatever the GameOver wants to do. This ... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase que crea todos los objetos y sus posiciones para el mundo 2
*
* @author Oliverio Celestino Ochoa
* @version 1.0
*/
public class Nivel2 extends SWorld
{
private int cajax;
private int cajay;
priva... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Crea un objeto que indica que el jugador subio de nivel
*
* @author Oliverio Celestino Ochoa
* @version 1.0
*/
public class LevelUp extends Actor
{
/**
* Act - do whatever the LevelUp wants to do. This meth... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Crea un objeto que muestra la imagen cuando el jugador gana el juego
*
* @author Oliverio Celestino Ochoa
* @version 1.0
*/
public class Gana extends Actor
{
/**
* Act - do whatever the Gana wants to do. Thi... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Crea el objeto del boton ayuda en el menu del juego.
* si se presiona regresa a la superclase menu el estado 2 para mostrar la ayuda del juego.
*
* @author Oliverio Celestino Ochoa
* @version 1.0
*/
public class Ayuda... |
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