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package battleTank; import java.util.LinkedList; import java.util.Random; import rectangles.BubbleShieldRectangle; import rectangles.CrateRectangle; import rectangles.FireRingRectangle; import rectangles.IceBlockRectangle; import rectangles.ImmovableBlockRectangle; import rectangles.SpeedBoostRectangle; im...
package battleTank; import java.util.Observable; import rectangles.IceBlockRectangle; /** * This class is an item that will appear on any map. If either of the tanks * run into an ice block, the opposing tank's speed will be set to 2 for 2 * seconds before it can move again. * * @author Team Exception...
package battleTank; import java.util.Observable; import rectangles.ProjectileRectangle; /** * * @author Team Exception * * The PlayerProjectile class is the bullets that PlayerTank will fire. * It consists of a location speed in both the x and y direction and a * projectio...
package battleTank; import java.util.Observer; /** * This class is the "level5" map for the campaign mode of tanks. It contains a * unique ItemCreator and a preset locations to place the obstacles, PlayerTank, * and the EnemyTank. * * @author Team Exception * * @extends Map * * @implements Obse...
package battleTank; import java.util.Observer; /** * This class is the "level4" map for the campaign mode of tanks. It contains a * unique ItemCreator and a preset locations to place the obstacles, PlayerTank, * and the EnemyTank. * * @author Team Exception * * @extends Map * * @implements ...
package battleTank; import java.io.Serializable; /** * This class is a point (overriding Java's Point class) that will be used to * determine the location of tanks and obstacles * * @author Team Exception * * @implements Serializable * * @see PlayerTank, EnemyTank, Item, Map * * @serial ...
package battleTank; /** * This simple class simulates the speed on which the tanks will move if on * ice. If the tanks are on ice, the movement speed will be 7. * * @author Team Exception * * @see Terrain, Ice, Sand * * @serial */ public class Ice implements Terrain { private static final l...
package battleTank; import java.util.LinkedList; import java.util.Observable; import rectangles.CrateRectangle; /** * This class is the crate object which has health, a rectangle that will be * used to determine object collisions, and a location. The crate object may be * created, determined if has health...
package battleTank; import java.util.Observer; /** * This class is the "level3" map for the campaign mode of tanks. It contains a * unique ItemCreator and a preset locations to place the obstacles, PlayerTank, * and the EnemyTank. * * @author Team Exception * * @extends Map * * @implements Obse...
package battleTank; import java.io.Serializable; /** * This interface is implemented by all the non user controlled objects on the * field: crate, fire ring, barrier, spike pit, and TNT box. * * @author Team Exception * * @extends Serializable * * */ public interface Obstacle extends Serial...
package battleTank; public interface Projectile { }
package battleTank; public class Arena1 extends Map{ private ItemCreator creator; public Arena1() { super(); } public void interruptCreator(){ if(creator.isAlive()) creator.interrupt(); } public void setUpMap() { for (int i = 0; i < 750; i = i + 50) { ImmovableBlock b = new ...
package battleTank; import java.util.Observable; import rectangles.ImmovableBlockRectangle; /** * This class is the immovable object which has health (-1), a rectangle that * will be used to determine object collisions, and a location. The immovable * object may be created, determined if has health, receiv...
package battleTank; import java.util.Observable; import rectangles.ProjectileRectangle; /** * * The EnemyProjectile class is the bullets that either the AI or opponent of a * PvP match tank will fire. It consists of a location speed in both the x and y * direction and a projection of itself as a geome...
package battleTank; import java.util.LinkedList; import java.util.Observable; import java.util.Observer; import rectangles.TankRectangle; /** * The map class is the class that keeps track of all objects that are on the * board. It observes everything so that it can tell the view whenever some * act...
package battleTank; import java.util.Observable; import rectangles.BubbleShieldRectangle; /** * This class implements items and is a shield that protects the tank from * projectiles for a short period of time. It consists of a geometry class * rectangle to control its collisions anda location to be placed ...
package battleTank; import java.awt.Image; import java.util.Observable; import javax.swing.ImageIcon; /** * This class will control the explosions for when either the EnemyTank or the * PlayerTank is destroyed. It will basically start a thread at the given point * on a given map and cycle through 10 ima...
package battleTank; import java.util.Observable; import rectangles.SpeedBoostRectangle; /** * This class is an item that will appear on any map. If either of the two tanks * gets this item, it will receive a temporary speed boost increasing the * velocity in which the tank moves across the map. * * ...
package battleTank; import java.awt.Image; import java.util.LinkedList; import java.util.Observable; import javax.swing.ImageIcon; import rectangles.TankRectangle; /** * This class is the tank object that is controlled by the player that can be * moved by arrow keys and shoot independently via the m...
package battleTank; import java.util.Observer; /** * This class is the "level2" map for the campaign mode of tanks. It contains a * unique ItemCreator and a preset locations to place the obstacles, PlayerTank, * and the EnemyTank. * * @author Team Exception * * @extends Map * * @implements ...
package battleTank; import java.util.Observer; /** * This class is the "level1" map for the campaign mode of tanks. It contains a * unique ItemCreator and a preset locations to place the obstacles, PlayerTank, * and the EnemyTank. * * @author Team Exception * * @extends Map * * @implement...
package undecided; import java.awt.Color; import java.awt.Font; import java.awt.Graphics; import java.awt.Image; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import java.awt.event.MouseMotionListener; import j...
package undecided; import java.io.Serializable; /** * This interface class simple describes the effect that different terrain will * have on the PlayerTank and EnemyTank speed. It is extended by the Ice, Grass, * and Sand classes. * * @author Team Exception * * @extends Serializable * * @see ...
package undecided; import java.awt.Image; import java.util.LinkedList; import java.util.Observable; import java.util.Random; import javax.swing.ImageIcon; import rectangles.FireRingRectangle; /** * This class is the fire ring obstacle. It will randomly roam the map avoiding * other obstacles such as cr...
package undecided; /** * This simple class simulates the speed on which the tanks will move if on * grass. If the tanks are on grass, the movement speed will be 5. * * @author Team Exception * * @see Terrain, Ice, Sand * * @serial */ public class Grass implements Terrain { private static fi...
package undecided; /** * This simple class simulates the speed on which the tanks will move if on * sand. If the tanks are on sand, the movement speed will be 3. * * @author Team Exception * * @see Terrain, Ice, Sand * * @serial */ public class Sand implements Terrain { private static final...
package undecided; /** * This is an enum class that contains the constants NORTH, EAST, SOUTH, and * WEST. * * @author Team Exception * * @category enum * */ public enum Direction { NORTH, EAST, SOUTH, WEST; }
package undecided; import java.util.LinkedList; import java.util.Observable; import rectangles.BlastRadiusRectangle; import rectangles.TNTRectangle; /** * This class is the TNT object which essentially when destroyed, will deal * damage to a certain radius around it. * * @author Team Exception * ...
package undecided; import java.util.Observable; import rectangles.SpikePitRectangle; /** * This class is the SpikePit object which essentially destroys the PlayerTank * if it moves over it on the field. It has a location and map which it is on * but it has no health so can't be destroyed. * * @author ...
package undecided; /** * This interface class describes the effects that the item type classes should * have, namely activateEffect on either the PlayerTank or the EnemyTank. * * @author Team Exception * * @see BubbleShield, IceBlock, SpeedBoost * */ public interface Item { /** * This meth...
package undecided; import java.awt.Image; import java.util.LinkedList; import java.util.Observable; import java.util.Random; import javax.swing.ImageIcon; import rectangles.TankRectangle; /** * This class is the enemy tank and will control its AI, health, movements, etc. * * @author Team Exception...
package undecided; import java.util.LinkedList; import java.util.Random; import rectangles.BubbleShieldRectangle; import rectangles.CrateRectangle; import rectangles.FireRingRectangle; import rectangles.IceBlockRectangle; import rectangles.ImmovableBlockRectangle; import rectangles.SpeedBoostRectangle; imp...
package undecided; import java.util.Observable; import rectangles.IceBlockRectangle; /** * This class is an item that will appear on any map. If either of the tanks * run into an ice block, the opposing tank's speed will be set to 2 for 2 * seconds before it can move again. * * @author Team Exception ...
package undecided; import java.util.Observable; import rectangles.ProjectileRectangle; /** * * @author Team Exception * * The PlayerProjectile class is the bullets that PlayerTank will fire. * It consists of a location speed in both the x and y direction and a * projection...
package undecided; import java.util.Observer; /** * This class is the "level5" map for the campaign mode of tanks. It contains a * unique ItemCreator and a preset locations to place the obstacles, PlayerTank, * and the EnemyTank. * * @author Team Exception * * @extends Map * * @implements Obser...
package undecided; import java.util.Observer; /** * This class is the "level4" map for the campaign mode of tanks. It contains a * unique ItemCreator and a preset locations to place the obstacles, PlayerTank, * and the EnemyTank. * * @author Team Exception * * @extends Map * * @implements O...
package undecided; import java.io.Serializable; /** * This class is a point (overriding Java's Point class) that will be used to * determine the location of tanks and obstacles * * @author Team Exception * * @implements Serializable * * @see PlayerTank, EnemyTank, Item, Map * * @serial *...
package undecided; /** * This simple class simulates the speed on which the tanks will move if on * ice. If the tanks are on ice, the movement speed will be 7. * * @author Team Exception * * @see Terrain, Ice, Sand * * @serial */ public class Ice implements Terrain { private static final lo...
package undecided; import java.util.LinkedList; import java.util.Observable; import rectangles.CrateRectangle; /** * This class is the crate object which has health, a rectangle that will be * used to determine object collisions, and a location. The crate object may be * created, determined if has health,...
package undecided; import java.util.Observer; /** * This class is the "level3" map for the campaign mode of tanks. It contains a * unique ItemCreator and a preset locations to place the obstacles, PlayerTank, * and the EnemyTank. * * @author Team Exception * * @extends Map * * @implements Obser...
package undecided; import java.io.Serializable; /** * This interface is implemented by all the non user controlled objects on the * field: crate, fire ring, barrier, spike pit, and TNT box. * * @author Team Exception * * @extends Serializable * * */ public interface Obstacle extends Seriali...
package undecided; public interface Projectile { }
package undecided; public class Arena1 extends Map{ private ItemCreator creator; public Arena1() { super(); } public void interruptCreator(){ if(creator.isAlive()) creator.interrupt(); } public void setUpMap() { for (int i = 0; i < 750; i = i + 50) { ImmovableBlock b = new I...
package undecided; import java.util.Observable; import rectangles.ImmovableBlockRectangle; /** * This class is the immovable object which has health (-1), a rectangle that * will be used to determine object collisions, and a location. The immovable * object may be created, determined if has health, receive...
package undecided; import java.util.Observable; import rectangles.ProjectileRectangle; /** * * The EnemyProjectile class is the bullets that either the AI or opponent of a * PvP match tank will fire. It consists of a location speed in both the x and y * direction and a projection of itself as a geomet...
package undecided; import java.util.LinkedList; import java.util.Observable; import java.util.Observer; import rectangles.TankRectangle; /** * The map class is the class that keeps track of all objects that are on the * board. It observes everything so that it can tell the view whenever some * acti...
package undecided; import java.util.Observable; import rectangles.BubbleShieldRectangle; /** * This class implements items and is a shield that protects the tank from * projectiles for a short period of time. It consists of a geometry class * rectangle to control its collisions anda location to be placed o...
package undecided; import java.awt.Image; import java.util.Observable; import javax.swing.ImageIcon; /** * This class will control the explosions for when either the EnemyTank or the * PlayerTank is destroyed. It will basically start a thread at the given point * on a given map and cycle through 10 imag...
package undecided; import java.util.Observable; import rectangles.SpeedBoostRectangle; /** * This class is an item that will appear on any map. If either of the two tanks * gets this item, it will receive a temporary speed boost increasing the * velocity in which the tank moves across the map. * * @...
package undecided; import java.awt.Image; import java.util.LinkedList; import java.util.Observable; import javax.swing.ImageIcon; import rectangles.TankRectangle; /** * This class is the tank object that is controlled by the player that can be * moved by arrow keys and shoot independently via the mo...
package undecided; import java.util.Observer; /** * This class is the "level2" map for the campaign mode of tanks. It contains a * unique ItemCreator and a preset locations to place the obstacles, PlayerTank, * and the EnemyTank. * * @author Team Exception * * @extends Map * * @implements O...
package undecided; import java.util.Observer; /** * This class is the "level1" map for the campaign mode of tanks. It contains a * unique ItemCreator and a preset locations to place the obstacles, PlayerTank, * and the EnemyTank. * * @author Team Exception * * @extends Map * * @implements...
package netWorking; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.ConnectException; import java.net.Socket; import java.net.SocketException; import java.net.UnknownHostException; import java.util.Observable; import java.util.Observer; import javax.sw...
package netWorking; import java.io.Serializable; /**this class is a serializable 4 int class for transmitting information * on a enemy projectile. * @author TeamException * */ public class SimpleShoot implements Serializable{ /** * */ private static final long serialVersionUID = 1L; public int r,c,x,y; ...
package netWorking; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.InetAddress; import java.net.ServerSocket; import java.net.Socket; import java.net.SocketException; import java.util.ArrayList; import java.util.Observable; import java.util.Observer; i...
package files; import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.io.OutputStream; import java.io.PrintStream; import java.io....
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package files; import java.util.Comparator; class PersonComparator implements Comparator<Person> { boolean cs; PersonComparator(boolean cs) { this.cs = cs; } @Override ...
package threads; import java.util.ArrayList; import java.util.Arrays; import java.util.Collections; import java.util.Comparator; import java.util.List; class AtomicInt { private int i; public void set(int i) { this.i = i; } public int get() { return i; } ...
// Fig. 27.7: Client.java // Client portion of a stream-socket connection between client and server. import java.io.EOFException; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.InetAddress; import java.net.Socket; import java.awt.BorderLayout; i...
// Fig. 27.6: ServerTest.java // Test the Server application. import javax.swing.JFrame; public class ServerTest { public static void main( String[] args ) { Server application = new Server(); // create server application.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); application.r...
// Fig. 27.5: Server.java // Server portion of a client/server stream-socket connection. import java.io.EOFException; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.ServerSocket; import java.net.Socket; import java.awt.BorderLayout; import java...
// Fig. 27.8: ClientTest.java // Class that tests the Client. import javax.swing.JFrame; public class ClientTest { public static void main( String[] args ) { Client application; // declare client application // if no command line args if ( args.length == 0 ) application =...
package cards; import java.io.File; import java.io.FileInputStream; import java.io.FileOutputStream; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.io.OutputStream; import java.io.Serializable; import java.util.ArrayList; enum Face {A, KING}; ...
package com.springapp.mvc; import org.springframework.stereotype.Controller; import org.springframework.ui.ModelMap; import org.springframework.web.bind.annotation.RequestMapping; import org.springframework.web.bind.annotation.RequestMethod; @Controller @RequestMapping("/index.html") public class HelloContro...
package com.springapp.service; import com.springapp.model.CategoryEntity; /** * Created with IntelliJ IDEA. * User: nkhang * Date: 10/14/13 * Time: 10:37 PM * To change this template use File | Settings | File Templates. */ public interface CategoryService { public void save(CategoryEntity entity); }
package com.springapp.service.impl; import com.springapp.dao.CategoryDAO; import com.springapp.model.CategoryEntity; import com.springapp.service.CategoryService; import org.springframework.stereotype.Service; /** * Created with IntelliJ IDEA. * User: nkhang * Date: 10/14/13 * Time: 10:37 PM * To change this tem...
package com.springapp.dao; import com.springapp.model.CategoryEntity; import java.util.List; /** * Created with IntelliJ IDEA. * User: nkhang * Date: 10/14/13 * Time: 10:35 PM * To change this template use File | Settings | File Templates. */ public class CategoryHibernate extends CustomHibernateDaoSupport imp...
package com.springapp.dao; import com.springapp.model.CategoryEntity; /** * Created with IntelliJ IDEA. * User: nkhang * Date: 10/14/13 * Time: 10:34 PM * To change this template use File | Settings | File Templates. */ public interface CategoryDAO { public void save(CategoryEntity entity); public void ...
package com.springapp.dao; import org.hibernate.SessionFactory; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.orm.hibernate3.support.HibernateDaoSupport; /** * Created with IntelliJ IDEA. * User: nkhang * Date: 8/27/13 * Time: 9:36 PM * To change this template use File...
package com.springapp; import org.springframework.context.ApplicationContext; import org.springframework.context.support.ClassPathXmlApplicationContext; /** * Created with IntelliJ IDEA. * User: nkhang * Date: 8/27/13 * Time: 10:19 PM * To change this template use File | Settings | File Templates. */ public cla...
package com.springapp.model; import javax.persistence.Basic; import javax.persistence.Entity; import javax.persistence.Id; /** * Created with IntelliJ IDEA. * User: nkhang * Date: 8/29/13 * Time: 5:26 PM * To change this template use File | Settings | File Templates. */ @javax.persistence.Table(name = "stock", ...
package com.springapp.model; import java.sql.Timestamp; import java.util.Collection; /** * Created with IntelliJ IDEA. * User: nkhang * Date: 10/14/13 * Time: 4:31 PM * To change this template use File | Settings | File Templates. */ public class CategoryEntity { private long id; private String code; ...
package com.springapp.common.utils; /** * Created with IntelliJ IDEA. * User: nkhang * Date: 10/8/13 * Time: 10:46 PM * To change this template use File | Settings | File Templates. */ public class Constants { public static String userAgent = "Mozilla"; public static String HOME_PAGE = "http://www.bbc.co...
package com.springapp.common.dto; import java.io.Serializable; /** * Created with IntelliJ IDEA. * User: nkhang * Date: 10/8/13 * Time: 10:37 PM * To change this template use File | Settings | File Templates. */ public class CategoryDTO implements Serializable { public String getUrl() { return url;...
/** * Defines a mesh for a 3D Object. * Mesh consists of triangular faces with normals */ package graphics.shaders; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import java.nio.ByteBuffer; import java.nio.ByteOrder; import jav...
/** * Class represents a 3D object. * Consists of a mesh of triangles, any textures, lighting properties, etc. */ package graphics.shaders; import java.io.IOException; import java.io.InputStream; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; ...
/** * OpenGL ES 2.0 examples for Android * ---------------------------------- The purpose was to create a simple framework for working with OpenGL ES 2.0 in Android. Features: 1) Loads triangular meshes in these formats: - (.OFF): Vertex positions + normals - (.OBJ): Vertex positions, normals and ...
/** * The OpenGL renderer */ package graphics.shaders; import java.io.IOException; import java.io.InputStream; import java.nio.FloatBuffer; import java.nio.ShortBuffer; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; import android.app.AlertDialog; ...
/** * Represents a shader object */ package graphics.shaders; import java.io.BufferedReader; import java.io.InputStream; import java.io.InputStreamReader; import android.content.Context; import android.opengl.GLES20; import android.util.Log; public class Shader { /************************ * PRO...
package cx.hell.android.pdfview; import java.io.File; import java.io.FileDescriptor; import java.io.FileNotFoundException; import java.util.List; import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.content.ContentResolver; import android.content.DialogInterface; impo...
package cx.hell.android.pdfview; import java.io.BufferedInputStream; import java.io.IOException; import java.io.InputStream; import android.app.Activity; import android.os.Bundle; import android.webkit.WebView; /** * Displays "About..." info. */ public class AboutPDFViewActivity extends Activity { ...
package cx.hell.android.pdfview; import java.io.IOException; import java.io.InputStream; import android.util.Log; import android.widget.ProgressBar; public class StreamUtils { public static byte[] readBytesFully(InputStream i) throws IOException { return StreamUtils.readBytesFully(i, 0, null); } ...
package cx.hell.android.pdfview; import java.io.File; import java.io.FileFilter; import java.io.IOException; import java.util.Arrays; import java.util.Comparator; import android.app.Activity; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.os.Environment; i...
package cx.hell.android.pdfview; import java.io.File; import java.io.FileDescriptor; import java.util.List; import cx.hell.android.lib.pagesview.FindResult; /** * Native PDF - interface to native code. */ public class PDF { static { System.loadLibrary("pdfview2"); } /** * Simple s...
package cx.hell.android.pdfview; /** * High level user-visible application exception. */ public class ApplicationException extends Exception { private static final long serialVersionUID = 3168318522532680977L; public ApplicationException(String message) { super(message); } }
/* * Copyright 2010 Ludovic Drolez * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is d...
package cx.hell.android.pdfview; import java.util.Collection; import java.util.Collections; import java.util.HashMap; import java.util.Iterator; import java.util.LinkedList; import java.util.List; import java.util.Map; import android.graphics.Bitmap; import android.util.Log; import cx.hell.android.lib.pag...
package cx.hell.android.lib.pagesview; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import android.graphics.Rect; import android.util.Log; /** * Find result. */ public class FindResult { /** * Logging tag. */ public static final String TAG = "cx.hell.andr...
package cx.hell.android.lib.pagesview; /** * Tile definition. * Can be used as a key in maps (hashable, comparable). */ public class Tile { /** * X position of tile in pixels. */ private int x; /** * Y position of tile in pixels. */ private int y; private int zoom; private in...
package cx.hell.android.lib.pagesview; public class RenderingException extends Exception { private static final long serialVersionUID = 1010978161527539002L; public RenderingException(String message) { super(message); } }
package cx.hell.android.lib.pagesview; import java.util.Iterator; import java.util.LinkedList; import java.util.List; import java.util.Map; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.graphics.Bitmap; import android.graphics.Canvas; i...
package cx.hell.android.lib.pagesview; import java.util.Map; import android.graphics.Bitmap; /** * Allow renderer to notify view that new bitmaps are ready. * Implemented by PagesView. */ public interface OnImageRenderedListener { void onImagesRendered(Map<Tile,Bitmap> renderedImages); void onRender...
package cx.hell.android.lib.pagesview; import java.util.Collection; import android.graphics.Bitmap; /** * Provide content of pages rendered by PagesView. */ public abstract class PagesProvider { /** * Get page image tile for drawing. */ public abstract Bitmap getPageBitmap(Tile tile); /...
package com.xstore.product.service; public interface ICategoryService { }
package com.xstore.product.service.impl; import com.xstore.product.service.ICategoryService; public class CategoryServiceImpl implements ICategoryService { }
/** * */ package com.xstore.product.service; import java.util.List; import com.xstore.framework.pagination.Pagination; import com.xstore.product.domain.Product; /** * * @author Administrator * */ public interface IProductService { /** * * @return */ public List<Product> findPr...
package com.xstore.product.domain; import java.util.Date; public class Category { private int id; private String categoryKey; private String categoryName; private int level; private String parent; private String isLastLevel; private String creator; private Date createDate; private String mod...
package com.xstore.product.domain; public class ProductProperty { private String productSn; private String P01; private String P02; private String P03; private String P04; private String P05; private String P06; private String P07; private String P08; private String P09; private String P10; ...
package com.xstore.product.domain; public class ProductPropertyMetadata { private int id; private String categoryKey; private String productPropertyKey; private String propertyName; private String orderby; public int getId() { return id; } public void setId(int id) { this.id = id; } ...
package com.xstore.framework.pagination; import java.util.Collections; import java.util.List; @SuppressWarnings("unchecked") public class Pagination<T> { public final static int PAGESIZE = 15; /** * 每页个数 */ private int pageSize = PAGESIZE; /** * 分页数据 */ private List items = Collections...