Upload accepted Scene delivery: G032_scene_001
Browse files- outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/ACCEPTANCE.json +25 -0
- outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/G032_Godot_Project.zip +3 -0
- outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/G032_Portable.zip +3 -0
- outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/G032_Windows_Review.zip +3 -0
- outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/PACKAGES.json +20 -0
- outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/START_HERE.zh.txt +4 -0
- outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/native.png +3 -0
- outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/native_detail.png +3 -0
outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/ACCEPTANCE.json
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{
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"task_id": "G032_scene_001",
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"status": "scene_asset_gate_passed",
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"geometry_checks": 42,
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"native_checks": 114,
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"triangles": 53792,
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"visual_review": {
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"passed": true,
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"native_sha256": "a5e3d8e703d285e66a5f076d70f941a928766a6dd81f84b517b185209bf4bb1a",
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"native_detail_sha256": "ea268ebc05fbb64e763010f44e3e6a176d0c823661d55ef54fe55d984eea45ce",
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"method": "Manual inspection of both current Godot GPU views",
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"observations": [
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"6x4 grid preserved with two 3x4 halves; 3/4 camera and lower UI margin.",
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"Terminal, docked shuttle silhouettes, perimeter cyan lighting and hazard strips outside board.",
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"114 native checks plus controls checks pass."
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],
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"limitations": [
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"Simplified stylized environment, not photographic reference reconstruction.",
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"Battle, occupancy, shop UI and flight remain external."
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],
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"new_api_credits": 0
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},
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"new_api_credits": 0,
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"scope": "Scene assets, Godot integration and environmental presentation; mechanic-owned gameplay excluded"
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}
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outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/G032_Godot_Project.zip
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version https://git-lfs.github.com/spec/v1
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oid sha256:05099b8af35fc68ab0758e12e4e1a33dcd22c992df7d7cf23e5c54a9cc38975f
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size 70701548
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outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/G032_Portable.zip
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version https://git-lfs.github.com/spec/v1
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oid sha256:b28a1953dd6158d67cbf715361a0c1a965af839dc148164bcfa79e08395a5aa2
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size 42793929
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outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/G032_Windows_Review.zip
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version https://git-lfs.github.com/spec/v1
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oid sha256:5b0c58c960dbab9931938e1f76eebec069f923c8c28398f77820dfb95ba4550f
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size 148924227
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outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/PACKAGES.json
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[
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{
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"file": "G032_Portable.zip",
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"bytes": 42793929,
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"sha256": "b28a1953dd6158d67cbf715361a0c1a965af839dc148164bcfa79e08395a5aa2",
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"crc_verified": true
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},
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{
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"file": "G032_Godot_Project.zip",
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"bytes": 70701548,
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"sha256": "05099b8af35fc68ab0758e12e4e1a33dcd22c992df7d7cf23e5c54a9cc38975f",
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"crc_verified": true
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},
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{
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"file": "G032_Windows_Review.zip",
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"bytes": 148924227,
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"sha256": "5b0c58c960dbab9931938e1f76eebec069f923c8c28398f77820dfb95ba4550f",
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"crc_verified": true
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}
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]
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outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/START_HERE.zh.txt
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G032 Starport Scene / Godot 4.5.1
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Open project.godot or Open_G032.cmd. V detail/overview; P pause; arrows reload scene.
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24 cells in two 3x4 halves; terminal, docked shuttles, cyan lighting and warning strips remain outside board.
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Scene assets only; battle, AI, shop UI and scoring external. Stylized reference-informed environment. New API costs: 0.
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outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/native.png
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Git LFS Details
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outputs/G032_starport_autobattle/assets/3d_scene/G032_scene_001/native_detail.png
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Git LFS Details
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