Upload audio assets for G040_endurance_race
#146
by yyysaiko - opened
- outputs/G040_endurance_race/assets/audio/G040_sfx_001/audio.wav +3 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_001/meta.json +140 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_002/audio.wav +3 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_002/meta.json +140 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_003/audio.wav +3 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_003/meta.json +143 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_004/audio.wav +3 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_004/meta.json +106 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_005/audio.wav +3 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_005/meta.json +142 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_006/audio.wav +3 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_006/meta.json +107 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_007/audio.wav +3 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_007/meta.json +140 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_008/audio.wav +3 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_008/meta.json +142 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_009/audio.wav +3 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_009/meta.json +141 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_010/audio.wav +3 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_010/meta.json +179 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_011/audio.wav +3 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_011/meta.json +180 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_012/audio.wav +3 -0
- outputs/G040_endurance_race/assets/audio/G040_sfx_012/meta.json +177 -0
outputs/G040_endurance_race/assets/audio/G040_sfx_001/audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:c42327760ddf683bbae9c1c2547ee5ed82bc8e68679f563a830f2f9824f493e2
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size 92204
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outputs/G040_endurance_race/assets/audio/G040_sfx_001/meta.json
ADDED
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@@ -0,0 +1,140 @@
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{
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"game_id": "G040_endurance_race",
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"task_id": "G040_sfx_001",
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"asset_name": "start_light_beep",
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"audio_type": "sound_effect",
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"sound_category": "one_shot",
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"file": "audio.wav",
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"audio_path": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_001/audio.wav",
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"output_dir": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_001",
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"task_kind": "audio",
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"sample_rate": 48000,
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"requested_sample_rate": 48000,
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"duration_sec": 0.48,
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"requested_duration_sec": 0.5,
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"channels": 2,
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"source_task": {
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"game_id": "G040_endurance_race",
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"task_id": "G040_sfx_001",
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"asset_name": "start_light_beep",
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"audio_type": "sound_effect",
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"sound_category": "one_shot",
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"prompt": "Race start light beep sequence, one short tone per red lamp then a bright green release tone",
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"duration_sec": 0.5,
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"sample_rate": 48000,
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"seed": 5401,
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"trigger": "发车灯红灯依次亮起与绿灯起跑(F05)",
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"required_by_spec": true,
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"spec_ref": "F05,F06",
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"loop": false,
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"stop_condition": "natural_end",
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"priority": "gameplay_critical",
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"ducking": "none",
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
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},
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"source_tasks_sha256": "dae7e9a47e25793ba8975f163cf1f3477ce7003b515af98d087dcea073808504",
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
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"collection_annotations": {
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"planned_source": "general_audio_llm",
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"l_tier_repair_target": true
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},
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"trigger": "发车灯红灯依次亮起与绿灯起跑(F05)",
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"loop": false,
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"stop_condition": "natural_end",
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
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"variants": [
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{
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"id": "G040_sfx_001__v1",
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"variant": "default",
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"method": "elevenlabs/sound-effects-v2",
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"request": {
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"prompt": "Race start light beep sequence, one short tone per red lamp then a bright green release tone. Clear isolated sound starting promptly and ending naturally.",
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"duration": 0.5,
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"loop": false,
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"prompt_influence": 0.65
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},
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_001__v1/raw.mp3",
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"raw_sha256": "076cd3f5ab424bb4a065e574308751d0ef65250366319bba5eb5e307abaa1949",
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"remote_id": "9ee9e4b373084f16a117788dbc0a444e",
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"remote_task_id": null,
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"recipe": null,
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"auxiliary_semantic": {
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"positive_cosine": 0.388052761554718,
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"strongest_contrast_cosine": 0.189487025141716,
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"margin": 0.19856573641300201,
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"matched_source_families": [
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"tone"
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],
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"positive_texts": [
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"Race start light beep sequence, one short tone per red lamp then a bright green release tone",
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"The sound of Race start light beep sequence, one short tone per red lamp then a bright green release tone",
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"A short electronic beep or chime notification."
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],
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"contrast_texts": [
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"A human voice speaking or shouting.",
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"A firearm firing sharp gunshots.",
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"A crossbow or ballista string releasing with an arrow whoosh.",
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"A short solid physical impact or dull thud.",
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"A short metallic mechanism clacking or ringing.",
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"Wooden objects cracking and creaking.",
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"Boot footsteps tapping and clanking on a hard surface.",
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"Fabric rustling and rubbing.",
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"Paper cards sliding and fluttering.",
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"Continuous natural wind blowing and hissing.",
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"A fast airy swoosh or whoosh.",
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"Rain falling steadily, with distant thunder.",
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"Water washing, splashing and dripping naturally.",
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"Fire burning and crackling.",
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"Brittle ice cracking and snow crunching.",
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"Electrical buzzing, sparking and crackling.",
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"A mechanical motor engine humming and rattling.",
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"A brief musical brass or tonal game cue.",
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"A deep low ominous drone or rumble.",
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"An animal or creature vocalizing, growling or chirping.",
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"Stone rubbing, grinding and crumbling.",
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"Ropes or structural supports creaking under tension.",
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"Glass or crystal cracking and shattering.",
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"A resonant horn, bell or warning siren.",
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"Electronic static and radio interference.",
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"A loud explosive boom.",
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"Silence with very faint recording noise."
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],
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
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},
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"speech_transcription_check": null,
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"loop_diagnostics": null,
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"full_loop_diagnostics": null,
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"file": "audio.wav",
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"sha256": "c42327760ddf683bbae9c1c2547ee5ed82bc8e68679f563a830f2f9824f493e2",
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| 110 |
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"duration_sec": 0.48,
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| 111 |
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"channels": 2,
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
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"agent_review": {
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"task_id": "G040_sfx_001",
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"status": "ACCEPTED_AGENT",
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"issues": [],
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| 118 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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}
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}
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],
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"required_variants": [
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"default"
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],
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"package_complete": true,
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
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| 128 |
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"stage3_import_status": "NOT_RUN",
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| 129 |
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"runtime_notes": [
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"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
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],
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| 132 |
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"review_status": "ACCEPTED_AGENT",
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| 133 |
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"agent_review": {
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| 134 |
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"task_id": "G040_sfx_001",
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| 135 |
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"status": "ACCEPTED_AGENT",
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| 136 |
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"issues": [],
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| 137 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
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| 138 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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| 139 |
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}
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}
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outputs/G040_endurance_race/assets/audio/G040_sfx_002/audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:e024ca8d4c81254e0297fcd0c14bacd614cda3999666850f25e83ec34265405b
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size 115244
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outputs/G040_endurance_race/assets/audio/G040_sfx_002/meta.json
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{
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"game_id": "G040_endurance_race",
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| 3 |
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"task_id": "G040_sfx_002",
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| 4 |
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"asset_name": "lap_complete_chime",
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| 5 |
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"audio_type": "sound_effect",
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| 6 |
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"sound_category": "one_shot",
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| 7 |
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"file": "audio.wav",
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| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_002/audio.wav",
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| 9 |
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"output_dir": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_002",
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| 10 |
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"task_kind": "audio",
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| 11 |
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"sample_rate": 48000,
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| 12 |
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"requested_sample_rate": 48000,
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| 13 |
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"duration_sec": 0.6,
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| 14 |
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"requested_duration_sec": 0.6,
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| 15 |
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"channels": 2,
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| 16 |
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"source_task": {
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| 17 |
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"game_id": "G040_endurance_race",
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| 18 |
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"task_id": "G040_sfx_002",
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| 19 |
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"asset_name": "lap_complete_chime",
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| 20 |
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"audio_type": "sound_effect",
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| 21 |
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"sound_category": "one_shot",
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| 22 |
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"prompt": "Lap complete chime with two quick bright notes and short tail",
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| 23 |
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"duration_sec": 0.6,
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| 24 |
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"sample_rate": 48000,
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| 25 |
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"seed": 5402,
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| 26 |
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"trigger": "完成一圈(圈号横幅,与横幅同帧)",
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| 27 |
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"required_by_spec": true,
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| 28 |
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"spec_ref": "F05,F06",
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| 29 |
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"loop": false,
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| 30 |
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"stop_condition": "natural_end",
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| 31 |
+
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| 32 |
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| 33 |
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| 119 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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],
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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size 153644
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outputs/G040_endurance_race/assets/audio/G040_sfx_003/meta.json
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{
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{
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"method": "elevenlabs/sound-effects-v2",
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"prompt": "Car-to-car collision impact, mixed metal crunch and carbon shatter, short and punchy. Isolated close-up recording. One complete compact event with an immediately audible attack and natural decay. Clean controlled recording level without distortion or overload.",
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| 87 |
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| 88 |
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|
outputs/G040_endurance_race/assets/audio/G040_sfx_004/audio.wav
ADDED
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@@ -0,0 +1,3 @@
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| 1 |
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version https://git-lfs.github.com/spec/v1
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size 67244
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outputs/G040_endurance_race/assets/audio/G040_sfx_004/meta.json
ADDED
|
@@ -0,0 +1,106 @@
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| 1 |
+
{
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| 2 |
+
"game_id": "G040_endurance_race",
|
| 3 |
+
"task_id": "G040_sfx_004",
|
| 4 |
+
"asset_name": "penalty_beep",
|
| 5 |
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"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "one_shot",
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| 7 |
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"file": "audio.wav",
|
| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_004/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_004",
|
| 10 |
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"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
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"requested_sample_rate": 48000,
|
| 13 |
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"duration_sec": 0.7,
|
| 14 |
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"requested_duration_sec": 0.7,
|
| 15 |
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"channels": 1,
|
| 16 |
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"source_task": {
|
| 17 |
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"game_id": "G040_endurance_race",
|
| 18 |
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"task_id": "G040_sfx_004",
|
| 19 |
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"asset_name": "penalty_beep",
|
| 20 |
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"audio_type": "sound_effect",
|
| 21 |
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"sound_category": "one_shot",
|
| 22 |
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"prompt": "Penalty announcement beep, two firm descending tones for cut-track or unsafe overtake",
|
| 23 |
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"duration_sec": 0.7,
|
| 24 |
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"sample_rate": 48000,
|
| 25 |
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"seed": 5404,
|
| 26 |
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"trigger": "切弯判罚/安全车期间超车判罚(判罚横幅同帧)",
|
| 27 |
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"required_by_spec": true,
|
| 28 |
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"spec_ref": "F05,F06",
|
| 29 |
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"loop": false,
|
| 30 |
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"stop_condition": "natural_end",
|
| 31 |
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"priority": "gameplay_critical",
|
| 32 |
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"ducking": "none",
|
| 33 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
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| 34 |
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},
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| 35 |
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"source_tasks_sha256": "dae7e9a47e25793ba8975f163cf1f3477ce7003b515af98d087dcea073808504",
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
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| 37 |
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"collection_annotations": {
|
| 38 |
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"planned_source": "general_audio_llm",
|
| 39 |
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"l_tier_repair_target": true
|
| 40 |
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},
|
| 41 |
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"trigger": "切弯判罚/安全车期间超车判罚(判罚横幅同帧)",
|
| 42 |
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"loop": false,
|
| 43 |
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"stop_condition": "natural_end",
|
| 44 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 45 |
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"variants": [
|
| 46 |
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{
|
| 47 |
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"id": "G040_sfx_004__native_tonal",
|
| 48 |
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"variant": "default",
|
| 49 |
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"method": "direct_signal_synthesis/procedural_tonal_cue_v2",
|
| 50 |
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"request": null,
|
| 51 |
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/autonomous_tonal/G040_endurance_race/G040_sfx_004__native_tonal/native.wav",
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| 52 |
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"raw_sha256": "f7ffaf8215cfb74f6a3f1e4a466e2712acac18a713c2926ec7d5a525f0e38b1a",
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| 53 |
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"remote_id": null,
|
| 54 |
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"remote_task_id": null,
|
| 55 |
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"recipe": {
|
| 56 |
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"kind": "two_firm_descending_penalty_tones",
|
| 57 |
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"notes_onset_sec_hz": [
|
| 58 |
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[
|
| 59 |
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0,
|
| 60 |
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880
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| 61 |
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],
|
| 62 |
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[
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| 63 |
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|
| 64 |
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659.25
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| 65 |
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]
|
| 66 |
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],
|
| 67 |
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"native_duration_sec": 0.7,
|
| 68 |
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"amplitude_design": 0.18,
|
| 69 |
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"source_specific_tonal_role": "Penalty announcement beep, two firm descending tones for cut-track or unsafe overtake",
|
| 70 |
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"method_code_sha256": "500a078cfaf1a7bffb091b18499cfa1572cad47dc1a07b6fbb74e21c74853e33"
|
| 71 |
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},
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| 72 |
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"auxiliary_semantic": null,
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| 73 |
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"speech_transcription_check": null,
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"loop_diagnostics": null,
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| 75 |
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"full_loop_diagnostics": null,
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"file": "audio.wav",
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"sha256": "f7ffaf8215cfb74f6a3f1e4a466e2712acac18a713c2926ec7d5a525f0e38b1a",
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| 78 |
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"duration_sec": 0.7,
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| 79 |
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"channels": 1,
|
| 80 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 81 |
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 82 |
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"agent_review": {
|
| 83 |
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"status": "ACCEPTED_AGENT",
|
| 84 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 85 |
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"basis": "Explicit tonal-only source whitelist. Source note count, ordering, native duration and functional cue construction are recorded in recipe; physical PCM checks pass.",
|
| 86 |
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"human_listening_claimed": false
|
| 87 |
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}
|
| 88 |
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}
|
| 89 |
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],
|
| 90 |
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"required_variants": [
|
| 91 |
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"default"
|
| 92 |
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],
|
| 93 |
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"package_complete": true,
|
| 94 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 95 |
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"stage3_import_status": "NOT_RUN",
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| 96 |
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"runtime_notes": [
|
| 97 |
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"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 98 |
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],
|
| 99 |
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"review_status": "ACCEPTED_AGENT",
|
| 100 |
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"agent_review": {
|
| 101 |
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"status": "ACCEPTED_AGENT",
|
| 102 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 103 |
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"basis": "Explicit tonal-only source whitelist. Source note count, ordering, native duration and functional cue construction are recorded in recipe; physical PCM checks pass.",
|
| 104 |
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"human_listening_claimed": false
|
| 105 |
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}
|
| 106 |
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}
|
outputs/G040_endurance_race/assets/audio/G040_sfx_005/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
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|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
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oid sha256:96bd2df9a680c9bf158ccf9d208189cce3f7490d48ea38a952fdfb7aef265e87
|
| 3 |
+
size 169004
|
outputs/G040_endurance_race/assets/audio/G040_sfx_005/meta.json
ADDED
|
@@ -0,0 +1,142 @@
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| 1 |
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{
|
| 2 |
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"game_id": "G040_endurance_race",
|
| 3 |
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"task_id": "G040_sfx_005",
|
| 4 |
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"asset_name": "radio_alert",
|
| 5 |
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"audio_type": "sound_effect",
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| 6 |
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"sound_category": "one_shot",
|
| 7 |
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"file": "audio.wav",
|
| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_005/audio.wav",
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"output_dir": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_005",
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"task_kind": "audio",
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| 11 |
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"sample_rate": 48000,
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"requested_sample_rate": 48000,
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"duration_sec": 0.88,
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"channels": 2,
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"source_task": {
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"game_id": "G040_endurance_race",
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| 18 |
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"task_id": "G040_sfx_005",
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| 19 |
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"asset_name": "radio_alert",
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| 20 |
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"audio_type": "sound_effect",
|
| 21 |
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"sound_category": "one_shot",
|
| 22 |
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"prompt": "Team radio alert ping with switchable tone profiles: safety car yellow flag, green flag release and pit call reminder",
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| 23 |
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| 24 |
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"sample_rate": 48000,
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| 25 |
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"seed": 5405,
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| 26 |
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"trigger": "安全车出动/退出(黄/绿旗角标同帧)与进站提示(F05 多档共用)",
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| 27 |
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"required_by_spec": true,
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"stop_condition": "natural_end",
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| 31 |
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"priority": "gameplay_critical",
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| 32 |
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"ducking": "none",
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| 33 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
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},
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"source_tasks_sha256": "dae7e9a47e25793ba8975f163cf1f3477ce7003b515af98d087dcea073808504",
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"planned_source": "general_audio_llm",
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| 39 |
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"l_tier_repair_target": true
|
| 40 |
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},
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| 41 |
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"trigger": "安全车出动/退出(黄/绿旗角标同帧)与进站提示(F05 多档共用)",
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"loop": false,
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| 44 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
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"variants": [
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| 46 |
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{
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"id": "G040_sfx_005__v1",
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"variant": "default",
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| 49 |
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"method": "elevenlabs/sound-effects-v2",
|
| 50 |
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"request": {
|
| 51 |
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"prompt": "Team radio alert ping with switchable tone profiles: safety car yellow flag, green flag release and pit call reminder. Clear isolated sound starting promptly and ending naturally.",
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| 52 |
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"duration": 0.9,
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| 53 |
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"loop": false,
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| 54 |
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"prompt_influence": 0.65
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},
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_005__v1/raw.mp3",
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"engine",
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"tone",
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"static"
|
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],
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"positive_texts": [
|
| 71 |
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"Team radio alert ping with switchable tone profiles: safety car yellow flag, green flag release and pit call reminder",
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| 72 |
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"The sound of Team radio alert ping with switchable tone profiles: safety car yellow flag, green flag release and pit call reminder",
|
| 73 |
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"A mechanical motor engine humming and rattling.",
|
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"A short electronic beep or chime notification.",
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"Electronic static and radio interference."
|
| 76 |
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],
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"A human voice speaking or shouting.",
|
| 79 |
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"A firearm firing sharp gunshots.",
|
| 80 |
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"A crossbow or ballista string releasing with an arrow whoosh.",
|
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"A short solid physical impact or dull thud.",
|
| 82 |
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"A short metallic mechanism clacking or ringing.",
|
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"Wooden objects cracking and creaking.",
|
| 84 |
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"Boot footsteps tapping and clanking on a hard surface.",
|
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"Fabric rustling and rubbing.",
|
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"Paper cards sliding and fluttering.",
|
| 87 |
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"Continuous natural wind blowing and hissing.",
|
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"A fast airy swoosh or whoosh.",
|
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"Rain falling steadily, with distant thunder.",
|
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"Water washing, splashing and dripping naturally.",
|
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"Fire burning and crackling.",
|
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"Brittle ice cracking and snow crunching.",
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"Electrical buzzing, sparking and crackling.",
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"A brief musical brass or tonal game cue.",
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"A deep low ominous drone or rumble.",
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"An animal or creature vocalizing, growling or chirping.",
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"Stone rubbing, grinding and crumbling.",
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"A resonant horn, bell or warning siren.",
|
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"A loud explosive boom.",
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"Silence with very faint recording noise."
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| 103 |
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],
|
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 106 |
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},
|
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|
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|
| 109 |
+
"full_loop_diagnostics": null,
|
| 110 |
+
"file": "audio.wav",
|
| 111 |
+
"sha256": "96bd2df9a680c9bf158ccf9d208189cce3f7490d48ea38a952fdfb7aef265e87",
|
| 112 |
+
"duration_sec": 0.88,
|
| 113 |
+
"channels": 2,
|
| 114 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 115 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 116 |
+
"agent_review": {
|
| 117 |
+
"task_id": "G040_sfx_005",
|
| 118 |
+
"status": "ACCEPTED_AGENT",
|
| 119 |
+
"issues": [],
|
| 120 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 121 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 122 |
+
}
|
| 123 |
+
}
|
| 124 |
+
],
|
| 125 |
+
"required_variants": [
|
| 126 |
+
"default"
|
| 127 |
+
],
|
| 128 |
+
"package_complete": true,
|
| 129 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 130 |
+
"stage3_import_status": "NOT_RUN",
|
| 131 |
+
"runtime_notes": [
|
| 132 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 133 |
+
],
|
| 134 |
+
"review_status": "ACCEPTED_AGENT",
|
| 135 |
+
"agent_review": {
|
| 136 |
+
"task_id": "G040_sfx_005",
|
| 137 |
+
"status": "ACCEPTED_AGENT",
|
| 138 |
+
"issues": [],
|
| 139 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 140 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 141 |
+
}
|
| 142 |
+
}
|
outputs/G040_endurance_race/assets/audio/G040_sfx_006/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
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| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
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oid sha256:af8d9395a4ef154516eb84af7fe43586d141d98cbec4fb381741639f4b8a0630
|
| 3 |
+
size 57644
|
outputs/G040_endurance_race/assets/audio/G040_sfx_006/meta.json
ADDED
|
@@ -0,0 +1,107 @@
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|
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
| 1 |
+
{
|
| 2 |
+
"game_id": "G040_endurance_race",
|
| 3 |
+
"task_id": "G040_sfx_006",
|
| 4 |
+
"asset_name": "fuel_warning",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "one_shot",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_006/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_006",
|
| 10 |
+
"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 0.6,
|
| 14 |
+
"requested_duration_sec": 0.6,
|
| 15 |
+
"channels": 1,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G040_endurance_race",
|
| 18 |
+
"task_id": "G040_sfx_006",
|
| 19 |
+
"asset_name": "fuel_warning",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "one_shot",
|
| 22 |
+
"prompt": "Low fuel warning tone, soft amber two-pulse alert suitable for repeating every 5 seconds",
|
| 23 |
+
"duration_sec": 0.6,
|
| 24 |
+
"sample_rate": 48000,
|
| 25 |
+
"seed": 5406,
|
| 26 |
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"trigger": "燃油 <15%(HUD 油表转黄闪烁同帧)",
|
| 27 |
+
"required_by_spec": true,
|
| 28 |
+
"spec_ref": "F05,F06",
|
| 29 |
+
"loop": false,
|
| 30 |
+
"stop_condition": "natural_end",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
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},
|
| 35 |
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"source_tasks_sha256": "dae7e9a47e25793ba8975f163cf1f3477ce7003b515af98d087dcea073808504",
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
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"collection_annotations": {
|
| 38 |
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"planned_source": "general_audio_llm",
|
| 39 |
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"l_tier_repair_target": true
|
| 40 |
+
},
|
| 41 |
+
"trigger": "燃油 <15%(HUD 油表转黄闪烁同帧)",
|
| 42 |
+
"loop": false,
|
| 43 |
+
"stop_condition": "natural_end",
|
| 44 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 45 |
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"variants": [
|
| 46 |
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{
|
| 47 |
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"id": "G040_sfx_006__native_tonal",
|
| 48 |
+
"variant": "default",
|
| 49 |
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"method": "direct_signal_synthesis/procedural_tonal_cue_v2",
|
| 50 |
+
"request": null,
|
| 51 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/autonomous_tonal/G040_endurance_race/G040_sfx_006__native_tonal/native.wav",
|
| 52 |
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"raw_sha256": "af8d9395a4ef154516eb84af7fe43586d141d98cbec4fb381741639f4b8a0630",
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"remote_id": null,
|
| 54 |
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"remote_task_id": null,
|
| 55 |
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"recipe": {
|
| 56 |
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"kind": "soft_low_fuel_two_pulse",
|
| 57 |
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"notes_onset_sec_hz": [
|
| 58 |
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[
|
| 59 |
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|
| 60 |
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|
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],
|
| 62 |
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[
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|
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| 65 |
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]
|
| 66 |
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],
|
| 67 |
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"native_duration_sec": 0.6,
|
| 68 |
+
"amplitude_design": 0.1,
|
| 69 |
+
"source_specific_tonal_role": "Low fuel warning tone, soft amber two-pulse alert suitable for repeating every 5 seconds",
|
| 70 |
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"method_code_sha256": "500a078cfaf1a7bffb091b18499cfa1572cad47dc1a07b6fbb74e21c74853e33"
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},
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"auxiliary_semantic": null,
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| 73 |
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"speech_transcription_check": null,
|
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"loop_diagnostics": null,
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"full_loop_diagnostics": null,
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"file": "audio.wav",
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"sha256": "af8d9395a4ef154516eb84af7fe43586d141d98cbec4fb381741639f4b8a0630",
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"duration_sec": 0.6,
|
| 79 |
+
"channels": 1,
|
| 80 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 81 |
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 82 |
+
"agent_review": {
|
| 83 |
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"status": "ACCEPTED_AGENT",
|
| 84 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 85 |
+
"basis": "Explicit tonal-only source whitelist. Source note count, ordering, native duration and functional cue construction are recorded in recipe; physical PCM checks pass.",
|
| 86 |
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"human_listening_claimed": false
|
| 87 |
+
}
|
| 88 |
+
}
|
| 89 |
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],
|
| 90 |
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"required_variants": [
|
| 91 |
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"default"
|
| 92 |
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],
|
| 93 |
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"package_complete": true,
|
| 94 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 95 |
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"stage3_import_status": "NOT_RUN",
|
| 96 |
+
"runtime_notes": [
|
| 97 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation.",
|
| 98 |
+
"This file contains one complete two-pulse warning; schedule once every five seconds while low-fuel condition holds. No file padding or baked five-second silence."
|
| 99 |
+
],
|
| 100 |
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"review_status": "ACCEPTED_AGENT",
|
| 101 |
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"agent_review": {
|
| 102 |
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"status": "ACCEPTED_AGENT",
|
| 103 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 104 |
+
"basis": "Explicit tonal-only source whitelist. Source note count, ordering, native duration and functional cue construction are recorded in recipe; physical PCM checks pass.",
|
| 105 |
+
"human_listening_claimed": false
|
| 106 |
+
}
|
| 107 |
+
}
|
outputs/G040_endurance_race/assets/audio/G040_sfx_007/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
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|
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|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
+
oid sha256:df93d717663874f86ef087bab910108d86b22ede9db8c1e0e52f7ae68971529c
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| 3 |
+
size 284204
|
outputs/G040_endurance_race/assets/audio/G040_sfx_007/meta.json
ADDED
|
@@ -0,0 +1,140 @@
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|
| 1 |
+
{
|
| 2 |
+
"game_id": "G040_endurance_race",
|
| 3 |
+
"task_id": "G040_sfx_007",
|
| 4 |
+
"asset_name": "pit_wrench",
|
| 5 |
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"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "one_shot",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_007/audio.wav",
|
| 9 |
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"output_dir": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_007",
|
| 10 |
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"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 1.48,
|
| 14 |
+
"requested_duration_sec": 1.5,
|
| 15 |
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"channels": 2,
|
| 16 |
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"source_task": {
|
| 17 |
+
"game_id": "G040_endurance_race",
|
| 18 |
+
"task_id": "G040_sfx_007",
|
| 19 |
+
"asset_name": "pit_wrench",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "one_shot",
|
| 22 |
+
"prompt": "Pit stop mechanic loop-ready burst: impact wrench bursts, jack clunk and fuel rig hiss in one take",
|
| 23 |
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"duration_sec": 1.5,
|
| 24 |
+
"sample_rate": 48000,
|
| 25 |
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"seed": 5407,
|
| 26 |
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"trigger": "进站维修区俯视镜头期间(换胎/加油动作同帧)",
|
| 27 |
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"required_by_spec": true,
|
| 28 |
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"spec_ref": "F05,F06",
|
| 29 |
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"loop": false,
|
| 30 |
+
"stop_condition": "natural_end",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
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},
|
| 35 |
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"source_tasks_sha256": "dae7e9a47e25793ba8975f163cf1f3477ce7003b515af98d087dcea073808504",
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| 36 |
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
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| 37 |
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"collection_annotations": {
|
| 38 |
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"planned_source": "general_audio_llm",
|
| 39 |
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"l_tier_repair_target": true
|
| 40 |
+
},
|
| 41 |
+
"trigger": "进站维修区俯视镜头期间(换胎/加油动作同帧)",
|
| 42 |
+
"loop": false,
|
| 43 |
+
"stop_condition": "natural_end",
|
| 44 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 45 |
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"variants": [
|
| 46 |
+
{
|
| 47 |
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"id": "G040_sfx_007__v1",
|
| 48 |
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"variant": "default",
|
| 49 |
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"method": "elevenlabs/sound-effects-v2",
|
| 50 |
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"request": {
|
| 51 |
+
"prompt": "Pit stop mechanic loop-ready burst: impact wrench bursts, jack clunk and fuel rig hiss in one take. Clear isolated sound starting promptly and ending naturally.",
|
| 52 |
+
"duration": 1.5,
|
| 53 |
+
"loop": false,
|
| 54 |
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"prompt_influence": 0.65
|
| 55 |
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},
|
| 56 |
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_007__v1/raw.mp3",
|
| 57 |
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"raw_sha256": "9087f30d818f6137a328459a3b2a1fc2dfdccf9b37def2b947de7c3b8fe6e11c",
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"remote_id": "9ac0a5ee4bea44138c1b1f6858a532e3",
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"recipe": null,
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"auxiliary_semantic": {
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"strongest_contrast_cosine": 0.38875821232795715,
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| 64 |
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"margin": 0.17587170004844666,
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"matched_source_families": [
|
| 66 |
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|
| 67 |
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],
|
| 68 |
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|
| 69 |
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| 70 |
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| 71 |
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| 79 |
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| 80 |
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| 81 |
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"Paper cards sliding and fluttering.",
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| 82 |
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"Continuous natural wind blowing and hissing.",
|
| 83 |
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"A fast airy swoosh or whoosh.",
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| 84 |
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| 85 |
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| 86 |
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| 87 |
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|
| 88 |
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"Electrical buzzing, sparking and crackling.",
|
| 89 |
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|
| 90 |
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|
| 91 |
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|
| 92 |
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"A deep low ominous drone or rumble.",
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| 93 |
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| 94 |
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|
| 95 |
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|
| 96 |
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"Glass or crystal cracking and shattering.",
|
| 97 |
+
"A resonant horn, bell or warning siren.",
|
| 98 |
+
"Electronic static and radio interference.",
|
| 99 |
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"A loud explosive boom.",
|
| 100 |
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|
| 101 |
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|
| 102 |
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 103 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 104 |
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},
|
| 105 |
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|
| 106 |
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|
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"file": "audio.wav",
|
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| 110 |
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"duration_sec": 1.48,
|
| 111 |
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"channels": 2,
|
| 112 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 113 |
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 114 |
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"agent_review": {
|
| 115 |
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"task_id": "G040_sfx_007",
|
| 116 |
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"status": "ACCEPTED_AGENT",
|
| 117 |
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"issues": [],
|
| 118 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 119 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 120 |
+
}
|
| 121 |
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}
|
| 122 |
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],
|
| 123 |
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"required_variants": [
|
| 124 |
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"default"
|
| 125 |
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],
|
| 126 |
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|
| 127 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 128 |
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|
| 129 |
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"runtime_notes": [
|
| 130 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 131 |
+
],
|
| 132 |
+
"review_status": "ACCEPTED_AGENT",
|
| 133 |
+
"agent_review": {
|
| 134 |
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"task_id": "G040_sfx_007",
|
| 135 |
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"status": "ACCEPTED_AGENT",
|
| 136 |
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"issues": [],
|
| 137 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 138 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 139 |
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}
|
| 140 |
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}
|
outputs/G040_endurance_race/assets/audio/G040_sfx_008/audio.wav
ADDED
|
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version https://git-lfs.github.com/spec/v1
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oid sha256:4f4e603bd3765d9f0de679dad0557e44e42e1e4277e21357ce9157874e65477f
|
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size 476204
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outputs/G040_endurance_race/assets/audio/G040_sfx_008/meta.json
ADDED
|
@@ -0,0 +1,142 @@
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|
|
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|
|
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|
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|
|
|
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|
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|
|
|
|
|
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| 1 |
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{
|
| 2 |
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|
| 3 |
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"task_id": "G040_sfx_008",
|
| 4 |
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"asset_name": "victory_sting",
|
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"audio_type": "sound_effect",
|
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"sound_category": "one_shot",
|
| 7 |
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"file": "audio.wav",
|
| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_008/audio.wav",
|
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|
| 10 |
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"task_kind": "audio",
|
| 11 |
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|
| 12 |
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"requested_sample_rate": 48000,
|
| 13 |
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|
| 14 |
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"requested_duration_sec": 2.5,
|
| 15 |
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"channels": 2,
|
| 16 |
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"source_task": {
|
| 17 |
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"game_id": "G040_endurance_race",
|
| 18 |
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"task_id": "G040_sfx_008",
|
| 19 |
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"asset_name": "victory_sting",
|
| 20 |
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"audio_type": "sound_effect",
|
| 21 |
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"sound_category": "one_shot",
|
| 22 |
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"prompt": "Championship victory sting, bright coastal horns with rising finish and sea-breeze tail",
|
| 23 |
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|
| 24 |
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|
| 25 |
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|
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| 27 |
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|
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|
| 30 |
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"stop_condition": "natural_end",
|
| 31 |
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"priority": "gameplay_critical",
|
| 32 |
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"ducking": "none",
|
| 33 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
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},
|
| 35 |
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"source_tasks_sha256": "dae7e9a47e25793ba8975f163cf1f3477ce7003b515af98d087dcea073808504",
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"collection_annotations": {
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"planned_source": "general_audio_llm",
|
| 39 |
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"l_tier_repair_target": true
|
| 40 |
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},
|
| 41 |
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"trigger": "V01 登顶结算(C04 胜利意象)",
|
| 42 |
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"loop": false,
|
| 43 |
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"stop_condition": "natural_end",
|
| 44 |
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|
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"variants": [
|
| 46 |
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{
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| 47 |
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"id": "G040_sfx_008__v1",
|
| 48 |
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"variant": "default",
|
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"method": "elevenlabs/sound-effects-v2",
|
| 50 |
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"request": {
|
| 51 |
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"prompt": "Championship victory sting, bright coastal horns with rising finish and sea-breeze tail. Clear isolated sound starting promptly and ending naturally.",
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|
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},
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_008__v1/raw.mp3",
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"raw_sha256": "3f9ba995cdbc2d9ca8c3676b2d66cabe7dd87cf367892570fb0c8bb89f010a92",
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"margin": 0.5185074359178543,
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"water",
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"music",
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|
| 69 |
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],
|
| 70 |
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"positive_texts": [
|
| 71 |
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| 72 |
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"The sound of Championship victory sting, bright coastal horns with rising finish and sea-breeze tail",
|
| 73 |
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"Water washing, splashing and dripping naturally.",
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| 74 |
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"A brief musical brass or tonal game cue.",
|
| 75 |
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"A resonant horn, bell or warning siren."
|
| 76 |
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],
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| 77 |
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"contrast_texts": [
|
| 78 |
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|
| 79 |
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| 80 |
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|
| 81 |
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"A short solid physical impact or dull thud.",
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| 82 |
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"A short metallic mechanism clacking or ringing.",
|
| 83 |
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"Wooden objects cracking and creaking.",
|
| 84 |
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|
| 85 |
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|
| 86 |
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|
| 87 |
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"Continuous natural wind blowing and hissing.",
|
| 88 |
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"A fast airy swoosh or whoosh.",
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| 89 |
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|
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| 91 |
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"Brittle ice cracking and snow crunching.",
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| 98 |
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"Glass or crystal cracking and shattering.",
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| 100 |
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|
| 101 |
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"A loud explosive boom.",
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"Silence with very faint recording noise."
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| 103 |
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],
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
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| 105 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 106 |
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},
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|
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"sha256": "4f4e603bd3765d9f0de679dad0557e44e42e1e4277e21357ce9157874e65477f",
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
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| 116 |
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"issues": [],
|
| 120 |
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|
| 121 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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|
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],
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| 126 |
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|
| 132 |
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| 133 |
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],
|
| 134 |
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"review_status": "ACCEPTED_AGENT",
|
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"task_id": "G040_sfx_008",
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"status": "ACCEPTED_AGENT",
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"issues": [],
|
| 139 |
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|
| 140 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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| 141 |
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|
| 142 |
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|
outputs/G040_endurance_race/assets/audio/G040_sfx_009/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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size 476204
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outputs/G040_endurance_race/assets/audio/G040_sfx_009/meta.json
ADDED
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|
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|
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|
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|
|
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|
|
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|
|
|
|
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"game_id": "G040_endurance_race",
|
| 3 |
+
"task_id": "G040_sfx_009",
|
| 4 |
+
"asset_name": "defeat_sting",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "one_shot",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_009/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_009",
|
| 10 |
+
"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 2.48,
|
| 14 |
+
"requested_duration_sec": 2.5,
|
| 15 |
+
"channels": 2,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G040_endurance_race",
|
| 18 |
+
"task_id": "G040_sfx_009",
|
| 19 |
+
"asset_name": "defeat_sting",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "one_shot",
|
| 22 |
+
"prompt": "Defeat sting, muted low brass with rain ambience tail, also used for retirement scene profile",
|
| 23 |
+
"duration_sec": 2.5,
|
| 24 |
+
"sample_rate": 48000,
|
| 25 |
+
"seed": 5409,
|
| 26 |
+
"trigger": "V02 未登顶/退赛结算(C04 对应意象)",
|
| 27 |
+
"required_by_spec": true,
|
| 28 |
+
"spec_ref": "F05,F06",
|
| 29 |
+
"loop": false,
|
| 30 |
+
"stop_condition": "natural_end",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
+
"source_tasks_sha256": "dae7e9a47e25793ba8975f163cf1f3477ce7003b515af98d087dcea073808504",
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| 36 |
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
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"collection_annotations": {
|
| 38 |
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"planned_source": "general_audio_llm",
|
| 39 |
+
"l_tier_repair_target": true
|
| 40 |
+
},
|
| 41 |
+
"trigger": "V02 未登顶/退赛结算(C04 对应意象)",
|
| 42 |
+
"loop": false,
|
| 43 |
+
"stop_condition": "natural_end",
|
| 44 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 45 |
+
"variants": [
|
| 46 |
+
{
|
| 47 |
+
"id": "G040_sfx_009__v1",
|
| 48 |
+
"variant": "default",
|
| 49 |
+
"method": "elevenlabs/sound-effects-v2",
|
| 50 |
+
"request": {
|
| 51 |
+
"prompt": "Defeat sting, muted low brass with rain ambience tail, also used for retirement scene profile. Clear isolated sound starting promptly and ending naturally.",
|
| 52 |
+
"duration": 2.5,
|
| 53 |
+
"loop": false,
|
| 54 |
+
"prompt_influence": 0.65
|
| 55 |
+
},
|
| 56 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_009__v1/raw.mp3",
|
| 57 |
+
"raw_sha256": "263db21be753246b5ab8a09d7d37a8f0ee954b2b94786670e60944d424400ecd",
|
| 58 |
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"remote_id": "719d1f9cae0f4d99b15b991d0ffee661",
|
| 59 |
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"remote_task_id": null,
|
| 60 |
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"recipe": null,
|
| 61 |
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"auxiliary_semantic": {
|
| 62 |
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"positive_cosine": 0.5416809916496277,
|
| 63 |
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"strongest_contrast_cosine": 0.4023831784725189,
|
| 64 |
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"margin": 0.13929781317710876,
|
| 65 |
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"matched_source_families": [
|
| 66 |
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"rain",
|
| 67 |
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"music"
|
| 68 |
+
],
|
| 69 |
+
"positive_texts": [
|
| 70 |
+
"Defeat sting, muted low brass with rain ambience tail, also used for retirement scene profile",
|
| 71 |
+
"The sound of Defeat sting, muted low brass with rain ambience tail, also used for retirement scene profile",
|
| 72 |
+
"Rain falling steadily, with distant thunder.",
|
| 73 |
+
"A brief musical brass or tonal game cue."
|
| 74 |
+
],
|
| 75 |
+
"contrast_texts": [
|
| 76 |
+
"A human voice speaking or shouting.",
|
| 77 |
+
"A firearm firing sharp gunshots.",
|
| 78 |
+
"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 79 |
+
"A short solid physical impact or dull thud.",
|
| 80 |
+
"A short metallic mechanism clacking or ringing.",
|
| 81 |
+
"Wooden objects cracking and creaking.",
|
| 82 |
+
"Boot footsteps tapping and clanking on a hard surface.",
|
| 83 |
+
"Fabric rustling and rubbing.",
|
| 84 |
+
"Paper cards sliding and fluttering.",
|
| 85 |
+
"Continuous natural wind blowing and hissing.",
|
| 86 |
+
"A fast airy swoosh or whoosh.",
|
| 87 |
+
"Water washing, splashing and dripping naturally.",
|
| 88 |
+
"Fire burning and crackling.",
|
| 89 |
+
"Brittle ice cracking and snow crunching.",
|
| 90 |
+
"Electrical buzzing, sparking and crackling.",
|
| 91 |
+
"A mechanical motor engine humming and rattling.",
|
| 92 |
+
"A short electronic beep or chime notification.",
|
| 93 |
+
"A deep low ominous drone or rumble.",
|
| 94 |
+
"An animal or creature vocalizing, growling or chirping.",
|
| 95 |
+
"Stone rubbing, grinding and crumbling.",
|
| 96 |
+
"Ropes or structural supports creaking under tension.",
|
| 97 |
+
"Glass or crystal cracking and shattering.",
|
| 98 |
+
"A resonant horn, bell or warning siren.",
|
| 99 |
+
"Electronic static and radio interference.",
|
| 100 |
+
"A loud explosive boom.",
|
| 101 |
+
"Silence with very faint recording noise."
|
| 102 |
+
],
|
| 103 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 104 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 105 |
+
},
|
| 106 |
+
"speech_transcription_check": null,
|
| 107 |
+
"loop_diagnostics": null,
|
| 108 |
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"full_loop_diagnostics": null,
|
| 109 |
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"file": "audio.wav",
|
| 110 |
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"sha256": "9220d0425154db93baf24bfb8b60ff34e2e6af0484eb51063e2932e9d55ab39a",
|
| 111 |
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"duration_sec": 2.48,
|
| 112 |
+
"channels": 2,
|
| 113 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 114 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 115 |
+
"agent_review": {
|
| 116 |
+
"task_id": "G040_sfx_009",
|
| 117 |
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"status": "ACCEPTED_AGENT",
|
| 118 |
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"issues": [],
|
| 119 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 120 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 121 |
+
}
|
| 122 |
+
}
|
| 123 |
+
],
|
| 124 |
+
"required_variants": [
|
| 125 |
+
"default"
|
| 126 |
+
],
|
| 127 |
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"package_complete": true,
|
| 128 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 129 |
+
"stage3_import_status": "NOT_RUN",
|
| 130 |
+
"runtime_notes": [
|
| 131 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 132 |
+
],
|
| 133 |
+
"review_status": "ACCEPTED_AGENT",
|
| 134 |
+
"agent_review": {
|
| 135 |
+
"task_id": "G040_sfx_009",
|
| 136 |
+
"status": "ACCEPTED_AGENT",
|
| 137 |
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"issues": [],
|
| 138 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 139 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 140 |
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}
|
| 141 |
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}
|
outputs/G040_endurance_race/assets/audio/G040_sfx_010/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:4263ef88b09cbdac120dbd84ef34ecc6f39731b1b62beea0a62fc12cf09ae37b
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| 3 |
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size 1536044
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outputs/G040_endurance_race/assets/audio/G040_sfx_010/meta.json
ADDED
|
@@ -0,0 +1,179 @@
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|
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|
|
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|
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|
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|
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|
|
|
|
|
|
|
|
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|
|
|
|
|
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|
|
|
|
|
|
|
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|
|
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|
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|
|
|
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|
|
| 1 |
+
{
|
| 2 |
+
"game_id": "G040_endurance_race",
|
| 3 |
+
"task_id": "G040_sfx_010",
|
| 4 |
+
"asset_name": "engine_loop",
|
| 5 |
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"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "ambient_loop",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_010/audio.wav",
|
| 9 |
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"output_dir": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_010",
|
| 10 |
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"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
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"requested_sample_rate": 48000,
|
| 13 |
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"duration_sec": 8.0,
|
| 14 |
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"requested_duration_sec": 8,
|
| 15 |
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"channels": 2,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G040_endurance_race",
|
| 18 |
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"task_id": "G040_sfx_010",
|
| 19 |
+
"asset_name": "engine_loop",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "ambient_loop",
|
| 22 |
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"prompt": "Seamless endurance engine loop at mid load suitable for runtime pitch modulation by speed, no manufacturer identity",
|
| 23 |
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"duration_sec": 8,
|
| 24 |
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"sample_rate": 48000,
|
| 25 |
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"seed": 5410,
|
| 26 |
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"trigger": "竞速全程循环(随速变调;燃油归零淡出)",
|
| 27 |
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"required_by_spec": true,
|
| 28 |
+
"spec_ref": "F06",
|
| 29 |
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"loop": true,
|
| 30 |
+
"stop_condition": "pause_or_scene_exit",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
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},
|
| 35 |
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"source_tasks_sha256": "dae7e9a47e25793ba8975f163cf1f3477ce7003b515af98d087dcea073808504",
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| 36 |
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
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"collection_annotations": {
|
| 38 |
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"planned_source": "general_audio_llm",
|
| 39 |
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"l_tier_repair_target": true
|
| 40 |
+
},
|
| 41 |
+
"trigger": "竞速全程循环(随速变调;燃油归零淡出)",
|
| 42 |
+
"loop": true,
|
| 43 |
+
"stop_condition": "pause_or_scene_exit",
|
| 44 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 45 |
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"variants": [
|
| 46 |
+
{
|
| 47 |
+
"id": "G040_sfx_010__v2",
|
| 48 |
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"variant": "default",
|
| 49 |
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"method": "elevenlabs/sound-effects-v2",
|
| 50 |
+
"request": {
|
| 51 |
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"prompt": "Seamless endurance engine loop at mid load suitable for runtime pitch modulation by speed, no manufacturer identity. Steady seamless ambience at consistent loudness.",
|
| 52 |
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"duration": 8,
|
| 53 |
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"loop": true,
|
| 54 |
+
"prompt_influence": 0.3
|
| 55 |
+
},
|
| 56 |
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_010__v2/raw.mp3",
|
| 57 |
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"raw_sha256": "2721c28213f5ea8298311d0c6550611484dfc9bcc3360d2824248143aff2c81a",
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| 58 |
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"remote_id": "0f18bc4219b04f1d9a5c46fedc365501",
|
| 59 |
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"remote_task_id": null,
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| 60 |
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"recipe": null,
|
| 61 |
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"auxiliary_semantic": {
|
| 62 |
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"positive_cosine": 0.6120481491088867,
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| 63 |
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"strongest_contrast_cosine": 0.34014591574668884,
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| 64 |
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"margin": 0.2719022333621979,
|
| 65 |
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"matched_source_families": [
|
| 66 |
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"engine"
|
| 67 |
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],
|
| 68 |
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"positive_texts": [
|
| 69 |
+
"Seamless endurance engine loop at mid load suitable for runtime pitch modulation by speed",
|
| 70 |
+
"The sound of Seamless endurance engine loop at mid load suitable for runtime pitch modulation by speed",
|
| 71 |
+
"A mechanical motor engine humming and rattling."
|
| 72 |
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],
|
| 73 |
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"contrast_texts": [
|
| 74 |
+
"A human voice speaking or shouting.",
|
| 75 |
+
"A firearm firing sharp gunshots.",
|
| 76 |
+
"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 77 |
+
"A short solid physical impact or dull thud.",
|
| 78 |
+
"A short metallic mechanism clacking or ringing.",
|
| 79 |
+
"Wooden objects cracking and creaking.",
|
| 80 |
+
"Boot footsteps tapping and clanking on a hard surface.",
|
| 81 |
+
"Fabric rustling and rubbing.",
|
| 82 |
+
"Paper cards sliding and fluttering.",
|
| 83 |
+
"Continuous natural wind blowing and hissing.",
|
| 84 |
+
"A fast airy swoosh or whoosh.",
|
| 85 |
+
"Rain falling steadily, with distant thunder.",
|
| 86 |
+
"Water washing, splashing and dripping naturally.",
|
| 87 |
+
"Fire burning and crackling.",
|
| 88 |
+
"Brittle ice cracking and snow crunching.",
|
| 89 |
+
"Electrical buzzing, sparking and crackling.",
|
| 90 |
+
"A brief musical brass or tonal game cue.",
|
| 91 |
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"A short electronic beep or chime notification.",
|
| 92 |
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"A deep low ominous drone or rumble.",
|
| 93 |
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"An animal or creature vocalizing, growling or chirping.",
|
| 94 |
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"Stone rubbing, grinding and crumbling.",
|
| 95 |
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"Ropes or structural supports creaking under tension.",
|
| 96 |
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| 97 |
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| 98 |
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"Electronic static and radio interference.",
|
| 99 |
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"A loud explosive boom.",
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| 100 |
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"Silence with very faint recording noise."
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| 101 |
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| 102 |
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
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| 103 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 104 |
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},
|
| 105 |
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"speech_transcription_check": null,
|
| 106 |
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"loop_diagnostics": {
|
| 107 |
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|
| 108 |
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|
| 109 |
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| 112 |
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"edge_quiet_sec": 0.0,
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| 113 |
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"flags": [],
|
| 114 |
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"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_010__v2_wrap_probe.wav",
|
| 115 |
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"boundary": "Signal diagnostics only; audibility awaits human listening. Probe does not replace original."
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| 116 |
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},
|
| 117 |
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"full_loop_diagnostics": {
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|
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|
| 132 |
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|
| 133 |
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"B": "wrap"
|
| 134 |
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},
|
| 135 |
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"probe_center_sec": 1.5,
|
| 136 |
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"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_010__v2/diagnostics/wrap_probe.wav",
|
| 137 |
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"internal_control_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_010__v2/diagnostics/internal_control.wav",
|
| 138 |
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"repeat_preview_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_010__v2/diagnostics/repeat_3x.wav",
|
| 139 |
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"interpretation": "These are signal diagnostics, not a human audibility verdict. Compare blinded A/B probes and the exact 3x repetition. No seam repair is applied."
|
| 140 |
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},
|
| 141 |
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"file": "audio.wav",
|
| 142 |
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"sha256": "4263ef88b09cbdac120dbd84ef34ecc6f39731b1b62beea0a62fc12cf09ae37b",
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"duration_sec": 8.0,
|
| 144 |
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"channels": 2,
|
| 145 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 146 |
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 147 |
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"agent_review": {
|
| 148 |
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"task_id": "G040_sfx_010",
|
| 149 |
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"status": "ACCEPTED_AGENT",
|
| 150 |
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"issues": [],
|
| 151 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 152 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 153 |
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}
|
| 154 |
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}
|
| 155 |
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],
|
| 156 |
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"required_variants": [
|
| 157 |
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"default"
|
| 158 |
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],
|
| 159 |
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"package_complete": true,
|
| 160 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 161 |
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"stage3_import_status": "NOT_RUN",
|
| 162 |
+
"runtime_notes": [
|
| 163 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 164 |
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],
|
| 165 |
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"runtime_contract_resolution": {
|
| 166 |
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"source_loop_field": true,
|
| 167 |
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"runtime_loop_required_by_spec": true,
|
| 168 |
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"preserve_source_fields": true,
|
| 169 |
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"requires_stage3_binding": true
|
| 170 |
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},
|
| 171 |
+
"review_status": "ACCEPTED_AGENT",
|
| 172 |
+
"agent_review": {
|
| 173 |
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"task_id": "G040_sfx_010",
|
| 174 |
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"status": "ACCEPTED_AGENT",
|
| 175 |
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"issues": [],
|
| 176 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 177 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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| 178 |
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}
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| 179 |
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}
|
outputs/G040_endurance_race/assets/audio/G040_sfx_011/audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 2304044
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outputs/G040_endurance_race/assets/audio/G040_sfx_011/meta.json
ADDED
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|
| 1 |
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{
|
| 2 |
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"game_id": "G040_endurance_race",
|
| 3 |
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"task_id": "G040_sfx_011",
|
| 4 |
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"asset_name": "rain_loop",
|
| 5 |
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"audio_type": "sound_effect",
|
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"sound_category": "ambient_loop",
|
| 7 |
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"file": "audio.wav",
|
| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_011/audio.wav",
|
| 9 |
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"output_dir": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_011",
|
| 10 |
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"task_kind": "audio",
|
| 11 |
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"sample_rate": 48000,
|
| 12 |
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"requested_sample_rate": 48000,
|
| 13 |
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"duration_sec": 12.0,
|
| 14 |
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"requested_duration_sec": 12,
|
| 15 |
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"channels": 2,
|
| 16 |
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"source_task": {
|
| 17 |
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"game_id": "G040_endurance_race",
|
| 18 |
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"task_id": "G040_sfx_011",
|
| 19 |
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"asset_name": "rain_loop",
|
| 20 |
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"audio_type": "sound_effect",
|
| 21 |
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"sound_category": "ambient_loop",
|
| 22 |
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"prompt": "Seamless rain on tarmac ambience with distant sea surf, no thunder, no voices",
|
| 23 |
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"duration_sec": 12,
|
| 24 |
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"sample_rate": 48000,
|
| 25 |
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"seed": 5411,
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| 26 |
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"trigger": "赛段二/三全程环境循环(暂停静音)",
|
| 27 |
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"required_by_spec": true,
|
| 28 |
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"spec_ref": "F06,G09",
|
| 29 |
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"loop": true,
|
| 30 |
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"stop_condition": "pause_or_scene_exit",
|
| 31 |
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"priority": "gameplay_critical",
|
| 32 |
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"ducking": "none",
|
| 33 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
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| 34 |
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},
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"source_tasks_sha256": "dae7e9a47e25793ba8975f163cf1f3477ce7003b515af98d087dcea073808504",
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
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"collection_annotations": {
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"planned_source": "general_audio_llm",
|
| 39 |
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"l_tier_repair_target": true
|
| 40 |
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},
|
| 41 |
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"trigger": "赛段二/三全程环境循环(暂停静音)",
|
| 42 |
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"loop": true,
|
| 43 |
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"stop_condition": "pause_or_scene_exit",
|
| 44 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 45 |
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"variants": [
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| 46 |
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{
|
| 47 |
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"id": "G040_sfx_011__v1",
|
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"variant": "default",
|
| 49 |
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"method": "elevenlabs/sound-effects-v2",
|
| 50 |
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"request": {
|
| 51 |
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"prompt": "Seamless rain on tarmac ambience with distant sea surf, no thunder, no voices. Continuous steady texture, seamless loop, no opening or closing fade.",
|
| 52 |
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"duration": 12,
|
| 53 |
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"loop": true,
|
| 54 |
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"prompt_influence": 0.65
|
| 55 |
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},
|
| 56 |
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_011__v1/raw.mp3",
|
| 57 |
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"raw_sha256": "e34cb7ac03690db1fd034f93079b5fe58d1c07c1d6941c0f32ba89eff97053a1",
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| 62 |
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"strongest_contrast_cosine": 0.39143621921539307,
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"margin": 0.16546577215194702,
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"matched_source_families": [
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| 66 |
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"rain",
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| 67 |
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"water"
|
| 68 |
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],
|
| 69 |
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"positive_texts": [
|
| 70 |
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"Seamless rain on tarmac ambience with distant sea surf",
|
| 71 |
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"The sound of Seamless rain on tarmac ambience with distant sea surf",
|
| 72 |
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"Rain falling steadily, with distant thunder.",
|
| 73 |
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"Water washing, splashing and dripping naturally."
|
| 74 |
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],
|
| 75 |
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"contrast_texts": [
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| 76 |
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"A human voice speaking or shouting.",
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| 77 |
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"A firearm firing sharp gunshots.",
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| 78 |
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"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 79 |
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"A short solid physical impact or dull thud.",
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| 80 |
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"A short metallic mechanism clacking or ringing.",
|
| 81 |
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"Wooden objects cracking and creaking.",
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| 82 |
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"Boot footsteps tapping and clanking on a hard surface.",
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| 83 |
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"Fabric rustling and rubbing.",
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| 84 |
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"Paper cards sliding and fluttering.",
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| 85 |
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"Continuous natural wind blowing and hissing.",
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| 86 |
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"A fast airy swoosh or whoosh.",
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| 87 |
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"Fire burning and crackling.",
|
| 88 |
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"Brittle ice cracking and snow crunching.",
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| 89 |
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"Electrical buzzing, sparking and crackling.",
|
| 90 |
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"A mechanical motor engine humming and rattling.",
|
| 91 |
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"A brief musical brass or tonal game cue.",
|
| 92 |
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"A short electronic beep or chime notification.",
|
| 93 |
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|
| 94 |
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|
| 95 |
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|
| 96 |
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| 97 |
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"Glass or crystal cracking and shattering.",
|
| 98 |
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|
| 99 |
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|
| 100 |
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"A loud explosive boom.",
|
| 101 |
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"Silence with very faint recording noise."
|
| 102 |
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],
|
| 103 |
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
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| 104 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 105 |
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},
|
| 106 |
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|
| 107 |
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"loop_diagnostics": {
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| 108 |
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|
| 109 |
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| 111 |
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| 113 |
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"edge_quiet_sec": 0.0,
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| 114 |
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"flags": [],
|
| 115 |
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"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_011__v1_wrap_probe.wav",
|
| 116 |
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"boundary": "Signal diagnostics only; audibility awaits human listening. Probe does not replace original."
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| 117 |
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},
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"diagnostic_flags": [],
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"probe_mapping": {
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| 133 |
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"A": "wrap",
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"B": "internal"
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},
|
| 136 |
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"probe_center_sec": 1.5,
|
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"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_011__v1/diagnostics/wrap_probe.wav",
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"internal_control_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_011__v1/diagnostics/internal_control.wav",
|
| 139 |
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"repeat_preview_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_011__v1/diagnostics/repeat_3x.wav",
|
| 140 |
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"interpretation": "These are signal diagnostics, not a human audibility verdict. Compare blinded A/B probes and the exact 3x repetition. No seam repair is applied."
|
| 141 |
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},
|
| 142 |
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"file": "audio.wav",
|
| 143 |
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"sha256": "4d46134f3ea84ceda437ea7db8171a6dc7450bb046f17f78d4d057a68f51cbe6",
|
| 144 |
+
"duration_sec": 12.0,
|
| 145 |
+
"channels": 2,
|
| 146 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 147 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 148 |
+
"agent_review": {
|
| 149 |
+
"task_id": "G040_sfx_011",
|
| 150 |
+
"status": "ACCEPTED_AGENT",
|
| 151 |
+
"issues": [],
|
| 152 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 153 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 154 |
+
}
|
| 155 |
+
}
|
| 156 |
+
],
|
| 157 |
+
"required_variants": [
|
| 158 |
+
"default"
|
| 159 |
+
],
|
| 160 |
+
"package_complete": true,
|
| 161 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 162 |
+
"stage3_import_status": "NOT_RUN",
|
| 163 |
+
"runtime_notes": [
|
| 164 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 165 |
+
],
|
| 166 |
+
"runtime_contract_resolution": {
|
| 167 |
+
"source_loop_field": true,
|
| 168 |
+
"runtime_loop_required_by_spec": true,
|
| 169 |
+
"preserve_source_fields": true,
|
| 170 |
+
"requires_stage3_binding": true
|
| 171 |
+
},
|
| 172 |
+
"review_status": "ACCEPTED_AGENT",
|
| 173 |
+
"agent_review": {
|
| 174 |
+
"task_id": "G040_sfx_011",
|
| 175 |
+
"status": "ACCEPTED_AGENT",
|
| 176 |
+
"issues": [],
|
| 177 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 178 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 179 |
+
}
|
| 180 |
+
}
|
outputs/G040_endurance_race/assets/audio/G040_sfx_012/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
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|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
+
oid sha256:6116de28bef8105611dc834c60a4e2089a0721a0cb8ecc2bdad1f8dd16e12e67
|
| 3 |
+
size 1152044
|
outputs/G040_endurance_race/assets/audio/G040_sfx_012/meta.json
ADDED
|
@@ -0,0 +1,177 @@
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|
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|
| 1 |
+
{
|
| 2 |
+
"game_id": "G040_endurance_race",
|
| 3 |
+
"task_id": "G040_sfx_012",
|
| 4 |
+
"asset_name": "tire_squeal_loop",
|
| 5 |
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"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "ambient_loop",
|
| 7 |
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"file": "audio.wav",
|
| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_012/audio.wav",
|
| 9 |
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"output_dir": "/home/yyy/bench/test_data/outputs/G040_endurance_race/assets/audio/G040_sfx_012",
|
| 10 |
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"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
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"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 6.0,
|
| 14 |
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"requested_duration_sec": 6,
|
| 15 |
+
"channels": 2,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G040_endurance_race",
|
| 18 |
+
"task_id": "G040_sfx_012",
|
| 19 |
+
"asset_name": "tire_squeal_loop",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "ambient_loop",
|
| 22 |
+
"prompt": "Seamless tire squeal loop that ramps in during slides and hard cornering, peaks on loss-of-control events",
|
| 23 |
+
"duration_sec": 6,
|
| 24 |
+
"sample_rate": 48000,
|
| 25 |
+
"seed": 5412,
|
| 26 |
+
"trigger": "打滑事件/急转(烟雾与镜头甩动同帧,失控 1.5 秒峰值)",
|
| 27 |
+
"required_by_spec": true,
|
| 28 |
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"spec_ref": "F05,F06",
|
| 29 |
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"loop": true,
|
| 30 |
+
"stop_condition": "pause_or_scene_exit",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
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"source_tasks_sha256": "dae7e9a47e25793ba8975f163cf1f3477ce7003b515af98d087dcea073808504",
|
| 36 |
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
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"collection_annotations": {
|
| 38 |
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"planned_source": "general_audio_llm",
|
| 39 |
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"l_tier_repair_target": true
|
| 40 |
+
},
|
| 41 |
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"trigger": "打滑事件/急转(烟雾与镜头甩动同帧,失控 1.5 秒峰值)",
|
| 42 |
+
"loop": true,
|
| 43 |
+
"stop_condition": "pause_or_scene_exit",
|
| 44 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 45 |
+
"variants": [
|
| 46 |
+
{
|
| 47 |
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"id": "G040_sfx_012__v1",
|
| 48 |
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"variant": "default",
|
| 49 |
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"method": "elevenlabs/sound-effects-v2",
|
| 50 |
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"request": {
|
| 51 |
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"prompt": "Seamless tire squeal loop that ramps in during slides and hard cornering, peaks on loss-of-control events. Continuous steady texture, seamless loop, no opening or closing fade.",
|
| 52 |
+
"duration": 6,
|
| 53 |
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"loop": true,
|
| 54 |
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"prompt_influence": 0.65
|
| 55 |
+
},
|
| 56 |
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_012__v1/raw.mp3",
|
| 57 |
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"raw_sha256": "66701ed6a1c167066722dafc982733386f9016a2d1864d4d9263ab9509a2eeca",
|
| 58 |
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"remote_id": "ed81a04572084a9d88dd100836ac4298",
|
| 59 |
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"remote_task_id": null,
|
| 60 |
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"recipe": null,
|
| 61 |
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"auxiliary_semantic": {
|
| 62 |
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"positive_cosine": 0.7705434560775757,
|
| 63 |
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"strongest_contrast_cosine": 0.27204203605651855,
|
| 64 |
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"margin": 0.49850142002105713,
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| 65 |
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"matched_source_families": [],
|
| 66 |
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"positive_texts": [
|
| 67 |
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"Seamless tire squeal loop that ramps in during slides and hard cornering, peaks on loss-of-control events",
|
| 68 |
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"The sound of Seamless tire squeal loop that ramps in during slides and hard cornering, peaks on loss-of-control events"
|
| 69 |
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],
|
| 70 |
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"contrast_texts": [
|
| 71 |
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"A human voice speaking or shouting.",
|
| 72 |
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"A firearm firing sharp gunshots.",
|
| 73 |
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"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 74 |
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"A short solid physical impact or dull thud.",
|
| 75 |
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"A short metallic mechanism clacking or ringing.",
|
| 76 |
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"Wooden objects cracking and creaking.",
|
| 77 |
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"Boot footsteps tapping and clanking on a hard surface.",
|
| 78 |
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"Fabric rustling and rubbing.",
|
| 79 |
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"Paper cards sliding and fluttering.",
|
| 80 |
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"Continuous natural wind blowing and hissing.",
|
| 81 |
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"A fast airy swoosh or whoosh.",
|
| 82 |
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"Rain falling steadily, with distant thunder.",
|
| 83 |
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"Water washing, splashing and dripping naturally.",
|
| 84 |
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"Fire burning and crackling.",
|
| 85 |
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"Brittle ice cracking and snow crunching.",
|
| 86 |
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"Electrical buzzing, sparking and crackling.",
|
| 87 |
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"A mechanical motor engine humming and rattling.",
|
| 88 |
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"A brief musical brass or tonal game cue.",
|
| 89 |
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"A short electronic beep or chime notification.",
|
| 90 |
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"A deep low ominous drone or rumble.",
|
| 91 |
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"An animal or creature vocalizing, growling or chirping.",
|
| 92 |
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"Stone rubbing, grinding and crumbling.",
|
| 93 |
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"Ropes or structural supports creaking under tension.",
|
| 94 |
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"Glass or crystal cracking and shattering.",
|
| 95 |
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"A resonant horn, bell or warning siren.",
|
| 96 |
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"Electronic static and radio interference.",
|
| 97 |
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"A loud explosive boom.",
|
| 98 |
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"Silence with very faint recording noise."
|
| 99 |
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],
|
| 100 |
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 101 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 102 |
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},
|
| 103 |
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"speech_transcription_check": null,
|
| 104 |
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"loop_diagnostics": {
|
| 105 |
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"sample_jump": 0.030059814453125,
|
| 106 |
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"internal_derivative_p99": 0.15124572753906218,
|
| 107 |
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"jump_ratio": 0.19874818907106953,
|
| 108 |
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"first_100ms_dbfs": -13.729590235615314,
|
| 109 |
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"last_100ms_dbfs": -15.085003356263769,
|
| 110 |
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"edge_quiet_sec": 0.0,
|
| 111 |
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"flags": [],
|
| 112 |
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"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_012__v1_wrap_probe.wav",
|
| 113 |
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"boundary": "Signal diagnostics only; audibility awaits human listening. Probe does not replace original."
|
| 114 |
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},
|
| 115 |
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"full_loop_diagnostics": {
|
| 116 |
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"wrap_sample_jump": 0.030059814453125,
|
| 117 |
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"internal_derivative_p99": 0.15124572753906218,
|
| 118 |
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"wrap_jump_over_internal_p99": 0.19874818907106953,
|
| 119 |
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"wrap_jump_percentile_in_internal_derivatives": 39.776794318950564,
|
| 120 |
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"first_100ms_rms_dbfs": -13.729590235615314,
|
| 121 |
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"last_100ms_rms_dbfs": -15.085003356263769,
|
| 122 |
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"edge_rms_difference_db": 1.3554131206484552,
|
| 123 |
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"leading_quiet_ms": 0.0,
|
| 124 |
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"trailing_quiet_ms": 0.0,
|
| 125 |
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"quiet_threshold_dbfs": -48.33326608688101,
|
| 126 |
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"edge_spectral_js_distance": 0.34869638154340793,
|
| 127 |
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"internal_spectral_js_p95": 0.6874190583285529,
|
| 128 |
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"diagnostic_flags": [],
|
| 129 |
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"probe_mapping": {
|
| 130 |
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"A": "internal",
|
| 131 |
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"B": "wrap"
|
| 132 |
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},
|
| 133 |
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"probe_center_sec": 1.5,
|
| 134 |
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"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_012__v1/diagnostics/wrap_probe.wav",
|
| 135 |
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"internal_control_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_012__v1/diagnostics/internal_control.wav",
|
| 136 |
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"repeat_preview_path": "/home/yyy/bench/audio_production/20261017_verified/G040_endurance_race/G040_sfx_012__v1/diagnostics/repeat_3x.wav",
|
| 137 |
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"interpretation": "These are signal diagnostics, not a human audibility verdict. Compare blinded A/B probes and the exact 3x repetition. No seam repair is applied."
|
| 138 |
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},
|
| 139 |
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"file": "audio.wav",
|
| 140 |
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"sha256": "6116de28bef8105611dc834c60a4e2089a0721a0cb8ecc2bdad1f8dd16e12e67",
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| 141 |
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"duration_sec": 6.0,
|
| 142 |
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"channels": 2,
|
| 143 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 144 |
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 145 |
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"agent_review": {
|
| 146 |
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"task_id": "G040_sfx_012",
|
| 147 |
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"status": "ACCEPTED_AGENT",
|
| 148 |
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"issues": [],
|
| 149 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 150 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 151 |
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}
|
| 152 |
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}
|
| 153 |
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],
|
| 154 |
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"required_variants": [
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| 155 |
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"default"
|
| 156 |
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],
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| 157 |
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"package_complete": true,
|
| 158 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
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| 159 |
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"stage3_import_status": "NOT_RUN",
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| 160 |
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"runtime_notes": [
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| 161 |
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"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 162 |
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],
|
| 163 |
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"runtime_contract_resolution": {
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| 164 |
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"source_loop_field": true,
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| 165 |
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"runtime_loop_required_by_spec": true,
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| 166 |
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"preserve_source_fields": true,
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"requires_stage3_binding": true
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| 168 |
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},
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| 169 |
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"review_status": "ACCEPTED_AGENT",
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| 170 |
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"agent_review": {
|
| 171 |
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"task_id": "G040_sfx_012",
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| 172 |
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"status": "ACCEPTED_AGENT",
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| 173 |
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"issues": [],
|
| 174 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 175 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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| 176 |
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}
|
| 177 |
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}
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