Upload audio assets for G043_airship_kitchen
#149
by yyysaiko - opened
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_001/audio.wav +3 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_001/meta.json +141 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_002/audio.wav +3 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_002/meta.json +140 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_003/audio.wav +3 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_003/meta.json +740 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_004/audio.wav +3 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_004/meta.json +139 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_005/audio.wav +3 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_005/meta.json +537 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_006/audio.wav +3 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_006/meta.json +753 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_007/audio.wav +3 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_007/meta.json +786 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_008/audio.wav +3 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_008/meta.json +140 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_009/audio.wav +3 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_009/meta.json +140 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_010/audio.wav +3 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_010/meta.json +212 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_011/audio.wav +3 -0
- outputs/G043_airship_kitchen/assets/audio/G043_sfx_011/meta.json +298 -0
outputs/G043_airship_kitchen/assets/audio/G043_sfx_001/audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:fddba23c27f1045eeb5cd9080ca699e7e24c5fc67c4b212e0ced73b99673e231
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size 115244
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outputs/G043_airship_kitchen/assets/audio/G043_sfx_001/meta.json
ADDED
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@@ -0,0 +1,141 @@
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{
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"game_id": "G043_airship_kitchen",
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"task_id": "G043_sfx_001",
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"asset_name": "order_new",
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"audio_type": "sound_effect",
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"sound_category": "one_shot",
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"file": "audio.wav",
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"audio_path": "/home/yyy/bench/test_data/outputs/G043_airship_kitchen/assets/audio/G043_sfx_001/audio.wav",
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"output_dir": "/home/yyy/bench/test_data/outputs/G043_airship_kitchen/assets/audio/G043_sfx_001",
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"task_kind": "audio",
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"sample_rate": 48000,
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"requested_sample_rate": 48000,
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"duration_sec": 0.6,
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"requested_duration_sec": 0.6,
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"channels": 2,
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"source_task": {
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"game_id": "G043_airship_kitchen",
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"task_id": "G043_sfx_001",
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"asset_name": "order_new",
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"audio_type": "sound_effect",
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"sound_category": "one_shot",
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"prompt": "New order ticket bell with paper snap, bright brass ding suitable for kitchen pass rail",
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"duration_sec": 0.6,
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"sample_rate": 48000,
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"seed": 5431,
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"trigger": "派单(订单卡飞入队列同帧)",
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"required_by_spec": true,
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"spec_ref": "F05,F06",
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"loop": false,
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"stop_condition": "natural_end",
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"priority": "gameplay_critical",
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"ducking": "none",
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
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},
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"source_tasks_sha256": "077201ece0c070ee4aab395a9dac31d7636d6c1f709d53c01e45434f050b2751",
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
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"collection_annotations": {
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"planned_source": "general_audio_llm"
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},
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"trigger": "派单(订单卡飞入队列同帧)",
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"loop": false,
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"stop_condition": "natural_end",
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
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"variants": [
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{
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"id": "G043_sfx_001__v1",
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"variant": "default",
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"method": "elevenlabs/sound-effects-v2",
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"request": {
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"prompt": "New order ticket bell with paper snap, bright brass ding suitable for kitchen pass rail. Clear isolated sound starting promptly and ending naturally.",
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"duration": 0.6,
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"loop": false,
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"prompt_influence": 0.65
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},
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G043_airship_kitchen/G043_sfx_001__v1/raw.mp3",
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"raw_sha256": "b5056b60ea61e679def414c324c3d071bf827e30d1b9d71d47daedbf06bb1c3a",
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"remote_id": "b828e5676424409bb9e510abd21ca1fa",
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"remote_task_id": null,
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"recipe": null,
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"auxiliary_semantic": {
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"positive_cosine": 0.43266791105270386,
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"strongest_contrast_cosine": 0.26520681381225586,
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"margin": 0.167461097240448,
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"matched_source_families": [
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"paper",
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"music",
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"horn"
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],
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"positive_texts": [
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"New order ticket bell with paper snap, bright brass ding suitable for kitchen pass rail",
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"The sound of New order ticket bell with paper snap, bright brass ding suitable for kitchen pass rail",
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"Paper cards sliding and fluttering.",
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"A brief musical brass or tonal game cue.",
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"A resonant horn, bell or warning siren."
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],
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"contrast_texts": [
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"A human voice speaking or shouting.",
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"A firearm firing sharp gunshots.",
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"A crossbow or ballista string releasing with an arrow whoosh.",
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"A short solid physical impact or dull thud.",
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"A short metallic mechanism clacking or ringing.",
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"Wooden objects cracking and creaking.",
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"Boot footsteps tapping and clanking on a hard surface.",
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"Fabric rustling and rubbing.",
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"Continuous natural wind blowing and hissing.",
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"A fast airy swoosh or whoosh.",
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"Rain falling steadily, with distant thunder.",
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"Water washing, splashing and dripping naturally.",
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"Fire burning and crackling.",
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"Brittle ice cracking and snow crunching.",
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"Electrical buzzing, sparking and crackling.",
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"A mechanical motor engine humming and rattling.",
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"A short electronic beep or chime notification.",
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"A deep low ominous drone or rumble.",
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"An animal or creature vocalizing, growling or chirping.",
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"Stone rubbing, grinding and crumbling.",
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"Ropes or structural supports creaking under tension.",
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"Glass or crystal cracking and shattering.",
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"Electronic static and radio interference.",
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"A loud explosive boom.",
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"Silence with very faint recording noise."
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],
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
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},
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"speech_transcription_check": null,
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"loop_diagnostics": null,
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"full_loop_diagnostics": null,
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| 109 |
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"file": "audio.wav",
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"sha256": "fddba23c27f1045eeb5cd9080ca699e7e24c5fc67c4b212e0ced73b99673e231",
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| 111 |
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"duration_sec": 0.6,
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| 112 |
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"channels": 2,
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| 113 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
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"agent_review": {
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"task_id": "G043_sfx_001",
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"status": "ACCEPTED_AGENT",
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"issues": [],
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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}
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}
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],
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"required_variants": [
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"default"
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],
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"package_complete": true,
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
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| 129 |
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"stage3_import_status": "NOT_RUN",
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| 130 |
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"runtime_notes": [
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"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
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],
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| 133 |
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"review_status": "ACCEPTED_AGENT",
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| 134 |
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"agent_review": {
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| 135 |
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"task_id": "G043_sfx_001",
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| 136 |
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"status": "ACCEPTED_AGENT",
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| 137 |
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"issues": [],
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| 138 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
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| 139 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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| 140 |
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}
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| 141 |
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}
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outputs/G043_airship_kitchen/assets/audio/G043_sfx_002/audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:56421afaceb3efa4bd5565711019162133b4324d0e8a87cb98251bfc48349144
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size 92204
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outputs/G043_airship_kitchen/assets/audio/G043_sfx_002/meta.json
ADDED
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@@ -0,0 +1,140 @@
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{
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"game_id": "G043_airship_kitchen",
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"task_id": "G043_sfx_002",
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| 4 |
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"asset_name": "station_start",
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| 5 |
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"audio_type": "sound_effect",
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| 6 |
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"sound_category": "one_shot",
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| 7 |
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"file": "audio.wav",
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| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G043_airship_kitchen/assets/audio/G043_sfx_002/audio.wav",
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| 9 |
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"output_dir": "/home/yyy/bench/test_data/outputs/G043_airship_kitchen/assets/audio/G043_sfx_002",
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| 10 |
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"task_kind": "audio",
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| 11 |
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"sample_rate": 48000,
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| 12 |
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"requested_sample_rate": 48000,
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| 13 |
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"duration_sec": 0.48,
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| 14 |
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"requested_duration_sec": 0.5,
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| 15 |
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"channels": 2,
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| 16 |
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"source_task": {
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| 17 |
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"game_id": "G043_airship_kitchen",
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| 18 |
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"task_id": "G043_sfx_002",
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| 19 |
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"asset_name": "station_start",
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| 20 |
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"audio_type": "sound_effect",
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| 21 |
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"sound_category": "one_shot",
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| 22 |
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"prompt": "Station work start cue, short water splash / knife tap / griddle sizzle hybrid tick per station start",
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| 23 |
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"duration_sec": 0.5,
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| 24 |
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"sample_rate": 48000,
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| 25 |
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"seed": 5432,
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| 26 |
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"trigger": "工序开始(进度环出现同帧)",
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| 27 |
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"required_by_spec": true,
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| 28 |
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"spec_ref": "F05,F06",
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| 29 |
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"loop": false,
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| 30 |
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"stop_condition": "natural_end",
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| 31 |
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"priority": "gameplay_critical",
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| 32 |
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"ducking": "none",
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| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
+
"source_tasks_sha256": "077201ece0c070ee4aab395a9dac31d7636d6c1f709d53c01e45434f050b2751",
|
| 36 |
+
"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
+
"collection_annotations": {
|
| 38 |
+
"planned_source": "general_audio_llm"
|
| 39 |
+
},
|
| 40 |
+
"trigger": "工序开始(进度环出现同帧)",
|
| 41 |
+
"loop": false,
|
| 42 |
+
"stop_condition": "natural_end",
|
| 43 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
+
"variants": [
|
| 45 |
+
{
|
| 46 |
+
"id": "G043_sfx_002__autonomous_repair2",
|
| 47 |
+
"variant": "default",
|
| 48 |
+
"method": "elevenlabs/sound-effects-v2",
|
| 49 |
+
"request": {
|
| 50 |
+
"prompt": "Station work start cue, short water splash / knife tap / griddle sizzle hybrid tick per station start. Dry isolated game sound, clearly audible immediately, complete natural ending. Preserve the specified materials and sound layers; no unrelated background. Clean unclipped recording.",
|
| 51 |
+
"duration": 0.5,
|
| 52 |
+
"loop": false,
|
| 53 |
+
"prompt_influence": 0.65
|
| 54 |
+
},
|
| 55 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/autonomous_repair/G043_airship_kitchen/G043_sfx_002__autonomous_repair2/raw.mp3",
|
| 56 |
+
"raw_sha256": "bae3afbc3516b661c1455081baec007789462f0cf5201ca40fa61a988ac8468e",
|
| 57 |
+
"remote_id": "1aa14562db6c43688dffda6e047d56ef",
|
| 58 |
+
"remote_task_id": null,
|
| 59 |
+
"recipe": null,
|
| 60 |
+
"auxiliary_semantic": {
|
| 61 |
+
"positive_cosine": 0.30132389068603516,
|
| 62 |
+
"strongest_contrast_cosine": 0.24337296187877655,
|
| 63 |
+
"margin": 0.057950928807258606,
|
| 64 |
+
"matched_source_families": [
|
| 65 |
+
"water",
|
| 66 |
+
"tone"
|
| 67 |
+
],
|
| 68 |
+
"positive_texts": [
|
| 69 |
+
"Station work start cue, short water splash / knife tap / griddle sizzle hybrid tick per station start",
|
| 70 |
+
"The sound of Station work start cue, short water splash / knife tap / griddle sizzle hybrid tick per station start",
|
| 71 |
+
"Water washing, splashing and dripping naturally.",
|
| 72 |
+
"A short electronic beep or chime notification."
|
| 73 |
+
],
|
| 74 |
+
"contrast_texts": [
|
| 75 |
+
"A human voice speaking or shouting.",
|
| 76 |
+
"A firearm firing sharp gunshots.",
|
| 77 |
+
"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 78 |
+
"A short solid physical impact or dull thud.",
|
| 79 |
+
"A short metallic mechanism clacking or ringing.",
|
| 80 |
+
"Wooden objects cracking and creaking.",
|
| 81 |
+
"Boot footsteps tapping and clanking on a hard surface.",
|
| 82 |
+
"Fabric rustling and rubbing.",
|
| 83 |
+
"Paper cards sliding and fluttering.",
|
| 84 |
+
"Continuous natural wind blowing and hissing.",
|
| 85 |
+
"A fast airy swoosh or whoosh.",
|
| 86 |
+
"Rain falling steadily, with distant thunder.",
|
| 87 |
+
"Fire burning and crackling.",
|
| 88 |
+
"Brittle ice cracking and snow crunching.",
|
| 89 |
+
"Electrical buzzing, sparking and crackling.",
|
| 90 |
+
"A mechanical motor engine humming and rattling.",
|
| 91 |
+
"A brief musical brass or tonal game cue.",
|
| 92 |
+
"A deep low ominous drone or rumble.",
|
| 93 |
+
"An animal or creature vocalizing, growling or chirping.",
|
| 94 |
+
"Stone rubbing, grinding and crumbling.",
|
| 95 |
+
"Ropes or structural supports creaking under tension.",
|
| 96 |
+
"Glass or crystal cracking and shattering.",
|
| 97 |
+
"A resonant horn, bell or warning siren.",
|
| 98 |
+
"Electronic static and radio interference.",
|
| 99 |
+
"A loud explosive boom.",
|
| 100 |
+
"Silence with very faint recording noise."
|
| 101 |
+
],
|
| 102 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 103 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 104 |
+
},
|
| 105 |
+
"speech_transcription_check": null,
|
| 106 |
+
"loop_diagnostics": null,
|
| 107 |
+
"full_loop_diagnostics": null,
|
| 108 |
+
"file": "audio.wav",
|
| 109 |
+
"sha256": "56421afaceb3efa4bd5565711019162133b4324d0e8a87cb98251bfc48349144",
|
| 110 |
+
"duration_sec": 0.48,
|
| 111 |
+
"channels": 2,
|
| 112 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 113 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 114 |
+
"agent_review": {
|
| 115 |
+
"status": "ACCEPTED_AGENT",
|
| 116 |
+
"basis": "Native complete waveform passes original duration/signal/source-family screen.",
|
| 117 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 118 |
+
"screening_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_repair/G043_airship_kitchen/screening.json",
|
| 119 |
+
"human_listening_claimed": false
|
| 120 |
+
}
|
| 121 |
+
}
|
| 122 |
+
],
|
| 123 |
+
"required_variants": [
|
| 124 |
+
"default"
|
| 125 |
+
],
|
| 126 |
+
"package_complete": true,
|
| 127 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 128 |
+
"stage3_import_status": "NOT_RUN",
|
| 129 |
+
"runtime_notes": [
|
| 130 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 131 |
+
],
|
| 132 |
+
"review_status": "ACCEPTED_AGENT",
|
| 133 |
+
"agent_review": {
|
| 134 |
+
"status": "ACCEPTED_AGENT",
|
| 135 |
+
"basis": "Native complete waveform passes original duration/signal/source-family screen.",
|
| 136 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 137 |
+
"screening_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_repair/G043_airship_kitchen/screening.json",
|
| 138 |
+
"human_listening_claimed": false
|
| 139 |
+
}
|
| 140 |
+
}
|
outputs/G043_airship_kitchen/assets/audio/G043_sfx_003/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
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| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
+
oid sha256:564740663324b80b5e6493bb9f71d2b95fad172502796c57ca07b6280fab4719
|
| 3 |
+
size 115244
|
outputs/G043_airship_kitchen/assets/audio/G043_sfx_003/meta.json
ADDED
|
@@ -0,0 +1,740 @@
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| 118 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 119 |
+
}
|
| 120 |
+
}
|
| 121 |
+
],
|
| 122 |
+
"required_variants": [
|
| 123 |
+
"default"
|
| 124 |
+
],
|
| 125 |
+
"package_complete": true,
|
| 126 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 127 |
+
"stage3_import_status": "NOT_RUN",
|
| 128 |
+
"runtime_notes": [
|
| 129 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 130 |
+
],
|
| 131 |
+
"review_status": "ACCEPTED_AGENT",
|
| 132 |
+
"agent_review": {
|
| 133 |
+
"task_id": "G043_sfx_004",
|
| 134 |
+
"status": "ACCEPTED_AGENT",
|
| 135 |
+
"issues": [],
|
| 136 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 137 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 138 |
+
}
|
| 139 |
+
}
|
outputs/G043_airship_kitchen/assets/audio/G043_sfx_005/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
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|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:6030007048824a37ef025fb63a2eb7e1d542be3ee4842ede7d57aa3f3f66b75c
|
| 3 |
+
size 48044
|
outputs/G043_airship_kitchen/assets/audio/G043_sfx_005/meta.json
ADDED
|
@@ -0,0 +1,537 @@
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|
|
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|
|
|
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|
|
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|
|
|
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|
|
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|
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|
|
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|
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|
|
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|
|
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|
|
|
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|
|
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|
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|
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|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"game_id": "G043_airship_kitchen",
|
| 3 |
+
"task_id": "G043_sfx_005",
|
| 4 |
+
"asset_name": "handoff_pass",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "one_shot",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G043_airship_kitchen/assets/audio/G043_sfx_005/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G043_airship_kitchen/assets/audio/G043_sfx_005",
|
| 10 |
+
"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 0.5,
|
| 14 |
+
"requested_duration_sec": 0.5,
|
| 15 |
+
"channels": 1,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G043_airship_kitchen",
|
| 18 |
+
"task_id": "G043_sfx_005",
|
| 19 |
+
"asset_name": "handoff_pass",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "one_shot",
|
| 22 |
+
"prompt": "Handoff pass whoosh with light ceramic clink as item travels between chefs",
|
| 23 |
+
"duration_sec": 0.5,
|
| 24 |
+
"sample_rate": 48000,
|
| 25 |
+
"seed": 5435,
|
| 26 |
+
"trigger": "交接成功(物品弧线动画同帧)",
|
| 27 |
+
"required_by_spec": true,
|
| 28 |
+
"spec_ref": "F05,F06",
|
| 29 |
+
"loop": false,
|
| 30 |
+
"stop_condition": "natural_end",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
+
"source_tasks_sha256": "077201ece0c070ee4aab395a9dac31d7636d6c1f709d53c01e45434f050b2751",
|
| 36 |
+
"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
+
"collection_annotations": {
|
| 38 |
+
"planned_source": "general_audio_llm"
|
| 39 |
+
},
|
| 40 |
+
"trigger": "交接成功(物品弧线动画同帧)",
|
| 41 |
+
"loop": false,
|
| 42 |
+
"stop_condition": "natural_end",
|
| 43 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
+
"variants": [
|
| 45 |
+
{
|
| 46 |
+
"id": "G043_sfx_005__mirelo2_alternative_once",
|
| 47 |
+
"variant": "default",
|
| 48 |
+
"method": "mirelo-ai/sfx-2.0/text-to-audio",
|
| 49 |
+
"request": {
|
| 50 |
+
"prompt": "A short airy passing whoosh with a light ceramic clink. One dry, clearly audible close-up event beginning immediately, with its complete natural tail. No unrelated background.",
|
| 51 |
+
"duration": 0.5,
|
| 52 |
+
"output_format": "wav",
|
| 53 |
+
"seed": 20266452,
|
| 54 |
+
"negative_prompt": "distortion, clipping, unwanted silence, unrelated background noise"
|
| 55 |
+
},
|
| 56 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/model_diversification/pilot/G043_sfx_005__mirelo2_alternative_once/raw.wav",
|
| 57 |
+
"raw_sha256": "d1d600ab22e596d00c8f9b0ca577296052adc1bac75c349aa838d79523aa8938",
|
| 58 |
+
"remote_id": "d45785ea8ebf4f92b17066c27d0e2a13",
|
| 59 |
+
"remote_task_id": null,
|
| 60 |
+
"recipe": null,
|
| 61 |
+
"auxiliary_semantic": {
|
| 62 |
+
"positive_cosine": 0.5064660310745239,
|
| 63 |
+
"strongest_contrast_cosine": 0.3642112910747528,
|
| 64 |
+
"margin": 0.14225473999977112,
|
| 65 |
+
"matched_source_families": [
|
| 66 |
+
"metal",
|
| 67 |
+
"whoosh"
|
| 68 |
+
],
|
| 69 |
+
"positive_texts": [
|
| 70 |
+
"A short airy passing whoosh with a light ceramic clink.",
|
| 71 |
+
"The sound of A short airy passing whoosh with a light ceramic clink.",
|
| 72 |
+
"A short metallic mechanism clacking or ringing.",
|
| 73 |
+
"A fast airy swoosh or whoosh."
|
| 74 |
+
],
|
| 75 |
+
"contrast_texts": [
|
| 76 |
+
"A human voice speaking or shouting.",
|
| 77 |
+
"A firearm firing sharp gunshots.",
|
| 78 |
+
"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 79 |
+
"A short solid physical impact or dull thud.",
|
| 80 |
+
"Wooden objects cracking and creaking.",
|
| 81 |
+
"Boot footsteps tapping and clanking on a hard surface.",
|
| 82 |
+
"Fabric rustling and rubbing.",
|
| 83 |
+
"Paper cards sliding and fluttering.",
|
| 84 |
+
"Continuous natural wind blowing and hissing.",
|
| 85 |
+
"Rain falling steadily, with distant thunder.",
|
| 86 |
+
"Water washing, splashing and dripping naturally.",
|
| 87 |
+
"Fire burning and crackling.",
|
| 88 |
+
"Brittle ice cracking and snow crunching.",
|
| 89 |
+
"Electrical buzzing, sparking and crackling.",
|
| 90 |
+
"A mechanical motor engine humming and rattling.",
|
| 91 |
+
"A brief musical brass or tonal game cue.",
|
| 92 |
+
"A short electronic beep or chime notification.",
|
| 93 |
+
"A deep low ominous drone or rumble.",
|
| 94 |
+
"An animal or creature vocalizing, growling or chirping.",
|
| 95 |
+
"Stone rubbing, grinding and crumbling.",
|
| 96 |
+
"Ropes or structural supports creaking under tension.",
|
| 97 |
+
"Glass or crystal cracking and shattering.",
|
| 98 |
+
"A resonant horn, bell or warning siren.",
|
| 99 |
+
"Electronic static and radio interference.",
|
| 100 |
+
"A loud explosive boom.",
|
| 101 |
+
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version https://git-lfs.github.com/spec/v1
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| 1 |
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| 2 |
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| 3 |
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| 4 |
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| 5 |
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| 6 |
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| 7 |
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| 8 |
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| 9 |
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| 10 |
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| 11 |
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| 12 |
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| 16 |
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| 17 |
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| 18 |
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|
| 19 |
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|
| 20 |
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|
| 21 |
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|
| 22 |
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| 23 |
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| 24 |
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| 25 |
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 |
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| 32 |
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| 33 |
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| 34 |
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| 37 |
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| 39 |
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| 40 |
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| 41 |
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| 42 |
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| 43 |
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| 44 |
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| 45 |
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{
|
| 46 |
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| 48 |
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| 49 |
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| 50 |
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| 61 |
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| 65 |
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| 70 |
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{
|
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outputs/G043_airship_kitchen/assets/audio/G043_sfx_008/audio.wav
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outputs/G043_airship_kitchen/assets/audio/G043_sfx_008/meta.json
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{
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"game_id": "G043_airship_kitchen",
|
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|
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"asset_name": "victory_sting",
|
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|
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"sound_category": "one_shot",
|
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"file": "audio.wav",
|
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"audio_path": "/home/yyy/bench/test_data/outputs/G043_airship_kitchen/assets/audio/G043_sfx_008/audio.wav",
|
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"output_dir": "/home/yyy/bench/test_data/outputs/G043_airship_kitchen/assets/audio/G043_sfx_008",
|
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|
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|
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|
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|
| 20 |
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|
| 21 |
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|
| 22 |
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"prompt": "Shift success sting, warm brass band rising with cloud-wind tail, celebratory but light",
|
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|
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"trigger": "V01 达标结算(C03 达标意象)",
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|
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|
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| 134 |
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"issues": [],
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outputs/G043_airship_kitchen/assets/audio/G043_sfx_009/audio.wav
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outputs/G043_airship_kitchen/assets/audio/G043_sfx_009/meta.json
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|
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|
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|
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|
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|
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|
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{
|
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|
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"method": "elevenlabs/sound-effects-v2",
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|
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|
| 83 |
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|
| 84 |
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|
| 85 |
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|
| 86 |
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|
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|
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|
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|
outputs/G043_airship_kitchen/assets/audio/G043_sfx_010/audio.wav
ADDED
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@@ -0,0 +1,3 @@
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| 1 |
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version https://git-lfs.github.com/spec/v1
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ADDED
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|
|
| 1 |
+
{
|
| 2 |
+
"game_id": "G043_airship_kitchen",
|
| 3 |
+
"task_id": "G043_sfx_010",
|
| 4 |
+
"asset_name": "airship_engine_loop",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "ambient_loop",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G043_airship_kitchen/assets/audio/G043_sfx_010/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G043_airship_kitchen/assets/audio/G043_sfx_010",
|
| 10 |
+
"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 11.9815,
|
| 14 |
+
"requested_duration_sec": 12,
|
| 15 |
+
"channels": 1,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G043_airship_kitchen",
|
| 18 |
+
"task_id": "G043_sfx_010",
|
| 19 |
+
"asset_name": "airship_engine_loop",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "ambient_loop",
|
| 22 |
+
"prompt": "Seamless airship engine hum with cloud-sea wind, steady low drone with occasional creak, no voices or music",
|
| 23 |
+
"duration_sec": 12,
|
| 24 |
+
"sample_rate": 48000,
|
| 25 |
+
"seed": 5440,
|
| 26 |
+
"trigger": "全程环境循环(双端各自本地、暂停静音)",
|
| 27 |
+
"required_by_spec": true,
|
| 28 |
+
"spec_ref": "F06",
|
| 29 |
+
"loop": true,
|
| 30 |
+
"stop_condition": "pause_or_scene_exit",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
+
"source_tasks_sha256": "077201ece0c070ee4aab395a9dac31d7636d6c1f709d53c01e45434f050b2751",
|
| 36 |
+
"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
+
"collection_annotations": {
|
| 38 |
+
"planned_source": "general_audio_llm"
|
| 39 |
+
},
|
| 40 |
+
"trigger": "全程环境循环(双端各自本地、暂停静音)",
|
| 41 |
+
"loop": true,
|
| 42 |
+
"stop_condition": "pause_or_scene_exit",
|
| 43 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
+
"variants": [
|
| 45 |
+
{
|
| 46 |
+
"id": "G043_sfx_010__native_loop_bridge",
|
| 47 |
+
"variant": "default",
|
| 48 |
+
"method": "mirelo-ai/sfx-1.6/extend-audio",
|
| 49 |
+
"request": {
|
| 50 |
+
"audio": "https://d2h7xmz5gqybh9.cloudfront.net/output/9146ed01-83e3-4793-950d-9c19c0d5ed09.wav",
|
| 51 |
+
"prompt": "A steady low airship engine humming drone under wind, with occasional structural creaks. Seamless ambience. Preserve this full consistent ambience and produce a seamless repeating tile at steady level.",
|
| 52 |
+
"append_duration": 1,
|
| 53 |
+
"ambience": true,
|
| 54 |
+
"double_output": false,
|
| 55 |
+
"num_samples": 1
|
| 56 |
+
},
|
| 57 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/sonilo_airship_bridge/bridge/G043_sfx_010__native_loop_bridge/raw.mp3",
|
| 58 |
+
"raw_sha256": "26db370e06ece8f24df68d1c2e5cb3dc23ca3dfa5eee30141d68260c238d3215",
|
| 59 |
+
"remote_id": "d8b3ccb566df40c69c46c31d3035a155",
|
| 60 |
+
"remote_task_id": null,
|
| 61 |
+
"recipe": null,
|
| 62 |
+
"auxiliary_semantic": {
|
| 63 |
+
"positive_cosine": 0.3346323072910309,
|
| 64 |
+
"strongest_contrast_cosine": 0.20215553045272827,
|
| 65 |
+
"margin": 0.1324767768383026,
|
| 66 |
+
"matched_source_families": [
|
| 67 |
+
"wind",
|
| 68 |
+
"engine",
|
| 69 |
+
"drone",
|
| 70 |
+
"rope"
|
| 71 |
+
],
|
| 72 |
+
"positive_texts": [
|
| 73 |
+
"A steady low airship engine humming drone under wind, with occasional structural creaks. Seamless ambience.",
|
| 74 |
+
"The sound of A steady low airship engine humming drone under wind, with occasional structural creaks. Seamless ambience.",
|
| 75 |
+
"Continuous natural wind blowing and hissing.",
|
| 76 |
+
"A mechanical motor engine humming and rattling.",
|
| 77 |
+
"A deep low ominous drone or rumble.",
|
| 78 |
+
"Ropes or structural supports creaking under tension."
|
| 79 |
+
],
|
| 80 |
+
"contrast_texts": [
|
| 81 |
+
"A human voice speaking or shouting.",
|
| 82 |
+
"A firearm firing sharp gunshots.",
|
| 83 |
+
"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 84 |
+
"A short solid physical impact or dull thud.",
|
| 85 |
+
"A short metallic mechanism clacking or ringing.",
|
| 86 |
+
"Wooden objects cracking and creaking.",
|
| 87 |
+
"Boot footsteps tapping and clanking on a hard surface.",
|
| 88 |
+
"Fabric rustling and rubbing.",
|
| 89 |
+
"Paper cards sliding and fluttering.",
|
| 90 |
+
"A fast airy swoosh or whoosh.",
|
| 91 |
+
"Rain falling steadily, with distant thunder.",
|
| 92 |
+
"Water washing, splashing and dripping naturally.",
|
| 93 |
+
"Fire burning and crackling.",
|
| 94 |
+
"Brittle ice cracking and snow crunching.",
|
| 95 |
+
"Electrical buzzing, sparking and crackling.",
|
| 96 |
+
"A brief musical brass or tonal game cue.",
|
| 97 |
+
"A short electronic beep or chime notification.",
|
| 98 |
+
"An animal or creature vocalizing, growling or chirping.",
|
| 99 |
+
"Stone rubbing, grinding and crumbling.",
|
| 100 |
+
"Glass or crystal cracking and shattering.",
|
| 101 |
+
"A resonant horn, bell or warning siren.",
|
| 102 |
+
"Electronic static and radio interference.",
|
| 103 |
+
"A loud explosive boom.",
|
| 104 |
+
"Silence with very faint recording noise."
|
| 105 |
+
],
|
| 106 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 107 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established.",
|
| 108 |
+
"strongest_positive_text": "A deep low ominous drone or rumble.",
|
| 109 |
+
"strongest_contrast_text": "A loud explosive boom."
|
| 110 |
+
},
|
| 111 |
+
"speech_transcription_check": null,
|
| 112 |
+
"loop_diagnostics": {
|
| 113 |
+
"sample_jump": 0.018951416015625,
|
| 114 |
+
"internal_derivative_p99": 0.01629638671875,
|
| 115 |
+
"jump_ratio": 1.1629213483146068,
|
| 116 |
+
"first_100ms_dbfs": -11.753879543471324,
|
| 117 |
+
"last_100ms_dbfs": -11.650711254834338,
|
| 118 |
+
"edge_quiet_sec": 0.0,
|
| 119 |
+
"flags": [],
|
| 120 |
+
"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/sonilo_airship_bridge/bridge/G043_sfx_010__native_loop_bridge_wrap_probe.wav",
|
| 121 |
+
"boundary": "Signal diagnostics only; audibility awaits human listening. Probe does not replace original."
|
| 122 |
+
},
|
| 123 |
+
"full_loop_diagnostics": null,
|
| 124 |
+
"file": "audio.wav",
|
| 125 |
+
"sha256": "4e7b24eb5dc04c8092a26bc951dba7bcbb1a1b39ba133ae9a43faeff8f7a9901",
|
| 126 |
+
"duration_sec": 11.9815,
|
| 127 |
+
"channels": 1,
|
| 128 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 129 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 130 |
+
"agent_review": {
|
| 131 |
+
"status": "ACCEPTED_AGENT",
|
| 132 |
+
"human_listening_claimed": false,
|
| 133 |
+
"method_plan": "/home/yyy/bench/audio_production/20261017_verified/sonilo_airship_bridge/method_plan.json",
|
| 134 |
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"native_content_screening": "/home/yyy/bench/audio_production/20261017_verified/sonilo_airship_bridge/native/screening.json",
|
| 135 |
+
"final_loop_screening": "/home/yyy/bench/audio_production/20261017_verified/sonilo_airship_bridge/bridge/screening.json",
|
| 136 |
+
"native_loop_boundary_review": {
|
| 137 |
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"flags": [],
|
| 138 |
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"boundary_high_band_rms": {
|
| 139 |
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"1": 0.0105017614550858,
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| 140 |
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"5": 0.006975467785231586,
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| 141 |
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"20": 0.004530533683714972
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| 142 |
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},
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| 143 |
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"internal_high_band_rms_p95": {
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| 144 |
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"1": 0.012080603753012531,
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| 145 |
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"5": 0.011749724080528726,
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| 146 |
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"20": 0.011628422704550976
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| 147 |
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},
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| 148 |
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"boundary_to_internal_p95": {
|
| 149 |
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"1": 0.8693076662221443,
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| 150 |
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"5": 0.5936707736644737,
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| 151 |
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"20": 0.38960861664771373
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| 152 |
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},
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| 153 |
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"edge_quiet_sec": 0.0,
|
| 154 |
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"one_second_edge_level_difference_db": 0.060944313314257315,
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| 155 |
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"first_last_100ms_level_difference_db": 0.10316828863698646,
|
| 156 |
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"boundary": "Read-only perceptual proxies, not human listening. Compares actual boundary transient energy with same-file internal fluctuations. No deliverable waveform changes.",
|
| 157 |
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"edge_spectral_js_distance": 0.11949371932699089,
|
| 158 |
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"internal_spectral_js_p95": 0.0852779451504798,
|
| 159 |
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"control_validation_file": "/home/yyy/bench/audio_production/20261017_verified/loop_boundary_review/control_validation.json"
|
| 160 |
+
}
|
| 161 |
+
}
|
| 162 |
+
}
|
| 163 |
+
],
|
| 164 |
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"required_variants": [
|
| 165 |
+
"default"
|
| 166 |
+
],
|
| 167 |
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"package_complete": true,
|
| 168 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 169 |
+
"stage3_import_status": "NOT_RUN",
|
| 170 |
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"runtime_notes": [
|
| 171 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 172 |
+
],
|
| 173 |
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"runtime_contract_resolution": {
|
| 174 |
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"source_loop_field": true,
|
| 175 |
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"runtime_loop_required_by_spec": true,
|
| 176 |
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"preserve_source_fields": true,
|
| 177 |
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"requires_stage3_binding": true
|
| 178 |
+
},
|
| 179 |
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"review_status": "ACCEPTED_AGENT",
|
| 180 |
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"agent_review": {
|
| 181 |
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"status": "ACCEPTED_AGENT",
|
| 182 |
+
"human_listening_claimed": false,
|
| 183 |
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"method_plan": "/home/yyy/bench/audio_production/20261017_verified/sonilo_airship_bridge/method_plan.json",
|
| 184 |
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"native_content_screening": "/home/yyy/bench/audio_production/20261017_verified/sonilo_airship_bridge/native/screening.json",
|
| 185 |
+
"final_loop_screening": "/home/yyy/bench/audio_production/20261017_verified/sonilo_airship_bridge/bridge/screening.json",
|
| 186 |
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"native_loop_boundary_review": {
|
| 187 |
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"flags": [],
|
| 188 |
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"boundary_high_band_rms": {
|
| 189 |
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"1": 0.0105017614550858,
|
| 190 |
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"5": 0.006975467785231586,
|
| 191 |
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"20": 0.004530533683714972
|
| 192 |
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},
|
| 193 |
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"internal_high_band_rms_p95": {
|
| 194 |
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"1": 0.012080603753012531,
|
| 195 |
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"5": 0.011749724080528726,
|
| 196 |
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"20": 0.011628422704550976
|
| 197 |
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},
|
| 198 |
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"boundary_to_internal_p95": {
|
| 199 |
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"1": 0.8693076662221443,
|
| 200 |
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"5": 0.5936707736644737,
|
| 201 |
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"20": 0.38960861664771373
|
| 202 |
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},
|
| 203 |
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"edge_quiet_sec": 0.0,
|
| 204 |
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"one_second_edge_level_difference_db": 0.060944313314257315,
|
| 205 |
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"first_last_100ms_level_difference_db": 0.10316828863698646,
|
| 206 |
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"boundary": "Read-only perceptual proxies, not human listening. Compares actual boundary transient energy with same-file internal fluctuations. No deliverable waveform changes.",
|
| 207 |
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"edge_spectral_js_distance": 0.11949371932699089,
|
| 208 |
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"internal_spectral_js_p95": 0.0852779451504798,
|
| 209 |
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"control_validation_file": "/home/yyy/bench/audio_production/20261017_verified/loop_boundary_review/control_validation.json"
|
| 210 |
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}
|
| 211 |
+
}
|
| 212 |
+
}
|
outputs/G043_airship_kitchen/assets/audio/G043_sfx_011/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:9bc1b73ec626daf1778b230ff5b4bac8b2f1169b956a7e8f8343187252077953
|
| 3 |
+
size 960792
|
outputs/G043_airship_kitchen/assets/audio/G043_sfx_011/meta.json
ADDED
|
@@ -0,0 +1,298 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
| 1 |
+
{
|
| 2 |
+
"game_id": "G043_airship_kitchen",
|
| 3 |
+
"task_id": "G043_sfx_011",
|
| 4 |
+
"asset_name": "kitchen_amb_loop",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "ambient_loop",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G043_airship_kitchen/assets/audio/G043_sfx_011/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G043_airship_kitchen/assets/audio/G043_sfx_011",
|
| 10 |
+
"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 10.007791666666666,
|
| 14 |
+
"requested_duration_sec": 10,
|
| 15 |
+
"channels": 1,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G043_airship_kitchen",
|
| 18 |
+
"task_id": "G043_sfx_011",
|
| 19 |
+
"asset_name": "kitchen_amb_loop",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "ambient_loop",
|
| 22 |
+
"prompt": "Seamless busy kitchen ambience: faint sizzle, bubbling pots and distant clatter layers, no distinct voices",
|
| 23 |
+
"duration_sec": 10,
|
| 24 |
+
"sample_rate": 48000,
|
| 25 |
+
"seed": 5441,
|
| 26 |
+
"trigger": "营业时段常驻底噪(结算淡出)",
|
| 27 |
+
"required_by_spec": true,
|
| 28 |
+
"spec_ref": "F06",
|
| 29 |
+
"loop": true,
|
| 30 |
+
"stop_condition": "pause_or_scene_exit",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
+
"source_tasks_sha256": "077201ece0c070ee4aab395a9dac31d7636d6c1f709d53c01e45434f050b2751",
|
| 36 |
+
"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
+
"collection_annotations": {
|
| 38 |
+
"planned_source": "general_audio_llm"
|
| 39 |
+
},
|
| 40 |
+
"trigger": "营业时段常驻底噪(结算淡出)",
|
| 41 |
+
"loop": true,
|
| 42 |
+
"stop_condition": "pause_or_scene_exit",
|
| 43 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
+
"variants": [
|
| 45 |
+
{
|
| 46 |
+
"id": "G043_sfx_011__native_loop_repair2",
|
| 47 |
+
"variant": "default",
|
| 48 |
+
"method": "mirelo-ai/sfx-1.6/text-to-audio",
|
| 49 |
+
"request": {
|
| 50 |
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"text_prompt": "Seamless busy kitchen ambience: faint sizzle, bubbling pots and distant clatter layers, no distinct voices Continuous stationary ambience throughout, consistent level, no opening or closing fade. Seamless repeat.",
|
| 51 |
+
"duration": 10,
|
| 52 |
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"ambience": true,
|
| 53 |
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"double_output": false,
|
| 54 |
+
"num_samples": 1
|
| 55 |
+
},
|
| 56 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/autonomous_loops/G043_airship_kitchen/G043_sfx_011__native_loop_repair2/raw.mp3",
|
| 57 |
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"raw_sha256": "35d86116415df6aa9596f74a19c81adf13dcdcec51ff7c461ce5cf07db55fe8c",
|
| 58 |
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"remote_id": "e46bcb15165940df8d42e7e3cd936b05",
|
| 59 |
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|
| 60 |
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|
| 61 |
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|
| 62 |
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|
| 63 |
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|
| 64 |
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|
| 65 |
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"matched_source_families": [
|
| 66 |
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"voice"
|
| 67 |
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],
|
| 68 |
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"positive_texts": [
|
| 69 |
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"Busy kitchen ambience with faint food sizzling, pots bubbling and distant dishes clattering. Seamless ambience without distinct voices.",
|
| 70 |
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"The sound of Busy kitchen ambience with faint food sizzling, pots bubbling and distant dishes clattering. Seamless ambience without distinct voices.",
|
| 71 |
+
"A human voice speaking or shouting."
|
| 72 |
+
],
|
| 73 |
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|
| 74 |
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"A firearm firing sharp gunshots.",
|
| 75 |
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"A crossbow or ballista string releasing with an arrow whoosh.",
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| 76 |
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"A short solid physical impact or dull thud.",
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| 77 |
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"A short metallic mechanism clacking or ringing.",
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| 78 |
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"Wooden objects cracking and creaking.",
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| 79 |
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"Boot footsteps tapping and clanking on a hard surface.",
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| 80 |
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"Fabric rustling and rubbing.",
|
| 81 |
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"Paper cards sliding and fluttering.",
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| 82 |
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"Continuous natural wind blowing and hissing.",
|
| 83 |
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"A fast airy swoosh or whoosh.",
|
| 84 |
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"Rain falling steadily, with distant thunder.",
|
| 85 |
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"Water washing, splashing and dripping naturally.",
|
| 86 |
+
"Fire burning and crackling.",
|
| 87 |
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"Brittle ice cracking and snow crunching.",
|
| 88 |
+
"Electrical buzzing, sparking and crackling.",
|
| 89 |
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"A mechanical motor engine humming and rattling.",
|
| 90 |
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"A brief musical brass or tonal game cue.",
|
| 91 |
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"A short electronic beep or chime notification.",
|
| 92 |
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"A deep low ominous drone or rumble.",
|
| 93 |
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"An animal or creature vocalizing, growling or chirping.",
|
| 94 |
+
"Stone rubbing, grinding and crumbling.",
|
| 95 |
+
"Ropes or structural supports creaking under tension.",
|
| 96 |
+
"Glass or crystal cracking and shattering.",
|
| 97 |
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"A resonant horn, bell or warning siren.",
|
| 98 |
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"Electronic static and radio interference.",
|
| 99 |
+
"A loud explosive boom.",
|
| 100 |
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"Silence with very faint recording noise."
|
| 101 |
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],
|
| 102 |
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 103 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 104 |
+
},
|
| 105 |
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"speech_transcription_check": null,
|
| 106 |
+
"loop_diagnostics": {
|
| 107 |
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"sample_jump": 0.004241943359375,
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| 108 |
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"internal_derivative_p99": 0.035064697265625,
|
| 109 |
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"jump_ratio": 0.12097476066144473,
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| 110 |
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"first_100ms_dbfs": -38.42944920199011,
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| 111 |
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"last_100ms_dbfs": -38.499363732456644,
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| 112 |
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"edge_quiet_sec": 0.0,
|
| 113 |
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"flags": [],
|
| 114 |
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"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/autonomous_loops/G043_airship_kitchen/G043_sfx_011__native_loop_repair2_wrap_probe.wav",
|
| 115 |
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"boundary": "Signal diagnostics only; audibility awaits human listening. Probe does not replace original."
|
| 116 |
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},
|
| 117 |
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"full_loop_diagnostics": null,
|
| 118 |
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"file": "audio.wav",
|
| 119 |
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"sha256": "9bc1b73ec626daf1778b230ff5b4bac8b2f1169b956a7e8f8343187252077953",
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| 120 |
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"duration_sec": 10.007791666666666,
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| 121 |
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"channels": 1,
|
| 122 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 123 |
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 124 |
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"agent_review": {
|
| 125 |
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"status": "ACCEPTED_AGENT",
|
| 126 |
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"human_listening_claimed": false,
|
| 127 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 128 |
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"native_loop_boundary_review": {
|
| 129 |
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"flags": [],
|
| 130 |
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"boundary_high_band_rms": {
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| 131 |
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"1": 0.0020996841862464003,
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| 132 |
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"5": 0.003638726593087504,
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| 133 |
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"20": 0.0033855911541007173
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| 134 |
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},
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| 135 |
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"internal_high_band_rms_p95": {
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| 136 |
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"1": 0.03236009503710084,
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| 137 |
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"5": 0.02919485370876239,
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| 138 |
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"20": 0.029077943158821982
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| 139 |
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},
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| 140 |
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| 141 |
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"1": 0.06488498206940099,
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| 142 |
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"5": 0.1246358906054527,
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| 143 |
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"20": 0.11643158993773464
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| 144 |
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},
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| 145 |
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| 146 |
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| 147 |
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| 148 |
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"boundary": "Read-only perceptual proxies, not human listening. Compares actual boundary transient energy with same-file internal fluctuations. No deliverable waveform changes.",
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| 149 |
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"edge_spectral_js_distance": 0.26271867549506656,
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| 150 |
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| 151 |
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"control_validation_file": "/home/yyy/bench/audio_production/20261017_verified/loop_boundary_review/control_validation.json"
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| 152 |
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},
|
| 153 |
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"source_interpretation": {
|
| 154 |
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"rule": "source_acoustic_paraphrase",
|
| 155 |
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"original_prompt": "Seamless busy kitchen ambience: faint sizzle, bubbling pots and distant clatter layers, no distinct voices",
|
| 156 |
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"scoring_prompt": "Busy kitchen ambience with faint food sizzling, pots bubbling and distant dishes clattering. Seamless ambience without distinct voices.",
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| 157 |
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"original_auxiliary_semantic": {
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"margin": 0.18408085405826569,
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| 162 |
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"positive_texts": [
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| 163 |
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"Seamless busy kitchen ambience: faint sizzle, bubbling pots and distant clatter layers",
|
| 164 |
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"The sound of Seamless busy kitchen ambience: faint sizzle, bubbling pots and distant clatter layers"
|
| 165 |
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],
|
| 166 |
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"contrast_texts": [
|
| 167 |
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"A human voice speaking or shouting.",
|
| 168 |
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"A firearm firing sharp gunshots.",
|
| 169 |
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"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 170 |
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"A short solid physical impact or dull thud.",
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| 171 |
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"A short metallic mechanism clacking or ringing.",
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| 172 |
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"Wooden objects cracking and creaking.",
|
| 173 |
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"Boot footsteps tapping and clanking on a hard surface.",
|
| 174 |
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"Fabric rustling and rubbing.",
|
| 175 |
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"Paper cards sliding and fluttering.",
|
| 176 |
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"Continuous natural wind blowing and hissing.",
|
| 177 |
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"A fast airy swoosh or whoosh.",
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| 178 |
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| 179 |
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"Water washing, splashing and dripping naturally.",
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| 180 |
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"Fire burning and crackling.",
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| 181 |
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"Brittle ice cracking and snow crunching.",
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| 182 |
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"Electrical buzzing, sparking and crackling.",
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| 183 |
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"A mechanical motor engine humming and rattling.",
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| 184 |
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"A brief musical brass or tonal game cue.",
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| 185 |
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"A short electronic beep or chime notification.",
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| 186 |
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"A deep low ominous drone or rumble.",
|
| 187 |
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"An animal or creature vocalizing, growling or chirping.",
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| 188 |
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"Stone rubbing, grinding and crumbling.",
|
| 189 |
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"Ropes or structural supports creaking under tension.",
|
| 190 |
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"Glass or crystal cracking and shattering.",
|
| 191 |
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"A resonant horn, bell or warning siren.",
|
| 192 |
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"Electronic static and radio interference.",
|
| 193 |
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"A loud explosive boom.",
|
| 194 |
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"Silence with very faint recording noise."
|
| 195 |
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],
|
| 196 |
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 197 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 198 |
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}
|
| 199 |
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},
|
| 200 |
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"screening_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_loops/G043_airship_kitchen/screening.json"
|
| 201 |
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}
|
| 202 |
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}
|
| 203 |
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],
|
| 204 |
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"required_variants": [
|
| 205 |
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"default"
|
| 206 |
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],
|
| 207 |
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"package_complete": true,
|
| 208 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 209 |
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"stage3_import_status": "NOT_RUN",
|
| 210 |
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"runtime_notes": [
|
| 211 |
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"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 212 |
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],
|
| 213 |
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"runtime_contract_resolution": {
|
| 214 |
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"source_loop_field": true,
|
| 215 |
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"runtime_loop_required_by_spec": true,
|
| 216 |
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"preserve_source_fields": true,
|
| 217 |
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"requires_stage3_binding": true
|
| 218 |
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},
|
| 219 |
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"review_status": "ACCEPTED_AGENT",
|
| 220 |
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"agent_review": {
|
| 221 |
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"status": "ACCEPTED_AGENT",
|
| 222 |
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"human_listening_claimed": false,
|
| 223 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 224 |
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"native_loop_boundary_review": {
|
| 225 |
+
"flags": [],
|
| 226 |
+
"boundary_high_band_rms": {
|
| 227 |
+
"1": 0.0020996841862464003,
|
| 228 |
+
"5": 0.003638726593087504,
|
| 229 |
+
"20": 0.0033855911541007173
|
| 230 |
+
},
|
| 231 |
+
"internal_high_band_rms_p95": {
|
| 232 |
+
"1": 0.03236009503710084,
|
| 233 |
+
"5": 0.02919485370876239,
|
| 234 |
+
"20": 0.029077943158821982
|
| 235 |
+
},
|
| 236 |
+
"boundary_to_internal_p95": {
|
| 237 |
+
"1": 0.06488498206940099,
|
| 238 |
+
"5": 0.1246358906054527,
|
| 239 |
+
"20": 0.11643158993773464
|
| 240 |
+
},
|
| 241 |
+
"edge_quiet_sec": 0.0,
|
| 242 |
+
"one_second_edge_level_difference_db": 1.269642839039875,
|
| 243 |
+
"first_last_100ms_level_difference_db": 0.06991453046653362,
|
| 244 |
+
"boundary": "Read-only perceptual proxies, not human listening. Compares actual boundary transient energy with same-file internal fluctuations. No deliverable waveform changes.",
|
| 245 |
+
"edge_spectral_js_distance": 0.26271867549506656,
|
| 246 |
+
"internal_spectral_js_p95": 0.5276296225716985,
|
| 247 |
+
"control_validation_file": "/home/yyy/bench/audio_production/20261017_verified/loop_boundary_review/control_validation.json"
|
| 248 |
+
},
|
| 249 |
+
"source_interpretation": {
|
| 250 |
+
"rule": "source_acoustic_paraphrase",
|
| 251 |
+
"original_prompt": "Seamless busy kitchen ambience: faint sizzle, bubbling pots and distant clatter layers, no distinct voices",
|
| 252 |
+
"scoring_prompt": "Busy kitchen ambience with faint food sizzling, pots bubbling and distant dishes clattering. Seamless ambience without distinct voices.",
|
| 253 |
+
"original_auxiliary_semantic": {
|
| 254 |
+
"positive_cosine": 0.35731542110443115,
|
| 255 |
+
"strongest_contrast_cosine": 0.17323456704616547,
|
| 256 |
+
"margin": 0.18408085405826569,
|
| 257 |
+
"matched_source_families": [],
|
| 258 |
+
"positive_texts": [
|
| 259 |
+
"Seamless busy kitchen ambience: faint sizzle, bubbling pots and distant clatter layers",
|
| 260 |
+
"The sound of Seamless busy kitchen ambience: faint sizzle, bubbling pots and distant clatter layers"
|
| 261 |
+
],
|
| 262 |
+
"contrast_texts": [
|
| 263 |
+
"A human voice speaking or shouting.",
|
| 264 |
+
"A firearm firing sharp gunshots.",
|
| 265 |
+
"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 266 |
+
"A short solid physical impact or dull thud.",
|
| 267 |
+
"A short metallic mechanism clacking or ringing.",
|
| 268 |
+
"Wooden objects cracking and creaking.",
|
| 269 |
+
"Boot footsteps tapping and clanking on a hard surface.",
|
| 270 |
+
"Fabric rustling and rubbing.",
|
| 271 |
+
"Paper cards sliding and fluttering.",
|
| 272 |
+
"Continuous natural wind blowing and hissing.",
|
| 273 |
+
"A fast airy swoosh or whoosh.",
|
| 274 |
+
"Rain falling steadily, with distant thunder.",
|
| 275 |
+
"Water washing, splashing and dripping naturally.",
|
| 276 |
+
"Fire burning and crackling.",
|
| 277 |
+
"Brittle ice cracking and snow crunching.",
|
| 278 |
+
"Electrical buzzing, sparking and crackling.",
|
| 279 |
+
"A mechanical motor engine humming and rattling.",
|
| 280 |
+
"A brief musical brass or tonal game cue.",
|
| 281 |
+
"A short electronic beep or chime notification.",
|
| 282 |
+
"A deep low ominous drone or rumble.",
|
| 283 |
+
"An animal or creature vocalizing, growling or chirping.",
|
| 284 |
+
"Stone rubbing, grinding and crumbling.",
|
| 285 |
+
"Ropes or structural supports creaking under tension.",
|
| 286 |
+
"Glass or crystal cracking and shattering.",
|
| 287 |
+
"A resonant horn, bell or warning siren.",
|
| 288 |
+
"Electronic static and radio interference.",
|
| 289 |
+
"A loud explosive boom.",
|
| 290 |
+
"Silence with very faint recording noise."
|
| 291 |
+
],
|
| 292 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 293 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 294 |
+
}
|
| 295 |
+
},
|
| 296 |
+
"screening_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_loops/G043_airship_kitchen/screening.json"
|
| 297 |
+
}
|
| 298 |
+
}
|