Upload audio assets for G044_robot_workshop
#150
by yyysaiko - opened
- outputs/G044_robot_workshop/assets/audio/G044_sfx_001/audio.wav +3 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_001/meta.json +59 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_002/audio.wav +3 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_002/meta.json +139 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_003/audio.wav +3 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_003/meta.json +720 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_004/audio.wav +3 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_004/meta.json +140 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_005/audio.wav +3 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_005/meta.json +139 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_006/audio.wav +3 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_006/meta.json +745 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_007/audio.wav +3 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_007/meta.json +750 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_008/audio.wav +3 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_008/meta.json +139 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_009/audio.wav +3 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_009/meta.json +575 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_010/audio.wav +3 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_010/meta.json +179 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_011/audio.wav +3 -0
- outputs/G044_robot_workshop/assets/audio/G044_sfx_011/meta.json +178 -0
outputs/G044_robot_workshop/assets/audio/G044_sfx_001/audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:a4aaca52722b4979e4af5ac78512ca3021e728724bcaf74907ba6b1def4bc3d4
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size 38444
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outputs/G044_robot_workshop/assets/audio/G044_sfx_001/meta.json
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{
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"game_id": "G044_robot_workshop",
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"task_id": "G044_sfx_001",
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"asset_name": "place_part",
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"audio_type": "sound_effect",
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"sound_category": "one_shot",
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"file": "audio.wav",
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"audio_path": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_001/audio.wav",
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"output_dir": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_001",
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"task_kind": "audio",
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"sample_rate": 48000,
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"channels": 1,
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"duration_sec": 0.4,
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"requested_duration_sec": 0.4,
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"sha256": "a4aaca52722b4979e4af5ac78512ca3021e728724bcaf74907ba6b1def4bc3d4",
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"source_task": {
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"game_id": "G044_robot_workshop",
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"task_id": "G044_sfx_001",
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"asset_name": "place_part",
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"audio_type": "sound_effect",
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"sound_category": "one_shot",
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"prompt": "Part placement thud with metallic snap-fit click, short and satisfying",
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"duration_sec": 0.4,
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"sample_rate": 48000,
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"seed": 5441,
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"trigger": "放置设备/带格(落位闪光同帧)",
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"required_by_spec": true,
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"spec_ref": "F05,F06",
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"loop": false,
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"stop_condition": "natural_end",
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"priority": "gameplay_critical",
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"ducking": "none",
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
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},
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"source_tasks_sha256": "92f9c1eda0fe19bc2a7616d447be683d0b6d30b70456f5202488c951c2a550d7",
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
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"generation": {
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"review_id": "S24",
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"game_id": "G044_robot_workshop",
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"task_id": "G044_sfx_001",
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"method_family": "direct_synthesis",
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"human_feedback": "ACCEPTED_PROVISIONALLY",
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"raw_path": "/home/yyy/bench/audio_short_followup/20261016_batch04/synth_G044_sfx_001/native.wav",
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"raw_sha256": "a4aaca52722b4979e4af5ac78512ca3021e728724bcaf74907ba6b1def4bc3d4",
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"native_pcm_path": "/home/yyy/bench/audio_short_followup/20261016_batch04/synth_G044_sfx_001/native.wav",
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"actual_sample_rate": 48000,
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"actual_duration_sec": 0.4,
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"channels": 1,
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"feedback_file": "/home/yyy/bench/audio_short_followup/20261016_batch04/human_feedback.json"
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},
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"processing": "Byte-identical approved decoded PCM16 file; original unchanged.",
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"human_review": "ACCEPTED_PROVISIONALLY",
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"stage3_import_status": "NOT_RUN",
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"trigger": "放置设备/带格(落位闪光同帧)",
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"loop": false,
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"stop_condition": "natural_end",
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
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| 58 |
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"incremental_api_cost_usd": 0
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}
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outputs/G044_robot_workshop/assets/audio/G044_sfx_002/audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:c6e4eea87d8949b111196adf897f0263899311c8845eeb96ae882a0f20bd1b16
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size 115244
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outputs/G044_robot_workshop/assets/audio/G044_sfx_002/meta.json
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@@ -0,0 +1,139 @@
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{
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"game_id": "G044_robot_workshop",
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"task_id": "G044_sfx_002",
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| 4 |
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"asset_name": "delete_part",
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| 5 |
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"audio_type": "sound_effect",
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| 6 |
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"sound_category": "one_shot",
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"file": "audio.wav",
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| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_002/audio.wav",
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"output_dir": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_002",
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"task_kind": "audio",
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"sample_rate": 48000,
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"requested_sample_rate": 48000,
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| 13 |
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"duration_sec": 0.6,
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| 14 |
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"requested_duration_sec": 0.6,
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"channels": 2,
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"source_task": {
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"game_id": "G044_robot_workshop",
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"task_id": "G044_sfx_002",
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| 19 |
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"asset_name": "delete_part",
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"audio_type": "sound_effect",
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"sound_category": "one_shot",
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"prompt": "Part removal: ratchet unbolt and debris scatter, slightly longer than placement",
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| 23 |
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"duration_sec": 0.6,
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| 24 |
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"sample_rate": 48000,
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| 25 |
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"seed": 5442,
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"trigger": "删除设备/带格(拆解碎屑同帧)",
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| 27 |
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"required_by_spec": true,
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| 28 |
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"spec_ref": "F05,F06",
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| 29 |
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"loop": false,
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| 30 |
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"stop_condition": "natural_end",
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| 31 |
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"priority": "gameplay_critical",
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| 32 |
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"ducking": "none",
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| 33 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
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| 34 |
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},
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| 35 |
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"source_tasks_sha256": "92f9c1eda0fe19bc2a7616d447be683d0b6d30b70456f5202488c951c2a550d7",
|
| 36 |
+
"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
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| 37 |
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"collection_annotations": {
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| 38 |
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"planned_source": "general_audio_llm"
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| 39 |
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},
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| 40 |
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"trigger": "删除设备/带格(拆解碎屑同帧)",
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| 41 |
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"loop": false,
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| 42 |
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"stop_condition": "natural_end",
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| 43 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
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"variants": [
|
| 45 |
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{
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| 46 |
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"id": "G044_sfx_002__v1",
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| 47 |
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"variant": "default",
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| 48 |
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"method": "elevenlabs/sound-effects-v2",
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| 49 |
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"request": {
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| 50 |
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"prompt": "Part removal: ratchet unbolt and debris scatter, slightly longer than placement. Clear isolated sound starting promptly and ending naturally.",
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| 51 |
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"duration": 0.6,
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| 52 |
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"loop": false,
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| 53 |
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"prompt_influence": 0.65
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| 54 |
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},
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| 55 |
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_002__v1/raw.mp3",
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| 56 |
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"raw_sha256": "9483701343dbfb50c21992a415b8bdcb87271da6e0cbeb5854c2aab1b60f929f",
|
| 57 |
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"remote_id": "474a5884a770457dbe25c06f34671bc1",
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| 58 |
+
"remote_task_id": null,
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| 59 |
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"recipe": null,
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| 60 |
+
"auxiliary_semantic": {
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| 61 |
+
"positive_cosine": 0.42375314235687256,
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| 62 |
+
"strongest_contrast_cosine": 0.1993064135313034,
|
| 63 |
+
"margin": 0.22444672882556915,
|
| 64 |
+
"matched_source_families": [
|
| 65 |
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"metal"
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| 66 |
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],
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| 67 |
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"positive_texts": [
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| 68 |
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"Part removal: ratchet unbolt and debris scatter, slightly longer than placement",
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| 69 |
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"The sound of Part removal: ratchet unbolt and debris scatter, slightly longer than placement",
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| 70 |
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"A short metallic mechanism clacking or ringing."
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| 71 |
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],
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| 72 |
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"contrast_texts": [
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| 73 |
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"A human voice speaking or shouting.",
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| 74 |
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"A firearm firing sharp gunshots.",
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| 75 |
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"A crossbow or ballista string releasing with an arrow whoosh.",
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| 76 |
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"A short solid physical impact or dull thud.",
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| 77 |
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"Wooden objects cracking and creaking.",
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| 78 |
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"Boot footsteps tapping and clanking on a hard surface.",
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| 79 |
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"Fabric rustling and rubbing.",
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| 80 |
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"Paper cards sliding and fluttering.",
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| 81 |
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"Continuous natural wind blowing and hissing.",
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| 82 |
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"A fast airy swoosh or whoosh.",
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| 83 |
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"Rain falling steadily, with distant thunder.",
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| 84 |
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"Water washing, splashing and dripping naturally.",
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| 85 |
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"Fire burning and crackling.",
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| 86 |
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"Brittle ice cracking and snow crunching.",
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| 87 |
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"Electrical buzzing, sparking and crackling.",
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| 88 |
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"A mechanical motor engine humming and rattling.",
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| 89 |
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"A brief musical brass or tonal game cue.",
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| 90 |
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"A short electronic beep or chime notification.",
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| 91 |
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"A deep low ominous drone or rumble.",
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| 92 |
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"An animal or creature vocalizing, growling or chirping.",
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| 93 |
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"Stone rubbing, grinding and crumbling.",
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| 94 |
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"Ropes or structural supports creaking under tension.",
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| 95 |
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"Glass or crystal cracking and shattering.",
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| 96 |
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"A resonant horn, bell or warning siren.",
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| 97 |
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"Electronic static and radio interference.",
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| 98 |
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"A loud explosive boom.",
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| 99 |
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"Silence with very faint recording noise."
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| 100 |
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],
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| 101 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
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| 102 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
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| 103 |
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},
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| 104 |
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"speech_transcription_check": null,
|
| 105 |
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"loop_diagnostics": null,
|
| 106 |
+
"full_loop_diagnostics": null,
|
| 107 |
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"file": "audio.wav",
|
| 108 |
+
"sha256": "c6e4eea87d8949b111196adf897f0263899311c8845eeb96ae882a0f20bd1b16",
|
| 109 |
+
"duration_sec": 0.6,
|
| 110 |
+
"channels": 2,
|
| 111 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 112 |
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
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| 113 |
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"agent_review": {
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| 114 |
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"task_id": "G044_sfx_002",
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| 115 |
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"status": "ACCEPTED_AGENT",
|
| 116 |
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"issues": [],
|
| 117 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 118 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 119 |
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}
|
| 120 |
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}
|
| 121 |
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],
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| 122 |
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"required_variants": [
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| 123 |
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"default"
|
| 124 |
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],
|
| 125 |
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"package_complete": true,
|
| 126 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 127 |
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"stage3_import_status": "NOT_RUN",
|
| 128 |
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"runtime_notes": [
|
| 129 |
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"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 130 |
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],
|
| 131 |
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"review_status": "ACCEPTED_AGENT",
|
| 132 |
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"agent_review": {
|
| 133 |
+
"task_id": "G044_sfx_002",
|
| 134 |
+
"status": "ACCEPTED_AGENT",
|
| 135 |
+
"issues": [],
|
| 136 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 137 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 138 |
+
}
|
| 139 |
+
}
|
outputs/G044_robot_workshop/assets/audio/G044_sfx_003/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
|
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|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:fbdb87da607bb94a475f6f4adddea827497d8f87f0ace0b056e923382ebe7886
|
| 3 |
+
size 92204
|
outputs/G044_robot_workshop/assets/audio/G044_sfx_003/meta.json
ADDED
|
@@ -0,0 +1,720 @@
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|
|
| 1 |
+
{
|
| 2 |
+
"game_id": "G044_robot_workshop",
|
| 3 |
+
"task_id": "G044_sfx_003",
|
| 4 |
+
"asset_name": "assemble_step",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "one_shot",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_003/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_003",
|
| 10 |
+
"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 0.48,
|
| 14 |
+
"requested_duration_sec": 0.5,
|
| 15 |
+
"channels": 2,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G044_robot_workshop",
|
| 18 |
+
"task_id": "G044_sfx_003",
|
| 19 |
+
"asset_name": "assemble_step",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "one_shot",
|
| 22 |
+
"prompt": "Assembly step: brief mechanical press with grinding spark tail",
|
| 23 |
+
"duration_sec": 0.5,
|
| 24 |
+
"sample_rate": 48000,
|
| 25 |
+
"seed": 5443,
|
| 26 |
+
"trigger": "加工步进(火花迸溅同帧)",
|
| 27 |
+
"required_by_spec": true,
|
| 28 |
+
"spec_ref": "F05,F06",
|
| 29 |
+
"loop": false,
|
| 30 |
+
"stop_condition": "natural_end",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
+
"source_tasks_sha256": "92f9c1eda0fe19bc2a7616d447be683d0b6d30b70456f5202488c951c2a550d7",
|
| 36 |
+
"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
+
"collection_annotations": {
|
| 38 |
+
"planned_source": "general_audio_llm"
|
| 39 |
+
},
|
| 40 |
+
"trigger": "加工步进(火花迸溅同帧)",
|
| 41 |
+
"loop": false,
|
| 42 |
+
"stop_condition": "natural_end",
|
| 43 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
+
"variants": [
|
| 45 |
+
{
|
| 46 |
+
"id": "G044_sfx_003__autonomous_repair1",
|
| 47 |
+
"variant": "default",
|
| 48 |
+
"method": "elevenlabs/sound-effects-v2",
|
| 49 |
+
"request": {
|
| 50 |
+
"prompt": "Assembly step: brief mechanical press with grinding spark tail. Isolated close-up recording. One complete compact event with an immediately audible attack and natural decay. Clean controlled recording level without distortion or overload.",
|
| 51 |
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| 709 |
+
],
|
| 710 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 711 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 712 |
+
}
|
| 713 |
+
}
|
| 714 |
+
],
|
| 715 |
+
"negative_control_boundary": "Semantic checks only; unequal control duration is not used to reject controls.",
|
| 716 |
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"method_sha256": "dcc7f4d00424b551fde99e14025819a0f5277a0518564eac10ace63012c18760"
|
| 717 |
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},
|
| 718 |
+
"human_listening_claimed": false
|
| 719 |
+
}
|
| 720 |
+
}
|
outputs/G044_robot_workshop/assets/audio/G044_sfx_004/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
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| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
+
oid sha256:406b49bb29b05d08236e1d2ec6074d49ec072b6d7845cdebeb4a0d5b5eb64a50
|
| 3 |
+
size 115244
|
outputs/G044_robot_workshop/assets/audio/G044_sfx_004/meta.json
ADDED
|
@@ -0,0 +1,140 @@
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|
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|
|
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|
|
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|
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|
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|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
| 1 |
+
{
|
| 2 |
+
"game_id": "G044_robot_workshop",
|
| 3 |
+
"task_id": "G044_sfx_004",
|
| 4 |
+
"asset_name": "assemble_complete",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "one_shot",
|
| 7 |
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"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_004/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_004",
|
| 10 |
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"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 0.6,
|
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|
| 15 |
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"channels": 2,
|
| 16 |
+
"source_task": {
|
| 17 |
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"game_id": "G044_robot_workshop",
|
| 18 |
+
"task_id": "G044_sfx_004",
|
| 19 |
+
"asset_name": "assemble_complete",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "one_shot",
|
| 22 |
+
"prompt": "Assembly complete: crisp spring-release clunk with bright confirmation tick",
|
| 23 |
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"duration_sec": 0.6,
|
| 24 |
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"sample_rate": 48000,
|
| 25 |
+
"seed": 5444,
|
| 26 |
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"trigger": "配方完成(成品亮起弹跳同帧)",
|
| 27 |
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"required_by_spec": true,
|
| 28 |
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"spec_ref": "F05,F06",
|
| 29 |
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"loop": false,
|
| 30 |
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"stop_condition": "natural_end",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
+
"source_tasks_sha256": "92f9c1eda0fe19bc2a7616d447be683d0b6d30b70456f5202488c951c2a550d7",
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| 36 |
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
+
"collection_annotations": {
|
| 38 |
+
"planned_source": "general_audio_llm"
|
| 39 |
+
},
|
| 40 |
+
"trigger": "配方完成(成品亮起弹跳同帧)",
|
| 41 |
+
"loop": false,
|
| 42 |
+
"stop_condition": "natural_end",
|
| 43 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
+
"variants": [
|
| 45 |
+
{
|
| 46 |
+
"id": "G044_sfx_004__v1",
|
| 47 |
+
"variant": "default",
|
| 48 |
+
"method": "elevenlabs/sound-effects-v2",
|
| 49 |
+
"request": {
|
| 50 |
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"prompt": "Assembly complete: crisp spring-release clunk with bright confirmation tick. Clear isolated sound starting promptly and ending naturally.",
|
| 51 |
+
"duration": 0.6,
|
| 52 |
+
"loop": false,
|
| 53 |
+
"prompt_influence": 0.65
|
| 54 |
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},
|
| 55 |
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_004__v1/raw.mp3",
|
| 56 |
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"raw_sha256": "e4bea446ec0c07f4bab757d5a681eb4ae7e458f29ee6a4d072482afc88529922",
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"remote_id": "217ea4f3267841a5960811e7f02d603a",
|
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|
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|
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|
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|
| 65 |
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"impact",
|
| 66 |
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|
| 67 |
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],
|
| 68 |
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"positive_texts": [
|
| 69 |
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"Assembly complete: crisp spring-release clunk with bright confirmation tick",
|
| 70 |
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"The sound of Assembly complete: crisp spring-release clunk with bright confirmation tick",
|
| 71 |
+
"A short solid physical impact or dull thud.",
|
| 72 |
+
"A short electronic beep or chime notification."
|
| 73 |
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],
|
| 74 |
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"contrast_texts": [
|
| 75 |
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"A human voice speaking or shouting.",
|
| 76 |
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"A firearm firing sharp gunshots.",
|
| 77 |
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"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 78 |
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"A short metallic mechanism clacking or ringing.",
|
| 79 |
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"Wooden objects cracking and creaking.",
|
| 80 |
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"Boot footsteps tapping and clanking on a hard surface.",
|
| 81 |
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"Fabric rustling and rubbing.",
|
| 82 |
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"Paper cards sliding and fluttering.",
|
| 83 |
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"Continuous natural wind blowing and hissing.",
|
| 84 |
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"A fast airy swoosh or whoosh.",
|
| 85 |
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"Rain falling steadily, with distant thunder.",
|
| 86 |
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"Water washing, splashing and dripping naturally.",
|
| 87 |
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"Fire burning and crackling.",
|
| 88 |
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"Brittle ice cracking and snow crunching.",
|
| 89 |
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"Electrical buzzing, sparking and crackling.",
|
| 90 |
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"A mechanical motor engine humming and rattling.",
|
| 91 |
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"A brief musical brass or tonal game cue.",
|
| 92 |
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"A deep low ominous drone or rumble.",
|
| 93 |
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"An animal or creature vocalizing, growling or chirping.",
|
| 94 |
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"Stone rubbing, grinding and crumbling.",
|
| 95 |
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"Ropes or structural supports creaking under tension.",
|
| 96 |
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"Glass or crystal cracking and shattering.",
|
| 97 |
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"A resonant horn, bell or warning siren.",
|
| 98 |
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"Electronic static and radio interference.",
|
| 99 |
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"A loud explosive boom.",
|
| 100 |
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"Silence with very faint recording noise."
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| 101 |
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],
|
| 102 |
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
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| 103 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 104 |
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},
|
| 105 |
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"speech_transcription_check": null,
|
| 106 |
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|
| 107 |
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"full_loop_diagnostics": null,
|
| 108 |
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"file": "audio.wav",
|
| 109 |
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"sha256": "406b49bb29b05d08236e1d2ec6074d49ec072b6d7845cdebeb4a0d5b5eb64a50",
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| 110 |
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"duration_sec": 0.6,
|
| 111 |
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"channels": 2,
|
| 112 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 113 |
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 114 |
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"agent_review": {
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| 115 |
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| 116 |
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"status": "ACCEPTED_AGENT",
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| 117 |
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"issues": [],
|
| 118 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 119 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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| 120 |
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}
|
| 121 |
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}
|
| 122 |
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],
|
| 123 |
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"required_variants": [
|
| 124 |
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"default"
|
| 125 |
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],
|
| 126 |
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"package_complete": true,
|
| 127 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 128 |
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"stage3_import_status": "NOT_RUN",
|
| 129 |
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"runtime_notes": [
|
| 130 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 131 |
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],
|
| 132 |
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"review_status": "ACCEPTED_AGENT",
|
| 133 |
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"agent_review": {
|
| 134 |
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"task_id": "G044_sfx_004",
|
| 135 |
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"status": "ACCEPTED_AGENT",
|
| 136 |
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"issues": [],
|
| 137 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 138 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 139 |
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}
|
| 140 |
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}
|
outputs/G044_robot_workshop/assets/audio/G044_sfx_005/audio.wav
ADDED
|
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version https://git-lfs.github.com/spec/v1
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size 92204
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outputs/G044_robot_workshop/assets/audio/G044_sfx_005/meta.json
ADDED
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@@ -0,0 +1,139 @@
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| 1 |
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{
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"game_id": "G044_robot_workshop",
|
| 3 |
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"task_id": "G044_sfx_005",
|
| 4 |
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"asset_name": "deliver_tick",
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|
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"sound_category": "one_shot",
|
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"file": "audio.wav",
|
| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_005/audio.wav",
|
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"output_dir": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_005",
|
| 10 |
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"task_kind": "audio",
|
| 11 |
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"sample_rate": 48000,
|
| 12 |
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"requested_sample_rate": 48000,
|
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"duration_sec": 0.48,
|
| 14 |
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"requested_duration_sec": 0.5,
|
| 15 |
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"channels": 2,
|
| 16 |
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"source_task": {
|
| 17 |
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"game_id": "G044_robot_workshop",
|
| 18 |
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"task_id": "G044_sfx_005",
|
| 19 |
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"asset_name": "deliver_tick",
|
| 20 |
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"audio_type": "sound_effect",
|
| 21 |
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"sound_category": "one_shot",
|
| 22 |
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"prompt": "Delivery count tick: crate lands on slide rail with counting pylon beep",
|
| 23 |
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"duration_sec": 0.5,
|
| 24 |
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"sample_rate": 48000,
|
| 25 |
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"seed": 5445,
|
| 26 |
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"trigger": "物料入交付口(计数滚动同帧)",
|
| 27 |
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"required_by_spec": true,
|
| 28 |
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"spec_ref": "F05,F06",
|
| 29 |
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"loop": false,
|
| 30 |
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"stop_condition": "natural_end",
|
| 31 |
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"priority": "gameplay_critical",
|
| 32 |
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"ducking": "none",
|
| 33 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
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| 34 |
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},
|
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"source_tasks_sha256": "92f9c1eda0fe19bc2a7616d447be683d0b6d30b70456f5202488c951c2a550d7",
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
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| 37 |
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"collection_annotations": {
|
| 38 |
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"planned_source": "general_audio_llm"
|
| 39 |
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},
|
| 40 |
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"trigger": "物料入交付口(计数滚动同帧)",
|
| 41 |
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"loop": false,
|
| 42 |
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"stop_condition": "natural_end",
|
| 43 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
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"variants": [
|
| 45 |
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{
|
| 46 |
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"id": "G044_sfx_005__v1",
|
| 47 |
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"variant": "default",
|
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"method": "elevenlabs/sound-effects-v2",
|
| 49 |
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|
| 50 |
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"prompt": "Delivery count tick: crate lands on slide rail with counting pylon beep. Clear isolated sound starting promptly and ending naturally.",
|
| 51 |
+
"duration": 0.5,
|
| 52 |
+
"loop": false,
|
| 53 |
+
"prompt_influence": 0.65
|
| 54 |
+
},
|
| 55 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_005__v1/raw.mp3",
|
| 56 |
+
"raw_sha256": "13e25e47b2769c599433ad606f1d2a1f2e784c70e0c339edfc5ac794a469919c",
|
| 57 |
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"remote_id": "3544722de3c549e88cab7806e630dcc7",
|
| 58 |
+
"remote_task_id": null,
|
| 59 |
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"recipe": null,
|
| 60 |
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"auxiliary_semantic": {
|
| 61 |
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"positive_cosine": 0.3462032675743103,
|
| 62 |
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"strongest_contrast_cosine": 0.2916994094848633,
|
| 63 |
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"margin": 0.05450385808944702,
|
| 64 |
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"matched_source_families": [
|
| 65 |
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"tone"
|
| 66 |
+
],
|
| 67 |
+
"positive_texts": [
|
| 68 |
+
"Delivery count tick: crate lands on slide rail with counting pylon beep",
|
| 69 |
+
"The sound of Delivery count tick: crate lands on slide rail with counting pylon beep",
|
| 70 |
+
"A short electronic beep or chime notification."
|
| 71 |
+
],
|
| 72 |
+
"contrast_texts": [
|
| 73 |
+
"A human voice speaking or shouting.",
|
| 74 |
+
"A firearm firing sharp gunshots.",
|
| 75 |
+
"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 76 |
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"A short solid physical impact or dull thud.",
|
| 77 |
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"A short metallic mechanism clacking or ringing.",
|
| 78 |
+
"Wooden objects cracking and creaking.",
|
| 79 |
+
"Boot footsteps tapping and clanking on a hard surface.",
|
| 80 |
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"Fabric rustling and rubbing.",
|
| 81 |
+
"Paper cards sliding and fluttering.",
|
| 82 |
+
"Continuous natural wind blowing and hissing.",
|
| 83 |
+
"A fast airy swoosh or whoosh.",
|
| 84 |
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"Rain falling steadily, with distant thunder.",
|
| 85 |
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"Water washing, splashing and dripping naturally.",
|
| 86 |
+
"Fire burning and crackling.",
|
| 87 |
+
"Brittle ice cracking and snow crunching.",
|
| 88 |
+
"Electrical buzzing, sparking and crackling.",
|
| 89 |
+
"A mechanical motor engine humming and rattling.",
|
| 90 |
+
"A brief musical brass or tonal game cue.",
|
| 91 |
+
"A deep low ominous drone or rumble.",
|
| 92 |
+
"An animal or creature vocalizing, growling or chirping.",
|
| 93 |
+
"Stone rubbing, grinding and crumbling.",
|
| 94 |
+
"Ropes or structural supports creaking under tension.",
|
| 95 |
+
"Glass or crystal cracking and shattering.",
|
| 96 |
+
"A resonant horn, bell or warning siren.",
|
| 97 |
+
"Electronic static and radio interference.",
|
| 98 |
+
"A loud explosive boom.",
|
| 99 |
+
"Silence with very faint recording noise."
|
| 100 |
+
],
|
| 101 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 102 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 103 |
+
},
|
| 104 |
+
"speech_transcription_check": null,
|
| 105 |
+
"loop_diagnostics": null,
|
| 106 |
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"full_loop_diagnostics": null,
|
| 107 |
+
"file": "audio.wav",
|
| 108 |
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"sha256": "f54ca09c93dc761425460dcceb6c0e6880c96641af1bcb29a72a75537e9242eb",
|
| 109 |
+
"duration_sec": 0.48,
|
| 110 |
+
"channels": 2,
|
| 111 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 112 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 113 |
+
"agent_review": {
|
| 114 |
+
"task_id": "G044_sfx_005",
|
| 115 |
+
"status": "ACCEPTED_AGENT",
|
| 116 |
+
"issues": [],
|
| 117 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 118 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 119 |
+
}
|
| 120 |
+
}
|
| 121 |
+
],
|
| 122 |
+
"required_variants": [
|
| 123 |
+
"default"
|
| 124 |
+
],
|
| 125 |
+
"package_complete": true,
|
| 126 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 127 |
+
"stage3_import_status": "NOT_RUN",
|
| 128 |
+
"runtime_notes": [
|
| 129 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 130 |
+
],
|
| 131 |
+
"review_status": "ACCEPTED_AGENT",
|
| 132 |
+
"agent_review": {
|
| 133 |
+
"task_id": "G044_sfx_005",
|
| 134 |
+
"status": "ACCEPTED_AGENT",
|
| 135 |
+
"issues": [],
|
| 136 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 137 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 138 |
+
}
|
| 139 |
+
}
|
outputs/G044_robot_workshop/assets/audio/G044_sfx_006/audio.wav
ADDED
|
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version https://git-lfs.github.com/spec/v1
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| 2 |
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oid sha256:97e03562520ec35225549252137b7dca5fb31eabaa8e08661ac745140c6a3e43
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| 3 |
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size 86980
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outputs/G044_robot_workshop/assets/audio/G044_sfx_006/meta.json
ADDED
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@@ -0,0 +1,745 @@
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| 3 |
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| 4 |
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| 18 |
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| 19 |
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| 20 |
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| 22 |
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| 46 |
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| 1 |
+
{
|
| 2 |
+
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|
| 3 |
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|
| 4 |
+
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|
| 5 |
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|
| 6 |
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|
| 7 |
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|
| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_007/audio.wav",
|
| 9 |
+
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|
| 10 |
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|
| 11 |
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|
| 12 |
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|
| 13 |
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|
| 14 |
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|
| 15 |
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|
| 16 |
+
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|
| 17 |
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"game_id": "G044_robot_workshop",
|
| 18 |
+
"task_id": "G044_sfx_007",
|
| 19 |
+
"asset_name": "recovery_flush",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "one_shot",
|
| 22 |
+
"prompt": "Recovery flush: pneumatic whoosh with items clearing and relay reset click, also used for line reset profile",
|
| 23 |
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|
| 24 |
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|
| 25 |
+
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|
| 26 |
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"trigger": "清空下游缓冲/产线重置(对应表现同帧)",
|
| 27 |
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|
| 28 |
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|
| 29 |
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|
| 30 |
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|
| 31 |
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|
| 32 |
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|
| 33 |
+
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|
| 34 |
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},
|
| 35 |
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| 36 |
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|
| 37 |
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|
| 38 |
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|
| 39 |
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},
|
| 40 |
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"trigger": "清空下游缓冲/产线重置(对应表现同帧)",
|
| 41 |
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"loop": false,
|
| 42 |
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"stop_condition": "natural_end",
|
| 43 |
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|
| 44 |
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"variants": [
|
| 45 |
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{
|
| 46 |
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"id": "G044_sfx_007__autonomous_repair1",
|
| 47 |
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|
| 48 |
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|
| 49 |
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|
| 50 |
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|
| 51 |
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|
| 52 |
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|
| 53 |
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|
| 54 |
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},
|
| 55 |
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| 56 |
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| 57 |
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| 58 |
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| 59 |
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| 60 |
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| 61 |
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| 62 |
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| 63 |
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|
| 64 |
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|
| 65 |
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|
| 66 |
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|
| 67 |
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],
|
| 68 |
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| 69 |
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| 70 |
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| 71 |
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| 72 |
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|
| 73 |
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| 74 |
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| 75 |
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| 76 |
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| 77 |
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| 78 |
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| 79 |
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| 81 |
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| 82 |
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| 83 |
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| 84 |
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| 85 |
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| 88 |
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| 89 |
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| 94 |
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| 95 |
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| 96 |
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| 98 |
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| 99 |
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| 100 |
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| 101 |
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],
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| 102 |
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
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| 103 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 104 |
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},
|
| 105 |
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| 106 |
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| 107 |
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| 108 |
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| 109 |
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"sha256": "644417848f99a2b78a666e63f53899c9adfcb924838422b4fdbbbb8ce054a5ba",
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| 110 |
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| 111 |
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| 112 |
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| 113 |
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
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| 114 |
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| 115 |
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| 116 |
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| 117 |
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| 122 |
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| 123 |
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| 124 |
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| 126 |
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| 160 |
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| 161 |
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},
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| 162 |
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{
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| 203 |
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| 209 |
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|
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|
| 212 |
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}
|
| 213 |
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},
|
| 214 |
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{
|
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outputs/G044_robot_workshop/assets/audio/G044_sfx_008/meta.json
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{
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"game_id": "G044_robot_workshop",
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"asset_name": "victory_sting",
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"sound_category": "one_shot",
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"file": "audio.wav",
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"audio_path": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_008/audio.wav",
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"output_dir": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_008",
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"duration_sec": 2.48,
|
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"game_id": "G044_robot_workshop",
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"task_id": "G044_sfx_008",
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| 19 |
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"asset_name": "victory_sting",
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| 20 |
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|
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"prompt": "Shift victory sting: bright industrial marimba and light machinery rhythm rising to proud finish",
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|
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"trigger": "V01 交付 ≥20 台判胜(C03 胜利意象)",
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|
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|
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|
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
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"source_tasks_sha256": "92f9c1eda0fe19bc2a7616d447be683d0b6d30b70456f5202488c951c2a550d7",
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|
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},
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"trigger": "V01 交付 ≥20 台判胜(C03 胜利意象)",
|
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"loop": false,
|
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"stop_condition": "natural_end",
|
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
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"variants": [
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{
|
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"id": "G044_sfx_008__v1",
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"variant": "default",
|
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"method": "elevenlabs/sound-effects-v2",
|
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"request": {
|
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"prompt": "Shift victory sting: bright industrial marimba and light machinery rhythm rising to proud finish. Clear isolated sound starting promptly and ending naturally.",
|
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"duration": 2.5,
|
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|
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|
| 55 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_008__v1/raw.mp3",
|
| 56 |
+
"raw_sha256": "6d6d1f15658a596b790b1319b00b90c3c267fd335eb88754d4c564ba0ce0c22b",
|
| 57 |
+
"remote_id": "a19c83f4e7d94ba8866ea4ac802c64c5",
|
| 58 |
+
"remote_task_id": null,
|
| 59 |
+
"recipe": null,
|
| 60 |
+
"auxiliary_semantic": {
|
| 61 |
+
"positive_cosine": 0.49768295884132385,
|
| 62 |
+
"strongest_contrast_cosine": 0.28046128153800964,
|
| 63 |
+
"margin": 0.2172216773033142,
|
| 64 |
+
"matched_source_families": [
|
| 65 |
+
"music"
|
| 66 |
+
],
|
| 67 |
+
"positive_texts": [
|
| 68 |
+
"Shift victory sting: bright industrial marimba and light machinery rhythm rising to proud finish",
|
| 69 |
+
"The sound of Shift victory sting: bright industrial marimba and light machinery rhythm rising to proud finish",
|
| 70 |
+
"A brief musical brass or tonal game cue."
|
| 71 |
+
],
|
| 72 |
+
"contrast_texts": [
|
| 73 |
+
"A human voice speaking or shouting.",
|
| 74 |
+
"A firearm firing sharp gunshots.",
|
| 75 |
+
"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 76 |
+
"A short solid physical impact or dull thud.",
|
| 77 |
+
"A short metallic mechanism clacking or ringing.",
|
| 78 |
+
"Wooden objects cracking and creaking.",
|
| 79 |
+
"Boot footsteps tapping and clanking on a hard surface.",
|
| 80 |
+
"Fabric rustling and rubbing.",
|
| 81 |
+
"Paper cards sliding and fluttering.",
|
| 82 |
+
"Continuous natural wind blowing and hissing.",
|
| 83 |
+
"A fast airy swoosh or whoosh.",
|
| 84 |
+
"Rain falling steadily, with distant thunder.",
|
| 85 |
+
"Water washing, splashing and dripping naturally.",
|
| 86 |
+
"Fire burning and crackling.",
|
| 87 |
+
"Brittle ice cracking and snow crunching.",
|
| 88 |
+
"Electrical buzzing, sparking and crackling.",
|
| 89 |
+
"A mechanical motor engine humming and rattling.",
|
| 90 |
+
"A short electronic beep or chime notification.",
|
| 91 |
+
"A deep low ominous drone or rumble.",
|
| 92 |
+
"An animal or creature vocalizing, growling or chirping.",
|
| 93 |
+
"Stone rubbing, grinding and crumbling.",
|
| 94 |
+
"Ropes or structural supports creaking under tension.",
|
| 95 |
+
"Glass or crystal cracking and shattering.",
|
| 96 |
+
"A resonant horn, bell or warning siren.",
|
| 97 |
+
"Electronic static and radio interference.",
|
| 98 |
+
"A loud explosive boom.",
|
| 99 |
+
"Silence with very faint recording noise."
|
| 100 |
+
],
|
| 101 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 102 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 103 |
+
},
|
| 104 |
+
"speech_transcription_check": null,
|
| 105 |
+
"loop_diagnostics": null,
|
| 106 |
+
"full_loop_diagnostics": null,
|
| 107 |
+
"file": "audio.wav",
|
| 108 |
+
"sha256": "3a04852951cf8cec114baa46dd9f7a28ab132b40e581ee433d058aa9f2389bff",
|
| 109 |
+
"duration_sec": 2.48,
|
| 110 |
+
"channels": 2,
|
| 111 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 112 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 113 |
+
"agent_review": {
|
| 114 |
+
"task_id": "G044_sfx_008",
|
| 115 |
+
"status": "ACCEPTED_AGENT",
|
| 116 |
+
"issues": [],
|
| 117 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 118 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 119 |
+
}
|
| 120 |
+
}
|
| 121 |
+
],
|
| 122 |
+
"required_variants": [
|
| 123 |
+
"default"
|
| 124 |
+
],
|
| 125 |
+
"package_complete": true,
|
| 126 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 127 |
+
"stage3_import_status": "NOT_RUN",
|
| 128 |
+
"runtime_notes": [
|
| 129 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 130 |
+
],
|
| 131 |
+
"review_status": "ACCEPTED_AGENT",
|
| 132 |
+
"agent_review": {
|
| 133 |
+
"task_id": "G044_sfx_008",
|
| 134 |
+
"status": "ACCEPTED_AGENT",
|
| 135 |
+
"issues": [],
|
| 136 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 137 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 138 |
+
}
|
| 139 |
+
}
|
outputs/G044_robot_workshop/assets/audio/G044_sfx_009/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
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| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
+
oid sha256:463e5b048965f774b00941bd7c29bf693696a72dfc6647978c5a309cbd97e6a9
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| 3 |
+
size 240788
|
outputs/G044_robot_workshop/assets/audio/G044_sfx_009/meta.json
ADDED
|
@@ -0,0 +1,575 @@
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|
|
|
| 1 |
+
{
|
| 2 |
+
"game_id": "G044_robot_workshop",
|
| 3 |
+
"task_id": "G044_sfx_009",
|
| 4 |
+
"asset_name": "defeat_sting",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "one_shot",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_009/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_009",
|
| 10 |
+
"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 2.50775,
|
| 14 |
+
"requested_duration_sec": 2.5,
|
| 15 |
+
"channels": 1,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G044_robot_workshop",
|
| 18 |
+
"task_id": "G044_sfx_009",
|
| 19 |
+
"asset_name": "defeat_sting",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "one_shot",
|
| 22 |
+
"prompt": "Defeat sting: power-down low mechanical sigh with distant rain tail, also used for deadlock profile",
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| 23 |
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"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
+
"source_tasks_sha256": "92f9c1eda0fe19bc2a7616d447be683d0b6d30b70456f5202488c951c2a550d7",
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| 36 |
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
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"collection_annotations": {
|
| 38 |
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"planned_source": "general_audio_llm"
|
| 39 |
+
},
|
| 40 |
+
"trigger": "全程环境循环(暂停静音、结算淡出)",
|
| 41 |
+
"loop": true,
|
| 42 |
+
"stop_condition": "pause_or_scene_exit",
|
| 43 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
+
"variants": [
|
| 45 |
+
{
|
| 46 |
+
"id": "G044_sfx_010__v1",
|
| 47 |
+
"variant": "default",
|
| 48 |
+
"method": "elevenlabs/sound-effects-v2",
|
| 49 |
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"request": {
|
| 50 |
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"prompt": "Seamless workshop ambience: distant rain on windows, faint radio static and idle machinery hum, no voices or music. Continuous steady texture, seamless loop, no opening or closing fade.",
|
| 51 |
+
"duration": 12,
|
| 52 |
+
"loop": true,
|
| 53 |
+
"prompt_influence": 0.65
|
| 54 |
+
},
|
| 55 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_010__v1/raw.mp3",
|
| 56 |
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"raw_sha256": "3c3ba9e6f125dc052aa413d82af87e381df24cffacdb4023cd320827fa017fd9",
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| 57 |
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"remote_id": "7ed18529bb3a4ad391004fe5a511f90e",
|
| 58 |
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"remote_task_id": null,
|
| 59 |
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"recipe": null,
|
| 60 |
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"auxiliary_semantic": {
|
| 61 |
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"positive_cosine": 0.46366098523139954,
|
| 62 |
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"strongest_contrast_cosine": 0.3696410655975342,
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| 63 |
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"margin": 0.09401991963386536,
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| 64 |
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"matched_source_families": [
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| 65 |
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"rain",
|
| 66 |
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|
| 67 |
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],
|
| 68 |
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"positive_texts": [
|
| 69 |
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|
| 70 |
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"The sound of Seamless workshop ambience: distant rain on windows, faint radio static and idle machinery hum",
|
| 71 |
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"Rain falling steadily, with distant thunder.",
|
| 72 |
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"Electronic static and radio interference."
|
| 73 |
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],
|
| 74 |
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|
| 75 |
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"A human voice speaking or shouting.",
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| 76 |
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| 77 |
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|
| 78 |
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|
| 79 |
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|
| 80 |
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|
| 81 |
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|
| 82 |
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|
| 83 |
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|
| 84 |
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|
| 85 |
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"A fast airy swoosh or whoosh.",
|
| 86 |
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|
| 87 |
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"Fire burning and crackling.",
|
| 88 |
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"Brittle ice cracking and snow crunching.",
|
| 89 |
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"Electrical buzzing, sparking and crackling.",
|
| 90 |
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"A mechanical motor engine humming and rattling.",
|
| 91 |
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"A brief musical brass or tonal game cue.",
|
| 92 |
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"A short electronic beep or chime notification.",
|
| 93 |
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"A deep low ominous drone or rumble.",
|
| 94 |
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|
| 95 |
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"Stone rubbing, grinding and crumbling.",
|
| 96 |
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|
| 97 |
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|
| 98 |
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"A resonant horn, bell or warning siren.",
|
| 99 |
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"A loud explosive boom.",
|
| 100 |
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"Silence with very faint recording noise."
|
| 101 |
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],
|
| 102 |
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 103 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 104 |
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},
|
| 105 |
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"speech_transcription_check": null,
|
| 106 |
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"loop_diagnostics": {
|
| 107 |
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"sample_jump": 0.00494384765625,
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| 108 |
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"internal_derivative_p99": 0.011353149414063068,
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| 109 |
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| 111 |
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| 112 |
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"edge_quiet_sec": 0.0,
|
| 113 |
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"flags": [],
|
| 114 |
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"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_010__v1_wrap_probe.wav",
|
| 115 |
+
"boundary": "Signal diagnostics only; audibility awaits human listening. Probe does not replace original."
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| 116 |
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},
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| 117 |
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"full_loop_diagnostics": {
|
| 118 |
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"wrap_sample_jump": 0.00494384765625,
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| 119 |
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"internal_derivative_p99": 0.011353149414063068,
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| 120 |
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"wrap_jump_over_internal_p99": 0.4354604591150795,
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| 121 |
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"wrap_jump_percentile_in_internal_derivatives": 66.85386782665879,
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| 122 |
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"first_100ms_rms_dbfs": -40.303008844068984,
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| 123 |
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"last_100ms_rms_dbfs": -40.22422839093781,
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| 124 |
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"edge_rms_difference_db": -0.07878045313117354,
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| 125 |
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"leading_quiet_ms": 0.0,
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| 126 |
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|
| 127 |
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"quiet_threshold_dbfs": -71.57237313019064,
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| 128 |
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"edge_spectral_js_distance": 0.1358341426014464,
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| 129 |
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"internal_spectral_js_p95": 0.10015413725828834,
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| 130 |
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"diagnostic_flags": [],
|
| 131 |
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"probe_mapping": {
|
| 132 |
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"A": "wrap",
|
| 133 |
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"B": "internal"
|
| 134 |
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},
|
| 135 |
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"probe_center_sec": 1.5,
|
| 136 |
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"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_010__v1/diagnostics/wrap_probe.wav",
|
| 137 |
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"internal_control_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_010__v1/diagnostics/internal_control.wav",
|
| 138 |
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"repeat_preview_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_010__v1/diagnostics/repeat_3x.wav",
|
| 139 |
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"interpretation": "These are signal diagnostics, not a human audibility verdict. Compare blinded A/B probes and the exact 3x repetition. No seam repair is applied."
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| 140 |
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},
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| 141 |
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"file": "audio.wav",
|
| 142 |
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"sha256": "6e3c7afc0d9b4ed0f03f341bcd4389a604969f484fd025eeefd2030a3955cf25",
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| 143 |
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"duration_sec": 12.0,
|
| 144 |
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"channels": 2,
|
| 145 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 146 |
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 147 |
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"agent_review": {
|
| 148 |
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"task_id": "G044_sfx_010",
|
| 149 |
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"status": "ACCEPTED_AGENT",
|
| 150 |
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"issues": [],
|
| 151 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
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| 152 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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| 153 |
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}
|
| 154 |
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}
|
| 155 |
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],
|
| 156 |
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"required_variants": [
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| 157 |
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"default"
|
| 158 |
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],
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| 159 |
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"package_complete": true,
|
| 160 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 161 |
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"stage3_import_status": "NOT_RUN",
|
| 162 |
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"runtime_notes": [
|
| 163 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 164 |
+
],
|
| 165 |
+
"runtime_contract_resolution": {
|
| 166 |
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"source_loop_field": true,
|
| 167 |
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"runtime_loop_required_by_spec": true,
|
| 168 |
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"preserve_source_fields": true,
|
| 169 |
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"requires_stage3_binding": true
|
| 170 |
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},
|
| 171 |
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"review_status": "ACCEPTED_AGENT",
|
| 172 |
+
"agent_review": {
|
| 173 |
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"task_id": "G044_sfx_010",
|
| 174 |
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"status": "ACCEPTED_AGENT",
|
| 175 |
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"issues": [],
|
| 176 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 177 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 178 |
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}
|
| 179 |
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}
|
outputs/G044_robot_workshop/assets/audio/G044_sfx_011/audio.wav
ADDED
|
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version https://git-lfs.github.com/spec/v1
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size 1536044
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outputs/G044_robot_workshop/assets/audio/G044_sfx_011/meta.json
ADDED
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@@ -0,0 +1,178 @@
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|
| 1 |
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{
|
| 2 |
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"game_id": "G044_robot_workshop",
|
| 3 |
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"task_id": "G044_sfx_011",
|
| 4 |
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"asset_name": "conveyor_hum_loop",
|
| 5 |
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"audio_type": "sound_effect",
|
| 6 |
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"sound_category": "ambient_loop",
|
| 7 |
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"file": "audio.wav",
|
| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_011/audio.wav",
|
| 9 |
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"output_dir": "/home/yyy/bench/test_data/outputs/G044_robot_workshop/assets/audio/G044_sfx_011",
|
| 10 |
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"task_kind": "audio",
|
| 11 |
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"sample_rate": 48000,
|
| 12 |
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"requested_sample_rate": 48000,
|
| 13 |
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"duration_sec": 8.0,
|
| 14 |
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"requested_duration_sec": 8,
|
| 15 |
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"channels": 2,
|
| 16 |
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"source_task": {
|
| 17 |
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"game_id": "G044_robot_workshop",
|
| 18 |
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"task_id": "G044_sfx_011",
|
| 19 |
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"asset_name": "conveyor_hum_loop",
|
| 20 |
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"audio_type": "sound_effect",
|
| 21 |
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"sound_category": "ambient_loop",
|
| 22 |
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"prompt": "Seamless conveyor hum loop with two load profiles: light empty roller rattle and heavier loaded rumble",
|
| 23 |
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"duration_sec": 8,
|
| 24 |
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"sample_rate": 48000,
|
| 25 |
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"seed": 5451,
|
| 26 |
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"trigger": "传送带运转常驻(随负载两档音量)",
|
| 27 |
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"required_by_spec": true,
|
| 28 |
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"spec_ref": "F05,F06",
|
| 29 |
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"loop": true,
|
| 30 |
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"stop_condition": "pause_or_scene_exit",
|
| 31 |
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"priority": "gameplay_critical",
|
| 32 |
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"ducking": "none",
|
| 33 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
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},
|
| 35 |
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"source_tasks_sha256": "92f9c1eda0fe19bc2a7616d447be683d0b6d30b70456f5202488c951c2a550d7",
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
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"collection_annotations": {
|
| 38 |
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"planned_source": "general_audio_llm"
|
| 39 |
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},
|
| 40 |
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"trigger": "传送带运转常驻(随负载两档音量)",
|
| 41 |
+
"loop": true,
|
| 42 |
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"stop_condition": "pause_or_scene_exit",
|
| 43 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
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"variants": [
|
| 45 |
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{
|
| 46 |
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"id": "G044_sfx_011__v1",
|
| 47 |
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"variant": "default",
|
| 48 |
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"method": "elevenlabs/sound-effects-v2",
|
| 49 |
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"request": {
|
| 50 |
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"prompt": "Seamless conveyor hum loop with two load profiles: light empty roller rattle and heavier loaded rumble. Continuous steady texture, seamless loop, no opening or closing fade.",
|
| 51 |
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"duration": 8,
|
| 52 |
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"loop": true,
|
| 53 |
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"prompt_influence": 0.65
|
| 54 |
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},
|
| 55 |
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_011__v1/raw.mp3",
|
| 56 |
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"raw_sha256": "8c7d158697bf2147b1566af62dc2cdfb6944ec996e833de0422931d110d01bb0",
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"remote_id": "2fac9322cf0b4a70ba679fc47d853e2d",
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|
| 59 |
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"recipe": null,
|
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"auxiliary_semantic": {
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| 61 |
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"positive_cosine": 0.5412412881851196,
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"strongest_contrast_cosine": 0.5161997675895691,
|
| 63 |
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"margin": 0.025041520595550537,
|
| 64 |
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"matched_source_families": [
|
| 65 |
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"drone"
|
| 66 |
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],
|
| 67 |
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"positive_texts": [
|
| 68 |
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"Seamless conveyor hum loop with two load profiles: light empty roller rattle and heavier loaded rumble",
|
| 69 |
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"The sound of Seamless conveyor hum loop with two load profiles: light empty roller rattle and heavier loaded rumble",
|
| 70 |
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"A deep low ominous drone or rumble."
|
| 71 |
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],
|
| 72 |
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"contrast_texts": [
|
| 73 |
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"A human voice speaking or shouting.",
|
| 74 |
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"A firearm firing sharp gunshots.",
|
| 75 |
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"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 76 |
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"A short solid physical impact or dull thud.",
|
| 77 |
+
"A short metallic mechanism clacking or ringing.",
|
| 78 |
+
"Wooden objects cracking and creaking.",
|
| 79 |
+
"Boot footsteps tapping and clanking on a hard surface.",
|
| 80 |
+
"Fabric rustling and rubbing.",
|
| 81 |
+
"Paper cards sliding and fluttering.",
|
| 82 |
+
"Continuous natural wind blowing and hissing.",
|
| 83 |
+
"A fast airy swoosh or whoosh.",
|
| 84 |
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"Rain falling steadily, with distant thunder.",
|
| 85 |
+
"Water washing, splashing and dripping naturally.",
|
| 86 |
+
"Fire burning and crackling.",
|
| 87 |
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"Brittle ice cracking and snow crunching.",
|
| 88 |
+
"Electrical buzzing, sparking and crackling.",
|
| 89 |
+
"A mechanical motor engine humming and rattling.",
|
| 90 |
+
"A brief musical brass or tonal game cue.",
|
| 91 |
+
"A short electronic beep or chime notification.",
|
| 92 |
+
"An animal or creature vocalizing, growling or chirping.",
|
| 93 |
+
"Stone rubbing, grinding and crumbling.",
|
| 94 |
+
"Ropes or structural supports creaking under tension.",
|
| 95 |
+
"Glass or crystal cracking and shattering.",
|
| 96 |
+
"A resonant horn, bell or warning siren.",
|
| 97 |
+
"Electronic static and radio interference.",
|
| 98 |
+
"A loud explosive boom.",
|
| 99 |
+
"Silence with very faint recording noise."
|
| 100 |
+
],
|
| 101 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 102 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 103 |
+
},
|
| 104 |
+
"speech_transcription_check": null,
|
| 105 |
+
"loop_diagnostics": {
|
| 106 |
+
"sample_jump": 0.0740966796875,
|
| 107 |
+
"internal_derivative_p99": 0.11688293457031307,
|
| 108 |
+
"jump_ratio": 0.6339392483590133,
|
| 109 |
+
"first_100ms_dbfs": -18.15247204781691,
|
| 110 |
+
"last_100ms_dbfs": -19.616638560907752,
|
| 111 |
+
"edge_quiet_sec": 0.0,
|
| 112 |
+
"flags": [],
|
| 113 |
+
"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_011__v1_wrap_probe.wav",
|
| 114 |
+
"boundary": "Signal diagnostics only; audibility awaits human listening. Probe does not replace original."
|
| 115 |
+
},
|
| 116 |
+
"full_loop_diagnostics": {
|
| 117 |
+
"wrap_sample_jump": 0.0740966796875,
|
| 118 |
+
"internal_derivative_p99": 0.11688293457031307,
|
| 119 |
+
"wrap_jump_over_internal_p99": 0.6339392483590133,
|
| 120 |
+
"wrap_jump_percentile_in_internal_derivatives": 95.1969818508556,
|
| 121 |
+
"first_100ms_rms_dbfs": -18.15247204781691,
|
| 122 |
+
"last_100ms_rms_dbfs": -19.616638560907752,
|
| 123 |
+
"edge_rms_difference_db": 1.4641665130908414,
|
| 124 |
+
"leading_quiet_ms": 0.0,
|
| 125 |
+
"trailing_quiet_ms": 0.0,
|
| 126 |
+
"quiet_threshold_dbfs": -53.14913382058312,
|
| 127 |
+
"edge_spectral_js_distance": 0.09925661220765297,
|
| 128 |
+
"internal_spectral_js_p95": 0.08186072216151266,
|
| 129 |
+
"diagnostic_flags": [],
|
| 130 |
+
"probe_mapping": {
|
| 131 |
+
"A": "wrap",
|
| 132 |
+
"B": "internal"
|
| 133 |
+
},
|
| 134 |
+
"probe_center_sec": 1.5,
|
| 135 |
+
"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_011__v1/diagnostics/wrap_probe.wav",
|
| 136 |
+
"internal_control_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_011__v1/diagnostics/internal_control.wav",
|
| 137 |
+
"repeat_preview_path": "/home/yyy/bench/audio_production/20261017_verified/G044_robot_workshop/G044_sfx_011__v1/diagnostics/repeat_3x.wav",
|
| 138 |
+
"interpretation": "These are signal diagnostics, not a human audibility verdict. Compare blinded A/B probes and the exact 3x repetition. No seam repair is applied."
|
| 139 |
+
},
|
| 140 |
+
"file": "audio.wav",
|
| 141 |
+
"sha256": "419440a955238ccb44e24416eeba20ecf889ed5f0ca40c560c40531fbc2de0f5",
|
| 142 |
+
"duration_sec": 8.0,
|
| 143 |
+
"channels": 2,
|
| 144 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 145 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 146 |
+
"agent_review": {
|
| 147 |
+
"task_id": "G044_sfx_011",
|
| 148 |
+
"status": "ACCEPTED_AGENT",
|
| 149 |
+
"issues": [],
|
| 150 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 151 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 152 |
+
}
|
| 153 |
+
}
|
| 154 |
+
],
|
| 155 |
+
"required_variants": [
|
| 156 |
+
"default"
|
| 157 |
+
],
|
| 158 |
+
"package_complete": true,
|
| 159 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 160 |
+
"stage3_import_status": "NOT_RUN",
|
| 161 |
+
"runtime_notes": [
|
| 162 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 163 |
+
],
|
| 164 |
+
"runtime_contract_resolution": {
|
| 165 |
+
"source_loop_field": true,
|
| 166 |
+
"runtime_loop_required_by_spec": true,
|
| 167 |
+
"preserve_source_fields": true,
|
| 168 |
+
"requires_stage3_binding": true
|
| 169 |
+
},
|
| 170 |
+
"review_status": "ACCEPTED_AGENT",
|
| 171 |
+
"agent_review": {
|
| 172 |
+
"task_id": "G044_sfx_011",
|
| 173 |
+
"status": "ACCEPTED_AGENT",
|
| 174 |
+
"issues": [],
|
| 175 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 176 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 177 |
+
}
|
| 178 |
+
}
|