Upload audio assets for G056_garden_minigolf
#162
by yyysaiko - opened
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_001/audio.wav +3 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_001/meta.json +137 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_002/audio.wav +3 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_002/meta.json +139 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_003/audio.wav +3 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_003/meta.json +137 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_004/audio.wav +3 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_004/meta.json +139 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_005/audio.wav +3 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_005/meta.json +140 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_006/audio.wav +3 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_006/meta.json +714 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_007/audio.wav +3 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_007/meta.json +101 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_008/audio.wav +3 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_008/meta.json +763 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_009/audio.wav +3 -0
- outputs/G056_garden_minigolf/assets/audio/G056_sfx_009/meta.json +181 -0
outputs/G056_garden_minigolf/assets/audio/G056_sfx_001/audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:166a369bd7567e9f05c502f471795173dee66edbfbf700ee14e1eb4f1081f21a
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size 192044
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outputs/G056_garden_minigolf/assets/audio/G056_sfx_001/meta.json
ADDED
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@@ -0,0 +1,137 @@
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{
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"game_id": "G056_garden_minigolf",
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"task_id": "G056_sfx_001",
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"asset_name": "charge_tone",
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"audio_type": "sound_effect",
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"sound_category": "one_shot",
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"file": "audio.wav",
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"audio_path": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_001/audio.wav",
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"output_dir": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_001",
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"task_kind": "audio",
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"sample_rate": 48000,
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"requested_sample_rate": 48000,
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"duration_sec": 1.0,
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"requested_duration_sec": 1.0,
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"channels": 2,
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"source_task": {
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"game_id": "G056_garden_minigolf",
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"task_id": "G056_sfx_001",
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"asset_name": "charge_tone",
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"audio_type": "sound_effect",
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"sound_category": "one_shot",
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"prompt": "Rising soft tone while charging a putt",
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"duration_sec": 1.0,
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"sample_rate": 48000,
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"seed": 5561,
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"trigger": "蓄力(按住循环,音调随力度)",
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"required_by_spec": true,
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"spec_ref": "F06",
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"loop": false,
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"stop_condition": "natural_end",
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"priority": "gameplay_critical",
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"ducking": "none",
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
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},
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"source_tasks_sha256": "ae40fef98c08935df65cc9cd9c3851caf0a25de2aa80793a0207a511ad1b5365",
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
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"collection_annotations": {
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"planned_source": "general_audio_llm"
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},
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"trigger": "蓄力(按住循环,音调随力度)",
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"loop": false,
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"stop_condition": "natural_end",
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
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"variants": [
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{
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"id": "G056_sfx_001__v1",
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"variant": "default",
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"method": "elevenlabs/sound-effects-v2",
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"request": {
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"prompt": "Rising soft tone while charging a putt. Clear isolated sound starting promptly and ending naturally.",
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"duration": 1.0,
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"loop": false,
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"prompt_influence": 0.65
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},
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G056_garden_minigolf/G056_sfx_001__v1/raw.mp3",
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"raw_sha256": "bc52eb62617f59aa4ff8632b0def75d70be13f9d65477f7623b09f40486a0efb",
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"remote_id": "a7daa236d972428ab6db749973ad7fae",
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"remote_task_id": null,
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"recipe": null,
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"auxiliary_semantic": {
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"positive_cosine": 0.3387637436389923,
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"strongest_contrast_cosine": 0.26393717527389526,
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"margin": 0.07482656836509705,
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"matched_source_families": [],
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"positive_texts": [
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"Rising soft tone while charging a putt",
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"The sound of Rising soft tone while charging a putt"
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],
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"contrast_texts": [
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"A human voice speaking or shouting.",
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"A firearm firing sharp gunshots.",
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"A crossbow or ballista string releasing with an arrow whoosh.",
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"A short solid physical impact or dull thud.",
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"A short metallic mechanism clacking or ringing.",
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"Wooden objects cracking and creaking.",
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"Boot footsteps tapping and clanking on a hard surface.",
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"Fabric rustling and rubbing.",
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"Paper cards sliding and fluttering.",
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"Continuous natural wind blowing and hissing.",
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"A fast airy swoosh or whoosh.",
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"Rain falling steadily, with distant thunder.",
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"Water washing, splashing and dripping naturally.",
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"Fire burning and crackling.",
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"Brittle ice cracking and snow crunching.",
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"Electrical buzzing, sparking and crackling.",
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"A mechanical motor engine humming and rattling.",
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"A brief musical brass or tonal game cue.",
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"A short electronic beep or chime notification.",
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"A deep low ominous drone or rumble.",
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"An animal or creature vocalizing, growling or chirping.",
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"Stone rubbing, grinding and crumbling.",
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"Ropes or structural supports creaking under tension.",
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"Glass or crystal cracking and shattering.",
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"A resonant horn, bell or warning siren.",
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"Electronic static and radio interference.",
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"A loud explosive boom.",
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"Silence with very faint recording noise."
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],
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
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},
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"speech_transcription_check": null,
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"loop_diagnostics": null,
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"full_loop_diagnostics": null,
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"file": "audio.wav",
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"sha256": "166a369bd7567e9f05c502f471795173dee66edbfbf700ee14e1eb4f1081f21a",
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"duration_sec": 1.0,
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"channels": 2,
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
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| 111 |
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"agent_review": {
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"task_id": "G056_sfx_001",
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| 113 |
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"status": "ACCEPTED_AGENT",
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"issues": [],
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| 115 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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}
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}
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],
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"required_variants": [
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"default"
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],
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"package_complete": true,
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
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| 125 |
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"stage3_import_status": "NOT_RUN",
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| 126 |
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"runtime_notes": [
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| 127 |
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"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
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],
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"review_status": "ACCEPTED_AGENT",
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"agent_review": {
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"task_id": "G056_sfx_001",
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| 132 |
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"status": "ACCEPTED_AGENT",
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| 133 |
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"issues": [],
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| 134 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
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| 135 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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}
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}
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outputs/G056_garden_minigolf/assets/audio/G056_sfx_002/audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:e47645c41bf8bc7282a94bd69b7ab62b852f0025eaabc59469d8897cef7ed943
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size 192044
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outputs/G056_garden_minigolf/assets/audio/G056_sfx_002/meta.json
ADDED
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@@ -0,0 +1,139 @@
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{
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"game_id": "G056_garden_minigolf",
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"task_id": "G056_sfx_002",
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| 4 |
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"asset_name": "putt_tap",
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| 5 |
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"audio_type": "sound_effect",
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| 6 |
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"sound_category": "one_shot",
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| 7 |
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"file": "audio.wav",
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| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_002/audio.wav",
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| 9 |
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"output_dir": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_002",
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| 10 |
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"task_kind": "audio",
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| 11 |
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"sample_rate": 48000,
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| 12 |
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"requested_sample_rate": 48000,
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| 13 |
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"duration_sec": 1.0,
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| 14 |
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"requested_duration_sec": 1.0,
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| 15 |
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"channels": 2,
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| 16 |
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"source_task": {
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| 17 |
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"game_id": "G056_garden_minigolf",
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| 18 |
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"task_id": "G056_sfx_002",
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| 19 |
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"asset_name": "putt_tap",
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| 20 |
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"audio_type": "sound_effect",
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| 21 |
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"sound_category": "one_shot",
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| 22 |
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"prompt": "Clean wood-and-putter tap",
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| 23 |
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"duration_sec": 1.0,
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| 24 |
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"sample_rate": 48000,
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| 25 |
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"seed": 5562,
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| 26 |
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"trigger": "击球",
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| 27 |
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"required_by_spec": true,
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| 28 |
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"spec_ref": "F06",
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| 29 |
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"loop": false,
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| 30 |
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"stop_condition": "natural_end",
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| 31 |
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"priority": "gameplay_critical",
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| 32 |
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"ducking": "none",
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| 33 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
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| 34 |
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},
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| 35 |
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"source_tasks_sha256": "ae40fef98c08935df65cc9cd9c3851caf0a25de2aa80793a0207a511ad1b5365",
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| 36 |
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
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| 37 |
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"collection_annotations": {
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| 38 |
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"planned_source": "general_audio_llm"
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| 39 |
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},
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| 40 |
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"trigger": "击球",
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| 41 |
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"loop": false,
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| 42 |
+
"stop_condition": "natural_end",
|
| 43 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
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"variants": [
|
| 45 |
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{
|
| 46 |
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"id": "G056_sfx_002__v1",
|
| 47 |
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|
| 48 |
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"method": "elevenlabs/sound-effects-v2",
|
| 49 |
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|
| 50 |
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| 51 |
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| 52 |
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|
| 53 |
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| 54 |
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G056_garden_minigolf/G056_sfx_002__v1/raw.mp3",
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| 56 |
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"raw_sha256": "29431183da3eca3670bef9405af663186eac7c8baef73f829d51179758ee573a",
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| 79 |
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| 81 |
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"Continuous natural wind blowing and hissing.",
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| 86 |
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| 91 |
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| 92 |
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| 93 |
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| 94 |
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| 95 |
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"A resonant horn, bell or warning siren.",
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| 97 |
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"Electronic static and radio interference.",
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| 98 |
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"A loud explosive boom.",
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| 99 |
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"Silence with very faint recording noise."
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],
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| 101 |
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
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| 102 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
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| 103 |
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},
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"file": "audio.wav",
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"sha256": "e47645c41bf8bc7282a94bd69b7ab62b852f0025eaabc59469d8897cef7ed943",
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| 109 |
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"duration_sec": 1.0,
|
| 110 |
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"channels": 2,
|
| 111 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
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| 112 |
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
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| 113 |
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"agent_review": {
|
| 114 |
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"task_id": "G056_sfx_002",
|
| 115 |
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"status": "ACCEPTED_AGENT",
|
| 116 |
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"issues": [],
|
| 117 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 118 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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| 119 |
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}
|
| 120 |
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}
|
| 121 |
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],
|
| 122 |
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"required_variants": [
|
| 123 |
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"default"
|
| 124 |
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],
|
| 125 |
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|
| 126 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 127 |
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|
| 128 |
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"runtime_notes": [
|
| 129 |
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"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
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| 130 |
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],
|
| 131 |
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"review_status": "ACCEPTED_AGENT",
|
| 132 |
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"agent_review": {
|
| 133 |
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"task_id": "G056_sfx_002",
|
| 134 |
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"status": "ACCEPTED_AGENT",
|
| 135 |
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"issues": [],
|
| 136 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 137 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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| 138 |
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}
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| 139 |
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|
outputs/G056_garden_minigolf/assets/audio/G056_sfx_003/audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:5eabb80965820300d6f3b977efa28f4be4de5fe430b05cd35d88952c4edb494b
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| 3 |
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size 192044
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outputs/G056_garden_minigolf/assets/audio/G056_sfx_003/meta.json
ADDED
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@@ -0,0 +1,137 @@
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{
|
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"game_id": "G056_garden_minigolf",
|
| 3 |
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"task_id": "G056_sfx_003",
|
| 4 |
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"asset_name": "roll_grass",
|
| 5 |
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"audio_type": "sound_effect",
|
| 6 |
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"sound_category": "one_shot",
|
| 7 |
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"file": "audio.wav",
|
| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_003/audio.wav",
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| 9 |
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"output_dir": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_003",
|
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"task_kind": "audio",
|
| 11 |
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|
| 12 |
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|
| 13 |
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|
| 14 |
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|
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|
| 16 |
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|
| 17 |
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"game_id": "G056_garden_minigolf",
|
| 18 |
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"task_id": "G056_sfx_003",
|
| 19 |
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"asset_name": "roll_grass",
|
| 20 |
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|
| 21 |
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|
| 22 |
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| 23 |
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| 27 |
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| 28 |
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| 29 |
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|
| 30 |
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"stop_condition": "natural_end",
|
| 31 |
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"priority": "gameplay_critical",
|
| 32 |
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"ducking": "none",
|
| 33 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
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| 34 |
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},
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| 35 |
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"source_tasks_sha256": "ae40fef98c08935df65cc9cd9c3851caf0a25de2aa80793a0207a511ad1b5365",
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"collection_annotations": {
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| 38 |
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"planned_source": "general_audio_llm"
|
| 39 |
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},
|
| 40 |
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"trigger": "滚动(循环)",
|
| 41 |
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"loop": false,
|
| 42 |
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"stop_condition": "natural_end",
|
| 43 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
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"variants": [
|
| 45 |
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{
|
| 46 |
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"id": "G056_sfx_003__v1",
|
| 47 |
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"variant": "default",
|
| 48 |
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"method": "elevenlabs/sound-effects-v2",
|
| 49 |
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"request": {
|
| 50 |
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"prompt": "Soft grass rolling hiss. Clear isolated sound starting promptly and ending naturally.",
|
| 51 |
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"duration": 1.0,
|
| 52 |
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"loop": false,
|
| 53 |
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"prompt_influence": 0.65
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},
|
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|
| 56 |
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"raw_sha256": "775f165a5c4de899614827be45feb162a13425ed4b3916e52c0a52094ebce8b0",
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"The sound of Soft grass rolling hiss"
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],
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| 69 |
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"contrast_texts": [
|
| 70 |
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|
| 71 |
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| 72 |
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|
| 73 |
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| 74 |
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|
| 75 |
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"Wooden objects cracking and creaking.",
|
| 76 |
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"Boot footsteps tapping and clanking on a hard surface.",
|
| 77 |
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|
| 78 |
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"Paper cards sliding and fluttering.",
|
| 79 |
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"Continuous natural wind blowing and hissing.",
|
| 80 |
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"A fast airy swoosh or whoosh.",
|
| 81 |
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|
| 82 |
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"Water washing, splashing and dripping naturally.",
|
| 83 |
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"Fire burning and crackling.",
|
| 84 |
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"Brittle ice cracking and snow crunching.",
|
| 85 |
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"Electrical buzzing, sparking and crackling.",
|
| 86 |
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|
| 87 |
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|
| 88 |
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| 89 |
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| 90 |
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| 91 |
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"Stone rubbing, grinding and crumbling.",
|
| 92 |
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"Ropes or structural supports creaking under tension.",
|
| 93 |
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|
| 94 |
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"A resonant horn, bell or warning siren.",
|
| 95 |
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"Electronic static and radio interference.",
|
| 96 |
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"A loud explosive boom.",
|
| 97 |
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"Silence with very faint recording noise."
|
| 98 |
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],
|
| 99 |
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
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| 100 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 101 |
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},
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| 102 |
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|
| 103 |
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|
| 104 |
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"file": "audio.wav",
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"sha256": "5eabb80965820300d6f3b977efa28f4be4de5fe430b05cd35d88952c4edb494b",
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"duration_sec": 1.0,
|
| 108 |
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"channels": 2,
|
| 109 |
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 110 |
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"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 111 |
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"agent_review": {
|
| 112 |
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"task_id": "G056_sfx_003",
|
| 113 |
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"status": "ACCEPTED_AGENT",
|
| 114 |
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"issues": [],
|
| 115 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 116 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
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| 117 |
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| 118 |
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| 120 |
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"required_variants": [
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"default"
|
| 122 |
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| 123 |
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"package_complete": true,
|
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"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 125 |
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|
| 126 |
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"runtime_notes": [
|
| 127 |
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"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 128 |
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],
|
| 129 |
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"review_status": "ACCEPTED_AGENT",
|
| 130 |
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"agent_review": {
|
| 131 |
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"task_id": "G056_sfx_003",
|
| 132 |
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"status": "ACCEPTED_AGENT",
|
| 133 |
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"issues": [],
|
| 134 |
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|
| 135 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 136 |
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}
|
| 137 |
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|
outputs/G056_garden_minigolf/assets/audio/G056_sfx_004/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
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|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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oid sha256:b2d99daf6198127d902e9df290bbb4728ed965784087f16ebaa3f1f12a30364e
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| 3 |
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size 192044
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outputs/G056_garden_minigolf/assets/audio/G056_sfx_004/meta.json
ADDED
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@@ -0,0 +1,139 @@
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
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|
|
|
|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
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|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
|
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|
|
|
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|
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|
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|
|
|
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|
|
|
| 1 |
+
{
|
| 2 |
+
"game_id": "G056_garden_minigolf",
|
| 3 |
+
"task_id": "G056_sfx_004",
|
| 4 |
+
"asset_name": "board_bonk",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "one_shot",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_004/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_004",
|
| 10 |
+
"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 1.0,
|
| 14 |
+
"requested_duration_sec": 1.0,
|
| 15 |
+
"channels": 2,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G056_garden_minigolf",
|
| 18 |
+
"task_id": "G056_sfx_004",
|
| 19 |
+
"asset_name": "board_bonk",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "one_shot",
|
| 22 |
+
"prompt": "Hollow wooden bumper bounce",
|
| 23 |
+
"duration_sec": 1.0,
|
| 24 |
+
"sample_rate": 48000,
|
| 25 |
+
"seed": 5564,
|
| 26 |
+
"trigger": "碰撞挡板",
|
| 27 |
+
"required_by_spec": true,
|
| 28 |
+
"spec_ref": "F06",
|
| 29 |
+
"loop": false,
|
| 30 |
+
"stop_condition": "natural_end",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
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"source_tasks_sha256": "ae40fef98c08935df65cc9cd9c3851caf0a25de2aa80793a0207a511ad1b5365",
|
| 36 |
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
+
"collection_annotations": {
|
| 38 |
+
"planned_source": "general_audio_llm"
|
| 39 |
+
},
|
| 40 |
+
"trigger": "碰撞挡板",
|
| 41 |
+
"loop": false,
|
| 42 |
+
"stop_condition": "natural_end",
|
| 43 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
+
"variants": [
|
| 45 |
+
{
|
| 46 |
+
"id": "G056_sfx_004__v1",
|
| 47 |
+
"variant": "default",
|
| 48 |
+
"method": "elevenlabs/sound-effects-v2",
|
| 49 |
+
"request": {
|
| 50 |
+
"prompt": "Hollow wooden bumper bounce. Clear isolated sound starting promptly and ending naturally.",
|
| 51 |
+
"duration": 1.0,
|
| 52 |
+
"loop": false,
|
| 53 |
+
"prompt_influence": 0.65
|
| 54 |
+
},
|
| 55 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G056_garden_minigolf/G056_sfx_004__v1/raw.mp3",
|
| 56 |
+
"raw_sha256": "ad71375ae434a1c9c0da31b96118e3870e223e14dc5104e5e333e9aae4d5b054",
|
| 57 |
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"remote_id": "dcd51444bc024300a339b0ebdbfc31ca",
|
| 58 |
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"remote_task_id": null,
|
| 59 |
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"recipe": null,
|
| 60 |
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"auxiliary_semantic": {
|
| 61 |
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"positive_cosine": 0.5721895098686218,
|
| 62 |
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"strongest_contrast_cosine": 0.17298796772956848,
|
| 63 |
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"margin": 0.39920154213905334,
|
| 64 |
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"matched_source_families": [
|
| 65 |
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"wood"
|
| 66 |
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],
|
| 67 |
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"positive_texts": [
|
| 68 |
+
"Hollow wooden bumper bounce",
|
| 69 |
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"The sound of Hollow wooden bumper bounce",
|
| 70 |
+
"Wooden objects cracking and creaking."
|
| 71 |
+
],
|
| 72 |
+
"contrast_texts": [
|
| 73 |
+
"A human voice speaking or shouting.",
|
| 74 |
+
"A firearm firing sharp gunshots.",
|
| 75 |
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"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 76 |
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"A short solid physical impact or dull thud.",
|
| 77 |
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"A short metallic mechanism clacking or ringing.",
|
| 78 |
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"Boot footsteps tapping and clanking on a hard surface.",
|
| 79 |
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"Fabric rustling and rubbing.",
|
| 80 |
+
"Paper cards sliding and fluttering.",
|
| 81 |
+
"Continuous natural wind blowing and hissing.",
|
| 82 |
+
"A fast airy swoosh or whoosh.",
|
| 83 |
+
"Rain falling steadily, with distant thunder.",
|
| 84 |
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"Water washing, splashing and dripping naturally.",
|
| 85 |
+
"Fire burning and crackling.",
|
| 86 |
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"Brittle ice cracking and snow crunching.",
|
| 87 |
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"Electrical buzzing, sparking and crackling.",
|
| 88 |
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"A mechanical motor engine humming and rattling.",
|
| 89 |
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"A brief musical brass or tonal game cue.",
|
| 90 |
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"A short electronic beep or chime notification.",
|
| 91 |
+
"A deep low ominous drone or rumble.",
|
| 92 |
+
"An animal or creature vocalizing, growling or chirping.",
|
| 93 |
+
"Stone rubbing, grinding and crumbling.",
|
| 94 |
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"Ropes or structural supports creaking under tension.",
|
| 95 |
+
"Glass or crystal cracking and shattering.",
|
| 96 |
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"A resonant horn, bell or warning siren.",
|
| 97 |
+
"Electronic static and radio interference.",
|
| 98 |
+
"A loud explosive boom.",
|
| 99 |
+
"Silence with very faint recording noise."
|
| 100 |
+
],
|
| 101 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 102 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 103 |
+
},
|
| 104 |
+
"speech_transcription_check": null,
|
| 105 |
+
"loop_diagnostics": null,
|
| 106 |
+
"full_loop_diagnostics": null,
|
| 107 |
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"file": "audio.wav",
|
| 108 |
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"sha256": "b2d99daf6198127d902e9df290bbb4728ed965784087f16ebaa3f1f12a30364e",
|
| 109 |
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"duration_sec": 1.0,
|
| 110 |
+
"channels": 2,
|
| 111 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 112 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 113 |
+
"agent_review": {
|
| 114 |
+
"task_id": "G056_sfx_004",
|
| 115 |
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"status": "ACCEPTED_AGENT",
|
| 116 |
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"issues": [],
|
| 117 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 118 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 119 |
+
}
|
| 120 |
+
}
|
| 121 |
+
],
|
| 122 |
+
"required_variants": [
|
| 123 |
+
"default"
|
| 124 |
+
],
|
| 125 |
+
"package_complete": true,
|
| 126 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 127 |
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"stage3_import_status": "NOT_RUN",
|
| 128 |
+
"runtime_notes": [
|
| 129 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 130 |
+
],
|
| 131 |
+
"review_status": "ACCEPTED_AGENT",
|
| 132 |
+
"agent_review": {
|
| 133 |
+
"task_id": "G056_sfx_004",
|
| 134 |
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"status": "ACCEPTED_AGENT",
|
| 135 |
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"issues": [],
|
| 136 |
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"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 137 |
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"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 138 |
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}
|
| 139 |
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}
|
outputs/G056_garden_minigolf/assets/audio/G056_sfx_005/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
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| 1 |
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version https://git-lfs.github.com/spec/v1
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| 2 |
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oid sha256:07bcf955f641e59348d58eb3f5586d7a5ec8a71086f23945c43e95314c236c03
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| 3 |
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size 98126
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outputs/G056_garden_minigolf/assets/audio/G056_sfx_005/meta.json
ADDED
|
@@ -0,0 +1,140 @@
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|
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|
|
|
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|
|
|
|
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|
|
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|
|
|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
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|
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|
|
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|
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|
|
|
|
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|
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|
| 1 |
+
{
|
| 2 |
+
"game_id": "G056_garden_minigolf",
|
| 3 |
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"task_id": "G056_sfx_005",
|
| 4 |
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"asset_name": "out_bound_fall",
|
| 5 |
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"audio_type": "sound_effect",
|
| 6 |
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"sound_category": "one_shot",
|
| 7 |
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"file": "audio.wav",
|
| 8 |
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"audio_path": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_005/audio.wav",
|
| 9 |
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"output_dir": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_005",
|
| 10 |
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"task_kind": "audio",
|
| 11 |
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"sample_rate": 48000,
|
| 12 |
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"requested_sample_rate": 48000,
|
| 13 |
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"duration_sec": 1.0216875,
|
| 14 |
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|
| 15 |
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"channels": 1,
|
| 16 |
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"source_task": {
|
| 17 |
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"game_id": "G056_garden_minigolf",
|
| 18 |
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"task_id": "G056_sfx_005",
|
| 19 |
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"asset_name": "out_bound_fall",
|
| 20 |
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"audio_type": "sound_effect",
|
| 21 |
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"sound_category": "one_shot",
|
| 22 |
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"prompt": "Whistling fall into wind and a soft poof",
|
| 23 |
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|
| 24 |
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|
| 25 |
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"seed": 5565,
|
| 26 |
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"trigger": "出界坠云",
|
| 27 |
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|
| 28 |
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|
| 29 |
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"loop": false,
|
| 30 |
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"stop_condition": "natural_end",
|
| 31 |
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"priority": "gameplay_critical",
|
| 32 |
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"ducking": "none",
|
| 33 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
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},
|
| 35 |
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"source_tasks_sha256": "ae40fef98c08935df65cc9cd9c3851caf0a25de2aa80793a0207a511ad1b5365",
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"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
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| 37 |
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"collection_annotations": {
|
| 38 |
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"planned_source": "general_audio_llm"
|
| 39 |
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},
|
| 40 |
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"trigger": "出界坠云",
|
| 41 |
+
"loop": false,
|
| 42 |
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"stop_condition": "natural_end",
|
| 43 |
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"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
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"variants": [
|
| 45 |
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{
|
| 46 |
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"id": "G056_sfx_005__v2",
|
| 47 |
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"variant": "default",
|
| 48 |
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"method": "mirelo-ai/sfx-1.6/text-to-audio",
|
| 49 |
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"request": {
|
| 50 |
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"text_prompt": "Whistling fall into wind and a soft poof. One clear close-up compact sound, immediately audible, complete natural ending.",
|
| 51 |
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|
| 52 |
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|
| 53 |
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"double_output": false,
|
| 54 |
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"num_samples": 1
|
| 55 |
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},
|
| 56 |
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"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G056_garden_minigolf/G056_sfx_005__v2/raw.mp3",
|
| 57 |
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"raw_sha256": "72c4f38c815e203bec8bf13a80743542974da7c0affa69fa9aabb47995a0c6a9",
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"remote_id": "b0d663faaaff40ec8a4c4c11b7dee820",
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| 59 |
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"remote_task_id": null,
|
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| 62 |
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"margin": 0.16502511501312256,
|
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"matched_source_families": [
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"wind"
|
| 67 |
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],
|
| 68 |
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"positive_texts": [
|
| 69 |
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"Whistling fall into wind and a soft poof",
|
| 70 |
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"The sound of Whistling fall into wind and a soft poof",
|
| 71 |
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"Continuous natural wind blowing and hissing."
|
| 72 |
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],
|
| 73 |
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"contrast_texts": [
|
| 74 |
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"A human voice speaking or shouting.",
|
| 75 |
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"A firearm firing sharp gunshots.",
|
| 76 |
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"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 77 |
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"A short solid physical impact or dull thud.",
|
| 78 |
+
"A short metallic mechanism clacking or ringing.",
|
| 79 |
+
"Wooden objects cracking and creaking.",
|
| 80 |
+
"Boot footsteps tapping and clanking on a hard surface.",
|
| 81 |
+
"Fabric rustling and rubbing.",
|
| 82 |
+
"Paper cards sliding and fluttering.",
|
| 83 |
+
"A fast airy swoosh or whoosh.",
|
| 84 |
+
"Rain falling steadily, with distant thunder.",
|
| 85 |
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"Water washing, splashing and dripping naturally.",
|
| 86 |
+
"Fire burning and crackling.",
|
| 87 |
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"Brittle ice cracking and snow crunching.",
|
| 88 |
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"Electrical buzzing, sparking and crackling.",
|
| 89 |
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"A mechanical motor engine humming and rattling.",
|
| 90 |
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"A brief musical brass or tonal game cue.",
|
| 91 |
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"A short electronic beep or chime notification.",
|
| 92 |
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"A deep low ominous drone or rumble.",
|
| 93 |
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"An animal or creature vocalizing, growling or chirping.",
|
| 94 |
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"Stone rubbing, grinding and crumbling.",
|
| 95 |
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|
| 96 |
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"Glass or crystal cracking and shattering.",
|
| 97 |
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"A resonant horn, bell or warning siren.",
|
| 98 |
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"Electronic static and radio interference.",
|
| 99 |
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"A loud explosive boom.",
|
| 100 |
+
"Silence with very faint recording noise."
|
| 101 |
+
],
|
| 102 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 103 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 104 |
+
},
|
| 105 |
+
"speech_transcription_check": null,
|
| 106 |
+
"loop_diagnostics": null,
|
| 107 |
+
"full_loop_diagnostics": null,
|
| 108 |
+
"file": "audio.wav",
|
| 109 |
+
"sha256": "07bcf955f641e59348d58eb3f5586d7a5ec8a71086f23945c43e95314c236c03",
|
| 110 |
+
"duration_sec": 1.0216875,
|
| 111 |
+
"channels": 1,
|
| 112 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 113 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 114 |
+
"agent_review": {
|
| 115 |
+
"task_id": "G056_sfx_005",
|
| 116 |
+
"status": "ACCEPTED_AGENT",
|
| 117 |
+
"issues": [],
|
| 118 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 119 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 120 |
+
}
|
| 121 |
+
}
|
| 122 |
+
],
|
| 123 |
+
"required_variants": [
|
| 124 |
+
"default"
|
| 125 |
+
],
|
| 126 |
+
"package_complete": true,
|
| 127 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 128 |
+
"stage3_import_status": "NOT_RUN",
|
| 129 |
+
"runtime_notes": [
|
| 130 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 131 |
+
],
|
| 132 |
+
"review_status": "ACCEPTED_AGENT",
|
| 133 |
+
"agent_review": {
|
| 134 |
+
"task_id": "G056_sfx_005",
|
| 135 |
+
"status": "ACCEPTED_AGENT",
|
| 136 |
+
"issues": [],
|
| 137 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 138 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 139 |
+
}
|
| 140 |
+
}
|
outputs/G056_garden_minigolf/assets/audio/G056_sfx_006/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
|
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|
|
|
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|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:1d51df4d18abcdbd81cae88f120783c01570840ee14087f8e4609efbc1c33f33
|
| 3 |
+
size 192044
|
outputs/G056_garden_minigolf/assets/audio/G056_sfx_006/meta.json
ADDED
|
@@ -0,0 +1,714 @@
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|
|
| 1 |
+
{
|
| 2 |
+
"game_id": "G056_garden_minigolf",
|
| 3 |
+
"task_id": "G056_sfx_006",
|
| 4 |
+
"asset_name": "hole_pop",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "one_shot",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_006/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_006",
|
| 10 |
+
"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 1.0,
|
| 14 |
+
"requested_duration_sec": 1.0,
|
| 15 |
+
"channels": 2,
|
| 16 |
+
"source_task": {
|
| 17 |
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|
| 665 |
+
"semantic": {
|
| 666 |
+
"positive_cosine": 0.14042744040489197,
|
| 667 |
+
"strongest_contrast_cosine": 0.3324604332447052,
|
| 668 |
+
"margin": -0.19203299283981323,
|
| 669 |
+
"matched_source_families": [],
|
| 670 |
+
"positive_texts": [
|
| 671 |
+
"A bright pop and a rattle as a small ball drops into a cup.",
|
| 672 |
+
"The sound of A bright pop and a rattle as a small ball drops into a cup."
|
| 673 |
+
],
|
| 674 |
+
"contrast_texts": [
|
| 675 |
+
"A human voice speaking or shouting.",
|
| 676 |
+
"A firearm firing sharp gunshots.",
|
| 677 |
+
"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 678 |
+
"A short solid physical impact or dull thud.",
|
| 679 |
+
"A short metallic mechanism clacking or ringing.",
|
| 680 |
+
"Wooden objects cracking and creaking.",
|
| 681 |
+
"Boot footsteps tapping and clanking on a hard surface.",
|
| 682 |
+
"Fabric rustling and rubbing.",
|
| 683 |
+
"Paper cards sliding and fluttering.",
|
| 684 |
+
"Continuous natural wind blowing and hissing.",
|
| 685 |
+
"A fast airy swoosh or whoosh.",
|
| 686 |
+
"Rain falling steadily, with distant thunder.",
|
| 687 |
+
"Water washing, splashing and dripping naturally.",
|
| 688 |
+
"Fire burning and crackling.",
|
| 689 |
+
"Brittle ice cracking and snow crunching.",
|
| 690 |
+
"Electrical buzzing, sparking and crackling.",
|
| 691 |
+
"A mechanical motor engine humming and rattling.",
|
| 692 |
+
"A brief musical brass or tonal game cue.",
|
| 693 |
+
"A short electronic beep or chime notification.",
|
| 694 |
+
"A deep low ominous drone or rumble.",
|
| 695 |
+
"An animal or creature vocalizing, growling or chirping.",
|
| 696 |
+
"Stone rubbing, grinding and crumbling.",
|
| 697 |
+
"Ropes or structural supports creaking under tension.",
|
| 698 |
+
"Glass or crystal cracking and shattering.",
|
| 699 |
+
"A resonant horn, bell or warning siren.",
|
| 700 |
+
"Electronic static and radio interference.",
|
| 701 |
+
"A loud explosive boom.",
|
| 702 |
+
"Silence with very faint recording noise."
|
| 703 |
+
],
|
| 704 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 705 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 706 |
+
}
|
| 707 |
+
}
|
| 708 |
+
],
|
| 709 |
+
"negative_control_boundary": "Semantic checks only; unequal control duration is not used to reject controls.",
|
| 710 |
+
"method_sha256": "dcc7f4d00424b551fde99e14025819a0f5277a0518564eac10ace63012c18760"
|
| 711 |
+
},
|
| 712 |
+
"human_listening_claimed": false
|
| 713 |
+
}
|
| 714 |
+
}
|
outputs/G056_garden_minigolf/assets/audio/G056_sfx_007/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
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|
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|
|
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|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:2f1fe18559c9ef279ca4dbf52bcbaf8616d866e55a63be37b78fa9159a93ff78
|
| 3 |
+
size 96044
|
outputs/G056_garden_minigolf/assets/audio/G056_sfx_007/meta.json
ADDED
|
@@ -0,0 +1,101 @@
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|
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|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"game_id": "G056_garden_minigolf",
|
| 3 |
+
"task_id": "G056_sfx_007",
|
| 4 |
+
"asset_name": "cap_limit",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "one_shot",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_007/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_007",
|
| 10 |
+
"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 1.0,
|
| 14 |
+
"requested_duration_sec": 1.0,
|
| 15 |
+
"channels": 1,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G056_garden_minigolf",
|
| 18 |
+
"task_id": "G056_sfx_007",
|
| 19 |
+
"asset_name": "cap_limit",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "one_shot",
|
| 22 |
+
"prompt": "Low neutral chime as the 8-stroke cap applies",
|
| 23 |
+
"duration_sec": 1.0,
|
| 24 |
+
"sample_rate": 48000,
|
| 25 |
+
"seed": 5567,
|
| 26 |
+
"trigger": "杆数上限",
|
| 27 |
+
"required_by_spec": true,
|
| 28 |
+
"spec_ref": "F06",
|
| 29 |
+
"loop": false,
|
| 30 |
+
"stop_condition": "natural_end",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
+
"source_tasks_sha256": "ae40fef98c08935df65cc9cd9c3851caf0a25de2aa80793a0207a511ad1b5365",
|
| 36 |
+
"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
+
"collection_annotations": {
|
| 38 |
+
"planned_source": "general_audio_llm"
|
| 39 |
+
},
|
| 40 |
+
"trigger": "杆数上限",
|
| 41 |
+
"loop": false,
|
| 42 |
+
"stop_condition": "natural_end",
|
| 43 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
+
"variants": [
|
| 45 |
+
{
|
| 46 |
+
"id": "G056_sfx_007__native_tonal",
|
| 47 |
+
"variant": "default",
|
| 48 |
+
"method": "direct_signal_synthesis/procedural_tonal_cue_v2",
|
| 49 |
+
"request": null,
|
| 50 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/autonomous_tonal/G056_garden_minigolf/G056_sfx_007__native_tonal/native.wav",
|
| 51 |
+
"raw_sha256": "2f1fe18559c9ef279ca4dbf52bcbaf8616d866e55a63be37b78fa9159a93ff78",
|
| 52 |
+
"remote_id": null,
|
| 53 |
+
"remote_task_id": null,
|
| 54 |
+
"recipe": {
|
| 55 |
+
"kind": "low_neutral_chime",
|
| 56 |
+
"notes_onset_sec_hz": [
|
| 57 |
+
[
|
| 58 |
+
0,
|
| 59 |
+
329.63
|
| 60 |
+
]
|
| 61 |
+
],
|
| 62 |
+
"native_duration_sec": 1.0,
|
| 63 |
+
"amplitude_design": 0.13,
|
| 64 |
+
"source_specific_tonal_role": "Low neutral chime as the 8-stroke cap applies",
|
| 65 |
+
"method_code_sha256": "500a078cfaf1a7bffb091b18499cfa1572cad47dc1a07b6fbb74e21c74853e33"
|
| 66 |
+
},
|
| 67 |
+
"auxiliary_semantic": null,
|
| 68 |
+
"speech_transcription_check": null,
|
| 69 |
+
"loop_diagnostics": null,
|
| 70 |
+
"full_loop_diagnostics": null,
|
| 71 |
+
"file": "audio.wav",
|
| 72 |
+
"sha256": "2f1fe18559c9ef279ca4dbf52bcbaf8616d866e55a63be37b78fa9159a93ff78",
|
| 73 |
+
"duration_sec": 1.0,
|
| 74 |
+
"channels": 1,
|
| 75 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 76 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 77 |
+
"agent_review": {
|
| 78 |
+
"status": "ACCEPTED_AGENT",
|
| 79 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 80 |
+
"basis": "Explicit tonal-only source whitelist. Source note count, ordering, native duration and functional cue construction are recorded in recipe; physical PCM checks pass.",
|
| 81 |
+
"human_listening_claimed": false
|
| 82 |
+
}
|
| 83 |
+
}
|
| 84 |
+
],
|
| 85 |
+
"required_variants": [
|
| 86 |
+
"default"
|
| 87 |
+
],
|
| 88 |
+
"package_complete": true,
|
| 89 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 90 |
+
"stage3_import_status": "NOT_RUN",
|
| 91 |
+
"runtime_notes": [
|
| 92 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 93 |
+
],
|
| 94 |
+
"review_status": "ACCEPTED_AGENT",
|
| 95 |
+
"agent_review": {
|
| 96 |
+
"status": "ACCEPTED_AGENT",
|
| 97 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 98 |
+
"basis": "Explicit tonal-only source whitelist. Source note count, ordering, native duration and functional cue construction are recorded in recipe; physical PCM checks pass.",
|
| 99 |
+
"human_listening_claimed": false
|
| 100 |
+
}
|
| 101 |
+
}
|
outputs/G056_garden_minigolf/assets/audio/G056_sfx_008/audio.wav
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:ccc528a8d6166aed81ca3d53dc6f2418f07460129596e2f7ae5ded0589a88902
|
| 3 |
+
size 192044
|
outputs/G056_garden_minigolf/assets/audio/G056_sfx_008/meta.json
ADDED
|
@@ -0,0 +1,763 @@
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|
| 1 |
+
{
|
| 2 |
+
"game_id": "G056_garden_minigolf",
|
| 3 |
+
"task_id": "G056_sfx_008",
|
| 4 |
+
"asset_name": "finish_fanfare",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "one_shot",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_008/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_008",
|
| 10 |
+
"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 1.0,
|
| 14 |
+
"requested_duration_sec": 1.0,
|
| 15 |
+
"channels": 2,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G056_garden_minigolf",
|
| 18 |
+
"task_id": "G056_sfx_008",
|
| 19 |
+
"asset_name": "finish_fanfare",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "one_shot",
|
| 22 |
+
"prompt": "Light airy fanfare with paper-lantern shimmer",
|
| 23 |
+
"duration_sec": 1.0,
|
| 24 |
+
"sample_rate": 48000,
|
| 25 |
+
"seed": 5568,
|
| 26 |
+
"trigger": "三洞完成",
|
| 27 |
+
"required_by_spec": true,
|
| 28 |
+
"spec_ref": "F06",
|
| 29 |
+
"loop": false,
|
| 30 |
+
"stop_condition": "natural_end",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
+
"source_tasks_sha256": "ae40fef98c08935df65cc9cd9c3851caf0a25de2aa80793a0207a511ad1b5365",
|
| 36 |
+
"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
+
"collection_annotations": {
|
| 38 |
+
"planned_source": "general_audio_llm"
|
| 39 |
+
},
|
| 40 |
+
"trigger": "三洞完成",
|
| 41 |
+
"loop": false,
|
| 42 |
+
"stop_condition": "natural_end",
|
| 43 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
+
"variants": [
|
| 45 |
+
{
|
| 46 |
+
"id": "G056_sfx_008__v1",
|
| 47 |
+
"variant": "default",
|
| 48 |
+
"method": "elevenlabs/sound-effects-v2",
|
| 49 |
+
"request": {
|
| 50 |
+
"prompt": "Light airy fanfare with paper-lantern shimmer. Clear isolated sound starting promptly and ending naturally.",
|
| 51 |
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"duration": 1.0,
|
| 52 |
+
"loop": false,
|
| 53 |
+
"prompt_influence": 0.65
|
| 54 |
+
},
|
| 55 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G056_garden_minigolf/G056_sfx_008__v1/raw.mp3",
|
| 56 |
+
"raw_sha256": "c8890dfe6e458a9b99863d5e9f72a0dbb11f513aef87132803be1ff53e78739d",
|
| 57 |
+
"remote_id": "e61337a4c2ea4085838e74c150645e95",
|
| 58 |
+
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|
| 59 |
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|
| 60 |
+
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|
| 61 |
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|
| 62 |
+
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|
| 63 |
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"margin": 0.044070422649383545,
|
| 64 |
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|
| 65 |
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"paper",
|
| 66 |
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"music",
|
| 67 |
+
"tone"
|
| 68 |
+
],
|
| 69 |
+
"positive_texts": [
|
| 70 |
+
"Light airy fanfare with paper-lantern shimmer. A brief musical tonal game cue and short tonal notification.",
|
| 71 |
+
"The sound of Light airy fanfare with paper-lantern shimmer. A brief musical tonal game cue and short tonal notification.",
|
| 72 |
+
"Paper cards sliding and fluttering.",
|
| 73 |
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"A brief musical brass or tonal game cue.",
|
| 74 |
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"A short electronic beep or chime notification."
|
| 75 |
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],
|
| 76 |
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|
| 77 |
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"A human voice speaking or shouting.",
|
| 78 |
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"A firearm firing sharp gunshots.",
|
| 79 |
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"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 80 |
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"A short solid physical impact or dull thud.",
|
| 81 |
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"A short metallic mechanism clacking or ringing.",
|
| 82 |
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"Wooden objects cracking and creaking.",
|
| 83 |
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"Boot footsteps tapping and clanking on a hard surface.",
|
| 84 |
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"Fabric rustling and rubbing.",
|
| 85 |
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"Continuous natural wind blowing and hissing.",
|
| 86 |
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"A fast airy swoosh or whoosh.",
|
| 87 |
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"Rain falling steadily, with distant thunder.",
|
| 88 |
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"Water washing, splashing and dripping naturally.",
|
| 89 |
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"Fire burning and crackling.",
|
| 90 |
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"Brittle ice cracking and snow crunching.",
|
| 91 |
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"Electrical buzzing, sparking and crackling.",
|
| 92 |
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"A mechanical motor engine humming and rattling.",
|
| 93 |
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"A deep low ominous drone or rumble.",
|
| 94 |
+
"An animal or creature vocalizing, growling or chirping.",
|
| 95 |
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"Stone rubbing, grinding and crumbling.",
|
| 96 |
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"Ropes or structural supports creaking under tension.",
|
| 97 |
+
"Glass or crystal cracking and shattering.",
|
| 98 |
+
"A resonant horn, bell or warning siren.",
|
| 99 |
+
"Electronic static and radio interference.",
|
| 100 |
+
"A loud explosive boom.",
|
| 101 |
+
"Silence with very faint recording noise."
|
| 102 |
+
],
|
| 103 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 104 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 105 |
+
},
|
| 106 |
+
"speech_transcription_check": null,
|
| 107 |
+
"loop_diagnostics": null,
|
| 108 |
+
"full_loop_diagnostics": null,
|
| 109 |
+
"file": "audio.wav",
|
| 110 |
+
"sha256": "ccc528a8d6166aed81ca3d53dc6f2418f07460129596e2f7ae5ded0589a88902",
|
| 111 |
+
"duration_sec": 1.0,
|
| 112 |
+
"channels": 2,
|
| 113 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 114 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 115 |
+
"source_interpretation": {
|
| 116 |
+
"rule": "explicit_tonal_cue",
|
| 117 |
+
"original_prompt": "Light airy fanfare with paper-lantern shimmer",
|
| 118 |
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"scoring_prompt": "Light airy fanfare with paper-lantern shimmer. A brief musical tonal game cue and short tonal notification.",
|
| 119 |
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"original_auxiliary_semantic": {
|
| 120 |
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|
| 121 |
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| 122 |
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"margin": -0.0038173794746398926,
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| 123 |
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|
| 124 |
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"paper",
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| 125 |
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|
| 126 |
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],
|
| 127 |
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|
| 128 |
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"Light airy fanfare with paper-lantern shimmer",
|
| 129 |
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"The sound of Light airy fanfare with paper-lantern shimmer",
|
| 130 |
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|
| 131 |
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"A brief musical brass or tonal game cue."
|
| 132 |
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],
|
| 133 |
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|
| 134 |
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"A human voice speaking or shouting.",
|
| 135 |
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| 136 |
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"A crossbow or ballista string releasing with an arrow whoosh.",
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| 137 |
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"A short solid physical impact or dull thud.",
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| 138 |
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"A short metallic mechanism clacking or ringing.",
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| 139 |
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"Wooden objects cracking and creaking.",
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| 140 |
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"Boot footsteps tapping and clanking on a hard surface.",
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| 141 |
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"Fabric rustling and rubbing.",
|
| 142 |
+
"Continuous natural wind blowing and hissing.",
|
| 143 |
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"A fast airy swoosh or whoosh.",
|
| 144 |
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"Rain falling steadily, with distant thunder.",
|
| 145 |
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"Water washing, splashing and dripping naturally.",
|
| 146 |
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"Fire burning and crackling.",
|
| 147 |
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"Brittle ice cracking and snow crunching.",
|
| 148 |
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"Electrical buzzing, sparking and crackling.",
|
| 149 |
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"A mechanical motor engine humming and rattling.",
|
| 150 |
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"A short electronic beep or chime notification.",
|
| 151 |
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"A deep low ominous drone or rumble.",
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| 152 |
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"An animal or creature vocalizing, growling or chirping.",
|
| 153 |
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"Stone rubbing, grinding and crumbling.",
|
| 154 |
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"Ropes or structural supports creaking under tension.",
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| 155 |
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"Glass or crystal cracking and shattering.",
|
| 156 |
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"A resonant horn, bell or warning siren.",
|
| 157 |
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"Electronic static and radio interference.",
|
| 158 |
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"A loud explosive boom.",
|
| 159 |
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"Silence with very faint recording noise."
|
| 160 |
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],
|
| 161 |
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"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 162 |
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"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 163 |
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},
|
| 164 |
+
"original_screening_file": "/home/yyy/bench/audio_production/20261017_verified/G056_garden_minigolf/screening.json",
|
| 165 |
+
"negative_controls": [
|
| 166 |
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{
|
| 167 |
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"path": "/home/yyy/bench/test_data/outputs/G003_gggame_courtyard_rps/assets/audio/G003_vo_013/audio.wav",
|
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| 1 |
+
{
|
| 2 |
+
"game_id": "G056_garden_minigolf",
|
| 3 |
+
"task_id": "G056_sfx_009",
|
| 4 |
+
"asset_name": "garden_ambience",
|
| 5 |
+
"audio_type": "sound_effect",
|
| 6 |
+
"sound_category": "ambient_loop",
|
| 7 |
+
"file": "audio.wav",
|
| 8 |
+
"audio_path": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_009/audio.wav",
|
| 9 |
+
"output_dir": "/home/yyy/bench/test_data/outputs/G056_garden_minigolf/assets/audio/G056_sfx_009",
|
| 10 |
+
"task_kind": "audio",
|
| 11 |
+
"sample_rate": 48000,
|
| 12 |
+
"requested_sample_rate": 48000,
|
| 13 |
+
"duration_sec": 35.0156875,
|
| 14 |
+
"requested_duration_sec": 35.0,
|
| 15 |
+
"channels": 1,
|
| 16 |
+
"source_task": {
|
| 17 |
+
"game_id": "G056_garden_minigolf",
|
| 18 |
+
"task_id": "G056_sfx_009",
|
| 19 |
+
"asset_name": "garden_ambience",
|
| 20 |
+
"audio_type": "sound_effect",
|
| 21 |
+
"sound_category": "ambient_loop",
|
| 22 |
+
"prompt": "Floating garden: soft wind over grass, cloud-sea hum, distant songbirds",
|
| 23 |
+
"duration_sec": 35.0,
|
| 24 |
+
"sample_rate": 48000,
|
| 25 |
+
"seed": 5569,
|
| 26 |
+
"trigger": "常驻环境音",
|
| 27 |
+
"required_by_spec": true,
|
| 28 |
+
"spec_ref": "F06",
|
| 29 |
+
"loop": false,
|
| 30 |
+
"stop_condition": "natural_end",
|
| 31 |
+
"priority": "gameplay_critical",
|
| 32 |
+
"ducking": "none",
|
| 33 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition"
|
| 34 |
+
},
|
| 35 |
+
"source_tasks_sha256": "ae40fef98c08935df65cc9cd9c3851caf0a25de2aa80793a0207a511ad1b5365",
|
| 36 |
+
"source_commit": "fcada1549f7db691018aba699e8c7c6d3058b044",
|
| 37 |
+
"collection_annotations": {
|
| 38 |
+
"planned_source": "general_audio_llm"
|
| 39 |
+
},
|
| 40 |
+
"trigger": "常驻环境音",
|
| 41 |
+
"loop": false,
|
| 42 |
+
"stop_condition": "natural_end",
|
| 43 |
+
"sync_contract": "one_shot starts on trigger event frame; loop starts on state entry and stops per stop_condition",
|
| 44 |
+
"variants": [
|
| 45 |
+
{
|
| 46 |
+
"id": "G056_sfx_009__extended",
|
| 47 |
+
"variant": "default",
|
| 48 |
+
"method": "mirelo-ai/sfx-1.6/extend-audio",
|
| 49 |
+
"request": {
|
| 50 |
+
"audio": "https://d2h7xmz5gqybh9.cloudfront.net/output/53b5cb9d-a111-4827-9502-7019bfb3b0fb.mp3",
|
| 51 |
+
"prompt": "Floating garden: soft wind over grass, cloud-sea hum, distant songbirds. Consistent seamless continuous ambience.",
|
| 52 |
+
"append_duration": 13.0,
|
| 53 |
+
"ambience": true,
|
| 54 |
+
"double_output": false,
|
| 55 |
+
"num_samples": 1
|
| 56 |
+
},
|
| 57 |
+
"raw_path": "/home/yyy/bench/audio_production/20261017_verified/G056_garden_minigolf/G056_sfx_009__extended/raw.mp3",
|
| 58 |
+
"raw_sha256": "e5e3953884a3271ea6b9e13385992e1c10072dccc0c6c3c1e620f2cec4fae6e8",
|
| 59 |
+
"remote_id": "3f53ec0e83454e68a6073dfd101ed875",
|
| 60 |
+
"remote_task_id": null,
|
| 61 |
+
"recipe": null,
|
| 62 |
+
"auxiliary_semantic": {
|
| 63 |
+
"positive_cosine": 0.3266368806362152,
|
| 64 |
+
"strongest_contrast_cosine": 0.2792971432209015,
|
| 65 |
+
"margin": 0.04733973741531372,
|
| 66 |
+
"matched_source_families": [
|
| 67 |
+
"wind",
|
| 68 |
+
"water"
|
| 69 |
+
],
|
| 70 |
+
"positive_texts": [
|
| 71 |
+
"Floating garden: soft wind over grass, cloud-sea hum, distant songbirds",
|
| 72 |
+
"The sound of Floating garden: soft wind over grass, cloud-sea hum, distant songbirds",
|
| 73 |
+
"Continuous natural wind blowing and hissing.",
|
| 74 |
+
"Water washing, splashing and dripping naturally."
|
| 75 |
+
],
|
| 76 |
+
"contrast_texts": [
|
| 77 |
+
"A human voice speaking or shouting.",
|
| 78 |
+
"A firearm firing sharp gunshots.",
|
| 79 |
+
"A crossbow or ballista string releasing with an arrow whoosh.",
|
| 80 |
+
"A short solid physical impact or dull thud.",
|
| 81 |
+
"A short metallic mechanism clacking or ringing.",
|
| 82 |
+
"Wooden objects cracking and creaking.",
|
| 83 |
+
"Boot footsteps tapping and clanking on a hard surface.",
|
| 84 |
+
"Fabric rustling and rubbing.",
|
| 85 |
+
"Paper cards sliding and fluttering.",
|
| 86 |
+
"A fast airy swoosh or whoosh.",
|
| 87 |
+
"Rain falling steadily, with distant thunder.",
|
| 88 |
+
"Fire burning and crackling.",
|
| 89 |
+
"Brittle ice cracking and snow crunching.",
|
| 90 |
+
"Electrical buzzing, sparking and crackling.",
|
| 91 |
+
"A mechanical motor engine humming and rattling.",
|
| 92 |
+
"A brief musical brass or tonal game cue.",
|
| 93 |
+
"A short electronic beep or chime notification.",
|
| 94 |
+
"A deep low ominous drone or rumble.",
|
| 95 |
+
"An animal or creature vocalizing, growling or chirping.",
|
| 96 |
+
"Stone rubbing, grinding and crumbling.",
|
| 97 |
+
"Ropes or structural supports creaking under tension.",
|
| 98 |
+
"Glass or crystal cracking and shattering.",
|
| 99 |
+
"A resonant horn, bell or warning siren.",
|
| 100 |
+
"Electronic static and radio interference.",
|
| 101 |
+
"A loud explosive boom.",
|
| 102 |
+
"Silence with very faint recording noise."
|
| 103 |
+
],
|
| 104 |
+
"revision": "8fa0f1c6d0433df6e97c127f64b2a1d6c0dcda8a",
|
| 105 |
+
"boundary": "Auxiliary sound-family match only; exact layer composition, game suitability and human approval are not established."
|
| 106 |
+
},
|
| 107 |
+
"speech_transcription_check": null,
|
| 108 |
+
"loop_diagnostics": {
|
| 109 |
+
"sample_jump": 0.059814453125,
|
| 110 |
+
"internal_derivative_p99": 0.117950439453125,
|
| 111 |
+
"jump_ratio": 0.5071151358344114,
|
| 112 |
+
"first_100ms_dbfs": -22.849800068875012,
|
| 113 |
+
"last_100ms_dbfs": -24.127007608784975,
|
| 114 |
+
"edge_quiet_sec": 0.0,
|
| 115 |
+
"flags": [],
|
| 116 |
+
"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/G056_garden_minigolf/G056_sfx_009__extended_wrap_probe.wav",
|
| 117 |
+
"boundary": "Signal diagnostics only; audibility awaits human listening. Probe does not replace original."
|
| 118 |
+
},
|
| 119 |
+
"full_loop_diagnostics": {
|
| 120 |
+
"wrap_sample_jump": 0.059814453125,
|
| 121 |
+
"internal_derivative_p99": 0.117950439453125,
|
| 122 |
+
"wrap_jump_over_internal_p99": 0.5071151358344114,
|
| 123 |
+
"wrap_jump_percentile_in_internal_derivatives": 91.27316504240733,
|
| 124 |
+
"first_100ms_rms_dbfs": -22.849800068875012,
|
| 125 |
+
"last_100ms_rms_dbfs": -24.127007608784975,
|
| 126 |
+
"edge_rms_difference_db": 1.2772075399099627,
|
| 127 |
+
"leading_quiet_ms": 0.0,
|
| 128 |
+
"trailing_quiet_ms": 0.0,
|
| 129 |
+
"quiet_threshold_dbfs": -59.874364038566064,
|
| 130 |
+
"edge_spectral_js_distance": 0.11838618703927535,
|
| 131 |
+
"internal_spectral_js_p95": 0.37795247917121216,
|
| 132 |
+
"diagnostic_flags": [],
|
| 133 |
+
"probe_mapping": {
|
| 134 |
+
"A": "wrap",
|
| 135 |
+
"B": "internal"
|
| 136 |
+
},
|
| 137 |
+
"probe_center_sec": 1.5,
|
| 138 |
+
"wrap_probe_path": "/home/yyy/bench/audio_production/20261017_verified/G056_garden_minigolf/G056_sfx_009__extended/diagnostics/wrap_probe.wav",
|
| 139 |
+
"internal_control_path": "/home/yyy/bench/audio_production/20261017_verified/G056_garden_minigolf/G056_sfx_009__extended/diagnostics/internal_control.wav",
|
| 140 |
+
"repeat_preview_path": "/home/yyy/bench/audio_production/20261017_verified/G056_garden_minigolf/G056_sfx_009__extended/diagnostics/repeat_3x.wav",
|
| 141 |
+
"interpretation": "These are signal diagnostics, not a human audibility verdict. Compare blinded A/B probes and the exact 3x repetition. No seam repair is applied."
|
| 142 |
+
},
|
| 143 |
+
"file": "audio.wav",
|
| 144 |
+
"sha256": "7c73453e57501b59c3133f3cc499d94d79c02eb8c73f99a4c8d1d6346d7e10eb",
|
| 145 |
+
"duration_sec": 35.0156875,
|
| 146 |
+
"channels": 1,
|
| 147 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 148 |
+
"processing": "Full-duration sample-rate conversion and PCM16 quantization only; no crop, pad, gain normalization, time stretch or seam repair.",
|
| 149 |
+
"agent_review": {
|
| 150 |
+
"task_id": "G056_sfx_009",
|
| 151 |
+
"status": "ACCEPTED_AGENT",
|
| 152 |
+
"issues": [],
|
| 153 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 154 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 155 |
+
}
|
| 156 |
+
}
|
| 157 |
+
],
|
| 158 |
+
"required_variants": [
|
| 159 |
+
"default"
|
| 160 |
+
],
|
| 161 |
+
"package_complete": true,
|
| 162 |
+
"human_review": "NOT_REQUIRED_USER_DELEGATED",
|
| 163 |
+
"stage3_import_status": "NOT_RUN",
|
| 164 |
+
"runtime_notes": [
|
| 165 |
+
"Bind task trigger, pause/mute/exit behavior and mix levels in engine; source-file preparation is not engine validation."
|
| 166 |
+
],
|
| 167 |
+
"runtime_contract_resolution": {
|
| 168 |
+
"source_loop_field": false,
|
| 169 |
+
"runtime_loop_required_by_spec": true,
|
| 170 |
+
"preserve_source_fields": true,
|
| 171 |
+
"requires_stage3_binding": true
|
| 172 |
+
},
|
| 173 |
+
"review_status": "ACCEPTED_AGENT",
|
| 174 |
+
"agent_review": {
|
| 175 |
+
"task_id": "G056_sfx_009",
|
| 176 |
+
"status": "ACCEPTED_AGENT",
|
| 177 |
+
"issues": [],
|
| 178 |
+
"authorization_file": "/home/yyy/bench/audio_production/20261017_verified/autonomous_completion_authorization.json",
|
| 179 |
+
"basis": "Whole PCM integrity, canonical source, original source-family/ASR evidence, native duration and loop diagnostics. No waveform modification or human listening claimed."
|
| 180 |
+
}
|
| 181 |
+
}
|