Upload assets for G051_village_lost_found
#40
by JackSmith077 - opened
- outputs/G051_village_lost_found/assets/3d_object/.gitattributes +8 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/meshy/import/model.glb +3 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/meshy/meta.json +170 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/meshy/model.glb +3 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/meshy/preview.png +3 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/tripo/import/model.glb +3 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/tripo/meta.json +147 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/tripo/model.glb +3 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/tripo/preview.png +3 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_006/meshy/import/model.glb +3 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_006/meshy/meta.json +168 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_006/meshy/model.glb +3 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_006/meshy/preview.png +3 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_006/tripo/import/model.glb +3 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_006/tripo/meta.json +160 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_006/tripo/model.glb +3 -0
- outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_006/tripo/preview.png +3 -0
outputs/G051_village_lost_found/assets/3d_object/.gitattributes
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G051_village_lost_found_obj_005/meshy/import/model.glb filter=lfs diff=lfs merge=lfs -text
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G051_village_lost_found_obj_005/meshy/model.glb filter=lfs diff=lfs merge=lfs -text
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G051_village_lost_found_obj_005/tripo/import/model.glb filter=lfs diff=lfs merge=lfs -text
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G051_village_lost_found_obj_005/tripo/model.glb filter=lfs diff=lfs merge=lfs -text
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G051_village_lost_found_obj_006/meshy/import/model.glb filter=lfs diff=lfs merge=lfs -text
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G051_village_lost_found_obj_006/meshy/model.glb filter=lfs diff=lfs merge=lfs -text
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G051_village_lost_found_obj_006/tripo/import/model.glb filter=lfs diff=lfs merge=lfs -text
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G051_village_lost_found_obj_006/tripo/model.glb filter=lfs diff=lfs merge=lfs -text
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outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/meshy/import/model.glb
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version https://git-lfs.github.com/spec/v1
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oid sha256:c23ea531164a5dcd323328b8ad971e9d863781791aa33a0e9a5a2c96979b5def
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size 6415124
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outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/meshy/meta.json
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{
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"game_id": "G051_village_lost_found",
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"task_id": "G051_village_lost_found_obj_005",
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"asset_name": "goose_flock",
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"task_kind": "3d_object",
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"run_id": "obj200_meshy_tripo_20261015_v2",
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"provider": "meshy",
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"plan_sha256": "5c287b8399f00fbb0dddf94c9e3f5ffcbcc2e679ff76882bc8fc369d6eae840d",
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"context_condition": "shared_short_context",
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"full_context": {
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"general_requirement": {
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"path": "bench/test_data/outputs/G051_village_lost_found/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/general_requirement.txt",
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"sha256": "e8f1ae7a5dd5c3d571c97c6ace4903d0d41ed2a39f351f8e428614c8b6ccbfa9",
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"source": "bench/test_data/outputs/G051_village_lost_found/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/general_requirement.txt"
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},
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"object_requirement": {
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"path": "bench/test_data/outputs/G051_village_lost_found/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/object_requirement.txt",
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"sha256": "b706bcebdb1f3cdf6d9bdfa3322392e3973182e52ea634d7e19ae26a22b56baa",
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"source": "bench/test_data/outputs/G051_village_lost_found/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/object_requirement.txt"
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},
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"context_excerpt": "山村邮局的遗失物委托 | - W01 世界与时代背景:现代山乡的慢生活时代;云雾缭绕的「青溪村」只有一座老邮局,新邮差到任的第一天正逢秋收农忙。 | - S01 类型:单区域轻任务 RPG(对话接取→寻物→交付)。本测例包含的能力:三线并行委托、线索链与方向提示、条件交付与确认框、一次性奖励、委托后叙事状态、开场/寻获/结算视频。",
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"context_method": "deterministic title/world/core-loop excerpts; full brief retained locally"
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},
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"source_task": {
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"game_id": "G051_village_lost_found",
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"task_id": "G051_village_lost_found_obj_005",
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"asset_name": "goose_flock",
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| 28 |
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"name_zh": "白鹅(单只)",
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| 29 |
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"role": "creature",
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"input_mode": "text_to_3d",
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"prompt": "Plump white village goose with orange bill and a small leg tag, waddling stance, watercolor stylized, original design, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
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"seed": 1515,
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"decimation_target": 8000,
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"texture_size": 2048,
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"rig": "none",
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"animation_strategy": "procedural",
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"spec_ref": "L01,G07",
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"poly_policy": "low_poly_priority"
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},
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"shared_prompt": "Game context (excerpt): 山村邮局的遗失物委托 | - W01 世界与时代背景:现代山乡的慢生活时代;云雾缭绕的「青溪村」只有一座老邮局,新邮差到任的第一天正逢秋收农忙。 | - S01 类型:单区域轻任务 RPG(对话接取→寻物→交付)。本测例包含的能力:三线并行委托、线索链与方向提示、条件交付与确认框、一次性奖励、委托后叙事状态、开场/寻获/结算视频。\nAsset: Plump white village goose with orange bill and a small leg tag, waddling stance, watercolor stylized, original design, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
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"reference": null,
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"status": "delivered",
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"updated_at": "2026-10-16T04:49:08+00:00",
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"visual_status": "PENDING",
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"native_delivered": true,
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"result": {
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"task_id": "G051_village_lost_found_obj_005",
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"glb_path": "bench/test_data/outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/meshy/model.glb",
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"elapsed_sec": 183.05,
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"game_id": "G051_village_lost_found",
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"task_kind": "3d_object",
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"output_dir": "bench/test_data/outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/meshy"
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},
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"native_structural_qa": "FAIL",
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"model_call": {
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"provider": "meshy",
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"model": "meshy-6",
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"bytes": 6466024,
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"visual_review": "PENDING"
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}
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outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/meshy/model.glb
ADDED
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version https://git-lfs.github.com/spec/v1
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outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/meshy/preview.png
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outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/tripo/import/model.glb
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version https://git-lfs.github.com/spec/v1
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outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/tripo/meta.json
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|
| 1 |
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{
|
| 2 |
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"game_id": "G051_village_lost_found",
|
| 3 |
+
"task_id": "G051_village_lost_found_obj_005",
|
| 4 |
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"asset_name": "goose_flock",
|
| 5 |
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"task_kind": "3d_object",
|
| 6 |
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"run_id": "obj200_meshy_tripo_20261015_v2",
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"provider": "tripo",
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|
| 10 |
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|
| 11 |
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|
| 12 |
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"path": "bench/test_data/outputs/G051_village_lost_found/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/general_requirement.txt",
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"sha256": "e8f1ae7a5dd5c3d571c97c6ace4903d0d41ed2a39f351f8e428614c8b6ccbfa9",
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"source": "bench/test_data/outputs/G051_village_lost_found/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/general_requirement.txt"
|
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},
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"object_requirement": {
|
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"path": "bench/test_data/outputs/G051_village_lost_found/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/object_requirement.txt",
|
| 18 |
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"sha256": "b706bcebdb1f3cdf6d9bdfa3322392e3973182e52ea634d7e19ae26a22b56baa",
|
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"source": "bench/test_data/outputs/G051_village_lost_found/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/object_requirement.txt"
|
| 20 |
+
},
|
| 21 |
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"context_excerpt": "山村邮局的遗失物委托 | - W01 世界与时代背景:现代山乡的慢生活时代;云雾缭绕的「青溪村」只有一座老邮局,新邮差到任的第一天正逢秋收农忙。 | - S01 类型:单区域轻任务 RPG(对话接取→寻物→交付)。本测例包含的能力:三线并行委托、线索链与方向提示、条件交付与确认框、一次性奖励、委托后叙事状态、开场/寻获/结算视频。",
|
| 22 |
+
"context_method": "deterministic title/world/core-loop excerpts; full brief retained locally"
|
| 23 |
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},
|
| 24 |
+
"source_task": {
|
| 25 |
+
"game_id": "G051_village_lost_found",
|
| 26 |
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"task_id": "G051_village_lost_found_obj_005",
|
| 27 |
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"asset_name": "goose_flock",
|
| 28 |
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"name_zh": "白鹅(单只)",
|
| 29 |
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"role": "creature",
|
| 30 |
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|
| 31 |
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"prompt": "Plump white village goose with orange bill and a small leg tag, waddling stance, watercolor stylized, original design, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
|
| 32 |
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"seed": 1515,
|
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|
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|
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|
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|
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|
| 38 |
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|
| 39 |
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},
|
| 40 |
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"shared_prompt": "Game context (excerpt): 山村邮局的遗失物委托 | - W01 世界与时代背景:现代山乡的慢生活时代;云雾缭绕的「青溪村」只有一座老邮局,新邮差到任的第一天正逢秋收农忙。 | - S01 类型:单区域轻任务 RPG(对话接取→寻物→交付)。本测例包含的能力:三线并行委托、线索链与方向提示、条件交付与确认框、一次性奖励、委托后叙事状态、开场/寻获/结算视频。\nAsset: Plump white village goose with orange bill and a small leg tag, waddling stance, watercolor stylized, original design, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
|
| 41 |
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"reference": null,
|
| 42 |
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"status": "delivered",
|
| 43 |
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"updated_at": "2026-10-16T08:53:21+00:00",
|
| 44 |
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"visual_status": "PENDING",
|
| 45 |
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|
| 46 |
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"result": {
|
| 47 |
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"task_id": "G051_village_lost_found_obj_005",
|
| 48 |
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"glb_path": "bench/test_data/outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/tripo/model.glb",
|
| 49 |
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"elapsed_sec": 290.48,
|
| 50 |
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"game_id": "G051_village_lost_found",
|
| 51 |
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"task_kind": "3d_object",
|
| 52 |
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"output_dir": "bench/test_data/outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/tripo"
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},
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|
| 55 |
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"generator": "https://tripo3d.ai"
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"runtime": {
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"policy": "weld; one simplify pass at error 0.01 when over budget; downsize textures only; preserve UV/material/node data",
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"status": "downloaded",
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"path": "bench/test_data/outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/tripo/preview.png",
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"visual_review": "PENDING"
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outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/tripo/model.glb
ADDED
|
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_005/tripo/preview.png
ADDED
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Git LFS Details
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outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_006/meshy/import/model.glb
ADDED
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version https://git-lfs.github.com/spec/v1
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outputs/G051_village_lost_found/assets/3d_object/G051_village_lost_found_obj_006/meshy/meta.json
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|
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{
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|
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|
| 20 |
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},
|
| 21 |
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"context_excerpt": "山村邮局的遗失物委托 | - W01 世界与时代背景:现代山乡的慢生活时代;云雾缭绕的「青溪村」只有一座老邮局,新邮差到任的第一天正逢秋收农忙。 | - S01 类型:单区域轻任务 RPG(对话接取→寻物→交付)。本测例包含的能力:三线并行委托、线索链与方向提示、条件交付与确认框、一次性奖励、委托后叙事状态、开场/寻获/结算视频。",
|
| 22 |
+
"context_method": "deterministic title/world/core-loop excerpts; full brief retained locally"
|
| 23 |
+
},
|
| 24 |
+
"source_task": {
|
| 25 |
+
"game_id": "G051_village_lost_found",
|
| 26 |
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"task_id": "G051_village_lost_found_obj_006",
|
| 27 |
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"asset_name": "silver_thimble",
|
| 28 |
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"name_zh": "祖母的旧顶针",
|
| 29 |
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"role": "quest_item",
|
| 30 |
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"input_mode": "image_to_3d",
|
| 31 |
+
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|
| 32 |
+
"seed": 1516,
|
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