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Incipit self-play training data
Self-play games played by Incipit, a chess engine with NNUE evaluation, and used to train its networks. About 7.1 billion scored positions from about 66 million games, in viriformat.
Every game was played by Incipit itself. The first generation was bootstrapped from a hand-crafted material-and-mobility evaluation (no other engine's networks, evaluations or data were used). Each later generation was played by the best network trained on the generations before it.
Format
Each file (<set>/<set>_NN.vf) is a sequence of games in viriformat:
- a 32-byte marlinformat board for the game's start position (castling rooks are marked as unmoved rooks, so Chess960/DFRC starts are representable), carrying the game result;
- one 4-byte record per move: a 16-bit move (
from | to << 6 | promo << 12 | type << 14, type 0 normal, 1 en passant, 2 castling written king-takes-rook, 3 promotion) and the 16-bit search score of the position before the move, white-relative, in centipawn-like units;i16::MAX(32767) means the position has no usable score (mate found, or unscored); - a 4-byte zero terminator.
Readers such as the viriformat Rust crate and Bullet's viriformat loader read
these files directly.
How the data was generated
- Games on an OpenBench instance with fastchess, both sides the same Incipit
build and network. Fixed nodes per move: 15,000 unless noted (5,000 for
e12). - Openings: Incipit's
genfens(8-9 random plies from the start position, or from a random DFRC start for thed*sets), kept only if the position's search score is within 500. - PGNs converted to viriformat with Incipit's
datatools pgn; every game converted (no skips) unless noted below.
Sets
cN is generation N of standard chess. A letter suffix (c4b, c5a, ...)
marks a run stopped early, usually because a stronger network arrived. dN
are DFRC (double Fischer random) sets. e12 was a search-depth experiment.
"Played by" is the network (by its file-hash prefix) that played the games.
| Set | Played by | Games | Positions | Notes |
|---|---|---|---|---|
| c1 | material+mobility bootstrap eval | ~170k | 16.7M | older 5k-node datagen; converted from a legacy per-position format by rebuilding game chains (98.8% of records kept) |
| c2 | first trained net | 34.3M | as c1 | |
| c3 | second trained net | 45.3M | as c1 | |
| c4 | C3 | 1.51M | 138.2M | |
| c4b | C3 | 231k | 21.2M | stopped early |
| c5a | F0359B05 | 233k | 21.5M | stopped early |
| c5 | 765C79CD | 1.51M | 140.5M | |
| c6a | F8CA057A | 462k | 43.2M | stopped early |
| c6 | 7F72F973 | 1.51M | 140.3M | |
| c7a | 2CBCC7E0 | 505k | 47.2M | stopped early |
| c7 | 849C3939 | 1.51M | 139.4M | |
| c8 | 849C3939 | 1.50M | 138.1M | |
| c8b | 5448A4FD | 1.50M | 137.8M | |
| c9a | 4C56329E | 395k | 36.4M | stopped early |
| c9 | 39D2FF42 | 1.50M | 135.4M | |
| c10 | 3638FF8F | 1.50M | 137.4M | |
| c11 | DF8B55A5 | 1.50M | 139.6M | |
| c12 | BE9A5723 | 1.50M | 138.2M | |
| c13 | 85B5CDD6 | 1.50M | 138.4M | |
| c14 | A617C0B4 | 1.50M | 138.9M | |
| c15 | A617C0B4 | 1.50M | 139.6M | |
| c16 | 43F3DD60 | 1.50M | 139.5M | |
| c16t | 43F3DD60 | 1.09M | 134.3M | decisive games played out (no win adjudication), 5-man tablebase adjudication |
| c17 | AE339E48 | 792k | 72.4M | stopped early |
| c17t | AE339E48 | 1.50M | 184.1M | decisive games played out, 5-man tablebase adjudication |
| c18a | 4A59F07A | 2.01M | 241.9M | 8,000 nodes per move; first part of c18 |
| c18b | 4A59F07A | 1.62M | 194.3M | 8,000 nodes per move; rest of c18 |
| c19 | 3AB5F594 | 1.51M | 181.2M | 8,000 nodes per move |
| c20 | 3AB5F594 | 1.50M | 180.6M | 8,000 nodes per move |
| c21 | ABE5E000 | 1.50M | 180.6M | 8,000 nodes per move |
| c22 | ABE5E000 | 4.00M | 481.2M | 8,000 nodes per move |
| c23 | ABE5E000 | 4.01M | 479.4M | 8,000 nodes per move |
| c24 | B300A84A | 4.00M | 481.2M | 8,000 nodes per move; first set from a hidden-layer net |
| c25 | B300A84A | 4.00M | 481.2M | 8,000 nodes per move |
| c26a | B300A84A | 419k | 50.2M | 8,000 nodes per move; stopped early when CA63487B was promoted |
| c27a | CA63487B | 2.22M | 268.2M | 8,000 nodes per move; stopped early when 18FE9B0A was promoted |
| c28 | 18FE9B0A | 4.00M | 483.7M | 8,000 nodes per move |
| e12 | BE9A5723 | 3.05M | 254.3M | 5,000 nodes per move; stopped at the same fleet time as c12; 96% of its games (an incomplete PGN download) |
| d1 | DF8B55A5 | 301k | 25.2M | DFRC |
| d2 | BE9A5723 | 300k | 25.3M | DFRC |
| d3 | 85B5CDD6 | 1.00M | 83.8M | DFRC |
| d4 | 85B5CDD6 | 600k | 50.9M | DFRC |
| d5 | A617C0B4 | 600k | 52.7M | DFRC |
| d6 | AE339E48 | 997k | 113.7M | DFRC, 8,000 nodes per move, decisive games played out with 5-man tablebase adjudication |
| d7 | ABE5E000 | 1.00M | 113.9M | DFRC, 8,000 nodes per move, decisive games played out with 5-man tablebase adjudication |
| d8 | B300A84A | 1.00M | 114.7M | DFRC, 8,000 nodes per move, decisive games played out with 5-man tablebase adjudication |
| d9 | B300A84A | 1.00M | 114.8M | DFRC, 8,000 nodes per move, decisive games played out with 5-man tablebase adjudication |
| d10a | B300A84A | 173k | 19.8M | DFRC, as d9; stopped early when CA63487B was promoted |
| d11 | CA63487B | 1.00M | 115.4M | DFRC, 8,000 nodes per move, decisive games played out with 5-man tablebase adjudication |
| d12 | 18FE9B0A | 1.00M | 115.3M | DFRC, as d11 |
| d13 | EBDBE4F3 | 1.00M | 116.0M | DFRC, as d11 |
| d14 | EBDBE4F3 | 1.00M | 115.8M | DFRC, as d11 |
Later sets were played by progressively stronger networks: roughly +180 Elo from c3 to c4's player, then +10 to +55 per generation.
Licence
CC BY 4.0. Please credit "Incipit self-play data (Adam Twiss)".
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