masked
large_stringlengths
26
41
label
large_stringclasses
60 values
label_class
large_stringclasses
1 value
alternative
large_stringclasses
60 values
alternative_class
large_stringclasses
1 value
chain_depth
int64
1
1
query_var
large_stringclasses
26 values
difficulty
large_stringclasses
1 value
split
large_stringclasses
1 value
feature_class_id
large_stringclasses
1 value
t = lion; v = t; v = [MASK]
lion
RESULT
duck
DISTRACTOR
1
v
easy
train
RESULT
z = chair; u = z; u = [MASK]
chair
RESULT
box
DISTRACTOR
1
u
easy
train
RESULT
u = lime; x = fish; k = u; k = [MASK]
lime
RESULT
fish
DISTRACTOR
1
k
easy
train
RESULT
x = cat; j = x; j = [MASK]
cat
RESULT
bear
DISTRACTOR
1
j
easy
train
RESULT
k = rose; h = k; h = [MASK]
rose
RESULT
ring
DISTRACTOR
1
h
easy
train
RESULT
w = gray; x = w; x = [MASK]
gray
RESULT
knife
DISTRACTOR
1
x
easy
train
RESULT
g = key; v = ring; p = g; p = [MASK]
key
RESULT
ring
DISTRACTOR
1
p
easy
train
RESULT
z = fish; x = ring; k = z; k = [MASK]
fish
RESULT
ring
DISTRACTOR
1
k
easy
train
RESULT
k = ring; u = dog; l = k; l = [MASK]
ring
RESULT
dog
DISTRACTOR
1
l
easy
train
RESULT
a = dog; p = a; p = [MASK]
dog
RESULT
slate
DISTRACTOR
1
p
easy
train
RESULT
r = gray; h = white; w = r; w = [MASK]
gray
RESULT
white
DISTRACTOR
1
w
easy
train
RESULT
x = turtle; o = bear; q = x; q = [MASK]
turtle
RESULT
bear
DISTRACTOR
1
q
easy
train
RESULT
n = pen; c = bowl; q = n; q = [MASK]
pen
RESULT
bowl
DISTRACTOR
1
q
easy
train
RESULT
g = gold; y = seal; w = g; w = [MASK]
gold
RESULT
seal
DISTRACTOR
1
w
easy
train
RESULT
r = mouse; y = r; y = [MASK]
mouse
RESULT
lime
DISTRACTOR
1
y
easy
train
RESULT
r = pen; a = camel; d = r; d = [MASK]
pen
RESULT
camel
DISTRACTOR
1
d
easy
train
RESULT
q = slate; a = map; i = q; i = [MASK]
slate
RESULT
map
DISTRACTOR
1
i
easy
train
RESULT
h = brown; f = h; f = [MASK]
brown
RESULT
desk
DISTRACTOR
1
f
easy
train
RESULT
u = knife; n = bag; d = u; d = [MASK]
knife
RESULT
bag
DISTRACTOR
1
d
easy
train
RESULT
t = wolf; q = t; q = [MASK]
wolf
RESULT
coral
DISTRACTOR
1
q
easy
train
RESULT
s = shark; q = s; q = [MASK]
shark
RESULT
slate
DISTRACTOR
1
q
easy
train
RESULT
d = rope; s = bag; h = d; h = [MASK]
rope
RESULT
bag
DISTRACTOR
1
h
easy
train
RESULT
y = bag; l = whale; o = y; o = [MASK]
bag
RESULT
whale
DISTRACTOR
1
o
easy
train
RESULT
f = rabbit; g = black; h = f; h = [MASK]
rabbit
RESULT
black
DISTRACTOR
1
h
easy
train
RESULT
i = orange; o = rose; u = i; u = [MASK]
orange
RESULT
rose
DISTRACTOR
1
u
easy
train
RESULT
s = crow; q = s; q = [MASK]
crow
RESULT
ring
DISTRACTOR
1
q
easy
train
RESULT
q = map; m = q; m = [MASK]
map
RESULT
lamp
DISTRACTOR
1
m
easy
train
RESULT
q = pen; l = q; l = [MASK]
pen
RESULT
plate
DISTRACTOR
1
l
easy
train
RESULT
a = ring; h = mouse; p = a; p = [MASK]
ring
RESULT
mouse
DISTRACTOR
1
p
easy
train
RESULT
x = candle; d = x; d = [MASK]
candle
RESULT
key
DISTRACTOR
1
d
easy
train
RESULT
b = map; i = b; i = [MASK]
map
RESULT
desk
DISTRACTOR
1
i
easy
train
RESULT
w = spoon; g = w; g = [MASK]
spoon
RESULT
shark
DISTRACTOR
1
g
easy
train
RESULT
d = silver; z = d; z = [MASK]
silver
RESULT
gold
DISTRACTOR
1
z
easy
train
RESULT
t = gold; q = t; q = [MASK]
gold
RESULT
white
DISTRACTOR
1
q
easy
train
RESULT
t = seal; m = sand; v = t; v = [MASK]
seal
RESULT
sand
DISTRACTOR
1
v
easy
train
RESULT
j = coin; t = j; t = [MASK]
coin
RESULT
sand
DISTRACTOR
1
t
easy
train
RESULT
b = map; t = b; t = [MASK]
map
RESULT
rose
DISTRACTOR
1
t
easy
train
RESULT
k = gold; i = k; i = [MASK]
gold
RESULT
gray
DISTRACTOR
1
i
easy
train
RESULT
q = mirror; h = q; h = [MASK]
mirror
RESULT
eagle
DISTRACTOR
1
h
easy
train
RESULT
k = fork; d = bowl; t = k; t = [MASK]
fork
RESULT
bowl
DISTRACTOR
1
t
easy
train
RESULT
p = bronze; f = frog; t = p; t = [MASK]
bronze
RESULT
frog
DISTRACTOR
1
t
easy
train
RESULT
c = camel; p = dog; o = c; o = [MASK]
camel
RESULT
dog
DISTRACTOR
1
o
easy
train
RESULT
l = brown; k = l; k = [MASK]
brown
RESULT
mint
DISTRACTOR
1
k
easy
train
RESULT
z = wolf; j = turtle; t = z; t = [MASK]
wolf
RESULT
turtle
DISTRACTOR
1
t
easy
train
RESULT
n = fish; s = n; s = [MASK]
fish
RESULT
shark
DISTRACTOR
1
s
easy
train
RESULT
x = spoon; s = fork; w = x; w = [MASK]
spoon
RESULT
fork
DISTRACTOR
1
w
easy
train
RESULT
r = eagle; y = r; y = [MASK]
eagle
RESULT
rabbit
DISTRACTOR
1
y
easy
train
RESULT
l = rose; k = l; k = [MASK]
rose
RESULT
pink
DISTRACTOR
1
k
easy
train
RESULT
w = rust; z = w; z = [MASK]
rust
RESULT
orange
DISTRACTOR
1
z
easy
train
RESULT
n = fish; r = orange; y = n; y = [MASK]
fish
RESULT
orange
DISTRACTOR
1
y
easy
train
RESULT
p = pen; g = p; g = [MASK]
pen
RESULT
white
DISTRACTOR
1
g
easy
train
RESULT
n = gold; p = bronze; z = n; z = [MASK]
gold
RESULT
bronze
DISTRACTOR
1
z
easy
train
RESULT
w = mint; u = sand; j = w; j = [MASK]
mint
RESULT
sand
DISTRACTOR
1
j
easy
train
RESULT
e = spoon; o = e; o = [MASK]
spoon
RESULT
eagle
DISTRACTOR
1
o
easy
train
RESULT
q = lamp; p = knife; a = q; a = [MASK]
lamp
RESULT
knife
DISTRACTOR
1
a
easy
train
RESULT
x = sand; z = x; z = [MASK]
sand
RESULT
desk
DISTRACTOR
1
z
easy
train
RESULT
a = bowl; u = lamp; s = a; s = [MASK]
bowl
RESULT
lamp
DISTRACTOR
1
s
easy
train
RESULT
s = plum; v = s; v = [MASK]
plum
RESULT
candle
DISTRACTOR
1
v
easy
train
RESULT
y = map; u = y; u = [MASK]
map
RESULT
coral
DISTRACTOR
1
u
easy
train
RESULT
b = bear; l = b; l = [MASK]
bear
RESULT
slate
DISTRACTOR
1
l
easy
train
RESULT
r = ring; e = coral; d = r; d = [MASK]
ring
RESULT
coral
DISTRACTOR
1
d
easy
train
RESULT
v = wolf; s = ring; f = v; f = [MASK]
wolf
RESULT
ring
DISTRACTOR
1
f
easy
train
RESULT
d = wolf; w = d; w = [MASK]
wolf
RESULT
plum
DISTRACTOR
1
w
easy
train
RESULT
g = rose; j = plate; n = g; n = [MASK]
rose
RESULT
plate
DISTRACTOR
1
n
easy
train
RESULT
q = camel; b = q; b = [MASK]
camel
RESULT
black
DISTRACTOR
1
b
easy
train
RESULT
u = box; o = u; o = [MASK]
box
RESULT
mouse
DISTRACTOR
1
o
easy
train
RESULT
i = bronze; n = i; n = [MASK]
bronze
RESULT
mint
DISTRACTOR
1
n
easy
train
RESULT
m = knife; y = orange; h = m; h = [MASK]
knife
RESULT
orange
DISTRACTOR
1
h
easy
train
RESULT
j = eagle; f = purple; e = j; e = [MASK]
eagle
RESULT
purple
DISTRACTOR
1
e
easy
train
RESULT
f = sand; h = f; h = [MASK]
sand
RESULT
silver
DISTRACTOR
1
h
easy
train
RESULT
g = box; c = g; c = [MASK]
box
RESULT
lime
DISTRACTOR
1
c
easy
train
RESULT
a = pink; n = lamp; w = a; w = [MASK]
pink
RESULT
lamp
DISTRACTOR
1
w
easy
train
RESULT
a = candle; m = a; m = [MASK]
candle
RESULT
whale
DISTRACTOR
1
m
easy
train
RESULT
b = brown; t = b; t = [MASK]
brown
RESULT
cat
DISTRACTOR
1
t
easy
train
RESULT
d = knife; w = d; w = [MASK]
knife
RESULT
pink
DISTRACTOR
1
w
easy
train
RESULT
l = door; e = l; e = [MASK]
door
RESULT
silver
DISTRACTOR
1
e
easy
train
RESULT
c = stone; h = lion; z = c; z = [MASK]
stone
RESULT
lion
DISTRACTOR
1
z
easy
train
RESULT
o = rust; d = mouse; a = o; a = [MASK]
rust
RESULT
mouse
DISTRACTOR
1
a
easy
train
RESULT
h = coral; w = black; y = h; y = [MASK]
coral
RESULT
black
DISTRACTOR
1
y
easy
train
RESULT
s = pink; c = s; c = [MASK]
pink
RESULT
seal
DISTRACTOR
1
c
easy
train
RESULT
j = spoon; l = black; w = j; w = [MASK]
spoon
RESULT
black
DISTRACTOR
1
w
easy
train
RESULT
m = slate; f = candle; k = m; k = [MASK]
slate
RESULT
candle
DISTRACTOR
1
k
easy
train
RESULT
l = turtle; m = l; m = [MASK]
turtle
RESULT
desk
DISTRACTOR
1
m
easy
train
RESULT
v = deer; z = fish; t = v; t = [MASK]
deer
RESULT
fish
DISTRACTOR
1
t
easy
train
RESULT
i = lamp; s = chair; v = i; v = [MASK]
lamp
RESULT
chair
DISTRACTOR
1
v
easy
train
RESULT
f = coral; r = orange; t = f; t = [MASK]
coral
RESULT
orange
DISTRACTOR
1
t
easy
train
RESULT
h = mouse; q = wolf; a = h; a = [MASK]
mouse
RESULT
wolf
DISTRACTOR
1
a
easy
train
RESULT
g = silver; b = g; b = [MASK]
silver
RESULT
wolf
DISTRACTOR
1
b
easy
train
RESULT
l = map; u = door; d = l; d = [MASK]
map
RESULT
door
DISTRACTOR
1
d
easy
train
RESULT
s = rose; n = s; n = [MASK]
rose
RESULT
bronze
DISTRACTOR
1
n
easy
train
RESULT
d = sand; j = d; j = [MASK]
sand
RESULT
dog
DISTRACTOR
1
j
easy
train
RESULT
o = deer; v = o; v = [MASK]
deer
RESULT
fork
DISTRACTOR
1
v
easy
train
RESULT
z = pen; s = z; s = [MASK]
pen
RESULT
orange
DISTRACTOR
1
s
easy
train
RESULT
p = seal; f = coral; z = p; z = [MASK]
seal
RESULT
coral
DISTRACTOR
1
z
easy
train
RESULT
x = desk; g = box; k = x; k = [MASK]
desk
RESULT
box
DISTRACTOR
1
k
easy
train
RESULT
m = sand; f = m; f = [MASK]
sand
RESULT
rose
DISTRACTOR
1
f
easy
train
RESULT
r = stone; e = orange; n = r; n = [MASK]
stone
RESULT
orange
DISTRACTOR
1
n
easy
train
RESULT
s = wolf; u = pink; p = s; p = [MASK]
wolf
RESULT
pink
DISTRACTOR
1
p
easy
train
RESULT
m = sand; u = m; u = [MASK]
sand
RESULT
purple
DISTRACTOR
1
u
easy
train
RESULT
y = door; s = y; s = [MASK]
door
RESULT
rust
DISTRACTOR
1
s
easy
train
RESULT