3rdgameassets / 02_LowPoly_Polygon_Style

Commit History

Yesterday

  1. feat(era1): add Akkadians, Goths, Persians, Aztecs, Greeks, Vikings, Arabs, Prehistoric Tools & Beasts - LowPoly

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  2. feat(era1): add Pre-Islamic Arabs, Greeks, Vikings, Aztecs, Assyrians, Babylonians - LowPoly

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  3. feat(era9): add Sci-Fi, Cyberpunk & Deep Space Future - LowPoly Style

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  4. feat(era8): add Modern & Contemporary (1946-Present) - LowPoly Style

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  5. feat(era7): add World War II (1931-1945 AD) - LowPoly Style

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  6. feat(era6): add World War 1 & Interwar (1910-1930 AD) - LowPoly Style

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  7. feat(era5): add Victorian, Industrial & Wild West (1800-1900 AD) - LowPoly Style

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  8. feat(era4): add Age of Sail & Gunpowder (1700-1800 AD) - LowPoly Style

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  9. feat(era3): add Late Medieval & Renaissance (1300-1600 AD) - LowPoly Style

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  10. Add Era 2: Islamic Golden Age & Early Medieval (760-1200 AD) - Low-Poly Style (42 models)

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  11. Add 4-Seasons & Seasonal Attire variants to Prehistoric Era in dual styles (LowPoly & PS1)

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  12. Add complete Prehistoric & Ancient pack (90 models) - Low-Poly Style

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  13. Move sound 2 to Audio_and_SFX/Modern_Urban_Audio_Pack_2

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  14. Move sound 1 to Audio_and_SFX/Melancholic_PSX_Ambience

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  15. Move Sound effects to 00_Universal_Shared/Audio_and_SFX/

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  16. Clean repository: delete individual junk/scraped/media files batch 4/4 (471 files)

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  17. Clean repository: delete individual junk/scraped/media files batch 3/4 (500 files)

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  18. Clean repository: delete individual junk/scraped/media files batch 2/4 (500 files)

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  19. Clean repository: delete individual junk/scraped/media files batch 1/4 (500 files)

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  20. Clean repository: delete 119 non-3D / 2D / junk folders

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  21. Add Polyfork WW1 & WW2 Complete Curated Packs (Characters, Weapons, Vehicles, Trenches)

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2 days ago

  1. Fix: remove partial duplicate copy of 'rts strategy aseet 1'

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3 days ago

  1. Reorg: move 'space 1' -> '02_LowPoly_Polygon_Style/05_SciFi_and_Space/space 1' (15/15)

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  2. Reorg: move 'space 1' -> '02_LowPoly_Polygon_Style/05_SciFi_and_Space/space 1' (14/15)

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  3. Reorg: move 'rts strategy aseet 1' -> '02_LowPoly_Polygon_Style/01_Historical_and_Medieval/rts strategy aseet 1' (10/10)

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  4. Reorg: move 'rts strategy aseet 1' -> '02_LowPoly_Polygon_Style/01_Historical_and_Medieval/rts strategy aseet 1' (9/10)

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  5. Reorg: move 'rts strategy aseet 1' -> '02_LowPoly_Polygon_Style/01_Historical_and_Medieval/rts strategy aseet 1' (8/10)

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  6. Reorg: move 'rts strategy aseet 1' -> '02_LowPoly_Polygon_Style/01_Historical_and_Medieval/rts strategy aseet 1' (7/10)

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  7. Reorg: move 'rts strategy aseet 1' -> '02_LowPoly_Polygon_Style/01_Historical_and_Medieval/rts strategy aseet 1' (6/10)

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  8. Reorg: move 'rts strategy aseet 1' -> '02_LowPoly_Polygon_Style/01_Historical_and_Medieval/rts strategy aseet 1' (5/10)

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  9. Reorg: move 'rts strategy aseet 1' -> '02_LowPoly_Polygon_Style/01_Historical_and_Medieval/rts strategy aseet 1' (4/10)

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  10. Reorg: move 'rts strategy aseet 1' -> '02_LowPoly_Polygon_Style/01_Historical_and_Medieval/rts strategy aseet 1' (3/10)

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  11. Reorg: move 'rts strategy aseet 1' -> '02_LowPoly_Polygon_Style/01_Historical_and_Medieval/rts strategy aseet 1' (2/10)

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  12. Reorg: move 'rts strategy aseet 1' -> '02_LowPoly_Polygon_Style/01_Historical_and_Medieval/rts strategy aseet 1' (1/10)

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  13. Reorg: move 'characters movement aseet' -> '02_LowPoly_Polygon_Style/04_Modern_and_Urban/characters movement aseet' (4/4)

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  14. Reorg: move 'characters movement aseet' -> '02_LowPoly_Polygon_Style/04_Modern_and_Urban/characters movement aseet' (1/4)

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  15. Reorg: move 'Generic_Tank_Line' -> '02_LowPoly_Polygon_Style/03_World_War_2/Generic_Tank_Line' (2/2)

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  16. Reorg: move 'Generic_Tank_Line' -> '02_LowPoly_Polygon_Style/03_World_War_2/Generic_Tank_Line' (1/2)

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  17. Reorg: move 'space 2' -> '02_LowPoly_Polygon_Style/05_SciFi_and_Space/space 2' (1/1)

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  18. Reorg: move 'rocky_trail_1k.gltf' -> '02_LowPoly_Polygon_Style/04_Modern_and_Urban/rocky_trail_1k.gltf' (1/1)

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  19. Reorg: move 'rocky_terrain_03_1k.gltf' -> '02_LowPoly_Polygon_Style/04_Modern_and_Urban/rocky_terrain_03_1k.gltf' (1/1)

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  20. Reorg: move 'rocks_ground_05_1k.gltf' -> '02_LowPoly_Polygon_Style/04_Modern_and_Urban/rocks_ground_05_1k.gltf' (1/1)

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  21. Reorg: move 'rock_face_02_1k.gltf' -> '02_LowPoly_Polygon_Style/04_Modern_and_Urban/rock_face_02_1k.gltf' (1/1)

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  22. Reorg: move 'bigfoot' -> '02_LowPoly_Polygon_Style/04_Modern_and_Urban/bigfoot' (1/1)

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  23. Reorg: move 'asphalt_02_1k.gltf' -> '02_LowPoly_Polygon_Style/04_Modern_and_Urban/asphalt_02_1k.gltf' (1/1)

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  24. Reorg: move 'animeCharacter__' -> '02_LowPoly_Polygon_Style/04_Modern_and_Urban/animeCharacter__' (1/1)

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  25. Reorg: move 'WW2' -> '02_LowPoly_Polygon_Style/03_World_War_2/WW2' (1/1)

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  26. Reorg: move 'Three Musketeers Asset Pack' -> '02_LowPoly_Polygon_Style/01_Historical_and_Medieval/Three Musketeers Asset Pack' (1/1)

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  27. Final Reorg: move 1 folders into structured categories

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  28. Final Reorg: move 5 folders into structured categories

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