3D Assets STL 20 assets
Browse files mesh mesh | object_id stringlengths 3 3 | object stringlengths 4 17 | mesh_source stringclasses 2
values |
|---|---|---|---|
001 | chips can | poisson | |
002 | master chef can | google_16k | |
003 | cracker box | google_16k | |
004 | sugar box | google_16k | |
005 | tomato soup can-1 | google_16k | |
006 | mustard bottle | google_16k | |
007 | tuna fish can | google_16k | |
008 | pudding box | google_16k | |
009 | gelatin box | google_16k | |
010 | potted meat can | google_16k | |
011 | banana | google_16k | |
012 | strawberry | google_16k | |
013 | apple | google_16k | |
014 | lemon | google_16k | |
015 | peach | google_16k | |
016 | pear | google_16k | |
017 | orange | google_16k | |
018 | plum | google_16k | |
019 | pitcher base | google_16k | |
021 | bleach cleanser | google_16k |
This folder has updated versions of the YCB meshes. All updates are in google_16k folders for each object.
The following updated are available:
nontextured_proc.stl: These are simplified meshes with the normals fixed recommended to be used as collision models. (Note: The normal fixes has to be done manually so not all meshes are verfied, feel free to update them using meshlab, blender, etc).
nontextured_binvox.bt: These file are voxelised representation of the meshes (resolution up to 1mm). (TODO: Add instructions on how to import them).
NOTE: Currently missing object 27 skillet, should be added soon.
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