docstring_tokens stringlengths 0 76.5k | code_tokens stringlengths 75 1.81M | label_window listlengths 4 2.12k | html_url stringlengths 74 116 | file_name stringlengths 3 311 |
|---|---|---|---|---|
});
| <mask> for (const [targetRenderer, particleSize] of particleSizes) {
<mask> if (targetRenderer._depthRenderTarget) {
<mask> targetRenderer._depthRenderTarget.particleSize = particleSize;
<mask> }
<mask> }
<mask> }
<mask>
<mask> private _setUseVelo... | [
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"keep",
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this._cameras.forEach((list, camera) => {
| <mask> this._targetRenderers[i]._clearTargets();
<mask> }
<mask> }
<mask>
<mask> for (const [camera, list] of this._cameras) {
<mask> if (forCamera && camera !== forCamera) {
<mask> continue;
<mask> }
<mask>
<mask> ... | [
"keep",
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return;
| <mask> }
<mask>
<mask> for (const [camera, list] of this._cameras) {
<mask> if (forCamera && camera !== forCamera) {
<mask> continue;
<mask> }
<mask>
<mask> const firstPostProcess = camera._getFirstPostProcess();
<mask> if (!firs... | [
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return;
| <mask> }
<mask>
<mask> const firstPostProcess = camera._getFirstPostProcess();
<mask> if (!firstPostProcess) {
<mask> continue;
<mask> }
<mask>
<mask> const sourceCopyDepth = firstPostProcess.inputTexture?.depthStencilTexture;
<mask>... | [
"keep",
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});
| <mask> for (const key in copyDepthTextures) {
<mask> copyDepthTextures[key].copy(sourceCopyDepth);
<mask> }
<mask> }
<mask> }
<mask>
<mask> for (let i = 0; i < this._renderObjects.length; ++i) {
<mask> const renderingOb... | [
"keep",
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this._cameras.forEach((list) => {
const copyDepthTextures = list[1];
| <mask> for (let i = 0; i < this._targetRenderers.length; ++i) {
<mask> this._targetRenderers[i].dispose();
<mask> }
<mask>
<mask> for (const key of this._cameras) {
<mask> const copyDepthTextures = key[1][1];
<mask> for (const key in copyDepthTextures)... | [
"keep",
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});
| <mask> const copyDepthTextures = key[1][1];
<mask> for (const key in copyDepthTextures) {
<mask> copyDepthTextures[key].dispose();
<mask> }
<mask> }
<mask>
<mask> this._renderObjects = [];
<mask> this._targetRenderers = [];
<mask> ... | [
"keep",
"keep",
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"keep",
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this._blurPostProcesses = [];
for (let i = 0; i < this._blurNumIterations * 2; ++i) {
this._blurPostProcesses[i] = i & 1 ? blurY : blurX;
}
| <mask> if (this._blurPostProcesses !== null) {
<mask> const blurX = this._blurPostProcesses[0];
<mask> const blurY = this._blurPostProcesses[1];
<mask>
<mask> this._blurPostProcesses = [...Array(this._blurNumIterations * 2).keys()].map((elm) => (elm & 1 ? blurY : blurX)... | [
"keep",
"keep",
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"keep",
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] | https://github.com/BabylonJS/Babylon.js/commit/039badca2c998ece616caab7c267e123604a529d | packages/dev/core/src/Rendering/fluidRenderer/fluidRenderingRenderTarget.ts |
const blurList = [];
for (let i = 0; i < this._blurNumIterations * 2; ++i) {
blurList[i] = i & 1 ? kernelBlurYPostprocess : kernelBlurXPostprocess;
}
return [rtBlur, texture, blurList];
| <mask>
<mask> kernelBlurXPostprocess.autoClear = false;
<mask> kernelBlurYPostprocess.autoClear = false;
<mask>
<mask> return [rtBlur, texture, [...Array(this._blurNumIterations * 2).keys()].map((elm) => (elm & 1 ? kernelBlurYPostprocess : kernelBlurXPostprocess))];
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
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"keep",
"keep",
"keep",
"keep",
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] | https://github.com/BabylonJS/Babylon.js/commit/039badca2c998ece616caab7c267e123604a529d | packages/dev/core/src/Rendering/fluidRenderer/fluidRenderingRenderTarget.ts |
const blurList = [];
for (let i = 0; i < this._blurNumIterations * 2; ++i) {
blurList[i] = i & 1 ? kernelBlurYPostprocess : kernelBlurXPostprocess;
}
return [rtBlur, texture, blurList];
| <mask>
<mask> kernelBlurXPostprocess.autoClear = false;
<mask> kernelBlurYPostprocess.autoClear = false;
<mask>
<mask> return [rtBlur, texture, [...Array(this._blurNumIterations * 2).keys()].map((elm) => (elm & 1 ? kernelBlurYPostprocess : kernelBlurXPostprocess))];
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
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"keep",
"keep",
"keep",
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] | https://github.com/BabylonJS/Babylon.js/commit/039badca2c998ece616caab7c267e123604a529d | packages/dev/core/src/Rendering/fluidRenderer/fluidRenderingRenderTarget.ts |
if (!this.props.globalState) {
| <mask> this.setState({ isExpanded: newState });
<mask> }
<mask>
<mask> componentDidMount() {
<mask> if (this.props.globalState && this.props.globalState.selectedLineContainerTitles.length === 0) {
<mask> return;
<mask> }
<mask>
<mask> if (this.props.globalS... | [
"keep",
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"replace",
"keep",
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] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | inspector/src/components/actionTabs/lineContainerComponent.tsx |
if (this.props.globalState.selectedLineContainerTitles.length === 0 && this.props.globalState.selectedLineContainerTitlesNoFocus.length === 0) {
return;
}
if (this.props.globalState.selectedLineContainerTitles.indexOf(this.props.title) > -1) {
| <mask> if (this.props.globalState && this.props.globalState.selectedLineContainerTitles.length === 0) {
<mask> return;
<mask> }
<mask>
<mask> if (this.props.globalState && this.props.globalState.selectedLineContainerTitles.indexOf(this.props.title) > -1) {
<mask> s... | [
"keep",
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"replace",
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] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | inspector/src/components/actionTabs/lineContainerComponent.tsx |
} else if (this.props.globalState.selectedLineContainerTitlesNoFocus.indexOf(this.props.title) > -1) {
this.setState({ isExpanded: true, isHighlighted: false });
| <mask> this.setState({ isHighlighted: false });
<mask> }, 5000);
<mask> } else {
<mask> this.setState({isExpanded: false});
<mask> }
<mask> }
</s> Nightly (#8404)
* Fix order
* animation support for sandbox
* nightly
Former-commit-id: caa440985b... | [
"keep",
"add",
"keep",
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<mask> import { PropertyChangedEvent } from "./propertyChangedEvent";
<mask> import { ReplayRecorder } from './replayRecorder';
<mask> import { DataStorage } from 'babylonjs/Misc/dataStorage';
<mask> import { CodeChangedEvent } from './codeChangedEvent';
<mask> import { Inspector } from '../inspector';
<mask>
<... | [
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public selectedLineContainerTitles:Array<string> = [];
public selectedLineContainerTitlesNoFocus:Array<string> = [];
| <mask> public glTFLoaderExtensionDefaults: { [name: string]: { [key: string]: any } } = {};
<mask> public glTFLoaderDefaults: { [key: string]: any } = { "validate": true };
<mask>
<mask> public blockMutationUpdates = false;
<mask> public selectedLineContainerTitles:Array<string> = [];
<mask>
<m... | [
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"replace",
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] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | inspector/src/components/globalState.ts |
this.selectedLineContainerTitlesNoFocus.push("GLTF VALIDATION");
| <mask> this.validationResults = results;
<mask> this.onValidationResultsUpdatedObservable.notifyObservers(results);
<mask>
<mask> if (results.issues.numErrors || results.issues.numWarnings) {
<mask> Inspector.MarkLineContainerTitleForHighlighting("GLTF VALIDATIO... | [
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padding: 0px;
margin: 0px;
| <mask> height: var(--footer-height);
<mask> background-color: var(--footer-background);
<mask> grid-column: 2;
<mask> grid-row: 1;
<mask> }
<mask>
<mask> .row {
<mask> display: flex;
</s> Nightly (#8404)
* Fix order
* animation support for sandbox
* nightly
Former-commit-id: ca... | [
"keep",
"keep",
"keep",
"add",
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"keep",
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] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | sandbox/index.css |
var iconUp = require("../img/icon-up.svg");
var iconDown = require("../img/icon-down.svg");
| <mask> import { GlobalState } from '../globalState';
<mask> import { Nullable } from 'babylonjs/types';
<mask> import { Observer } from 'babylonjs/Misc/observable';
<mask>
<mask>
<mask> interface IDropUpButtonProps {
<mask> globalState: GlobalState;
<mask> enabled: boolean;
<mask> icon?: any;
<m... | [
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icon?: any;
| <mask>
<mask> interface IDropUpButtonProps {
<mask> globalState: GlobalState;
<mask> enabled: boolean;
<mask> icon: any;
<mask> label: string;
<mask> options: string[];
<mask> onOptionPicked: (option: string) => void;
<mask> }
<mask>
</s> Nightly (#8404)
* Fix order
* animation ... | [
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selectedOption?: string;
| <mask> label: string;
<mask> options: string[];
<mask> onOptionPicked: (option: string) => void;
<mask> }
<mask>
<mask> export class DropUpButton extends React.Component<IDropUpButtonProps, {isOpen: boolean}> {
<mask> private _onClickInterceptorClickedObserver: Nullable<Observer<void>>;
<mask> ... | [
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this.setState({isOpen: false});
| <mask>
<mask> this.state = {isOpen: false};
<mask>
<mask> this._onClickInterceptorClickedObserver = props.globalState.onClickInterceptorClicked.add(() => {
<mask> this.switchDropUp();
<mask> });
<mask> }
<mask>
<mask> componentWillUnmount() {
<mask> this.... | [
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<div className="dropup">
{
this.props.icon &&
<div className={"button" + (this.state.isOpen ? " active" : "")} onClick={() => this.switchDropUp()}>
<img src={this.props.icon} alt={this.props.label} title={this.props.label} ... | <mask> return null;
<mask> }
<mask>
<mask> return (
<mask> <>
<mask> <div className="button" onClick={() => this.switchDropUp()}>
<mask> <img src={this.props.icon} alt={this.props.label} title={this.props.label} />
<mask> ... | [
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] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | sandbox/src/components/dropUpButton.tsx |
<div className={"dropup-content" + (this.props.selectedOption ? " long-mode" : "")}>
| <mask> <img src={this.props.icon} alt={this.props.label} title={this.props.label} />
<mask> </div>
<mask> {
<mask> this.state.isOpen &&
<mask> <div className="dropup-content">
<mask> {
<mask> ... | [
"keep",
"keep",
"keep",
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] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | sandbox/src/components/dropUpButton.tsx |
</div>
| <mask> })
<mask> }
<mask> </div>
<mask> }
<mask> </>
<mask> )
<mask> }
<mask> } </s> Nightly (#8404)
* Fix order
* animation support for sandbox
* nightly
Former-commit-id: caa440985b41e4626f531bad5b8... | [
"keep",
"keep",
"keep",
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"replace",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | sandbox/src/components/dropUpButton.tsx |
import { AnimationBar } from './animationBar';
| <mask> import { FooterButton } from './footerButton';
<mask> import { DropUpButton } from './dropUpButton';
<mask> import { EnvironmentTools } from '../tools/environmentTools';
<mask> import { FooterFileButton } from './footerFileButton';
<mask>
<mask> require("../scss/footer.scss");
<mask> var babylonIdentity ... | [
"keep",
"keep",
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"add",
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<AnimationBar globalState={this.props.globalState}
enabled={!!this.props.globalState.currentScene}/>
| <mask> <div className="footerLeft">
<mask> <img id="logoImg" src={babylonIdentity}/>
<mask> </div>
<mask> <div className="footerRight">
<mask> <FooterFileButton globalState={this.props.globalState}
<mask> ... | [
"keep",
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"add",
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"keep",
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] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | sandbox/src/components/footer.tsx |
onClick={() => {
this._globalState.onClickInterceptorClicked.notifyObservers();
this._clickInterceptorRef.current!.classList.add("hidden");
}}
| <mask> assetUrl={this._assetUrl}
<mask> cameraPosition={this._cameraPosition}
<mask> expanded={!this.state.isFooterVisible}/>
<mask> <div ref={this._clickInterceptorRef}
<mask> onClick={() => this._gl... | [
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] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | sandbox/src/sandbox.tsx |
.button {
float: left; /* Float links side by side */
width: var(--footer-height);
height: var(--footer-height);
margin: 0px;
padding: 0;
transition: all 0.3s ease; /* Add transition for hover effects */
display: grid;
align-content: center;
... | <mask> width: 161px;
<mask> }
<mask> }
<mask>
<mask> .footerRight {
<mask> display: flex;
<mask> flex-direction: row-reverse;
<mask> grid-column: 3;
<mask> grid-row: 1;
<mask>
<mask> .button {
<mask> float: left; /* Float link... | [
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&.long {
width: 200px;
grid-template-columns: var(--footer-height) calc(200px - var(--footer-height));
| <mask> flex-direction: row-reverse;
<mask> grid-column: 3;
<mask> grid-row: 1;
<mask>
<mask> .button {
<mask> float: left; /* Float links side by side */
<mask> width: var(--footer-height);
<mask> height: var(--footer-height);
<mask> ... | [
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.button-icon {
grid-row: 1;
grid-column: 1;
| <mask> align-content: center;
<mask> justify-content: center;
<mask> cursor: pointer;
<mask>
<mask> img {
<mask> width: var(--footer-height);
<mask> height: var(--footer-height);
<mask> }
<mask>
<mask> ... | [
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.button-text {
grid-row: 1;
grid-column: 2;
align-self: center;
justify-self: left;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
font-size: var(--font-... | <mask>
<mask> &:hover {
<mask> background-color: var(--button-hover-color);
<mask> }
<mask>
<mask> &:active {
<mask> background-color: var(--button-hover-background);
<mask> }
<mask> }
<m... | [
"keep",
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}
&.active {
background-color: var(--button-hover-color);
}
img {
width: var(--footer-height);
height: var(--footer-height);
}
| <mask>
<mask> &:active {
<mask> background-color: var(--button-hover-background);
<mask> }
<mask> }
<mask>
<mask> .dropup-content {
<mask> position: absolute;
<mask> bottom: var(--footer-height);
<ma... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
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] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | sandbox/src/scss/footer.scss |
&:hover {
background-color: var(--button-hover-color);
}
&:active {
background-color: var(--button-hover-background);
}
}
.dropup {
position: relative;
| <mask> width: var(--footer-height);
<mask> height: var(--footer-height);
<mask> }
<mask>
<mask> .dropup-content {
<mask> position: absolute;
<mask> bottom: var(--footer-height);
<mask> left: 0px;
<mask> z-inde... | [
"keep",
"keep",
"keep",
"add",
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] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | sandbox/src/scss/footer.scss |
left: 0px;
z-index: 100;
width: calc(2 * var(--footer-height));
&.long-mode {
width: 200px;
}
| <mask>
<mask> .dropup-content {
<mask> position: absolute;
<mask> bottom: var(--footer-height);
<mask> right: 0px;
<mask> z-index: 100;
<mask>
<mask> div {
<mask> background-color: var(--button-hover-color);
<m... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | sandbox/src/scss/footer.scss |
width: 100%;
| <mask> overflow: hidden;
<mask> text-overflow: ellipsis;
<mask> white-space: nowrap;
<mask> font-size: var(--font-size);
<mask> width: calc(2 * var(--footer-height));
<mask> color: white;
<mask> cursor... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | sandbox/src/scss/footer.scss |
}
}
.footerRight {
display: flex;
flex-direction: row-reverse;
grid-column: 3;
grid-row: 1;
| <mask> background-color: var(--button-hover-background);
<mask> transition: all 0.3s ease;
<mask> }
<mask> }
<mask> }
<mask>
<mask> .custom-upload {
<mask> position: relative;
<mask> backgro... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | sandbox/src/scss/footer.scss |
var defaultSkyboxIndex = Math.max(0, LocalStorageHelper.ReadLocalStorageValue("defaultSkyboxId", 0));
| <mask> "Studio",
<mask> ];
<mask>
<mask> public static LoadSkyboxPathTexture(scene: Scene) {
<mask> var defaultSkyboxIndex = LocalStorageHelper.ReadLocalStorageValue("defaultSkyboxId", 0);
<mask> let path = this.SkyboxPath || this.Skyboxes[defaultSkyboxIndex];
... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0407493d6360632cb4df284729c308e765e06fa9 | sandbox/src/tools/environmentTools.ts |
/**
* If collisionManagerUseBorders is true during the Canvas creation, this dictionary contains all the primitives intersecting with the left border
*/
| <mask> abstract _update();
<mask>
<mask> abstract get leftBorderIntersectedActors(): ObservableStringDictionary<Prim2DBase>;
<mask>
<mask> /**
<mask> * If collisionManagerUseBorders is true during the Canvas creation, this dictionary contains all the primitives intersecting with... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
/**
* If collisionManagerUseBorders is true during the Canvas creation, this dictionary contains all the primitives intersecting with the bottom border
*/
| <mask> */
<mask> abstract get leftBorderIntersectedActors(): ObservableStringDictionary<Prim2DBase>;
<mask> abstract get bottomBorderIntersectedActors(): ObservableStringDictionary<Prim2DBase>;
<mask>
<mask> /**
<mask> * If collisionManagerUseBorders is true during the C... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
/**
* If collisionManagerUseBorders is true during the Canvas creation, this dictionary contains all the primitives intersecting with the right border
*/
| <mask> * If collisionManagerUseBorders is true during the Canvas creation, this dictionary contains all the primitives intersecting with the bottom border
<mask> */
<mask> abstract get bottomBorderIntersectedActors(): ObservableStringDictionary<Prim2DBase>;
<mask> abstract get righ... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
/**
* If collisionManagerUseBorders is true during the Canvas creation, this dictionary contains all the primitives intersecting with the top border
*/
| <mask> * If collisionManagerUseBorders is true during the Canvas creation, this dictionary contains all the primitives intersecting with the right border
<mask> */
<mask> abstract get rightBorderIntersectedActors(): ObservableStringDictionary<Prim2DBase>;
<mask> abstract get topBor... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
/**
* This dictionary contains all the couple of intersecting primitives
*/
| <mask> */
<mask> abstract get topBorderIntersectedActors(): ObservableStringDictionary<Prim2DBase>;
<mask> abstract get intersectedActors(): ObservableStringDictionary<{ a: Prim2DBase, b: Prim2DBase }>;
<mask>
<mask> /**
<mask> * Renders the World AABB of all Actors
<ma... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
/**
* Return a dictionary containing all the actors intersecting with this one
*/
abstract get intersectWith(): ObservableStringDictionary<ActorInfoBase>;
| <mask> * Return the primitive of the actor
<mask> */
<mask> abstract get prim(): Prim2DBase;
<mask>
<mask> }
<mask>
<mask> class ActorInfo extends ActorInfoBase {
<mask> constructor(owner: BasicPrimitiveCollisionManager, actor: Prim2DBase, deep: boolean) {
</s> Canva... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
class ActorInfo extends ActorInfoBase {
constructor(owner: BasicPrimitiveCollisionManager, actor: Prim2DBase, deep: boolean) {
super();
| <mask> protected _owner: Canvas2D;
<mask>
<mask> }
<mask>
<mask> export class ActorInfo {
<mask> constructor(owner: BasicPrimitiviceCollisionManager, actor: Prim2DBase, deep: boolean) {
<mask> this.owner = owner;
<mask> this.prim = actor;
<mask> thi... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
owner: BasicPrimitiveCollisionManager;
| <mask> }
<mask>
<mask> prim: Prim2DBase;
<mask> flags: number;
<mask> owner: BasicPrimitiviceCollisionManager;
<mask> presentInClusters: StringDictionary<ClusterInfo>;
<mask> intersectWith: ObservableStringDictionary<ActorInfo>;
<mask>
<mask> public sta... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
intersectWith: ObservableStringDictionary<ActorInfoBase>;
| <mask> prim: Prim2DBase;
<mask> flags: number;
<mask> owner: BasicPrimitiviceCollisionManager;
<mask> presentInClusters: StringDictionary<ClusterInfo>;
<mask> intersectWith: ObservableStringDictionary<ActorInfo>;
<mask>
<mask> public static flagDeep = 0x0001... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
class ClusterInfo {
| <mask> public static flagDirty = 0x0004; // set if the actor's AABB is dirty
<mask> public static flagRemoved = 0x0008; // set if the actor was removed from the PCM
<mask> }
<mask>
<mask> export class ClusterInfo {
<mask> constructor() {
<mask> this.... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
class BasicPrimitiveCollisionManager extends PrimitiveCollisionManagerBase {
| <mask>
<mask> actors: StringDictionary<ActorInfo>;
<mask> }
<mask>
<mask> export class BasicPrimitiviceCollisionManager extends PrimitiveCollisionManagerBase {
<mask>
<mask> constructor(owner: Canvas2D, enableBorders: boolean) {
<mask> super(owner);
<mask> thi... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
if (!BasicPrimitiveCollisionManager.WAABBCorners) {
BasicPrimitiveCollisionManager.WAABBCorners = new Array<Vector2>(4);
| <mask> this._borderIntersecteddActors[j] = new ObservableStringDictionary<Prim2DBase>(false);
<mask> }
<mask> let flagId = Canvas2D.actualSizeProperty.flagId;
<mask>
<mask> if (!BasicPrimitiviceCollisionManager.WAABBCorners) {
<mask> BasicPrimit... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
BasicPrimitiveCollisionManager.WAABBCorners[i] = Vector2.Zero();
| <mask>
<mask> if (!BasicPrimitiviceCollisionManager.WAABBCorners) {
<mask> BasicPrimitiviceCollisionManager.WAABBCorners = new Array<Vector2>(4);
<mask> for (let i = 0; i < 4; i++) {
<mask> BasicPrimitiviceCollisionManager.WAABBCorners[i] = Vector2.Z... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
BasicPrimitiveCollisionManager.WAABBCornersCluster = new Array<Vector2>(4);
| <mask> BasicPrimitiviceCollisionManager.WAABBCorners = new Array<Vector2>(4);
<mask> for (let i = 0; i < 4; i++) {
<mask> BasicPrimitiviceCollisionManager.WAABBCorners[i] = Vector2.Zero();
<mask> }
<mask> BasicPrimitiviceCollisionM... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
BasicPrimitiveCollisionManager.WAABBCornersCluster[i] = Vector2.Zero();
| <mask> BasicPrimitiviceCollisionManager.WAABBCorners[i] = Vector2.Zero();
<mask> }
<mask> BasicPrimitiviceCollisionManager.WAABBCornersCluster = new Array<Vector2>(4);
<mask> for (let i = 0; i < 4; i++) {
<mask> BasicPrimitivic... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
_addActor(actor: Prim2DBase, deep: boolean): ActorInfoBase {
| <mask> this.debugRenderClusters = false;
<mask> this.debugStats = false;
<mask> }
<mask>
<mask> addActor(actor: Prim2DBase, deep: boolean): ActorInfo {
<mask> return this._actors.getOrAddWithFactory(actor.uid, () => {
<mask> let ai = new ActorI... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
_removeActor(actor: Prim2DBase) {
| <mask> return ai;
<mask> });
<mask> }
<mask>
<mask> removeActor(actor: Prim2DBase) {
<mask> let ai = this._actors.getAndRemove(actor.uid);
<mask> ai.setFlags(ActorInfo.flagRemoved);
<mask> this.actorDirty(ai);
<mask> }
<m... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
_update() {
| <mask> actor.setFlags(ActorInfo.flagDirty);
<mask> this._dirtyActors.add(actor.prim.uid, actor);
<mask> }
<mask>
<mask> update() {
<mask> this._canvasSize.copyFrom(this._owner.actualSize);
<mask>
<mask> // Should we update the WireFrame2D Primiti... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
if (this._dirtyActors.count > 0 || this._debugRenderAABBDirty) {
| <mask> this._canvasSize.copyFrom(this._owner.actualSize);
<mask>
<mask> // Should we update the WireFrame2D Primitive that displays the WorldAABB ?
<mask> if (this.debugRenderAABB) {
<mask> if (this._dirtyActors.count > 0) {
<mask> this._upd... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
if (this._AABBRenderPrim) {
this._AABBRenderPrim.levelVisible = this.debugRenderAABB;
}
| <mask> this._updateAABBDisplay();
<mask> }
<mask> }
<mask>
<mask> let cw = this._clusterSize.width;
<mask> let ch = this._clusterSize.height;
<mask>
<mask> // Check for Cluster resize
<mask> if (((this._clusterSiz... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
if (this._ClusterRenderPrim) {
this._ClusterRenderPrim.levelVisible = this.debugRenderClusters;
}
| <mask> this._updateClusterDisplay(cw, ch);
<mask> }
<mask>
<mask> let updateStats = this.debugStats && (this._dirtyActors.count > 0 || this._clusterDirty);
<mask>
<mask> this._debugUpdateTime.beginMonitoring();
</s> Canvas2D PCM Updating few APIs
Former-com... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
if (this._debugTextBackground) {
this._debugTextBackground.levelVisible = updateStats;
}
| <mask> this._updateDebugStats();
<mask> }
<mask>
<mask> // Reset the dirty actor list: everything is processed
<mask> this._dirtyActors.clear();
<mask> }
<mask>
<mask> /**
<mask> * Renders the World AABB of all Actors
</s> Canvas2D... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
public get debugRenderAABB(): boolean {
return this._debugRenderAABB;
}
public set debugRenderAABB(val: boolean) {
if (this._debugRenderAABB === val) {
return;
}
this._debugRenderAABB = val;
this._debugRender... | <mask>
<mask> /**
<mask> * Renders the World AABB of all Actors
<mask> */
<mask> public debugRenderAABB;
<mask>
<mask> /**
<mask> * Renders the area of the Clusters
<mask> */
<mask> public debugRenderClusters;
</s> Canvas2D PCM Updating fe... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
public debugRenderClusters: boolean;
| <mask>
<mask> /**
<mask> * Renders the area of the Clusters
<mask> */
<mask> public debugRenderClusters;
<mask>
<mask> /**
<mask> * Display stats about the PCM on screen
<mask> */
<mask> public debugStats;
</s> Canvas2D PCM Updating few AP... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
public debugStats: boolean;
| <mask>
<mask> /**
<mask> * Display stats about the PCM on screen
<mask> */
<mask> public debugStats;
<mask>
<mask> get intersectedActors(): ObservableStringDictionary<{ a: Prim2DBase; b: Prim2DBase }> {
<mask> return this._intersectedActors;
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
let wac = BasicPrimitiveCollisionManager.WAABBCorners;
| <mask>
<mask> let wab = actor.worldAABB;
<mask>
<mask> // Build the worldAABB corners
<mask> let wac = BasicPrimitiviceCollisionManager.WAABBCorners;
<mask> wac[0].copyFromFloats(wab.x, wab.y); // Bottom/Left
<mask> wac[1].copyFromFloats(wab.z, wab.y)... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
let wacc = BasicPrimitiveCollisionManager.WAABBCornersCluster;
| <mask> wac[2].copyFromFloats(wab.z, wab.w); // Top/Right
<mask> wac[3].copyFromFloats(wab.x, wab.w); // Top/Left
<mask>
<mask> let cs = this._clusterStep;
<mask> let wacc = BasicPrimitiviceCollisionManager.WAABBCornersCluster;
<mask> for (let i = 0; i <... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
this._debugTextBackground.levelVisible = true;
| <mask>
<mask> } else {
<mask> let text2d = this._debugTextBackground.children[0] as Text2D;
<mask> text2d.text = txt;
<mask> }
<mask> }
<mask>
<mask> private _updateAABBDisplay() {
</s> Canvas2D PCM Updating few APIs
... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
this._AABBRenderPrim = new WireFrame2D([g], { parent: this._owner, alignToPixel: false, id: "###DEBUG PCM AABB###" });
| <mask> }
<mask> });
<mask>
<mask> if (!this._AABBRenderPrim) {
<mask> this._AABBRenderPrim = new WireFrame2D([g], { parent: this._owner, alignToPixel: true, id: "###DEBUG PCM AABB###" });
<mask> } else {
<mask> this._AABBRenderP... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
this._debugRenderAABBDirty = false;
| <mask> this._AABBRenderPrim.wireFrameGroupsDirty();
<mask> }
<mask> }
<mask>
<mask> private _updateClusterDisplay(cw: number, ch: number) {
<mask> let g = new WireFrameGroup2D("main", new Color4(0.8, 0.1, 0.5, 1.0));
</s> Canvas2D PCM Updating few APIs
F... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
private _debugRenderAABB: boolean;
private _debugRenderAABBDirty: boolean;
| <mask> private _debugUpdateOpCount: PerfCounter;
<mask> private _debugUpdateTime: PerfCounter;
<mask> private _AABBRenderPrim: WireFrame2D;
<mask> private _ClusterRenderPrim: WireFrame2D;
<mask> private _debugTextBackground: Rectangle2D;
<mask> }
<mask> } </s> Canvas2D... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/Engine/babylon.primitiveCollisionManager.ts |
pp.xy = pp.xy - mod(pp.xy, properties.yz) + (properties.yz*0.5);
| <mask>
<mask> vec4 pp = vec4(dot(p, transformX), dot(p, transformY), zBias.x, 1);
<mask>
<mask> if (properties.x == 1.0) {
<mask> pp.xy = pp.xy - mod(pp.xy, properties.yz);
<mask> }
<mask>
<mask> gl_Position = pp;
<mask> } </s> Canvas2D PCM Updating few APIs
Former-commit-id: 3f0b73f6faa239e5c8d4f... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0463ff495d00594a98d38253c52d9c60193080b6 | canvas2D/src/shaders/wireframe2d.vertex.fx |
<mask> import { SliderLineComponent } from '../../sharedComponents/sliderLineComponent';
<mask>
<mask> import { TextLineComponent } from '../../sharedComponents/textLineComponent';
<mask> import { Engine } from 'babylonjs/Engines/engine';
<mask> import { FramePropertyTabComponent } from '../../diagram/properties/... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/components/propertyTab/propertyTabComponent.tsx | |
<mask> this._x = value;
<mask>
<mask> this._gridAlignedX = this._ownerCanvas.getGridPosition(value);
<mask> this._visual.style.left = `${this._gridAlignedX}px`;
<mask> this._refreshFrames();
<mask> }
<mask>
<mask> public get y() {
<mask> return this._y;... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts | |
<mask>
<mask> this._gridAlignedY = this._ownerCanvas.getGridPosition(value);
<mask> this._visual.style.top = `${this._gridAlignedY}px`;
<mask>
<mask> this._refreshFrames();
<mask> }
<mask>
<mask> public get width() {
<mask> return this._visual.clientWidth;
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts | |
return this.guiNode.uniqueId;
| <mask> return this._visual.clientHeight;
<mask> }
<mask>
<mask> public get id() {
<mask> return this.block.uniqueId;
<mask> }
<mask>
<mask> public get name() {
<mask> return this.block.name;
<mask> }
</s> working on guiNode
Former-commit-id: 1eabda4db61f251922b... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts |
return this.guiNode.name;
| <mask> return this.block.uniqueId;
<mask> }
<mask>
<mask> public get name() {
<mask> return this.block.name;
<mask> }
<mask>
<mask> public get isSelected() {
<mask> return this._isSelected;
<mask> }
</s> working on guiNode
Former-commit-id: 1eabda4db61f251922bd... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts |
public constructor(globalState: GlobalState, public guiNode: BABYLON.GUI.Container | BABYLON.GUI.Control) {
| <mask> this._globalState.onSelectionChangedObservable.notifyObservers(this);
<mask> }
<mask> }
<mask>
<mask> public constructor(public block: NodeMaterialBlock, globalState: GlobalState, public guiNode: BABYLON.GUI.Container | BABYLON.GUI.Control | null | undefined) {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts |
<mask>
<mask>
<mask>
<mask> this._onSelectionChangedObserver = this._globalState.onSelectionChangedObservable.add(node => {
<mask> /*if (node === this) {
<mask> this._visual.classList.add("selected");
<mask> } else {
<mask> setTimeout(() => {
<... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts | |
<mask> }
<mask>
<mask>
<mask>
<mask> private _refreshFrames() {
<mask> if (this._ownerCanvas._frameIsMoving || this._ownerCanvas._isLoading) {
<mask> return;
<mask> }
<mask>
<mask> // Frames
<mask>
<mask> }
<mask>
<mask> public r... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts | |
<mask>
<mask> }
<mask>
<mask> public refresh() {
<mask> if (this._displayManager) {
<mask> this._header.innerHTML = this._displayManager.getHeaderText(this.block);
<mask> this._displayManager.updatePreviewContent(this.block, this._content);
<mask> this._visu... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts | |
<mask> } else {
<mask> this._header.innerHTML = this.block.name;
<mask> }
<mask>
<mask>
<mask> this._comments.innerHTML = this.block.comments || "";
<mask> this._comments.title = this.block.comments || "";
<mask>
<mask> }
<mask>
<mask> private _onDown(... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts | |
<mask> if (!control) {
<mask> control = GenericPropertyComponent;
<mask> }
<mask>
<mask> if(this.guiNode) {
<mask> return React.createElement(control, {
<mask> globalState: this._globalState,
<mask> block: this.block,
<mask> g... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts | |
globalState: this._globalState,
guiBlock: this.guiNode
| <mask> guiBlock: this.guiNode
<mask> });
<mask> }
<mask> return React.createElement(control, {
<mask> globalState: this._globalState,
<mask> block: this.block
<mask> });
<mask> }
<mask>
<mask> public updateVisual()
<mask> {
... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts |
<mask> public appendVisual(root: HTMLDivElement, owner: WorkbenchComponent) {
<mask> this._ownerCanvas = owner;
<mask>
<mask> // Display manager
<mask> let displayManagerClass = DisplayLedger.RegisteredControls[this.block.getClassName()];
<mask>
<mask>
<mask> if (d... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts | |
this.guiNode.dispose();
| <mask> if (this._visual.parentElement) {
<mask> this._visual.parentElement.removeChild(this._visual);
<mask> }
<mask>
<mask> this.guiNode?.dispose();
<mask>
<mask> this.block.dispose();
<mask> }
<mask> } </s> working on guiNode
Former-commit-id: 1eabd... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/graphNode.ts |
<mask> import { FloatLineComponent } from '../../sharedComponents/floatLineComponent';
<mask> import { SliderLineComponent } from '../../sharedComponents/sliderLineComponent';
<mask> import { Vector2LineComponent } from '../../sharedComponents/vector2LineComponent';
<mask> import { OptionsLineComponent } from '../.... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/properties/genericNodePropertyComponent.tsx | |
<GeneralPropertyTabComponent globalState={this.props.globalState} guiBlock={this.props.guiBlock}/>
<GenericPropertyTabComponent globalState={this.props.globalState} guiBlock={this.props.guiBlock}/>
| <mask>
<mask> render() {
<mask> return (
<mask> <>
<mask> <GeneralPropertyTabComponent globalState={this.props.globalState} block={this.props.block}/>
<mask> <GenericPropertyTabComponent globalState={this.props.globalState} block={this.props.block}/>
<mask... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/properties/genericNodePropertyComponent.tsx |
<mask> render() {
<mask> return (
<mask> <>
<mask> <LineContainerComponent title="GENERAL">
<mask> {
<mask> (!this.props.block.isInput || !(this.props.block as InputBlock).isAttribute) &&
<mask> <TextInput... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/properties/genericNodePropertyComponent.tsx | |
const block = this.props.guiBlock,
| <mask> }
<mask> }
<mask>
<mask> render() {
<mask> const block = this.props.block,
<mask> propStore: IPropertyDescriptionForEdition[] = (block as any)._propStore;
<mask>
<mask> if (!propStore) {
<mask> return (
<mask> <>
</s> working ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/properties/genericNodePropertyComponent.tsx |
<CheckBoxLineComponent label={displayName} target={this.props.guiBlock} propertyName={propertyName} onValueChanged={() => this.forceRebuild(options.notifiers)} />
| <mask>
<mask> switch (type) {
<mask> case PropertyTypeForEdition.Boolean: {
<mask> components.push(
<mask> <CheckBoxLineComponent label={displayName} target={this.props.block} propertyName={propertyName} onValueChanged={() => this.forceRebuil... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/properties/genericNodePropertyComponent.tsx |
<FloatLineComponent globalState={this.props.globalState} label={displayName} propertyName={propertyName} target={this.props.guiBlock} onChange={() => this.forceRebuild(options.notifiers)} />
| <mask> case PropertyTypeForEdition.Float: {
<mask> let cantDisplaySlider = (isNaN(options.min as number) || isNaN(options.max as number) || options.min === options.max);
<mask> if (cantDisplaySlider) {
<mask> components.push(
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/properties/genericNodePropertyComponent.tsx |
<SliderLineComponent label={displayName} target={this.props.guiBlock} globalState={this.props.globalState} propertyName={propertyName} step={Math.abs((options.max as number) - (options.min as number)) / 100.0} minimum={Math.min(options.min as number, options.max as number)} maximum={options.... | <mask> <FloatLineComponent globalState={this.props.globalState} label={displayName} propertyName={propertyName} target={this.props.block} onChange={() => this.forceRebuild(options.notifiers)} />
<mask> );
<mask> } else {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/properties/genericNodePropertyComponent.tsx |
<Vector2LineComponent globalState={this.props.globalState} label={displayName} propertyName={propertyName} target={this.props.guiBlock} onChange={() => this.forceRebuild(options.notifiers)} />
| <mask> break;
<mask> }
<mask> case PropertyTypeForEdition.Vector2: {
<mask> components.push(
<mask> <Vector2LineComponent globalState={this.props.globalState} label={displayName} propertyName={propertyName} target={this... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/properties/genericNodePropertyComponent.tsx |
<OptionsLineComponent label={displayName} options={options.options as IEditablePropertyListOption[]} target={this.props.guiBlock} propertyName={propertyName} onSelect={() => this.forceRebuild(options.notifiers)} />
| <mask> break;
<mask> }
<mask> case PropertyTypeForEdition.List: {
<mask> components.push(
<mask> <OptionsLineComponent label={displayName} options={options.options as IEditablePropertyListOption[]} target={this.props.bl... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/properties/genericNodePropertyComponent.tsx |
<mask> import { GlobalState } from "../../globalState";
<mask> import { NodeMaterialBlock } from 'babylonjs/Materials/Node/nodeMaterialBlock';
<mask> import { BabylonFileLoaderConfiguration } from 'babylonjs';
<mask>
<mask> export interface IPropertyComponentProps {
<mask> globalState: GlobalState;
<mask> ... | [
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/properties/propertyComponentProps.ts | |
guiBlock: BABYLON.GUI.Container | BABYLON.GUI.Control;
| <mask> import { BabylonFileLoaderConfiguration } from 'babylonjs';
<mask>
<mask> export interface IPropertyComponentProps {
<mask> globalState: GlobalState;
<mask> block: NodeMaterialBlock;
<mask> guiBlock?: BABYLON.GUI.Container | BABYLON.GUI.Control;
<mask> } </s> working on guiNode
Former-commi... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/properties/propertyComponentProps.ts |
<mask> private _selectionContainer: HTMLDivElement;
<mask> private _frameContainer: HTMLDivElement;
<mask> private _svgCanvas: HTMLElement;
<mask> private _rootContainer: HTMLDivElement;
<mask> private _nodes: GUINode[] = [];
<mask> private _guiNodes: GUINode[] = [];
<mask> private _m... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/workbench.tsx | |
return this._guiNodes;
| <mask> return this.props.globalState;
<mask> }
<mask>
<mask> public get nodes() {
<mask> return this._nodes;
<mask> }
<mask>
<mask> public get zoom() {
<mask> return this._zoom;
<mask> }
</s> working on guiNode
Former-commit-id: 1eabda4db61f251922bd571832e113e3... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/workbench.tsx |
// return this._guiNodes.filter(n => n.block === block)[0];
| <mask> this._oldY = -1;
<mask> }
<mask>
<mask> findNodeFromBlock(block: NodeMaterialBlock) {
<mask> return this.nodes.filter(n => n.block === block)[0];
<mask> }
<mask>
<mask> reset() {
<mask> for (var node of this._nodes) {
<mask> node.dispose();
</s> wo... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/workbench.tsx |
for (var node of this._guiNodes) {
| <mask> return this.nodes.filter(n => n.block === block)[0];
<mask> }
<mask>
<mask> reset() {
<mask> for (var node of this._nodes) {
<mask> node.dispose();
<mask> }
<mask>
<mask>
<mask> this._nodes = [];
</s> working on guiNode
Former-commit-id:... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/workbench.tsx |
this._guiNodes = [];
| <mask> node.dispose();
<mask> }
<mask>
<mask>
<mask> this._nodes = [];
<mask> this._graphCanvas.innerHTML = "";
<mask> this._svgCanvas.innerHTML = "";
<mask> }
<mask>
<mask>
</s> working on guiNode
Former-commit-id: 1eabda4db61f251922bd571832e113e... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/workbench.tsx |
appendBlock(block: BABYLON.GUI.Container | BABYLON.GUI.Control) {
/*let newNode = new GUINode(block, this.props.globalState, null);
| <mask> }
<mask>
<mask>
<mask>
<mask> appendBlock(block: NodeMaterialBlock) {
<mask> let newNode = new GUINode(block, this.props.globalState, null);
<mask>
<mask> newNode.appendVisual(this._graphCanvas, this);
<mask>
<mask> this._nodes.push(newNode);
<mask>
</s> working ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/04c60a9be5355a29fe9e8ebd4e1ae40dd791039d | guiEditor/src/diagram/workbench.tsx |
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