docstring_tokens stringlengths 0 76.5k | code_tokens stringlengths 75 1.81M | label_window listlengths 4 2.12k | html_url stringlengths 74 116 | file_name stringlengths 3 311 |
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/**
* Defines if the loader should always compute the bounding boxes of meshes and not use the min/max values from the position accessor. Defaults to false.
*/
public alwaysComputeBoundingBox = false;
| <mask> */
<mask> public createInstances = true;
<mask>
<mask> /**
<mask> * Function called before loading a url referenced by the asset.
<mask> */
<mask> public preprocessUrlAsync = (url: string) => Promise.resolve(url);
</s> Add an option to force bounding box computation
Former-c... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/06bcb095d4a67241b21ed5a42aa271641025dc5f | loaders/src/glTF/glTFFileLoader.ts |
/** @hidden */
public _currentColorGradient: Nullable<ColorGradient>;
/** @hidden */
public _currentColor1 = new Color4(0, 0, 0, 0);
/** @hidden */
public _currentColor2 = new Color4(0, 0, 0, 0);
| <mask> public _initialSize: number;
<mask>
<mask> /**
<mask> * Creates a new instance Particle
<mask> * @param particleSystem the particle system the particle belongs to
<mask> */
</s> Improved color gradients for particles
Former-commit-id: b73de5e2de9b25e4e38586e3a... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/06c52ddfc299de036322c949f3c0fd4778d56fc1 | src/Particles/babylon.particle.ts |
if (this._currentColorGradient) {
other._currentColorGradient = this._currentColorGradient;
other._currentColor1.copyFrom(this._currentColor1);
other._currentColor2.copyFrom(this._currentColor2);
}
| <mask> other.particleSystem = this.particleSystem;
<mask> other.cellIndex = this.cellIndex;
<mask> }
<mask> }
<mask> } </s> Improved color gradients for particles
Former-commit-id: b73de5e2de9b25e4e38586e3a992825281a6810f </s> remove this._colorGradients[0... | [
"keep",
"add",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/06c52ddfc299de036322c949f3c0fd4778d56fc1 | src/Particles/babylon.particle.ts |
<mask> let ratio = particle.age / particle.lifeTime;
<mask>
<mask> // Color
<mask> if (this._colorGradients && this._colorGradients.length > 0) {
<mask> var color1 = Tmp.Color4[0];
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/06c52ddfc299de036322c949f3c0fd4778d56fc1 | src/Particles/babylon.particleSystem.ts | |
if (currentGradient !== particle._currentColorGradient) {
particle._currentColor1.copyFrom(particle._currentColor2);
(<ColorGradient>nextGradient).getColorToRef(particle._currentColor2);
... | <mask> var color1 = Tmp.Color4[0];
<mask> var color2 = Tmp.Color4[1];
<mask>
<mask> Tools.GetCurrentGradient(ratio, this._colorGradients, (currentGradient, nextGradient, scale) => {
<mask> (<ColorGr... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/06c52ddfc299de036322c949f3c0fd4778d56fc1 | src/Particles/babylon.particleSystem.ts |
particle._currentColorGradient = null;
| <mask> particle = <Particle>this._stockParticles.pop();
<mask> particle.age = 0;
<mask> particle.cellIndex = this.startSpriteCellID;
<mask> } else {
<mask> particle = new Particle(this);
<mask> }
<mask> return par... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/06c52ddfc299de036322c949f3c0fd4778d56fc1 | src/Particles/babylon.particleSystem.ts |
particle._currentColorGradient = this._colorGradients[0];
particle._currentColorGradient.getColorToRef(particle.color);
particle._currentColor1.copyFrom(particle.color);
if (this._colorGradients.length > 1) {
t... | <mask>
<mask> this.colorDead.subtractToRef(particle.color, this._colorDiff);
<mask> this._colorDiff.scaleToRef(1.0 / particle.lifeTime, particle.colorStep);
<mask> } else {
<mask> this._colorGradients[0].getColorToRef(particle.color);
<m... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/06c52ddfc299de036322c949f3c0fd4778d56fc1 | src/Particles/babylon.particleSystem.ts |
constructor(rootUrl: string, scene: Scene, extensions?: string[], noMipmap?: boolean, files?: string[], onLoad: () => void = null, onError: (message?: string, exception?: any) => void = null, format: number = Engine.TEXTUREFORMAT_RGBA, prefiltered = false, forcedExtension = null) {
| <mask> public static CreateFromPrefilteredData(url: string, scene: Scene, forcedExtension = null) {
<mask> return new CubeTexture(url, scene, null, false, null, null, null, undefined, true, forcedExtension);
<mask> }
<mask>
<mask> constructor(rootUrl: string, scene: Scene, exte... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Materials/Textures/babylon.cubeTexture.ts |
constructor(url: string, scene: Scene, size?: number, noMipmap = false, generateHarmonics = true, useInGammaSpace = false, usePMREMGenerator = false, onLoad: () => void = null, onError: (message?: string, exception?: any) => void = null) {
| <mask> * @param generateHarmonics Specifies wether you want to extract the polynomial harmonics during the generation process
<mask> * @param useInGammaSpace Specifies if the texture will be use in gamma or linear space (the PBR material requires those texture in linear space, but the standard mater... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Materials/Textures/babylon.hdrCubeTexture.ts |
constructor(url: string, scene: Scene, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: () => void = null, onError: (message?: string, esception?: any) => void = null, buffer: any = null, deleteBuffer: boolean = false, format?: number) {
| <mask> public get samplingMode(): number {
<mask> return this._samplingMode;
<mask> }
<mask>
<mask> constructor(url: string, scene: Scene, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: () => void = null, onErr... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Materials/Textures/babylon.texture.ts |
if (this.coordinatesMode === Texture.PROJECTION_MODE) {
if (this._cachedProjectionMatrixId === scene.getProjectionMatrix().updateFlag) {
| <mask> this.vOffset === this._cachedVOffset &&
<mask> this.uScale === this._cachedUScale &&
<mask> this.vScale === this._cachedVScale &&
<mask> this.coordinatesMode === this._cachedCoordinatesMode) {
<mask> if (this.coordinatesMode... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Materials/Textures/babylon.texture.ts |
} else {
return this._cachedTextureMatrix;
}
| <mask> if (this.coordinatesMode === Texture.PROJECTION_MODE) {
<mask> if (this._cachedProjectionMatrixId === scene.getProjectionMatrix().updateFlag) {
<mask> return this._cachedTextureMatrix;
<mask> }
<mask> }
<mask>
<ma... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Materials/Textures/babylon.texture.ts |
var parsedCustomTexture: any = customTexture.Parse(parsedTexture, scene, rootUrl);
| <mask> public static Parse(parsedTexture: any, scene: Scene, rootUrl: string): BaseTexture {
<mask> if (parsedTexture.customType) {
<mask> var customTexture = Tools.Instantiate(parsedTexture.customType);
<mask> // Update Sampling Mode
<mask> var ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Materials/Textures/babylon.texture.ts |
var sampling: number = parsedTexture.samplingMode;
| <mask> }, parsedTexture, scene);
<mask>
<mask> // Update Sampling Mode
<mask> if (parsedTexture.samplingMode) {
<mask> var sampling:number = parsedTexture.samplingMode;
<mask> if (texture._samplingMode !== sampling) {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Materials/Textures/babylon.texture.ts |
public static LoadFromDataString(name: string, buffer: any, scene: Scene, deleteBuffer: boolean = false, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: () => void = null, onError: (message?: string, exception?: any) => void = null, format: numb... | <mask>
<mask> return texture;
<mask> }
<mask>
<mask> public static LoadFromDataString(name: string, buffer: any, scene: Scene, deleteBuffer: boolean = false, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: () => void =... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Materials/Textures/babylon.texture.ts |
public onError: (task: ITextureAssetTask, message?: string, exception?: any) => void;
| <mask> }
<mask>
<mask> export class TextureAssetTask implements ITextureAssetTask {
<mask> public onSuccess: (task: ITextureAssetTask) => void;
<mask> public onError: (task: ITextureAssetTask) => void;
<mask>
<mask> public isCompleted = false;
<mask> public texture: Tex... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
public run(scene: Scene, onSuccess: () => void, onError: (message?: string, exception?: any) => void) {
| <mask>
<mask> constructor(public name: string, public url: string, public noMipmap?: boolean, public invertY?: boolean, public samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE) {
<mask> }
<mask>
<mask> public run(scene: Scene, onSuccess: () => void, onError: () => void) {
<mask>
<... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
var onerror = (msg, exception) => {
| <mask>
<mask> onSuccess();
<mask> };
<mask>
<mask> var onerror = () => {
<mask> if (this.onError) {
<mask> this.onError(this);
<mask> }
<mask>
<mask> onError();
</s> onError handling of textures
th... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
this.onError(this, msg, exception);
| <mask> };
<mask>
<mask> var onerror = () => {
<mask> if (this.onError) {
<mask> this.onError(this);
<mask> }
<mask>
<mask> onError();
<mask> };
<mask>
</s> onError handling of textures
the onError call... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
onError(msg, exception);
| <mask> if (this.onError) {
<mask> this.onError(this);
<mask> }
<mask>
<mask> onError();
<mask> };
<mask>
<mask> this.texture = new Texture(this.url, scene, this.noMipmap, this.invertY, this.samplingMode, onload, onerro... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
public onError: (task: IAssetTask, message?: string, exception?: any) => void;
| <mask> }
<mask>
<mask> export class CubeTextureAssetTask implements IAssetTask {
<mask> public onSuccess: (task: IAssetTask) => void;
<mask> public onError: (task: IAssetTask) => void;
<mask>
<mask> public isCompleted = false;
<mask> public texture: CubeTexture;
<mask>... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
public run(scene: Scene, onSuccess: () => void, onError: (message?: string, exception?: any) => void) {
| <mask>
<mask> constructor(public name: string, public url: string, public extensions?: string[], public noMipmap?: boolean, public files?: string[]) {
<mask> }
<mask>
<mask> public run(scene: Scene, onSuccess: () => void, onError: () => void) {
<mask>
<mask> var onload = ()... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
var onerror = (msg, exception) => {
| <mask>
<mask> onSuccess();
<mask> };
<mask>
<mask> var onerror = () => {
<mask> if (this.onError) {
<mask> this.onError(this);
<mask> }
<mask>
<mask> onError();
</s> onError handling of textures
th... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
this.onError(this, msg, exception);
| <mask> };
<mask>
<mask> var onerror = () => {
<mask> if (this.onError) {
<mask> this.onError(this);
<mask> }
<mask>
<mask> onError();
<mask> };
<mask>
</s> onError handling of textures
the onError call... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
onError(msg, exception);
| <mask> if (this.onError) {
<mask> this.onError(this);
<mask> }
<mask>
<mask> onError();
<mask> };
<mask>
<mask> this.texture = new CubeTexture(this.url, scene, this.extensions, this.noMipmap, this.files, onload, onerro... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
public onError: (task: IAssetTask, message?: string, exception?: any) => void;
| <mask> }
<mask>
<mask> export class HDRCubeTextureAssetTask implements IAssetTask {
<mask> public onSuccess: (task: IAssetTask) => void;
<mask> public onError: (task: IAssetTask) => void;
<mask>
<mask> public isCompleted = false;
<mask> public texture: HDRCubeTexture;
... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
public run(scene: Scene, onSuccess: () => void, onError: (message?: string, exception?: any) => void) {
| <mask>
<mask> constructor(public name: string, public url: string, public size?: number, public noMipmap = false, public generateHarmonics = true, public useInGammaSpace = false, public usePMREMGenerator = false) {
<mask> }
<mask>
<mask> public run(scene: Scene, onSuccess: () => void, onE... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
var onerror = (message?: string, exception?: any) => {
| <mask>
<mask> onSuccess();
<mask> };
<mask>
<mask> var onerror = () => {
<mask> if (this.onError) {
<mask> this.onError(this);
<mask> }
<mask>
<mask> onError();
</s> onError handling of textures
th... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
this.onError(this, message, exception);
| <mask> };
<mask>
<mask> var onerror = () => {
<mask> if (this.onError) {
<mask> this.onError(this);
<mask> }
<mask>
<mask> onError();
<mask> };
<mask>
</s> onError handling of textures
the onError call... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
onError(message, exception);
| <mask> if (this.onError) {
<mask> this.onError(this);
<mask> }
<mask>
<mask> onError();
<mask> };
<mask>
<mask> this.texture = new HDRCubeTexture(this.url, scene, this.size, this.noMipmap, this.generateHarmonics, this.... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.assetsManager.ts |
public static LoadImage(url: any, onLoad, onError: (message?: string, eception?: any) => void, database): HTMLImageElement {
| <mask> public static PreprocessUrl = (url: string) => {
<mask> return url;
<mask> }
<mask>
<mask> public static LoadImage(url: any, onload, onerror, database): HTMLImageElement {
<mask> if (url instanceof ArrayBuffer) {
<mask> url = Tools.EncodeArr... | [
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"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.tools.ts |
onLoad(img);
| <mask> Tools.SetCorsBehavior(url, img);
<mask> }
<mask>
<mask> img.onload = () => {
<mask> onload(img);
<mask> };
<mask>
<mask> img.onerror = err => {
<mask> Tools.Error("Error while trying to load image: " + url)... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.tools.ts |
onLoad(img);
| <mask> Tools.Error("Error while trying to load image: " + url);
<mask>
<mask> if (Tools.UseFallbackTexture) {
<mask> img.src = Tools.fallbackTexture;
<mask> onload(img);
<mask> } else {
<mask> onerror();
... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.tools.ts |
onError("Error while trying to load image: " + url, err);
| <mask> if (Tools.UseFallbackTexture) {
<mask> img.src = Tools.fallbackTexture;
<mask> onload(img);
<mask> } else {
<mask> onerror();
<mask> }
<mask> };
<mask>
<mask> var noIndexe... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.tools.ts |
public static LoadScript(scriptUrl: string, onSuccess: () => void, onError?: (message?: string, exception?: any) => void) {
| <mask> /**
<mask> * Load a script (identified by an url). When the url returns, the
<mask> * content of this file is added into a new script element, attached to the DOM (body element)
<mask> */
<mask> public static LoadScript(scriptUrl: string, onSuccess: () => void, o... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.tools.ts |
script.onerror = (e) => {
| <mask> onSuccess();
<mask> }
<mask> };
<mask>
<mask> script.onerror = () => {
<mask> if (onError) {
<mask> onError();
<mask> }
<mask> };
<mask>
</s> onError handling of textures
the ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.tools.ts |
onError("Unable to load script", e);
| <mask> };
<mask>
<mask> script.onerror = () => {
<mask> if (onError) {
<mask> onError();
<mask> }
<mask> };
<mask>
<mask> head.appendChild(script);
<mask> }
</s> onError handling of textures
the onE... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/Tools/babylon.tools.ts |
onfinish: (images: HTMLImageElement[]) => void, onErrorCallBack: (message?: string, exception?: any) => void = null) => {
| <mask> }
<mask> }
<mask>
<mask> var partialLoad = (url: string, index: number, loadedImages: any, scene,
<mask> onfinish: (images: HTMLImageElement[]) => void, onErrorCallBack: () => void = null) => {
<mask>
<mask> var img: HTMLImageElement;
<mask>
<mask> var onload =... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
var onerror = (message?: string, exception?: any) => {
| <mask> onfinish(loadedImages);
<mask> }
<mask> };
<mask>
<mask> var onerror = () => {
<mask> if (scene) {
<mask> scene._removePendingData(img);
<mask> }
<mask>
<mask> if (onErrorCallBack) {
</s> onError handling... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
onErrorCallBack(message, exception);
| <mask> scene._removePendingData(img);
<mask> }
<mask>
<mask> if (onErrorCallBack) {
<mask> onErrorCallBack();
<mask> }
<mask> };
<mask>
<mask> img = Tools.LoadImage(url, onload, onerror, scene ? scene.database : null);
<mask... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
onfinish: (images: HTMLImageElement[]) => void, files: string[], onError: (message?: string, exception?: any) => void = null) => {
| <mask> }
<mask> }
<mask>
<mask> var cascadeLoad = (rootUrl: string, scene,
<mask> onfinish: (images: HTMLImageElement[]) => void, files: string[], onError: () => void = null) => {
<mask>
<mask> var loadedImages: any = [];
<mask> loadedImages._internalCount = 0;
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
setTimeout(() => {
| <mask> };
<mask>
<mask> this._onContextRestored = (evt: Event) => {
<mask> // Adding a timeout to avoid race condition at browser level
<mask> setTimeout(()=> {
<mask> // Rebuild gl context
<mask>... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
public isVRDevicePresent(): boolean {
| <mask> }
<mask> }
<mask>
<mask> // WebVR functions
<mask> public isVRDevicePresent() : boolean {
<mask> return !!this._vrDisplay;
<mask> }
<mask>
<mask> public getVRDevice() : any {
<mask> return this._vrDisplay;
</s> onError handl... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
public getVRDevice(): any {
| <mask> public isVRDevicePresent() : boolean {
<mask> return !!this._vrDisplay;
<mask> }
<mask>
<mask> public getVRDevice() : any {
<mask> return this._vrDisplay;
<mask> }
<mask>
<mask> public initWebVR(): Observable<{vrDisplay: any, vrSupported:... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
public initWebVR(): Observable<{ vrDisplay: any, vrSupported: any }> {
| <mask> public getVRDevice() : any {
<mask> return this._vrDisplay;
<mask> }
<mask>
<mask> public initWebVR(): Observable<{vrDisplay: any, vrSupported: any}> {
<mask> var notifyObservers = () => {
<mask> var eventArgs = {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
public createPrefilteredCubeTexture(rootUrl: string, scene: Scene, scale: number, offset: number, onLoad: (internalTexture: InternalTexture) => void, onError: (message?: string, exception?: any) => void = null, format?: number, forcedExtension = null): InternalTexture {
| <mask>
<mask> return texture;
<mask> }
<mask>
<mask> public createPrefilteredCubeTexture(rootUrl: string, scene: Scene, scale: number, offset: number, onLoad: (internalTexture: InternalTexture) => void, onError: () => void = null, format?: number, forcedExtension = null): InternalText... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
public createCubeTexture(rootUrl: string, scene: Scene, files: string[], noMipmap?: boolean, onLoad: (data?: any) => void = null, onError: (message?: string, exception?: any) => void = null, format?: number, forcedExtension = null): InternalTexture {
| <mask>
<mask> return this.createCubeTexture(rootUrl, scene, null, false, callback, onError, format, forcedExtension);
<mask> }
<mask>
<mask> public createCubeTexture(rootUrl: string, scene: Scene, files: string[], noMipmap?: boolean, onLoad: (data?: any) => void = null, onError: () =>... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
let onerror = (request, exception) => {
if (onError) {
onError(request.status + " " + request.statusText, exception)
}
}
| <mask> }
<mask>
<mask> if (isKTX) {
<mask> Tools.LoadFile(rootUrl, data => {
<mask> var ktx = new Internals.KhronosTextureContainer(data, 6);
<mask>
</s> onError handling of textures
the onError callbacks of Texture/CubeTexture and HDRTexture now del... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
}, null, null, true, onerror);
| <mask>
<mask> texture.width = ktx.pixelWidth;
<mask> texture.height = ktx.pixelHeight;
<mask> texture.isReady = true;
<mask> }, null, null, true, onError);
<mask> } else if (isDDS) {
<mask> Tools.LoadFile(roo... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
}, null, null, true, onerror);
| <mask>
<mask> if (onLoad) {
<mask> onLoad({ isDDS: true, width: info.width, info, data, texture });
<mask> }
<mask> }, null, null, true, onError);
<mask> } else {
<mask> cascadeLoad(rootUrl, scene, imgs =... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
onError: (message?: string, exception?: any) => void = null,
| <mask> public createRawCubeTextureFromUrl(url: string, scene: Scene, size: number, format: number, type: number, noMipmap: boolean,
<mask> callback: (ArrayBuffer: ArrayBuffer) => ArrayBufferView[],
<mask> mipmmapGenerator: ((faces: ArrayBufferView[]) => ArrayBufferView[][]),
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
var onerror = (request, exception) => {
| <mask> scene._addPendingData(texture);
<mask> texture.url = url;
<mask> this._internalTexturesCache.push(texture);
<mask>
<mask> var onerror = () => {
<mask> scene._removePendingData(texture);
<mask> if (onError) {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
onError(request.status + " " + request.statusText, exception);
| <mask>
<mask> var onerror = () => {
<mask> scene._removePendingData(texture);
<mask> if (onError) {
<mask> onError();
<mask> }
<mask> };
<mask>
<mask> var internalCallback = (data) => {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
}, undefined, scene.database, true, onerror);
| <mask> };
<mask>
<mask> Tools.LoadFile(url, data => {
<mask> internalCallback(data);
<mask> }, onerror, scene.database, true);
<mask>
<mask> return texture;
<mask> };
<mask>
<mask> private _prepareWebGLTextureContinuation(textu... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/083ea02c469d3c1f7a38971f97680d544cce7a72 | src/babylon.engine.ts |
font-family: "acumin-pro-condensed";
| <mask> height: 100%;
<mask> margin: 0;
<mask> padding: 0;
<mask> overflow: hidden;
<mask> font-family: "acumin-pro";
<mask> }
<mask> #waitDiv {
<mask> position: absolute;
<mask> width: 100%;
<mask> height: 100%;
</s> Playground v4.2 :
- Bug fixes
- New class for zipTool
- Rewr... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/css/index.css |
width: 410px;
| <mask> color: inherit;
<mask> }
<mask> .navbar .categoryTitle {
<mask> display: inline-block;
<mask> vertical-align: top;
<mask> background-color: #201936;
<mask> padding-right: 20px;
<mask> }
<mask> .navbar .logo {
</s> Playground v4.2 :
- Bug fixes
- New class for zipTool
- Rewriting the... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/css/index.css |
float: right;
| <mask> height: 55px;
<mask> float: left;
<mask> }
<mask> .navbar .version {
<mask> display: inline-block;
<mask> vertical-align: top;
<mask> height: 55px;
<mask> margin-right: 20px;
<mask> font-size: 20px;
<mask> color: #d5d2ca;
</s> Playground v4.2 :
- Bug fixes
- New class f... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/css/index.css |
font-family: "acumin-pro-extra-condensed";
| <mask> position: relative;
<mask> }
<mask> .navbar .select .toDisplay {
<mask> position: absolute;
<mask> z-index: 10;
<mask> right: 0;
<mask> top: 55px;
<mask> width: 190px;
<mask> display: none;
</s> Playground v4.2 :
- Bug fixes
- New class for zipTool
- Rewriting the index.js ... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/css/index.css |
font-size: 20px;
| <mask> background-color: #ff7656;
<mask> }
<mask>
<mask> .navbar .select .toDisplay .option {
<mask> font-size: 16px;
<mask> height: 35px;
<mask> line-height: 35px;
<mask> padding: 1px 5px 1px 15px;
<mask> text-align: left;
<mask> }
</s> Playground v4.2 :
- Bug fixes
- New class for ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/css/index.css |
.navbar .categoryTitle {
width: 315px;
}
| <mask> padding: 20px;
<mask> padding-bottom: 10px;
<mask> }
<mask>
<mask> .navbar .select .toDisplayBig ul {
<mask> column-count: 2;
<mask> }
<mask>
<mask> .navbar .category .buttonJStoTS {
<mask> width: 70px;
</s> Playground v4.2 :
- Bug fixes
- New class fo... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/css/index.css |
height: 500px;
| <mask> position: fixed;
<mask> left: 0;
<mask> top: 40px;
<mask> width: 180px;
<mask> height: auto;
<mask> min-height: 100px;
<mask> max-height: calc(100% - 40px);
<mask> text-align: left;
<mask> overflow-y: auto;
<mask> }
</s> Playg... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/css/index_mobile.css |
overflow-x: hidden;
| <mask> min-height: 100px;
<mask> max-height: calc(100% - 40px);
<mask> text-align: left;
<mask> overflow-y: auto;
<mask> }
<mask> .navbar .select .toDisplay.languageJS .option {
<mask> background-color: #3f3461;
<mask> }
<mask> .navbar .select .toDisplay.... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/css/index_mobile.css |
overflow: hidden;
| <mask> min-width: 180px;
<mask> width: 180px;
<mask> height: auto;
<mask> text-align: left;
<mask> overflow-y: auto;
<mask> color: white;
<mask> }
<mask> .navbar .select .subSelect .toDisplaySub.languageJS {
<mask> background-color: #9379e6;
<mas... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/css/index_mobile.css |
.navbar .select .subSelect .toDisplaySub .option {
padding-left: 5px;
box-sizing: border-box;
}
| <mask> overflow: hidden;
<mask> color: white;
<mask> }
<mask> .navbar .select .subSelect .toDisplaySub.languageJS {
<mask> background-color: #9379e6;
<mask> }
<mask> .navbar .select .subSelect .toDisplaySub.languageTS {
<mask> background-color: #e0684b;
<mask> ... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/css/index_mobile.css |
utils.setToMultipleID("currentVersion", "innerHTML", "v.4.0"); | <mask> // TO DO : Rewrite this with unpkg.com
<mask> if (location.href.indexOf("indexStable") !== -1) {
<mask> setToMultipleID("currentVersion", "innerHTML", "v.3.0");
<mask> } else {
<mask> setToMultipleID("currentVersion", "innerHTML", "v.4.0");
<mask> }
<mask>
<mask> var ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
}; | <mask> return false;
<mask> }
<mask> }
<mask> return true;
<mask> }
<mask>
<mask> var loadScript = function (scriptURL, title) {
<mask> var xhr = new XMLHttpRequest();
<mask>
<mask> xhr.open('GET', scriptURL, true);
</s> Playground v4.2 :
... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
<mask> // Restore theme
<mask> settingsPG.restoreTheme(monacoCreator);
<mask> // Restore language
<mask> settingsPG.setScriptLanguage();
<mask>
<mask> // TO DO - Check why this doesn't work.
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js | |
}; | <mask> }
<mask> };
<mask>
<mask> xhr.send(null);
<mask> }
<mask>
<mask> var createNewScript = function () {
<mask> // check if checked is on
<mask> let iCanClear = checkSafeMode("Are you sure you want to create a new playground?");
<mask> if (!iCan... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
}; | <mask> }
<mask> monacoCreator.JsEditor.setPosition({ lineNumber: 11, column: 0 });
<mask> monacoCreator.JsEditor.focus();
<mask> compileAndRun();
<mask> }
<mask>
<mask> var clear = function () {
<mask> // check if checked is on
<mask> let iCanClear = che... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
}; | <mask> currentSnippetToken = null;
<mask> monacoCreator.JsEditor.setValue('');
<mask> monacoCreator.JsEditor.setPosition({ lineNumber: 0, column: 0 });
<mask> monacoCreator.JsEditor.focus();
<mask> }
<mask>
<mask> // TO DO - Is this really usefull ? Safe mode only availab... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
}; | <mask> }
<mask> } else {
<mask> return true;
<mask> }
<mask> }
<mask>
<mask> var showNoMetadata = function () {
<mask> if (currentSnippetTitle) {
<mask> document.getElementById("saveFormTitle").value = currentSnippetTitle;
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
/**
* Metadatas form
*/ | <mask> return true;
<mask> }
<mask> };
<mask>
<mask> var showNoMetadata = function () {
<mask> if (currentSnippetTitle) {
<mask> document.getElementById("saveFormTitle").value = currentSnippetTitle;
<mask> document.getElementById("saveFormTitle").read... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
<mask> }
<mask> document.getElementById("saveFormButtons").style.display = "block";
<mask> document.getElementById("saveFormButtonOk").style.display = "inline-block";
<mask> };
<mask> showNoMetadata();
<mask>
<mask> var hideNoMetadata = function () {
<mask> document.... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js | |
utils.setToMultipleID("editorButton", "removeClass", 'checked'); | <mask> var scene = engine.scenes[0];
<mask>
<mask> // If the editor is present
<mask> if (editorButton.classList.contains('checked')) {
<mask> setToMultipleID("editorButton", "removeClass", 'checked');
<mask> splitInstance.collapse(0);
<mask> setToMult... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("editorButton", "innerHTML", 'Editor <i class="fa fa-square" aria-hidden="true"></i>'); | <mask> // If the editor is present
<mask> if (editorButton.classList.contains('checked')) {
<mask> setToMultipleID("editorButton", "removeClass", 'checked');
<mask> splitInstance.collapse(0);
<mask> setToMultipleID("editorButton", "innerHTML", 'Editor <i class="f... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("editorButton", "addClass", 'checked'); | <mask> setToMultipleID("editorButton", "removeClass", 'checked');
<mask> splitInstance.collapse(0);
<mask> setToMultipleID("editorButton", "innerHTML", 'Editor <i class="fa fa-square" aria-hidden="true"></i>');
<mask> } else {
<mask> setToMultipleID("editorBu... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("editorButton", "innerHTML", 'Editor <i class="fa fa-check-square" aria-hidden="true"></i>'); | <mask> setToMultipleID("editorButton", "innerHTML", 'Editor <i class="fa fa-square" aria-hidden="true"></i>');
<mask> } else {
<mask> setToMultipleID("editorButton", "addClass", 'checked');
<mask> splitInstance.setSizes([50, 50]); // Reset
<mask> setToMultip... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
/**
* Toggle the BJS debug layer
*/ | <mask> scene.debugLayer.show({ embedMode: true });
<mask> }
<mask> }
<mask>
<mask>
<mask>
<mask> var toggleDebug = function () {
<mask> // Always showing the debug layer, because you can close it by itself
<mask> var scene = engine.scenes[0];
<mask> i... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
// Load scripts list
loadScriptsList(); | <mask> scene.debugLayer.show({ embedMode: true });
<mask> }
<mask> }
<mask>
<mask> var toggleMetadata = function () {
<mask> document.getElementById("saveLayer").style.display = "block";
<mask> }
<mask>
<mask> var formatCode = function () {
<mask> monacoCr... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"replace",
"re... | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
/**
* HASH part
*/
// TO DO - Rewrite / move this code | <mask> loadScriptsList();
<mask>
<mask> var previousHash = "";
<mask> var cleanHash = function () {
<mask> var splits = decodeURIComponent(location.hash.substr(1)).split("#");
<mask>
<mask> if (splits.length > 2) {
</s> Playground v4.2 :
- Bug fixes
- New class for zipTool
- Rewrit... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
// utils.setToMultipleID("currentScript", "innerHTML", "Custom"); | <mask> monacoCreator.JsEditor.setPosition({ lineNumber: 0, column: 0 });
<mask> monacoCreator.BlockEditorChange = false;
<mask> compileAndRun();
<mask>
<mask> // setToMultipleID("current... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
// TO DO - A proper UI class | <mask> checkHash(true);
<mask>
<mask>
<mask> // ---------- UI
<mask>
<mask> // Run
<mask> utils.setToMultipleID("runButton", "click", compileAndRun);
<mask> // New
</s> Playground v4.2 :
- Bug fixes
- New class for zipTool
- Rewriting the index.js in progress [|||| ] 80%
Former-commit-... | [
"keep",
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("runButton", "click", compileAndRun); | <mask>
<mask> // ---------- UI
<mask>
<mask> // Run
<mask> setToMultipleID("runButton", "click", compileAndRun);
<mask> // New
<mask> setToMultipleID("newButton", "click", createNewScript);
<mask> // Clear
<mask> setToMultipleID("clearButton", "click", clear);
<mask> // Save... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("newButton", "click", createNewScript); | <mask>
<mask> // Run
<mask> setToMultipleID("runButton", "click", compileAndRun);
<mask> // New
<mask> setToMultipleID("newButton", "click", createNewScript);
<mask> // Clear
<mask> setToMultipleID("clearButton", "click", clear);
<mask> // Save
<mask> setToMultipleID("saveButt... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("clearButton", "click", clear); | <mask> setToMultipleID("runButton", "click", compileAndRun);
<mask> // New
<mask> setToMultipleID("newButton", "click", createNewScript);
<mask> // Clear
<mask> setToMultipleID("clearButton", "click", clear);
<mask> // Save
<mask> setToMultipleID("saveButton", "click", askForSave);
... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("saveButton", "click", askForSave); | <mask> setToMultipleID("newButton", "click", createNewScript);
<mask> // Clear
<mask> setToMultipleID("clearButton", "click", clear);
<mask> // Save
<mask> setToMultipleID("saveButton", "click", askForSave);
<mask> // Zip
<mask> setToMultipleID("zipButton", "click", getZip);
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("zipButton", "click", function() {
zipTool.getZip(engine);
});
// Themes
utils.setToMultipleID("darkTheme", "click", [settingsPG.setTheme.bind(settingsPG, 'dark'), menuPG.clickOptionSub.bind(menuPG)]);
utils.setToMultipleID("lightTheme", "click", [settingsPG.setTheme.bi... | <mask> setToMultipleID("clearButton", "click", clear);
<mask> // Save
<mask> setToMultipleID("saveButton", "click", askForSave);
<mask> // Zip
<mask> setToMultipleID("zipButton", "click", getZip);
<mask> // // Themes
<mask> setToMultipleID("darkTheme", "click", [settingsPG.setTheme.bi... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("toTSbutton", "click", function () { | <mask> options[j].addEventListener('click', menuPG.clickOptionSub.bind(this));
<mask> }
<mask> }
<mask> // Language (JS / TS)
<mask> setToMultipleID("toTSbutton", "click", function () {
<mask> settingsPG.ScriptLanguage = "TS";
<mask> location.reload();
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("toJSbutton", "click", function () { | <mask> setToMultipleID("toTSbutton", "click", function () {
<mask> settingsPG.ScriptLanguage = "TS";
<mask> location.reload();
<mask> });
<mask> setToMultipleID("toJSbutton", "click", function () {
<mask> settingsPG.ScriptLanguage = "JS";
<mask> location.reload();
<ma... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("safemodeToggle", 'click', function () { | <mask> settingsPG.ScriptLanguage = "JS";
<mask> location.reload();
<mask> });
<mask> // Safe mode
<mask> setToMultipleID("safemodeToggle", 'click', function () {
<mask> document.getElementById("safemodeToggle1280").classList.toggle('checked');
<mask> if (document.getEl... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("safemodeToggle", "innerHTML", 'Safe mode <i class="fa fa-check-square" aria-hidden="true"></i>'); | <mask> // Safe mode
<mask> setToMultipleID("safemodeToggle", 'click', function () {
<mask> document.getElementById("safemodeToggle1280").classList.toggle('checked');
<mask> if (document.getElementById("safemodeToggle1280").classList.contains('checked')) {
<mask> setToMultipleID(... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("safemodeToggle", "innerHTML", 'Safe mode <i class="fa fa-square" aria-hidden="true"></i>'); | <mask> document.getElementById("safemodeToggle1280").classList.toggle('checked');
<mask> if (document.getElementById("safemodeToggle1280").classList.contains('checked')) {
<mask> setToMultipleID("safemodeToggle", "innerHTML", 'Safe mode <i class="fa fa-check-square" aria-hidden="true"></i... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("editorButton", "click", toggleEditor); | <mask> setToMultipleID("safemodeToggle", "innerHTML", 'Safe mode <i class="fa fa-square" aria-hidden="true"></i>');
<mask> }
<mask> });
<mask> // Editor
<mask> setToMultipleID("editorButton", "click", toggleEditor);
<mask> // FullScreen
<mask> setToMultipleID("fullscreenBu... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("fullscreenButton", "click", menuPG.goFullscreen); | <mask> });
<mask> // Editor
<mask> setToMultipleID("editorButton", "click", toggleEditor);
<mask> // FullScreen
<mask> setToMultipleID("fullscreenButton", "click", goFullscreen);
<mask> // Editor fullScreen
<mask> setToMultipleID("editorFullscreenButton", "click", editorGoFullscreen);... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("editorFullscreenButton", "click", menuPG.editorGoFullscreen); | <mask> setToMultipleID("editorButton", "click", toggleEditor);
<mask> // FullScreen
<mask> setToMultipleID("fullscreenButton", "click", goFullscreen);
<mask> // Editor fullScreen
<mask> setToMultipleID("editorFullscreenButton", "click", editorGoFullscreen);
<mask> // Format
<mask> set... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("formatButton", "click", monacoCreator.formatCode.bind(monacoCreator)); | <mask> setToMultipleID("fullscreenButton", "click", goFullscreen);
<mask> // Editor fullScreen
<mask> setToMultipleID("editorFullscreenButton", "click", editorGoFullscreen);
<mask> // Format
<mask> setToMultipleID("formatButton", "click", formatCode);
<mask> // Format
<mask> setToMult... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("minimapToggle", "click", monacoCreator.toggleMinimap.bind(monacoCreator)); | <mask> setToMultipleID("editorFullscreenButton", "click", editorGoFullscreen);
<mask> // Format
<mask> setToMultipleID("formatButton", "click", formatCode);
<mask> // Format
<mask> setToMultipleID("minimapToggle", "click", toggleMinimap);
<mask> // Debug
<mask> setToMultipleID("debugB... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("debugButton", "click", toggleDebug); | <mask> setToMultipleID("formatButton", "click", formatCode);
<mask> // Format
<mask> setToMultipleID("minimapToggle", "click", toggleMinimap);
<mask> // Debug
<mask> setToMultipleID("debugButton", "click", toggleDebug);
<mask> // Metadata
<mask> setToMultipleID("metadataButton", "clic... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
utils.setToMultipleID("metadataButton", "click", menuPG.displayMetadata); | <mask> setToMultipleID("minimapToggle", "click", toggleMinimap);
<mask> // Debug
<mask> setToMultipleID("debugButton", "click", toggleDebug);
<mask> // Metadata
<mask> setToMultipleID("metadataButton", "click", toggleMetadata);
<mask>
<mask> // Restore theme
<mask> settingsPG.restor... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
// | <mask> // Restore theme
<mask> settingsPG.restoreTheme(monacoCreator);
<mask> // Restore language
<mask> settingsPG.setScriptLanguage();
<mask>
<mask> menuPG.resizeBigCanvas();
<mask> }
<mask>
</s> Playground v4.2 :
- Bug fixes
- New class for zipTool
- Rewriting the index.js in progress ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/0889458d6c8ec349ff32c208642c28497a4f6133 | Playground/js/index.js |
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