Commit ·
80a657d
0
Parent(s):
Initial CodeVideoBench-Plus.
Browse filesCo-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Copilot-Session: 8ac9f043-b59e-49da-a8e8-a7fe5472c19c
Co-authored-by: copilot <copilot@users.noreply.huggingface.co>
This view is limited to 50 files because it contains too many changes. See raw diff
- .gitattributes +60 -0
- Cases/architectural_cinematics_001/code_video.mp4 +3 -0
- Cases/architectural_cinematics_001/prompt.txt +1 -0
- Cases/architectural_cinematics_001/reference.png +3 -0
- Cases/architectural_cinematics_002/code_video.mp4 +3 -0
- Cases/architectural_cinematics_002/prompt.txt +1 -0
- Cases/architectural_cinematics_002/reference.png +3 -0
- Cases/architectural_cinematics_003/code_video.mp4 +3 -0
- Cases/architectural_cinematics_003/prompt.txt +1 -0
- Cases/architectural_cinematics_003/reference.png +3 -0
- Cases/architectural_cinematics_004/code_video.mp4 +3 -0
- Cases/architectural_cinematics_004/prompt.txt +1 -0
- Cases/architectural_cinematics_004/reference.png +3 -0
- Cases/architectural_cinematics_005/code_video.mp4 +3 -0
- Cases/architectural_cinematics_005/prompt.txt +1 -0
- Cases/architectural_cinematics_005/reference.png +3 -0
- Cases/architectural_cinematics_006/code_video.mp4 +3 -0
- Cases/architectural_cinematics_006/prompt.txt +1 -0
- Cases/architectural_cinematics_006/reference.png +3 -0
- Cases/architectural_cinematics_007/code_video.mp4 +3 -0
- Cases/architectural_cinematics_007/prompt.txt +1 -0
- Cases/architectural_cinematics_007/reference.png +3 -0
- Cases/architectural_cinematics_008/code_video.mp4 +3 -0
- Cases/architectural_cinematics_008/prompt.txt +1 -0
- Cases/architectural_cinematics_008/reference.png +3 -0
- Cases/architectural_cinematics_009/code_video.mp4 +3 -0
- Cases/architectural_cinematics_009/prompt.txt +1 -0
- Cases/architectural_cinematics_009/reference.png +3 -0
- Cases/architectural_cinematics_010/code_video.mp4 +3 -0
- Cases/architectural_cinematics_010/prompt.txt +1 -0
- Cases/architectural_cinematics_010/reference.png +3 -0
- Cases/architectural_cinematics_011/code_video.mp4 +3 -0
- Cases/architectural_cinematics_011/prompt.txt +1 -0
- Cases/architectural_cinematics_011/reference.png +3 -0
- Cases/architectural_cinematics_012/code_video.mp4 +3 -0
- Cases/architectural_cinematics_012/prompt.txt +1 -0
- Cases/architectural_cinematics_012/reference.png +3 -0
- Cases/architectural_cinematics_013/code_video.mp4 +3 -0
- Cases/architectural_cinematics_013/prompt.txt +1 -0
- Cases/architectural_cinematics_013/reference.png +3 -0
- Cases/architectural_cinematics_014/code_video.mp4 +3 -0
- Cases/architectural_cinematics_014/prompt.txt +1 -0
- Cases/architectural_cinematics_014/reference.png +3 -0
- Cases/architectural_cinematics_015/code_video.mp4 +3 -0
- Cases/architectural_cinematics_015/prompt.txt +1 -0
- Cases/architectural_cinematics_015/reference.png +3 -0
- Cases/architectural_cinematics_016/code_video.mp4 +3 -0
- Cases/architectural_cinematics_016/prompt.txt +1 -0
- Cases/architectural_cinematics_016/reference.png +3 -0
- Cases/architectural_cinematics_017/code_video.mp4 +3 -0
.gitattributes
ADDED
|
@@ -0,0 +1,60 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
*.7z filter=lfs diff=lfs merge=lfs -text
|
| 2 |
+
*.arrow filter=lfs diff=lfs merge=lfs -text
|
| 3 |
+
*.avro filter=lfs diff=lfs merge=lfs -text
|
| 4 |
+
*.bin filter=lfs diff=lfs merge=lfs -text
|
| 5 |
+
*.bz2 filter=lfs diff=lfs merge=lfs -text
|
| 6 |
+
*.ckpt filter=lfs diff=lfs merge=lfs -text
|
| 7 |
+
*.ftz filter=lfs diff=lfs merge=lfs -text
|
| 8 |
+
*.gz filter=lfs diff=lfs merge=lfs -text
|
| 9 |
+
*.h5 filter=lfs diff=lfs merge=lfs -text
|
| 10 |
+
*.joblib filter=lfs diff=lfs merge=lfs -text
|
| 11 |
+
*.lfs.* filter=lfs diff=lfs merge=lfs -text
|
| 12 |
+
*.lz4 filter=lfs diff=lfs merge=lfs -text
|
| 13 |
+
*.mds filter=lfs diff=lfs merge=lfs -text
|
| 14 |
+
*.mlmodel filter=lfs diff=lfs merge=lfs -text
|
| 15 |
+
*.model filter=lfs diff=lfs merge=lfs -text
|
| 16 |
+
*.msgpack filter=lfs diff=lfs merge=lfs -text
|
| 17 |
+
*.npy filter=lfs diff=lfs merge=lfs -text
|
| 18 |
+
*.npz filter=lfs diff=lfs merge=lfs -text
|
| 19 |
+
*.onnx filter=lfs diff=lfs merge=lfs -text
|
| 20 |
+
*.ot filter=lfs diff=lfs merge=lfs -text
|
| 21 |
+
*.parquet filter=lfs diff=lfs merge=lfs -text
|
| 22 |
+
*.pb filter=lfs diff=lfs merge=lfs -text
|
| 23 |
+
*.pickle filter=lfs diff=lfs merge=lfs -text
|
| 24 |
+
*.pkl filter=lfs diff=lfs merge=lfs -text
|
| 25 |
+
*.pt filter=lfs diff=lfs merge=lfs -text
|
| 26 |
+
*.pth filter=lfs diff=lfs merge=lfs -text
|
| 27 |
+
*.rar filter=lfs diff=lfs merge=lfs -text
|
| 28 |
+
*.safetensors filter=lfs diff=lfs merge=lfs -text
|
| 29 |
+
saved_model/**/* filter=lfs diff=lfs merge=lfs -text
|
| 30 |
+
*.tar.* filter=lfs diff=lfs merge=lfs -text
|
| 31 |
+
*.tar filter=lfs diff=lfs merge=lfs -text
|
| 32 |
+
*.tflite filter=lfs diff=lfs merge=lfs -text
|
| 33 |
+
*.tgz filter=lfs diff=lfs merge=lfs -text
|
| 34 |
+
*.wasm filter=lfs diff=lfs merge=lfs -text
|
| 35 |
+
*.xz filter=lfs diff=lfs merge=lfs -text
|
| 36 |
+
*.zip filter=lfs diff=lfs merge=lfs -text
|
| 37 |
+
*.zst filter=lfs diff=lfs merge=lfs -text
|
| 38 |
+
*tfevents* filter=lfs diff=lfs merge=lfs -text
|
| 39 |
+
# Audio files - uncompressed
|
| 40 |
+
*.pcm filter=lfs diff=lfs merge=lfs -text
|
| 41 |
+
*.sam filter=lfs diff=lfs merge=lfs -text
|
| 42 |
+
*.raw filter=lfs diff=lfs merge=lfs -text
|
| 43 |
+
# Audio files - compressed
|
| 44 |
+
*.aac filter=lfs diff=lfs merge=lfs -text
|
| 45 |
+
*.flac filter=lfs diff=lfs merge=lfs -text
|
| 46 |
+
*.mp3 filter=lfs diff=lfs merge=lfs -text
|
| 47 |
+
*.ogg filter=lfs diff=lfs merge=lfs -text
|
| 48 |
+
*.wav filter=lfs diff=lfs merge=lfs -text
|
| 49 |
+
# Image files - uncompressed
|
| 50 |
+
*.bmp filter=lfs diff=lfs merge=lfs -text
|
| 51 |
+
*.gif filter=lfs diff=lfs merge=lfs -text
|
| 52 |
+
*.png filter=lfs diff=lfs merge=lfs -text
|
| 53 |
+
*.tiff filter=lfs diff=lfs merge=lfs -text
|
| 54 |
+
# Image files - compressed
|
| 55 |
+
*.jpg filter=lfs diff=lfs merge=lfs -text
|
| 56 |
+
*.jpeg filter=lfs diff=lfs merge=lfs -text
|
| 57 |
+
*.webp filter=lfs diff=lfs merge=lfs -text
|
| 58 |
+
# Video files - compressed
|
| 59 |
+
*.mp4 filter=lfs diff=lfs merge=lfs -text
|
| 60 |
+
*.webm filter=lfs diff=lfs merge=lfs -text
|
Cases/architectural_cinematics_001/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:7e68c71e3d9f59a176ee6df4f5ce64421ebf2f53e054b6d95caaec636714fe91
|
| 3 |
+
size 1238679
|
Cases/architectural_cinematics_001/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Inside a grand Art Deco railway terminal, dark polished columns, brass trim and hanging chandeliers frame a vaulted concourse. Track past the nearest column and benches, then turn into a longer view down the hall toward the clock and distant entrance. The columns should pass convincingly across the foreground while the tiled floor and window bays retain their positions. Render the stone and metal with the photographic finish of the reference.
|
Cases/architectural_cinematics_001/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_002/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:cf749d4d6a4c0ed06cdc7205f4cfa6b0b444113ef2b2e02f796988d8d4e24773
|
| 3 |
+
size 1501380
|
Cases/architectural_cinematics_002/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Daylight fills a hillside library through a tall glazed wall overlooking trees. Move along the upper landing beside timber bookshelves, allowing the railing to cross the foreground before looking across the terraced reading platforms and tables below. Keep the stairs, shelf rows and window divisions spatially connected. The shot should feel like an observer exploring a real library, with gentle changes of perspective rather than a detached building overview.
|
Cases/architectural_cinematics_002/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_003/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:e6c069fef6acd2db9fcd21c778b062e4bd379b149cf8e4142a170ebc4202b3db
|
| 3 |
+
size 833285
|
Cases/architectural_cinematics_003/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
A shaded arch opens onto an earthen courtyard hotel with warm plaster walls, recessed doorways and a small reflecting basin. Glide out toward the basin, pass its thick stone edge and continue beneath another arcade toward a dark wooden door. Sunlight and shade reveal the depth of the arches as nearby columns briefly occlude the courtyard. Maintain the same quiet arrangement of pottery, planting and surrounding rooms throughout the move.
|
Cases/architectural_cinematics_003/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_004/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:fa4032b3e5bdb00468d700dcbf72a34215538b2cbf63483c21dae1fef980821c
|
| 3 |
+
size 4873433
|
Cases/architectural_cinematics_004/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Follow a stone path through a lush botanical conservatory, with palm fronds close to the lens and planting beds on either side. As the viewpoint curves beside the central foliage, lift the view toward the radial ribs of the glass dome and the entrance beyond. Preserve the layered canopy and the changing overlap of leaves, trunks and glazing. Soft daylight should reveal an expansive inhabited garden, not a tabletop model.
|
Cases/architectural_cinematics_004/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_005/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:32053a2a1d10864e5eb9ed0ca6606bc06e5058b9ede232a61c2e1062a27a7a05
|
| 3 |
+
size 626135
|
Cases/architectural_cinematics_005/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
A quiet timber chapel stretches toward a modest altar and a tall slit of daylight. Advance between the bench rows, passing the entrance-side wall and repeated wooden ribs before turning slightly toward the altar window. Keep the benches and structural rhythm stable as they slide past at different depths. The atmosphere is restrained and contemplative, with natural wood grain, pale walls and soft illumination rather than a dramatic lighting change.
|
Cases/architectural_cinematics_005/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_006/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:5ad25413c0e78ac9a6952be18f8b30ab60e56e836bbf671401ceec582a3f052f
|
| 3 |
+
size 815670
|
Cases/architectural_cinematics_006/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Warm indirect light washes the stone vaults of a subterranean spa. Travel along the dry walkway between shallow reflecting pools, moving beneath successive arches toward the recessed chamber ahead. The pool edges and wall niches should remain continuous as the closest masonry leaves the frame. Use the reference's travertine texture and subdued reflections; the architecture stays still while the uninterrupted forward movement reveals its depth.
|
Cases/architectural_cinematics_006/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_007/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:9e619867c2fd2b2f87faa5d8b68f7ebff2978540fa199d0012595999cef1a8f0
|
| 3 |
+
size 1057148
|
Cases/architectural_cinematics_007/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Begin in the shaded timber corridor of a tropical courtyard house. Pass the open doorway into a furnished living area, then turn toward the planted courtyard and the small pool beside it. Sofas, low tables and roof supports pass through the foreground before the water and garden become the main view. Keep the indoor floor, exterior paving and roof overhangs coherently joined, with the reference's warm wood and natural daylight.
|
Cases/architectural_cinematics_007/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_008/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:a27f21b265c159371b5ecb7ab9c21e082448d655b29af7f4efe1824297285de1
|
| 3 |
+
size 797206
|
Cases/architectural_cinematics_008/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
A retro-futuristic planetarium foyer contains curved seating, a circular ticket counter and a deep entrance lined with concentric metallic ribs. Move away from the near wall, skirt the counter and approach the arched opening so its nested rings grow across the frame. Retain the geometric ceiling lights and their quiet, stationary illumination. The camera reveals the foyer's scale through the counter and doorway, without changing the room or cutting to another view.
|
Cases/architectural_cinematics_008/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_009/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:ce9123856201e377026898d78a952741737c16fdd3d96c760e57e2b78e5a6146
|
| 3 |
+
size 940475
|
Cases/architectural_cinematics_009/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
From beside a stone fireplace in a mountain visitor center, glide past the lounge furniture toward a panoramic wall of glass. Timber posts cross the view as the composition opens onto layered forest and mountain peaks. Keep the interior chairs, hearth and benches fixed, with the distant landscape maintaining consistent depth behind the windows. The transition from the warm hearth to the cool outdoor vista should follow one measured camera move.
|
Cases/architectural_cinematics_009/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_010/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:6557584db35e26df5be6876e9adc07c64b59d3be278509b4e482bbdd3b1a03a2
|
| 3 |
+
size 1370370
|
Cases/architectural_cinematics_010/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
A pale Scandinavian living room is arranged around a textured sofa, a round coffee table and a broad window. Start close to the foreground plant, pass the sofa and curve around the table before looking toward the window and adjacent armchair. Preserve the furniture spacing as nearby leaves briefly interrupt the view. Daylight, soft upholstery and light timber surfaces give the moving shot a calm domestic character.
|
Cases/architectural_cinematics_010/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_011/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:491fa799530c3544e0b89d8c2e06364fd1a0a78d2779dc4eae9af884cf36d257
|
| 3 |
+
size 1443095
|
Cases/architectural_cinematics_011/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Explore a kitchen centered on a white marble island, with dark cabinets, round stools and pendant lights. Begin near countertop height, sweep along the island edge and let the stools pass close to the lens. Rise into a wider three-quarter view that reconnects the island with the surrounding cabinetry. Keep the countertop objects and hanging fixtures stationary; their changing scale and overlap should come from the supplied camera movement.
|
Cases/architectural_cinematics_011/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_012/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:21bd9df38db24418fca5401fc69316258531fa9ccbb013cfc4c90755cbfce647
|
| 3 |
+
size 2270286
|
Cases/architectural_cinematics_012/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Tall wooden shelving encloses a two-level historic library, its central reading tables lit by green-shaded lamps. The view emerges between the shelves, crosses the reading area and rises toward the balcony rail, opening a broader view of the upper gallery. Maintain the placement of tables, lights and shelves as the viewpoint climbs. Warm wood and localized lamp light should remain consistent across the continuous reveal.
|
Cases/architectural_cinematics_012/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_013/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:c93f1fdd1be40e0a5ddcb2d73d246510c8afeb3d84e07c0dd9d65c7ec0601cb2
|
| 3 |
+
size 1719852
|
Cases/architectural_cinematics_013/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Sunset glows behind a furnished rooftop terrace with planters, lounge seating and a light pergola. Slide out from behind the nearest planter, pass through the seating arrangement and crane above the railing until the city skyline dominates the view. Keep the terrace furniture fixed and the sunlit buildings at a coherent distance. The shot moves from an intimate foreground obstruction to an open urban panorama without a cut.
|
Cases/architectural_cinematics_013/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_014/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:2318e964e4300d3056ea4a7a8b9d38f772d3f1182281254382010b449a678466
|
| 3 |
+
size 1907640
|
Cases/architectural_cinematics_014/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Enter a compact apartment beside its kitchenette and built-in storage. Sweep past the counter and fold-down table toward the window, then turn back across the seating area to show how the small room fits together. The furniture remains in its displayed configuration; nothing folds or rearranges during the clip. Use natural interior perspective and the reference's timber, cabinetry and soft furnishings to make the limited space feel convincing.
|
Cases/architectural_cinematics_014/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_015/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:bb03b6e1f98494e1892307c4cf4ae94a0275194024d2c38e04835063e600c1b3
|
| 3 |
+
size 1952100
|
Cases/architectural_cinematics_015/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
A converted industrial loft combines furniture clusters with tall glazing, exposed ducts and a deep steel-truss roof. Enter below a low crossbeam, move past the living and dining areas, then lift the view into the overhead structure. Preserve the locations of the furniture, windows and hanging lights while the upper beams increasingly fill the composition. Cool ambient light and warmer interior accents should connect the inhabited floor to the lofty ceiling.
|
Cases/architectural_cinematics_015/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_016/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:222d2e4756bd67b8d19c76623c0dd97b50fb6446bcffa66743abfdb2036f95ec
|
| 3 |
+
size 2826485
|
Cases/architectural_cinematics_016/prompt.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Desks, office chairs and glazed meeting areas occupy a bright creative workspace beneath an exposed roof grid. Weave between the desk clusters, pass the open meeting enclosure and rise beside the staircase, bringing its rail and upper landing into the foreground. Keep the office layout unchanged as glass partitions alternately reveal and overlap the spaces beyond. Follow the smooth, continuous progression of the supplied shot.
|
Cases/architectural_cinematics_016/reference.png
ADDED
|
Git LFS Details
|
Cases/architectural_cinematics_017/code_video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:a4f2f2066d28ade643190e6a79bdee7e21209fea86d5351a83f6869db5fe3e8a
|
| 3 |
+
size 3264792
|