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codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/enginecore/Batch.h
#pragma once namespace renderer { struct BatchDesc { BatchDesc() :primitiveCount(0), vertexCount(0), indexStart(0) {} uint32_t primitiveCount; uint32_t vertexCount; uint32_t indexStart; }; }
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/enginecore/FileWatcher.h
#pragma once #include <filesystem> #include <string> #include <vector> namespace renderer { class FileWatcher { public: FileWatcher(); ~FileWatcher(); [[nodiscard]]size_t AddFileForWatch(std::string filePath); bool IsFileModified(size_t fileIndex); private: std...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/renderer/Mesh.h
#pragma once #include <assimp/scene.h> #include <vector> #include "Material.h" namespace renderer { class Mesh { public: Mesh(); ~Mesh(); void AppendVertices(float x, float y, float z) noexcept; void AppendNormals(float x, float y, float z) noexcept; void AppendTexCoords(float x, float y) n...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/enginecore/ModelManager.h
#pragma once #include<vector> #include "../renderer/Model.h" #include "../renderer/d3d9/VertexDefs.h" #include "Batch.h" namespace renderer { class ModelManager { public: ModelManager(); ~ModelManager(); void AddModelToWorld(IDirect3DDevice9* deviceRef, std::string filePath); void LoadModel(); void Set...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/utils/ComHelpers.h
#pragma once #include <DxErr.h> #include<d3d9.h> namespace renderer { constexpr void ComSafeRelease(IUnknown* comPtr) { if (comPtr) { comPtr->Release(); comPtr = nullptr; } } constexpr void ComResult(HRESULT result) { if (result != S_OK) { DXTrace(__FILE__, __LINE__, result, L"Error"...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/renderer/Material.h
#pragma once #include <d3d9.h> #include"d3d9/Shader.h" namespace renderer { class Material { public: Material(); ~Material(); enum class TextureType { Diffuse, Normal, Specular, Opacity }; void SetTexture(TextureType texType, IDirect3DTexture9* texture); IDirect3DTexture9* GetTextureOfT...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/renderer/d3d9/VertexDefs.h
#pragma once #include <d3d9.h> namespace renderer { struct VertexDeclContainer { IDirect3DVertexDeclaration9* positionVertexDecl = nullptr; }; struct PositionVertex { PositionVertex() :m_vx(0.0f), m_vy(0.0f), m_vz(0.0f), m_nx(0.0f), m_ny(0.0f), m_nz(0.0f), ...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/utils/Logger.h
<filename>D3D9_Renderer/D3D9_Renderer/source/utils/Logger.h #pragma once #include <string> #include <windows.h> namespace renderer { class Logger { Logger(); public: ~Logger(); inline static Logger& GetInstance() { static Logger instance; return instance; } void SetupLogger(HWND window); vo...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/enginecore/EngineCore.h
#pragma once #include <memory> #include "../window/Window.h" #include "../renderer/d3d9/D3D9Renderer.h" namespace renderer { class Time; class EngineCore { public: EngineCore(); ~EngineCore(); EngineCore(EngineCore& engineCore) = delete; EngineCore& operator=(EngineCore engineCore) = delete; void...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/renderer/d3d9/D3D9Renderer.h
#pragma once #pragma comment (lib, "d3dx9") #pragma comment (lib, "d3d9.lib") #pragma comment (lib, "dxerr.lib") #include <d3d9.h> #include <memory> #include <vector> #include "../GfxRendererBase.h" #include "D3D9Device.h" #include "StaticBuffer.hpp" #include "../Model.h" #include "VertexDefs.h" #include "../Camera....
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/renderer/Camera.h
<gh_stars>0 #pragma once #include <d3dx9.h> namespace renderer { class Camera { public: Camera(); ~Camera(); [[maybe_unused]] inline D3DXMATRIX GetViewMatrix() const { return m_viewMatrix; } [[maybe_unused]] inline D3DXVECTOR3 GetCamPosition() const { return m_camPos; } [[maybe_unused]] inline D3DXVECTO...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/utils/Time.h
<reponame>codenameone-akshat/D3D9_Renderer #pragma once #include <chrono> namespace renderer { class Time { public: Time(); ~Time(); inline void BeginTimer() { m_tStart = std::chrono::high_resolution_clock::now(); }; inline void EndTimer() { m_tEnd = std::chron...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/renderer/d3d9/D3D9Device.h
<reponame>codenameone-akshat/D3D9_Renderer<gh_stars>0 #pragma once #include <d3d9.h> #include <d3dx9.h> #include <memory> #include "../../utils/ComHelpers.h" #include "StaticBuffer.hpp" namespace renderer { class D3D9Device { public: D3D9Device(); ~D3D9Device(); D3D9Device(D3D9Device&&) = default; inlin...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/renderer/Model.h
<gh_stars>0 #pragma once #include <string> #include <assimp/Importer.hpp> #include <vector> #include <memory> #include <cassert> #include "Mesh.h" namespace renderer { using Scene = aiScene; using Importer = Assimp::Importer; struct MaterialDesc { uint32_t textureCount; std::vector<std::st...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/window/Window.h
#pragma once #include <windows.h> #include <windowsx.h> #include <stdint.h> namespace renderer { class Window { public: Window(); ~Window(); void CreateD3DWindow(const LPCWSTR lpClassName, const LPCWSTR lpWindowName, const DWORD dwStyle, const int32_t X, const int32_t Y, const int32_t nWidth, c...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/renderer/GfxRendererBase.h
<reponame>codenameone-akshat/D3D9_Renderer #pragma once #include <windows.h> namespace renderer { class GfxRendererBase { public: GfxRendererBase(); virtual ~GfxRendererBase(); //prevent copies of the renderer GfxRendererBase(const GfxRendererBase&) = delete; GfxRendererBase& operator=(const GfxRenderer...
codenameone-akshat/D3D9_Renderer
D3D9_Renderer/D3D9_Renderer/source/renderer/d3d9/Shader.h
<reponame>codenameone-akshat/D3D9_Renderer<filename>D3D9_Renderer/D3D9_Renderer/source/renderer/d3d9/Shader.h<gh_stars>0 #pragma once #include <d3dx9.h> #include <string> #include <map> namespace renderer { class Shader { public: Shader(); ~Shader(); void CreateShader(IDir...
kiyolee/libxml2-win-build
win32/rcVersion.h
<reponame>kiyolee/libxml2-win-build<filename>win32/rcVersion.h<gh_stars>10-100 #define LIBXML_MAJOR_VERSION 2 #define LIBXML_MINOR_VERSION 9 #define LIBXML_MICRO_VERSION 12 #define LIBXML_DOTTED_VERSION "2.9.12"
Juicyexe/RAGE-Source
RAGE DLL/Bridge.h
<filename>RAGE DLL/Bridge.h #pragma once #include <string> #include <vector> #include "r_lua.h" extern "C" { #include "Lua\lua.h" #include "Lua\lua.hpp" #include "Lua\lualib.h" #include "Lua\lauxlib.h" #include "Lua\luaconf.h" #include "Lua\llimits.h" } #include <unordered_map> #define AXONDEBUG false struct Userda...
Juicyexe/RAGE-Source
RAGE DLL/r_lua.h
#pragma once #include <Windows.h> #include "retcheck.h" #include "Bridge.h" //Auto Lua Type: https://github.com/Mellonyt/Roblox-Lua-Type-Scanner // Scanning Time: 4 Secs // For version-5a2a97e1d9794df1 namespace Adresses { /* * addinfo_Decompiled_Args: int a1 * addinfo_TypeDef: int * addinfo_Aob: 5...
Juicyexe/RAGE-Source
RAGE DLL/ImGui/imgui_impl_dx11.h
// dear imgui: Renderer for DirectX11 // This needs to be used along with a Platform Binding (e.g. Win32) // Implemented features: // [X] Renderer: User texture binding. Use 'ID3D11ShaderResourceView*' as // ImTextureID. Read the FAQ about ImTextureID in imgui.cpp. // You can copy and use unmodified imgui_impl_* fi...
svddevelop/esp8288-AT
user/at_cmd.c
/* * File : at_cmd.c * This file is part of Espressif's AT+ command set program. * Copyright (C) 2013 - 2016, Espressif Systems * * This program is free software: you can redistribute it and/or modify * it under the terms of version 3 of the GNU General Public License as * published by the Free Software Foundati...
svddevelop/esp8288-AT
user/at_wifiCmd.c
/* * File : at_wifiCmd.c * This file is part of Espressif's AT+ command set program. * Copyright (C) 2013 - 2016, Espressif Systems * * This program is free software: you can redistribute it and/or modify * it under the terms of version 3 of the GNU General Public License as * published by the Free Software Foun...
svddevelop/esp8288-AT
user/at_port.c
<reponame>svddevelop/esp8288-AT /* * File : at_port.c * This file is part of Espressif's AT+ command set program. * Copyright (C) 2013 - 2016, Espressif Systems * * This program is free software: you can redistribute it and/or modify * it under the terms of version 3 of the GNU General Public License as * publis...
svddevelop/esp8288-AT
include/at_version.h
/* * File : at_version.h * This file is part of Espressif's AT+ command set program. * Copyright (C) 2013 - 2016, Espressif Systems * * This program is free software: you can redistribute it and/or modify * it under the terms of version 3 of the GNU General Public License as * published by the Free Software Foun...
svddevelop/esp8288-AT
user/at_baseCmd.c
<reponame>svddevelop/esp8288-AT /* * File : at_baseCmd.c * This file is part of Espressif's AT+ command set program. * Copyright (C) 2013 - 2016, Espressif Systems * * This program is free software: you can redistribute it and/or modify * it under the terms of version 3 of the GNU General Public License as * pub...
svddevelop/esp8288-AT
user/at_svdCmd.h
<reponame>svddevelop/esp8288-AT #ifndef _AT_SVDCMD_H_ #define _AT_SVDCMD_H_ #include "at.h" //#include "at_wifiCmd.h" //#include "at_ipCmd.h" //#include "at_baseCmd.h" void at_setupCmdrest(uint8_t id); void at_getCmdCrsip(uint8_t id); void at_setCmdCrsip(uint8_t id, char *pPara); void at_getCmdCrsget(uint8_t id); v...
svddevelop/esp8288-AT
user/at_cmd.h
<reponame>svddevelop/esp8288-AT /* * File : at_cmd.h * This file is part of Espressif's AT+ command set program. * Copyright (C) 2013 - 2016, Espressif Systems * * This program is free software: you can redistribute it and/or modify * it under the terms of version 3 of the GNU General Public License as * publish...
svddevelop/esp8288-AT
user/user_main.c
<filename>user/user_main.c /* * File : user_main.c * This file is part of Espressif's AT+ command set program. * Copyright (C) 2013 - 2016, Espressif Systems * * This program is free software: you can redistribute it and/or modify * it under the terms of version 3 of the GNU General Public License as * published...
svddevelop/esp8288-AT
user/at_ipCmd.c
/* * File : at_ipCmd.c * This file is part of Espressif's AT+ command set program. * Copyright (C) 2013 - 2016, Espressif Systems * * This program is free software: you can redistribute it and/or modify * it under the terms of version 3 of the GNU General Public License as * published by the Free Software Founda...
svddevelop/esp8288-AT
user/at_baseCmd.h
<filename>user/at_baseCmd.h<gh_stars>1-10 /* * File : at_baseCmd.h * This file is part of Espressif's AT+ command set program. * Copyright (C) 2013 - 2016, Espressif Systems * * This program is free software: you can redistribute it and/or modify * it under the terms of version 3 of the GNU General Public License...
svddevelop/esp8288-AT
user/at_svdCmd.c
#include "at_svdCmd.h" #include <stdlib.h> #include "osapi.h" #include "c_types.h" #include "at.h" #include "at_baseCmd.h" #include "user_interface.h" #include "at_version.h" #include "version.h" #include "driver/uart_register.h" //#include "at_cmd.h" #define _CRLN "\r\n" extern void user_esp_platform_load_param(voi...
SBcodework/Battleship-in-Cpp
common.h
<reponame>SBcodework/Battleship-in-Cpp<gh_stars>0 /** BSD 2-Clause License Copyright (c) 2019, SBcodework All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must...
SBcodework/Battleship-in-Cpp
player.h
/** BSD 2-Clause License Copyright (c) 2019, SBcodework All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list ...
Lucarda/pd-pulqui
pulqui.c
<reponame>Lucarda/pd-pulqui /* pulqui external for Pure-Data // Written by <NAME> 2019 v0.1.0 // No warranties // See License.txt */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <stdint.h> #include "m_pd.h" // infoweneed struct infoweneed { uint32_t samplebytes; uint8_t bitdepht; ui...
Lucarda/pd-pulqui
pq-cli-app/pq.c
/* pq command line interface // Written by <NAME> 2019 v0.1.0 // No warranties // See License.txt */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <stdint.h> // infoweneed struct infoweneed { uint32_t samplebytes; uint8_t bitdepht; uint8_t channels; uint8_t bytespersample; ui...
seeplusplus/mongo
src/mongo/db/storage/mobile/mobile_record_store.h
/** * Copyright (C) 2017 MongoDB Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be usef...
seeplusplus/mongo
src/mongo/db/s/metadata_manager.h
<filename>src/mongo/db/s/metadata_manager.h /** * Copyright (C) 2016 MongoDB Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is ...
seeplusplus/mongo
src/mongo/db/s/migration_destination_manager.h
/** * Copyright (C) 2015 MongoDB Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be usef...
SebastianBoe/open-amp
apps/examples/load_fw/common.h
/* * Copyright(c) 2019 Xilinx Ltd. * All rights reserved. * * SPDX-License-Identifier: BSD-3-Clause */ #ifndef COMMON_H_ #define COMMON_H_ #include <metal/alloc.h> #include <metal/io.h> #include <metal/sys.h> #include <metal/utilities.h> #include <openamp/remoteproc.h> #include <openamp/remoteproc_loader.h> #inc...
SebastianBoe/open-amp
apps/machine/zynqmp/platform_info.c
<gh_stars>1-10 /* * Copyright (c) 2014, Mentor Graphics Corporation * All rights reserved. * Copyright (c) 2017 Xilinx, Inc. * * SPDX-License-Identifier: BSD-3-Clause */ /************************************************************************** * FILE NAME * * platform_info.c * * DESCRIPTION * * ...
goel42/z16
include/z16.h
// Copyright (c) 2020, <NAME>. All rights reserved. /** * Z16 :: 16-bit Monochrome Image Compressor * * Our goals are to provide real-time (fast) compression for 16-bit RAW images * with a faster codec and higher compression than existing formats like TIFF. */ #ifndef Z16_H #define Z16_H #include <stdint.h> #i...
rozum-dev/ResonanceSDK
ResonanceSDK.framework/Headers/ServerManager.h
<reponame>rozum-dev/ResonanceSDK // // ServerManager.h // KPITest // // Created by Nik on 09.12.15. // Copyright © 2015 Nik. All rights reserved. // #import <Foundation/Foundation.h> @interface ServerManager : NSObject @property (strong,nonatomic) NSURLComponents* urlComponents; + (ServerManager*) sharedMana...
rozum-dev/ResonanceSDK
ResonanceSDK.framework/Headers/CResonanceRecommendationScheme.h
// // CResonanceRecommendationScheme.h // // Copyright (c) 2014 Certona. All rights reserved. // @import Foundation; @interface CResonanceRecommendationScheme : NSObject <NSCoding, NSCopying> +(instancetype) schemeWithName:(NSString *) name; +(instancetype) schemeWithName:(NSString *) name cou...
rozum-dev/ResonanceSDK
ResonanceSDK.framework/Headers/CResonanceTransaction.h
// // CResonanceTransaction.h // // Copyright (c) 2014 Certona. All rights reserved. // @import Foundation; @interface CResonanceTransaction : NSObject <NSCoding, NSCopying> @property (nonatomic, copy) NSString* transactionId; @property (nonatomic, copy) NSNumber* total; @end
rozum-dev/ResonanceSDK
ResonanceSDK.framework/Headers/CResonanceUtils.h
<reponame>rozum-dev/ResonanceSDK // // CResonanceUtils.h // // Copyright (c) 2015 Certona. All rights reserved. // @import Foundation; NSString* CPercentEscapedQueryStringKeyFromStringWithEncoding(NSString* string, NSStringEncoding encoding); NSString* CPercentEscapedQueryStringValueFromStringWithEncoding(...
rozum-dev/ResonanceSDK
ResonanceSDK.framework/Headers/ResonanceSDK.h
// // ResonanceSDK.h // ResonanceSDK // // Created by Nik on 12/6/17. // Copyright © 2017 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> //! Project version number for Resonance_SDK. FOUNDATION_EXPORT double Resonance_SDKVersionNumber; //! Project version string for Resonance_SDK. FOUNDATION_EXPORT cons...
rozum-dev/ResonanceSDK
ResonanceSDK.framework/Headers/CResonance.h
// // CResonance.h // // Copyright (c) 2014 Certona. All rights reserved. // @import Foundation; @import AdSupport; #import "CResonanceItem.h" #import "CResonanceRecommendationScheme.h" #import "ServerManager.h" #import "ResonanceBaseSettings.h" /** Certona Resonance Client SDK for iOS */ @interface ...
rozum-dev/ResonanceSDK
ResonanceSDK.framework/Headers/CQueryStringPair.h
<reponame>rozum-dev/ResonanceSDK<gh_stars>0 // // CQueryStringPair.h // // Copyright (c) 2015 Certona. All rights reserved. // @import Foundation; @interface CQueryStringPair : NSObject <NSCoding, NSCopying> +(NSArray *) queryStringPairsFromKey:(NSString *) key andValue:(id) value; +(NSString ...
rozum-dev/ResonanceSDK
ResonanceSDK.framework/Headers/CResonanceSchemeResponse.h
<reponame>rozum-dev/ResonanceSDK<gh_stars>0 // // CResonanceSchemeResponse.h // // Copyright (c) 2014 Certona. All rights reserved. // #import <Foundation/Foundation.h> @interface CResonanceSchemeResponse : NSObject @property (nonatomic, strong) NSString* name; @property (nonatomic, strong) NSString* ex...
rozum-dev/ResonanceSDK
ResonanceSDK.framework/Headers/ResonanceBaseSettings.h
<reponame>rozum-dev/ResonanceSDK // // ResonanceBaseSettings.h // Resonance // // Created by Nik on 11/29/17. // Copyright © 2017 Nik. All rights reserved. // #import <Foundation/Foundation.h> #import <CoreTelephony/CTTelephonyNetworkInfo.h> #import <CoreTelephony/CTCarrier.h> #import <UIKit/UIKit.h> @interface R...
rozum-dev/ResonanceSDK
ResonanceSDK.framework/Headers/CResonanceItem.h
<filename>ResonanceSDK.framework/Headers/CResonanceItem.h // // CResonanceItem.h // // Copyright (c) 2014 Certona. All rights reserved. // @import Foundation; @interface CResonanceItem : NSObject <NSCoding, NSCopying> +(instancetype) itemWithItemId:(NSString *) itemId; +(instancetype) itemWithItemId:(NS...
wimrijnders/morpho_cpp
common/AnyObject.h
<reponame>wimrijnders/morpho_cpp<filename>common/AnyObject.h #ifndef ANYOBJECT_H #define ANYOBJECT_H #include <typeinfo> // typeid(obj).name() #include <cxxabi.h> // abi::__cxa_demangle #include <cassert> #include <string> #include <vector> #include <memory> #include <sstream> /** * Proxy for later handling. */ clas...
wimrijnders/morpho_cpp
old_code/ARHandler.h
#ifndef ARHANDLER_H #define ARHANDLER_H #include "ActivationRecord.h" class ARHandler { private: ActivationRecord *m_activation_record{nullptr}; /** * @brief Ready activation record in variable for use as current. */ ActivationRecord *init_ar(int index) { AnyObject *obj = m_activation_record->get(index); a...
wimrijnders/morpho_cpp
Stack.h
#ifndef STACKLINK_H #define STACKLINK_H #include <vector> #include <algorithm> #include "common/AnyObject.h" /** * @brief TODO * * In the java version, the StackLink is a linked list * of objects. * * The list is operated as an inverted stack, for reasons * of efficiency. It's better to push/pop at the end. */...
wimrijnders/morpho_cpp
old_code/ActivationRecord.h
<reponame>wimrijnders/morpho_cpp #ifndef ACTIVATIONRECORD_H #define ACTIVATIONRECORD_H #include <cassert> #include <string> #include "../common/AnyObject.h" #include "Environment.h" /** * Currently, instances form linked lists. */ class ActivationRecord: public AnyObject { private: int m_return_address{-1}; // ...
wimrijnders/morpho_cpp
FiberState.h
#ifndef FIBERSTATE_H #define FIBERSTATE_H #include "Continuation.h" class FiberState : public Continuation { private: // NOTE: the accumulator is the first argument (index 0) when making a call. // Acc value is pushed as last on the variables stack when nargs >= 1. ObjectRef m_accumulator; protected: sta...
wimrijnders/morpho_cpp
old_code/Task.h
#ifndef OLD_TASK_H #define OLD_TASK_H #include <iostream> #include "../common/Runnable.h" class Fiber: public Runnable, public Interpreter { private: void suspend() { assert(m_state == RUNNING); // Might be too strict; eg. already suspended? m_state = PAUSED; } void resume() { assert(m_state == PAUSED || m...
wimrijnders/morpho_cpp
builtins.h
/** * Library definitions. * * These are called directly, not bothering with the morpho assembly code syntax here */ #ifndef LIBRARY_FUNCTIONS_H #define LIBRARY_FUNCTIONS_H #include <map> #include <string> extern std::map<int, std::string> builtins; //////////////////////////////////////////////////////////////...
wimrijnders/morpho_cpp
RunContext.h
<reponame>wimrijnders/morpho_cpp<filename>RunContext.h #ifndef RUNCONTEXT_H #define RUNCONTEXT_H #include <cassert> #include <memory> // swap() #include "Stack.h" #include "common/Operation.h" class RunContext { private: Stack m_stack; protected: OperationArray *m_code{nullptr}; int m_pc{-1}; static void swap...
wimrijnders/morpho_cpp
common/Runnable.h
#ifndef RUNNABLE_H #define RUNNABLE_H /** * @brief Remove first item in list without returning its value * * Following is deemed inefficient by stackoverflow * Apparently, deque is better for popping, or use pop_back() instead. * * TODO: Find more efficient method later on. */ template <typename V> void pop(std...
wimrijnders/morpho_cpp
Closure.h
<reponame>wimrijnders/morpho_cpp<filename>Closure.h<gh_stars>0 #ifndef CLOSURE_H #define CLOSURE_H #include "CallContext.h" #include "common/AnyObject.h" #include "RunContext.h" /** * @brief Direct translation of java version. * * Not sure if nargs, nenv needed, keeping them in for now. */ class Closure : public C...
wimrijnders/morpho_cpp
operation/MakeClosure.h
<reponame>wimrijnders/morpho_cpp<filename>operation/MakeClosure.h #ifndef MAKECLOSURE_H #define MAKECLOSURE_H #include <cassert> #include "../Stack.h" #include "../Closure.h" #include "../common/Operation.h" namespace operation { /** * @brief Perform a call to either a built-in function or * a position in th...
wimrijnders/morpho_cpp
old_code/Environment.h
<reponame>wimrijnders/morpho_cpp<gh_stars>0 #ifndef ENVIRONMENT_H #define ENVIRONMENT_H #include "Variables.h" class Environment { private: Variables m_variables; // Environment are chained, from direct enclosing to top-level global. Environment *m_enclosing_environment{nullptr}; public: Environment() { // De...
wimrijnders/morpho_cpp
operation/MakeVal.h
<reponame>wimrijnders/morpho_cpp #ifndef MAKEVAL_H #define MAKEVAL_H #include "../common/AnyObject.h" namespace operation { class MakeVal: public Operation { private: ObjectRef m_val; public: explicit MakeVal(int val) { m_val.reset(new IntObject(val)); } explicit MakeVal(bool val) { m_val.reset(new BoolObje...
wimrijnders/morpho_cpp
CallContext.h
#ifndef CALLCONTEXT_H #define CALLCONTEXT_H class Interpreter; class Task; using lib_func = void (Interpreter &); using task_func = void (Task &); /** * @brief Call in-memory or built-in method. * * This class is becoming increasingly ugly; now with two * different types of in-built method pointers. * * TODO: ...
wimrijnders/morpho_cpp
Loader.h
#ifndef LOADER_H #define LOADER_H #include <fstream> #include <string> #include <vector> /** * @brief Loader::Loader * * The compiled program coming from morpho(2) is a zlib-encoded format. * This is the same as gzip, but without the magic number in front. * * For now, we use the following command line to uncomp...
wimrijnders/morpho_cpp
operation/Operations.h
<reponame>wimrijnders/morpho_cpp #ifndef OPERATIONS_H #define OPERATIONS_H #include "../common/Operation.h" #include "../Interpreter.h" template<typename Parent> class OperationP: public Parent { public: using Parent::Parent; void execute(Interpreter &interpreter) override { interpreter.push(); Parent::execute(...
wimrijnders/morpho_cpp
Channel.h
#ifndef CHANNEL_H #define CHANNEL_H #include <deque> #include "mutex" #include "common/AnyObject.h" #include "FiberState.h" #include "Machine.h" class Channel : public AnyObject { using lock = std::lock_guard<std::mutex>; private: std::mutex m_mutex; ObjectRef m_val; bool hasChangedSinceLastNotify{false}; ...
wimrijnders/morpho_cpp
operation/Call.h
<reponame>wimrijnders/morpho_cpp<filename>operation/Call.h #ifndef CALL_H #define CALL_H #include "../CallContext.h" namespace operation { /** * @brief Perform a call to either a built-in function or * a position in the current operations array. * */ class Call: public CallContext, public Operation { pu...
wimrijnders/morpho_cpp
old_code/Variables.h
#ifndef VARIABLES_H #define VARIABLES_H #include <vector> #include "../common/AnyObject.h" class Variables { private: // Convention in VM: temp have negative indexes, local >= 0 std::vector<AnyObject *> m_temp_variables; std::vector<AnyObject *> m_local_variables; public: ~Variables() { for (auto &ptr: m_temp_...
wimrijnders/morpho_cpp
common/Operation.h
#ifndef INSTRUCTION_H #define INSTRUCTION_H #include <vector> class Interpreter; class Operation { public: virtual ~Operation() {} virtual void execute(Interpreter &interpreter) = 0; }; class OperationArray : public std::vector<Operation *> { public: OperationArray(Operation *data[]) { Operation **ptr = data; ...
wimrijnders/morpho_cpp
Error.h
<filename>Error.h #ifndef ERROR_H #define ERROR_H #include <exception> #include <string> class Error : public std::exception { private: std::string s; public: Error() {} Error(std::string ss) : s(ss) {} ~Error() throw () {} void msg(std::string ss) { s = ss; } const char* what() const throw() { ret...
wimrijnders/morpho_cpp
Continuation.h
#ifndef CONTINUATION_H #define CONTINUATION_H #include "RunContext.h" class Continuation : public RunContext { private: // Used for debugging and/or interactive environment StackLink[] m_display; Continuation *m_ret{nullptr}; Continuation *m_ex{nullptr}; protected: static void swap(Continuation &first, Contin...
wimrijnders/morpho_cpp
old_code/library_functions.h
/** * Library definitions. * * These are called directly, not bothering with the morpho assembly code syntax here */ #ifndef LIBRARY_FUNCTIONS_H #define LIBRARY_FUNCTIONS_H #include <cassert> #include "../common/AnyObject.h" #include "support.h" /////////////////////////////////////////////////////////////////////...
wimrijnders/morpho_cpp
old_code/Operations.h
<gh_stars>0 #ifndef OLD_OPERATIONS_H #define OLD_OPERATIONS_H #include "../common/Operation.h" #include "Interpreter.h" #include "support.h" namespace operation { ////////////////////////////// // Morpho2 operations ////////////////////////////// using lib_func = void (Interpreter &); /** * @brief Perform a c...
wimrijnders/morpho_cpp
old_code/Interpreter.h
#ifndef OLD_INTERPRETER_H #define OLD_INTERPRETER_H #include <memory> #include "ARHandler.h" #include "../common/Operation.h" class Interpreter : private ARHandler { public: using ARHandler::set_ar; using ARHandler::cur_ar; using ARHandler::control_link; OperationArray *m_code{nullptr}; int m_pc{-1}; private: ...
wimrijnders/morpho_cpp
Interpreter.h
#ifndef INTERPRETER_H #define INTERPRETER_H #include <sstream> #include <memory> //#include <string> #include "FiberState.h" #include "Closure.h" #include "common/Operation.h" class Interpreter : public FiberState { private: bool m_dead{true}; void swap(Interpreter &first, Interpreter &second) /* nothrow */ ...
wimrijnders/morpho_cpp
Task.h
<gh_stars>0 #ifndef TASK_H #define TASK_H #include <iostream> #include "common/Runnable.h" #include "Interpreter.h" class Fiber: public Runnable, public Interpreter { private: void suspend() { assert(m_state == RUNNING); // Might be too strict; eg. already suspended? m_state = PAUSED; } void resume() { ass...
wimrijnders/morpho_cpp
operation/Fetch.h
<filename>operation/Fetch.h #ifndef FETCH_H #define FETCH_H namespace operation { class Fetch: public Operation { private: int m_pos{0}; public: Fetch(int pos) : m_pos(pos) {} void execute(Interpreter &interpreter) override { interpreter.doFetch(m_pos); } }; using FetchP = OperationP<Fetch>; using Fetch...
wimrijnders/morpho_cpp
old_code/Machine.h
#ifndef MACHINE_H #define MACHINE_H #include <thread> #include <cassert> #include <vector> #include <atomic> const int NUM_WORKER_THREADS = 0; class Thread { private: std::thread m_thread; std::atomic<bool> m_running{false}; public: bool available() { return m_running == false; } void execute(Task &process) {...
wimrijnders/morpho_cpp
old_code/support.h
<gh_stars>0 #ifndef OLD_SUPPORT_H #define OLD_SUPPORT_H #include <vector> class ActivationRecord; class Interpreter; class AnyObject; void get_integers(Interpreter &interpreter, int &out_int1, int &out_int2); void return_acc(Interpreter &interpreter, AnyObject *obj); #endif // OLD_SUPPORT_H
onelesd/ipremote
node_modules/arpjs/node_modules/pcap/pcap_session.h
#ifndef PCAP_SESSION_H #define PCAP_SESSION_H #include <node.h> #include <pcap/pcap.h> class PcapSession : public node::ObjectWrap { public: static void Init(v8::Handle<v8::Object> exports); private: PcapSession(); ~PcapSession(); static v8::Handle<v8::Value> New(const v8::Arguments& args); stat...
abhigoudar/x_vio_ros
include/x_vio_ros/node.h
<reponame>abhigoudar/x_vio_ros<gh_stars>0 /* * Copyright 2020 California Institute of Technology (“Caltech”) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apach...
abhigoudar/x_vio_ros
include/x_vio_ros/rviz_publisher.h
<filename>include/x_vio_ros/rviz_publisher.h /* * Copyright 2020 California Institute of Technology (“Caltech”) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.ap...
emperorlu/YCSB-C
db/wiredtiger_db.h
// // // #ifndef YCSB_C_WIREDTIGER_DB_H #define YCSB_C_WIREDTIGER_DB_H #include "core/db.h" #include <iostream> #include <string> #include "core/properties.h" #include "core/core_workload.h" #include <wiredtiger/wiredtiger_ext.h> using std::cout; using std::endl; namespace ycsbc { class WiredTiger : public DB{...
emperorlu/YCSB-C
lib/histogram.h
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights r...
dmitry-radzevich/CUTE
cute/cute_throws.h
<gh_stars>0 /********************************************************************************* * This file is part of CUTE. * * Copyright (c) 2007-2018 <NAME>, IFS * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"...
dmitry-radzevich/CUTE
cute/cute_indexed.h
/********************************************************************************* * This file is part of CUTE. * * Copyright (c) 2013-2018 <NAME>, IFS * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal ...
NEEC-FCT/-FCT-NOVA-iOS
RAMAnimatedTabBarDemo/RAMAnimatedTabBarDemo/IntroController.h
<reponame>NEEC-FCT/-FCT-NOVA-iOS<filename>RAMAnimatedTabBarDemo/RAMAnimatedTabBarDemo/IntroController.h // // ViewController.h // // Copyright (c) 2013-2017 <NAME>. License: MIT. #import <UIKit/UIKit.h> @interface ViewController : UITableViewController @end
NEEC-FCT/-FCT-NOVA-iOS
RAMAnimatedTabBarDemo/Pods/Target Support Files/SMPageControl/SMPageControl-umbrella.h
#ifdef __OBJC__ #import <UIKit/UIKit.h> #else #ifndef FOUNDATION_EXPORT #if defined(__cplusplus) #define FOUNDATION_EXPORT extern "C" #else #define FOUNDATION_EXPORT extern #endif #endif #endif #import "SMPageControl.h" FOUNDATION_EXPORT double SMPageControlVersionNumber; FOUNDATION_EXPORT const unsigned char SMPageC...
stefanschielke/WebWorks-Community-APIs
BB10/upnp/NDK_project/public/miniwget.h
/* $Id: miniwget.h,v 1.8 2012/09/27 15:42:10 nanard Exp $ */ /* Project : miniupnp * Author : <NAME> * Copyright (c) 2005-2012 <NAME> * This software is subject to the conditions detailed in the * LICENCE file provided in this distribution. * */ #ifndef MINIWGET_H_INCLUDED #define MINIWGET_H_INCLUDED #include "de...
stefanschielke/WebWorks-Community-APIs
BB10-Cordova/SystemDialog/plugin/src/blackberry10/native/precompiled.h
<reponame>stefanschielke/WebWorks-Community-APIs // This file is used to store precompiled headers. #include <QObject> #include <QString>
stefanschielke/WebWorks-Community-APIs
BB10/mongoose/NDK_project/public/mongooseintf.c
// Copyright (c) 2004-2013 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, d...
stefanschielke/WebWorks-Community-APIs
BB10-Cordova/ExtractZipFile/plugin/src/blackberry10/native/src/state2json.h
#include <json/reader.h> #include <json/writer.h> // About -------------------------------------------------- // state2json is a helper and header only library created // for exposing state to unit tests. // // Compilation -------------------------------------------- // When compiling the macro S2J_ENABLED must be set...
stefanschielke/WebWorks-Community-APIs
BB10/mongoose/NDK_project/public/mongooseintf.h
<filename>BB10/mongoose/NDK_project/public/mongooseintf.h #ifndef MONGOOSEINTF_HEADER_INCLUDED #define MONGOOSEINTF_HEADER_INCLUDED // #define USE_LUA // Optional - delete to miss out LUA #ifdef __cplusplus extern "C" { #endif // __cplusplus int start_mongoose(char *argv[]); int stop_mongoose(); const char *mongoos...
franktank/Flicks
Flicks-BridgingHeader.h
<filename>Flicks-BridgingHeader.h // // Flicks-BridgingHeader.h // MovieViewer // // Created by <NAME> on 1/13/16. // Copyright © 2016 <NAME>. All rights reserved. // #ifndef MovieViewer_BridgingHeader_h #define MovieViewer_BridgingHeader_h #import &lt;MBProgressHUD.h&gt; #endif /* Flicks_BridgingHeader_h */
Akhilsudh/Hacker-Rank-Solutions
kangaroo.c
#include <stdio.h> int main() { int x1, x2, v1, v2, flag = 1; scanf("%d%d%d%d", &x1, &v1, &x2, &v2); if((x1 < x2) && (v1 < v2)) { printf("NO"); flag = 0; } while(flag) { if(x1 == x2) { printf("YES"); break; } else if(x1 > x2) { printf("NO"); break; } if(x1 < x2) { x1 += v1; ...
Akhilsudh/Hacker-Rank-Solutions
MiniMaxSum.c
#include <stdio.h> int main() { long minSum = 0, maxSum = 0, Sum = 0; long temp; int count = 0; long arr[5]; for(int i = 0; i < 5; i++) { scanf("%ld", &arr[i]); } while(count != 5) { if(minSum != 0 && maxSum != 0) { for(int i = 0; i < 5; i++) { if(i != count) { Sum += arr[i]; } ...
Akhilsudh/Hacker-Rank-Solutions
TimeConversion.c
#include <stdio.h> #include <string.h> int main() { int h, m, s ; char ampm[3]; scanf("%d:%d:%d%s", &h, &m, &s, ampm) ; if (strcmp(ampm,"AM") == 0 && h == 12) { h = 0 ; } if (strcmp(ampm,"PM")==0 && h != 12) { h += 12 ; } printf("%02d:%02d:...