Dataset Viewer
The dataset viewer is not available for this subset.
Cannot get the split names for the config 'default' of the dataset.
Exception:    SplitsNotFoundError
Message:      The split names could not be parsed from the dataset config.
Traceback:    Traceback (most recent call last):
                File "/usr/local/lib/python3.14/site-packages/datasets/inspect.py", line 286, in get_dataset_config_info
                  for split_generator in builder._split_generators(
                                         ~~~~~~~~~~~~~~~~~~~~~~~~~^
                      StreamingDownloadManager(base_path=builder.base_path, download_config=download_config)
                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                  )
                  ^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/harbor/harbor.py", line 171, in _split_generators
                  raise DataFilesNotFoundError("No task.toml or instruction.md files found")
              datasets.exceptions.DataFilesNotFoundError: No task.toml or instruction.md files found
              
              The above exception was the direct cause of the following exception:
              
              Traceback (most recent call last):
                File "/src/services/worker/src/worker/job_runners/config/split_names.py", line 68, in compute_split_names_from_streaming_response
                  for split in get_dataset_split_names(
                               ~~~~~~~~~~~~~~~~~~~~~~~^
                      path=dataset,
                      ^^^^^^^^^^^^^
                      config_name=config,
                      ^^^^^^^^^^^^^^^^^^^
                      token=hf_token,
                      ^^^^^^^^^^^^^^^
                  )
                  ^
                File "/usr/local/lib/python3.14/site-packages/datasets/inspect.py", line 340, in get_dataset_split_names
                  info = get_dataset_config_info(
                      path,
                  ...<6 lines>...
                      **config_kwargs,
                  )
                File "/usr/local/lib/python3.14/site-packages/datasets/inspect.py", line 291, in get_dataset_config_info
                  raise SplitsNotFoundError("The split names could not be parsed from the dataset config.") from err
              datasets.inspect.SplitsNotFoundError: The split names could not be parsed from the dataset config.

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Turkish draughts NNUE data

Self-play positions of Turkish draughts (Dama) with search labels, for training NNUE evaluation nets.

Game

8x8, all 64 squares. 16 men per side on rows 2-3 and 6-7. Men move one square forward or sideways, kings move like rooks. Captures are orthogonal jumps, mandatory, maximum number of pieces must be taken, captured pieces stay on the board until the chain ends. Draw by threefold repetition or 16 moves without a capture or man move. No legal move loses.

Format

16-byte magic, then fixed-size little-endian records.

  • TDAMANNDATA0001\0: 38-byte records
  • TDAMANNDATA0003\0: 39-byte records, adds rep
off field type meaning
0 wm u64 white men bitboard
8 wk u64 white kings
16 bm u64 black men
24 bk u64 black kings
32 score i16 search score in cp, side to move
34 result i8 1 win, 0 draw, -1 loss, side to move
35 stm u8 0 white, 1 black
36 hm u8 halfmove clock
37 na u8 plies since last capture or man move
38 rep u8 v3 only: earlier occurrences of the position in the game, 0/1/2

Bit i is square i, a1 = 0, h8 = 63, row-major. Board is always from white's view.

import numpy as np
REC = np.dtype([("wm","<u8"),("wk","<u8"),("bm","<u8"),("bk","<u8"),
                ("score","<i2"),("result","i1"),("stm","u1"),("hm","u1"),("na","u1")])
REC3 = np.dtype(REC.descr + [("rep","u1")])
magic = open(path, "rb").read(16)
recs = np.memmap(path, dtype=REC3 if magic == b"TDAMANNDATA0003\x00" else REC, mode="r", offset=16)

Labeling

  1. Engine plays itself, alpha-beta with NNUE eval, 5,000 nodes per move (10,000 in deep shards).
  2. Opening: 4 to 14 random plies, then 20 plies of temperature among near-equal root moves. human shards start 85 percent of games from a position out of a human game (both players 1500+).
  3. Only quiet positions (side to move has no capture) are recorded, with the search score.
  4. Result: adjudicated when one side holds at least 600 cp for 4 plies, or on mate. If the 16-move counter runs out at 400 cp or more, the leading side wins. Within 50 cp is a draw. Between 50 and 400 the game is discarded.
  5. In true draws, up to 24 shuffling positions with na above 31 are written as score 0, result 0.
  6. noise shards add 120 cp deterministic eval noise for diversity.
  7. Positions with 7 or fewer pieces can be relabeled from an endgame tablebase at conversion. gen14 is not relabeled; the game logs (tdg/) allow it.

gen14

2.08 billion positions, 81 GB. Produced in 3.5 hours on 832 CPU cores across three machines. Shards: wide 40 percent, human 40 percent, noise 10 percent, deep 10 percent. v3/*.v3.binpack are the records, tdg/*.tdg.gz the game logs they were derived from. A net trained one epoch on this set alone gained 63 Elo over its predecessor.

Older

gen2, gen6, gen10, gen11: 38-byte records from earlier nets, kept for ablations. mixedv14: 81 GB shuffled merge of gen14 with the older sets.

License

CC BY 4.0.

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