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Hand2Throw: hand silhouettes

The operator's hand during teleoperation, reduced to a plain white silhouette on black (no camera pixels), for the two cameras used to record the teleop demos. These are the inputs of the silhouette latent action models in hand2throw-lam. Code and full write-up: https://github.com/erensckin/hand2throw

Each silhouette is the convex hull of the 21 MediaPipe hand landmarks, dilated by about 0.35 hand sizes, centre-cropped to a square and resized to 96×96. Frames where no hand was detected are black.

Files

human_cam1_silhouette.npz (webcam) and human_cam2_silhouette.npz (phone), each with one row per robot step of all 205 teleop episodes (33,741 rows):

Array Shape Content
frames (N, 96, 96, 3) uint8 Silhouette (identical in all three channels)
hand (N, 4) Tracker features used by teleop: palm x, y (from the image centre, in hand sizes), pinch ratio, hand present
actions (N, 7) The robot action at that step
episode, frame_index (N,) Row → episode and step in the teleop dataset
phase (N,) 0 = hand-driven, 1 = scripted throw

Usage

Place both files in data/lam_cache/ of the GitHub repo and probe the silhouette models:

uv run hf download erensckin/hand2throw-hand-silhouettes --repo-type dataset --local-dir data/lam_cache
uv run hf download erensckin/hand2throw-lam --include "human_cam*_silhouette/*" --local-dir outputs/lam
uv run python scripts/lam.py probe --sources human_cam1_silhouette,human_cam2_silhouette

This reports, on held-out episodes (index % 5 == 0), how well the latent actions and the tracker features predict the robot's actions (R² per action dimension).

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