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| // FCS Glass - portable logic test harness (runs on ANY machine, no Windows needed) | |
| // | |
| // The tested functions are EXTRACTED VERBATIM from the repo sources at build | |
| // time by tools/extract_logic.py into generated_logic.inc. If the repo logic | |
| // changes, the tests run against the new bytes. This file only provides the | |
| // minimal shims (COLORREF/DWORD/mock COM) and the assertions. | |
| // | |
| // Build & run: tools/run_logic_tests.sh | |
| // Results are appended to BUGS.md "Verification log" by the caller. | |
| // --- minimal Win32-ish shims for the extracted logic ------------------------ | |
| using DWORD = uint32_t; | |
| using COLORREF = DWORD; | |
| using HRESULT = long; | |
| // Compile-only shims for the MSVC-only bits inside ComPtr::QueryInto. | |
| // The tested subset (refcount/move/attach/swap/reset) never calls them. | |
| constexpr HRESULT kShimEPointer = 0x8000400EL; | |
| // Mock IUnknown for the ComPtr tests. | |
| struct MockUnknown { | |
| long refs = 1; // starts alive, as COM factories return | |
| unsigned long AddRef() { return static_cast<unsigned long>(++refs); } | |
| unsigned long Release() { return static_cast<unsigned long>(--refs); } | |
| long QueryInterface(void*, void**) { return -1; } // unused here | |
| }; | |
| // fcs::Detail::ReportFailure is referenced by nothing we extract; ComPtr | |
| // doesn't need it. But CoCreate does - not extracted, fine. | |
| // --- extracted logic under test --------------------------------------------- | |
| // The extracted ComPtr sits in whatever namespace the source had (fcs). | |
| // Extracted verbatim: it was inside `namespace fcs { ... }`, so re-open one. | |
| namespace fcs {} | |
| using namespace fcs; | |
| // --- tiny test framework ----------------------------------------------------- | |
| static int g_pass = 0, g_fail = 0; | |
| do { \ | |
| if (cond) { \ | |
| ++g_pass; \ | |
| std::printf(" PASS %s:%d %s\n", __FILE__, __LINE__, | |
| } else { \ | |
| ++g_fail; \ | |
| std::printf(" FAIL %s:%d %s\n", __FILE__, __LINE__, | |
| } \ | |
| } while (0) | |
| static void T01_T02_BlockContrast() { | |
| std::printf("T-01/T-02 BlockContrast (from blur_measure.cpp)\n"); | |
| // Hard 8px checkerboard: half 0, half 255 luma -> std dev 127.5 -> 0.5 | |
| std::vector<uint8_t> cb(128 * 128 * 4, 0); | |
| for (int y = 0; y < 128; ++y) { | |
| for (int x = 0; x < 128; ++x) { | |
| const bool light = (((x / 8) + (y / 8)) & 1) == 0; | |
| const uint8_t v = light ? 255 : 0; | |
| uint8_t* p = &cb[(static_cast<size_t>(y) * 128 + x) * 4]; | |
| p[0] = p[1] = p[2] = v; // BGRA, achromatic | |
| p[3] = 255; | |
| } | |
| } | |
| const double c = BlockContrast(cb.data(), 128, 128); | |
| std::printf(" checkerboard contrast = %.6f (expect 0.5000)\n", c); | |
| CHECK(std::fabs(c - 0.5) < 1e-9); | |
| std::vector<uint8_t> grey(64 * 64 * 4, 128); | |
| const double g = BlockContrast(grey.data(), 64, 64); | |
| std::printf(" uniform grey contrast = %.6f (expect 0.0000)\n", g); | |
| // Repo claim (D-21) is "EXACTLY 0.0000" at 4 decimals; the sum2-mean | |
| // variance path carries ~5e-9 FP noise; the 4-decimal claim holds. | |
| std::printf(" uniform grey contrast = %.17g\n", g); | |
| CHECK(g < 1e-6); // measured noise 5.3e-9; 4-decimal claim holds | |
| } | |
| static void T03_BlockContrast_Mixed() { | |
| std::printf("T-03 BlockContrast half/half block == 0.2500\n"); | |
| // 2x2 px: two 128s and two 0s -> luma std dev = 64 -> 64/255 = 0.25098... | |
| std::vector<uint8_t> px(2 * 2 * 4, 0); | |
| px[0] = px[1] = px[2] = 128; | |
| px[4 + 0] = px[4 + 1] = px[4 + 2] = 0; | |
| px[8 + 0] = px[8 + 1] = px[8 + 2] = 128; | |
| px[12 + 0] = px[12 + 1] = px[12 + 2] = 0; | |
| const double c = BlockContrast(px.data(), 2, 2); | |
| std::printf(" mixed contrast = %.6f (expect 0.250980)\n", c); | |
| CHECK(std::fabs(c - (64.0 / 255.0)) < 1e-9); | |
| } | |
| static void T04_DpToPx() { | |
| std::printf("T-04 DpToPx round-half-up at several scales\n"); | |
| CHECK(DpToPx(46.0f, 1.0f) == 46); | |
| CHECK(DpToPx(46.5f, 1.0f) == 47); // 0.5 rounds UP | |
| CHECK(DpToPx(10.0f, 1.5f) == 15); // 15.0 | |
| CHECK(DpToPx(10.5f, 1.5f) == 16); // 15.75 -> 16 | |
| CHECK(DpToPx(32.0f, 2.0f) == 64); | |
| CHECK(DpToPx(0.4f, 1.0f) == 0); // 0.4 stays 0 (not -0) | |
| // BUG-30. Every case above is non-negative, which is exactly why the | |
| // truncation bug survived: `static_cast<int>((dp*scale) + 0.5f)` truncates | |
| // TOWARD ZERO, so it only rounds correctly for dp >= 0. These three each came | |
| // out one pixel high. Negative dp is a real layout input (a rect origin left | |
| // of its parent, a negative inset), so the rounding is now floored. | |
| CHECK(DpToPx(-0.6f, 1.0f) == -1); // was 0 | |
| CHECK(DpToPx(-1.4f, 1.0f) == -1); // was 0 | |
| CHECK(DpToPx(-2.4f, 1.0f) == -2); // was -1 | |
| CHECK(DpToPx(-0.5f, 1.0f) == 0); // exact half rounds toward +infinity | |
| CHECK(DpToPx(-1.5f, 1.0f) == -1); | |
| } | |
| static void T05_ContentScale() { | |
| std::printf("T-05 ContentScaleForWidthDp band + clamps\n"); | |
| CHECK(ContentScaleForWidthDp(1280.0f) == 1.0f); // inside band | |
| CHECK(ContentScaleForWidthDp(960.0f) == 1.0f); // band edge | |
| CHECK(ContentScaleForWidthDp(1600.0f) == 1.0f); // band edge | |
| const float narrow = ContentScaleForWidthDp(480.0f); // 0.5 -> clamped 0.85 | |
| CHECK(std::fabs(narrow - 0.85f) < 1e-6f); | |
| const float wide = ContentScaleForWidthDp(3200.0f); // 2.0 -> clamped 1.25 | |
| CHECK(std::fabs(wide - 1.25f) < 1e-6f); | |
| CHECK(ContentScaleForWidthDp(0.0f) == 1.0f); // degenerate input | |
| CHECK(ContentScaleForWidthDp(-5.0f) == 1.0f); | |
| } | |
| static void T06_DialToAlpha() { | |
| std::printf("T-06 DialToAlpha endpoints + midpoint (B2)\n"); | |
| // floors: decorative 0.12, text floor 0.58 | |
| CHECK(std::fabs(DialToAlpha(0.0f, 0.12f, 0.58f) - 0.12f) < 1e-6f); | |
| CHECK(std::fabs(DialToAlpha(1.0f, 0.12f, 0.58f) - 0.58f) < 1e-6f); | |
| CHECK(std::fabs(DialToAlpha(0.5f, 0.12f, 0.58f) - 0.35f) < 1e-6f); | |
| // clamped outside [0,1] | |
| CHECK(std::fabs(DialToAlpha(-3.0f, 0.12f, 0.58f) - 0.12f) < 1e-6f); | |
| CHECK(std::fabs(DialToAlpha(9.0f, 0.12f, 0.58f) - 0.58f) < 1e-6f); | |
| } | |
| static void T07_ToColorRef() { | |
| std::printf("T-07 ToColorRef ARGB->COLORREF (BBGGRR)\n"); | |
| // 0xAARRGGBB -> 0x00BBGGRR | |
| CHECK(ToColorRef(0xFF293847u) == 0x00473829u); // R41 G56 B71 -> B71 G56 R41 | |
| CHECK(ToColorRef(0x00000000u) == 0x00000000u); | |
| CHECK(ToColorRef(0x00FFFFFFu) == 0x00FFFFFFu); | |
| CHECK(ToColorRef(0x00102030u) == 0x00302010u); // R16 G32 B48 | |
| } | |
| static void T08_SelectTier() { | |
| std::printf("T-08 SelectTier decision table (B5)\n"); | |
| TierInputs in; | |
| auto row = [&](DWORD build, bool has_c, double contrast, bool remote, | |
| bool warp, bool transparency_off, bool t_known, bool hc, | |
| BackdropTier want, const char* tag) { | |
| in.build = build; | |
| in.has_contrast = has_c; | |
| in.checker_contrast = contrast; | |
| in.session = remote ? SessionKind::Remote : SessionKind::Console; | |
| in.warp_only = warp; | |
| in.transparency_effects = !transparency_off; | |
| in.transparency_known = t_known; | |
| in.high_contrast = hc; | |
| const TierDecision d = SelectTier(in); | |
| const bool ok = (d.tier == want); | |
| std::printf(" %-34s want %s got %s (%s)\n", tag, TierName(want), | |
| TierName(d.tier), d.reason); | |
| CHECK(ok); | |
| }; | |
| using T = BackdropTier; | |
| // environment vetoes first | |
| row(26200, true, 0.10, false, false, true, true, false, T::C, "transparency off -> C"); | |
| row(26200, true, 0.10, true, false, false, true, false, T::C, "remote session -> C"); | |
| row(26200, true, 0.10, false, true, false, true, false, T::C, "WARP -> C"); | |
| row(26200, true, 0.10, false, false, false, true, true, T::C, "high contrast -> C"); | |
| // unmeasurable -> conservative C | |
| row(26200, false, 1.0, false, false, false, true, false, T::C, "no measurement -> C"); | |
| // tier A gate: build >= 22621 + blur present (contrast < 0.35) | |
| row(26200, true, 0.10, false, false, false, true, false, T::A, "A: build + blur"); | |
| row(26200, true, 0.50, false, false, false, true, false, T::C, "A-gate, no blur -> C"); | |
| // tier B gate: 17134 <= build < 22621 | |
| row(19045, true, 0.10, false, false, false, true, false, T::B, "B: build + blur"); | |
| row(19045, true, 0.50, false, false, false, true, false, T::C, "B-gate, no blur -> C"); | |
| // pre-1803 | |
| row(16299, true, 0.10, false, false, false, true, false, T::C, "pre-1803 -> C"); | |
| } | |
| static void T09_JsonEscape() { | |
| std::printf("T-09 JsonEscape control chars\n"); | |
| CHECK(JsonEscape("plain") == "plain"); | |
| CHECK(JsonEscape("a\"b") == "a\\\"b"); | |
| CHECK(JsonEscape("a\\b") == "a\\\\b"); | |
| CHECK(JsonEscape("a\nb") == "a\\nb"); | |
| CHECK(JsonEscape("a\tb") == "a\\tb"); | |
| // NOTE: "\x01b" would be ONE char (0x1B) - hex escapes eat hex digits. | |
| CHECK(JsonEscape(std::string("a\x01" "b")) == "a\\u0001b"); | |
| CHECK(JsonEscape("a\rb") == "ab"); // \r dropped per the implementation | |
| } | |
| static void T10_ComPtr() { | |
| std::printf("T-10 ComPtr refcount/move/attach (mock COM)\n"); | |
| { | |
| ComPtr<MockUnknown> a; | |
| CHECK(!a); | |
| { | |
| MockUnknown* raw = new MockUnknown(); // refs == 1 | |
| a.Attach(raw); // adopt | |
| CHECK(a.Get() == raw); | |
| CHECK(raw->refs == 1); // no extra ref taken | |
| a.Get()->AddRef(); // refs == 2 | |
| ComPtr<MockUnknown> b = std::move(a); | |
| CHECK(!a); // source emptied | |
| CHECK(b.Get() && b.Get()->refs == 2); | |
| } // b destructs -> refs == 1 | |
| // (raw intentionally leaks 1 ref here; the object outlives the check below) | |
| } | |
| { | |
| // Reset releases exactly once. | |
| MockUnknown* raw = new MockUnknown(); | |
| ComPtr<MockUnknown> c; | |
| c.Attach(raw); | |
| c.Get()->AddRef(); // 2 | |
| c.Reset(); // 1 | |
| CHECK(raw->refs == 1); | |
| c.Reset(); // no-op: ptr_ already null (NO double release) | |
| CHECK(raw->refs == 1); // correct ComPtr: second Reset does nothing | |
| raw->Release(); // reach refs == 0 explicitly (c is empty now) | |
| CHECK(raw->refs == 0); | |
| delete raw; | |
| } | |
| { | |
| // Swap non-template form. | |
| ComPtr<MockUnknown> x, y; | |
| MockUnknown* mo = new MockUnknown(); | |
| x.Attach(mo); | |
| x.Swap(y); | |
| CHECK(!x && y.Get() == mo); | |
| y.Reset(); | |
| delete mo; | |
| } | |
| { | |
| // Move assignment self-assignment guard. | |
| ComPtr<MockUnknown> m1; | |
| MockUnknown* mo = new MockUnknown(); | |
| m1.Attach(mo); | |
| m1.Get()->AddRef(); // 2 | |
| ComPtr<MockUnknown>& alias = m1; | |
| alias = std::move(m1); // must not release-then-adopt dangling | |
| CHECK(m1.Get() == mo); | |
| CHECK(mo->refs == 2); | |
| m1.Reset(); // 1 | |
| CHECK(mo->refs == 1); | |
| m1.Reset(); // 0 | |
| delete mo; | |
| } | |
| } | |
| static void T11_P95IndexSafety() { | |
| std::printf("T-11 ReportStats p95 index stays in bounds\n"); | |
| // The exact repo expression (see kP95Expr, extracted verbatim). | |
| bool all_ok = true; | |
| for (size_t n = 1; n <= 400; ++n) { | |
| std::vector<double> samples(n, 0.0); | |
| const size_t idx = static_cast<size_t>(static_cast<double>(samples.size()) * 0.95); | |
| if (idx >= samples.size()) { all_ok = false; break; } | |
| (void)samples[idx]; // in-bounds for every n tested | |
| } | |
| CHECK(all_ok); | |
| std::printf(" expression: %s\n", kP95Expr ? kP95Expr : "(missing)"); | |
| } | |
| static void T12_ThresholdsSanity() { | |
| std::printf("T-12 threshold constants sane\n"); | |
| CHECK(kMinDropMargin > 0.0 && kMinDropMargin < 1.0); | |
| CHECK(kBlurContrastThreshold > 0.0 && kBlurContrastThreshold < 1.0); | |
| CHECK(kBlurContrastThreshold > kMinDropMargin / 4.0); // decider above noise floor | |
| } | |
| // T-13 (A2, M1): dp -> whole physical pixels, round half up, at the six scale | |
| // factors A2 names, and SnapPx must agree with DpToPx everywhere. | |
| static void T13_SnapPx() { | |
| std::printf("T-13 A2 SnapPx: six scale factors, negative dp, agrees with DpToPx\n"); | |
| const float kScales[] = {1.0f, 1.25f, 1.5f, 1.75f, 2.0f, 2.5f}; | |
| for (float s : kScales) { | |
| // 8 dp is the window radius - the most-used value in the project. | |
| const int snapped = fcs::core::SnapPx(8.0f, s); | |
| CHECK(snapped == static_cast<int>(std::floor(8.0f * s + 0.5f))); | |
| // A sub-pixel dp change can never move the result by more than one pixel. | |
| const int nudged = fcs::core::SnapPx(8.0f + 0.49f / s, s); | |
| CHECK(nudged - snapped == 0 || nudged - snapped == 1); | |
| } | |
| // The input that broke DpToPx, pinned here too so the two cannot diverge. | |
| CHECK(fcs::core::SnapPx(-0.6f, 1.0f) == -1); | |
| CHECK(fcs::core::SnapPx(-1.4f, 1.0f) == -1); | |
| CHECK(fcs::core::SnapPx(-2.4f, 1.0f) == -2); | |
| // Exact halves round toward +infinity on BOTH sides. | |
| CHECK(fcs::core::SnapPx(0.5f, 1.0f) == 1); | |
| CHECK(fcs::core::SnapPx(-0.5f, 1.0f) == 0); | |
| CHECK(fcs::core::SnapPx(-1.5f, 1.0f) == -1); | |
| CHECK(fcs::core::SnapPx(0.0f, 1.5f) == 0); | |
| // A 1 dp hairline stays 1 physical px at every scale: the one measurement | |
| // that must NOT scale, or borders thicken as the user raises the scale. | |
| CHECK(fcs::core::kHairlinePx == 1); | |
| // DpToPx and SnapPx are two implementations of one rule, kept in step by | |
| // this assertion rather than by delegation - extract_logic.py lifts bodies as | |
| // bare text, so a body calling core::SnapPx would not resolve in the harness. | |
| for (float s : kScales) { | |
| for (float dp : {8.0f, 0.5f, 46.5f, -0.5f, -0.6f, -1.4f, -2.4f}) { | |
| CHECK(DpToPx(dp, s) == fcs::core::SnapPx(dp, s)); | |
| } | |
| } | |
| } | |
| // T-14 (A3, M1): the radius scale, the inner-radius clamp, and the pill rule. | |
| static void T14_Radii() { | |
| std::printf("T-14 A3 radius set, inner-radius clamp, pill radius\n"); | |
| const fcs::core::RadiusSet r; | |
| CHECK(r.window_dp == 8); // 0 on Classic, which the caller sets | |
| CHECK(r.card_dp == 8); | |
| CHECK(r.control_dp == 4); | |
| // An inner radius can never exceed the outer radius minus the inset, or the | |
| // inner corner crosses the outer one and the outline self-intersects. | |
| CHECK(fcs::core::InnerRadiusClamp(8, 2) == 6); | |
| CHECK(fcs::core::InnerRadiusClamp(8, 8) == 0); | |
| CHECK(fcs::core::InnerRadiusClamp(4, 8) == 0); // inset exceeds radius | |
| CHECK(fcs::core::InnerRadiusClamp(8, -3) == 8); // negative inset = none | |
| CHECK(fcs::core::InnerRadiusClamp(-1, 0) == 0); // never negative | |
| // A pill is height/2, and ONLY for chips and toggles - hence the flag. | |
| CHECK(fcs::core::PillRadiusPx(24, true) == 12); | |
| CHECK(fcs::core::PillRadiusPx(24, false) == 0); | |
| CHECK(fcs::core::PillRadiusPx(1, true) == 0); // half a pixel is no pill | |
| CHECK(fcs::core::PillRadiusPx(0, true) == 0); | |
| CHECK(fcs::core::PillRadiusPx(-4, true) == 0); | |
| } | |
| // T-15 (C2, M1): the id path. The point of these is not that the hash "works" | |
| // but the two ways it must NOT work: concatenating a path (so "ab" and a nested | |
| // "a" -> "b" collide) and folding an index in one step (so 0..255 and 256..511 | |
| // collide). Both are silent - no crash, just two widgets sharing state. | |
| static void T15_IdStack() { | |
| std::printf("T-15 C2 IdStack: determinism, path separation, no underflow\n"); | |
| using fcs::core::Id; | |
| using fcs::core::IdStack; | |
| using fcs::core::kNullId; | |
| CHECK(kNullId == 0); | |
| // Empty stack. | |
| IdStack s; | |
| CHECK(s.depth() == 0); | |
| CHECK(s.Current() == kNullId); | |
| CHECK(s.Parent() == kNullId); | |
| // Pop at the bottom is a no-op, so depth can never go negative. | |
| s.Pop(); | |
| s.Pop(); | |
| CHECK(s.depth() == 0); | |
| CHECK(s.Current() == kNullId); | |
| // Determinism: same inputs, same id, every call. | |
| CHECK(fcs::core::HashName(kNullId, "panel") == fcs::core::HashName(kNullId, "panel")); | |
| CHECK(fcs::core::HashName(kNullId, "panel") != fcs::core::HashName(kNullId, "rail")); | |
| // The parent participates, so the same name under two parents differs. | |
| CHECK(fcs::core::HashName(1, "x") != fcs::core::HashName(2, "x")); | |
| // THE property. A path is not a string: one scope named "ab" must not collide | |
| // with a scope "a" containing a scope "b". | |
| IdStack flat; | |
| flat.PushName("ab"); | |
| IdStack nested; | |
| nested.PushName("a"); | |
| nested.PushName("b"); | |
| CHECK(flat.Current() != nested.Current()); | |
| // ... and the nested one equals the explicit hash of the same path. | |
| CHECK(nested.Current() == | |
| fcs::core::HashName(fcs::core::HashName(kNullId, "a"), "b")); | |
| // The same byte stream split a different way must also differ. This is the one | |
| // a depth-based separator would NOT catch: both paths are two levels deep and | |
| // both spell "abc", so only the per-segment length separates them. | |
| IdStack ab_c, a_bc; | |
| ab_c.PushName("ab"); | |
| ab_c.PushName("c"); | |
| a_bc.PushName("a"); | |
| a_bc.PushName("bc"); | |
| CHECK(ab_c.Current() != a_bc.Current()); | |
| // Indices fold a byte at a time, so the byte boundary is not a cliff. | |
| CHECK(fcs::core::HashIndex(kNullId, 255) != fcs::core::HashIndex(kNullId, 256)); | |
| CHECK(fcs::core::HashIndex(kNullId, 0) != fcs::core::HashIndex(kNullId, 1)); | |
| // kNullId is unreachable, so the empty-stack sentinel is unambiguous. | |
| CHECK(fcs::core::HashName(kNullId, "") != kNullId); | |
| CHECK(fcs::core::HashName(kNullId, "a") != kNullId); | |
| CHECK(fcs::core::HashIndex(kNullId, 0) != kNullId); | |
| // Parent and Pop. | |
| const Id a = nested.Parent(); | |
| CHECK(a == fcs::core::HashName(kNullId, "a")); | |
| nested.Pop(); | |
| CHECK(nested.Current() == a); | |
| CHECK(nested.Parent() == kNullId); | |
| nested.Pop(); | |
| CHECK(nested.depth() == 0); | |
| // Beyond kMaxIdDepth, Push is a no-op rather than an overflow. | |
| IdStack deep; | |
| for (int i = 0; i < fcs::core::kMaxIdDepth + 10; ++i) deep.PushIndex(i); | |
| CHECK(deep.depth() == fcs::core::kMaxIdDepth); | |
| } | |
| // T-16 (C2 + C3, M1): the state store, and the one-frame hover lag C3 asks for. | |
| static void T16_StateStore() { | |
| std::printf("T-16 C2/C3 StateStore: one-frame lag, independence, clear\n"); | |
| using fcs::core::Id; | |
| using fcs::core::StateStore; | |
| using fcs::core::WidgetState; | |
| const Id a = fcs::core::HashName(fcs::core::kNullId, "a"); | |
| const Id b = fcs::core::HashName(fcs::core::kNullId, "b"); | |
| StateStore st; | |
| // An id nobody has seen reads as a default WidgetState, not garbage - which | |
| // is what makes a widget appearing for the first time honest. | |
| CHECK(!st.prev(a).hovered); | |
| CHECK(st.size() == 0); | |
| // Frame 1: hover a. | |
| st.BeginFrame(); | |
| st.Get(a).hovered = true; | |
| st.Get(a).anim = 0.5f; | |
| CHECK(st.size() == 1); | |
| // Same frame: prev() is still empty, because there was no previous frame. | |
| CHECK(!st.prev(a).hovered); | |
| // Frame 2: C3's one-frame lag. prev() is what the pointer saw last frame. | |
| st.BeginFrame(); | |
| CHECK(st.prev(a).hovered); | |
| CHECK(st.prev(a).anim > 0.49f && st.prev(a).anim < 0.51f); | |
| // ... and the live entry is fresh, not a carried-over copy. | |
| CHECK(!st.Get(a).hovered); | |
| CHECK(st.Get(a).anim == 0.0f); | |
| // b was never hovered, and ids are independent. | |
| CHECK(!st.prev(b).hovered); | |
| // An id that appears in frame 3 has no frame-2 state to report. | |
| st.BeginFrame(); | |
| const Id c = fcs::core::HashName(fcs::core::kNullId, "c"); | |
| CHECK(!st.prev(c).hovered); | |
| st.Get(c).hovered = true; | |
| st.BeginFrame(); | |
| CHECK(st.prev(c).hovered); | |
| // ... and a was not hovered in that frame, so its lag has cleared. | |
| CHECK(!st.prev(a).hovered); | |
| // T6: a surface rebuild forgets everything, including the history - keeping | |
| // prev_ would leave widgets reporting hover against a surface that is gone. | |
| st.Get(a).focused = true; | |
| st.Clear(); | |
| CHECK(st.size() == 0); | |
| CHECK(!st.prev(a).hovered); | |
| CHECK(!st.prev(c).hovered); | |
| // The defaults themselves are defined values, not indeterminate ones. | |
| const WidgetState fresh; | |
| CHECK(!fresh.hovered && !fresh.active && !fresh.focused); | |
| CHECK(fresh.anim == 0.0f && fresh.scroll == 0.0f); | |
| } | |
| // T-17 (C3 + E11): the freeze, and the drag-capture rules. | |
| static void T17_InputFrame() { | |
| std::printf("T-17 C3/E11 InputFrame: freeze discipline, wheel accumulation, drag cancel\n"); | |
| using fcs::core::InputFrame; | |
| using fcs::core::Key; | |
| InputFrame f; | |
| f.OnMouseMove(120, 64); | |
| f.OnMouseButton(0, true); | |
| f.OnWheel(1); | |
| f.OnWheel(2); // two notches in one frame are ONE scroll, accumulated | |
| f.OnKey(Key::Tab, true); | |
| const fcs::core::InputSnapshot& s1 = f.Snapshot(); | |
| CHECK(s1.frame == 1); | |
| CHECK(s1.mouse_x == 120 && s1.mouse_y == 64); | |
| CHECK(s1.MouseDown(0)); | |
| CHECK(s1.MousePressed(0)); // the EDGE, true this frame only | |
| CHECK(!s1.MouseDown(1)); | |
| CHECK(s1.wheel == 3); | |
| CHECK(s1.KeyDown(Key::Tab)); | |
| CHECK(s1.KeyPressed(Key::Tab)); | |
| CHECK(!s1.KeyDown(Key::Escape)); | |
| // C3: the freeze. A snapshot a widget is already reading must not change when | |
| // the next message arrives. Note this reads s1 BEFORE the second Snapshot() - | |
| // afterwards s1 and s2 name the same object, so this assertion could no longer | |
| // say anything. That ordering is the whole test. | |
| f.OnMouseMove(999, 999); | |
| CHECK(s1.mouse_x == 120); | |
| const fcs::core::InputSnapshot& s2 = f.Snapshot(); | |
| CHECK(s2.frame == 2); | |
| CHECK(s2.mouse_x == 999); | |
| CHECK(s2.wheel == 0); | |
| // WHEEL is per-frame and accumulates to zero. But the mouse button is LEVEL, | |
| // and Windows sends ONE WM_LBUTTONDOWN for an entire held click - so with no | |
| // button-up it must still read down on frame 2. Reading it as released here is | |
| // the bug that ended every drag after one frame, and it is invisible in a test | |
| // that pairs each down with an up. | |
| CHECK(s2.MouseDown(0)); | |
| CHECK(!s2.MousePressed(0)); // ...and the edge is one frame only | |
| CHECK(s2.KeyDown(Key::Tab)); | |
| InputFrame g; | |
| g.OnKey(Key::Enter, true); | |
| CHECK(g.Snapshot().KeyPressed(Key::Enter)); | |
| g.OnKey(Key::Enter, false); | |
| CHECK(!g.Snapshot().KeyDown(Key::Enter)); | |
| // KEY REPEAT. Windows re-sends WM_KEYDOWN ~30x/second while Tab is held; only | |
| // the first may be an edge, or holding Tab walks the focus ring 30 entries a | |
| // second instead of one. | |
| InputFrame rep; | |
| rep.OnKey(Key::Tab, true); | |
| CHECK(rep.Snapshot().KeyPressed(Key::Tab)); | |
| rep.OnKey(Key::Tab, true); | |
| rep.OnKey(Key::Tab, true); | |
| const fcs::core::InputSnapshot& srep = rep.Snapshot(); | |
| CHECK(srep.KeyDown(Key::Tab)); | |
| CHECK(!srep.KeyPressed(Key::Tab)); | |
| rep.OnKey(Key::Tab, false); | |
| CHECK(!rep.Snapshot().KeyDown(Key::Tab)); | |
| // E11: focus loss delivers NO matching key-up, so keys must be released | |
| // explicitly or they stay down for the rest of the session. | |
| InputFrame lost; | |
| lost.OnKey(Key::Tab, true); | |
| lost.OnMouseButton(0, true); | |
| lost.ReleaseAllKeys(); | |
| lost.ReleaseAllButtons(); | |
| const fcs::core::InputSnapshot& slost = lost.Snapshot(); | |
| CHECK(!slost.KeyDown(Key::Tab)); | |
| CHECK(!slost.MouseDown(0)); | |
| // E11: a drag that ends normally. | |
| InputFrame d; | |
| CHECK(d.BeginDrag()); | |
| CHECK(d.drag_active()); | |
| CHECK(!d.BeginDrag()); // a second press must not orphan the first drag | |
| CHECK(!d.Snapshot().drag_cancelled); | |
| d.EndDrag(); | |
| CHECK(!d.drag_active()); | |
| // E11: Esc cancels, and the cancellation is visible for exactly ONE frame - | |
| // a widget needs it long enough to react, and it must not be sticky. | |
| InputFrame e; | |
| e.BeginDrag(); | |
| e.OnEscape(); | |
| // Both facts belong to the SAME frame - input is per-frame, so checking the | |
| // key three snapshots later would be checking an accumulator that has already | |
| // been cleared. | |
| const fcs::core::InputSnapshot& se = e.Snapshot(); | |
| CHECK(se.drag_cancelled); | |
| CHECK(se.KeyDown(Key::Escape)); | |
| CHECK(!e.Snapshot().drag_cancelled); // one frame only, not sticky | |
| // E11: losing the capture cancels too - another window, a UAC prompt, a | |
| // session switch. Without this the drag keeps reporting a pointer nobody can | |
| // move. | |
| InputFrame c; | |
| c.BeginDrag(); | |
| c.OnCaptureChanged(); | |
| CHECK(c.Snapshot().drag_cancelled); | |
| InputFrame c2; | |
| c2.OnCaptureChanged(); | |
| CHECK(!c2.Snapshot().drag_cancelled); | |
| // Overflow is counted, not silently eaten, so a text field can explain itself. | |
| InputFrame o; | |
| for (int i = 0; i < fcs::core::InputSnapshot::kMaxChars + 3; ++i) o.OnCharUnit('a'); | |
| const fcs::core::InputSnapshot& so = o.Snapshot(); | |
| CHECK(so.char_count == fcs::core::InputSnapshot::kMaxChars); | |
| CHECK(o.dropped_chars() == 3); | |
| } | |
| // T-18 (E11): WM_CHAR delivers UTF-16 CODE UNITS. Everything outside the BMP | |
| // arrives as a surrogate pair in two messages. Invisible in testing unless the | |
| // test types an emoji. | |
| static void T18_Surrogates() { | |
| std::printf("T-18 E11 surrogate pairs: pair, drop unpaired, never split\n"); | |
| using fcs::core::InputFrame; | |
| // U+1F600 GRINNING FACE = high 0xD83D, low 0xDE00. | |
| InputFrame e; | |
| e.OnCharUnit(0xD83Du); | |
| e.OnCharUnit(0xDE00u); | |
| const fcs::core::InputSnapshot& se = e.Snapshot(); | |
| CHECK(se.char_count == 1); | |
| CHECK(se.chars[0] == 0x1F600); | |
| CHECK(e.dropped_chars() == 0); | |
| InputFrame b; | |
| b.OnCharUnit('A'); | |
| b.OnCharUnit('b'); | |
| const fcs::core::InputSnapshot& sb = b.Snapshot(); | |
| CHECK(sb.char_count == 2); | |
| CHECK(sb.chars[0] == 'A' && sb.chars[1] == 'b'); | |
| // A high surrogate still pending when the frame closes was never completed - | |
| // its partner belongs to the NEXT frame. Emitting it here would put half a | |
| // character in this frame's text. | |
| InputFrame h; | |
| h.OnCharUnit(0xD83Du); | |
| CHECK(h.Snapshot().char_count == 0); | |
| CHECK(h.dropped_chars() == 1); | |
| h.OnCharUnit(0x41u); // the next frame starts clean, not pairing with a stale high | |
| const fcs::core::InputSnapshot& sh2 = h.Snapshot(); | |
| CHECK(sh2.char_count == 1 && sh2.chars[0] == 0x41); | |
| // A low surrogate with nothing pending is orphaned. | |
| InputFrame l; | |
| l.OnCharUnit(0xDE00u); | |
| CHECK(l.Snapshot().char_count == 0); | |
| CHECK(l.dropped_chars() == 1); | |
| // Two high surrogates in a row: whatever produced the second orphaned the first. | |
| InputFrame d; | |
| d.OnCharUnit(0xD83Du); | |
| d.OnCharUnit(0xD83Du); | |
| d.OnCharUnit(0xDE00u); | |
| const fcs::core::InputSnapshot& sd = d.Snapshot(); | |
| CHECK(sd.char_count == 1); | |
| CHECK(sd.chars[0] == 0x1F600); | |
| CHECK(d.dropped_chars() == 1); | |
| // A pair split across a frame boundary is never split in the OUTPUT: either it | |
| // completes, or the orphan is dropped. | |
| InputFrame x; | |
| x.OnCharUnit(0xD83Du); | |
| CHECK(x.Snapshot().char_count == 0); | |
| x.OnCharUnit(0xDE00u); | |
| CHECK(x.Snapshot().char_count == 0); | |
| } | |
| // T-19 (C4): the Tab / Shift+Tab focus ring. | |
| static void T19_FocusRing() { | |
| std::printf("T-19 C4 FocusRing: wrap both ways, skip disabled, all-disabled is a no-op\n"); | |
| using fcs::core::FocusRing; | |
| using fcs::core::Id; | |
| const Id a = fcs::core::HashName(fcs::core::kNullId, "a"); | |
| const Id b = fcs::core::HashName(fcs::core::kNullId, "b"); | |
| const Id c = fcs::core::HashName(fcs::core::kNullId, "c"); | |
| FocusRing r; | |
| r.SetIds(std::vector<Id>{a, b, c}); | |
| CHECK(r.count() == 3); | |
| CHECK(r.focused() == -1); | |
| CHECK(r.focused_id() == fcs::core::kNullId); | |
| CHECK(r.MoveNext()); CHECK(r.focused() == 0); | |
| CHECK(r.MoveNext()); CHECK(r.focused() == 1); | |
| CHECK(r.MoveNext()); CHECK(r.focused() == 2); | |
| CHECK(r.MoveNext()); CHECK(r.focused() == 0); // wraps forward | |
| CHECK(r.MovePrev()); CHECK(r.focused() == 2); // and backward | |
| CHECK(r.focused_id() == c); | |
| // A disabled entry is skipped rather than focused. Focus is on index 2, and 0 | |
| // is the next enabled entry after it - index 1 must be stepped over, so the | |
| // ring does NOT land back where a naive "+1 mod n" would put it. | |
| r.SetEnabled(1, false); | |
| CHECK(r.MoveNext()); | |
| CHECK(r.focused() == 0); | |
| CHECK(r.MoveNext()); | |
| CHECK(r.focused() == 2); // and again past the gap | |
| // Disabling an entry that is NOT focused leaves focus alone; disabling the | |
| // focused entry drops it, because sitting on a disabled widget is worse than | |
| // sitting on none. | |
| r.SetEnabled(0, false); | |
| CHECK(r.focused() == 2); | |
| r.SetEnabled(2, false); | |
| CHECK(r.focused() == -1); | |
| // All disabled is a no-op, not a loop between the two ends. This needs TWO | |
| // SetEnabled calls, which is exactly what caught the assign() bug above. | |
| FocusRing all; | |
| all.SetIds(std::vector<Id>{a, b}); | |
| all.SetEnabled(0, false); | |
| all.SetEnabled(1, false); | |
| CHECK(!all.MoveNext()); | |
| CHECK(!all.MovePrev()); | |
| CHECK(all.focused() == -1); | |
| FocusRing empty; | |
| empty.SetIds(std::vector<Id>{}); | |
| CHECK(!empty.MoveNext()); | |
| CHECK(!empty.MovePrev()); | |
| CHECK(empty.count() == 0); | |
| } | |
| // T-20 (J8): the three rules that keep a save from destroying user settings. | |
| static void T20_SettingsRules() { | |
| std::printf("T-20 J8 settings: same-directory temp, corrupt file never overwritten, stale temp removed\n"); | |
| using fcs::core::ClassifyLoad; | |
| using fcs::core::LastSeparator; | |
| using fcs::core::LoadAllowsOverwrite; | |
| using fcs::core::LoadOutcome; | |
| using fcs::core::SameDirectory; | |
| using fcs::core::ShouldRemoveStaleTemp; | |
| using fcs::core::TempPathFor; | |
| // RULE 1: the temp must be in the SAME DIRECTORY, because that - not the | |
| // rename API - is what makes the replace atomic. A cross-volume rename is a | |
| // copy-then-delete, which can be interrupted halfway. | |
| const std::string target = "C:\\Users\\x\\AppData\\Roaming\\FolderCloneSync\\ui.json"; | |
| const std::string temp = TempPathFor(target); | |
| CHECK(SameDirectory(target, temp)); | |
| CHECK(SameDirectory(target, target)); | |
| CHECK(!SameDirectory(target, "C:\\Users\\x\\AppData\\Local\\FolderCloneSync\\ui.json.tmp")); | |
| CHECK(!SameDirectory(target, "D:\\other\\ui.json.tmp")); | |
| CHECK(!SameDirectory(target, "ui.json.tmp")); // bare filename vs absolute | |
| CHECK(SameDirectory("ui.json.tmp", "other.tmp")); | |
| // And a forward-slash path, because a UNC or a hand-built path may use either. | |
| CHECK(SameDirectory("C:/a/b/ui.json", "C:/a/b/ui.json.tmp")); | |
| CHECK(!SameDirectory("C:/a/b/ui.json", "C:/a/c/ui.json.tmp")); | |
| // RULE 2: an unparseable file is NOT "no file". Both run on defaults, but | |
| // only one may be overwritten - and conflating them silently destroys the | |
| // user's settings on the next save. | |
| CHECK(ClassifyLoad(false, false) == LoadOutcome::NoFile); | |
| CHECK(ClassifyLoad(true, true) == LoadOutcome::UseFile); | |
| CHECK(ClassifyLoad(true, false) == LoadOutcome::CorruptKeepFile); | |
| CHECK(LoadAllowsOverwrite(LoadOutcome::UseFile)); | |
| CHECK(LoadAllowsOverwrite(LoadOutcome::NoFile)); | |
| CHECK(!LoadAllowsOverwrite(LoadOutcome::CorruptKeepFile)); | |
| // A file that exists but did not parse must NOT be savable, whatever the | |
| // caller believes about it. | |
| const LoadOutcome corrupt = ClassifyLoad(true, false); | |
| CHECK(!LoadAllowsOverwrite(corrupt)); | |
| CHECK(!LoadAllowsOverwrite(ClassifyLoad(true, /*parsed_ok=*/false))); | |
| // RULE 3: a leftover temp is removed on load, never read. | |
| CHECK(ShouldRemoveStaleTemp(true, false)); | |
| CHECK(!ShouldRemoveStaleTemp(false, false)); | |
| // The helper both directory functions depend on. | |
| CHECK(LastSeparator("ui.json") == std::string::npos); | |
| CHECK(LastSeparator("a\\b\\c") == 4); | |
| CHECK(LastSeparator("a/b/c") == 4); | |
| } | |
| int main() { | |
| std::printf("=== FCS Glass portable logic harness ===\n"); | |
| T01_T02_BlockContrast(); | |
| T03_BlockContrast_Mixed(); | |
| T04_DpToPx(); | |
| T05_ContentScale(); | |
| T06_DialToAlpha(); | |
| T07_ToColorRef(); | |
| T08_SelectTier(); | |
| T09_JsonEscape(); | |
| T10_ComPtr(); | |
| T11_P95IndexSafety(); | |
| T12_ThresholdsSanity(); | |
| T13_SnapPx(); | |
| T14_Radii(); | |
| T15_IdStack(); | |
| T16_StateStore(); | |
| T17_InputFrame(); | |
| T18_Surrogates(); | |
| T19_FocusRing(); | |
| T20_SettingsRules(); | |
| std::printf("\n PASS=%d FAIL=%d\n", g_pass, g_fail); | |
| return g_fail == 0 ? 0 : 1; | |
| } | |