Majanao commited on
Commit
0af3fe8
·
verified ·
1 Parent(s): cedb794

Add SimReady package: fr3v2_1

Browse files
fr3v2_1/.metadata/com.nvidia.simready.conformance.Package@1.0.0.json CHANGED
@@ -2,7 +2,7 @@
2
  "format_version": "1.0",
3
  "profile": "Package",
4
  "profile_version": "1.0.0",
5
- "timestamp": "2026-10-08T15:48:45",
6
  "assets": [
7
  {
8
  "asset": "com.nvidia.simready.packaging.json",
 
2
  "format_version": "1.0",
3
  "profile": "Package",
4
  "profile_version": "1.0.0",
5
+ "timestamp": "2026-10-10T17:43:02",
6
  "assets": [
7
  {
8
  "asset": "com.nvidia.simready.packaging.json",
fr3v2_1/.metadata/com.nvidia.simready.packaging.bom.json CHANGED
@@ -3,26 +3,26 @@
3
  "items": [
4
  {
5
  "relative_path": "simready_usd/.thumbs/256x256/fr3v2_1.usda.png",
6
- "size": 14426,
7
  "hash": {
8
- "sha256-flat-1mb": "42230b99363298ac1f5afc86523eadb2f16aa6efc9c7d27cef8222e485abeed6",
9
- "sha256": "1642b8e6f4663fb1643bcd5ccccf39896aea478093d5518714a4c67bc215400b"
10
  }
11
  },
12
  {
13
  "relative_path": "simready_usd/fr3v2_1.usda",
14
- "size": 3065,
15
  "hash": {
16
- "sha256-flat-1mb": "b103f05dc4b5fb9535ef527da2f807e36d4705bfb3a5bab74d8cc87ce28b351d",
17
- "sha256": "cc79dfd14d43cc08e85ea16910995891234ab51c8b8c3eb921bca26f396794b4"
18
  }
19
  },
20
  {
21
  "relative_path": "simready_usd/payloads/Physics/physics.usda",
22
- "size": 21809,
23
  "hash": {
24
- "sha256-flat-1mb": "26d5748f5c4fb8b01de753573cba63c04ea421069f3571faf6d8c409e7ad0a8e",
25
- "sha256": "a713566f2e52d5a2af0eeaf091428a671c3f705cd7f6587d628fb42995aa3a54"
26
  }
27
  },
28
  {
@@ -35,10 +35,10 @@
35
  },
36
  {
37
  "relative_path": "simready_usd/payloads/base.usda",
38
- "size": 57791,
39
  "hash": {
40
- "sha256-flat-1mb": "85fc9606a5ba243fadd5fbb4c62df65442cd1ed1eb6abe5fc0dcfcd53f800d5d",
41
- "sha256": "c98d0adceaa5ebe51fb63f990a6b2e089e5167bb54526b9f4b2507130bdf1138"
42
  }
43
  },
44
  {
 
3
  "items": [
4
  {
5
  "relative_path": "simready_usd/.thumbs/256x256/fr3v2_1.usda.png",
6
+ "size": 19782,
7
  "hash": {
8
+ "sha256-flat-1mb": "d64e7d116c43717710972856ed56dfabc87700b7b7b616ee5fa9f9a61890e4d7",
9
+ "sha256": "47cc6f7c61a5ab0feaa26423ef78e78dcdcae377a7dfe913051856c919b1770f"
10
  }
11
  },
12
  {
13
  "relative_path": "simready_usd/fr3v2_1.usda",
14
+ "size": 3074,
15
  "hash": {
16
+ "sha256-flat-1mb": "ae965c01c2cde71704be050d1ca852523c8f50196cc8fa8b3eae08d78a0d0254",
17
+ "sha256": "18441900fc688740e8e79dceb6168ff030db58c4e324ce1cd1f6837b70f00511"
18
  }
19
  },
20
  {
21
  "relative_path": "simready_usd/payloads/Physics/physics.usda",
22
+ "size": 22607,
23
  "hash": {
24
+ "sha256-flat-1mb": "8baaf424b70b58ead5129a023d439b9852f061769b5c763826fd47e546435759",
25
+ "sha256": "95372c8a30bbf04edd75fe976fb38da297efac3fd92bacd702a29436119f178b"
26
  }
27
  },
28
  {
 
35
  },
36
  {
37
  "relative_path": "simready_usd/payloads/base.usda",
38
+ "size": 57974,
39
  "hash": {
40
+ "sha256-flat-1mb": "0466a09d8ba9dc295d65c3113fe48f970909a3a63a753363414f1f35d0fcd6e5",
41
+ "sha256": "7f7d33ac078985e3e8c5c85b9f9cfed3d3a5a7a8f877844836727ddf084f5881"
42
  }
43
  },
44
  {
fr3v2_1/.metadata/fr3v2_1_benchmark.json CHANGED
The diff for this file is too large to render. See raw diff
 
fr3v2_1/com.nvidia.simready.packaging.json CHANGED
@@ -6,13 +6,13 @@
6
  {
7
  "name": "com.nvidia.simready.conformance.Package-Candidate@1.0.0.json",
8
  "hash": {
9
- "sha256": "7ac8b0abbb674c0ec695589212e1bf27f947906c7049123d72d613197f256053"
10
  }
11
  },
12
  {
13
  "name": "com.nvidia.simready.packaging.bom.json",
14
  "hash": {
15
- "sha256": "4b6f3c26533d1f38fc597ff46a215791e3ccaec3199745ac87bf79e02ef2afca"
16
  }
17
  },
18
  {
@@ -23,9 +23,9 @@
23
  }
24
  ],
25
  "content_hash": {
26
- "sha256": "75a3be462d0c1b24f940df9bf61d6f0ed37283bb76b4d1e9568b1172ccbd9800"
27
  },
28
  "package_hash": {
29
- "sha256": "e103c59ba96894c931efac76b5e2c10ac493dbdeaa158fd96f28bf0628a6f54d"
30
  }
31
  }
 
6
  {
7
  "name": "com.nvidia.simready.conformance.Package-Candidate@1.0.0.json",
8
  "hash": {
9
+ "sha256": "63de44f568b4c44a1732763b9a31dac9272be8802bf360fc0890df98a3a4ce76"
10
  }
11
  },
12
  {
13
  "name": "com.nvidia.simready.packaging.bom.json",
14
  "hash": {
15
+ "sha256": "4424a0d5f29dbc87ec36826bf586bdb6b12ea4118a422cfe913bb7026297af8b"
16
  }
17
  },
18
  {
 
23
  }
24
  ],
25
  "content_hash": {
26
+ "sha256": "6e7094cf7d1aa1931a51ff10eae3512fddbad61e15be98ec81bdc0f14b8efb0e"
27
  },
28
  "package_hash": {
29
+ "sha256": "9d5e5310895f1cd6b6284165751d30d6750c6c5189b76f97b9585c148b546d96"
30
  }
31
  }
fr3v2_1/simready_usd/.thumbs/256x256/fr3v2_1.usda.png CHANGED

Git LFS Details

  • SHA256: 1642b8e6f4663fb1643bcd5ccccf39896aea478093d5518714a4c67bc215400b
  • Pointer size: 130 Bytes
  • Size of remote file: 14.4 kB

Git LFS Details

  • SHA256: 47cc6f7c61a5ab0feaa26423ef78e78dcdcae377a7dfe913051856c919b1770f
  • Pointer size: 130 Bytes
  • Size of remote file: 19.8 kB
fr3v2_1/simready_usd/fr3v2_1.usda CHANGED
@@ -21,7 +21,7 @@
21
  }
22
  }
23
  }
24
- float3 asset_extents = (0.32335204, 0.26000002, 1.1145388)
25
  string asset_license = "CC-BY-4.0"
26
  string author = "Franka Robotics GmbH"
27
  string category = "robotic_arm"
@@ -65,34 +65,43 @@ def Xform "fr3v2_1" (
65
  {
66
  variantSet "ControlMode" = {
67
  "effort" {
 
68
  }
69
  "position" (
70
  prepend payload = @./payloads/Physics/position_physics.usda@
71
  ) {
 
72
  }
73
  }
74
  variantSet "PhysX" = {
75
  "Disabled" {
 
76
  }
77
  "Enabled" (
78
  prepend payload = @./runnables/physics/physx.usda@
79
  ) {
 
80
  }
81
  }
82
  variantSet "Newton" = {
83
  "Disabled" {
 
84
  }
85
  "Enabled" (
86
  prepend payload = @./runnables/physics/newton.usda@
87
  ) {
 
88
  }
89
  }
90
  variantSet "MuJoCo" = {
91
  "Disabled" {
 
92
  }
93
  "Enabled" (
94
  prepend payload = @./runnables/physics/mujoco.usda@
95
  ) {
 
96
  }
97
  }
98
  }
 
 
21
  }
22
  }
23
  }
24
+ float3 asset_extents = (0.6752474, 0.26000002, 0.77882093)
25
  string asset_license = "CC-BY-4.0"
26
  string author = "Franka Robotics GmbH"
27
  string category = "robotic_arm"
 
65
  {
66
  variantSet "ControlMode" = {
67
  "effort" {
68
+
69
  }
70
  "position" (
71
  prepend payload = @./payloads/Physics/position_physics.usda@
72
  ) {
73
+
74
  }
75
  }
76
  variantSet "PhysX" = {
77
  "Disabled" {
78
+
79
  }
80
  "Enabled" (
81
  prepend payload = @./runnables/physics/physx.usda@
82
  ) {
83
+
84
  }
85
  }
86
  variantSet "Newton" = {
87
  "Disabled" {
88
+
89
  }
90
  "Enabled" (
91
  prepend payload = @./runnables/physics/newton.usda@
92
  ) {
93
+
94
  }
95
  }
96
  variantSet "MuJoCo" = {
97
  "Disabled" {
98
+
99
  }
100
  "Enabled" (
101
  prepend payload = @./runnables/physics/mujoco.usda@
102
  ) {
103
+
104
  }
105
  }
106
  }
107
+
fr3v2_1/simready_usd/payloads/Physics/physics.usda CHANGED
@@ -32,6 +32,11 @@ over "fr3v2_1"
32
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
33
  )
34
  {
 
 
 
 
 
35
  over "fr3v2_1_link0_collision"
36
  {
37
  over "fr3v2_1_link0_collision" (
@@ -42,15 +47,15 @@ over "fr3v2_1"
42
  }
43
  }
44
 
45
- point3f physics:centerOfMass = (-0.0172, 0.0004, 0.0745)
46
- float3 physics:diagonalInertia = (0.0067344354, 0.010765565, 0.0115)
47
- float physics:mass = 2.3966
48
- quatf physics:principalAxes = (0.29077372, 0.29077372, 0.6445546, 0.6445546)
49
-
50
  over "fr3v2_1_link1" (
51
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
52
  )
53
  {
 
 
 
 
 
54
  over "fr3v2_1_link1_collision"
55
  {
56
  over "fr3v2_1_link1_collision" (
@@ -61,15 +66,15 @@ over "fr3v2_1"
61
  }
62
  }
63
 
64
- point3f physics:centerOfMass = (-0.00458, 0.027016, -0.0618)
65
- float3 physics:diagonalInertia = (0.004638654, 0.022261089, 0.023300257)
66
- float physics:mass = 2.4377
67
- quatf physics:principalAxes = (0.70691735, -0.14119582, 0.6928866, 0.015482842)
68
-
69
  over "fr3v2_1_link2" (
70
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
71
  )
72
  {
 
 
 
 
 
73
  over "fr3v2_1_link2_collision"
74
  {
75
  over "fr3v2_1_link2_collision" (
@@ -80,15 +85,15 @@ over "fr3v2_1"
80
  }
81
  }
82
 
83
- point3f physics:centerOfMass = (-0.01063, -0.184739, -0.010479)
84
- float3 physics:diagonalInertia = (0.005259303, 0.017340638, 0.019200059)
85
- float physics:mass = 2.2375
86
- quatf physics:principalAxes = (-0.47845262, 0.47324845, 0.43276584, 0.59986055)
87
-
88
  over "fr3v2_1_link3" (
89
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
90
  )
91
  {
 
 
 
 
 
92
  over "fr3v2_1_link3_collision"
93
  {
94
  over "fr3v2_1_link3_collision" (
@@ -99,15 +104,15 @@ over "fr3v2_1"
99
  }
100
  }
101
 
102
- point3f physics:centerOfMass = (0.091995, 0.023003, 0.047348)
103
- float3 physics:diagonalInertia = (0.0044736224, 0.010421152, 0.014605225)
104
- float physics:mass = 2.196382
105
- quatf physics:principalAxes = (0.26195094, 0.43241614, 0.30163306, 0.8083412)
106
-
107
  over "fr3v2_1_link4" (
108
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
109
  )
110
  {
 
 
 
 
 
111
  over "fr3v2_1_link4_collision"
112
  {
113
  over "fr3v2_1_link4_collision" (
@@ -118,15 +123,15 @@ over "fr3v2_1"
118
  }
119
  }
120
 
121
- point3f physics:centerOfMass = (-0.084334, 0.096836, 0.006248)
122
- float3 physics:diagonalInertia = (0.0044261836, 0.009736058, 0.012638758)
123
- float physics:mass = 2.186422
124
- quatf physics:principalAxes = (0.7811035, -0.46501783, -0.24422844, -0.33762142)
125
-
126
  over "fr3v2_1_link5" (
127
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
128
  )
129
  {
 
 
 
 
 
130
  over "fr3v2_1_link5_collision"
131
  {
132
  over "fr3v2_1_link5_collision" (
@@ -137,15 +142,15 @@ over "fr3v2_1"
137
  }
138
  }
139
 
140
- point3f physics:centerOfMass = (0.000039, 0.011821, -0.054936)
141
- float3 physics:diagonalInertia = (0.0038800961, 0.030519126, 0.03189978)
142
- float physics:mass = 2.190783
143
- quatf physics:principalAxes = (0.70986634, 0.01769611, 0.69550407, -0.109775834)
144
-
145
  over "fr3v2_1_link6" (
146
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
147
  )
148
  {
 
 
 
 
 
149
  over "fr3v2_1_link6_collision"
150
  {
151
  over "fr3v2_1_link6_collision" (
@@ -156,15 +161,15 @@ over "fr3v2_1"
156
  }
157
  }
158
 
159
- point3f physics:centerOfMass = (0.069627, -0.016716, -0.037235)
160
- float3 physics:diagonalInertia = (0.0024043, 0.0041460977, 0.004749602)
161
- float physics:mass = 1.583583
162
- quatf physics:principalAxes = (0.9687735, -0.007590724, 0.15597427, -0.19259371)
163
-
164
  over "fr3v2_1_link7" (
165
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
166
  )
167
  {
 
 
 
 
 
168
  over "fr3v2_1_link7_collision"
169
  {
170
  over "fr3v2_1_link7_collision" (
@@ -174,11 +179,6 @@ over "fr3v2_1"
174
  token physics:approximation = "convexHull"
175
  }
176
  }
177
-
178
- point3f physics:centerOfMass = (-0.014555, 0.00923, 0.065858)
179
- float3 physics:diagonalInertia = (0.00069993816, 0.0008998439, 0.001100218)
180
- float physics:mass = 0.698686
181
- quatf physics:principalAxes = (0.5006586, 0.53091955, 0.49574527, 0.47085246)
182
  }
183
  }
184
  }
@@ -198,6 +198,7 @@ over "fr3v2_1"
198
  {
199
  float drive:angular:physics:damping = 0.003
200
  float drive:angular:physics:maxForce = 87
 
201
  uniform token physics:axis = "Z"
202
  custom rel physics:body0
203
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0>
@@ -209,6 +210,7 @@ over "fr3v2_1"
209
  quatf physics:localRot1 = (1, 0, 0, 0)
210
  float physics:lowerLimit = -166.20016
211
  float physics:upperLimit = 166.20016
 
212
  custom float urdf:dynamics:damping = 0.003
213
  custom float urdf:dynamics:friction = 0.2
214
  custom float urdf:limit:effort = 87
@@ -231,6 +233,7 @@ over "fr3v2_1"
231
  {
232
  float drive:angular:physics:damping = 0.003
233
  float drive:angular:physics:maxForce = 87
 
234
  uniform token physics:axis = "Z"
235
  custom rel physics:body0
236
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0/fr3v2_1_link1>
@@ -242,6 +245,7 @@ over "fr3v2_1"
242
  quatf physics:localRot1 = (1, 0, 0, 0)
243
  float physics:lowerLimit = -105.20021
244
  float physics:upperLimit = 105.20021
 
245
  custom float urdf:dynamics:damping = 0.003
246
  custom float urdf:dynamics:friction = 0.2
247
  custom float urdf:limit:effort = 87
@@ -264,6 +268,7 @@ over "fr3v2_1"
264
  {
265
  float drive:angular:physics:damping = 0.003
266
  float drive:angular:physics:maxForce = 87
 
267
  uniform token physics:axis = "Z"
268
  custom rel physics:body0
269
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0/fr3v2_1_link1/fr3v2_1_link2>
@@ -275,6 +280,7 @@ over "fr3v2_1"
275
  quatf physics:localRot1 = (1, 0, 0, 0)
276
  float physics:lowerLimit = -166.20016
277
  float physics:upperLimit = 166.20016
 
278
  custom float urdf:dynamics:damping = 0.003
279
  custom float urdf:dynamics:friction = 0.2
280
  custom float urdf:limit:effort = 87
@@ -297,6 +303,7 @@ over "fr3v2_1"
297
  {
298
  float drive:angular:physics:damping = 0.003
299
  float drive:angular:physics:maxForce = 87
 
300
  uniform token physics:axis = "Z"
301
  custom rel physics:body0
302
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0/fr3v2_1_link1/fr3v2_1_link2/fr3v2_1_link3>
@@ -308,6 +315,7 @@ over "fr3v2_1"
308
  quatf physics:localRot1 = (1, 0, 0, 0)
309
  float physics:lowerLimit = -176.30026
310
  float physics:upperLimit = -6.7000012
 
311
  custom float urdf:dynamics:damping = 0.003
312
  custom float urdf:dynamics:friction = 0.2
313
  custom float urdf:limit:effort = 87
@@ -330,6 +338,7 @@ over "fr3v2_1"
330
  {
331
  float drive:angular:physics:damping = 0.003
332
  float drive:angular:physics:maxForce = 12
 
333
  uniform token physics:axis = "Z"
334
  custom rel physics:body0
335
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0/fr3v2_1_link1/fr3v2_1_link2/fr3v2_1_link3/fr3v2_1_link4>
@@ -341,6 +350,7 @@ over "fr3v2_1"
341
  quatf physics:localRot1 = (1, 0, 0, 0)
342
  float physics:lowerLimit = -164.80005
343
  float physics:upperLimit = 164.80005
 
344
  custom float urdf:dynamics:damping = 0.003
345
  custom float urdf:dynamics:friction = 0.2
346
  custom float urdf:limit:effort = 12
@@ -363,6 +373,7 @@ over "fr3v2_1"
363
  {
364
  float drive:angular:physics:damping = 0.003
365
  float drive:angular:physics:maxForce = 12
 
366
  uniform token physics:axis = "Z"
367
  custom rel physics:body0
368
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0/fr3v2_1_link1/fr3v2_1_link2/fr3v2_1_link3/fr3v2_1_link4/fr3v2_1_link5>
@@ -374,6 +385,7 @@ over "fr3v2_1"
374
  quatf physics:localRot1 = (1, 0, 0, 0)
375
  float physics:lowerLimit = 25.199982
376
  float physics:upperLimit = 264.80008
 
377
  custom float urdf:dynamics:damping = 0.003
378
  custom float urdf:dynamics:friction = 0.2
379
  custom float urdf:limit:effort = 12
@@ -396,6 +408,7 @@ over "fr3v2_1"
396
  {
397
  float drive:angular:physics:damping = 0.003
398
  float drive:angular:physics:maxForce = 12
 
399
  uniform token physics:axis = "Z"
400
  custom rel physics:body0
401
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0/fr3v2_1_link1/fr3v2_1_link2/fr3v2_1_link3/fr3v2_1_link4/fr3v2_1_link5/fr3v2_1_link6>
@@ -407,6 +420,7 @@ over "fr3v2_1"
407
  quatf physics:localRot1 = (1, 0, 0, 0)
408
  float physics:lowerLimit = -174.79988
409
  float physics:upperLimit = 174.79988
 
410
  custom float urdf:dynamics:damping = 0.003
411
  custom float urdf:dynamics:friction = 0.2
412
  custom float urdf:limit:effort = 12
 
32
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
33
  )
34
  {
35
+ point3f physics:centerOfMass = (-0.0172, 0.0004, 0.0745)
36
+ float3 physics:diagonalInertia = (0.0067344354, 0.010765565, 0.0115)
37
+ float physics:mass = 2.3966
38
+ quatf physics:principalAxes = (0.29077372, 0.29077372, 0.6445546, 0.6445546)
39
+
40
  over "fr3v2_1_link0_collision"
41
  {
42
  over "fr3v2_1_link0_collision" (
 
47
  }
48
  }
49
 
 
 
 
 
 
50
  over "fr3v2_1_link1" (
51
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
52
  )
53
  {
54
+ point3f physics:centerOfMass = (-0.00458, 0.027016, -0.0618)
55
+ float3 physics:diagonalInertia = (0.004638654, 0.022261089, 0.023300257)
56
+ float physics:mass = 2.4377
57
+ quatf physics:principalAxes = (0.70691735, -0.14119582, 0.6928866, 0.015482842)
58
+
59
  over "fr3v2_1_link1_collision"
60
  {
61
  over "fr3v2_1_link1_collision" (
 
66
  }
67
  }
68
 
 
 
 
 
 
69
  over "fr3v2_1_link2" (
70
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
71
  )
72
  {
73
+ point3f physics:centerOfMass = (-0.01063, -0.184739, -0.010479)
74
+ float3 physics:diagonalInertia = (0.005259303, 0.017340638, 0.019200059)
75
+ float physics:mass = 2.2375
76
+ quatf physics:principalAxes = (-0.47845262, 0.47324845, 0.43276584, 0.59986055)
77
+
78
  over "fr3v2_1_link2_collision"
79
  {
80
  over "fr3v2_1_link2_collision" (
 
85
  }
86
  }
87
 
 
 
 
 
 
88
  over "fr3v2_1_link3" (
89
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
90
  )
91
  {
92
+ point3f physics:centerOfMass = (0.091995, 0.023003, 0.047348)
93
+ float3 physics:diagonalInertia = (0.0044736224, 0.010421152, 0.014605225)
94
+ float physics:mass = 2.196382
95
+ quatf physics:principalAxes = (0.26195094, 0.43241614, 0.30163306, 0.8083412)
96
+
97
  over "fr3v2_1_link3_collision"
98
  {
99
  over "fr3v2_1_link3_collision" (
 
104
  }
105
  }
106
 
 
 
 
 
 
107
  over "fr3v2_1_link4" (
108
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
109
  )
110
  {
111
+ point3f physics:centerOfMass = (-0.084334, 0.096836, 0.006248)
112
+ float3 physics:diagonalInertia = (0.0044261836, 0.009736058, 0.012638758)
113
+ float physics:mass = 2.186422
114
+ quatf physics:principalAxes = (0.7811035, -0.46501783, -0.24422844, -0.33762142)
115
+
116
  over "fr3v2_1_link4_collision"
117
  {
118
  over "fr3v2_1_link4_collision" (
 
123
  }
124
  }
125
 
 
 
 
 
 
126
  over "fr3v2_1_link5" (
127
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
128
  )
129
  {
130
+ point3f physics:centerOfMass = (0.000039, 0.011821, -0.054936)
131
+ float3 physics:diagonalInertia = (0.0038800961, 0.030519126, 0.03189978)
132
+ float physics:mass = 2.190783
133
+ quatf physics:principalAxes = (0.70986634, 0.01769611, 0.69550407, -0.109775834)
134
+
135
  over "fr3v2_1_link5_collision"
136
  {
137
  over "fr3v2_1_link5_collision" (
 
142
  }
143
  }
144
 
 
 
 
 
 
145
  over "fr3v2_1_link6" (
146
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
147
  )
148
  {
149
+ point3f physics:centerOfMass = (0.069627, -0.016716, -0.037235)
150
+ float3 physics:diagonalInertia = (0.0024043, 0.0041460977, 0.004749602)
151
+ float physics:mass = 1.583583
152
+ quatf physics:principalAxes = (0.9687735, -0.007590724, 0.15597427, -0.19259371)
153
+
154
  over "fr3v2_1_link6_collision"
155
  {
156
  over "fr3v2_1_link6_collision" (
 
161
  }
162
  }
163
 
 
 
 
 
 
164
  over "fr3v2_1_link7" (
165
  prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"]
166
  )
167
  {
168
+ point3f physics:centerOfMass = (-0.014555, 0.00923, 0.065858)
169
+ float3 physics:diagonalInertia = (0.00069993816, 0.0008998439, 0.001100218)
170
+ float physics:mass = 0.698686
171
+ quatf physics:principalAxes = (0.5006586, 0.53091955, 0.49574527, 0.47085246)
172
+
173
  over "fr3v2_1_link7_collision"
174
  {
175
  over "fr3v2_1_link7_collision" (
 
179
  token physics:approximation = "convexHull"
180
  }
181
  }
 
 
 
 
 
182
  }
183
  }
184
  }
 
198
  {
199
  float drive:angular:physics:damping = 0.003
200
  float drive:angular:physics:maxForce = 87
201
+ float drive:angular:physics:targetPosition = 0
202
  uniform token physics:axis = "Z"
203
  custom rel physics:body0
204
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0>
 
210
  quatf physics:localRot1 = (1, 0, 0, 0)
211
  float physics:lowerLimit = -166.20016
212
  float physics:upperLimit = 166.20016
213
+ float state:angular:physics:position = 0
214
  custom float urdf:dynamics:damping = 0.003
215
  custom float urdf:dynamics:friction = 0.2
216
  custom float urdf:limit:effort = 87
 
233
  {
234
  float drive:angular:physics:damping = 0.003
235
  float drive:angular:physics:maxForce = 87
236
+ float drive:angular:physics:targetPosition = -45
237
  uniform token physics:axis = "Z"
238
  custom rel physics:body0
239
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0/fr3v2_1_link1>
 
245
  quatf physics:localRot1 = (1, 0, 0, 0)
246
  float physics:lowerLimit = -105.20021
247
  float physics:upperLimit = 105.20021
248
+ float state:angular:physics:position = -45
249
  custom float urdf:dynamics:damping = 0.003
250
  custom float urdf:dynamics:friction = 0.2
251
  custom float urdf:limit:effort = 87
 
268
  {
269
  float drive:angular:physics:damping = 0.003
270
  float drive:angular:physics:maxForce = 87
271
+ float drive:angular:physics:targetPosition = 0
272
  uniform token physics:axis = "Z"
273
  custom rel physics:body0
274
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0/fr3v2_1_link1/fr3v2_1_link2>
 
280
  quatf physics:localRot1 = (1, 0, 0, 0)
281
  float physics:lowerLimit = -166.20016
282
  float physics:upperLimit = 166.20016
283
+ float state:angular:physics:position = 0
284
  custom float urdf:dynamics:damping = 0.003
285
  custom float urdf:dynamics:friction = 0.2
286
  custom float urdf:limit:effort = 87
 
303
  {
304
  float drive:angular:physics:damping = 0.003
305
  float drive:angular:physics:maxForce = 87
306
+ float drive:angular:physics:targetPosition = -135
307
  uniform token physics:axis = "Z"
308
  custom rel physics:body0
309
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0/fr3v2_1_link1/fr3v2_1_link2/fr3v2_1_link3>
 
315
  quatf physics:localRot1 = (1, 0, 0, 0)
316
  float physics:lowerLimit = -176.30026
317
  float physics:upperLimit = -6.7000012
318
+ float state:angular:physics:position = -135
319
  custom float urdf:dynamics:damping = 0.003
320
  custom float urdf:dynamics:friction = 0.2
321
  custom float urdf:limit:effort = 87
 
338
  {
339
  float drive:angular:physics:damping = 0.003
340
  float drive:angular:physics:maxForce = 12
341
+ float drive:angular:physics:targetPosition = 0
342
  uniform token physics:axis = "Z"
343
  custom rel physics:body0
344
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0/fr3v2_1_link1/fr3v2_1_link2/fr3v2_1_link3/fr3v2_1_link4>
 
350
  quatf physics:localRot1 = (1, 0, 0, 0)
351
  float physics:lowerLimit = -164.80005
352
  float physics:upperLimit = 164.80005
353
+ float state:angular:physics:position = 0
354
  custom float urdf:dynamics:damping = 0.003
355
  custom float urdf:dynamics:friction = 0.2
356
  custom float urdf:limit:effort = 12
 
373
  {
374
  float drive:angular:physics:damping = 0.003
375
  float drive:angular:physics:maxForce = 12
376
+ float drive:angular:physics:targetPosition = 90
377
  uniform token physics:axis = "Z"
378
  custom rel physics:body0
379
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0/fr3v2_1_link1/fr3v2_1_link2/fr3v2_1_link3/fr3v2_1_link4/fr3v2_1_link5>
 
385
  quatf physics:localRot1 = (1, 0, 0, 0)
386
  float physics:lowerLimit = 25.199982
387
  float physics:upperLimit = 264.80008
388
+ float state:angular:physics:position = 90
389
  custom float urdf:dynamics:damping = 0.003
390
  custom float urdf:dynamics:friction = 0.2
391
  custom float urdf:limit:effort = 12
 
408
  {
409
  float drive:angular:physics:damping = 0.003
410
  float drive:angular:physics:maxForce = 12
411
+ float drive:angular:physics:targetPosition = 45
412
  uniform token physics:axis = "Z"
413
  custom rel physics:body0
414
  prepend rel physics:body0 = </fr3v2_1/Geometry/base/fr3v2_1_link0/fr3v2_1_link1/fr3v2_1_link2/fr3v2_1_link3/fr3v2_1_link4/fr3v2_1_link5/fr3v2_1_link6>
 
420
  quatf physics:localRot1 = (1, 0, 0, 0)
421
  float physics:lowerLimit = -174.79988
422
  float physics:upperLimit = 174.79988
423
+ float state:angular:physics:position = 45
424
  custom float urdf:dynamics:damping = 0.003
425
  custom float urdf:dynamics:friction = 0.2
426
  custom float urdf:limit:effort = 12
fr3v2_1/simready_usd/payloads/base.usda CHANGED
@@ -32,7 +32,7 @@ def Xform "fr3v2_1" (
32
  kind = "component"
33
  )
34
  {
35
- float3[] extentsHint = [(-0.1540721, -0.13000001, -2.1997502e-9), (0.16927992, 0.13000001, 1.1145388), (3.4028235e38, 3.4028235e38, 3.4028235e38), (-3.4028235e38, -3.4028235e38, -3.4028235e38), (3.4028235e38, 3.4028235e38, 3.4028235e38), (-3.4028235e38, -3.4028235e38, -3.4028235e38), (-0.1541135, -0.1302706, -0.000013660666), (0.16944757, 0.12951264, 1.1143355)]
36
 
37
  def Scope "Materials"
38
  {
@@ -184,7 +184,7 @@ def Xform "fr3v2_1" (
184
  {
185
  quatf xformOp:orient = (1, 0, 0, 0)
186
  float3 xformOp:scale = (1, 1, 1)
187
- double3 xformOp:translate = (0, 0, 0.333)
188
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
189
 
190
  def Xform "fr3v2_1_link1_visual"
@@ -242,7 +242,7 @@ def Xform "fr3v2_1" (
242
 
243
  def Xform "fr3v2_1_link2"
244
  {
245
- quatf xformOp:orient = (-0.70710677, 0.70710677, 0, 0)
246
  float3 xformOp:scale = (1, 1, 1)
247
  double3 xformOp:translate = (0, 0, 0)
248
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
@@ -304,7 +304,7 @@ def Xform "fr3v2_1" (
304
  {
305
  quatf xformOp:orient = (0.70710677, 0.70710677, 0, 0)
306
  float3 xformOp:scale = (1, 1, 1)
307
- double3 xformOp:translate = (0, -0.316, 0)
308
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
309
 
310
  def Xform "fr3v2_1_link3_visual"
@@ -362,9 +362,9 @@ def Xform "fr3v2_1" (
362
 
363
  def Xform "fr3v2_1_link4"
364
  {
365
- quatf xformOp:orient = (0.70710677, 0.70710677, 0, 0)
366
  float3 xformOp:scale = (1, 1, 1)
367
- double3 xformOp:translate = (0.0825, 0, 0)
368
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
369
 
370
  def Xform "fr3v2_1_link4_visual"
@@ -422,9 +422,9 @@ def Xform "fr3v2_1" (
422
 
423
  def Xform "fr3v2_1_link5"
424
  {
425
- quatf xformOp:orient = (-0.70710677, 0.70710677, 0, 0)
426
  float3 xformOp:scale = (1, 1, 1)
427
- double3 xformOp:translate = (-0.0825, 0.384, 0)
428
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
429
 
430
  def Xform "fr3v2_1_link5_visual"
@@ -493,7 +493,7 @@ def Xform "fr3v2_1" (
493
 
494
  def Xform "fr3v2_1_link6"
495
  {
496
- quatf xformOp:orient = (0.70710677, 0.70710677, 0, 0)
497
  float3 xformOp:scale = (1, 1, 1)
498
  double3 xformOp:translate = (0, 0, 0)
499
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
@@ -630,9 +630,9 @@ def Xform "fr3v2_1" (
630
 
631
  def Xform "fr3v2_1_link7"
632
  {
633
- quatf xformOp:orient = (0.70710677, 0.70710677, 0, 0)
634
  float3 xformOp:scale = (1, 1, 1)
635
- double3 xformOp:translate = (0.088, 0, 0)
636
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
637
 
638
  def Xform "fr3v2_1_link7_visual"
 
32
  kind = "component"
33
  )
34
  {
35
+ float3[] extentsHint = [(-0.30119324, -0.13000001, -2.1997502e-9), (0.37405413, 0.13000001, 0.7788209), (3.4028235e38, 3.4028235e38, 3.4028235e38), (-3.4028235e38, -3.4028235e38, -3.4028235e38), (3.4028235e38, 3.4028235e38, 3.4028235e38), (-3.4028235e38, -3.4028235e38, -3.4028235e38), (-0.3011945, -0.1302706, -0.000013660666), (0.3954396, 0.12951264, 0.77861756)]
36
 
37
  def Scope "Materials"
38
  {
 
184
  {
185
  quatf xformOp:orient = (1, 0, 0, 0)
186
  float3 xformOp:scale = (1, 1, 1)
187
+ double3 xformOp:translate = (0, 0, 0.3330000042915344)
188
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
189
 
190
  def Xform "fr3v2_1_link1_visual"
 
242
 
243
  def Xform "fr3v2_1_link2"
244
  {
245
+ quatf xformOp:orient = (0.6532815, -0.65328145, -0.27059802, -0.27059805)
246
  float3 xformOp:scale = (1, 1, 1)
247
  double3 xformOp:translate = (0, 0, 0)
248
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
 
304
  {
305
  quatf xformOp:orient = (0.70710677, 0.70710677, 0, 0)
306
  float3 xformOp:scale = (1, 1, 1)
307
+ double3 xformOp:translate = (0, -0.3160000145435333, 1.6543612251060553e-24)
308
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
309
 
310
  def Xform "fr3v2_1_link3_visual"
 
362
 
363
  def Xform "fr3v2_1_link4"
364
  {
365
+ quatf xformOp:orient = (-0.27059805, -0.27059802, -0.65328145, 0.6532815)
366
  float3 xformOp:scale = (1, 1, 1)
367
+ double3 xformOp:translate = (0.08250000327825546, 0, 0)
368
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
369
 
370
  def Xform "fr3v2_1_link4_visual"
 
422
 
423
  def Xform "fr3v2_1_link5"
424
  {
425
+ quatf xformOp:orient = (0.70710677, -0.70710677, 0, 0)
426
  float3 xformOp:scale = (1, 1, 1)
427
+ double3 xformOp:translate = (-0.08250000327825546, 0.3840000033378601, 6.617444900424222e-24)
428
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
429
 
430
  def Xform "fr3v2_1_link5_visual"
 
493
 
494
  def Xform "fr3v2_1_link6"
495
  {
496
+ quatf xformOp:orient = (0.5, 0.49999997, -0.49999997, 0.5)
497
  float3 xformOp:scale = (1, 1, 1)
498
  double3 xformOp:translate = (0, 0, 0)
499
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
 
630
 
631
  def Xform "fr3v2_1_link7"
632
  {
633
+ quatf xformOp:orient = (0.6532815, 0.65328145, -0.27059802, 0.27059805)
634
  float3 xformOp:scale = (1, 1, 1)
635
+ double3 xformOp:translate = (0.08799999952316284, 0, 0)
636
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
637
 
638
  def Xform "fr3v2_1_link7_visual"