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| #!/usr/bin/env python3 | |
| """ | |
| Per-frame translation scale optimization via hand-anchored pointmap alignment. | |
| The anchor hand mesh from HaWoR is treated as ground truth. The pointmap (MoGe) | |
| gives the relative 3D offset between hand and object, but has its own global | |
| scale. We compute the pointmap-to-real scale factor per frame by comparing the | |
| anchor hand's depth in the pointmap vs HaWoR, then use the scaled hand-to-object | |
| vector from the pointmap to place the object relative to the hand. | |
| For each frame: | |
| 1. h_real = anchor hand centroid from HaWoR (ground truth) | |
| 2. h_pm = pointmap sampled at anchor hand projected pixels | |
| 3. o_pm = pointmap median at object mask pixels | |
| 4. k = h_real_z / h_pm_z (pointmap-to-real depth scale) | |
| 5. obj_pos = h_real + k * (o_pm - h_pm) | |
| 6. Solve for translation_scale s: mesh_center(s) ≈ obj_pos | |
| Usage (simplified — most paths inferred from --video-dir and --layout-json): | |
| python optimize_translation_scale.py \ | |
| --video-dir /path/to/video_dir \ | |
| --layout-json /path/to/video_dir/obj_tracking_out/bowl/combined_visualization/layout_camera_frame.json \ | |
| --anchor-hand left \ | |
| --ref-frame 0 | |
| All other arguments (--mesh, --scale, --pointmap-dir, --mask-dir, --mask-name, | |
| --hand-meshes, --output, --viz-dir, --frames-dir) are inferred but can be | |
| overridden explicitly. | |
| """ | |
| import argparse | |
| import copy | |
| import json | |
| import os | |
| import sys | |
| import cv2 | |
| import numpy as np | |
| import trimesh | |
| from scipy.spatial.transform import Rotation as R | |
| MAX_HAND_RAYS = 2000 | |
| def parse_args(): | |
| parser = argparse.ArgumentParser( | |
| description='Per-frame translation scale optimization via hand-anchored pointmap alignment.', | |
| formatter_class=argparse.ArgumentDefaultsHelpFormatter, | |
| ) | |
| parser.add_argument('--video-dir', type=str, default=None, | |
| help='Video directory root. When provided, most other paths are inferred automatically.') | |
| parser.add_argument('--layout-json', type=str, required=True, | |
| help='Camera-frame layout JSON (with translation_camera_frame and quat_wxyz_camera_frame)') | |
| parser.add_argument('--mesh', type=str, default=None, | |
| help='Object mesh (.obj)') | |
| parser.add_argument('--scale', type=float, default=None, | |
| help='Mesh scale factor') | |
| parser.add_argument('--pointmap-dir', type=str, default=None, | |
| help='Directory with per-frame pointmaps (NNNN_pointmap.npy) and intrinsics') | |
| parser.add_argument('--mask-dir', type=str, default=None, | |
| help='Directory with per-frame masks (frame_NNNNNN_masks/<mask-name>.png)') | |
| parser.add_argument('--mask-name', type=str, default=None, | |
| help='Name of the object mask file (without .png)') | |
| parser.add_argument('--hand-meshes', type=str, default=None, | |
| help='Hand meshes NPZ (already in camera frame, from HaWoR)') | |
| parser.add_argument('--anchor-hand', type=str, default='left', | |
| choices=['left', 'right'], | |
| help='Which hand to use as the anchor for pointmap scale calibration') | |
| parser.add_argument('--output', type=str, default=None, | |
| help='Output JSON path') | |
| parser.add_argument('--ref-frame', type=int, default=None, | |
| help='Preferred frame for pointmap scale k. If that frame has no visible ' | |
| 'anchor hand (common when --frame 0 is object-only), the first later ' | |
| 'frame with hand+object is used.') | |
| parser.add_argument('--min-mask-pixels', type=int, default=100, | |
| help='Skip frames with fewer mask pixels than this') | |
| parser.add_argument('--viz-dir', type=str, default=None, | |
| help='If set, save per-frame debug visualizations to this directory') | |
| parser.add_argument('--frames-dir', type=str, default=None, | |
| help='Directory with frame images (NNNNNN.png) for visualization (required if --viz-dir is set)') | |
| args = parser.parse_args() | |
| resolve_args(args) | |
| return args | |
| def _find_hand_meshes_npz(video_dir): | |
| """HaWoR writes <video_dir>/<video_stem>/all_hand_meshes.npz (e.g. clip/).""" | |
| hits = [] | |
| try: | |
| for name in os.listdir(video_dir): | |
| path = os.path.join(video_dir, name, "all_hand_meshes.npz") | |
| if os.path.isfile(path): | |
| hits.append(path) | |
| except FileNotFoundError: | |
| hits = [] | |
| if hits: | |
| hits.sort() | |
| clip = os.path.join(video_dir, "clip", "all_hand_meshes.npz") | |
| if clip in hits: | |
| return clip | |
| return hits[0] | |
| return os.path.join( | |
| video_dir, | |
| os.path.basename(os.path.normpath(video_dir)), | |
| "all_hand_meshes.npz", | |
| ) | |
| def resolve_args(args): | |
| """Infer missing arguments from --video-dir and --layout-json.""" | |
| import re | |
| # Infer mask-name from layout-json path | |
| if args.mask_name is None: | |
| m = re.search(r'(?:tracking_output_every_frame|guided_pose_prediction|sweep_k2_50samples|obj_tracking_out)/([^/]+)/combined_visualization/', | |
| args.layout_json) | |
| if m: | |
| args.mask_name = m.group(1) | |
| print(f"[inferred] --mask-name = {args.mask_name}") | |
| else: | |
| print("[error] Cannot infer --mask-name from layout-json path. " | |
| "Expected '.../tracking_output_every_frame/<name>/combined_visualization/...' or " | |
| "'.../guided_pose_prediction/<name>/combined_visualization/...'") | |
| sys.exit(1) | |
| # Infer scale from layout JSON | |
| if args.scale is None: | |
| with open(args.layout_json) as f: | |
| layout = json.load(f) | |
| args.scale = float(layout["objects"][0]["local_to_scene"]["scale"][0]) | |
| print(f"[inferred] --scale = {args.scale}") | |
| video_dir = args.video_dir | |
| if video_dir is not None: | |
| if args.pointmap_dir is None: | |
| args.pointmap_dir = os.path.join(video_dir, "all_frames") | |
| print(f"[inferred] --pointmap-dir = {args.pointmap_dir}") | |
| if args.mask_dir is None: | |
| args.mask_dir = os.path.join(video_dir, "video_segmentation", "masks") | |
| print(f"[inferred] --mask-dir = {args.mask_dir}") | |
| if args.hand_meshes is None: | |
| args.hand_meshes = _find_hand_meshes_npz(video_dir) | |
| print(f"[inferred] --hand-meshes = {args.hand_meshes}") | |
| if args.mesh is None: | |
| if args.ref_frame is None: | |
| print("[error] Cannot infer --mesh without --ref-frame. Provide --mesh or --ref-frame.") | |
| sys.exit(1) | |
| args.mesh = os.path.join(video_dir, "video_segmentation", "masks", | |
| f"frame_{args.ref_frame:06d}_masks", | |
| args.mask_name, f"{args.mask_name}.obj") | |
| print(f"[inferred] --mesh = {args.mesh}") | |
| if not os.path.exists(args.mesh): | |
| print(f"[error] Mesh not found: {args.mesh}") | |
| sys.exit(1) | |
| # Auto-enable viz when --video-dir is provided | |
| if args.viz_dir is None: | |
| args.viz_dir = os.path.join(os.path.dirname(args.layout_json), "viz") | |
| print(f"[inferred] --viz-dir = {args.viz_dir}") | |
| if args.frames_dir is None: | |
| args.frames_dir = os.path.join(video_dir, "all_frames") | |
| print(f"[inferred] --frames-dir = {args.frames_dir}") | |
| if args.output is None: | |
| args.output = args.layout_json.replace(".json", "_optimized.json") | |
| print(f"[inferred] --output = {args.output}") | |
| # Final validation: all required values must be set | |
| required = {'mesh': args.mesh, 'scale': args.scale, 'pointmap_dir': args.pointmap_dir, | |
| 'mask_dir': args.mask_dir, 'mask_name': args.mask_name, | |
| 'hand_meshes': args.hand_meshes, 'output': args.output} | |
| missing = [k for k, v in required.items() if v is None] | |
| if missing: | |
| print(f"[error] Missing required arguments (provide --video-dir or set explicitly): " | |
| f"{', '.join('--' + k.replace('_', '-') for k in missing)}") | |
| sys.exit(1) | |
| def load_layout_camera_frame(json_path): | |
| """Load camera-frame layout JSON. Returns (data, frames_list).""" | |
| with open(json_path) as f: | |
| data = json.load(f) | |
| frames = [] | |
| for i, obj in enumerate(data["objects"]): | |
| frame_idx = obj.get("frame_index", obj.get("frame_idx")) | |
| if frame_idx is None: | |
| continue | |
| pose = obj["local_to_scene"] | |
| if "translation_camera_frame" not in pose or "quat_wxyz_camera_frame" not in pose: | |
| print(f"[warn] frame {frame_idx}: missing camera-frame fields, skipping") | |
| continue | |
| frames.append({ | |
| "obj_index": i, | |
| "frame_idx": frame_idx, | |
| "t_cam": np.array(pose["translation_camera_frame"]), | |
| "quat_wxyz_cam": pose["quat_wxyz_camera_frame"], | |
| }) | |
| frames.sort(key=lambda x: x["frame_idx"]) | |
| return data, frames | |
| def get_rot_matrix(quat_wxyz): | |
| """Convert wxyz quaternion to 3x3 rotation matrix.""" | |
| w, x, y, z = quat_wxyz | |
| return R.from_quat([x, y, z, w]).as_matrix() | |
| def load_pointmap_and_intrinsics(pointmap_dir, frame_idx): | |
| """Load pointmap and intrinsics for a given frame index.""" | |
| pm_path = os.path.join(pointmap_dir, f"{frame_idx:06d}_pointmap.npy") | |
| intr_path = os.path.join(pointmap_dir, f"{frame_idx:06d}_intrinsics.npy") | |
| if not os.path.exists(pm_path) or not os.path.exists(intr_path): | |
| return None, None | |
| return np.load(pm_path), np.load(intr_path) | |
| def load_mask(mask_dir, frame_idx, mask_name): | |
| """Load binary object mask for a given frame index.""" | |
| path = os.path.join(mask_dir, f"frame_{frame_idx:06d}_masks", f"{mask_name}.png") | |
| if not os.path.exists(path): | |
| return None | |
| mask = cv2.imread(path, cv2.IMREAD_GRAYSCALE) | |
| return mask > 127 | |
| def try_hand_pointmap_k(fr, args, hand_data, anchor, n_hand_frames, rng, min_hits=10): | |
| """Compute MoGe/HaWoR depth scale k on one frame. Returns dict or None.""" | |
| fidx = fr["frame_idx"] | |
| pointmap, intrinsics = load_pointmap_and_intrinsics(args.pointmap_dir, fidx) | |
| if pointmap is None: | |
| return None, "no pointmap" | |
| pm_h, pm_w = pointmap.shape[:2] | |
| fx, fy = intrinsics[0, 0], intrinsics[1, 1] | |
| cx, cy = intrinsics[0, 2], intrinsics[1, 2] | |
| hi = min(fidx, n_hand_frames - 1) | |
| hand_mask = load_mask(args.mask_dir, fidx, f"{anchor}_hand_0") | |
| if hand_mask is None: | |
| return None, "no hand mask" | |
| if hand_mask.shape != (pm_h, pm_w): | |
| hand_mask = cv2.resize( | |
| hand_mask.astype(np.uint8), (pm_w, pm_h), interpolation=cv2.INTER_NEAREST | |
| ).astype(bool) | |
| n_px = int(hand_mask.sum()) | |
| if n_px < min_hits: | |
| return None, f"empty hand mask ({n_px} px)" | |
| obj_mask = load_mask(args.mask_dir, fidx, args.mask_name) | |
| if obj_mask is None: | |
| return None, "no object mask" | |
| if obj_mask.shape != (pm_h, pm_w): | |
| obj_mask = cv2.resize( | |
| obj_mask.astype(np.uint8), (pm_w, pm_h), interpolation=cv2.INTER_NEAREST | |
| ).astype(bool) | |
| if int(obj_mask.sum()) < args.min_mask_pixels: | |
| return None, "object mask too small" | |
| hits, hu, hv = raycast_first_hits( | |
| hand_data[f"{anchor}_vertices"][hi], | |
| np.asarray(hand_data[f"{anchor}_faces"]), | |
| hand_mask, fx, fy, cx, cy, | |
| max_rays=MAX_HAND_RAYS, rng=rng, | |
| ) | |
| if len(hits) < min_hits: | |
| return None, f"too few raycast hits ({len(hits)})" | |
| h_real = hits.mean(axis=0) | |
| h_pm = pointmap[hv, hu].mean(axis=0) | |
| if abs(h_pm[2]) < 1e-6: | |
| return None, "hand pointmap depth ~0" | |
| k = float(h_real[2] / h_pm[2]) | |
| return { | |
| "k": k, | |
| "frame_idx": fidx, | |
| "fx": fx, "fy": fy, "cx": cx, "cy": cy, | |
| "pm_w": pm_w, "pm_h": pm_h, | |
| "n_hits": len(hits), | |
| "n_hand_px": n_px, | |
| }, None | |
| def project_to_pixels(verts_cam, fx, fy, cx, cy, w, h): | |
| """Project 3D camera-frame vertices to pixel coordinates, clipped to image bounds.""" | |
| u = (fx * verts_cam[:, 0] / verts_cam[:, 2] + cx).astype(int).clip(0, w - 1) | |
| v = (fy * verts_cam[:, 1] / verts_cam[:, 2] + cy).astype(int).clip(0, h - 1) | |
| return u, v | |
| def raycast_first_hits(verts, faces, mask, fx, fy, cx, cy, max_rays=MAX_HAND_RAYS, rng=None): | |
| """Shoot a ray from the camera origin through each True pixel in `mask` and return the | |
| first intersection on the mesh (verts, faces). Rays that miss are dropped. | |
| Used to recover *front-surface* samples: averaging hits gives a centroid that | |
| excludes back-facing geometry, which a 2D silhouette filter cannot do. | |
| Args: | |
| verts: (V, 3) camera-frame vertices. | |
| faces: (F, 3) face indices. | |
| mask: (H, W) bool mask of pixels to raycast from. | |
| fx, fy, cx, cy: pinhole intrinsics matching mask's pixel grid. | |
| max_rays: subsample mask pixels down to this many rays (uniform random). | |
| rng: optional np.random.Generator for the subsample. | |
| Returns: | |
| hits: (M, 3) first-hit 3D points in camera frame. | |
| hit_u: (M,) pixel u of rays that hit. | |
| hit_v: (M,) pixel v of rays that hit. | |
| """ | |
| ys, xs = np.where(mask) | |
| if len(xs) == 0: | |
| return np.empty((0, 3)), np.empty(0, dtype=int), np.empty(0, dtype=int) | |
| if max_rays is not None and len(xs) > max_rays: | |
| if rng is None: | |
| rng = np.random.default_rng(0) | |
| idx = rng.choice(len(xs), size=max_rays, replace=False) | |
| xs, ys = xs[idx], ys[idx] | |
| dirs = np.stack([(xs - cx) / fx, (ys - cy) / fy, np.ones_like(xs, dtype=np.float64)], axis=1) | |
| dirs /= np.linalg.norm(dirs, axis=1, keepdims=True) | |
| origins = np.zeros_like(dirs) | |
| tm = trimesh.Trimesh(vertices=np.asarray(verts, dtype=np.float64), | |
| faces=np.asarray(faces), process=False) | |
| locations, index_ray, _ = tm.ray.intersects_location(origins, dirs, multiple_hits=False) | |
| return locations, xs[index_ray], ys[index_ray] | |
| def compute_optimal_scale(c_rot, t_cam, target_3d): | |
| """ | |
| Find translation_scale s that minimizes ||c_rot + t_cam * s - target||^2. | |
| s* = t_cam . (target - c_rot) / (t_cam . t_cam) | |
| """ | |
| residual = target_3d - c_rot | |
| s = np.dot(t_cam, residual) / np.dot(t_cam, t_cam) | |
| return s | |
| def main(): | |
| args = parse_args() | |
| # Validate paths | |
| for path, name in [(args.layout_json, "Layout JSON"), (args.mesh, "Mesh"), | |
| (args.pointmap_dir, "Pointmap dir"), (args.mask_dir, "Mask dir"), | |
| (args.hand_meshes, "Hand meshes")]: | |
| if not os.path.exists(path): | |
| print(f"[error] {name} not found: {path}") | |
| sys.exit(1) | |
| # Load layout | |
| print("Loading layout JSON...") | |
| layout_data, frames = load_layout_camera_frame(args.layout_json) | |
| print(f" {len(frames)} frames with camera-frame poses") | |
| # Load mesh | |
| print("Loading mesh...") | |
| mesh = trimesh.load_mesh(args.mesh) | |
| if not isinstance(mesh, trimesh.Trimesh): | |
| mesh = mesh.dump(concatenate=True) | |
| mesh_verts = np.array(mesh.vertices, dtype=np.float64) | |
| print(f" {len(mesh_verts)} vertices, {len(mesh.faces)} faces") | |
| # Load hand meshes | |
| print(f"Loading hand meshes (anchor: {args.anchor_hand})...") | |
| hand_data = np.load(args.hand_meshes) | |
| anchor = args.anchor_hand | |
| n_hand_frames = hand_data[f'{anchor}_vertices'].shape[0] | |
| hand_faces = np.asarray(hand_data[f'{anchor}_faces']) | |
| print(f" {anchor} hand: {n_hand_frames} frames, {hand_data[f'{anchor}_vertices'].shape[1]} vertices, " | |
| f"{len(hand_faces)} faces") | |
| rng = np.random.default_rng(0) | |
| # Visualization setup | |
| viz_dir = args.viz_dir | |
| if viz_dir: | |
| if not args.frames_dir: | |
| print("[error] --frames-dir is required when --viz-dir is set") | |
| sys.exit(1) | |
| os.makedirs(viz_dir, exist_ok=True) | |
| print(f"Saving visualizations to {viz_dir}") | |
| # --ref-frame is preferred (object mesh frame) but often has no hand in view; fall back. | |
| mesh_scale = args.scale | |
| ref_k = None | |
| if args.ref_frame is not None: | |
| by_idx = {fr["frame_idx"]: fr for fr in frames} | |
| ordered = [] | |
| if args.ref_frame in by_idx: | |
| ordered.append(by_idx[args.ref_frame]) | |
| else: | |
| print(f"[warn] --ref-frame {args.ref_frame} not in layout; searching other frames") | |
| ordered.extend(fr for fr in frames if fr["frame_idx"] != args.ref_frame) | |
| chosen = None | |
| last_reason = "no frames" | |
| for fr in ordered: | |
| result, last_reason = try_hand_pointmap_k( | |
| fr, args, hand_data, anchor, n_hand_frames, rng, | |
| ) | |
| if result is None: | |
| if fr["frame_idx"] == args.ref_frame: | |
| print( | |
| f"[warn] ref frame {args.ref_frame} cannot compute k ({last_reason}); " | |
| "searching later frames with a visible hand" | |
| ) | |
| continue | |
| chosen = result | |
| if fr["frame_idx"] != args.ref_frame: | |
| print(f"[warn] using frame {chosen['frame_idx']} for hand scale k") | |
| break | |
| if chosen is None: | |
| print(f"[error] no frame with enough hand raycast hits to compute k ({last_reason})") | |
| sys.exit(1) | |
| print(f"\nComputing pointmap scale k from frame {chosen['frame_idx']}...") | |
| ref_k = chosen["k"] | |
| hand_fx, hand_fy = chosen["fx"], chosen["fy"] | |
| hand_cx, hand_cy = chosen["cx"], chosen["cy"] | |
| hand_proj_w, hand_proj_h = chosen["pm_w"], chosen["pm_h"] | |
| print(f" hand mask {chosen['n_hand_px']} px, {chosen['n_hits']} ray hits") | |
| print( | |
| f" using this frame's intrinsics for hand projection: " | |
| f"fx={hand_fx:.1f} fy={hand_fy:.1f} cx={hand_cx:.1f} cy={hand_cy:.1f}" | |
| ) | |
| mesh_scale = args.scale * ref_k | |
| print(f" ref k: {ref_k:.6f}") | |
| print(f" new mesh_scale: {args.scale} * {ref_k:.6f} = {mesh_scale:.6f}") | |
| for fr in frames: | |
| fr["t_cam_orig"] = fr["t_cam"].copy() | |
| fr["t_cam"] = fr["t_cam"] * ref_k | |
| print(f" scaled all t_cam by {ref_k:.6f}") | |
| # Process each frame | |
| print(f"\nOptimizing translation_scale per frame (mesh_scale={mesh_scale:.6f})...") | |
| output_data = copy.deepcopy(layout_data) | |
| per_frame_scales = [] | |
| skipped = 0 | |
| for i, fr in enumerate(frames): | |
| fidx = fr["frame_idx"] | |
| rot_matrix = get_rot_matrix(fr["quat_wxyz_cam"]) | |
| t_cam = fr["t_cam"] | |
| # Load pointmap and intrinsics | |
| pointmap, intrinsics = load_pointmap_and_intrinsics(args.pointmap_dir, fidx) | |
| if pointmap is None: | |
| print(f" frame {fidx:3d}: pointmap/intrinsics not found, skipping") | |
| skipped += 1 | |
| continue | |
| # Load object mask | |
| mask = load_mask(args.mask_dir, fidx, args.mask_name) | |
| if mask is None: | |
| print(f" frame {fidx:3d}: mask not found, skipping") | |
| skipped += 1 | |
| continue | |
| # Resize mask if needed | |
| pm_h, pm_w = pointmap.shape[:2] | |
| if mask.shape != (pm_h, pm_w): | |
| mask = cv2.resize(mask.astype(np.uint8), (pm_w, pm_h), | |
| interpolation=cv2.INTER_NEAREST).astype(bool) | |
| n_pixels = mask.sum() | |
| if n_pixels < args.min_mask_pixels: # TODO: handle this case better | |
| print(f" frame {fidx:3d}: mask too small ({n_pixels} px), skipping") | |
| skipped += 1 | |
| continue | |
| fx, fy = intrinsics[0, 0], intrinsics[1, 1] | |
| cx, cy = intrinsics[0, 2], intrinsics[1, 2] | |
| # Intrinsics for hand projection: ref frame intrinsics if available, else per-frame | |
| hfx = hand_fx if ref_k is not None else fx | |
| hfy = hand_fy if ref_k is not None else fy | |
| hcx = hand_cx if ref_k is not None else cx | |
| hcy = hand_cy if ref_k is not None else cy | |
| if i == 0: | |
| print(f" hand proj intrinsics: fx={hfx:.1f} fy={hfy:.1f} cx={hcx:.1f} cy={hcy:.1f}") | |
| print(f" frame pointmap intr: fx={fx:.1f} fy={fy:.1f} cx={cx:.1f} cy={cy:.1f}") | |
| # Anchor hand vertices from HaWoR (this frame's pose) | |
| hi = min(fidx, n_hand_frames - 1) | |
| anchor_verts = hand_data[f'{anchor}_vertices'][hi] | |
| # Hand mask, resized to pointmap resolution | |
| hand_mask_name = f"{anchor}_hand_0" | |
| hand_mask = load_mask(args.mask_dir, fidx, hand_mask_name) | |
| if hand_mask is None: | |
| print(f" frame {fidx:3d}: hand mask missing, skipping (frame keeps ref-scaled translation)") | |
| skipped += 1 | |
| continue | |
| if hand_mask.shape != (pm_h, pm_w): | |
| hand_mask = cv2.resize(hand_mask.astype(np.uint8), (pm_w, pm_h), | |
| interpolation=cv2.INTER_NEAREST).astype(bool) | |
| # Front-surface centroid via raycasting: each hand-mask pixel shoots a ray from the | |
| # camera and we keep the first hit on the HaWoR mesh. h_real and h_pm are averaged | |
| # over the same hit-pixel set, so k = h_real_z / h_pm_z compares the same physical | |
| # region front-surface-only (no back-facing-vertex bias). | |
| hand_hits, hand_hit_u, hand_hit_v = raycast_first_hits( | |
| anchor_verts, hand_faces, hand_mask, hfx, hfy, hcx, hcy, | |
| max_rays=MAX_HAND_RAYS, rng=rng, | |
| ) | |
| if len(hand_hits) < 10: | |
| print(f" frame {fidx:3d}: too few hand raycast hits ({len(hand_hits)}), skipping") | |
| skipped += 1 | |
| continue | |
| h_real = hand_hits.mean(axis=0) | |
| h_pm = pointmap[hand_hit_v, hand_hit_u].mean(axis=0) | |
| # Object centroid from pointmap | |
| o_pm = np.mean(pointmap[mask], axis=0) | |
| # Pointmap-to-real scale factor (from hand depth comparison) | |
| if abs(h_pm[2]) < 1e-6: | |
| print(f" frame {fidx:3d}: hand pointmap depth ~0, skipping") | |
| skipped += 1 | |
| continue | |
| k = h_real[2] / h_pm[2] | |
| # Object target position: hand anchor + scaled relative offset | |
| obj_target = h_real + k * (o_pm - h_pm) | |
| # Compute visible-surface centroid of the rotated mesh (filtered by object mask) | |
| verts_rotated = (mesh_verts * mesh_scale) @ rot_matrix.T | |
| verts_with_t = verts_rotated + t_cam | |
| mesh_u, mesh_v = project_to_pixels(verts_with_t, fx, fy, cx, cy, pm_w, pm_h) | |
| mesh_in_mask = mask[mesh_v, mesh_u] | |
| if mesh_in_mask.sum() < 10: | |
| print(f" frame {fidx:3d}: too few mesh pixels in object mask ({mesh_in_mask.sum()}), skipping") | |
| skipped += 1 | |
| continue | |
| c_rot = verts_rotated[mesh_in_mask].mean(axis=0) | |
| # Solve for translation_scale | |
| opt_scale = compute_optimal_scale(c_rot, t_cam, obj_target) | |
| # Errors before/after | |
| pos_before = c_rot + t_cam * 1.0 | |
| pos_after = c_rot + t_cam * opt_scale | |
| err_before = np.linalg.norm(pos_before - obj_target) | |
| err_after = np.linalg.norm(pos_after - obj_target) | |
| print(f" frame {fidx:3d} [{i+1}/{len(frames)}] " | |
| f"scale: {opt_scale:.4f} pm_k: {k:.4f} " | |
| f"err: {err_before:.4f} -> {err_after:.4f}") | |
| # Visualization | |
| if viz_dir: | |
| img_path = os.path.join(args.frames_dir, f"{fidx:06d}.png") | |
| if not os.path.exists(img_path): | |
| img_path = os.path.join(args.frames_dir, f"{fidx:06d}.jpg") | |
| if os.path.exists(img_path): | |
| img = cv2.imread(img_path) | |
| img_h, img_w = img.shape[:2] | |
| vis = img.copy() | |
| # Object mask overlay (green) | |
| mask_full = load_mask(args.mask_dir, fidx, args.mask_name) | |
| if mask_full is not None: | |
| if mask_full.shape != (img_h, img_w): | |
| mask_full = cv2.resize(mask_full.astype(np.uint8), (img_w, img_h), | |
| interpolation=cv2.INTER_NEAREST).astype(bool) | |
| overlay = np.zeros_like(vis) | |
| overlay[mask_full] = [0, 200, 0] | |
| vis = cv2.addWeighted(vis, 0.7, overlay, 0.3, 0) | |
| # Hand mask overlay (orange) | |
| hand_mask_full = load_mask(args.mask_dir, fidx, f"{anchor}_hand_0") | |
| if hand_mask_full is not None: | |
| if hand_mask_full.shape != (img_h, img_w): | |
| hand_mask_full = cv2.resize(hand_mask_full.astype(np.uint8), (img_w, img_h), | |
| interpolation=cv2.INTER_NEAREST).astype(bool) | |
| overlay = np.zeros_like(vis) | |
| overlay[hand_mask_full] = [0, 140, 255] | |
| vis = cv2.addWeighted(vis, 0.85, overlay, 0.15, 0) | |
| # Use full-res intrinsics for visualization projection | |
| sx_viz, sy_viz = img_w / pm_w, img_h / pm_h | |
| fx_viz, fy_viz = fx * sx_viz, fy * sy_viz | |
| cx_viz, cy_viz = cx * sx_viz, cy * sy_viz | |
| # Hand projection uses ref-frame intrinsics (matching the computation) | |
| hfx_viz, hfy_viz = hfx * (img_w / hand_proj_w if ref_k is not None else sx_viz), hfy * (img_h / hand_proj_h if ref_k is not None else sy_viz) | |
| hcx_viz, hcy_viz = hcx * (img_w / hand_proj_w if ref_k is not None else sx_viz), hcy * (img_h / hand_proj_h if ref_k is not None else sy_viz) | |
| # Projected hand vertices (cyan = all HaWoR verts) | |
| all_hand_verts = hand_data[f'{anchor}_vertices'][hi] | |
| hu_all, hv_all = project_to_pixels(all_hand_verts, hfx_viz, hfy_viz, hcx_viz, hcy_viz, img_w, img_h) | |
| for pu, pv in zip(hu_all, hv_all): | |
| cv2.circle(vis, (pu, pv), 2, (200, 200, 0), -1) | |
| # Raycast hits on the HaWoR mesh used for h_real (bright yellow) | |
| hu_hit, hv_hit = project_to_pixels(hand_hits, hfx_viz, hfy_viz, hcx_viz, hcy_viz, img_w, img_h) | |
| for pu, pv in zip(hu_hit, hv_hit): | |
| cv2.circle(vis, (pu, pv), 3, (0, 255, 255), -1) | |
| # Projected mesh: original (blue) and optimized (red) | |
| t_cam_orig = fr.get("t_cam_orig", t_cam) | |
| verts_orig_scale = (mesh_verts * args.scale) @ rot_matrix.T + t_cam_orig | |
| ou, ov = project_to_pixels(verts_orig_scale, fx_viz, fy_viz, cx_viz, cy_viz, img_w, img_h) | |
| for pu, pv in zip(ou, ov): | |
| cv2.circle(vis, (pu, pv), 1, (255, 0, 0), -1) | |
| verts_opt = verts_rotated + t_cam * opt_scale | |
| ou2, ov2 = project_to_pixels(verts_opt, fx_viz, fy_viz, cx_viz, cy_viz, img_w, img_h) | |
| for pu, pv in zip(ou2, ov2): | |
| cv2.circle(vis, (pu, pv), 2, (0, 0, 255), -1) | |
| # Target point (magenta cross) | |
| if obj_target[2] > 0: | |
| tx = int(fx_viz * obj_target[0] / obj_target[2] + cx_viz) | |
| ty = int(fy_viz * obj_target[1] / obj_target[2] + cy_viz) | |
| tx = np.clip(tx, 0, img_w - 1) | |
| ty = np.clip(ty, 0, img_h - 1) | |
| cv2.drawMarker(vis, (tx, ty), (255, 0, 255), cv2.MARKER_CROSS, 20, 2) | |
| # Legend | |
| cv2.putText(vis, f"frame {fidx} s={opt_scale:.3f} k={k:.3f} err={err_before:.3f}->{err_after:.3f}", | |
| (10, 25), cv2.FONT_HERSHEY_SIMPLEX, 0.55, (255, 255, 255), 2) | |
| cv2.putText(vis, "blue=orig red=opt cyan=hand_verts yellow=raycast_hits green=obj_mask X=target", | |
| (10, 50), cv2.FONT_HERSHEY_SIMPLEX, 0.45, (255, 255, 255), 1) | |
| cv2.imwrite(os.path.join(viz_dir, f"frame_{fidx:06d}.png"), vis) | |
| # Update output layout | |
| obj = output_data["objects"][fr["obj_index"]] | |
| optimized_t = (t_cam * opt_scale).tolist() | |
| obj["local_to_scene"]["translation_camera_frame"] = optimized_t | |
| obj["local_to_scene"]["translation_scale_optimized"] = float(opt_scale) | |
| per_frame_scales.append({ | |
| "frame_idx": fidx, | |
| "translation_scale": float(opt_scale), | |
| "pointmap_scale": float(k), | |
| "error_before": float(err_before), | |
| "error_after": float(err_after), | |
| "obj_target": obj_target.tolist(), | |
| "mask_pixels": int(n_pixels), | |
| }) | |
| # Store summary in output | |
| output_data["translation_scale_optimization"] = { | |
| "method": "hand_anchored_pointmap", | |
| "mesh_scale_original": args.scale, | |
| "mesh_scale": mesh_scale, | |
| "ref_frame": args.ref_frame, | |
| "ref_frame_k": ref_k, | |
| "mask_name": args.mask_name, | |
| "anchor_hand": args.anchor_hand, | |
| "per_frame": per_frame_scales, | |
| } | |
| # Write output | |
| os.makedirs(os.path.dirname(os.path.abspath(args.output)), exist_ok=True) | |
| with open(args.output, 'w') as f: | |
| json.dump(output_data, f, indent=2) | |
| # Summary | |
| if per_frame_scales: | |
| scales = [s["translation_scale"] for s in per_frame_scales] | |
| ks = [s["pointmap_scale"] for s in per_frame_scales] | |
| errs_before = [s["error_before"] for s in per_frame_scales] | |
| errs_after = [s["error_after"] for s in per_frame_scales] | |
| print(f"\nDone. Optimized {len(per_frame_scales)} frames ({skipped} skipped).") | |
| print(f" Scale range: [{min(scales):.4f}, {max(scales):.4f}]") | |
| print(f" Scale mean: {np.mean(scales):.4f} std: {np.std(scales):.4f}") | |
| print(f" PM scale mean: {np.mean(ks):.4f} std: {np.std(ks):.4f}") | |
| print(f" Error mean: {np.mean(errs_before):.4f} -> {np.mean(errs_after):.4f}") | |
| else: | |
| print(f"\nNo frames optimized ({skipped} skipped).") | |
| print(f"Output: {args.output}") | |
| if __name__ == "__main__": | |
| main() | |