v2d / simulation /scripts /ablate_actions.py
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#!/usr/bin/env python3
"""Open-loop action ablation on V2D-G1-SonicManip, before any PPO.
Inject a named action stream (zeros, scripted pick, right-to-left hover sweep,
relocated clip). Rank streams on physics: did the robot stay up, did SONIC track
the wrist command, did the object move, how jerky was the command. Do not rank
on resemblance to HaWoR.
cd simulation
./run_isaaclab.sh --python scripts/ablate_actions.py --headless \\
--policies zero,scripted_4d,rel_hover,raw_clip --video-dir runs/action_ablate
``vae0`` / ``vae_grasp`` are reserved; the env is still 4-D and those names
error out until the hand prior is wired.
"""
from __future__ import annotations
import argparse
import os
import sys
import traceback
from pathlib import Path
from isaaclab.app import AppLauncher
if hasattr(sys.stdout, "reconfigure"):
sys.stdout.reconfigure(line_buffering=True)
parser = argparse.ArgumentParser(description="Open-loop action ablation for SonicManip.")
parser.add_argument("--task", type=str, default="V2D-G1-SonicManip-Play-v0")
parser.add_argument("--num_envs", type=int, default=4)
parser.add_argument("--steps", type=int, default=150)
parser.add_argument(
"--policies",
type=str,
default="zero,scripted_4d,rel_hover,raw_clip",
help="comma-separated names, or 'all' (excludes VAE stubs)",
)
parser.add_argument(
"--ema",
type=float,
default=1.0,
help="causal EMA on the 4-D command; 1 = off. *_smooth policies default to 0.3",
)
parser.add_argument(
"--hover",
type=float,
nargs=3,
default=(0.0, 0.0, 0.02),
metavar=("X", "Y", "Z"),
help="pelvis-frame offset on the frozen object pose (rel_hover sweep endpoint)",
)
parser.add_argument(
"--contact-dist",
type=float,
default=0.05,
help="rel_hover stops the y-sweep when wrist-object is closer than this (m)",
)
parser.add_argument(
"--sweep-frac",
type=float,
default=0.75,
help="unused for rel_hover (kept for CLI compat); speed is --sweep-speed",
)
parser.add_argument(
"--sweep-speed",
type=float,
default=0.08,
help="rel_hover max wrist-target speed in m/s (pelvis). 0.08 ≈ 8 cm/s",
)
parser.add_argument(
"--sweep-margin",
type=float,
default=0.06,
help="start the lateral sweep this many metres to the robot's right of the object",
)
parser.add_argument("--clip", type=Path, default=None, help="isaaclab_replay.npz")
parser.add_argument("--wuji", type=Path, default=None, help="g1_wuji_retarget.npz for clip grip")
parser.add_argument("--video-dir", type=Path, default=None)
parser.add_argument("--log-dir", type=Path, default=None)
parser.add_argument("--fps", type=float, default=25.0)
parser.add_argument("--jitter", action="store_true", help="keep object xy/yaw reset jitter")
parser.add_argument("--keep-term", action="store_true", help="keep fall / object-off-table resets")
parser.add_argument("--list-policies", action="store_true")
AppLauncher.add_app_launcher_args(parser)
args_cli = parser.parse_args()
# Names mirrored from openloop.POLICY_NAMES so --list works before Isaac boots.
_POLICY_NAMES = (
"zero",
"park",
"scripted_4d",
"raw_clip",
"smooth_clip",
"rel_hover",
"rel_hover_smooth",
"vae0",
"vae_grasp",
)
if args_cli.list_policies:
print("\n".join(_POLICY_NAMES))
sys.exit(0)
if args_cli.video_dir:
args_cli.enable_cameras = True
app_launcher = AppLauncher(args_cli)
simulation_app = app_launcher.app
import gymnasium as gym # noqa: E402
import numpy as np # noqa: E402
import torch # noqa: E402
from isaaclab_tasks.utils import parse_env_cfg # noqa: E402
import v2d_sim # noqa: E402, F401
from v2d_sim.tasks.g1_sonic_manip.mdp.observations import t as _t # noqa: E402
from v2d_sim.tasks.g1_sonic_manip.openloop import ( # noqa: E402
DEFAULT_REPLAY_NPZ,
DEFAULT_WUJI_NPZ,
default_ema,
expand_policies,
is_vae_policy,
load_clip_wrist_stream,
scripted_grip,
scripted_lift_z,
)
_GRAV, _WRIST, _OBJ, _DELTA, _OBJV, _GRIP = (
slice(0, 3),
slice(3, 6),
slice(6, 9),
slice(9, 12),
slice(12, 15),
slice(15, 16),
)
_SETTLE_STEPS = 20
def _rgb(img) -> np.ndarray | None:
if img is None:
return None
if hasattr(img, "detach"):
img = img.detach().cpu().numpy()
img = np.asarray(img)
if img.ndim == 4:
img = img[0]
img = img[..., :3]
if img.dtype != np.uint8:
scale = 255.0 if float(np.nanmax(img)) <= 1.5 else 1.0
img = np.clip(img * scale, 0, 255).astype(np.uint8)
h, w = img.shape[:2]
return img[: h - (h % 2), : w - (w % 2)]
class Ema4:
def __init__(self, alpha: float) -> None:
self.alpha = float(alpha)
self.state: torch.Tensor | None = None
def reset(self) -> None:
self.state = None
def __call__(self, a: torch.Tensor) -> torch.Tensor:
if self.alpha >= 1.0 - 1e-6:
return a
if self.state is None:
self.state = a.clone()
else:
self.state = self.alpha * a + (1.0 - self.alpha) * self.state
return self.state
def _box(env_cfg, device) -> tuple[torch.Tensor, torch.Tensor, np.ndarray, np.ndarray]:
acfg = env_cfg.actions.wrist
lo = torch.tensor([acfg.wrist_x[0], acfg.wrist_y[0], acfg.wrist_z[0]], device=device)
hi = torch.tensor([acfg.wrist_x[1], acfg.wrist_y[1], acfg.wrist_z[1]], device=device)
center, half = (lo + hi) / 2.0, (hi - lo) / 2.0
return center, half, center.detach().cpu().numpy(), half.detach().cpu().numpy()
def _pack_action(xyz_b: torch.Tensor, grip: torch.Tensor | float, center, half) -> torch.Tensor:
a = torch.clamp((xyz_b - center) / half, -1.0, 1.0)
if not torch.is_tensor(grip):
g = torch.full((a.shape[0], 1), float(grip), device=a.device, dtype=a.dtype)
else:
g = grip.reshape(a.shape[0], 1).to(device=a.device, dtype=a.dtype)
return torch.cat([a, g], dim=1)
class ActionStream:
def __init__(
self,
name: str,
*,
center,
half,
center_np,
half_np,
hover_obj: torch.Tensor,
clip,
n_steps: int,
dt: float = 0.04,
) -> None:
self.name = name
self.center, self.half = center, half
self.center_np, self.half_np = center_np, half_np
self.hover_obj = hover_obj
self.clip = clip
self.n_steps = n_steps
self.dt = float(dt)
self._goal: torch.Tensor | None = None
self._start: torch.Tensor | None = None
self._cmd: torch.Tensor | None = None
self._obj_xy0: torch.Tensor | None = None
self._hit: torch.Tensor | None = None
self._at_start: torch.Tensor | None = None
def _rel_hover_sweep(self, i: int, obs: torch.Tensor) -> torch.Tensor:
"""Rate-limited approach from slightly right of the can; no lift.
Parking at the wrist-box y-min first is ~12 cm off the object; at a
few cm/s that leg eats the episode and the hand never arrives. Crawl
from the achieved wrist to a point ``--sweep-margin`` to the right of
the frozen object (clamped to the SONIC box), then slide +y onto the
can. Contact is ignored until that approach point.
"""
n_env, device = obs.shape[0], obs.device
obj = obs[:, _OBJ]
vmax = float(args_cli.sweep_speed)
max_step = vmax * self.dt
lo = self.center - self.half
hi = self.center + self.half
if self._goal is None:
offset = self.hover_obj.to(device=device, dtype=obj.dtype).view(1, 3)
self._goal = torch.minimum(hi, torch.maximum(lo, obj + offset))
y_right = torch.clamp(
self._goal[:, 1] - float(args_cli.sweep_margin), min=float(lo[1])
)
self._start = self._goal.clone()
self._start[:, 1] = y_right
self._cmd = torch.minimum(hi, torch.maximum(lo, obs[:, _WRIST].clone()))
self._obj_xy0 = obj[:, :2].clone()
self._hit = torch.zeros(n_env, dtype=torch.bool, device=device)
already = obs[:, _WRIST][:, 1] <= self._start[:, 1] + 0.01
self._at_start = already
path = torch.norm(self._start - self._cmd, dim=1) + torch.norm(
self._goal - self._start, dim=1
)
eta = float(path.mean() / max(vmax, 1e-6))
print(
f" sweep {vmax:.3f} m/s margin={args_cli.sweep_margin:.3f} m "
f"path≈{float(path.mean()):.3f} m eta≈{eta:.1f}s "
f"goal_b={self._goal[0].detach().cpu().tolist()} "
f"(need ~{int(eta / self.dt) + 1} steps; this run has {self.n_steps})"
)
target = torch.where(self._at_start.unsqueeze(-1), self._goal, self._start)
delta = target - self._cmd
dist = torch.linalg.norm(delta, dim=1, keepdim=True).clamp_min(1e-8)
step = torch.clamp(dist, max=max_step)
moved = self._cmd + step * delta / dist
live = (~self._hit).unsqueeze(-1)
self._cmd = torch.where(live, moved, self._cmd)
self._at_start |= (~self._hit) & (dist.squeeze(-1) <= max_step + 1e-4)
dist_obj = torch.norm(obs[:, _DELTA], dim=1)
shoved = torch.norm(obj[:, :2] - self._obj_xy0, dim=1) > 0.02
self._hit |= self._at_start & ((dist_obj < args_cli.contact_dist) | shoved)
grip = torch.where(
self._hit,
torch.ones(n_env, device=device, dtype=obj.dtype),
-torch.ones(n_env, device=device, dtype=obj.dtype),
)
return _pack_action(self._cmd, grip, self.center, self.half)
def raw(self, i: int, obs: torch.Tensor, robot, obj) -> torch.Tensor:
n_env = obs.shape[0]
device = obs.device
name = self.name
if name == "zero":
return torch.zeros(n_env, 4, device=device)
if name == "park":
a = torch.zeros(n_env, 4, device=device)
a[:, 2] = 1.0
a[:, 3] = -1.0
return a
if name == "scripted_4d":
want = obs[:, _OBJ].clone()
reach_end = int(0.40 * self.n_steps)
if i < reach_end:
want[:, 2] += 0.06 * (1.0 - i / max(1, reach_end))
else:
want[:, 2] += scripted_lift_z(i, self.n_steps)
return _pack_action(want, scripted_grip(i, self.n_steps), self.center, self.half)
if name in ("rel_hover", "rel_hover_smooth"):
return self._rel_hover_sweep(i, obs)
if name in ("raw_clip", "smooth_clip"):
if self.clip is None:
raise RuntimeError("clip stream requested but isaaclab_replay.npz was not loaded")
k = min(i, self.clip.wrist_b.shape[0] - 1)
xyz = torch.tensor(self.clip.wrist_b[k], device=device, dtype=obs.dtype).expand(n_env, 3)
g = float(self.clip.grip[k])
return _pack_action(xyz, g, self.center, self.half)
raise RuntimeError(f"unhandled policy {name}")
def _prepare_cfg(env_cfg):
if not args_cli.jitter:
env_cfg.events.reset_object.params["x_range"] = (0.0, 0.0)
env_cfg.events.reset_object.params["y_range"] = (0.0, 0.0)
env_cfg.events.reset_object.params["yaw_range"] = (0.0, 0.0)
if not args_cli.keep_term:
env_cfg.terminations.fallen = None
env_cfg.terminations.object_fell = None
env_cfg.episode_length_s = max(env_cfg.episode_length_s, args_cli.steps * 0.04 + 2.0)
return env_cfg
def _rollout(env, inner, env_cfg, name: str, clip, log_dir: Path | None, video_dir: Path | None):
if is_vae_policy(name):
raise RuntimeError(
f"{name}: SonicManip is still 4-D (wrist xyz + 1-D grip). "
"Wire CoordEx kinematic_wrist_16k.pt before rolling out Δz=0 / grasp latent."
)
robot = inner.scene["robot"]
obj = inner.scene["object"]
rest_z = env_cfg.scene.object.init_state.pos[2]
center, half, center_np, half_np = _box(env_cfg, inner.device)
hover = torch.tensor(list(args_cli.hover), device=inner.device, dtype=torch.float32)
alpha = default_ema(name, args_cli.ema)
stream = ActionStream(
name,
center=center,
half=half,
center_np=center_np,
half_np=half_np,
hover_obj=hover,
clip=clip,
n_steps=args_cli.steps,
dt=float(env_cfg.sim.dt * env_cfg.decimation),
)
ema = Ema4(alpha)
obs_dict, _ = env.reset()
hold = torch.zeros(inner.num_envs, 4, device=inner.device)
hold[:, 2] = 1.0
hold[:, 3] = -1.0
for _ in range(_SETTLE_STEPS):
env.step(hold)
obs_dict, _ = env.reset()
obs = obs_dict["policy"]
ema.reset()
n = args_cli.steps
rec = {
"action_raw": [],
"action_ema": [],
"wrist_cmd": [],
"wrist_ach": [],
"object_b": [],
"delta": [],
"root_z": [],
"object_z": [],
"reward": [],
"done": [],
}
frames: list[np.ndarray] = []
term = inner.action_manager.get_term("wrist")
print(f"\n=== {name} ema={alpha:.2f} steps={n} ===")
for i in range(n):
if not simulation_app.is_running():
break
raw = stream.raw(i, obs, robot, obj)
applied = ema(raw)
obs_dict, rew, terminated, truncated, _ = env.step(applied)
obs = obs_dict["policy"]
rec["action_raw"].append(raw.detach().cpu().numpy())
rec["action_ema"].append(applied.detach().cpu().numpy())
rec["wrist_cmd"].append(term.wrist_target.detach().cpu().numpy())
rec["wrist_ach"].append(obs[:, _WRIST].detach().cpu().numpy())
rec["object_b"].append(obs[:, _OBJ].detach().cpu().numpy())
rec["delta"].append(obs[:, _DELTA].detach().cpu().numpy())
rec["root_z"].append(_t(robot.data.root_pos_w)[:, 2].detach().cpu().numpy())
rec["object_z"].append(_t(obj.data.root_pos_w)[:, 2].detach().cpu().numpy())
rec["reward"].append(rew.detach().cpu().numpy())
rec["done"].append((terminated | truncated).float().detach().cpu().numpy())
if video_dir is not None:
fr = _rgb(inner.render())
if fr is not None:
frames.append(fr)
stacked = {k: np.stack(v, axis=0) for k, v in rec.items()}
d_act = np.linalg.norm(np.diff(stacked["action_ema"], axis=0), axis=-1)
track = np.linalg.norm(stacked["wrist_ach"] - stacked["wrist_cmd"], axis=-1)
hand_obj = np.linalg.norm(stacked["delta"], axis=-1)
lift = stacked["object_z"] - rest_z
summary = {
"policy": name,
"ema": alpha,
"min_root_z": float(stacked["root_z"].min()),
"mean_hand_obj": float(hand_obj.mean()),
"final_hand_obj": float(hand_obj[-1].mean()),
"max_lift": float(lift.max()),
"final_lift": float(lift[-1].mean()),
"picked": int((lift[-1] > 0.03).sum()),
"n_env": int(lift.shape[1]),
"mean_action_rate": float(d_act.mean()) if d_act.size else 0.0,
"mean_track_err": float(track.mean()),
"return": float(stacked["reward"].sum(axis=0).mean()),
"n_done": float(stacked["done"].sum()),
}
print(
f" min_root_z={summary['min_root_z']:.3f} "
f"hand-obj mean/final={summary['mean_hand_obj']:.3f}/{summary['final_hand_obj']:.3f} "
f"lift max/final={summary['max_lift']:.3f}/{summary['final_lift']:.3f} "
f"picked={summary['picked']}/{summary['n_env']} "
f"|Δa|={summary['mean_action_rate']:.3f} "
f"track={summary['mean_track_err']:.3f} "
f"R={summary['return']:.2f}"
)
if stream._hit is not None:
print(f" contact {int(stream._hit.sum())}/{int(stream._hit.numel())} envs (sweep freeze)")
tag = f"{name}_ema{alpha:.2f}".replace(".", "p")
if log_dir is not None:
log_dir.mkdir(parents=True, exist_ok=True)
out = log_dir / f"{tag}.npz"
scalars = {
k: np.asarray(v) for k, v in summary.items() if k != "policy"
}
np.savez_compressed(out, **stacked, **{f"s_{k}": v for k, v in scalars.items()}, policy=np.array(name))
print(f" wrote {out}")
if video_dir is not None and frames:
video_dir.mkdir(parents=True, exist_ok=True)
mp4 = video_dir / f"{tag}.mp4"
import imageio.v2 as imageio
imageio.mimsave(str(mp4), frames, fps=float(args_cli.fps), codec="libx264", pixelformat="yuv420p")
print(f" wrote {mp4} ({len(frames)} frames)")
return summary
def main() -> None:
names = expand_policies(args_cli.policies)
env_cfg = parse_env_cfg(args_cli.task, device=args_cli.device, num_envs=args_cli.num_envs)
env_cfg = _prepare_cfg(env_cfg)
render = "rgb_array" if args_cli.video_dir else None
env = gym.make(args_cli.task, cfg=env_cfg, render_mode=render)
inner = env.unwrapped
clip_path = args_cli.clip or DEFAULT_REPLAY_NPZ
wuji_path = args_cli.wuji or DEFAULT_WUJI_NPZ
need_clip = any(n in ("raw_clip", "smooth_clip") for n in names)
clip_raw = clip_smooth = None
if need_clip:
if not Path(clip_path).is_file():
raise FileNotFoundError(f"replay clip missing: {clip_path}")
kwargs = dict(
replay_npz=clip_path,
wuji_npz=wuji_path if Path(wuji_path).is_file() else None,
policy_fps=1.0 / (env_cfg.sim.dt * env_cfg.decimation),
object_xy=(env_cfg.scene.object.init_state.pos[0], env_cfg.scene.object.init_state.pos[1]),
table_z=env_cfg.scene.table.init_state.pos[2] + 0.5 * env_cfg.scene.table.spawn.size[2],
pelvis_z=env_cfg.scene.robot.init_state.pos[2],
)
if any(n == "raw_clip" for n in names):
clip_raw = load_clip_wrist_stream(**kwargs, smooth=False)
if any(n == "smooth_clip" for n in names):
clip_smooth = load_clip_wrist_stream(**kwargs, smooth=True)
shown = clip_raw or clip_smooth
acfg = env_cfg.actions.wrist
lo = np.array([acfg.wrist_x[0], acfg.wrist_y[0], acfg.wrist_z[0]])
hi = np.array([acfg.wrist_x[1], acfg.wrist_y[1], acfg.wrist_z[1]])
inside = ((shown.wrist_b >= lo) & (shown.wrist_b <= hi)).all(axis=1).mean()
print(
f"[ablate] clip {clip_path} T={shown.wrist_b.shape[0]} "
f"inside wrist box {100.0 * inside:.0f}% "
f"(frames outside are clamped — that is the result, not a loader bug)"
)
log_dir = args_cli.log_dir
if log_dir is None and args_cli.video_dir is not None:
log_dir = args_cli.video_dir
if log_dir is None:
log_dir = Path("runs/action_ablate")
print(f"[ablate] task={args_cli.task} envs={inner.num_envs} device={inner.device}")
print(f"[ablate] policies={names} jitter={args_cli.jitter} keep_term={args_cli.keep_term}")
print(
f"[ablate] hover_b={tuple(args_cli.hover)} sweep_frac={args_cli.sweep_frac} "
f"contact={args_cli.contact_dist} sweep_speed={args_cli.sweep_speed} m/s log={log_dir}"
)
summaries = []
for name in names:
clip = clip_smooth if name == "smooth_clip" else clip_raw
summaries.append(
_rollout(env, inner, env_cfg, name, clip, log_dir, args_cli.video_dir)
)
print(f"\n{'policy':<20} {'ema':>5} {'root_z':>7} {'hand-obj':>8} {'lift':>7} {'|Δa|':>6} {'track':>6} {'R':>8}")
for s in summaries:
print(
f"{s['policy']:<20} {s['ema']:5.2f} {s['min_root_z']:7.3f} "
f"{s['final_hand_obj']:8.3f} {s['final_lift']:7.3f} "
f"{s['mean_action_rate']:6.3f} {s['mean_track_err']:6.3f} {s['return']:8.2f}"
)
ranked = sorted(summaries, key=lambda s: (s["final_lift"], -s["final_hand_obj"]), reverse=True)
print(f"\n[ablate] rank by final lift, then closer hand: {[s['policy'] for s in ranked]}")
env.close()
if __name__ == "__main__":
code = 0
try:
main()
except Exception:
traceback.print_exc()
sys.stdout.flush()
sys.stderr.flush()
code = 1
finally:
simulation_app.close()
os._exit(code)