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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::functionEntries::codeStream
Description
Compiles and executes C++ OpenFOAM code string expressions
inserting the result into the dictionary or dictionary entry.
\c \#codeStream reads three entries: \c code, \c codeInclude (optional),
\c codeOptions (optional) to generate the library source code stored in the
local \c dynamicCode directory with a subdirectory name corresponding to the
SHA1 of the code. The code is then compiled into a dynamically loaded
library libcodeStream_<SHA1>.so stored in the
\c dynamicCode/platforms/$WM_OPTIONS/lib directory using 'wmake libso'.
The resulting library is loaded in executed with arguments
\code
(const dictionary& dict, Ostream& os)
\endcode
where the dictionary is the current dictionary. The code writes results to
the current entry via the \c Ostream \c os.
The verbatim string format \c \#{ ... \c \#} is used to allow multi-line
input without the need to escape the newlines.
Dictionary entries constructed with \c \#codeStream can conveniently access
and use typed variables. This means calculations involving vectors and
tensors and list etc. are possible. To access a variable and construct it
as a given type within a \c \#codeStream entry, put the type immediately
after the $ symbol inside angled brackets <>. So, $<vector>var or
$<vector>{var} substitutes a variable named var as a vector.
The variable values are looked-up at run-time making the code corresponding
to each \c \#codeStream independent of the values in the dictionary and of
each other. Hence the \c \#codeStream code does not need to be recompiled
when the values in the dictionary are changed, only if the code is changed.
Usage
Example to set the internal field of a field:
\verbatim
internalField #codeStream
{
code
#{
const IOdictionary& d = static_cast<const IOdictionary&>(dict);
const fvMesh& mesh = refCast<const fvMesh>(d.db());
scalarField fld(mesh.nCells(), 12.34);
writeEntry(os, "", fld);
#};
//- Optional:
codeInclude
#{
#include "volFields.H"
#};
//- Optional:
codeOptions
#{
-I$(LIB_SRC)/finiteVolume/lnInclude
#};
};
\endverbatim
Example to rotate a list of points around an axis by a given angle
\verbatim
points ((3 0 0) (2 1 1) (1 2 2) (0 3 3));
rotation
{
axis (0 1 1);
angle 45;
}
#codeStream
{
codeInclude
#{
#include "pointField.H"
#include "transform.H"
#};
code
#{
const pointField points($<List<point>>points);
const vector axis = $<vector>!rotation/axis;
const scalar angle = degToRad($!rotation/angle);
os << "pointsRotated" << nl
<< (Ra(axis, angle) & points)() << ";";
#};
};
\endverbatim
Example Compute the centre and trianglation of a polygon
\verbatim
polygon ((0 0 0) (1 0 0) (2 1 0) (0 2 0) (-1 1 0));
#codeStream
{
codeInclude
#{
#include "polygonTriangulate.H"
#};
code
#{
const List<point> polygon($<List<point>>polygon);
writeEntry(os, "polygonCentre", face::centre(polygon));
polygonTriangulate triEngine;
triEngine.triangulate(polygon);
os << "polygonTris" << ' ' << triEngine.triPoints() << ";";
#};
};
\endverbatim
Example to generate a single block blockMeshDict for use with snappyHexMesh
with no redundant information
\verbatim
min (-2.5 -1.2 -3.0); // Minimum coordinates of the block
max (2.5 1.2 3.0); // Maximum coordinates of the block
nCellsByL 33.3333; // Number of cells per unit length
// Calculate the number of cells in each block direction
nCells #calc
"Vector<label>($nCellsByL*($<vector>max - $<vector>min) + vector::one/2)";
// Generate the vertices using a boundBox
vertices #codeStream
{
codeInclude
#{
#include "boundBox.H"
#};
code
#{
os << boundBox($<vector>min, $<vector>max).points();
#};
};
blocks
(
hex (0 1 2 3 4 5 6 7) $nCells simpleGrading (1 1 1)
);
defaultPatch
{
type patch;
}
boundary
();
\endverbatim
See also
Foam::functionEntries::calcEntry
SourceFiles
codeStream.C
\*---------------------------------------------------------------------------*/
#ifndef codeStream_H
#define codeStream_H
#include "functionEntry.H"
#include "OTstream.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class dlLibraryTable;
namespace functionEntries
{
// Forward declaration of friend classes
class codeDict;
class streamEntry;
class calcEntry;
class codeBlockEntry;
class codeBlockStreamEntry;
/*---------------------------------------------------------------------------*\
Class codeStream Declaration
\*---------------------------------------------------------------------------*/
class codeStream
:
public functionEntry
{
//- Interpreter function type
typedef void (*streamingFunctionType)(Ostream&, const dictionary&);
// Private Member Functions
//- Helper function: parent (of parent etc.) of dictionary up to the top
static const dictionary& topDict(const dictionary&);
//- Return true for master only reading of global dictionary
static bool masterOnlyRead
(
const word& typeName,
const dictionary& dict
);
//- Return the code string
static string codeString
(
const word& typeName,
const word& templateFunctionName,
const label index,
const dictionary& codeDict,
Istream&
);
//- Return the code string
static string codeString
(
const label index,
const dictionary& codeDict,
Istream&
);
//- Construct, compile, load and return streaming function
static void* compile
(
const word& typeName,
const dictionary& contextDict,
const dictionary& codeDict,
const word& codeOptions,
const wordList& compileFiles,
word& codeName
);
//- Construct, compile, load and return streaming function
static streamingFunctionType getFunction
(
const dictionary& contextDict,
const dictionary& codeDict
);
//- Compile and execute the code and return the result in an OTstream
static OTstream resultStream
(
const dictionary& contextDict,
Istream& is
);
public:
// Static Data Members
//- Keywords associated with source code
static const wordList codeKeys;
//- Name of the dictionary variables in the source code
static const wordList codeDictVars;
//- Name of the code options file to be used
static const word codeOptions;
//- Name of the C code template to be used
static const wordList compileFiles;
// Related types
//- Declare friendship with the calcEntry class
friend class codeDict;
friend class streamEntry;
friend class calcEntry;
friend class codeBlockEntry;
friend class codeBlockStreamEntry;
//- Runtime type information
FunctionTypeName("#codeStream");
// Constructors
//- Construct from function type and parent dictionary
codeStream
(
const functionName&,
const label lineNumber,
const dictionary&
);
//- Construct from line number, dictionary and Istream
codeStream
(
const label lineNumber,
const dictionary& parentDict,
Istream& is
);
//- Copy construct
codeStream(const codeStream&) = default;
//- Clone
virtual autoPtr<entry> clone(const dictionary&) const
{
return autoPtr<entry>(new codeStream(*this));
}
// Member Functions
//- Expand the functionEntry into the contextDict
virtual bool execute(dictionary& contextDict, Istream&);
//- Expand the functionEntry into the contextEntry
static bool execute
(
const dictionary& contextDict,
primitiveEntry& contextEntry,
Istream&
);
// Member Operators
//- Disallow default bitwise assignment
void operator=(const codeStream&) = delete;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace functionEntries
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //