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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| Class | |
| Foam::polyMesh | |
| Description | |
| Mesh consisting of general polyhedral cells. | |
| SourceFiles | |
| polyMesh.C | |
| polyMeshInitMesh.C | |
| polyMeshClear.C | |
| polyMeshFromShapeMesh.C | |
| polyMeshIO.C | |
| polyMeshUpdate.C | |
| polyMeshCheck.C | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| // Forward declaration of classes | |
| class globalMeshData; | |
| class polyTopoChangeMap; | |
| class polyMeshMap; | |
| class polyDistributionMap; | |
| class polyMeshTetDecomposition; | |
| /*---------------------------------------------------------------------------*\ | |
| Class polyMesh Declaration | |
| \*---------------------------------------------------------------------------*/ | |
| class polyMesh | |
| : | |
| public objectRegistry, | |
| public primitiveMesh | |
| { | |
| public: | |
| // Public data types | |
| //- Enumeration defining the state of the mesh after a read update. | |
| // Used for post-processing applications, where the mesh | |
| // needs to update based on the files written in time directories. | |
| enum readUpdateState | |
| { | |
| UNCHANGED, | |
| POINTS_MOVED, | |
| TOPO_CHANGE, | |
| TOPO_PATCH_CHANGE | |
| }; | |
| private: | |
| // Private Data | |
| // Primitive mesh data | |
| //- Points | |
| pointIOField points_; | |
| //- Faces | |
| faceCompactIOList faces_; | |
| //- Face owner | |
| labelIOList owner_; | |
| //- Face neighbour | |
| labelIOList neighbour_; | |
| //- Have the primitives been cleared | |
| bool clearedPrimitives_; | |
| //- Boundary mesh | |
| mutable polyBoundaryMesh boundary_; | |
| //- Mesh bounding-box. | |
| // Created from points on construction, updated when the mesh moves | |
| boundBox bounds_; | |
| //- Communicator used for parallel communication | |
| label comm_; | |
| //- Vector of non-constrained directions in mesh | |
| // defined according to the presence of empty and wedge patches | |
| mutable Vector<label> geometricD_; | |
| //- Vector of valid directions in mesh | |
| // defined according to the presence of empty patches | |
| mutable Vector<label> solutionD_; | |
| //- Base point for face decomposition into tets | |
| mutable autoPtr<labelIOList> tetBasePtIsPtr_; | |
| // Zoning information | |
| //- Point zones | |
| pointZoneList pointZones_; | |
| //- Face zones | |
| faceZoneList faceZones_; | |
| //- Cell zones | |
| cellZoneList cellZones_; | |
| //- Parallel info | |
| mutable autoPtr<globalMeshData> globalMeshDataPtr_; | |
| // Mesh motion related dat | |
| //- Current time index for mesh motion | |
| mutable label curMotionTimeIndex_; | |
| //- Old points (for the last mesh motion) | |
| mutable autoPtr<pointField> oldPointsPtr_; | |
| //- Old cell centres (for the last mesh motion) | |
| mutable autoPtr<pointField> oldCellCentresPtr_; | |
| //- Whether or not to store the old cell centres | |
| mutable bool storeOldCellCentres_; | |
| // Private Member Functions | |
| //- Return the region directory | |
| static fileName regionDir(const IOobject& io); | |
| //- Initialise the polyMesh from the primitive data | |
| void initMesh(); | |
| //- Initialise the polyMesh from the given set of cells | |
| void initMesh(cellList& c); | |
| //- Calculate the valid directions in the mesh from the boundaries | |
| void calcDirections() const; | |
| //- Calculate the cell shapes from the primitive | |
| // polyhedral information | |
| void calcCellShapes() const; | |
| //- Read and return the tetBasePtIs | |
| autoPtr<labelIOList> readTetBasePtIs() const; | |
| //- Set the write option of the points | |
| void setPointsWrite(const IOobject::writeOption wo); | |
| //- Set the write option of the topology | |
| void setTopologyWrite(const IOobject::writeOption wo); | |
| //- Clear addressing | |
| void clearAddressing(); | |
| // Helper functions for constructor from cell shapes | |
| labelListList cellShapePointCells(const cellShapeList&) const; | |
| labelList facePatchFaceCells | |
| ( | |
| const faceList& patchFaces, | |
| const labelListList& pointCells, | |
| const faceListList& cellsFaceShapes, | |
| const label patchID | |
| ) const; | |
| void setTopology | |
| ( | |
| const cellShapeList& cellsAsShapes, | |
| const faceListList& boundaryFaces, | |
| const wordList& boundaryPatchNames, | |
| labelList& patchSizes, | |
| labelList& patchStarts, | |
| label& defaultPatchStart, | |
| label& nFaces, | |
| cellList& cells | |
| ); | |
| protected: | |
| // Protected Data | |
| //- Member data pending transfer to fvMesh | |
| //- Is the mesh moving | |
| bool moving_; | |
| //- Has the mesh topology changed | |
| bool topoChanged_; | |
| // Protected Member Functions | |
| //- Does a read update move the mesh forward in time? | |
| bool readUpdateIsForward() const; | |
| public: | |
| // Public Typedefs | |
| typedef polyMesh Mesh; | |
| typedef polyBoundaryMesh BoundaryMesh; | |
| //- Runtime type information | |
| TypeName("polyMesh"); | |
| // Static data | |
| //- Return the default region name | |
| static word defaultRegion; | |
| //- Return the mesh sub-directory name (usually "polyMesh") | |
| static word meshSubDir; | |
| // Constructors | |
| //- Return the instance of the polyMesh directory. Returns | |
| // fileName::null if the directory does not exist, and can therefore | |
| // be used to check whether the mesh directory exists. | |
| static fileName meshDirInstance(const IOobject& io); | |
| //- Construct from IOobject. | |
| explicit polyMesh(const IOobject& io); | |
| //- Move construct from IOobject or from components. | |
| // Boundary is added using addPatches() member function | |
| polyMesh | |
| ( | |
| const IOobject& io, | |
| pointField&& points, | |
| faceList&& faces, | |
| labelList&& owner, | |
| labelList&& neighbour, | |
| const bool syncPar = true | |
| ); | |
| //- Move construct without boundary with cells rather than | |
| // owner/neighbour. | |
| // Boundary is added using addPatches() member function | |
| polyMesh | |
| ( | |
| const IOobject& io, | |
| pointField&& points, | |
| faceList&& faces, | |
| cellList&& cells, | |
| const bool syncPar = true | |
| ); | |
| //- Move construct from cell shapes | |
| polyMesh | |
| ( | |
| const IOobject& io, | |
| pointField&& points, | |
| const cellShapeList& shapes, | |
| const faceListList& boundaryFaces, | |
| const wordList& boundaryPatchNames, | |
| const wordList& boundaryPatchTypes, | |
| const word& defaultBoundaryPatchName, | |
| const word& defaultBoundaryPatchType, | |
| const wordList& boundaryPatchPhysicalTypes, | |
| const bool syncPar = true | |
| ); | |
| //- Move construct from cell shapes with patch information in dictionary | |
| // format. | |
| polyMesh | |
| ( | |
| const IOobject& io, | |
| pointField&& points, | |
| const cellShapeList& shapes, | |
| const faceListList& boundaryFaces, | |
| const wordList& boundaryPatchNames, | |
| const PtrList<dictionary>& boundaryDicts, | |
| const word& defaultBoundaryPatchName, | |
| const word& defaultBoundaryPatchType, | |
| const bool syncPar = true | |
| ); | |
| //- Move constructor | |
| polyMesh(polyMesh&&); | |
| //- Disallow default bitwise copy construction | |
| polyMesh(const polyMesh&) = delete; | |
| //- Destructor | |
| virtual ~polyMesh(); | |
| // Member Functions | |
| // Database | |
| //- Return the local mesh directory (dbDir()/meshSubDir) | |
| fileName meshDir() const; | |
| //- Return the current instance directory for points | |
| // Used in the construction of geometric mesh data dependent | |
| // on points | |
| const fileName& pointsInstance() const; | |
| //- Return the current instance directory for faces | |
| const fileName& facesInstance() const; | |
| //- Return the points write option | |
| IOobject::writeOption pointsWriteOpt() const; | |
| //- Return the points write option | |
| IOobject::writeOption facesWriteOpt() const; | |
| //- Set the instance for the points files | |
| void setPointsInstance(const fileName&); | |
| //- Set the instance for mesh files | |
| void setInstance(const fileName&); | |
| // Access | |
| // Primitive mesh data | |
| //- Return raw points | |
| virtual const pointField& points() const; | |
| //- Return raw faces | |
| virtual const faceList& faces() const; | |
| //- Return face owner | |
| virtual const labelList& faceOwner() const; | |
| //- Return face neighbour | |
| virtual const labelList& faceNeighbour() const; | |
| //- Return old points for mesh motion | |
| virtual const pointField& oldPoints() const; | |
| //- Return old cell centres for mesh motion | |
| virtual const pointField& oldCellCentres() const; | |
| //- Return boundary mesh | |
| const polyBoundaryMesh& boundary() const | |
| { | |
| return boundary_; | |
| } | |
| //- Return mesh bounding box | |
| const boundBox& bounds() const | |
| { | |
| return bounds_; | |
| } | |
| //- Return the vector of geometric directions in mesh. | |
| // Defined according to the presence of empty and wedge patches. | |
| // 1 indicates unconstrained direction and -1 a constrained | |
| // direction. | |
| const Vector<label>& geometricD() const; | |
| //- Return the number of valid geometric dimensions in the mesh | |
| label nGeometricD() const; | |
| //- Return the vector of solved-for directions in mesh. | |
| // Differs from geometricD in that it includes for wedge cases | |
| // the circumferential direction in case of swirl. | |
| // 1 indicates valid direction and -1 an invalid direction. | |
| const Vector<label>& solutionD() const; | |
| //- Return the number of valid solved-for dimensions in the mesh | |
| label nSolutionD() const; | |
| //- Return the tetBasePtIs | |
| const labelIOList& tetBasePtIs() const; | |
| //- Return point zones | |
| const pointZoneList& pointZones() const | |
| { | |
| return pointZones_; | |
| } | |
| //- Return face zones | |
| const faceZoneList& faceZones() const | |
| { | |
| return faceZones_; | |
| } | |
| //- Return cell zones | |
| const cellZoneList& cellZones() const | |
| { | |
| return cellZones_; | |
| } | |
| //- Return parallel info | |
| const globalMeshData& globalData() const; | |
| //- Return communicator used for parallel communication | |
| label comm() const; | |
| //- Return communicator used for parallel communication | |
| label& comm(); | |
| //- Return the object registry | |
| const objectRegistry& db() const | |
| { | |
| return *this; | |
| } | |
| // Mesh motion | |
| //- Is the mesh moving? | |
| bool moving() const | |
| { | |
| return moving_; | |
| } | |
| //- Has the mesh topology changed this time-step? | |
| bool topoChanged() const | |
| { | |
| return topoChanged_; | |
| } | |
| //- Is the mesh changing? I.e., is it moving or topo-changing? | |
| bool changing() const | |
| { | |
| return moving() || topoChanged(); | |
| } | |
| //- Reset the points | |
| // without storing old points or returning swept volumes | |
| virtual void setPoints(const pointField&); | |
| //- Move points, returns volumes swept by faces in motion | |
| virtual tmp<scalarField> movePoints(const pointField&); | |
| //- Reset motion | |
| void resetMotion() const; | |
| // Topological change | |
| //- Return non-const access to the pointZones | |
| pointZoneList& pointZones() | |
| { | |
| return pointZones_; | |
| } | |
| //- Return non-const access to the faceZones | |
| faceZoneList& faceZones() | |
| { | |
| return faceZones_; | |
| } | |
| //- Return non-const access to the cellZones | |
| cellZoneList& cellZones() | |
| { | |
| return cellZones_; | |
| } | |
| //- Add boundary patches | |
| void addPatches | |
| ( | |
| const List<polyPatch*>&, | |
| const bool validBoundary = true | |
| ); | |
| //- Add mesh zones | |
| void addZones | |
| ( | |
| const List<pointZone*>& pz, | |
| const List<faceZone*>& fz, | |
| const List<cellZone*>& cz | |
| ); | |
| //- Add/insert single patch | |
| virtual void addPatch | |
| ( | |
| const label insertPatchi, | |
| const polyPatch& patch | |
| ); | |
| //- Complete addition of single patches | |
| void addedPatches(); | |
| //- Reorder and trim existing patches. If validBoundary the new | |
| // situation is consistent across processors | |
| virtual void reorderPatches | |
| ( | |
| const labelUList& newToOld, | |
| const bool validBoundary | |
| ); | |
| //- Update the mesh based on the mesh files saved in | |
| // time directories | |
| readUpdateState readUpdate(); | |
| //- Update zones using the given map | |
| void topoChangeZones(const polyTopoChangeMap&); | |
| //- Update topology using the given map | |
| virtual void topoChange(const polyTopoChangeMap&); | |
| //- Update from another mesh using the given map | |
| virtual void mapMesh(const polyMeshMap&); | |
| //- Redistribute or update using the given distribution map | |
| virtual void distribute(const polyDistributionMap& map); | |
| //- Remove boundary patches | |
| void removeBoundary(); | |
| //- Reset mesh primitive data. Assumes all patch info correct | |
| // (so does e.g. parallel communication). If not use | |
| // validBoundary=false | |
| void resetPrimitives | |
| ( | |
| pointField&& points, | |
| faceList&& faces, | |
| labelList&& owner, | |
| labelList&& neighbour, | |
| const labelList& patchSizes, | |
| const labelList& patchStarts, | |
| const bool validBoundary = true | |
| ); | |
| //- Swap mesh | |
| // For run-time mesh replacement and mesh to mesh mapping | |
| void swap(polyMesh&); | |
| // Storage management | |
| //- Print a list of all the currently allocated mesh data | |
| void printAllocated() const; | |
| //- Clear geometry | |
| void clearGeom(); | |
| //- Clear all geometry and addressing unnecessary for CFD | |
| void clearOut(); | |
| //- Clear tet base points | |
| void clearTetBasePtIs(); | |
| //- Remove all files from mesh instance | |
| void removeFiles(const fileName& instanceDir) const; | |
| //- Remove all files from mesh instance() | |
| void removeFiles() const; | |
| // Write | |
| //- Write the mesh data and all objects in the registry | |
| virtual bool writeObject | |
| ( | |
| IOstream::streamFormat fmt, | |
| IOstream::versionNumber ver, | |
| IOstream::compressionType cmp, | |
| const bool write = true | |
| ) const; | |
| //- Write the mesh data only | |
| virtual bool writeMesh() const; | |
| // Member Operators | |
| //- Disallow default bitwise assignment | |
| void operator=(const polyMesh&) = delete; | |
| }; | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| } // End namespace Foam | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // ************************************************************************* // | |