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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::polyPatch
Description
A patch is a list of labels that address the faces in the global face list.
The patch can calculate its own edges based on the global faces.
Patch also contains all addressing between the faces.
SourceFiles
polyPatch.C
polyPatchNew.C
\*---------------------------------------------------------------------------*/
#ifndef polyPatch_H
#define polyPatch_H
#include "patchIdentifier.H"
#include "primitivePatch.H"
#include "typeInfo.H"
#include "runTimeSelectionTables.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Forward declaration of friend functions and operators
class polyMesh;
class polyBoundaryMesh;
class polyPatch;
class PstreamBuffers;
Ostream& operator<<(Ostream&, const polyPatch&);
/*---------------------------------------------------------------------------*\
Class polyPatch Declaration
\*---------------------------------------------------------------------------*/
class polyPatch
:
public patchIdentifier,
public primitivePatch
{
// Private Data
//- Start label of this patch in the polyMesh face list
label start_;
//- Reference to boundary mesh
const polyBoundaryMesh& boundaryMesh_;
// Demand-driven private data
//- face-cell addressing
mutable labelList::subList* faceCellsPtr_;
//- Global edge addressing
mutable labelList* mePtr_;
protected:
// Protected Member Functions
// The polyPatch geometry initialisation is called by polyBoundaryMesh
friend class polyBoundaryMesh;
//- Initialise the calculation of the patch geometry
virtual void initCalcGeometry(PstreamBuffers&)
{}
//- Calculate the patch geometry
virtual void calcGeometry(PstreamBuffers&)
{}
//- Correct patches after moving points
virtual void movePoints(const pointField& p);
//- Initialise the patches for moving points
virtual void initMovePoints(PstreamBuffers&, const pointField&)
{}
//- Correct patches after moving points
virtual void movePoints(PstreamBuffers&, const pointField& p);
//- Initialise the update of the patch topology
virtual void initTopoChange(PstreamBuffers&)
{}
//- Update of the patch topology
virtual void topoChange(PstreamBuffers&);
//- Clear geometry
virtual void clearGeom();
//- Reset the patch name
virtual void rename(const wordList& newNames);
//- Reset the patch index
virtual void reorder(const labelUList& newToOldIndex);
public:
//- Runtime type information
TypeName("patch");
//- Debug switch to disallow the use of genericPolyPatch
static int disallowGenericPolyPatch;
// Declare run-time constructor selection tables
declareRunTimeSelectionTable
(
autoPtr,
polyPatch,
word,
(
const word& name,
const label size,
const label start,
const label index,
const polyBoundaryMesh& bm
),
(name, size, start, index, bm)
);
declareRunTimeSelectionTable
(
autoPtr,
polyPatch,
dictionary,
(
const word& name,
const dictionary& dict,
const label index,
const polyBoundaryMesh& bm
),
(name, dict, index, bm)
);
// Constructors
//- Construct from components
polyPatch
(
const word& name,
const label size,
const label start,
const label index,
const polyBoundaryMesh& bm
);
//- Construct from dictionary
polyPatch
(
const word& name,
const dictionary& dict,
const label index,
const polyBoundaryMesh& bm
);
//- Copy constructor, resetting the boundary mesh
polyPatch(const polyPatch&, const polyBoundaryMesh&);
//- Construct given the original patch and resetting the
// face list and boundary mesh information
polyPatch
(
const polyPatch& pp,
const polyBoundaryMesh& bm,
const label index,
const label newSize,
const label newStart
);
//- Copy constructor
polyPatch(const polyPatch&);
//- Construct and return a clone, resetting the boundary mesh
virtual autoPtr<polyPatch> clone(const polyBoundaryMesh& bm) const
{
return autoPtr<polyPatch>(new polyPatch(*this, bm));
}
//- Construct and return a clone, resetting the face list
// and boundary mesh
virtual autoPtr<polyPatch> clone
(
const polyBoundaryMesh& bm,
const label index,
const label newSize,
const label newStart
) const
{
return autoPtr<polyPatch>
(
new polyPatch(*this, bm, index, newSize, newStart)
);
}
// Selectors
//- Return a pointer to a new patch created on freestore from
// components
static autoPtr<polyPatch> New
(
const word& patchType,
const word& name,
const label size,
const label start,
const label index,
const polyBoundaryMesh& bm
);
//- Return a pointer to a new patch created on freestore from
// dictionary
static autoPtr<polyPatch> New
(
const word& name,
const dictionary& dict,
const label index,
const polyBoundaryMesh& bm
);
//- Return a pointer to a new patch created on freestore from
// dictionary
static autoPtr<polyPatch> New
(
const word& patchType,
const word& name,
const dictionary& dict,
const label index,
const polyBoundaryMesh& bm
);
//- Destructor
virtual ~polyPatch();
// Member Functions
//- Return start label of this patch in the polyMesh face list
label start() const
{
return start_;
}
//- Return boundaryMesh reference
const polyBoundaryMesh& boundaryMesh() const;
//- Return mesh reference
const polyMesh& mesh() const;
//- Return false as this patch is not a constraint type
virtual bool constraint() const
{
return false;
}
//- Return true if this patch is geometrically coupled (i.e. faces and
// points correspondence)
virtual bool coupled() const
{
return false;
}
//- Extract face cell data
template<class T>
const UIndirectList<T> patchInternalList
(
const UList<T>& internalValues
) const
{
return UIndirectList<T>(internalValues, faceCells());
}
//- Slice list to patch
template<class T>
const typename List<T>::subList patchSlice(const UList<T>& l) const
{
return typename List<T>::subList(l, this->size(), start_);
}
//- Slice Field to patch
template<class T>
const typename Field<T>::subField patchSlice(const Field<T>& l) const
{
return typename Field<T>::subField(l, this->size(), start_);
}
//- Write the polyPatch data as a dictionary
virtual void write(Ostream&) const;
// Geometric data; point list required
//- Return face centres
const vectorField::subField faceCentres() const;
//- Return face areas
const vectorField::subField faceAreas() const;
//- Return face area magnitudes
const scalarField::subField magFaceAreas() const;
//- Return face cell centres
tmp<vectorField> faceCellCentres() const;
// Addressing into mesh
//- Return face-cell addressing
const labelUList& faceCells() const;
//- Return global edge index for local edges
const labelList& meshEdges() const;
//- Clear addressing
virtual void clearAddressing();
// Other patch operations
//- Return label of face in patch from global face label
inline label whichFace(const label l) const
{
return l - start_;
}
//- Initialise ordering for primitivePatch. Does not
// refer to *this (except for name() and type() etc.)
virtual void initOrder(PstreamBuffers&, const primitivePatch&) const;
//- Return new ordering for primitivePatch.
// Ordering is -faceMap: for every face
// index of the new face -rotation:for every new face the clockwise
// shift of the original face. Return false if nothing changes
// (faceMap is identity, rotation is 0), true otherwise.
virtual bool order
(
PstreamBuffers&,
const primitivePatch&,
labelList& faceMap,
labelList& rotation
) const;
//- Reset the size and start of the patch
void reset(const label size, const label start);
// Member Operators
//- Assignment
void operator=(const polyPatch&);
// Ostream Operator
friend Ostream& operator<<(Ostream&, const polyPatch&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //