OpenFOAM-dev / data /src /OpenFOAM /meshes /primitiveMesh /PrimitivePatch /PrimitivePatchAddressing.C
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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2019 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| Description | |
| This function calculates the list of patch edges, defined on the list of | |
| points supporting the patch. The edges are ordered: | |
| - 0..nInternalEdges-1 : upper triangular order | |
| - nInternalEdges.. : boundary edges (no particular order) | |
| Other patch addressing information is also calculated: | |
| - faceFaces with neighbour faces in ascending order | |
| - edgeFaces with ascending face order | |
| - faceEdges sorted according to edges of a face | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // | |
| template<class FaceList, class PointField> | |
| void Foam::PrimitivePatch<FaceList, PointField>::calcAddressing() const | |
| { | |
| if (debug) | |
| { | |
| InfoInFunction << "calculating patch addressing" << endl; | |
| } | |
| if (edgesPtr_ || faceFacesPtr_ || edgeFacesPtr_ || faceEdgesPtr_) | |
| { | |
| // it is considered an error to attempt to recalculate | |
| // if already allocated | |
| FatalErrorInFunction | |
| << "addressing already calculated" | |
| << abort(FatalError); | |
| } | |
| // get reference to localFaces | |
| const List<FaceType>& locFcs = localFaces(); | |
| // get reference to pointFaces | |
| const labelListList& pf = pointFaces(); | |
| // Guess the max number of edges and neighbours for a face | |
| label maxEdges = 0; | |
| forAll(locFcs, facei) | |
| { | |
| maxEdges += locFcs[facei].size(); | |
| } | |
| // create the lists for the various results. (resized on completion) | |
| edgesPtr_ = new edgeList(maxEdges); | |
| edgeList& edges = *edgesPtr_; | |
| edgeFacesPtr_ = new labelListList(maxEdges); | |
| labelListList& edgeFaces = *edgeFacesPtr_; | |
| // faceFaces created using a dynamic list. Cannot guess size because | |
| // of multiple connections | |
| List<DynamicList<label>> ff(locFcs.size()); | |
| faceEdgesPtr_ = new labelListList(locFcs.size()); | |
| labelListList& faceEdges = *faceEdgesPtr_; | |
| // count the number of face neighbours | |
| labelList noFaceFaces(locFcs.size()); | |
| // initialise the lists of subshapes for each face to avoid duplication | |
| edgeListList faceIntoEdges(locFcs.size()); | |
| forAll(locFcs, facei) | |
| { | |
| faceIntoEdges[facei] = locFcs[facei].edges(); | |
| labelList& curFaceEdges = faceEdges[facei]; | |
| curFaceEdges.setSize(faceIntoEdges[facei].size()); | |
| forAll(curFaceEdges, faceEdgeI) | |
| { | |
| curFaceEdges[faceEdgeI] = -1; | |
| } | |
| } | |
| // This algorithm will produce a separated list of edges, internal edges | |
| // starting from 0 and boundary edges starting from the top and | |
| // growing down. | |
| label nEdges = 0; | |
| bool found = false; | |
| // Note that faceIntoEdges is sorted acc. to local vertex numbering | |
| // in face (i.e. curEdges[0] is edge between f[0] and f[1]) | |
| // For all local faces ... | |
| forAll(locFcs, facei) | |
| { | |
| // Get reference to vertices of current face and corresponding edges. | |
| const FaceType& curF = locFcs[facei]; | |
| const edgeList& curEdges = faceIntoEdges[facei]; | |
| // Record the neighbour face. Multiple connectivity allowed | |
| List<DynamicList<label>> neiFaces(curF.size()); | |
| List<DynamicList<label>> edgeOfNeiFace(curF.size()); | |
| label nNeighbours = 0; | |
| // For all edges ... | |
| forAll(curEdges, edgeI) | |
| { | |
| // If the edge is already detected, skip | |
| if (faceEdges[facei][edgeI] >= 0) continue; | |
| found = false; | |
| // Set reference to the current edge | |
| const edge& e = curEdges[edgeI]; | |
| // Collect neighbours for the current face vertex. | |
| const labelList& nbrFaces = pf[e.start()]; | |
| forAll(nbrFaces, nbrFacei) | |
| { | |
| // set reference to the current neighbour | |
| label curNei = nbrFaces[nbrFacei]; | |
| // Reject neighbours with the lower label | |
| if (curNei > facei) | |
| { | |
| // get the reference to subshapes of the neighbour | |
| const edgeList& searchEdges = faceIntoEdges[curNei]; | |
| forAll(searchEdges, neiEdgeI) | |
| { | |
| if (searchEdges[neiEdgeI] == e) | |
| { | |
| // Match | |
| found = true; | |
| neiFaces[edgeI].append(curNei); | |
| edgeOfNeiFace[edgeI].append(neiEdgeI); | |
| // Record faceFaces both ways | |
| ff[facei].append(curNei); | |
| ff[curNei].append(facei); | |
| // Keep searching due to multiple connectivity | |
| } | |
| } | |
| } | |
| } // End of neighbouring faces | |
| if (found) | |
| { | |
| // Register another detected internal edge | |
| nNeighbours++; | |
| } | |
| } // End of current edges | |
| // Add the edges in increasing number of neighbours. | |
| // Note: for multiply connected surfaces, the lower index neighbour for | |
| // an edge will come first. | |
| // Add the faces in the increasing order of neighbours | |
| for (label neiSearch = 0; neiSearch < nNeighbours; neiSearch++) | |
| { | |
| // Find the lowest neighbour which is still valid | |
| label nextNei = -1; | |
| label minNei = locFcs.size(); | |
| forAll(neiFaces, nfI) | |
| { | |
| if (neiFaces[nfI].size() && neiFaces[nfI][0] < minNei) | |
| { | |
| nextNei = nfI; | |
| minNei = neiFaces[nfI][0]; | |
| } | |
| } | |
| if (nextNei > -1) | |
| { | |
| // Add the face to the list of faces | |
| edges[nEdges] = curEdges[nextNei]; | |
| // Set face-edge and face-neighbour-edge to current face label | |
| faceEdges[facei][nextNei] = nEdges; | |
| DynamicList<label>& cnf = neiFaces[nextNei]; | |
| DynamicList<label>& eonf = edgeOfNeiFace[nextNei]; | |
| // Set edge-face addressing | |
| labelList& curEf = edgeFaces[nEdges]; | |
| curEf.setSize(cnf.size() + 1); | |
| curEf[0] = facei; | |
| forAll(cnf, cnfI) | |
| { | |
| faceEdges[cnf[cnfI]][eonf[cnfI]] = nEdges; | |
| curEf[cnfI + 1] = cnf[cnfI]; | |
| } | |
| // Stop the neighbour from being used again | |
| cnf.clear(); | |
| eonf.clear(); | |
| // Increment number of faces counter | |
| nEdges++; | |
| } | |
| else | |
| { | |
| FatalErrorInFunction | |
| << "Error in internal edge insertion" | |
| << abort(FatalError); | |
| } | |
| } | |
| } | |
| nInternalEdges_ = nEdges; | |
| // Do boundary faces | |
| forAll(faceEdges, facei) | |
| { | |
| labelList& curEdges = faceEdges[facei]; | |
| forAll(curEdges, edgeI) | |
| { | |
| if (curEdges[edgeI] < 0) | |
| { | |
| // Grab edge and faceEdge | |
| edges[nEdges] = faceIntoEdges[facei][edgeI]; | |
| curEdges[edgeI] = nEdges; | |
| // Add edgeFace | |
| labelList& curEf = edgeFaces[nEdges]; | |
| curEf.setSize(1); | |
| curEf[0] = facei; | |
| nEdges++; | |
| } | |
| } | |
| } | |
| // edges | |
| edges.setSize(nEdges); | |
| // edgeFaces list | |
| edgeFaces.setSize(nEdges); | |
| // faceFaces list | |
| faceFacesPtr_ = new labelListList(locFcs.size()); | |
| labelListList& faceFaces = *faceFacesPtr_; | |
| forAll(faceFaces, facei) | |
| { | |
| faceFaces[facei].transfer(ff[facei]); | |
| } | |
| if (debug) | |
| { | |
| InfoInFunction << "Finished calculating patch addressing" << endl; | |
| } | |
| } | |
| // ************************************************************************* // | |