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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2011-2025 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // | |
| Foam::label Foam::primitiveMesh::getEdge | |
| ( | |
| List<DynamicList<label>>& pe, | |
| DynamicList<edge>& es, | |
| const label pointi, | |
| const label nextPointi | |
| ) | |
| { | |
| // Find connection between pointi and nextPointi | |
| forAll(pe[pointi], ppI) | |
| { | |
| label eI = pe[pointi][ppI]; | |
| const edge& e = es[eI]; | |
| if (e.start() == nextPointi || e.end() == nextPointi) | |
| { | |
| return eI; | |
| } | |
| } | |
| // Make new edge. | |
| label edgeI = es.size(); | |
| pe[pointi].append(edgeI); | |
| if (nextPointi != pointi) | |
| { | |
| // Very occasionally (e.g. blockMesh) a face can have duplicate | |
| // vertices. Make sure we register pointEdges only once. | |
| pe[nextPointi].append(edgeI); | |
| } | |
| if (pointi < nextPointi) | |
| { | |
| es.append(edge(pointi, nextPointi)); | |
| } | |
| else | |
| { | |
| es.append(edge(nextPointi, pointi)); | |
| } | |
| return edgeI; | |
| } | |
| void Foam::primitiveMesh::calcEdges(const bool doFaceEdges) const | |
| { | |
| if (debug) | |
| { | |
| Pout<< "primitiveMesh::calcEdges(const bool) : " | |
| << "calculating edges, pointEdges and optionally faceEdges" | |
| << endl; | |
| } | |
| // It is an error to attempt to recalculate edges | |
| // if the pointer is already set | |
| if ((edgesPtr_ || pePtr_) || (doFaceEdges && fePtr_)) | |
| { | |
| FatalErrorInFunction | |
| << "edges or pointEdges or faceEdges already calculated" | |
| << abort(FatalError); | |
| } | |
| else | |
| { | |
| // ALGORITHM: | |
| // Go through the faces list. Search pointEdges for existing edge. | |
| // If not found create edge and add to pointEdges. | |
| // In second loop sort edges in order of increasing neighbouring | |
| // point. | |
| // This algorithm replaces the one using pointFaces which used more | |
| // allocations but less memory and was on practical cases | |
| // quite a bit slower. | |
| const faceList& fcs = faces(); | |
| // Size up lists | |
| // ~~~~~~~~~~~~~ | |
| // Estimate pointEdges storage | |
| List<DynamicList<label>> pe(nPoints()); | |
| forAll(pe, pointi) | |
| { | |
| pe[pointi].setCapacity(primitiveMesh::edgesPerPoint_); | |
| } | |
| // Estimate edges storage | |
| DynamicList<edge> es(pe.size()*primitiveMesh::edgesPerPoint_/2); | |
| // Estimate faceEdges storage | |
| if (doFaceEdges) | |
| { | |
| fePtr_ = new labelListList(fcs.size()); | |
| labelListList& faceEdges = *fePtr_; | |
| forAll(fcs, facei) | |
| { | |
| faceEdges[facei].setSize(fcs[facei].size()); | |
| } | |
| } | |
| // Find consecutive face points in edge list | |
| // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| // Edges on boundary faces | |
| label nExtEdges = 0; | |
| // Edges using no boundary point | |
| nInternal0Edges_ = 0; | |
| // Edges using 1 boundary point | |
| label nInt1Edges = 0; | |
| // Edges using two boundary points but not on boundary face: | |
| // edges.size()-nExtEdges-nInternal0Edges_-nInt1Edges | |
| // Ordering is different if points are ordered. | |
| if (nInternalPoints_ == -1) | |
| { | |
| // No ordering. No distinction between types. | |
| forAll(fcs, facei) | |
| { | |
| const face& f = fcs[facei]; | |
| forAll(f, fp) | |
| { | |
| label pointi = f[fp]; | |
| label nextPointi = f[f.fcIndex(fp)]; | |
| label edgeI = getEdge(pe, es, pointi, nextPointi); | |
| if (doFaceEdges) | |
| { | |
| (*fePtr_)[facei][fp] = edgeI; | |
| } | |
| } | |
| } | |
| // Assume all edges internal | |
| nExtEdges = 0; | |
| nInternal0Edges_ = es.size(); | |
| nInt1Edges = 0; | |
| } | |
| else | |
| { | |
| // 1. Do external faces first. This creates external edges. | |
| for (label facei = nInternalFaces_; facei < fcs.size(); facei++) | |
| { | |
| const face& f = fcs[facei]; | |
| forAll(f, fp) | |
| { | |
| label pointi = f[fp]; | |
| label nextPointi = f[f.fcIndex(fp)]; | |
| label oldNEdges = es.size(); | |
| label edgeI = getEdge(pe, es, pointi, nextPointi); | |
| if (es.size() > oldNEdges) | |
| { | |
| nExtEdges++; | |
| } | |
| if (doFaceEdges) | |
| { | |
| (*fePtr_)[facei][fp] = edgeI; | |
| } | |
| } | |
| } | |
| // 2. Do internal faces. This creates internal edges. | |
| for (label facei = 0; facei < nInternalFaces_; facei++) | |
| { | |
| const face& f = fcs[facei]; | |
| forAll(f, fp) | |
| { | |
| label pointi = f[fp]; | |
| label nextPointi = f[f.fcIndex(fp)]; | |
| label oldNEdges = es.size(); | |
| label edgeI = getEdge(pe, es, pointi, nextPointi); | |
| if (es.size() > oldNEdges) | |
| { | |
| if (pointi < nInternalPoints_) | |
| { | |
| if (nextPointi < nInternalPoints_) | |
| { | |
| nInternal0Edges_++; | |
| } | |
| else | |
| { | |
| nInt1Edges++; | |
| } | |
| } | |
| else | |
| { | |
| if (nextPointi < nInternalPoints_) | |
| { | |
| nInt1Edges++; | |
| } | |
| else | |
| { | |
| // Internal edge with two points on boundary | |
| } | |
| } | |
| } | |
| if (doFaceEdges) | |
| { | |
| (*fePtr_)[facei][fp] = edgeI; | |
| } | |
| } | |
| } | |
| } | |
| // For unsorted meshes the edges will be in order of occurrence inside | |
| // the faces. For sorted meshes the first nExtEdges will be the external | |
| // edges. | |
| if (nInternalPoints_ != -1) | |
| { | |
| nInternalEdges_ = es.size()-nExtEdges; | |
| nInternal1Edges_ = nInternal0Edges_+nInt1Edges; | |
| // Pout<< "Edge overview:" << nl | |
| // << " total number of edges : " << es.size() | |
| // << nl | |
| // << " boundary edges : " << nExtEdges | |
| // << nl | |
| // << " edges using no boundary point : " | |
| // << nInternal0Edges_ | |
| // << nl | |
| // << " edges using one boundary points : " << nInt1Edges | |
| // << nl | |
| // << " edges using two boundary points : " | |
| // << es.size()-nExtEdges-nInternal0Edges_-nInt1Edges << endl; | |
| } | |
| // Like faces sort edges in order of increasing neighbouring point. | |
| // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| // Automatically if points are sorted into internal and external points | |
| // the edges will be sorted into | |
| // - internal point to internal point | |
| // - internal point to external point | |
| // - external point to external point | |
| // The problem is that the last one mixes external edges with internal | |
| // edges with two points on the boundary. | |
| // Map to sort into new upper-triangular order | |
| labelList oldToNew(es.size()); | |
| if (debug) | |
| { | |
| oldToNew = -1; | |
| } | |
| // start of edges with 0 boundary points | |
| label internal0EdgeI = 0; | |
| // start of edges with 1 boundary points | |
| label internal1EdgeI = nInternal0Edges_; | |
| // start of edges with 2 boundary points | |
| label internal2EdgeI = nInternal1Edges_; | |
| // start of external edges | |
| label externalEdgeI = nInternalEdges_; | |
| // To sort neighbouring points in increasing order. Defined outside | |
| // for optimisation reasons: if all connectivity size same will need | |
| // no reallocations | |
| SortableList<label> nbrPoints(primitiveMesh::edgesPerPoint_); | |
| forAll(pe, pointi) | |
| { | |
| const DynamicList<label>& pEdges = pe[pointi]; | |
| nbrPoints.setSize(pEdges.size()); | |
| forAll(pEdges, i) | |
| { | |
| const edge& e = es[pEdges[i]]; | |
| label nbrPointi = e.otherVertex(pointi); | |
| if (nbrPointi < pointi) | |
| { | |
| nbrPoints[i] = -1; | |
| } | |
| else | |
| { | |
| nbrPoints[i] = nbrPointi; | |
| } | |
| } | |
| nbrPoints.sort(); | |
| if (nInternalPoints_ == -1) | |
| { | |
| // Sort all upper-triangular | |
| forAll(nbrPoints, i) | |
| { | |
| if (nbrPoints[i] != -1) | |
| { | |
| label edgeI = pEdges[nbrPoints.indices()[i]]; | |
| oldToNew[edgeI] = internal0EdgeI++; | |
| } | |
| } | |
| } | |
| else | |
| { | |
| if (pointi < nInternalPoints_) | |
| { | |
| forAll(nbrPoints, i) | |
| { | |
| label nbrPointi = nbrPoints[i]; | |
| label edgeI = pEdges[nbrPoints.indices()[i]]; | |
| if (nbrPointi != -1) | |
| { | |
| if (edgeI < nExtEdges) | |
| { | |
| // External edge | |
| oldToNew[edgeI] = externalEdgeI++; | |
| } | |
| else if (nbrPointi < nInternalPoints_) | |
| { | |
| // Both points inside | |
| oldToNew[edgeI] = internal0EdgeI++; | |
| } | |
| else | |
| { | |
| // One points inside, one outside | |
| oldToNew[edgeI] = internal1EdgeI++; | |
| } | |
| } | |
| } | |
| } | |
| else | |
| { | |
| forAll(nbrPoints, i) | |
| { | |
| label nbrPointi = nbrPoints[i]; | |
| label edgeI = pEdges[nbrPoints.indices()[i]]; | |
| if (nbrPointi != -1) | |
| { | |
| if (edgeI < nExtEdges) | |
| { | |
| // External edge | |
| oldToNew[edgeI] = externalEdgeI++; | |
| } | |
| else if (nbrPointi < nInternalPoints_) | |
| { | |
| // Not possible! | |
| FatalErrorInFunction | |
| << abort(FatalError); | |
| } | |
| else | |
| { | |
| // Both points outside | |
| oldToNew[edgeI] = internal2EdgeI++; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| } | |
| if (debug) | |
| { | |
| label edgeI = findIndex(oldToNew, -1); | |
| if (edgeI != -1) | |
| { | |
| const edge& e = es[edgeI]; | |
| FatalErrorInFunction | |
| << "Did not sort edge " << edgeI << " points:" << e | |
| << " coords:" << points()[e[0]] << points()[e[1]] | |
| << endl | |
| << "Current buckets:" << endl | |
| << " internal0EdgeI:" << internal0EdgeI << endl | |
| << " internal1EdgeI:" << internal1EdgeI << endl | |
| << " internal2EdgeI:" << internal2EdgeI << endl | |
| << " externalEdgeI:" << externalEdgeI << endl | |
| << abort(FatalError); | |
| } | |
| } | |
| // Renumber and transfer. | |
| // Edges | |
| edgesPtr_ = new edgeList(es.size()); | |
| edgeList& edges = *edgesPtr_; | |
| forAll(es, edgeI) | |
| { | |
| edges[oldToNew[edgeI]] = es[edgeI]; | |
| } | |
| // pointEdges | |
| pePtr_ = new labelListList(nPoints()); | |
| labelListList& pointEdges = *pePtr_; | |
| forAll(pe, pointi) | |
| { | |
| DynamicList<label>& pEdges = pe[pointi]; | |
| pEdges.shrink(); | |
| inplaceRenumber(oldToNew, pEdges); | |
| pointEdges[pointi].transfer(pEdges); | |
| Foam::sort(pointEdges[pointi]); | |
| } | |
| // faceEdges | |
| if (doFaceEdges) | |
| { | |
| labelListList& faceEdges = *fePtr_; | |
| forAll(faceEdges, facei) | |
| { | |
| inplaceRenumber(oldToNew, faceEdges[facei]); | |
| } | |
| } | |
| } | |
| } | |
| Foam::label Foam::primitiveMesh::findFirstCommonElementFromSortedLists | |
| ( | |
| const labelList& list1, | |
| const labelList& list2 | |
| ) | |
| { | |
| label result = -1; | |
| labelList::const_iterator iter1 = list1.begin(); | |
| labelList::const_iterator iter2 = list2.begin(); | |
| while (iter1 != list1.end() && iter2 != list2.end()) | |
| { | |
| if (*iter1 < *iter2) | |
| { | |
| ++iter1; | |
| } | |
| else if (*iter1 > *iter2) | |
| { | |
| ++iter2; | |
| } | |
| else | |
| { | |
| result = *iter1; | |
| break; | |
| } | |
| } | |
| if (result == -1) | |
| { | |
| FatalErrorInFunction | |
| << "No common elements in lists " << list1 << " and " << list2 | |
| << abort(FatalError); | |
| } | |
| return result; | |
| } | |
| // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // | |
| const Foam::edgeList& Foam::primitiveMesh::edges() const | |
| { | |
| if (!edgesPtr_) | |
| { | |
| // calcEdges(true); | |
| calcEdges(false); | |
| } | |
| return *edgesPtr_; | |
| } | |
| const Foam::labelListList& Foam::primitiveMesh::pointEdges() const | |
| { | |
| if (!pePtr_) | |
| { | |
| // calcEdges(true); | |
| calcEdges(false); | |
| } | |
| return *pePtr_; | |
| } | |
| const Foam::labelListList& Foam::primitiveMesh::faceEdges() const | |
| { | |
| if (!fePtr_) | |
| { | |
| if (debug) | |
| { | |
| Pout<< "primitiveMesh::faceEdges() : " | |
| << "calculating faceEdges" << endl; | |
| } | |
| // calcEdges(true); | |
| const faceList& fcs = faces(); | |
| const labelListList& pe = pointEdges(); | |
| const edgeList& es = edges(); | |
| fePtr_ = new labelListList(fcs.size()); | |
| labelListList& faceEdges = *fePtr_; | |
| forAll(fcs, facei) | |
| { | |
| const face& f = fcs[facei]; | |
| labelList& fEdges = faceEdges[facei]; | |
| fEdges.setSize(f.size()); | |
| forAll(f, fp) | |
| { | |
| label pointi = f[fp]; | |
| label nextPointi = f[f.fcIndex(fp)]; | |
| // Find edge between pointi, nextPontI | |
| const labelList& pEdges = pe[pointi]; | |
| forAll(pEdges, i) | |
| { | |
| label edgeI = pEdges[i]; | |
| if (es[edgeI].otherVertex(pointi) == nextPointi) | |
| { | |
| fEdges[fp] = edgeI; | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| return *fePtr_; | |
| } | |
| void Foam::primitiveMesh::clearOutEdges() | |
| { | |
| deleteDemandDrivenData(edgesPtr_); | |
| deleteDemandDrivenData(pePtr_); | |
| deleteDemandDrivenData(fePtr_); | |
| labels_.clear(); | |
| labelSet_.clear(); | |
| } | |
| const Foam::labelList& Foam::primitiveMesh::faceEdges | |
| ( | |
| const label facei, | |
| DynamicList<label>& storage | |
| ) const | |
| { | |
| if (fePtr_) | |
| { | |
| return faceEdges()[facei]; | |
| } | |
| else | |
| { | |
| const labelListList& pointEs = pointEdges(); | |
| const face& f = faces()[facei]; | |
| storage.clear(); | |
| if (f.size() > storage.capacity()) | |
| { | |
| storage.setCapacity(f.size()); | |
| } | |
| forAll(f, fp) | |
| { | |
| storage.append | |
| ( | |
| findFirstCommonElementFromSortedLists | |
| ( | |
| pointEs[f[fp]], | |
| pointEs[f.nextLabel(fp)] | |
| ) | |
| ); | |
| } | |
| return storage; | |
| } | |
| } | |
| const Foam::labelList& Foam::primitiveMesh::faceEdges(const label facei) const | |
| { | |
| return faceEdges(facei, labels_); | |
| } | |
| const Foam::labelList& Foam::primitiveMesh::cellEdges | |
| ( | |
| const label celli, | |
| DynamicList<label>& storage | |
| ) const | |
| { | |
| if (cePtr_) | |
| { | |
| return cellEdges()[celli]; | |
| } | |
| else | |
| { | |
| const labelList& cFaces = cells()[celli]; | |
| labelSet_.clear(); | |
| forAll(cFaces, i) | |
| { | |
| const labelList& fe = faceEdges(cFaces[i]); | |
| forAll(fe, feI) | |
| { | |
| labelSet_.insert(fe[feI]); | |
| } | |
| } | |
| storage.clear(); | |
| if (labelSet_.size() > storage.capacity()) | |
| { | |
| storage.setCapacity(labelSet_.size()); | |
| } | |
| forAllConstIter(labelHashSet, labelSet_, iter) | |
| { | |
| storage.append(iter.key()); | |
| } | |
| return storage; | |
| } | |
| } | |
| const Foam::labelList& Foam::primitiveMesh::cellEdges(const label celli) const | |
| { | |
| return cellEdges(celli, labels_); | |
| } | |
| // ************************************************************************* // | |